Hi,
The videosink.py example was mainly to show how to use custom
gstreamer pipelines (live, filtered...), not plain file playback ones
using automatic video type detection (decodebin).
FLo
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Hi
Here's a python Entry handling code example.
I doubt it's perfect, yet it could be of help.
Regards,
Florent
#!/usr/bin/env python
# -*- coding: utf-8 -*-
# clutter.Entry usage example
# Copyright (C) 2008 Florent Thiery [EMAIL PROTECTED]
# Released under the terms of the LGPL
:
section) is the exact behaviour we get. Seems like this box is fine.
Bye
FLorent
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, and
that an X server doesn't necessarily imply a huge performance
loss/overhead -- not to mention the number of applications that rely
on X.
Hope it helps a bit !
[1] http://www.clutter-project.org/blog/?p=47
Florent
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interested in SMIL support as well, yet not only
for playback but rather for recording/animation archival purposes.
Please let me know when/if you join forces !
Cheers
Florent
#!/usr/bin/env python
# -*- coding: utf-8 -*-
import clutter
class AnimatedEffectTemplate:
# in ms
* what language you will/want to develop your glSMIL player(s) in ?
Preferably C (for the clutter related part).
My guess is that what we're currently working on will eventually
evolve into a compositing/animation/GUI editor; this means if/when
JSON-based serialization arrives into clutter,
that
you won't be able to use shaders and PBOs, and as said previously,
this is a python issue that is still to solve.
FLorent
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, 'argv'):
sys.argv = []
(with the lazy flag should still work).
WELL DONE !
At least, the test files (fbo cloning and shaders) i submitted to the
bugtracker seem to work quite good.
Thanks a lot !
Florent
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...) usable in a
multi-threaded environment ? If threads_init() is called before
clutter import, are the callbacks supposed to be threaded (i still
noticed the freeze...) ?
I tried using stock python threads as well, without much luck.
Thanks
Florent
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Hi
1)I tried running running test-shader program on Fedora8 with clutter-0.6.2
installed but it gave me this error
GLSL shaders not supported.
What should be done for this.Is it a limitation on hardware of the machine
or do I need to install some library for this.
Yes, hardware. Are you
this helps a bit
Florent
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to prevent the clone's clipping
Is it a bug or feature?
I opened a bug for reference, with test file:
http://bugzilla.o-hand.com/show_bug.cgi?id=945
Florent
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to see such features within clutter (mere bindings user talking).
Cheers
Florent
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Hi Bastian, thanks for your input
As suggested here [1], using Ctypes instead of dl may do the trick. Looks
like a known bug [2]
I'll report if i fix
Florent
[1] https://bugs.launchpad.net/entertainer/+bug/231368
[2] http://mail.python.org/pipermail/python-dev/2006-July/067438.html
Are you using compiz by any chance? Compiz seems to break vsync
completely for me on my nvidia hardware at home, regardless of
nvidia-settings and compiz's own vsync settings.
Nope, i deactivated it (if settings Appearance settings to None does the job).
Many users of compiz seem to suffer
is to disable VSYNC, and tearing comes
with it.
FLorent
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for any hint !
Florent
FLorent
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Hi
Check out the ClutterMedia documentation
http://clutter-project.org/docs/clutter/0.8/ClutterMedia.html
http://svn.o-hand.com/view/clutter/trunk/clutter-gst/examples/
As python example, you can check out this video player backend based
on ClutterMedia
means to take us this long to wrap
that many features...
FLorent
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to
'all' or simply add
import os
os.environ['CLUTTER_DEBUG'] = 'all'
before importing clutter in your program
As for debug packages, you'd need (AFAIK) to manually compile the C
clutter packages with extra debug options (when doing ./configure).
Hope this helps
Florent
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, and gtreamer libs they were built against. I can
dream.
You could gain some time by using the Elisa media center project's
gstreamer/glib distro if that's what you're looking for.
Florent
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Hi Dan,
1. Is it possible to manually control the advancement of time to
guarantee the rendering framerate, ie a fixed framerate that will also
control the playback of embedded multimedia elements?
Clutter has not been designed for this purpose, but if used with VSYNC
it can work on fixed fps
Hi,
Candies offers a theming infrastructure already, both for svg skins
([1]) and clutter actors (theming [2])
Cheers,
Florent
[1] http://candies.ubicast.eu/trac.cgi/browser/trunk/candies/skin.py
[2] http://candies.ubicast.eu/trac.cgi/browser/trunk/candies/theme.py
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this ?)
For more info:
http://clutter-project.org/docs/cogl/0.8/cogl-Textures.html#cogl-texture-new-from-foreign
http://clutter-project.org/docs/cogl/0.8/cogl-Textures.html#cogl-texture-set-region
I hope this helps,
Florent
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the gnome-shell project has a set of hooks that allow them to capture
the contents of the screen to make videos through GStreamer. I suggest
you take a look at that as well.
Very interesting, thanks for pointing it out !
It's located in src/shell-recorder.c, and is a gstreamer plugin based
on
, but didn't manage. In fact i am thinking of
mixing OPT concepts (xml config, transitions...) with clutter-gst, i
am aiming at switching 3 live video streams. I'm hoping it's not too
early for me to start experimenting with clutter...
Florent
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/pipermail/pygtk/2006-May/012289.html)
Thanks a lot for your awesome software ; we are developping a network
camera video mixing application based on clutter, and it's by far the
best option we found !!! Any comment/answear will be greatly
appreciated.
Florent
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, this view showed slower fps rates (seen on the
rotating logo) than with sdl.
About sdl: can one run clutter-sdl without X already ?
Thanks
Florent
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automatically?
Lastly, about DBus, i'll check the python-dbus bindings.
Again, thanks for your support
Florent
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-in downsizing perform better?
- do you have any suggestion for debugging/profiling/improving?
- should i try capturing using a timeline that exports snapshots ?
- does anybody know of a less obtrusive/impacting way to capture a clutter app ?
Sorry for being so verbose,
Regards,
Florent
of 2 shows the underlying layer. I intend to feed
some gstreamer src element, i'll report when i get some updates. This
could be useful for creating screencasts in clutter !
Cheers,
Florent
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Hi,
Would it be possible to get a code snippet for the input callback
regarding scrolling events (direction: up, down)?
Thanks
Florent
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, with the active one underlying.
The tricky part, if i'm not mistaken, is the clicked actor
detection... And related underlying actor. I use C arrays for this
(not nice, but works).
I hope it helps a bit...
Florent
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Thanks for your reply. However, even I have changed to use
clutter_timeline_new_for_duration which use fps = 60. It don't improve
the quality. It is still choppy.
Maybe it's the vsync problem ?
Try exporting CLUTTER_VBLANK=None
Florent
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