Re: DMD 2.066 Alpha

2014-06-12 Thread Nick Sabalausky via Digitalmars-d-announce
On 6/12/2014 8:06 PM, Andrei Alexandrescu wrote: I don't think it's that important. And definitely there's no ignoring going on. There are plenty of things that are plenty more important, Wait, so now we're rejecting work that isn't at the right priority level? Some people did seem to find

Re: DMD 2.066 Alpha

2014-06-12 Thread Nick Sabalausky via Digitalmars-d-announce
On 6/12/2014 11:13 PM, Andrei Alexandrescu wrote: On 6/12/14, 7:26 PM, Daniel Murphy wrote: It 1. allows escaping final, which we can't do without it or an equivalent 2. does exactly what everybody expects 3. is already implemented 4. looks much nicer than your proposal Why not just leave it

Re: foreach

2014-06-12 Thread Nick Sabalausky via Digitalmars-d
On 6/12/2014 11:00 AM, Manu via Digitalmars-d wrote: I often find myself wanting to write this: foreach(; 0..n) {} In the case that I just want to do something n times and I don't actually care about the loop counter, but this doesn't compile. You can do this: for(;;) {} If 'for' lets

Re: foreach

2014-06-12 Thread Nick Sabalausky via Digitalmars-d
On 6/12/2014 2:33 PM, Ary Borenszweig wrote: On 6/12/14, 3:04 PM, Nick Sabalausky wrote: On 6/12/2014 11:00 AM, Manu via Digitalmars-d wrote: I often find myself wanting to write this: foreach(; 0..n) {} In the case that I just want to do something n times and I don't actually care about

Re: foreach

2014-06-12 Thread Nick Sabalausky via Digitalmars-d
On 6/12/2014 3:10 PM, Steven Schveighoffer wrote: Sorry, saving 1-2 characters typing is really minor. This does not, in my opinion of course, have any significant improvement on usability for D. It simply does not carry it's own weight, and the potential to create bugs in the foreach handling

Re: foreach

2014-06-12 Thread Nick Sabalausky via Digitalmars-d
On 6/12/2014 4:06 PM, Steven Schveighoffer wrote: On Thu, 12 Jun 2014 15:26:31 -0400, Nick Sabalausky seewebsitetocontac...@semitwist.com wrote: While I agree on its triviality, I really doubt there's much weight to speak of either. Hara probably could've already implemented and tested this in

Re: foreach

2014-06-12 Thread Nick Sabalausky via Digitalmars-d
On 6/12/2014 8:36 PM, Ary Borenszweig wrote: You normally do that by using names that the grammar doesn't allow as valid identifiers. Then you have a counter and prepend that. This way you never have name collisions. And doesn't DMD *already* do a lot of that sorta thing already?

Re: hap.random: a new random number library for D

2014-06-11 Thread Nick Sabalausky via Digitalmars-d-announce
On 6/10/2014 7:08 PM, Chris Cain wrote: 3. I'd also REALLY like to see seed support ranges/values giving ANY type of integer and guarantee that few bytes are wasted (so, if it supplies 64-bit ints and the generator's internal state array only accepts 32-bit ints, it should spread the 64-bit int

Re: hap.random: a new random number library for D

2014-06-11 Thread Nick Sabalausky via Digitalmars-d-announce
On 6/11/2014 2:41 AM, Joseph Rushton Wakeling wrote: 5. Another possible improvement would be something akin to a remix function. It should work identically to reseeding, but instead of setting the internal state to match the seed (as I see in

Re: DMD 2.066 Alpha

2014-06-11 Thread Nick Sabalausky via Digitalmars-d-announce
On 6/11/2014 9:19 AM, Andrew Edwards wrote: On 6/11/14, 2:23 AM, deadalnix wrote: I'll be there to test and bug report ! Thank for being the release lieutenant. In my world a lieutenant is absolutely useless. Given the tutelage and guidance of solid staff non-commissioned officer, some day

Re: hap.random: a new random number library for D

2014-06-11 Thread Nick Sabalausky via Digitalmars-d-announce
On 6/11/2014 12:35 PM, Kagamin wrote: In some scenarios impredictability is not enough. For example, when you generate a session id, an attacker doesn't have to predict it ahead of time, he can guess it at any time later. And if they listen to radio waves - that's an open protocol, an attacker

Re: [OT] Extra time spent

2014-06-10 Thread Nick Sabalausky via Digitalmars-d
On 6/10/2014 5:14 PM, Kagamin wrote: On Sunday, 8 June 2014 at 17:04:34 UTC, Nick Sabalausky wrote: That's also a great example of why IMO Hollywood and some of the newer western-style games often do a lousy job in music - the harder they try, the worse they do IMO. Aside from the one notable

Re: [OT] Extra time spent

2014-06-09 Thread Nick Sabalausky via Digitalmars-d
On 6/8/2014 9:51 AM, Andrei Alexandrescu wrote: On 6/8/14, 10:46 AM, SomeDude wrote: You want in ear isolating earphones. Basically earplugs that play music. Since the ambiant noise is greatly reduced, you don't need to play loud at all. Some brands isolate more or less well. Etymotics isolate

Re: [OT] Extra time spent

2014-06-09 Thread Nick Sabalausky via Digitalmars-d
On 6/9/2014 12:57 PM, John Colvin wrote: I initially found that style uncomfortable, but quickly got used to it. That said, I almost exclusively use proper headphones these days. A pair of Audio-Technica ATH-m50s is a great buy: accurate sound (slight high-end boost but meh, I'll take slight

Re: [OT] Extra time spent

2014-06-09 Thread Nick Sabalausky via Digitalmars-d
On 6/9/2014 2:48 PM, Meta wrote: On Monday, 9 June 2014 at 18:03:54 UTC, Nick Sabalausky wrote: Speaking of such things, I've actually been considering that pair Sony recently put out aimed at the PS3/PS4. While I generally dislike Any experience with those ones? I have a set of these

Re: [OT] Extra time spent

2014-06-08 Thread Nick Sabalausky via Digitalmars-d
On 6/7/2014 3:53 PM, Kagamin wrote: On Friday, 6 June 2014 at 02:21:45 UTC, Nick Sabalausky wrote: On 6/5/2014 6:08 PM, deadalnix wrote: On Thursday, 5 June 2014 at 14:11:32 UTC, H. S. Teoh via Digitalmars-d wrote: Ha! Though, truth be told, I can't stand modern pop music. My (completely

Re: [OT] Extra time spent

2014-06-08 Thread Nick Sabalausky via Digitalmars-d
On 6/7/2014 4:12 PM, Kagamin wrote: On Friday, 6 June 2014 at 02:21:45 UTC, Nick Sabalausky wrote: My coding music lately has been anywhere between not-entirely-mainstream rock/pop/electronic to industrial metal. Like Kotoko, KMFDM, Thrill Kill Kult, Manson Used to listen Manson too, though

Re: Offtopic: AMA (Was: Interview at Lang.NEXT)

2014-06-07 Thread Nick Sabalausky via Digitalmars-d-announce
On 6/7/2014 12:21 AM, Craig Dillabaugh wrote: Its all the fault of people texting on their cell phones and the like! Too much work to write proper English words. Amirite? On those things, it *is* work! Even I've started giving up on proper grammar/capitalization/punctuation/spelling when

Re: D Hackday this Friday

2014-06-06 Thread Nick Sabalausky via Digitalmars-d-announce
On 6/6/2014 12:30 PM, Brad Anderson wrote: On Friday, 6 June 2014 at 16:29:13 UTC, Brad Anderson wrote: So is the plan to just comb over the issue tracker and fix easy issues and close resolved or invalid issues? I somehow mixed up comb through and pore over into a Trumpian conflation. :)

Re: D Grammar in BNF Text Form?

2014-06-06 Thread Nick Sabalausky via Digitalmars-d
On 6/6/2014 9:33 AM, Tom Browder via Digitalmars-d wrote: On Fri, Jun 6, 2014 at 7:00 AM, Robert Schadek via Digitalmars-d digitalmars-d@puremagic.com wrote: The site says it creates recursive decent parser. D does not even fit into lalr1. So it will not work, unless you can inject handwritten

Re: [OT] Extra time spent

2014-06-06 Thread Nick Sabalausky via Digitalmars-d
On 6/6/2014 1:06 PM, H. S. Teoh via Digitalmars-d wrote: On Fri, Jun 06, 2014 at 05:14:34PM +0200, Timon Gehr via Digitalmars-d wrote: Isn't the fundamental problem here that the customer will pay a billion dollars even if the software ends up being full of bugs? Yes, because the customer is

Re: [OT] Extra time spent

2014-06-06 Thread Nick Sabalausky via Digitalmars-d
On 6/6/2014 9:24 AM, Dejan Lekic wrote: A typical scenario is when (top-level) manager (M) want thing yesterday, and tell senior engineer (SE) M: How long will it take? SE: Well, we did not even analyse the requirements for this feature. Let's spend some time brainstorming this first, and then

Re: Interview at Lang.NEXT

2014-06-05 Thread Nick Sabalausky via Digitalmars-d-announce
On 6/4/2014 3:43 PM, bearophile wrote: Nick Sabalausky: In my experience, using heavy dynamic typing throughout a program creates far more work (mainly debugging) than it avoids. Even in tiny ~100 line programs, I've spent large amounts of time tracking down bugs a sane compiler would have

Re: Chuck Allison's talk is up

2014-06-05 Thread Nick Sabalausky via Digitalmars-d-announce
On 6/5/2014 4:24 PM, Mattcoder wrote: On Thursday, 5 June 2014 at 19:36:36 UTC, Craig Dillabaugh wrote: Are these eventually going to be posted for download somewhere (like last year)? Andrei said on reedit they will. My connection is just too slow for streaming. But if you not want to

Re: Chuck Allison's talk is up

2014-06-05 Thread Nick Sabalausky via Digitalmars-d-announce
On 6/5/2014 7:51 PM, Olivier Henley wrote: ... Sorry I know its annoying to have someone telling you guys what to do. Not at all, it's a fair point you raise. I would rather post a sticky thread, referencing Dicebot's channel, myself but I'm brand new here and don't have any credentials to

Re: Chuck Allison's talk is up

2014-06-05 Thread Nick Sabalausky via Digitalmars-d-announce
On 6/5/2014 8:25 PM, Andrei Alexandrescu wrote: On 6/5/14, 11:15 PM, Olivier Henley wrote: I would love to spam my colleges here at Ubisoft Montreal with DConf 2014 talks ... but UStream is blocked studio wide. Is there any plans to mirror the talks somewhere else? We can stream from Vimeo and

Re: [OT] Extra time spent

2014-06-05 Thread Nick Sabalausky via Digitalmars-d
On 6/5/2014 4:56 AM, Walter Bright wrote: On 6/5/2014 1:46 AM, Jonathan M Davis via Digitalmars-d wrote: I don't know how they ever got the job or how they've kept it beyond a reluctance to fire people on the part of management (especially when the poor coder is a really nice person). I'd

Re: [OT] Extra time spent

2014-06-05 Thread Nick Sabalausky via Digitalmars-d
On 6/5/2014 6:08 PM, deadalnix wrote: On Thursday, 5 June 2014 at 14:11:32 UTC, H. S. Teoh via Digitalmars-d wrote: Ha! Though, truth be told, I can't stand modern pop music. My (completely unfounded) belief is that nobody *truly* likes that stuff. ;) I always go for metal, goa trance

Re: Interview at Lang.NEXT

2014-06-04 Thread Nick Sabalausky via Digitalmars-d-announce
On 6/4/2014 2:33 PM, Craig Dillabaugh wrote: But using function templates and the like you can still get fairly 'Python-like' code in D. I find dealing with types to be one of the areas that requires the 'least' amount of mental effort in software development. I don't understand why people see

Re: (git HEAD) std.datetime spewing deprecation messages

2014-06-04 Thread Nick Sabalausky via Digitalmars-d
On 6/4/2014 3:12 AM, Sönke Ludwig wrote: Just a minor note: What about just .only!minutes, analogous .total!minutes? Removing both the .minutes shortcut and the short get method, pretty heavily increases verbosity, so shortening getOnly might be a good idea. +1 for only

Re: [OT] Extra time spent

2014-06-04 Thread Nick Sabalausky via Digitalmars-d
On 6/4/2014 7:59 AM, Dejan Lekic wrote: I humbly believe programmer who does not spend spare time reading literature related to his/her work is most likely going to lose the job at some point, as people who DO spend time in their self-education will take the place. I know from direct

Re: SurveyMonkey for D users OS - Results

2014-06-03 Thread Nick Sabalausky via Digitalmars-d
On 6/3/2014 12:28 PM, Justin Whear wrote: On Tue, 03 Jun 2014 16:20:42 +, justme wrote: Just too many people run 64 bits just because. How else you gonna use 256GB of RAM? By using Java, HTML5 or Node.js ;) I'm sure that way it'd be very easy to get your memory usage up that high!

Re: [OT] Apple introduces Swift as Objective-C sucessor

2014-06-03 Thread Nick Sabalausky via Digitalmars-d
On 6/3/2014 5:03 AM, Chris wrote: After all it was created by God, er, Apple. (Mind you, it was because of an apple that God evicted humans from paradaise :-) Heh heh :) Why has that never occurred to me before? Side note: I've heard arguments that the biblical apple may have originally

Re: [OT] Apple introduces Swift as Objective-C sucessor

2014-06-03 Thread Nick Sabalausky via Digitalmars-d
On 6/3/2014 7:10 AM, Dejan Lekic wrote: Thank God!! I told my colleagues today when they told me about it. Swift is like 10x better langauge than that abomination called Objective-C. You know, my first impression of Swift was ugh, a 'me too' JS/Python-like language..., but I admit, the

Re: [OT] Apple introduces Swift as Objective-C sucessor

2014-06-03 Thread Nick Sabalausky via Digitalmars-d
On 6/3/2014 1:34 PM, Jonathan M Davis via Digitalmars-d wrote: Technically, all it's ever referred to is as fruit or the forbidden fruit - and it's the fruit of one very specific tree which only existed in the Garden of Eden. So, arguably associating it with any fruit currently in existence is

Re: Real time captioning of D presentations

2014-06-02 Thread Nick Sabalausky via Digitalmars-d-announce
On 6/2/2014 5:16 PM, Jonathan M Davis via Digitalmars-d-announce wrote: On Mon, 02 Jun 2014 10:00:17 -0700 Walter Bright via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Captioning also helps people who aren't native english speakers. And native English speakers as

Re: [OT] Extra time spent

2014-06-02 Thread Nick Sabalausky via Digitalmars-d
On 6/1/2014 7:59 PM, w0rp wrote: I can't get enough of programming myself. I'm only 25 at the moment, but programming has been endless fun for me. I always used to be like that (hell, I was *known* for that). But then once I started doing it for $ that quickly sucked most of the enjoyment

Re: [OT] Extra time spent

2014-06-02 Thread Nick Sabalausky via Digitalmars-d
On 6/1/2014 5:01 PM, Adam D. Ruppe wrote: I don't have a smartphone, don't use an ipad or whatever (though I do actually own one, it was given to me for a job a while ago, only thing I've ever used it for is to watch sports I can't get on my tv antenna). I finally got a smartphone late last

Re: [OT] Extra time spent

2014-06-02 Thread Nick Sabalausky via Digitalmars-d
On 6/2/2014 10:19 AM, Steven Schveighoffer wrote: On Sun, 01 Jun 2014 15:22:44 -0400, Walter Bright newshou...@digitalmars.com wrote: A few years back I invented a triangular wheel, which was an improvement over the square ones because it had one less bump. How do you fix the square bearing

Re: [OT] Extra time spent

2014-06-02 Thread Nick Sabalausky via Digitalmars-d
On 6/2/2014 2:00 PM, w0rp wrote: I've been working off and on for three years now and it hasn't changed my opinion about it. I'm still like, Hey, this is awesome. That's very good. Stay that way :)

Re: [OT] Extra time spent

2014-06-02 Thread Nick Sabalausky via Digitalmars-d
On 6/2/2014 1:52 PM, Meta wrote: On Monday, 2 June 2014 at 17:41:09 UTC, Nick Sabalausky wrote: I always used to be like that (hell, I was *known* for that). But then once I started doing it for $ that quickly sucked most of the enjoyment out of it. Seems to be that everything changes when

Re: [OT] Apple introduces Swift as Objective-C sucessor

2014-06-02 Thread Nick Sabalausky via Digitalmars-d
On 6/2/2014 3:49 PM, Steven Schveighoffer wrote: On Mon, 02 Jun 2014 15:45:28 -0400, Paulo Pinto pj...@progtools.org wrote: More information now made available https://developer.apple.com/swift/ Memory is managed automatically, and you don’t even need to type semi-colons. ... Heh, yea,

Re: [OT] Extra time spent

2014-06-02 Thread Nick Sabalausky via Digitalmars-d
On 6/2/2014 7:24 PM, Adam D. Ruppe wrote: On Monday, 2 June 2014 at 18:19:30 UTC, Nick Sabalausky wrote: Something like the Surface Pro could actually be good though, if it wasn't running Win8, cost less, had sufficient IO ports (with no idiotic connector dongles), Yeah, my brother has one of

Re: [OT] Extra time spent

2014-06-02 Thread Nick Sabalausky via Digitalmars-d
On 6/2/2014 8:41 PM, Adam D. Ruppe wrote: On Monday, 2 June 2014 at 17:52:03 UTC, Meta wrote: This may be a sign that your work is not interesting and/or challenging enough, or you're not getting an opportunity to learn new things. Or you're learning new things about pain :P But I kinda like

Re: Adam D. Ruppe's D Cookbook now available!

2014-05-29 Thread Nick Sabalausky via Digitalmars-d-announce
On 5/29/2014 8:45 AM, Adam D. Ruppe wrote: One of the sections there talks about emulating random access on a structure that doesn't really support it (a linked list) and focuses on the hidden performance. That's the range-writer side of the same range-consumer rule: don't try to get fancy and

Re: [OT] Re: Scott Meyers' DConf 2014 keynote The Last Thing D Needs

2014-05-29 Thread Nick Sabalausky via Digitalmars-d-announce
On 5/29/2014 9:14 AM, Steven Schveighoffer wrote: On Thu, 29 May 2014 04:57:14 -0400, Alix Pexton alix.dot.pex...@gmail.dot.com wrote: I couldn't resist looking up this debate, and its quite a fiery one with no clear winner! There is no clear origin to the phrase and equal arguments for and

Re: D Users Survey: Primary OS?

2014-05-29 Thread Nick Sabalausky via Digitalmars-d
On 5/29/2014 11:53 AM, Tom Browder via Digitalmars-d wrote: Has anyone done a survey of the primary OS of D users? I (a D newbie) use Debian Linux (64-bit), but I get the feeling that many (if not most) users are on some version of Windows. My main desktop is Win7 x64 (Although I hate all of

Re: Scott Meyers' DConf 2014 keynote The Last Thing D Needs

2014-05-27 Thread Nick Sabalausky via Digitalmars-d-announce
On 5/27/2014 12:42 PM, Andrei Alexandrescu wrote: http://www.reddit.com/r/programming/comments/26m8hy/scott_meyers_dconf_2014_keynote_the_last_thing_d/ https://news.ycombinator.com/newest (search that page, if not found click More and search again)

Re: Scott Meyers' DConf 2014 keynote The Last Thing D Needs

2014-05-27 Thread Nick Sabalausky via Digitalmars-d-announce
On 5/27/2014 6:10 PM, Johannes Totz wrote: On 27/05/2014 18:43, Ola Fosheim Grøstad ola.fosheim.grostad+dl...@gmail.com wrote: On Tuesday, 27 May 2014 at 16:42:35 UTC, Andrei Alexandrescu wrote:

Re: isUniformRNG

2014-05-27 Thread Nick Sabalausky via Digitalmars-d
On 5/24/2014 5:19 PM, Joseph Rushton Wakeling via Digitalmars-d wrote: On 24/05/14 19:46, Nick Sabalausky via Digitalmars-d wrote: An initial PR for Hash_DRBG being struct-based and directly part of std.random I think that's up to you. I don't want to hold you back here, but equally, I feel

Re: Video of my LDC talk @ FOSDEM'14

2014-05-26 Thread Nick Sabalausky via Digitalmars-d-announce
On 5/26/2014 7:16 PM, Meta wrote: Even better, install with MPCHC and never need another video player again. Yes. This.

Re: Per popular demand, here are Adam D Ruppe's presentation slides

2014-05-26 Thread Nick Sabalausky via Digitalmars-d-announce
On 5/26/2014 9:57 PM, Adam D. Ruppe wrote: On Tuesday, 27 May 2014 at 01:42:27 UTC, Adam D. Ruppe wrote: heh yeah, but I've been trying to quit cussing entirely. oh a fun addendum to this, I told a friend of mine (whom I haven't actually known that long) that I was trying to quit, and she was

Re: Per popular demand, here are Adam D Ruppe's presentation slides

2014-05-24 Thread Nick Sabalausky via Digitalmars-d-announce
On 5/24/2014 3:49 PM, Adam D. Ruppe wrote: thanks! Part of that was that I wanted to be deliberately counter-culture. I almost never see anyone in these tech videos wearing a tie, and while in the facebook building I think I was the only one there too. (the irony, a conservative business suit

Re: Per popular demand, here are Adam D Ruppe's presentation slides

2014-05-24 Thread Nick Sabalausky via Digitalmars-d-announce
On 5/24/2014 3:41 PM, Adam D. Ruppe wrote: And good old mode 13h! Real programmers used Mode X! (I mainly used 13h though ;) )

Re: Per popular demand, here are Adam D Ruppe's presentation slides

2014-05-24 Thread Nick Sabalausky via Digitalmars-d-announce
On 5/24/2014 3:49 PM, Adam D. Ruppe wrote: thanks! Part of that was that I wanted to be deliberately counter-culture. I almost never see anyone in these tech videos wearing a tie, and while in the facebook building I think I was the only one there too. (the irony, a conservative business suit

Re: Per popular demand, here are Adam D Ruppe's presentation slides

2014-05-24 Thread Nick Sabalausky via Digitalmars-d-announce
On 5/25/2014 1:18 AM, Nick Sabalausky wrote: Similarly, mixed cussing is golly... s/golly/jolly/ Ugh...

Re: Including Dub with D

2014-05-24 Thread Nick Sabalausky via Digitalmars-d
On 5/24/2014 12:42 PM, Jeremy Powers via Digitalmars-d wrote: On Fri, May 23, 2014 at 7:39 AM, Dicebot via Digitalmars-d digitalmars-d@puremagic.com wrote: Original thread : http://forum.rejectedsoftware. com/groups/rejectedsoftware.dub/thread/2/ Summary by Sonke:

Re: Thanks for a great DConf

2014-05-24 Thread Nick Sabalausky via Digitalmars-d
On 5/24/2014 11:26 AM, Joseph Rushton Wakeling via Digitalmars-d wrote: Hello all, Just to say a big thank you to everyone speaking and involved in the organization of DConf this year. It was fantastic to be able to follow the conference via livestreaming (as much as timezones allowed:-), and

Re: isUniformRNG

2014-05-24 Thread Nick Sabalausky via Digitalmars-d
On 5/23/2014 3:43 PM, Joseph Rushton Wakeling via Digitalmars-d wrote: OK, so let's run with the idea that at some point crypto RNGs will be a submodule of std.random. So to recap my understanding of it: An initial PR for Hash_DRBG being struct-based and directly part of std.random, and

Re: Including Dub with D

2014-05-24 Thread Nick Sabalausky via Digitalmars-d
On 5/24/2014 10:15 AM, Sönke Ludwig wrote: Am 23.05.2014 08:24, schrieb Jacob Carlborg: On 22/05/14 21:11, Nick Sabalausky wrote: Is there anything blocking actual adoption of SDL? I'm not holding anything up am I? Sonke: If there's anything you need done/dealt-with regarding SDLang-D, let me

Re: Including Dub with D

2014-05-24 Thread Nick Sabalausky via Digitalmars-d
On 5/24/2014 1:54 PM, Jeremy Powers via Digitalmars-d wrote: On Sat, May 24, 2014 at 10:30 AM, Nick Sabalausky via Digitalmars-d digitalmars-d@puremagic.com wrote: Nobody has said anything about removing JSON support. It's been stated that JSON support is *staying* as an option. SDL

Re: To deadalnix

2014-05-24 Thread Nick Sabalausky via Digitalmars-d
On 5/24/2014 10:41 PM, Ali Çehreli wrote: On 05/24/2014 03:58 PM, Timon Gehr wrote: What does comprehensible mixin error message mean exactly? deadalnix showed a piece of code that had a compilation error inside a mixin string that was mixed in by another mixin. The compiler was pointing out

Re: DConf 2014 publishes schedule, opens registration

2014-05-23 Thread Nick Sabalausky via Digitalmars-d-announce
On 5/23/2014 2:51 AM, Ali Çehreli wrote: On 03/03/2014 04:13 PM, Ali Çehreli wrote: On 03/03/2014 04:09 PM, Alessandro Stamatto wrote: Damn! No spoilers about the mysterious Scott Meyers talk, what is the last thing D needs?!?!?! Curious! 8-) Scott himself? ;) Ali It turns

Re: Including Dub with D

2014-05-23 Thread Nick Sabalausky via Digitalmars-d
On 5/23/2014 10:35 AM, Jeremy Powers via Digitalmars-d wrote: On 23/05/14 08:33, Suliman wrote: what it the reason to change json to SDL? Less verbose. Can you elaborate? I find JSON to be precisely the right verbosity - enough to be human readable, not too much. Is the decision to

Re: isUniformRNG

2014-05-23 Thread Nick Sabalausky via Digitalmars-d
On 5/23/2014 3:04 PM, Joseph Rushton Wakeling via Digitalmars-d wrote: Hi Nick, Short reply because I think things are converging pretty well decision-wise :-) because crypto RNGs' .popFront() is of necessity going to be non-pure.) To make sure I understand (it seems my understanding of

DAuth v0.6 - SHA-2 and Hash_DRBG

2014-05-22 Thread Nick Sabalausky via Digitalmars-d-announce
DAuth is a low-level authentication library which provides a simple-yet-flexible API, so your software can easily incorporate secure, upgradable user authentication based on salted password hashes. By default, DAuth uses known-good hashing and randomization algorithms (currently SHA-512 and

What's the issue(s) with scope vars?

2014-05-22 Thread Nick Sabalausky via Digitalmars-d
I know there's been a lot of chatter about scope vars needing work, what exactly is the deal with that? Isn't there a lib version of scoped? Are there current problems with that?

Re: Including Dub with D

2014-05-22 Thread Nick Sabalausky via Digitalmars-d
On 5/22/2014 2:06 PM, Dicebot wrote: Main blocker is transition to SDL as default project description format Is there anything blocking actual adoption of SDL? I'm not holding anything up am I? Sonke: If there's anything you need done/dealt-with regarding SDLang-D, let me know.

Re: What's the issue(s) with scope vars?

2014-05-22 Thread Nick Sabalausky via Digitalmars-d
On 5/22/2014 3:31 PM, Dicebot wrote: On Thursday, 22 May 2014 at 19:08:53 UTC, Nick Sabalausky wrote: I know there's been a lot of chatter about scope vars needing work, what exactly is the deal with that? Isn't there a lib version of scoped? Are there current problems with that? You speak

Re: What's the issue(s) with scope vars?

2014-05-22 Thread Nick Sabalausky via Digitalmars-d
On 5/22/2014 3:39 PM, Dicebot wrote: Second question - that is something yet to investigate. Natural relation between those is that value captured by `scoped` should be qualified as `scope` to be reliably memory safe. Does that also mean that you can skip `scoped` altogether and release all

Re: isUniformRNG

2014-05-22 Thread Nick Sabalausky via Digitalmars-d
On 5/22/2014 5:01 PM, Joseph Rushton Wakeling via Digitalmars-d wrote: On 12/05/14 20:17, Nick Sabalausky via Digitalmars-d wrote: Yea, doesn't necessarily mean class, but if it is made a reference type then class is likely the best option. For example, I'd typically regard struct* in a D API

Re: D's timeline

2014-05-20 Thread Nick Sabalausky via Digitalmars-d-announce
On 5/20/2014 4:19 AM, Brad Roberts via Digitalmars-d-announce wrote: I'm working on my presentation for the conference and I'm running out of time. I'd like to ask you guys for some help locating a few dates: 1) When 0.x transitioned from alpha to beta 2) Was there a beta to release candidate

Re: Gearing up for DConf 2014

2014-05-19 Thread Nick Sabalausky via Digitalmars-d-announce
On 5/19/2014 1:54 PM, Brian Schott wrote: On Monday, 19 May 2014 at 17:18:27 UTC, Steven Schveighoffer wrote: Would it be possible to have a separate space on the nametags for handles? -Steve Hello, my name is INIGO MONTOYA YOU KILLED MY FATHER, PREPARE TO DIE All of that on a name tag?

Re: New opportunities for D = ASM.js

2014-05-17 Thread Nick Sabalausky via Digitalmars-d
On 5/16/2014 4:03 PM, Ola Fosheim Grøstad ola.fosheim.grostad+dl...@gmail.com wrote: On Friday, 16 May 2014 at 19:54:00 UTC, Nick Sabalausky wrote: All of that is just as easily solvable without a web browser and HTML/CSS/JS. The browser and HTML/etc are completely incidental to the way those

Re: D to ASM.js vs D to Dart (VM)

2014-05-17 Thread Nick Sabalausky via Digitalmars-d
On 5/16/2014 3:53 PM, Joakim wrote: On Friday, 16 May 2014 at 14:15:20 UTC, Chris wrote: Mind you, how many of the big be all end all-technologies that have been hyped over the years are really good (including community base projects)? JS, Java, Ajax, PHP, Ruby, iOS, Android ...? With good I

Re: D to ASM.js vs D to Dart (VM)

2014-05-17 Thread Nick Sabalausky via Digitalmars-d
On 5/16/2014 4:10 PM, Paulo Pinto wrote: Am 16.05.2014 21:53, schrieb Joakim: Why isn't iOS good? No, when compared against what Symbian OS could do with less resources. I don't know what the hardware was like on Symbian's short-lived touch-screen stuff, but heck, PalmOS ran beautifully

Re: D to ASM.js vs D to Dart (VM)

2014-05-17 Thread Nick Sabalausky via Digitalmars-d
On 5/16/2014 4:16 PM, Ola Fosheim Grøstad ola.fosheim.grostad+dl...@gmail.com wrote: On Friday, 16 May 2014 at 15:54:44 UTC, Wyatt wrote: As I understand it, you take a substantial performance hit for doing so. I haven't noticed this much. It is a bit more annoying to debug on IE. I doubt you

Re: D to ASM.js vs D to Dart (VM)

2014-05-16 Thread Nick Sabalausky via Digitalmars-d
On 5/16/2014 9:21 AM, Etienne wrote: On 2014-05-16 9:12 AM, Chris wrote: I don't trust product / company centric software. It will lock you in or lock you out. Google doesn't have a reputation of creating company centric software. SPDY was adopted by other browsers as well. If steam picks up

Re: D to ASM.js vs D to Dart (VM)

2014-05-16 Thread Nick Sabalausky via Digitalmars-d
On 5/16/2014 10:41 AM, Chris wrote: On Friday, 16 May 2014 at 14:20:36 UTC, Etienne wrote: I'll have to go with: If it managed to serve corporate interest, that's because you were satisfied by it and suggested to others to vote with their money. ... or because nobody ever had a real choice

Re: New opportunities for D = ASM.js

2014-05-16 Thread Nick Sabalausky via Digitalmars-d
On 5/16/2014 2:21 AM, Paulo Pinto wrote: The ideas behind the browser are great, when looked from the Xerox PARC hypermedia research, the implementation however leaves a lot to be desired. The problem is that currently it is a document format, trying to be an application, with a clustf of

Re: New opportunities for D = ASM.js

2014-05-16 Thread Nick Sabalausky via Digitalmars-d
On 5/16/2014 6:36 AM, Ola Fosheim Grøstad ola.fosheim.grostad+dl...@gmail.com wrote: I use few native apps these days... I dont really see many application areas that cannot run as PNaCl+Dart. I don't see many webapp areas than cannot run as proper software ;)

Re: New opportunities for D = ASM.js

2014-05-16 Thread Nick Sabalausky via Digitalmars-d
On 5/16/2014 8:57 AM, Chris wrote: Isn't it sad that we still don't have a standard we can rely on, a good one? Web development is really turning me off. JS, HTML/CSS is a compatibility hell. I have to use it, there's now way out, and I spend more time trying to fix things and finding work

Re: New opportunities for D = ASM.js

2014-05-16 Thread Nick Sabalausky via Digitalmars-d
On 5/16/2014 3:26 PM, Ola Fosheim Grøstad ola.fosheim.grostad+dl...@gmail.com wrote: On Friday, 16 May 2014 at 18:55:44 UTC, Nick Sabalausky wrote: I don't see many webapp areas than cannot run as proper software ;) Hehe :) Well, it is a question of cost and control. You cut: - development

Re: New opportunities for D = ASM.js

2014-05-16 Thread Nick Sabalausky via Digitalmars-d
On 5/16/2014 3:15 PM, David Gileadi wrote: On 5/16/14, 11:52 AM, Nick Sabalausky wrote: But then using it as a GUI engine and software platform is like abusing Latex or PDF to make software run inside Acrobat Viewer. All the effort, bloat and compromises...and for what point? I assume that

Re: New opportunities for D = ASM.js

2014-05-16 Thread Nick Sabalausky via Digitalmars-d
On 5/16/2014 3:26 PM, H. S. Teoh via Digitalmars-d wrote: No software is feature-complete until it can read email. :-) Heh :) Today I skimmed over the PDF spec... and was horrified to discover that I had been living in a fool's paradise, thinking that it was only a passive *document*

Re: Livestreaming DConf?

2014-05-15 Thread Nick Sabalausky via Digitalmars-d-announce
On 5/15/2014 1:33 PM, Jesse Phillips wrote: On Saturday, 10 May 2014 at 17:06:47 UTC, Joakim wrote: I demand a telehuman stream: http://youtube.com/watch?v=06tV60K-npw Facebook has one of those, right? ;) Haha, I'm disappointed they didn't go all the way back to landline. Would've ruined

Re: New opportunities for D = ASM.js

2014-05-15 Thread Nick Sabalausky via Digitalmars-d
On 5/15/2014 4:22 AM, Ola Fosheim Grøstad ola.fosheim.grostad+dl...@gmail.com wrote: On Thursday, 15 May 2014 at 05:28:56 UTC, Nick Sabalausky wrote: While Unity3D provides a great boost in cross-platform...ability, they've recently made it very clear they have absolutely no intention of ever

Re: New opportunities for D = ASM.js

2014-05-15 Thread Nick Sabalausky via Digitalmars-d
On 5/15/2014 3:51 AM, Paulo Pinto wrote: On Wednesday, 14 May 2014 at 20:50:47 UTC, deadalnix wrote: For the story, mozilla dropped out of the NaCl project so they can pull out their me too solution. Now we are back to where we were 10 years ago with the browser war. We could have one unified

Re: D to ASM.js vs D to Dart (VM)

2014-05-15 Thread Nick Sabalausky via Digitalmars-d
On 5/15/2014 6:16 PM, Etienne wrote: This same team (the V8 team) decided that a VM based on dynamic typing in a type-safe language would be better than pure bytecode because of adaptive and profile-guided optimizations. To me that's truly groundbreaking, and based on these charts - I'd trust

Re: Adam Simpkins replaces Manu Evans as speaker for DConf 2014

2014-05-14 Thread Nick Sabalausky via Digitalmars-d-announce
On 5/14/2014 3:33 PM, Andrei Alexandrescu wrote: Sadly Manu couldn't make the trip to DConf this year. I'm both disappointed... Adam Simpkins will replace him as a speaker. Adam is a senior engineer at Facebook and will discuss opportunities and challenges using D at Facebook.

Re: 64-bit DMD for windows?

2014-05-14 Thread Nick Sabalausky via Digitalmars-d
On 5/14/2014 2:28 PM, steven kladitis wrote: On Tuesday, 13 May 2014 at 13:53:36 UTC, Manu via Digitalmars-d wrote: On 13 May 2014 23:24, steven kladitis via Digitalmars-d digitalmars-d@puremagic.com wrote: if the -m64 lets the compiled code use 64 bit registers and ints are now 64 bit then

Re: New opportunities for D = ASM.js

2014-05-14 Thread Nick Sabalausky via Digitalmars-d
On 5/14/2014 5:22 PM, Ola Fosheim Grøstad ola.fosheim.grostad+dl...@gmail.com wrote: On Wednesday, 14 May 2014 at 20:50:47 UTC, deadalnix wrote: Until things settle down, these are cool, but useless technologies. Not if your framework (like Unity) can compile down to multiple formats.

Re: New opportunities for D = ASM.js

2014-05-13 Thread Nick Sabalausky via Digitalmars-d
On 5/13/2014 1:38 PM, Etienne wrote: and for platforms like the Chrome OS that only run JS/HTML, it's also going to be an important tool. I thought Chrome wasn't on-board with asm.js?

Re: isUniformRNG

2014-05-12 Thread Nick Sabalausky via Digitalmars-d
On 5/11/2014 8:16 AM, Joseph Rushton Wakeling via Digitalmars-d wrote: On 11/05/14 05:58, Nick Sabalausky via Digitalmars-d wrote: The seed doesn't need to be compromised for synchronized RNGs to fubar security. Before we go onto the detail of discussion, thanks very much for the extensive

Re: 64-bit DMD for windows?

2014-05-12 Thread Nick Sabalausky via Digitalmars-d
On 5/12/2014 2:04 PM, steven kladitis wrote: On Monday, 12 May 2014 at 17:46:21 UTC, Kapps wrote: On Monday, 12 May 2014 at 16:47:21 UTC, steven kladitis wrote: It is NOT just for memory addressing , wchi is very simple under 64 bit, but also 64 bit registers, 16 of them , not just 8 32 bit.

Re: 64-bit DMD for windows?

2014-05-12 Thread Nick Sabalausky via Digitalmars-d
On 5/12/2014 5:01 PM, Andrej Mitrovic via Digitalmars-d wrote: On 5/12/14, Nick Sabalausky via Digitalmars-d digitalmars-d@puremagic.com wrote: You don't need a 64-bit version: Compiling 64-bit programs doesn't require a 64-bit compiler. Just install VC++, use the DMD 2.065 Win installer

Re: Curl Exception

2014-05-11 Thread Nick Sabalausky via Digitalmars-d-learn
On 5/10/2014 9:02 AM, Jack wrote: First off a rant: I use the Code::Blocks IDE and at times it has been proven to a double-edged source because of various issueslike this one: http://forum.dlang.org/thread/ndeyzrifseipuebvy...@forum.dlang.org) and am now itching to search for other IDEs to

Re: isUniformRNG

2014-05-10 Thread Nick Sabalausky via Digitalmars-d
On 5/10/2014 12:34 PM, Joseph Rushton Wakeling via Digitalmars-d wrote: On 09/05/14 02:42, Nick Sabalausky via Digitalmars-d wrote: There can technically be multiple instances, but yea, they're all effectively tied together. However, I'm leaning towards the belief that's correct behavior

Re: Livestreaming DConf?

2014-05-09 Thread Nick Sabalausky via Digitalmars-d-announce
On 5/9/2014 3:48 PM, Andrei Alexandrescu wrote: We at Facebook are very excited about the upcoming DConf 2014. In fact, so excited we're considering livestreaming the event for the benefit of the many of us who can't make it to Menlo Park, CA. Livestreaming entails additional costs so we're

Re: Tkd - Cross platform GUI toolkit based on Tcl/Tk

2014-05-08 Thread Nick Sabalausky via Digitalmars-d-announce
On 5/8/2014 1:46 PM, Gary Willoughby wrote: If you're building the next Steam or Spotify use Qt/Gtk. Or better yet, don't. Steam's UI is terrible. Clicking search suggestions often does nothing, the search result paging is goofy as hell and very impractical, the whole thing's absurdly

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