On Fri 23. April 2004 23:49, you wrote:
Martin,
So far all I have is a good quality 3-view scanned from schweizer book in
the museum library:
http://www.spiderbark.com/fgfs/sgs-1-26_3-view.tiff
Note that is 4.9mb and will only be available for a few days at that
address.
The only round
, etc.
etc.
I'd like to line up someone who wants to do this project before we make
this pilot go through all the work of getting us the info we need.
I can promise you some help with instruments and 3d model.
Regards,
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http
On Wed 24. March 2004 19:28, you wrote:
Martin Dressler wrote:
Could you be so glad and provide also source of your excelent panel
background image. Did you made it in blender, didn't you?
I think it's inside the pa28-161 directory.
Oh sorry, I missed it. Really nice work. Don't you plan
background image. Did you made it in blender, didn't you?
Thanks,
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear
problems. Sorry
Regards,
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
in xml
and what you only need to add is z-coordinate which you can simply increment
on every layer.
The most advantage of 2D instrument is that you can compute coordinates with
more than one pixel precision. If all you have for ac files is blender uv
editor...
Regards,
Madr
--
Martin
On Mon 26. January 2004 09:06, you wrote:
Hi,
I am in the process of i18n of the Live-CD. I need your assistance here. I
only speek German and my own version of English.
I need the sentence For starting in insert your language here please
type: in all the languages you speak. (Please
- photo of
building and corect it for perspective. If there are more plains of deeps
copy photo and corect pespective for ever plain of deep sort it by deep and
then you can merge it in one texture and downscale or better - repaint it by
hand.
Best Regards,
Madr
--
Martin Dressler
e
On Wed 10. September 2003 16:26, you wrote:
Curtis Olson wrote:
This is all very true, especially in the open source world. However,
speaking as the flightgear project maintainer, I get the sense that we
are starting to collect a number of half finished (or just barely
started) aircraft
Are you interested in detailed 737 panel diagrams? I have front,
overhd,pedest with cm mesure.
Madr
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
On Tue 1. July 2003 14:16, you wrote:
Hi Martin
Are they glass cockpit or the earlier 737-300 type panel.
Are they free of any copyright restrictions.
I have a glass cockpit 2D about 2 thirds finished but have to do all the
textures by hand to negate copyright.
Is it possible to post a jpg
I found that white tail light don't move with rudder.
In other way the model is really perfect, good work.
What about to add pilot in outside view.
Madr
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
On Wed 18. June 2003 15:09, you wrote:
Frederic BOUVIER [EMAIL PROTECTED] said:
I already noted several weeks ago that it is not possible to taxi below
the new KSFO terminal building. It would be a pity if it would not be
possible to fly below The Bridge :-)
I think that this is
On Tue 10. June 2003 14:04, you wrote:
[EMAIL PROTECTED] wrote:
Hi,
beside working on the flight school, I would also like to do some
coding for FlightGear (as long as my fiance lets me ;-)). Unfortunately
I am still a absolut beginner in coding. So I would like to start
working on some
language like forth. :)
Andy
Thanks,
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
On Mon 31. March 2003 19:53, you wrote:
Martin Dressler wrote:
I made some investigations in last days and find why my textures look
so bad when scaled down to 128x128 textures compared to textures
generated by perl scripts (writen by Andy?)
Uh, once upon a time, yeah. They're terrible
I made a plug-in, which could help with preparing of instrument xml file. I
was realy bored that I need to compute where are boundaries of texture if I
used small textures inserted in one rgb file. Because I am using gimp for
preparation of texture file and I have textures stored as layers
,
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
instruments project).
But will be fine to store this files somewhere with public access, I'm really
interested in blender files of J3-cub.
Regards,
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/
___
Flightgear-devel
On Mon 24. March 2003 22:25, you wrote:
* Jim Wilson -- Monday 24 March 2003 21:07:
They are huge and I think it'd be worth offering them. [...]
Yes, that's what I said. I was just worried that the base package might
become too big for mere users to download, as soon as each of the models
-deg
Autopilot heading as in standart C172 configuration is driven by directional.
gyro, what is wrong if you have use HSI and not DG, I have found something
about it in source, but doesn't find if this behaviour could be changed by
some property.
Reagrds,
Madr
--
Martin Dressler
e-mail
On Wed 19. March 2003 12:25, you wrote:
Darren Hammond writes:
Biggin Hill - South of London
Wasn't that a Spitfire and Hurricane base in the Battle of Britain?
At least, its name is ringing bells loud enough to smash my windows.
When I with my girlfriend was on Holidays in Hastings last
On Wed 12. March 2003 18:18, you wrote:
my operating system is windows milenium and I tried to change my aircraft
via entering flight\FlightGear\runfgfs.bat ''--aircraft=4a-yasim''
into the start\run directory but the simulation didn't start.
You can also pass command line options from Sec. 4
is 10 and you
have set radial 300, then you are on radial 310)
Thanks,
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo
Hi,
I have some question.
I'm missing spin property in attitude-indicator property list. It isn't there?
I also want to ask if it is possible visualize hotspots, I remember that I
read some plans about it.
Thanks,
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http
On Mon 27. January 2003 13:40, you wrote:
Martin Dressler writes:
I'm missing spin property in attitude-indicator property list. It
isn't there?
It's showing up for me. Do you have the latest CVS code?
All the best,
David
Hmmm, It is there, but I'm still missing it in coments
Thanks
Only one small note to David. Shouldn't be gui directory in base package
named Gui. All other directories start with capital letter.
Madr
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
priority then FG.
Regards,
MaDr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
of viewport in middle of rendering). There was also a big problem
with drawing simple lines. IMHO the way which to go is predraw GC screen to
2D texture in openGL 2D mode and then simply draw it as textured layer.
Regards,
MaDr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http
panel too, but
in some situations is HUD usefull more.
Regards,
MaDr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo
is true then it cook all values, when
/istrumentation/steam is false then it simply copy /orientation/heading-deg
to /instrumentation/magnetic-compass/indicated-heading-deg and etc.
Regards,
MaDr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com
also some state information but this should be done over
protocol with guarantieed delivery (lights are on, gear is up, your airplane
or missile colideded with airplaine ID, etc.)
Regards,
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/martin1
On Tue 9. July 2002 20:33, you wrote:
Andy Ross writes:
Is this on the 3D panel or 2D? In 3D, the texture layers are drawn
I try it first in 2D panel, but I want to work in 3D panel also.
with GL_POLYGON_OFFSET, which by default does not apply to lines. For
reasons having to do with a
something with GL_POLYGON it
draw fine.
What I should to change, please?
Thanks,
MaDr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/martin
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org
. Let me know if you'd like the
files.
All the best,
David
c172 AI, in 256x256 resolution can be downloaded from my homepage
http://www.musicabona.com/martin/ but it was written for 0.7.6 version and
maybe need some config tweaking.
Regards,
MaDr
--
Martin Dressler
e-mail: [EMAIL
, weather etc.) Then hyper-jumps will be easy to add.
If you are able to make these changes, and don't lost much performance, then
you are a great programer.
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/martin
profile at wings. And met on inet some performance
data.
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
from
finish.
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
I'm sure that there exist
SI aircraft panels somewhere, but I have not yet seen photos of any in
general aviation.
look here http://www.musicabona.com/martin/pic/tocna11.jpg
Madr
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
propeler disc like two cones than 1 cylinder. Also there are some strange
artifacts on the wing tips.
Regards,
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/martin
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http
and
let me to drive from airport to sihghtseeing place. It was very hot day and a
lot of small turbulences, but I didn't feel any vertigo. Maybe I was so
exited about the fact that I fly that I forget about that. (Look on photos on
my homepage :o)
Regards,
Madr
--
Martin Dressler
e-mail
:55:17 ~ fgfs
[...]
Attempting to set starting position from runway code FX01 heading 270
Failed to find FX01 in database.
[...]
IMHO You also need to update metakit databases runways.mk4 and simple.mk4,
but I don't know how. Try to ask Curt.
Regards,
Madr
--
Martin Dressler
e-mail
On Thu 21. March 2002 19:09, you wrote:
Martin Dressler writes:
I think that we should pass on this patch for now -- I have no clear
explanation of how it might help the framerate, and I cannot imagine
that skipping a single glViewport call could make any difference. It
also
case then it is right to delete this
code.
Regards,
Madr
-
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
On Thu 21. March 2002 13:38, you wrote:
D Luff writes:
With Norman's main, maximising the window and then returning it to
800x600 leaves the external view of the plane (and probably the
scenery but its hard to tell) all scrunched up.
I think that we should pass on this patch for now
altimeter-datum-mb1013.25/altimeter-datum-mb
I assume that this is the setting for the WGS-84 datum.
It is the pressure setting on the altimeter, that can be adjusted by
turning the knob on the altimeter.
I assume that it is in mm of Hg?
It is in milibars ie 1mb=100 Pascal
they can be restored when we get back, or...
I suggest leave all view props in /sim/views/ tree
make under each view node default and current subtree and when you
switch between views load default values (this should be controled by some
property)
Andy
Madr
--
Martin Dressler
e-mail
On Mon 11. March 2002 09:12, you wrote:
* [EMAIL PROTECTED] (Martin Dressler) [2002.03.11 01:51]:
I find that we call fgReshape function in each RenderFrame, and it is
IMHO needless. When you remove fgReshape from fgRenderFrame all
resizing works, you only can't change resolution via
On Mon 11. March 2002 18:21, you wrote:
Martin Dressler writes:
There are some diferents how the viewer is initialized and from
where it take new position. Your viewpoint could be static or
change position or (and) up vector in some dependency on FDM or
maybe time.
Right, but none
On Tue 12. March 2002 14:27, you wrote:
-Original Message-
From: Martin Dressler [mailto:[EMAIL PROTECTED]]
Sent: 12 March 2002 12:48 pm
To: [EMAIL PROTECTED]
Subject: Re: [Flightgear-devel] fgReshape
On Mon 11. March 2002 09:12, you wrote:
* [EMAIL PROTECTED] (Martin
:-(
Regards,
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
radius-m25/radius-m
insidefalse/inside
what more panel? hud?
currenthear is tree of current values/current
/chase
/views
Regards,
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/
___
Flightgear-devel mailing
], etc.).
So i'm trying to reorganize the code first :-)
Hmm, I see that I'm second so I will wait until you finish the changes.
Hope you will be succesfull.
Regards,
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com
the governor is keeping the blades and whether
they're feathered. That wouldn't be hard to do from JSBSim (which
actually knows the pitch angle), but it might be trickier from YASim.
I'm worried about how far this will all lead, though.
I hope you mean this as a joke.
Madr
--
Martin
propeller the disc with some alpha component when RPM
grow above some value. You can also add propeller with alpha and slowly
rotating in dependancy on RPM, but IMHO this
depends on unknown condition.
Reagrds,
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com
(aircraft_path.str(), globals-get_props());
and should be:
SG_LOG(SG_INPUT, SG_INFO, Reading default aircraft: aircraft
from aircraft_path.str());
try {
readProperties(aircraft_path.str(), globals-get_props());
Reagards,
Madr
--
Martin Dressler
e-mail
On Sat 23. February 2002 04:12, you wrote:
Please start with some yasim aircraft and apply parking break.
Look at skid ball. I thought that it should be in the middle of tube,
when sitting on runway. but it isn't.
Is your runway flat ?
I started on KSFO.
, but it seems like the
FDM would need to find a suitable starting point for the CG given the
information FlightGear can provide (which is the ground elevation.)
This is a tricky area though so if there's something I'm missing feel
free to point it out. :-)
Curt.
Madr
--
Martin
.
Maybe Re don't play big role in currents FDMs but is really important for
RC modeling.
OT: What are necessary values for FDM.
air pressure
air density
viscosity
temperature
wind vector
gravitation vector,
Forgot I something?
Reagrds,
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED
. And stay here until you switch
to another view mode.
I look for one moth that I write it, but I still can't get enough time to do
it.
Reagrds,
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/
___
Flightgear-devel mailing
Please start with some yasim aircraft and apply parking break.
Look at skid ball. I thought that it should be in the middle of tube, when
sitting on runway. but it isn't.
Regards,
madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com
KEDW.
I also find that It maybe depend, if all tiles of old airport are loaded or
not.
At first airport switch I get aircraft on runway of LKPR very occasionaly.
Regards,
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com
On Debian unstable,kde2,nvidia compiled without problems.
I found some problems when start on default airport make short fly and
landing and then use Enviroment/Goto airport in menu. When
I try my local airport LKPR (on east side of earth) sim restart with
bell upside.
Regards,
MaDr
New for
66 matches
Mail list logo