[Flashcoders] swfobject still preferred method?

2007-10-18 Thread Count Schemula
Is swfobject still the preferred method of publishing flash files?

For some reason I thought I heard there was a newer project he was
either working on, supporting, or recommending?

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Re: [Flashcoders] protecting graphics

2007-09-16 Thread Count Schemula
true, but I assume these maps, being vector, have some nice scaling
abilities within flash that would be lost in a screen capture.

On 9/14/07, [p e r c e p t i c o n] <[EMAIL PROTECTED]> wrote:
> i can always do a screen capture...


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[Flashcoders] Whaen was Flash 9 player released?

2007-08-31 Thread Count Schemula
Approximately when was Flash Player 9 first released?

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Re: [Flashcoders] Colin Moock Book - stores in Berlin

2007-07-16 Thread Count Schemula

This is one of those books you definitely don't need to see before
buying. I can't imagine that there will ever be a more comprehensive
AS3 book than this one.

http://safari.oreilly.com/0596526946

^^^ Has a good Table of Contents

On 7/16/07, Jiri Heitlager | dadata.org <[EMAIL PROTECTED]> wrote:

Hello,



And yes I am aware of amazon and the lot, but I prefer looking into
books before buying them ;)




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Re: [Flashcoders] swfobject and AS3/Player 9

2007-07-13 Thread Count Schemula

Thanks for that.

I checked the swfobject website and did not see any information on
F9/AS3 testing and upgrading.

Did I just miss it?

On 7/13/07, Jim Berkey <[EMAIL PROTECTED]> wrote:

Of course, if the swf is compiled F9/AS3, you would test for F9. You do know 
that the express install has changed for F9? Now you don't include the express 
install code in your main swf, but use the provided swf - expressinstall.swf - 
and reference it this way:


You need to upgrade your Flash Player
This is replaced by the Flash content.
Place your alternate content here and users without the Flash 
plugin or with
Javascript turned off will see this. Content here allows you to leave out 
noscript
tags. Include a link to bypass the detection if you wish.



// <![CDATA[

var so = new SWFObject("mySwf.swf", "sotester", "300", "300", "9", 
"#FF6600");
so.useExpressInstall('expressinstall.swf');
so.write("flashcontent");

    // ]]>
    


jimbo
*** REPLY SEPARATOR  ***

On 7/13/2007 at 12:33 AM Count Schemula wrote:

>If I'm doing a site in F9/AS3 is it enough to use swfobject just have
>it test for player 9 and force upgrade accordingly?
>
>It's a small personal site and I won't be making am F8/AS2 version.
>
>Thanks.
>
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[Flashcoders] swfobject and AS3/Player 9

2007-07-12 Thread Count Schemula

If I'm doing a site in F9/AS3 is it enough to use swfobject just have
it test for player 9 and force upgrade accordingly?

It's a small personal site and I won't be making am F8/AS2 version.

Thanks.

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Re: [Flashcoders] corrupt files in cs3

2007-06-29 Thread Count Schemula

No problems yet using CS3 on a Mac and on a PC using XP Pro. I'm just
now starting to use CS3 on a Vista computer, so, I'll be saving
versions frequently, a habit I'm already pretty used to for protecting
me from myself, lol.

I haven't read of other people having corruption issues either. :(

On 6/28/07, [p e r c e p t i c o n] <[EMAIL PROTECTED]> wrote:

Hello Experts,
Has anyone had a problem with FLA file becoming corrupt for no apparent
reason and quite frequently...
i'm using CS3 on vista

i can't really point to any pattern to it...files just suddenly become
corrupt and flash throws up a dialog that the docfile is corrupt


what gives?

p


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Re: [Flashcoders] [OT] desktop file searching utility

2007-05-28 Thread Count Schemula

Cool, I guess I should have assumed that there would be some powerful
text editors available. I just thought I saw "NotePad" or something,
which can't do stuff like that.

From: http://www.textpad.com/products/textpad/features.html

"A powerful search/replace engine using UNIX-style regular
expressions, with the power of editor macros. Sets of files in a
directory tree can be searched, and text can be replaced in all open
documents at once."

On 5/28/07, David Ngo <[EMAIL PROTECTED]> wrote:

I understand that, but if his specific requirement is to go through .as
files, then something like TextPad should be able to do exactly what he
needs. You can search for and replace all instances of a specific string
within folders, subfolders, specifically selected files, etc. You can even
add the .as filetype within TextPad and associate it directly to TextPad or
have it open up the default program. I mean, did you guys even look up
TextPad's capabilities before shooting down my suggestion? ActionScript
files are nothing more than text files. There's no special encoding type to
show that they are 'ActionScript' files, aside from the fact that the
compiler is hard-coded to look for the specific .as extension.


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Re: [Flashcoders] [OT] desktop file searching utility

2007-05-28 Thread Count Schemula

http://www.sephiroth.it/python/classbrowser.php

Does this offer anything?

"ClassBrowser is a very simple tool for inspect into flash classes,
parsing a directory (for example the First Run/Classes/ dir) and
reading all the informations in the .as files within the directory
given."

On 5/28/07, Hairy Dog Digital <[EMAIL PROTECTED]> wrote:


The need for this became apparent when I inherited a large Flash 8 project
with hundreds of class files. I inherited it for debugging, so I'm searching
for needles in a haystack.



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Re: [Flashcoders] [OT] desktop file searching utility

2007-05-28 Thread Count Schemula

He wants to use search to go through files on the computer and look
inside the files for matches.

Google desktop will go through .doc and .xls and .ppt and search
inside them, but it won't search the contents of .as files.

On 5/28/07, David Ngo <[EMAIL PROTECTED]> wrote:

You can use a text editing program such as TextPad to search and/or replace
within text files specific strings and case-sensitivity.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Hairy Dog
Digital
Sent: Monday, May 28, 2007 1:57 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] [OT] desktop file searching utility

Hi all,

Does anyone have a desktop file searching utility they can recommend that
really does search within files of any type for specific strings?

The built in Windows search utility, as well as the Google Desktop Search,
do not seem to search within file types such as external ActionScript files.
They only seem to poke around in the known text document types (DOC, PDF,
EPS, XLS, etc.)

Recommendations?

Thanks,
Rob


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Re: [Flashcoders] [OT] desktop file searching utility

2007-05-28 Thread Count Schemula

.as files are obviously just text files... maybe there some way to
add/modify known types?

On 5/28/07, Hairy Dog Digital <[EMAIL PROTECTED]> wrote:

Hi all,

Does anyone have a desktop file searching utility they can recommend that
really does search within files of any type for specific strings?

The built in Windows search utility, as well as the Google Desktop Search,
do not seem to search within file types such as external ActionScript files.
They only seem to poke around in the known text document types (DOC, PDF,
EPS, XLS, etc.)

Recommendations?

Thanks,
Rob


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Re: [Flashcoders] splitting the list?

2007-05-23 Thread Count Schemula

Consider using a Yahoo! or gmail account specifically for this list.
Helps a lot by threading e-mails with the same header and isolates it
from your normal or work e-mail account.

On 5/16/07, Nimrod Huberman <[EMAIL PROTECTED]> wrote:

This list include very interesting and helpful subjects, but for me its
large amount of posts each day make it less useable.

Nimrod

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Re: [Flashcoders] amfphp.org?

2007-05-15 Thread Count Schemula

http://amfphp.sourceforge.net/

Not the latest, though it's 1.2.6 :(

On 5/15/07, Count Schemula <[EMAIL PROTECTED]> wrote:

http://amfphp.sourceforge.net/

On 5/15/07, dnk <[EMAIL PROTECTED]> wrote:
> looks like the domain has expired (May 7th). I am assuming the project is
> not dead, but it is rather just an over site by the owner. Does anyone have
> any info on this? How about a spot to download the latest?
>
> d
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Re: [Flashcoders] amfphp.org?

2007-05-15 Thread Count Schemula

http://amfphp.sourceforge.net/

On 5/15/07, dnk <[EMAIL PROTECTED]> wrote:

looks like the domain has expired (May 7th). I am assuming the project is
not dead, but it is rather just an over site by the owner. Does anyone have
any info on this? How about a spot to download the latest?

d
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[Flashcoders] Motion to combine coders and newbies.

2007-05-13 Thread Count Schemula

Hear me out before freaking out.

1. Half of the posts in Coders are more or less Newbie posts anyhow.

2. There is just not a lot of traffic in Newbies. So, it's hard to
pick Coders brains and honestly, most Newbie questions can be answered
by a Coder in less than a minute. I post in Newbies, but answers can
take days. Seems like Jason Merrill is one of the few Coders dedicated
to helping out those less fortunate.

3. Making Newbies stronger benefits all. After a while, a typical
dedicated Newbie will be able to field a lot of the other Newbie
questions and the situation will level out.

4. But oh, the increased traffic! Please. I have a dedicated gmail
account for this list. It threads the posts together and has
practically unlimited storage and very good search.

5. Pound home the idea that Newbies need to title their posts as such
"No0b: How do I make a movie clip?" Coders don't have to do anything.

6. What's good for Flash developers is good for  the Flash Platform.
Getting more Newbies to an intermediate level benefits the Flash
Platform as a whole with better apps, better people in jobs to lobby
for Flash, etc, etc.

Ok, now you can freak out.

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Re: [Flashcoders] Render order

2007-05-13 Thread Count Schemula

I could be wrong, but...

The last variable setting will be the one that sticks.

var someVariable:Number = 0;

someVariable = 1;
someVariable = 2;

someVariable will equal 2.

On 5/13/07, John McCormack <[EMAIL PROTECTED]> wrote:

Does anyone know of a specification for the render order of items on a frame?

For example if on some frame on a parent timeline a variable is set and it's 
children set the same variable, how does the interpreter decide which value to 
go with?

Or if a variable is logically dependent upon the state of three child clips and 
they are affected by each other, how does the interpreter resolve this?

John

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Re: [Flashcoders] Whats new in Flash CS3

2007-05-09 Thread Count Schemula

www.adobe.com ?

There is quite a bit of rich media stuff hyping the new Flash CS3.

On 5/9/07, Berkay Unal <[EMAIL PROTECTED]> wrote:

Hi Coders,

Been searching the web for a video or a breeze meeting that will explain the
new features on the Flash CS3 but could not found any?

Does anyone one has some links?

Best
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Re: [Flashcoders][OT] is the Flash9/CS3 delivered to anyone yet?

2007-05-09 Thread Count Schemula

I did the download and backed up to a DVD.

I assume, I'd always be able to download the file from Adobe as well.

I had good luck downloading from MM, and I hope that continues.

On 5/8/07, Cortlandt Winters <[EMAIL PROTECTED]> wrote:

I know this is OT so I'm marking it so, but I DO want to offer the advice to
anyone interested

You may want to buy the boxed version.

I only mention it because with MM and their site I got into the habit of
purchasing the download version  and later on, checking the "also send a cd"
checkbox for reinstalls. But the Adobe site,

a) doesn't have this option, which you don't find out until the end of the
process because the MM option was at the end of the process.

b) the cs3 web premium version is 2+gigabytes and is 1 monolithic rather
than seperate downloads - so download errors are still possible even in
todays broadband world and backup will require dvdr rather than cdr

c) I can't remember c, but think there may have been one.

I would also like to add, as long as I'm already spamming folk with OT that
1) The price for CS3 for studio 8 owners is way more reasonable than I
expected and has engendered some good emotions on my part towards adobe,
(especially since Corel has completed it's ruination of both Painter and
PSP)
2) I'm  amazed how similar photoshop cs3 seems to whatever version I had
last which was, like, 1997.
3) Fireworks CS3 Is really nice. Glad they kept it and did something with
it.
4) We really need to create some open source liquid layout components for
Flash 9.

Do well,

Sorry for the OT

Out.

-Cort

On 5/7/07, Hairy Dog Digital <[EMAIL PROTECTED]> wrote:
>
> Can't speak for the "unbundled" version, but the CS3 version bundled with
> the CS3 Suites is out and shipping. I received my Web Premium bundle just
> over a week ago.
>
> ...Rob
>
> -Original Message-
> From: dave matthews [mailto:[EMAIL PROTECTED]
> Sent: Monday, May 07, 2007 1:15 PM
> To: flashcoders@chattyfig.figleaf.com
> Subject: [Flashcoders] is the Flash9/CS3 delivered to anyone yet?
>
> hi all,
>   Noticed Flash9/CS3 is offered as a separate download and/or
> upgrade($199)
> is on the Adobe site now.
>
>   Has anyone purchased and received it yet, or is this just a preorder
> deal?
>
> thanks,
> Dave_Matthews
>
>
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[Flashcoders] Cut and paste: Flash CS3 and Illustrator CS3

2007-05-09 Thread Count Schemula

Are there any real downsides to cutting and pasting from Illustrator
CS3 into Flash CS3?

I've had great luck, especially with tricky gradients, just cutting
and pasting right into flash.

The library gets some AICB files in it, but, otherwise, the assets
look great and it's much faster than exporting.

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Re: [Flashcoders] pause an onEnterFrame?

2007-05-08 Thread Count Schemula

Thanks everyone.

The onEnterFrame is not attached to any clip, but, I have a bunch of
balls bouncing around a screen, and I just wanted to pause them when
interacting with one of them.

I never really figured out how to pause the onEnterFrame. What I did
was, pull the setting of the variables for direction and velocity into
an init function that is only run once. The variables are not
destroyed when I delete the onEnterFrame, and when I want motion to
resume, I go to the same frame, basically refiring the onEnterFrame.

On 5/8/07, Durai Raj <[EMAIL PROTECTED]> wrote:

Yes it would be better that we did that on the object. But I guess Schemula
specified for a movieClip?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Leandro
Amano
Sent: Tuesday, 8 May, 2007 23:36
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] pause an onEnterFrame?

Don't use onEnterFrame event in mc instances, example:

var o:Object = new Object();
o.onEnterFrame = function() {
 trace(true);
};
var mc:MovieClip = this.attachMovie("a", "b", 1, o);

[]'s
Leandro Amano

On 5/8/07, Durai Raj <[EMAIL PROTECTED]> wrote:
>
> You can set a toggle variable to pause and resume the event
>
> Code snippets
>
> //Toggle variable
>
> Var bToggleEvent:Boolean=true
>
> Somemc.onEnterFrame=function():Void
> {
> If(bToggleEvent)
> {
> //Execute the code here
> }
> }
>
>
> Somemc.onRollover=function()
> {
>
> bToggleEvent=false
> }
> Somemc.onRollout=function()
> {
>
> bToggleEvent=true
>
> }
>
>
> Hope this would solve your problem
>
> Durai
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Count
> Schemula
> Sent: Tuesday, May 08, 2007 10:22 AM
> To: flashcoders list
> Subject: [Flashcoders] pause an onEnterFrame?
>
> Is there anyway to pause an onEnterFrame event?
>
> Right now I delete the onEnterFrame when an onRollOver event occurs,
> and reinitialize it when an onRollOut event occurs, but that causes
> all of my motion variables to get re-initiated, and thus makes the
> motion go through a huge jump.
>
> Is there a way to pause, and resume an onEnterFrame?
>
> Thanks.
>
> --
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[Flashcoders] pause an onEnterFrame?

2007-05-07 Thread Count Schemula

Is there anyway to pause an onEnterFrame event?

Right now I delete the onEnterFrame when an onRollOver event occurs,
and reinitialize it when an onRollOut event occurs, but that causes
all of my motion variables to get re-initiated, and thus makes the
motion go through a huge jump.

Is there a way to pause, and resume an onEnterFrame?

Thanks.

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Re: [Flashcoders] has the user seen the animation? shared object?

2007-02-08 Thread Count Schemula

I agree, I just needed to get started and Flashnewbie lacks traffic
sometimes for quick response stuff...

anyhow, thx, I have enough to get going...

On 2/8/07, Merrill, Jason <[EMAIL PROTECTED]> wrote:

>>How do I clear an SO for testing purposes? is it a file
>>somewhere I can just delete?

You do it with code.  I would recommend you switch to the help docs
and/or move this thread to Flashnewbies.  It's pretty basic stuff, no
offense.

Jason Merrill
Bank of America
Learning & Organizational Effectiveness




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Re: [Flashcoders] has the user seen the animation? shared object?

2007-02-08 Thread Count Schemula

thanks!

How do I clear an SO for testing purposes? is it a file somewhere I
can just delete?

On 2/8/07, eric dolecki <[EMAIL PROTECTED]> wrote:

You could check the value of "viewed" in the lso, and if its already set to
viewed = true, no need to flush it... its been set.

- ericd

On 2/8/07, Count Schemula <[EMAIL PROTECTED]> wrote:
>
> At some point in the animation, I want to write to the shared object
> that the video has been viewed. If, so, then viewed = true and the
> next time the user visits the page they skip the animation and go
> straight to the ending screen.
>
> There is a replay button so the user could view the video if they
> choose. Would the SO interfere with this? And if so, could I just pass
> some variable to override it, specialCondition = true
>
> thanks
>
> On 2/8/07, Merrill, Jason <[EMAIL PROTECTED]> wrote:
> > >>Is "shared object" going to be the best way to do this?
> >
> > Yes.  But define what "best" is to you. If best means
> > simplest/easiest/less setup/less infastructure, then yes.
> >
> > Jason Merrill
> > Bank of America
> > Learning & Organizational Effectiveness
> >
> >
> >
> >
> >
> >
> >
> > >>-Original Message-
> > >>From: [EMAIL PROTECTED]
> > >>[mailto:[EMAIL PROTECTED] On Behalf
> > >>Of Count Schemula
> > >>Sent: Thursday, February 08, 2007 9:26 AM
> > >>To: flashcoders@chattyfig.figleaf.com
> > >>Subject: [Flashcoders] has the user seen the animation? shared object?
> > >>
> > >>I have a 40 second animation. If the user has seen the
> > >>animation, I want them to skip past it and go to the landing screen.
> > >>
> > >>Is "shared object" going to be the best way to do this?
> > >>
> > >>--
> > >>count_schemula
> > >>___
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>
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Re: [Flashcoders] has the user seen the animation? shared object?

2007-02-08 Thread Count Schemula

At some point in the animation, I want to write to the shared object
that the video has been viewed. If, so, then viewed = true and the
next time the user visits the page they skip the animation and go
straight to the ending screen.

There is a replay button so the user could view the video if they
choose. Would the SO interfere with this? And if so, could I just pass
some variable to override it, specialCondition = true

thanks

On 2/8/07, Merrill, Jason <[EMAIL PROTECTED]> wrote:

>>Is "shared object" going to be the best way to do this?

Yes.  But define what "best" is to you. If best means
simplest/easiest/less setup/less infastructure, then yes.

Jason Merrill
Bank of America
Learning & Organizational Effectiveness







>>-Original Message-
>>From: [EMAIL PROTECTED]
>>[mailto:[EMAIL PROTECTED] On Behalf
>>Of Count Schemula
>>Sent: Thursday, February 08, 2007 9:26 AM
>>To: flashcoders@chattyfig.figleaf.com
>>Subject: [Flashcoders] has the user seen the animation? shared object?
>>
>>I have a 40 second animation. If the user has seen the
>>animation, I want them to skip past it and go to the landing screen.
>>
>>Is "shared object" going to be the best way to do this?
>>
>>--
>>count_schemula
>>___
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>>To change your subscription options or search the archive:
>>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
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[Flashcoders] has the user seen the animation? shared object?

2007-02-08 Thread Count Schemula

I have a 40 second animation. If the user has seen the animation, I
want them to skip past it and go to the landing screen.

Is "shared object" going to be the best way to do this?

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Re: [Flashcoders] Flash lite resources

2007-01-09 Thread Count Schemula

Here my bookmarks. Not spot-on, but in the area.

http://www.mobiledesign.org/
http://www.mobilemonday.net/mm/
http://www.adobe.com/devnet/devices/pocket_pc.html
http://www.microsoft.com/technet/abouttn/flash/tips/tips_062806.mspx
http://www.usablemobile.com/
http://www.adobe.com/mobile/supported_devices/
http://www.flashmobilegroup.org/

On 1/9/07, William Smith <[EMAIL PROTECTED]> wrote:

I am looking to get started developing for a mobile platform using flash
lite. I can't find any books about it and only limited online resources. I'd
like to make games for phones and handhelds. Any help would be appreciated.
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Re: [Flashcoders] Tutorial on the flash mx.* classes?

2007-01-06 Thread Count Schemula

Also, try Class Browser.

http://www.sephiroth.it/python/classbrowser.php

It's nice for seeing what classes exist and their functions.


2007/1/6, William Smith <[EMAIL PROTECTED]>:
>
> I know the tween class is documented on actionscript.org, but is there
> much information on any of the other classes?


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Re: [Flashcoders] MX transitions: Website that shows examples?

2006-12-15 Thread Count Schemula

Very nice.

After 5 minutes messing with it, I like mctween too... :)

On 12/14/06, shang liang <[EMAIL PROTECTED]> wrote:

I love mc_tween!
http://hosted.zeh.com.br/mctween/

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Re: Re: [Flashcoders] site check please: swfobject issues

2006-12-14 Thread Count Schemula

Thanks everyone. Looks like a false alarm. It only her aunt, with,
more than likely an OLD computer. I'm still trying to get the specs.

I did put a link that goes to the Flash download in case of no flash
present. I'll also add this "detect=false"

Although, apparently, her problem was it was catching her and forcing
to download the player every time.

Anyhow, there was only one problem computer, at first I thought there
were several.

Thanks.

On 12/13/06, T. Michael Keesey <[EMAIL PROTECTED]> wrote:

It seems that the problem is pretty limited. Do you offer a link that
bypasses detection? E.g., in the replaced text:

Click here to enter the site, bypassing
Flash detection.


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Re: [Flashcoders] Book: Flash 8 reference?

2006-12-13 Thread Count Schemula

On 12/13/06, Marshall MacGillivray <[EMAIL PROTECTED]> wrote:

the Orilley flash 8 actionscript bible isn't a bad pick up either. There are
not many 'project' type tutorials in it either just a good reference.


Actually, it's Wiley, not O'Reilly.

I have the one for MX 2004, it's pretty useful.



This book is good for looking up the code and getting a quick example
of its syntax. It's not deep, you should pretty much already know what
you are looking for. Like Sound or MovieClip methods. It's also cheap,
like $25 or something. I use it a lot.


> I'd suggest the basic reference manuals from MM press: AS2.0 Language
> Reference, Learning AS 2.0




Also, all of the help docs are available from Adobe in .pdf format.
There are thousands of pages of doucmentation there.






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Re: [Flashcoders] site check please: swfobject issues

2006-12-13 Thread Count Schemula

Thanks. Safari? FF?

On 12/13/06, Chris W. Paterson <[EMAIL PROTECTED]> wrote:

I'm on a Mac and it works fine for me (no upgrade prompt).


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[Flashcoders] Re: site check please: swfobject issues

2006-12-13 Thread Count Schemula

I uninstalled the Flash Players from my FF and my IE7.

When I went to the site, I got the text message to update the flash
player and a link to the install page. So, that worked correct on both
browsers.

I installed Player 7 for FF and when i went to the site in FF, it
upgraded the browser and that worked fine. I revisited the site, and
it was fine, it did not force me to upgrade again, as she is claiming.

I installed Player 7 for IE, or more accurately, the Active X control,
and IE7 still thinks that there is no plug-in installed at all. I
followed my text link to the player, and installed the plug-in and the
site worked fine. I closed the browser and reopened it and went back
and it was fine, it did not force me to upgrade.

I don't have IE6 on my computer. Is there anyway to have both IE6 and
IE7 on the same computer?

I also don't have a Mac, which is her computer that she says makes her
upgrade every time. I'm guessing she uses Safari, I have not heard
back from her on that yet.

Argh. I hate this part of Flash SO MUCH.


On 12/13/06, Count Schemula <[EMAIL PROTECTED]> wrote:

Hey, could y'all visit a site I just did. Client is say "her whole
family" had issues accessing the site and she says it makes her
upgrade the flash player every time. She's on a Mac.

I asked her for more information, but for now, I'm just assuming that
there is something wrong.

http://www.ash-designs.com

I'm using swfobject with express install.

It was fine for me on Windows XP and FF2 and IE7.

Thanks, any feedback on access issues welcome.

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[Flashcoders] site check please: swfobject issues

2006-12-13 Thread Count Schemula

Hey, could y'all visit a site I just did. Client is say "her whole
family" had issues accessing the site and she says it makes her
upgrade the flash player every time. She's on a Mac.

I asked her for more information, but for now, I'm just assuming that
there is something wrong.

http://www.ash-designs.com

I'm using swfobject with express install.

It was fine for me on Windows XP and FF2 and IE7.

Thanks, any feedback on access issues welcome.

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Re: [Flashcoders] Re: TextArea: shutting off selection?

2006-12-13 Thread Count Schemula

if (x = "duh"){
lol
};

On 12/13/06, grimmwerks <[EMAIL PROTECTED]> wrote:

duh. TextArea.label.selectable = false.


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Re: [Flashcoders] loading thumbnails into a scrollable box via AS

2006-12-12 Thread Count Schemula

On 12/12/06, Steven Sacks | BLITZ <[EMAIL PROTECTED]> wrote:


Here's the most straightforward way to do this.  We could do it all with
code but let's mix it up a little since it's your first time.


Nice post. Thanks.

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Re: [Flashcoders] preloader not completely preloading...

2006-12-11 Thread Count Schemula

Thanks everyone!

On 12/11/06, Steven Sacks | BLITZ <[EMAIL PROTECTED]> wrote:

stop();
function checkLoad()
{
   var c = mc.getBytesLoaded();
   var t = mc.getBytesTotal();
   var p = (c / t) * 100;
   MC_LoaderBar._xscale = p;
   TXT_Load.text = Math.floor(p + "%");
   if (p == 100 && t > 4) {
  delete this.onEnterFrame;
  mc.gotoAndPlay("main");
   }
}
this.onEnterFrame = checkLoad;


Doesn't get much simpler.
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Re: [Flashcoders] Webservice performance these days

2006-12-11 Thread Count Schemula

http://www.themidnightcoders.com/articles/soap_vs_flash_remoting_benchmark.shtml

http://www.amfphp.org/amfphprocks.html

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[Flashcoders] preloader not completely preloading...

2006-12-11 Thread Count Schemula

I'm using the code at the bottom of this post.

Using the Simulate Download and the Bandwidth profiler, I have two
different files where it's basically downloading about 15% of the file
and then continuing playing.

The preloader starts to work correctly, but basically quits out
incorrectly around 15%.

Looking at the bandwidth profiler, it continues downloading in the
background while trying to (poorly) play.

Any obvious hangups?

No components are in use, all assets are inside the flash file. The
bandwidth profiler shows a linear download, 0 to 100%, just around 15%
or so it just goes on and tries the play the file after showing me the
preloader for the first 15%.

I've used this code successfully before, it's just that now I have a
deadline, so, I guess it totally makes sense that it does not work
now. Grr.

=== CODE ===

// preloader
function checkLoad(mcTarget:MovieClip):Void{
 var nLBytes:Number = mcTarget.getBytesLoaded();
 var nTBytes:Number = mcTarget.getBytesTotal();
 var nPercent:Number = (nLBytes/nTBytes)*100;
 mcLoader.mcBar._xscale = nPercent;
 var sPercent:String = Math.floor(nPercent).toString();
 var sKBytes:String = Math.floor(nTBytes/1024).toString();
 var sMessage:String = sPercent + "% of " + sKBytes + "K loaded.";
 mcLoader.tPercent.text = sMessage;
 if (nLBytes >= nTBytes && nTBytes > 0) {
   if (nCount >= 12) {
 clearInterval(nProgress);
 mcTarget.gotoAndPlay("main");
   } else {
 nCount++;
   }
 }
 updateAfterEvent();
}

var nCount:Number = 0;
var nProgress:Number = setInterval(checkLoad, 100, this);

stop;

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Re: [Flashcoders] AS2 Flash Remoting Troubles

2006-11-24 Thread Count Schemula

Q: How do you know something is obsolete?

A: It works.

On 11/24/06, Graham Pearson <[EMAIL PROTECTED]> wrote:


 I really do not want to go back to AS1 if I can help it, but I just
might have to.


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Re: [Flashcoders] Best hardware for Flash

2006-11-15 Thread Count Schemula

Single core Athlon 64 cpus are $60-$100 new. If you want new hardware
and you are on a budget they are probably the way I'd go.
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[Flashcoders] swfobject - make it failproof

2006-10-30 Thread Count Schemula

For people publishing to Player 8, what steps are you taking when
swfobject + express Install fails?

For example, I don't think express install works with Flash Player 6
and some early versions of Player 7, which is causing me problems
sometimes.

I have text in the div id="flashcontent" so, they _should_ see my text
links and my link to upgrade the flash player, but sometimes I'm
hearing that the flash loads, but the Player 8 features (important
stuff like the text) is not showing up.

Here is my var so:

var so = new SWFObject("images/header_01.swf", "header_01", "800",
"150", "8.0.23", "#00", true);

so.write("flashcontent");

It mostly works, but, it's still not 100% and it's causing me strife.

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Re: [Flashcoders] Grownups w/ flash

2006-10-27 Thread Count Schemula

The New York Times and Washington Post have been using flash for a
while, for photo galleries, and pictures with audio commentary and
maybe some interactive maps.


On 10/26/06, slangeberg <[EMAIL PROTECTED]> wrote:

My apologies if this doesn't belong on the list, but I just get excited to
see a large organization embracing exciting (flash) technology!

In this case, it's actually a major news organization:

 http://www.stateoftheworld.reuters.com/poll.html

Smaller examples - Click on one of three showcases towards bottom:

http://photos.reuters.com/Pictures/default.aspx?WTmodLoc=HP_L1_LeftNav-14

: : ) Scott
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Re: [Flashcoders] Flashcoders Emails

2006-10-17 Thread Count Schemula

Get a gmail account just for this (and other) lists.

It's perfect for this stuff.

On 10/17/06, Darren Cline <[EMAIL PROTECTED]> wrote:

Am I missing something or is there not a way to link the titles at the
top of the page to the actual e-mail? I am using Outlook (go figure) and
can't seem to find a setting on the e-mail list home page. It's just
that some of these are getting really long (especially when people leave
in the reply copy) and finding the e-mail you want to read can take
forever.

- darren

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Re: [Flashcoders] OT: sold laptop, need to release Studio 8?

2006-10-16 Thread Count Schemula

Yeah, looks that way.

I had to call Macromedia over MX 2004, does not look to be an issues
with Studio 8.

Although, with Adobe in control, the future authentication scheme is
sure to be "involved."

On 10/16/06, Ramses Moreno [cuatromedios] <[EMAIL PROTECTED]> wrote:

On 10/9/06, John Dowdell <[EMAIL PROTECTED]> wrote:
>
> But to
> be sure, you can just choose the "Transfer this License" item from the
> Help menu, which will tell the server that you've removed the old
> installation.
>
>
That is just for MX2004 isnt it? in Studio 8 you dont have that menu item.

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Re: [Flashcoders] OT: sold laptop, need to release Studio 8?

2006-10-09 Thread Count Schemula

I rekon. I just don't see "Transfer this License" under the help menu.

I sold the laptop. I just wiped the hard drive and re-installed Windows.

So it's moot now.

Seems like I had to call Macromedia once before though, back when I
had MX2004 stuff. I do reformat my computers every once in a while.

No biggie. Calling was a little annoying, but, hey...

Thanks.

On 10/9/06, John Dowdell <[EMAIL PROTECTED]> wrote:

Count Schemula wrote:
> I just sold my laptop.
> I can't really find how to "release" my serial number for Studio 8
> before I reformat the drive.
> Does this still have to be done?
> I'm buying another laptop, so, I want intall on that with no hassles.

Sorry for my delay; thanks to Ramses for the link.

The Macromedia "activation" method mainly checks for many requests made
on the same serial number in short succession. If you're installing on a
new system, months after the last installation, then this wouldn't
usually trigger any notice from the serial-authentication server. But to
be sure, you can just choose the "Transfer this License" item from the
Help menu, which will tell the server that you've removed the old
installation.

Should be okay either way, but it's better to hit that menu item if you
can. Good...?

jd



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[Flashcoders] OT: sold laptop, need to release Studio 8?

2006-10-06 Thread Count Schemula

I just sold my laptop.

I can't really find how to "release" my serial number for Studio 8
before I reformat the drive.

Does this still have to be done?

I'm buying another laptop, so, I want intall on that with no hassles.

Thanks!

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Re: [Flashcoders] Unsubscribe me please

2006-10-05 Thread Count Schemula

On 10/5/06, Everett Bryant <[EMAIL PROTECTED]> wrote:

Unsubscribe me please


No.

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Re: [Flashcoders] Rendering flash 8 to video

2006-10-05 Thread Count Schemula

It's cheating, but I think there is a Director 30 day trial.

Not a long term solution, but, will get you through an immediate need.


> > A lot cheaper than Director ;)


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Re: [Flashcoders] {OT} Job Postings?

2006-09-12 Thread Count Schemula

There needs to be creative agencies that works this way.

Clients can still deal with account managers and directors locally,
but they access their remote teams to get it done.

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Re: [Flashcoders] {OT} Job Postings?

2006-09-12 Thread Count Schemula

I'm struggling with this now, albeit at a lower level.

I am confident in my skills and my abilities, especially my ability to
pick things up quickly. I know I'm above average, but, in interviews,
people always want to see something very specific. "Let me see an
example of this exact thing in your portfolio." Well, I'm sorry, my
portfolio is full of things I did to put food on the table, not to
meet the specific demands of some interview I have not been on yet. If
they'd look at my portfolio, they'd see than I was able to do a lot of
very varied things and one could assume that a lot of it required
solid problem solving skills that are very adaptable.

Part of the problem is the people who write the job descriptions are
still not realistic - expert in Maya, ASP, Java, Final Cut Pro Flash
Actionscript and some arcane CRM I've never heard of. I just don't
think there are many people who are experts in such diverse things. I
can work all of the design software, and am so-so at some code stuff.
I can do HTML, CSS, Coldfusion, mySQL. I can hack PHP scripts. I'm
never going to learn Java or ASP.

Another part of the problem, with corporate stuff anyhow, is being too
far removed from the real job. You have to go through a recruiter and
then through the corporation and it's like you never really get to the
people you'd be working with. I guess design firms and agencies are
not like this, but still...

Superstars are just few and far between, and since they can write
their own ticket, they are seldom seen.

I agree with the comment about geography free skill based teams being the way.

Get people who are experts in the various skills, and manage them.

Can't do Java? No problem, we'll get one of our Java people to do it.

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Re: [Flashcoders] Flex Builder Memory

2006-09-09 Thread Count Schemula

If I was a betting man...

On 9/9/06, Neves <[EMAIL PROTECTED]> wrote:

It's cause is java?

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Re: [Flashcoders] RE: Q:Reduce file size of mx.transitions.Tween ??

2006-09-08 Thread Count Schemula

link worked for me.

I just e-mailed you the .zip file...

On 9/8/06, Rich Rodecker <[EMAIL PROTECTED]> wrote:

hey jacki tried downloading that zip but the link doesnt seem to lead
anywhere?

On 9/7/06, Jack Doyle <[EMAIL PROTECTED]> wrote:
>
> This is exactly why I wrote the TweenLite class. It only adds about 2k to
> your file and has some features that the Tween class doesn't. You can
> download it at http://www.greensock.com/ActionScript/TweenLite.zip
>
> There's some brief documentation at the top of the file, but let me know
> if
> you have any questions. Hope it helps.
>
> Jack Doyle
>
> > From: [EMAIL PROTECTED]
> > Date: 2006/09/07 Thu AM 08:47:29 CDT
> > To: flashcoders@chattyfig.figleaf.com
> > Subject: [Flashcoders] Q:Reduce file size of mx.transitions.Tween ??
> >
> > Hi
> > Working on a project where file size is important...and the built in
> mx.transitions.Tween comes in at over 6k.
> >
> > Any suggestions to reduce the size?
> >
> > Thanks!
> > Jim bBachalo
> > [e] jbach at bitstream.ca
> > [c] 416.668.0034
> > [w] www.bitstream.ca
> > 
> > "...all improvisation is life in search of a style."
> >  - Bruce Mau,'LifeStyle'
> > ___
>
>
>
>
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[Flashcoders] Re: Flash 8 mail form via ColdFusion

2006-09-08 Thread Count Schemula

Fixed.

I had to give the input fields Instance names, then use

form1.html = false;

for each input field to kill the HTML formatting.

Render as HTML was not checked, it still did it anyway.

Previous, they only had a Var name assigned for passing to Coldfusion.

Thanks!

On 9/8/06, Count Schemula <[EMAIL PROTECTED]> wrote:

The real problem is not really specific to ColdFusion.

Basically, Flash 8 really does send the information as HTML.

For instance, here is my subject line:

No
wai!

If I publish to less than Player 8, it's fine, I get just text.

Problem is, I want to load this form into a Player 8 module.

I have a flash form that uses loadVariablesNum("cfmail.cfm", 0, "POST");

to take the input fields and send them via CFMAIL.

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[Flashcoders] Flash 8 mail form via ColdFusion

2006-09-08 Thread Count Schemula

The real problem is not really specific to ColdFusion.

Basically, Flash 8 really does send the information as HTML.

For instance, here is my subject line:

No
wai!

If I publish to less than Player 8, it's fine, I get just text.

Problem is, I want to load this form into a Player 8 module.

I have a flash form that uses loadVariablesNum("cfmail.cfm", 0, "POST");

to take the input fields and send them via CFMAIL.

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Re: [Flashcoders] Job postings ok?

2006-09-07 Thread Count Schemula

Especially from a gmail user, is there anything easier than killing or
deleting a well titled thread if you don't like it?

I like seeing what jobs are out there and what skills and pay go with
it. So far, the offers are few and far between, and are usually high
level, not the hip-hip we need Flash for free! your chance to be seen
by millions! stuff of craigslist.

Just my opinion, but, hey, we all have one ;)

On 9/7/06, Mike Britton <[EMAIL PROTECTED]> wrote:

imho it's a distraction from the point of the list, which is coding,
and for this reason it's borderline unethical.  Just my opinion.



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Re: [Flashcoders] Q:Reduce file size of mx.transitions.Tween ??

2006-09-07 Thread Count Schemula

maybe edit and rename the .as file and get rid of the Tweens you don't need?

they are in the FirstRun Classes folder or something like that.

On 9/7/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:

Hi
Working on a project where file size is important...and the built in 
mx.transitions.Tween comes in at over 6k.

Any suggestions to reduce the size?


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Re: [Flashcoders] [JOB] Sr. Flash/AS Programmers (4), Los Angeles, CA | 70-125k

2006-09-07 Thread Count Schemula

That's why I think the main requirement was city name in the title,
so, people could delete them if they were geographically irrelevant.

On 9/7/06, Merrill, Jason <[EMAIL PROTECTED]> wrote:

but Sydney user groups have no value to me.  But that's just me. :)


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Re: [Flashcoders] Vob to FLV without Sound

2006-09-05 Thread Count Schemula

Quicktime Animation is a lossless format.

MPEG-4 and MPEG-1 are compressed.

MPEG-4 in particular seems to crush the blacks, so you loose all your
shadow detail.

MPEG-1 has to be certain specified sizes as well.

You are skipping a whole compression step.

The file will be large though.

I've used Virtual Dub before, it's simple but quality was good.

On 9/5/06, Sönke Rohde <[EMAIL PROTECTED]> wrote:

I will have look at VOB to Quicktime Animation to FLV.
What is your resource you can say that this way promises the best quality?

Cheers,
Sönke


Count Schemula schrieb:
> Type "VOB quicktime" in google, a bunch of stuff came up.
>
> The "best quality" will come from:
>
> VOB -> Quicktime Animation -> FLV
>
> Handbrake would be:
>
> VOB -> .mp4 -> FLV
>
> And some of your other ideas are:
>
> VOB -> MPEG-1 -> FLV
>
> VOB is already compressed MPEG-2, so you want to skip any intermediate
> compression step, especially MPEG-1, with it rigid format structure
> and wacky audio of its own.
>
> On 9/4/06, Sönke Rohde <[EMAIL PROTECTED]> wrote:
>> Hi Count,
>> Thanks for the link. I tried handbrake but I get the error that no
>> title is
>> found:
>>
>> C:\Downloads\flash_video\HandBrake-0.7.0-cygwin>HBTest.exe -f mp4 -i
>> VTS_02_1.vob -o test.mp4
>> grep: /proc/cpuinfo: No such file or directory
>> HandBrake 0.7.0 (2005110400) - http://handbrake.m0k.org/
>> 1 CPU detected
>> Opening VTS_02_1.vob...
>> No title found.
>> HandBrake has exited.
>>
>> Perhaps it's not working because it's only recently ported to Windows?
>> I guess my command looks right.
>>
>> Anyway I am open for other possibilities. What I am looking for is a
>> workflow to encode from VOB to FLV with the best possible quality
>> targeting
>> Flash Player 8 with video codec VP6.
>> Any input is appreciated.
>>
>> Cheers,
>> Sönke
>>
>>
>> > -Original Message-
>> > From: [EMAIL PROTECTED]
>> > [mailto:[EMAIL PROTECTED] On Behalf
>> > Of Count Schemula
>> > Sent: Sunday, September 03, 2006 3:17 PM
>> > To: Flashcoders mailing list
>> > Subject: Re: [Flashcoders] Vob to FLV without Sound
>> >
>> > There is a handbrake for Windows.
>> >
>> > http://prdownloads.sourceforge.net/tivo-mplayer/HandBrake-0.7.
>> > 0-cygwin.zip?download
>> >
>> > On 9/3/06, Sönke Rohde <[EMAIL PROTECTED]> wrote:
>> > >
>> > > > Sönke Rohde wrote:
>> > > > > Hi,
>> > > > >
>> > > > > Thanks for clearing this up but I expected Squeeze to
>> > > > handle this internaly.
>> > > > > Does anybody know a solution where video and audio of
>> > Vob-files are
>> > > > > converted together?
>> > > > >
>> > > > > Thanks,
>> > > > > Sönke
>> > > > >
>> > > > >
>> > > >
>> > > > Well this is a little bit of a 2 step process, but you could use
>> > > > "handbrake" if you are on a mac, and convert the VOB to MP4 (with
>> > > > audio), then squeeze it into the FLV.
>> > >
>> > > Thanks for the hint but I need a windows tool.
>> > >
>> > > Cheers,
>> > > Sönke
>> > >
>> > > ___
>> > > Flashcoders@chattyfig.figleaf.com
>> > > To change your subscription options or search the archive:
>> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>> > >
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>> > > http://training.figleaf.com
>> > >
>> >
>> >
>> > --
>> > count_schemula
>> >
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>>
>
>


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Re: [Flashcoders] Vob to FLV without Sound

2006-09-04 Thread Count Schemula

Type "VOB quicktime" in google, a bunch of stuff came up.

The "best quality" will come from:

VOB -> Quicktime Animation -> FLV

Handbrake would be:

VOB -> .mp4 -> FLV

And some of your other ideas are:

VOB -> MPEG-1 -> FLV

VOB is already compressed MPEG-2, so you want to skip any intermediate
compression step, especially MPEG-1, with it rigid format structure
and wacky audio of its own.

On 9/4/06, Sönke Rohde <[EMAIL PROTECTED]> wrote:

Hi Count,
Thanks for the link. I tried handbrake but I get the error that no title is
found:

C:\Downloads\flash_video\HandBrake-0.7.0-cygwin>HBTest.exe -f mp4 -i
VTS_02_1.vob -o test.mp4
grep: /proc/cpuinfo: No such file or directory
HandBrake 0.7.0 (2005110400) - http://handbrake.m0k.org/
1 CPU detected
Opening VTS_02_1.vob...
No title found.
HandBrake has exited.

Perhaps it's not working because it's only recently ported to Windows?
I guess my command looks right.

Anyway I am open for other possibilities. What I am looking for is a
workflow to encode from VOB to FLV with the best possible quality targeting
Flash Player 8 with video codec VP6.
Any input is appreciated.

Cheers,
Sönke


> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of Count Schemula
> Sent: Sunday, September 03, 2006 3:17 PM
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] Vob to FLV without Sound
>
> There is a handbrake for Windows.
>
> http://prdownloads.sourceforge.net/tivo-mplayer/HandBrake-0.7.
> 0-cygwin.zip?download
>
> On 9/3/06, Sönke Rohde <[EMAIL PROTECTED]> wrote:
> >
> > > Sönke Rohde wrote:
> > > > Hi,
> > > >
> > > > Thanks for clearing this up but I expected Squeeze to
> > > handle this internaly.
> > > > Does anybody know a solution where video and audio of
> Vob-files are
> > > > converted together?
> > > >
> > > > Thanks,
> > > > Sönke
> > > >
> > > >
> > >
> > > Well this is a little bit of a 2 step process, but you could use
> > > "handbrake" if you are on a mac, and convert the VOB to MP4 (with
> > > audio), then squeeze it into the FLV.
> >
> > Thanks for the hint but I need a windows tool.
> >
> > Cheers,
> > Sönke
> >
> > ___
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Re: [Flashcoders] Vob to FLV without Sound

2006-09-04 Thread Count Schemula

I use it all the time on DVDs with no issue.

Is there a VIDEO_TS folder?

Are you using a command line? It has a GUI?

On 9/4/06, Sönke Rohde <[EMAIL PROTECTED]> wrote:

Hi Count,
Thanks for the link. I tried handbrake but I get the error that no title is
found:

C:\Downloads\flash_video\HandBrake-0.7.0-cygwin>HBTest.exe -f mp4 -i
VTS_02_1.vob -o test.mp4
grep: /proc/cpuinfo: No such file or directory
HandBrake 0.7.0 (2005110400) - http://handbrake.m0k.org/
1 CPU detected
Opening VTS_02_1.vob...
No title found.
HandBrake has exited.

Perhaps it's not working because it's only recently ported to Windows?
I guess my command looks right.

Anyway I am open for other possibilities. What I am looking for is a
workflow to encode from VOB to FLV with the best possible quality targeting
Flash Player 8 with video codec VP6.
Any input is appreciated.

Cheers,
Sönke


> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of Count Schemula
> Sent: Sunday, September 03, 2006 3:17 PM
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] Vob to FLV without Sound
>
> There is a handbrake for Windows.
>
> http://prdownloads.sourceforge.net/tivo-mplayer/HandBrake-0.7.
> 0-cygwin.zip?download
>
> On 9/3/06, Sönke Rohde <[EMAIL PROTECTED]> wrote:
> >
> > > Sönke Rohde wrote:
> > > > Hi,
> > > >
> > > > Thanks for clearing this up but I expected Squeeze to
> > > handle this internaly.
> > > > Does anybody know a solution where video and audio of
> Vob-files are
> > > > converted together?
> > > >
> > > > Thanks,
> > > > Sönke
> > > >
> > > >
> > >
> > > Well this is a little bit of a 2 step process, but you could use
> > > "handbrake" if you are on a mac, and convert the VOB to MP4 (with
> > > audio), then squeeze it into the FLV.
> >
> > Thanks for the hint but I need a windows tool.
> >
> > Cheers,
> > Sönke
> >
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Re: [Flashcoders] Vob to FLV without Sound

2006-09-03 Thread Count Schemula

There is a handbrake for Windows.

http://prdownloads.sourceforge.net/tivo-mplayer/HandBrake-0.7.0-cygwin.zip?download

On 9/3/06, Sönke Rohde <[EMAIL PROTECTED]> wrote:


> Sönke Rohde wrote:
> > Hi,
> >
> > Thanks for clearing this up but I expected Squeeze to
> handle this internaly.
> > Does anybody know a solution where video and audio of Vob-files are
> > converted together?
> >
> > Thanks,
> > Sönke
> >
> >
>
> Well this is a little bit of a 2 step process, but you could use
> "handbrake" if you are on a mac, and convert the VOB to MP4 (with
> audio), then squeeze it into the FLV.

Thanks for the hint but I need a windows tool.

Cheers,
Sönke

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Re: [Flashcoders] Vob to FLV without Sound

2006-09-01 Thread Count Schemula

Vob files are multiplexed.

A lot of times I have to rip the audio out as a seperate file, rip the
VOB to an intermediate format like Quicktime Animation and then use a
video editor to export the video track and the audio track back out as
a single file and then go to final compression.


On 9/1/06, Sönke Rohde <[EMAIL PROTECTED]> wrote:

Hi,

I tried to convert a Vob to FLV using Sorenson Squeeze 4.2. The preview
plays audio but when I try to encode it the sound is missing.

Thanks,
Sönke

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Re: [Flashcoders] Flash cross-platform

2006-08-31 Thread Count Schemula

Flash plug-in plays all flash files.

However... there is now an issues with object tags in Internet
Explorer. So use something like swfobject to make sure that the .swf
loads in IE without Active X hassles.

http://blog.deconcept.com/swfobject/

Linux player is usually a generation behind the Windows/Mac player.

If you make the .swf in English, that's how everyone will see it.
Static fonts get embedded, and you need to embed the dynamic fonts.

On 8/31/06, Audry Taylor <[EMAIL PROTECTED]> wrote:

I figure the experts could help me on this one.  When you create an
interactive Flash file, is it automatically compatible with different
platforms (Windows, Mac, Linux) so long as the user has installed Flash or
does it take extra scripting or something special to make it work across
platforms?

Also, what about working on a foreign machine?  Can people in Japan or
China, for example, play Flash games made in English in the U.S.?

talshannon
total newbie

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Re: [Flashcoders] [ot] urgent: please help with cv/resume sample

2006-08-23 Thread Count Schemula

some basic things...

show how you take inititiative, identify and solve problems, work well
in teams, like people, have a passion for the techniques and the
technology, are adapted to rapid change, have a well rounded education
and interests.

Also, you can't just sit down and pound out a resume. It takes 1-2
weeks. Day 1 get the core of it written, dates, major projects, etc.
Then every day for 1-2 weeks, spend 30 minutes on it, refining,
boiling it down to the core and improving it.

I just went through this myself, and that's what I learned about the resume.

As far as "juniors" learn to read the job offers, you can sort of tell
what they are looking for...

On 8/23/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:

Hi to all the community.
I have in plan to leave Italy, and go to search a job in UK/ireland.
As most of you I'm a RIA developer, my skills starts from flash
passing for phpmysql/amfphp arriving to flashcom and video editing.

I need urgently to see some english CVs (or resumes? it's not yet
clear the difference) of people with various and different skills like
me.

Doing a lot of things it's a question of survival here in italy, but
I'm afraid that this "lot of things" if presented in the bad way would
make me to appear "amateur" instead that professional.

Any help would be really really appreciated, I'm into a difficult
situation and I'm tired to be humiliated by the typical phrase that
say to me all the italian job recruiters:
- "Wery well, but we are searching for a less skilled people, sorry"
translation: "we should pay a guy like you, and we want juniors, that
work really bad but don't ask for money!!!"


thanks again

Alfonso Florio


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Re: [Flashcoders] delay when seeking in Video

2006-08-22 Thread Count Schemula

CD-ROM are pretty slow to seek.

How does it work off the hard drive?

On 8/22/06, Aaron Hedquist <[EMAIL PROTECTED]> wrote:

(Redirected by "Xavier" <[EMAIL PROTECTED]>)
Hello

I am developing a CDROM with videos that use FLVPlayback Component. When I load 
a video whith high duration and I want to make a seek advancing a significant 
quantity of time, searching delays many seconds, like in an streaming loading.

The fact is that when the video is very long the time of delay is excessive.

I have tried to change the property "bufferTime" whithout success.

I would like to know if someone of this list already has met something similar 
and has been capable of solving it.

Thank you very much

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[Flashcoders] no0b's plea

2006-08-21 Thread Count Schemula

Just a reminder to you expert types...

Please try to subscribe to Flashnewbie so we no0bs can get good
answers to what are probably easy problems and keep our no0b chocolate
our of your coder peanut butter.

I try to post most of my questions in Flashnewbie and mostly lurk in
Flashcoders, but, it would be nice to know that there was enough
traffic in Flashnewbie to make it useful. It seems like a low traffic
list.

thanks...
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Re: [Flashcoders] Re: Flashcoders Digest, Vol 19, Issue 63

2006-08-21 Thread Count Schemula

Probably what he said...

On 8/21/06, Bart Wttewaall <[EMAIL PROTECTED]> wrote:

Wouter, wil je flashcoders uit je auto-respond lijst halen?
2000+ mensen zitten daar niet op te wachten ;)

Groeten, Bart

2006/8/21, [EMAIL PROTECTED] <[EMAIL PROTECTED]>:
> Geachte heer/mevrouw,
>
> Ik ben t/m 25 augustus afwezig. Ik zal uw mail daarna zo snel mogelijk in 
behandeling nemen. Voor dringende zaken met betrekking tot WEBclusive kunt u ons 
kantoor bellen op het volgende nummer: 070-3699 817
>
> Met vriendelijke groet,
>
> Wouter van Vliet
> WEBclusive
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Re: [Flashcoders] Best way to learn OO Analysis and Design withActionScript

2006-08-19 Thread Count Schemula

FWIW, I thought this book did a good job of of getting me past the
jargon. Much more accessible to me than the Moock Essential AS2 has
been. The Moock book is really good, but, I find it tough read. I'm
not really a programmer though, it's just another hat I have to wear
sometimes...

http://www.friendsofed.com/book.html?isbn=1590596196

On 8/18/06, Mike Mountain <[EMAIL PROTECTED]> wrote:

I find the hardest thing to get my head around is the absurd amount of
Jargon involved in OOP - for what are essentially simple concepts. I
really wish we wouldn't perpetuate the practice of trying to make
ourselves important by using such a verbal smokescreen. Once you get
past the copious amounts of conceptual diarrohea the actual fundamentals
are fairly easy to understand. I know it's easier to define concepts
using singular terms, but it would seem that OOP tends to go overboard
with this a hell of a lot. OOP dictionary anyone? This is componounded
by other concepts being explained within the bounds of this "jargon" -
One question inevitably leads to many more.

M

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Re: [Flashcoders] Flash 7,8,9 , AS 2 and 3 - clarify the situation

2006-08-19 Thread Count Schemula

FWIW, I did an informal survey on a forum I'm on of "car enthusiasts."
Pretty normal computer users.

Out of 15 responses

0 - Player 7
6 - Player 8
9 - Player 9

So, the adoption rate is pretty good.

I asked, and nobody had any idea how they got Player 9. They were even
surprised that they had it.

So, no real need to play it conservative.

Besides, since you need to use swfobject or similar to deal with
Eolas, you might as well publish to Player 8.

On 8/19/06, GregoryN <[EMAIL PROTECTED]> wrote:

Thanks a lot to all who responded for enlightening me.

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Re: [Flashcoders] Flash 7,8,9 , AS 2 and 3 - clarify the situation

2006-08-18 Thread Count Schemula

Thanks... those are better adoption numbers than I would have thought...

With the whole EOLAS thing, I'm just gonna start publishing to Player
8 using swfobject and be done with it.

On 8/18/06, Meinte van't Kruis <[EMAIL PROTECTED]> wrote:


releasing something in version 8 isn't that big a deal, since alot of people
have it
allready (
http://www.adobe.com/products/player_census/flashplayer/version_penetration.html
).

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Re: [Flashcoders] Flash 7,8,9 , AS 2 and 3 - clarify the situation

2006-08-18 Thread Count Schemula

On 8/18/06, Meinte van't Kruis <[EMAIL PROTECTED]> wrote:

Hi,

actually the flash 9 player is the current version, allthough I doubt many
people
in the world have it, since version 8 just got released not too long ago.
Tho I do think
releasing something in version 8 isn't that big a deal, since alot of people
have it
allready (
http://www.adobe.com/products/player_census/flashplayer/version_penetration.html
).

cheers,
Meinte

On 8/18/06, Count Schemula <[EMAIL PROTECTED]> wrote:
>
> Seems like the landscape is:
>
> Flash IDE 8 and Flash Player 8 is current. Player 8 offers some nice
> features like blurs, drop shadows, really really nice anti-aliased
> text and bitmap manipulation.
>
> Thing is, Flash Player 7 is better seeded in the world, so, if you
> publish to Player 8, you need to run swfobject or Adobe's Express
> Install to check player version and force an upgrade to player 8. Not
> _too_ hard on the user, but, they still have to experience a player
> upgrade.
>
> It is still quite common to use Flash MX2004 or Flash IDE 8 and
> publish to player 7.
>
> Flash Player 9 is kind of a bridge to the future? It has many
> performance improvements, and can use AS3. Flash IDE 9 will use AS3
> and Player 9, but you can start tinkering around with AS3 now if you
> want.
>
> If you think some of the features of Player 8 are worth it (the text
> rendering is a lot better, shadows and blurs are a welcome addition)
> then check for and force the player upgrade.
>
> Flex uses AS3, so, there is that connection Adobe is using to get
> Flash developers going on the transition. Seems like Flex is going to
> take over the RIA market and Flash will be used for multimedia widgets
> and stuff like you already see out there now.
>
> I'm no expert, but that's my understanding of the situation.
>
> On 8/17/06, GregoryN <[EMAIL PROTECTED]> wrote:
> > Hello Flashcoders,
> >
> > I'm a bit confused with waterfall of all these new terms :-).
> > Can't find all answers at the Adobe site so far...
> >
> > As far as I can judge, current Flash version is 8, but
> > - on product and Version Penetration pages it's 8
> > - latest Flash Player offered is v.9
> > - you're discussing AS3 and even Flash 9 IDE here in the list
> >
> > So, can anyone clarify the current situation with Flash versions?
> > What about expected in the nearest future (till the end of 2006)?
> >
> > Please excuse me if this question seems dumb for you.
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Re: [Flashcoders] Flash 7,8,9 , AS 2 and 3 - clarify the situation

2006-08-18 Thread Count Schemula

Seems like the landscape is:

Flash IDE 8 and Flash Player 8 is current. Player 8 offers some nice
features like blurs, drop shadows, really really nice anti-aliased
text and bitmap manipulation.

Thing is, Flash Player 7 is better seeded in the world, so, if you
publish to Player 8, you need to run swfobject or Adobe's Express
Install to check player version and force an upgrade to player 8. Not
_too_ hard on the user, but, they still have to experience a player
upgrade.

It is still quite common to use Flash MX2004 or Flash IDE 8 and
publish to player 7.

Flash Player 9 is kind of a bridge to the future? It has many
performance improvements, and can use AS3. Flash IDE 9 will use AS3
and Player 9, but you can start tinkering around with AS3 now if you
want.

If you think some of the features of Player 8 are worth it (the text
rendering is a lot better, shadows and blurs are a welcome addition)
then check for and force the player upgrade.

Flex uses AS3, so, there is that connection Adobe is using to get
Flash developers going on the transition. Seems like Flex is going to
take over the RIA market and Flash will be used for multimedia widgets
and stuff like you already see out there now.

I'm no expert, but that's my understanding of the situation.

On 8/17/06, GregoryN <[EMAIL PROTECTED]> wrote:

Hello Flashcoders,

I'm a bit confused with waterfall of all these new terms :-).
Can't find all answers at the Adobe site so far...

As far as I can judge, current Flash version is 8, but
- on product and Version Penetration pages it's 8
- latest Flash Player offered is v.9
- you're discussing AS3 and even Flash 9 IDE here in the list

So, can anyone clarify the current situation with Flash versions?
What about expected in the nearest future (till the end of 2006)?

Please excuse me if this question seems dumb for you.

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Re: [Flashcoders] AMFPHP: CrossDomain

2006-07-17 Thread Count Schemula

crossdomain.xml goes in the webserver root of the server with the flash file.

I had problems with it recently as well, it was not easy to
troubleshoot, so, I can offer no other hints.

On 7/17/06, Ashwan Wadhwa <[EMAIL PROTECTED]> wrote:

Hello,

I am working on a project where the data is read/written to another web
server for which AMFPHP is being deployed, everything works perfectly
when running off the local machine. However when I host this on a
separate server I keep getting Macromedia Flash Security Sandbox
warning. I did go in and the line
System.security.allowDomain(name_of_domain). That still did not work. I
finally used the wild card allowDomain("*").  This also did not solve
the security problem. Is there something I am missing here. If I use the
security.allowDomain function, do I still need to deploy a
crossdomain.xml file in the webserver root. And where does this is
crossdomain policy go? In the webserver hosting the flash files or the
one hosting the amfphp gateway.php file??

Thanks
Ashwan.

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[Flashcoders] Re: amfphp does not work on my local network

2006-07-12 Thread Count Schemula

Weird.

It works from http://dell5150/blah

but not from http://192.168.0.50/blah

The crossdomain policy was 

Nothing else works, not localhost, not 192.168.0.50.

Well,  works as well...

On 7/12/06, Count Schemula <[EMAIL PROTECTED]> wrote:

I have a laptop running IIS, PHP, mySQL, amfphp

I have a simple amfphp application that works from the webserver laptop.

It works if I play just the .swf file, it works if I call the .html
file from the file:///C/Inetpub/wwwroot/ folder and it works if I call
it its IP address, 192.168.0.50/folder/file.html

It does not work from my development desktop computer on the same
wired ethernet network.

The webserver and network can be called from the desktop computer to
the webserver laptop, so that part works fine.The amfphp app does not
work.

I thought it might be a port issue, so I turned the SP2 firewall off
on the laptop, and that was not the fix.

I have a crossdomain.xml file in my webroot that allows localhost and
the webserver IP (192.168.0.50) and that did not fix it.

I've messed around with the flash player security thing on the web. Nothing.

I'm kind of at a loss.

I know this is really simple, but, it has me up a tree.

Thanks.


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[Flashcoders] amfphp does not work on my local network

2006-07-12 Thread Count Schemula

I have a laptop running IIS, PHP, mySQL, amfphp

I have a simple amfphp application that works from the webserver laptop.

It works if I play just the .swf file, it works if I call the .html
file from the file:///C/Inetpub/wwwroot/ folder and it works if I call
it its IP address, 192.168.0.50/folder/file.html

It does not work from my development desktop computer on the same
wired ethernet network.

The webserver and network can be called from the desktop computer to
the webserver laptop, so that part works fine.The amfphp app does not
work.

I thought it might be a port issue, so I turned the SP2 firewall off
on the laptop, and that was not the fix.

I have a crossdomain.xml file in my webroot that allows localhost and
the webserver IP (192.168.0.50) and that did not fix it.

I've messed around with the flash player security thing on the web. Nothing.

I'm kind of at a loss.

I know this is really simple, but, it has me up a tree.

Thanks.
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Re: [Flashcoders] Php Host

2006-07-12 Thread Count Schemula

I've had good luck with www.crystaltech.com

I have a php, mySQL, cfmx thing with them. No problems, good e-mail support.

On 7/12/06, valters boze <[EMAIL PROTECTED]> wrote:

I`m using dreamhost.com as it is really cheap for the
offer (20gb,
unlimited domains, more, more more for ~9$/month).
Sometimes the ping
is slower, but its best for the buck!
P.S. enter promo code BRIINUMS on registration and get
50$ off ;)


--
Best regards,
 valtersboze


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Re: [Flashcoders] Copy & Paste into Firefox

2006-07-12 Thread Count Schemula

copy and past has long been a trouble/bug in Firefox...
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Re: [Flashcoders] Repulsion effect

2006-07-07 Thread Count Schemula

Here's a nice example.

http://www.phylotaxis.com/


> once i found script with balls repulsed by mouse movement,
> when mouse was over them they made space around the cursor, and then
> retrieved back in kind of a elastic manner..
> please help

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Re: [Flashcoders] 50 stars blinking... app gets too slow

2006-07-04 Thread Count Schemula

Also, FWIW, I think I've heard that brightness is a lot less processor
intensive than alpha.

Assuming that we have access to the brightness property.

On 7/4/06, Marcelo de Moraes Serpa <[EMAIL PROTECTED]> wrote:

Very good example Bernard. Thank you :)

Marcelo.

On 7/3/06, Weyert de Boer <[EMAIL PROTECTED]> wrote:
>
> Works well if you ask me.
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Re: [Flashcoders] Flash for forums

2006-06-26 Thread Count Schemula

I vote vBulletin. It's under active development and gets better all
the time. It's already very very smooth and quite powerful. Worth the
$100 or whatever they ask for it.

phpbb is a great open source effort, but just isn't as nice or
powerful overall overall.

On 6/26/06, Weldon MacDonald <[EMAIL PROTECTED]> wrote:

I'll have to take your word for it, I never use the things.  I've decided to
go with an existing forum, p2pbb or vbulletin, customized with a flash
header.
Thanks

On 6/26/06, Mick G <[EMAIL PROTECTED]> wrote:
>
> The highly important and common feature for Forums is the ability
> to  paste
> HTML, perform clean and efficient searches, insert images from other
> sites/URLs, embed flash animations, right-click to open links posted links
> in new tabs/windows, paste code, harcore forum users even cherish their
> custom footers. Most of these functions wouldn't be as effective in a
> flash
> front-end.
>
> On 6/25/06, Count Schemula <[EMAIL PROTECTED]> wrote:
> >
> > I'm on a few vBulletin powered forums and they work very well.
> >
> > Bulletin boards are far superior to e-mail lists in almost everyway.
> > I've been on e-mail lists since before there was a web, and, really,
> > there is no comparison to how much more useful 100,000 threaded
> > conversations are in a bulletin board compared to an e-mail list.
> >
> > On 6/24/06, Josh Santangelo <[EMAIL PROTECTED]> wrote:
> > > vBulletin's current version has many AJAXy features which enable
> > > interactions similar to what you describe. It's not free, but it's
> > > not expensive either.
> > >
> > > http://vbulletin.com/
> > ___
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> >
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--
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Re: [Flashcoders] Flash for forums

2006-06-24 Thread Count Schemula

I'm on a few vBulletin powered forums and they work very well.

Bulletin boards are far superior to e-mail lists in almost everyway.
I've been on e-mail lists since before there was a web, and, really,
there is no comparison to how much more useful 100,000 threaded
conversations are in a bulletin board compared to an e-mail list.

On 6/24/06, Josh Santangelo <[EMAIL PROTECTED]> wrote:

vBulletin's current version has many AJAXy features which enable
interactions similar to what you describe. It's not free, but it's
not expensive either.

http://vbulletin.com/

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Re: [Flashcoders] Active X and Microsoft IE ...

2006-04-09 Thread Count Schemula
In the early days, I remember going ape nuts over every k in file
size, and sticking to certain web safe colors and making sure the
content fit in 640x480 screens.

I still try to respect things like file size and app performance, but
on some things, I'm like, if you have a 256 color screen running at
800x600 with Javascript turned off and are using a 28.8 modem... you
are just used to a sucky internet experience.

That's not the answer to this question, and if there is a workaround,
sure, I'd love to implement it, but, I no longer wreck the whole
website just to make 1% of the users happy.
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Re: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Count Schemula
Got it fixed. I had an error in my Flash Publish settings.

Thanks, it was very helpful to see the steps y'all would take.

On 3/29/06, Aaron Smith <[EMAIL PROTECTED]> wrote:
> no it wouldnt be whitespace.. one thing you could check for is php
> errors.. check the logs.. one quick way to check for php errors is to
> navigate to the Highscores.php file in the web browser..
>

I'll def check these out. Thanks.

>  go to http://www.5etdemi.com/blog/  this is patrick mineaults
> blog. he is lead dev on amfphp. download the cinqetdemi.remoting
> remoting library..(3rd post down or so).. they're really nice wrapper
> classes used for remoting. makes it really simple..  theres an
> example of how to use it there.. basically there wrapper classes for
> the flash remoting classes..
>
> smith
>
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Re: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Count Schemula
sweet, got the monkeyman 666 from somebody.

Awesome. I'm soo happy about this.
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Re: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Count Schemula
I think the /browser folder doers this?

example:

http://www.thelargeglass.com/amfphp/browser/

Let's you test the basic service?

On 3/29/06, Ettwein, Josh <[EMAIL PROTECTED]> wrote:
> Can you create a simple page that creates a new instance of your class
> and spits what would be sent to flash via amf to the screen instead to
>
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Re: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Count Schemula
Fixed.

I could scream.

The publish settings were publishing to a different folder.

So, I was blinded by jumping between servers and the 3 hour time
difference between me and where my sever is.

So, does, http://www.thelargeglass.com/highscores2/index.html

work for y'all?

I'm excited, I'm a hacker at best (obviously) but have been chasing
this remoting thing for a long time. Finally! It works! Seriously,
I've blown a lot of time trying to learn remoting and this is my very
first success.

Thanks everyone, sorry for the stupid errror on my part.
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Re: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Count Schemula
Actually, the db server is a wholly separate server? But the same .swf
gets the remote db data when I do Test Movie.

amfphp is on the remote server, and seems to test positive.

http://www.thelargeglass.com/amfphp/gateway.php

On 3/29/06, Aaron Smith <[EMAIL PROTECTED]> wrote:
> you should only need that if you are connecting to one domain from
> another.. in Counts case everything is on the same domain I believe
> so that won't matter...
>
>
> On Mar 29, 2006, at 3:43 PM, Grant Cox wrote:
>
> > Make sure you have a crossdomain.xml file in the root of your
> > server, otherwise the security model in Flash will refuse
> > connections to that server.
> >
> > The simplest version (allow all connections from any flash files)
> > would be:
> >
> > 
> >  >  SYSTEM "http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd";>
> > 
> >  
> > 
> >
> >
> > Regards,
> > Grant Cox
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Re: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Count Schemula
I just added a crossdomain.xml to the web root. No change.

The very same .swf file can pull this data when I do Test Movie.

The server is an online remote host, not my local computer and not the
webserver that hosts the flash file, ie, it's on a different domain,
no matter whether I access it Test Movie or web hosted style.

I know it's something super simple, the file does seem to work in 2
other situations (local web server and Test Movie).

On 3/29/06, Grant Cox <[EMAIL PROTECTED]> wrote:
> Make sure you have a crossdomain.xml file in the root of your server,
> otherwise the security model in Flash will refuse connections to that
> server.
>
> The simplest version (allow all connections from any flash files) would be:
>
> 
>SYSTEM "http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd";>
> 
>   
> 
>
>
> Regards,
> Grant Cox
>
>
> Count Schemula wrote:
>
> >http://www.flash-creations.com/notes/servercomm_remoting_amfphp.php
> >
> >I have the above file working well on a local test server. Flash 8,
> >amfphp, mySQL.
> >
> >Then I try to make this file work on my hosted sever:
> >
> >http://www.thelargeglass.com/highscores2/index.html
> >
> >The file works when I do a Test Movie and play it locally. According
> >to NetConnectionDebugger I'm connecting to my remote/online host and
> >it's getting the data from tha db. I can even add and delete records.
> >
> >When I upload this file, it does not work.
> >
> >On my computer, it says "Waiting for localhost" down in the bottom web
> >browser status window. ??? It should not be looking for any localhost?
> >
> >So, in conclusion, files works EVERYWHERE, except where I need to
> >work. Any ideas?
> >
> >===
> >
> >I think I'm gonna like amfphp remoting a lot... I never got remoting
> >to work with CFMX.
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> >
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Re: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Count Schemula
Nope. Everything is nice and clean. It's a near virgin install.

Do you get the localhost call in the status bar as well?

It's super simple, it just seems like something about moving the file
online wrecks it. The very same .swf file pulls up the data if I play
it from my computer Test Movie style.

On 3/29/06, Aaron Smith <[EMAIL PROTECTED]> wrote:
> is your endpoint set correctly?  :
>
> var _service:Service = new Service(gatewayUrl, null, 'Highscores',
> null , null);
>
> if Highscores.php is in a highscores or gamesfolder of some sort in
> the services folder in amfphp. you need to reference it like:
> var _service:Service = new Service(gatewayUrl, null,
> 'games.Highscores', null , null);
>
> try that..
>
> smith
>
>
>
> On Mar 29, 2006, at 3:17 PM, Count Schemula wrote:
>
> > I have an amfphp install on both?
> >
> > 
> >
> > When I play it locally, seems like it connects remotely ok:
> >
> > ConnectString: "http://www.thelargeglass.com/amfphp/gateway.php";
> > DebugId: "0"
> > EventType: "Connect"
> > MovieUrl: "file:///C|/Documents and Settings/Dual Core/My
> > Documents/thelargeglass/webDev/dualcore/highscores/highscores.swf"
> > Protocol: "http"
> > Source: "Client"
> > Time: 1143673926056
> > Date (object #1)
> > ."Wed Mar 29 18:12:06 GMT-0500 2006"
> >
> > ConnectString: "http://www.thelargeglass.com/amfphp/gateway.php?
> > PHPSESSID=5ea2dbbd18e96edc6bb434e0b296f64f"
> > DebugId: "0"
> > EventType: "Connect"
> > MovieUrl: "file:///C|/Documents and Settings/Dual Core/My
> > Documents/thelargeglass/webDev/dualcore/highscores/highscores.swf"
> > Protocol: "http"
> > Source: "Client"
> > Time: 1143673926868
> > Date (object #1)
> > ."Wed Mar 29 18:12:06 GMT-0500 2006"
> >
> > 
> >
> > This tests positive:
> >
> > http://www.thelargeglass.com/amfphp/gateway.php
> >
> > 
> >
> > In my flash file:
> >
> > var gatewayUrl:String = "http://www.thelargeglass.com/amfphp/
> > gateway.php";
> > NetDebug.initialize();
> > var _service:Service = new Service(gatewayUrl, null, 'Highscores',
> > null , null);
> >
> > 
> >
> > The amfphp service for Highscores:
> >
> > For the *** values, I have the correct online db server information
> >
> >  > class Highscores  {
> >
> >var $dbhost = '';  // your information here
> >var $dbname = '';
> >var $dbuser = '';
> >var $dbpass = '';
> >
> >function Highscores() {
> >$this->methodTable = array(
> >  "getScores" => array(
> > "description" => "Returns rs of all scores from
> > highscores table",
> > "access" => "remote",
> > "returntype" => "recordSet"
> > ),
> >  "insertScore" => array(
> > "description" => "Insert score into highscores table,
> > return id",
> > "access" => "remote"
> > ),
> >  "deleteScore" => array(
> > "description" => "Deletes score for specified id from
> > highscores",
> > "access" => "remote"
> > )
> >   );
> >   // Initialize db connection
> >   $this->conn = mysql_pconnect($this->dbhost, $this->dbuser,
> > $this->dbpass);
> >   mysql_select_db ($this->dbname);
> >}
> >
> >function getScores() {
> >   return mysql_query("SELECT * FROM highscores");
> >}
> >
> >function insertScore($scoreData) {
> >   mysql_query("INSERT INTO highscores VALUES
> > (NULL,'".addslashes($scoreData['nickname'])."','".$scoreData
> > ['dateposted']."','".$scoreData['score']."')");
> > return mysql_insert_id();
> >}
> >
> >function deleteScore($id) {
> >   return mysql_query("DELETE FROM highscores WHERE id=".$id);
> >}
> > }
> > ?>
> >
> > 
> >
> > I've switched folders, browsers etc try to see if it's a cache
> > problem.
> > ___
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Re: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Count Schemula
I have an amfphp install on both?



When I play it locally, seems like it connects remotely ok:

ConnectString: "http://www.thelargeglass.com/amfphp/gateway.php";
DebugId: "0"
EventType: "Connect"
MovieUrl: "file:///C|/Documents and Settings/Dual Core/My
Documents/thelargeglass/webDev/dualcore/highscores/highscores.swf"
Protocol: "http"
Source: "Client"
Time: 1143673926056
Date (object #1)
."Wed Mar 29 18:12:06 GMT-0500 2006"

ConnectString: 
"http://www.thelargeglass.com/amfphp/gateway.php?PHPSESSID=5ea2dbbd18e96edc6bb434e0b296f64f";
DebugId: "0"
EventType: "Connect"
MovieUrl: "file:///C|/Documents and Settings/Dual Core/My
Documents/thelargeglass/webDev/dualcore/highscores/highscores.swf"
Protocol: "http"
Source: "Client"
Time: 1143673926868
Date (object #1)
."Wed Mar 29 18:12:06 GMT-0500 2006"



This tests positive:

http://www.thelargeglass.com/amfphp/gateway.php



In my flash file:

var gatewayUrl:String = "http://www.thelargeglass.com/amfphp/gateway.php";;
NetDebug.initialize();
var _service:Service = new Service(gatewayUrl, null, 'Highscores', null , null);



The amfphp service for Highscores:

For the *** values, I have the correct online db server information

methodTable = array(
 "getScores" => array(
"description" => "Returns rs of all scores from highscores table",
"access" => "remote",
"returntype" => "recordSet"
),
 "insertScore" => array(
"description" => "Insert score into highscores table, return id",
"access" => "remote"
),
 "deleteScore" => array(
"description" => "Deletes score for specified id from highscores",
"access" => "remote"
)   
  );
  // Initialize db connection
  $this->conn = mysql_pconnect($this->dbhost, $this->dbuser, $this->dbpass);
  mysql_select_db ($this->dbname);
   }

   function getScores() {
  return mysql_query("SELECT * FROM highscores");
   }

   function insertScore($scoreData) {
  mysql_query("INSERT INTO highscores VALUES
(NULL,'".addslashes($scoreData['nickname'])."','".$scoreData['dateposted']."','".$scoreData['score']."')");
  return mysql_insert_id();
   }

   function deleteScore($id) {
  return mysql_query("DELETE FROM highscores WHERE id=".$id);
   }
}
?>



I've switched folders, browsers etc try to see if it's a cache problem.
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[Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Count Schemula
http://www.flash-creations.com/notes/servercomm_remoting_amfphp.php

I have the above file working well on a local test server. Flash 8,
amfphp, mySQL.

Then I try to make this file work on my hosted sever:

http://www.thelargeglass.com/highscores2/index.html

The file works when I do a Test Movie and play it locally. According
to NetConnectionDebugger I'm connecting to my remote/online host and
it's getting the data from tha db. I can even add and delete records.

When I upload this file, it does not work.

On my computer, it says "Waiting for localhost" down in the bottom web
browser status window. ??? It should not be looking for any localhost?

So, in conclusion, files works EVERYWHERE, except where I need to
work. Any ideas?

===

I think I'm gonna like amfphp remoting a lot... I never got remoting
to work with CFMX.
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Re: [Flashcoders] Faster code?

2005-12-22 Thread Count Schemula
I comment because I'm a total hack. The comments are for me, in case I
need to revisit the code, like, next week. :D

It also helps me see what I'm doing, and sometimes improvements are
more apparent after commenting.
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Re: [Flashcoders] OT: After Effects and Flash

2005-12-15 Thread Count Schemula
You can do motion type stuff, but you are restricted more or less to
the same types of tricks you'd use with Photoshop due to file size
constraints. After Effects is pretty much just Photoshop with a
timeline.

For more elaborate effects, you will more than likely be better off
creating video in After Effects to utilize in Flash as .FLV files.

On 12/15/05, Merrill, Jason <[EMAIL PROTECTED]> wrote:
> That's what I'm talking about.
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Re: [Flashcoders] FAQ Adobe acquisition of Macromedia

2005-12-07 Thread Count Schemula
Macromedia was a little more straight-up with their downloads though.
The only thing I really like on the surface of this merger is the fact
the Macromedia apps will get tabbed palettes back.

Anyhow, as an example. I had a client over and he needed to open a
PDF. I had a newly formatted laptop and said, sure, use this laptop,
just download the PDF viewer.

A couple of days later I use the laptop, and I had Yahoo! toolbar
going on. I had some sort of Photoshop Starter Something I don't even
know what going on. I'm sure he just went did whatever seemed like the
default download, but unfortunately, I ended up with a bunch of stuff
I did not want on my computer.

Rotten.
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[Flashcoders] OT: Mac Mini as (L)AMP+CFMX dev server...

2005-11-03 Thread Count Schemula
Just an FYI...

A long time Mac user, I switched from doing my artwork (PShop, After
Effects, 3d, etc) on Macs to using PC.

I like OSX ok though, and got a Mac Mini, but I really don't use it
for much, it's not fast enough to actually use to work on as a
workstation. It replaced my dual G5.

One day though, I started messing with it... and, well, Apache is
built in. I installed mySQL and PHP. Then I installed the new
ColdFusion 7.1 with the new Mac installer. I put yourSQL on it to
admin the mySQL, and it's very nice.

Works great. It's small, makes no noise and give off little heat.

I'm about to shut down my made from scrap parts PIII500 computer that
I have been using as a dev server.

Just an idea for you developer types. Used and refurb Minis are out there.
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Re: [Flashcoders] Preloading locally

2005-11-03 Thread Count Schemula
I would think for CD or Hard Drive, you could just stuff everything
into the main movie, within reason of course. Then when the Flash
movie is opened, all assets are loaded.

If you have a lot of video, just load it from the CD or Hard Drive,
there should be plenty of "bandwidth."

The only real reason to load things as needed is bandwidth and loading concerns.

I still try to do good designs, but part of me feels that if you have
a 800x600 computer with 128MB of RAM... you are used to things not
working.

On 11/3/05, Maximilian Reuss <[EMAIL PROTECTED]> wrote:
> As far as i know, local preloading doesn't work.
>
> You have to check the memory usage of your flash projector if it
> climbs up after each load. From my cd projects, it goes up.
> Before each load you need to unload your previous loaded swf each time to be 
> safe.
>
> regards,
> max
>
>
>
>
>
> --
> No virus found in this outgoing message.
> Checked by AVG Free Edition.
> Version: 7.1.362 / Virus Database: 267.12.7/159 - Release Date: 02.11.2005
>
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Re: [Flashcoders] are the wheels off the Flash Player wagon?

2005-10-27 Thread Count Schemula
Explore the latest generation BMW M5 ->
-Flash 7 player is required to view this site.  To download Flash 7, click here.

This is AFTER it checked my player, so I should have went right to the
microsite. At first, it was not obvious to me that I could proceed
despite the "warning" and I moved on since I was not going to
downgrade.

I'm not complaining about Macromedia or the plug-in, just the state of
affairs in general.

Overall, the express player install to upgrade from 7 to 8 works
pretty well. A little convoluted, going to Macromedia to confirm the
update then popping back open a browser with the original destination,
but it does seem to work pretty well.

On 10/27/05, Éric Thibault <[EMAIL PROTECTED]> wrote:
> I have the same configuration as yours and everything is ok!
>
> link:
> http://www.bmwusa.com/BMW2003/Templates/MicroSiteHandlerNew3.aspx?NRMODE=Published&NRORIGINALURL=%2fnewM5%2ehtm&NRNODEGUID=%7b842F8706-6EE2-4A57-B409-4FADB716F1E8%7d&NRCACHEHINT=Guest&bhcp=1
>
> Maybe they fixed their code?
>
> A+
>
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Re: [Flashcoders] are the wheels off the Flash Player wagon?

2005-10-27 Thread Count Schemula
I know that FP8 can do FP7, but the net effect is, websites are out there
messing up viewer access/experiences over dodgy detection scripts.

Actually, I kept messing with it and it let me continue past the warning,
but it was far from obvious that I could do so.

On 10/27/05, Julian Suggate <[EMAIL PROTECTED]> wrote:
>
> Dude, I'm pretty sure that the BMW website does that because of a bodgy
> detection script rather than the site actually "requiring" Player7.
> Player8
> can handle anything that Player7 could (aka backwards compatibility). In
> pseudocode, it sounds like the detection script is checking that (version
> ==
> 7) rather than (version >= 7).
>
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Re: [Flashcoders] OT: Macromedia Central - is it a flop?

2005-10-27 Thread Count Schemula
On 10/27/05, Mick Gow <[EMAIL PROTECTED]> wrote:
>
> I don't know of anyone that uses it other than some developers that
> "installed it once and had a look".


Hey, I resemble that comment!

I don't think normal people have any clue that Central exists.

Macromedia creates a lot of things and then lets them die.

Remember the whole shockwave game player? Or even shockwave? Or Director
MUS?
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Re: [Flashcoders] Why Flex?

2005-10-27 Thread Count Schemula
Read the last 2-3 weeks of this list. It's been very well covered already.

On 10/27/05, James O'Reilly <[EMAIL PROTECTED]> wrote:
>
>
> My question for the Flex people is this, what does Flex bring to the
> table that I can not already do with 04 Pro (not counting the new AS 3.0)?
>
>
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