Re: [Flightgear-devel] Making a 3D Sea Harrier FRS.1

2003-10-16 Thread Matthew Johnson
On Wed, 2003-10-15 at 22:19, Lee Elliott wrote: On Thursday 16 October 2003 01:21, Andy Ross wrote: Matthew Johnson wrote: Thought I'd take a stab at this, decided to try and make a 3D rendition of the Sea Harrier, especially since we have the Harrier in FG, but without a 3D

Re: [Flightgear-devel] release warning

2003-10-16 Thread Martin Spott
Curtis L. Olson [EMAIL PROTECTED] wrote: I'm going to push forward with some pre releases. I very much appreciate the documentation issues. Perhaps in a week or two or three if we are ready for an official release and the documentation isn't quite there, we could go ahead anyway, and then

Re: [Flightgear-devel] Making a 3D Sea Harrier FRS.1

2003-10-16 Thread Wolfram Kuss
just want FlightGear to have its planes :). If you want me to, I can have a look whether there is a Harrier for MSFS/CFS that we could technically use (then we would have to ask for permission). Plenty of planes to last quite some time (no Spitfire yet for instance...). I think there is no

[Flightgear-devel] OS-X binaries for 0.9.3-pre1

2003-10-16 Thread James Turner
On Thursday, October 16, 2003, at 05:18 am, Curtis L. Olson wrote: Gene B. pointed me to a free windows setup.exe creator so I'm thinking we ought to bundle the windows version up with that (or something similar) for upcoming releases. I know Darrel Wassiler (who's probably lurking here

Re: [Flightgear-devel] Version 0.9.3-pre1

2003-10-16 Thread Martin Spott
Curtis L. Olson [EMAIL PROTECTED] wrote: There's still time to get new code and bug fixes in before the official 0.9.3 release so no need to panic (yet.) :-) Could we have a real feature freeze for at least one, better two weeks before official release ? Martin. -- Unix _IS_ user friendly -

[Flightgear-devel] Broken initialization on Reset

2003-10-16 Thread Martin Spott
Hello, I'm still experiencing a bug that already lasts for quite some weeks. I run 'fgfs' with '--start-date-lat=2002:04:11:11:11:11' which gives me daylight whereever I intend to take off. After crashing the plane I'd like to restart my choosing 'Reset' from the 'File' menu - and I'm always

Re: [Flightgear-devel] OS-X binaries for 0.9.3-pre1

2003-10-16 Thread Tim Kober
Hi James, I know Darrel Wassiler (who's probably lurking here somewhere) has already done similar work, but for my own amusement, I've been working on getting SimGear and FlightGear compiled as a framework (in the case of SimGear) and a bundle (in the case of FlightGear). This translates as

Re: [Flightgear-devel] OS-X binaries for 0.9.3-pre1

2003-10-16 Thread Erik Hofman
James Turner wrote: As a sidenote to all FG developers, it would be great if any part of the base package that normal users might want to expand can handle multiple paths : then I can locate the main base package, which is essentially static for a given release, inside the the application

Re: [Flightgear-devel] OS-X binaries for 0.9.3-pre1

2003-10-16 Thread James Turner
On Thursday, October 16, 2003, at 09:55 am, Erik Hofman wrote: As a sidenote to all FG developers, it would be great if any part of the base package that normal users might want to expand can handle multiple paths : then I can locate the main base package, which is essentially static for a

[Flightgear-devel] Hud bug or feature?

2003-10-16 Thread Jim Wilson
The hud zooms with changes in FOV (zooming the view). Can that be fixed? Best, Jim ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Hud bug or feature?

2003-10-16 Thread Erik Hofman
Jim Wilson wrote: The hud zooms with changes in FOV (zooming the view). Can that be fixed? No, if the HUD is added to a 3d cockpit of the F-16 this is the behavior one would expect. Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] Broken initialization on Reset

2003-10-16 Thread Curtis L. Olson
Martin, I believe that Durk Talsma may have been the one who set up these options. He may still be the only one that understands how they work or are supposed to work. FWIW, you can now do something like --timeofday=noon (or morning, or dusk, or dawn, etc.) which should do something similar to

Re: [Flightgear-devel] Hud bug or feature?

2003-10-16 Thread Jim Wilson
Erik Hofman [EMAIL PROTECTED] said: Jim Wilson wrote: The hud zooms with changes in FOV (zooming the view). Can that be fixed? No, if the HUD is added to a 3d cockpit of the F-16 this is the behavior one would expect. Ah yes, didn't think of that. A couple of suggestions: 1).

Re: [Flightgear-devel] Broken initialization on Reset

2003-10-16 Thread Martin Spott
Hello Curt, Curtis L. Olson [EMAIL PROTECTED] wrote: FWIW, you can now do something like --timeofday=noon (or morning, or dusk, or dawn, etc.) which should do something similar to what you are trying to do with the --start-date-lat= option [...] Yep, I already knew that ;-) but we

[Flightgear-devel] Turn coordinator broken

2003-10-16 Thread David Luff
The turn coordinator appears to have been broken at some point today. I don't think it was me (hopefully!). Cheers - Dave ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: source/src/FDM/YASim Rotor.cpp, NONE,

2003-10-16 Thread Martin Spott
Curtis L. Olson [EMAIL PROTECTED] wrote: Update of /var/cvs/FlightGear-0.9/source/src/FDM/YASim In directory baron:/tmp/cvs-serv7544 Added Files: Rotor.cpp Rotor.hpp Rotorblade.cpp Rotorblade.hpp Rotorpart.cpp Rotorpart.hpp Log Message: Initial revision. Maik Justus:

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: source/src/FDM/YASim Rotor.cpp, NONE,

2003-10-16 Thread Jim Wilson
Martin Spott [EMAIL PROTECTED] said: Curtis L. Olson [EMAIL PROTECTED] wrote: Update of /var/cvs/FlightGear-0.9/source/src/FDM/YASim In directory baron:/tmp/cvs-serv7544 Added Files: Rotor.cpp Rotor.hpp Rotorblade.cpp Rotorblade.hpp Rotorpart.cpp Rotorpart.hpp Log

[Flightgear-devel] OS-X binaries / OpenGL includes

2003-10-16 Thread James Turner
First the good news : I have a 'shrink-wrapped', double-clickable FlightGear CVS-as-of-today binary working on the Mac. The bad news - boy is it slow! and big (which may be why it's slow, killing the CPU caches) I need to check what debug info and optimizations are being used, because simgear

Re: [Flightgear-devel] Making a 3D Sea Harrier FRS.1

2003-10-16 Thread Lee Elliott
On Thursday 16 October 2003 07:20, Matthew Johnson wrote: On Wed, 2003-10-15 at 22:19, Lee Elliott wrote: On Thursday 16 October 2003 01:21, Andy Ross wrote: Matthew Johnson wrote: Thought I'd take a stab at this, decided to try and make a 3D rendition of the Sea Harrier,

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: source/src/FDM/YASim Rotor.cpp, NONE,

2003-10-16 Thread Lee Elliott
On Thursday 16 October 2003 18:10, Jim Wilson wrote: Martin Spott [EMAIL PROTECTED] said: Curtis L. Olson [EMAIL PROTECTED] wrote: Update of /var/cvs/FlightGear-0.9/source/src/FDM/YASim In directory baron:/tmp/cvs-serv7544 Added Files: Rotor.cpp Rotor.hpp Rotorblade.cpp

Re: [Flightgear-devel] Hud bug or feature?

2003-10-16 Thread Erik Hofman
Jim Wilson wrote: Ah yes, didn't think of that. A couple of suggestions: 1). Default to the 2D HUD unless there's a specific aircraft level configuration parameter made to override it (e.g. for the F16 2D panel). 2). Use the default HUD design in 2D HUD mode. The one that currently comes

Re: [Flightgear-devel] Turn coordinator broken

2003-10-16 Thread Erik Hofman
David Luff wrote: The turn coordinator appears to have been broken at some point today. I don't think it was me (hopefully!). It could have been me, I'll take a look at it tomorrow. Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] Turn coordinator broken

2003-10-16 Thread Erik Hofman
Erik Hofman wrote: David Luff wrote: The turn coordinator appears to have been broken at some point today. I don't think it was me (hopefully!). It could have been me, I'll take a look at it tomorrow. Ok. I found it, it was me after all. It's fixed in CVS now. Erik

[Flightgear-devel] Helicopter: First Impressions

2003-10-16 Thread David Megginson
I've been been playing with Maik's most excellent helicopter model, now in CVS: fgfs --aircraft=bo105 I can (just barely) fly it -- I'll try hooking up my rudder pedals to see if that makes it easier. One thing I don't understand is that I get a lot of small, rapid fishtail oscillations, even

Re: [Flightgear-devel] Making a 3D Sea Harrier FRS.1

2003-10-16 Thread Matthew Johnson
snip Eeep, was working late http://pwp.netzon.net/~stargoat/Shar/sharskel.ac I'm afraid that link doesn't work for me:( LeeE ___ Flightgear-devel mailing list [EMAIL PROTECTED]

[Flightgear-devel] Re: [Jsbsim-devel] moving the engine files

2003-10-16 Thread Erik Hofman
David Culp wrote: We're two files away from being able to distribute JSBSim aircraft in a single directory, the engine file and the thruster file. There may be a reason for keeping the engines and thrusters seperate that I don't know about. Here are a couple small code changes that will

Re: [Flightgear-devel] Making a 3D Sea Harrier FRS.1

2003-10-16 Thread Lee Elliott
On Thursday 16 October 2003 20:59, Matthew Johnson wrote: snip Eeep, was working late http://pwp.netzon.net/~stargoat/Shar/sharskel.ac I'm afraid that link doesn't work for me:( LeeE Got it - needs a bit more work methinks;) (all I could see were the four profiles) LeeE

Re: [Flightgear-devel] Making a 3D Sea Harrier FRS.1

2003-10-16 Thread Matthew Johnson
On Thu, 2003-10-16 at 13:15, Lee Elliott wrote: On Thursday 16 October 2003 20:59, Matthew Johnson wrote: snip Eeep, was working late http://pwp.netzon.net/~stargoat/Shar/sharskel.ac I'm afraid that link doesn't work for me:( LeeE Got it - needs a bit more

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2003-10-16 Thread Martin Spott
Jim Wilson [EMAIL PROTECTED] wrote: Martin Spott [EMAIL PROTECTED] said: Oh, _that_ one is really nice. Although the heli is really very well behaved (even with mouse any keyboard control I find it pretty easy to fly _and_land_) I'm shure that crash detection should definitely be the next

Re: [Flightgear-devel] Making a 3D Sea Harrier FRS.1

2003-10-16 Thread Jim Wilson
Matthew Johnson [EMAIL PROTECTED] said: Needs a tad more lol. Once I get the cockpit right its then onto the other areas, but cockpit is not coming out very well at the moment. Doing seperate halves is probably the best way to go with this, any hints on best techniques for making a good

Re: [Flightgear-devel] Making a 3D Sea Harrier FRS.1

2003-10-16 Thread Lee Elliott
On Thursday 16 October 2003 21:27, Matthew Johnson wrote: On Thu, 2003-10-16 at 13:15, Lee Elliott wrote: On Thursday 16 October 2003 20:59, Matthew Johnson wrote: snip Eeep, was working late http://pwp.netzon.net/~stargoat/Shar/sharskel.ac I'm afraid that link

Re: [Flightgear-devel] Helicopter: First Impressions

2003-10-16 Thread Jim Wilson
David Megginson [EMAIL PROTECTED] said: I can (just barely) fly it -- I'll try hooking up my rudder pedals to see if that makes it easier. One thing I don't understand is that I get a lot of small, rapid fishtail oscillations, even when the controls are perfectly still and the forward

Re: [Flightgear-devel] Helicopter: First Impressions

2003-10-16 Thread Martin Spott
David Megginson [EMAIL PROTECTED] wrote: Let's all give Maik a round of applause for this one. Indeed ! I'd say: When dreams come true , Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2003-10-16 Thread Curtis L. Olson
David Megginson writes: Martin Spott writes: O.k., I'll try tomorrow. I'm curious why it didn't get triggered today. BTW, for those who never flew a heli: If you chose to stand outside then take a position on the left behind the helicopter. This makes the first steps lots easier,

Re: [Flightgear-devel] Helicopter: First Impressions

2003-10-16 Thread David Megginson
Jim Wilson writes: This isn't happening here. How are you controlling the antitorque (rudder)? Maybe the problem is in the control input? I've tried it with two different controllers and seem the same effect -- furthermore, the control-position indicators on the HUD are not moving,

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2003-10-16 Thread Jon S Berndt
On Thu, 16 Oct 2003 17:15:02 -0400 David Megginson [EMAIL PROTECTED] wrote: There are still some problems we need to work out. For example, if you set the wind to 0 and turn off the engine, the helicopter still slides backwards and turns -- we'll have to figure out why there are forces acting on

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2003-10-16 Thread David Megginson
Curtis L. Olson writes: It also loops quite easily ... not saying that was the first thing I tried. How do you run the collective? How about yaw control? The rudder seemed to act more like an aerodynamic rudder ... not that I know anything about how a helo is supposed to fly ... Try

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2003-10-16 Thread David Megginson
Jon S Berndt writes: On Thu, 16 Oct 2003 17:15:02 -0400 David Megginson [EMAIL PROTECTED] wrote: There are still some problems we need to work out. For example, if you set the wind to 0 and turn off the engine, the helicopter still slides backwards and turns -- we'll have to figure

[Flightgear-devel] new FGSimTurbine configs

2003-10-16 Thread David Culp
For those aircraft using FGSimTurbine engines (737, an225?, A320, F5, F16, T38, OV10, t6texan2, fokker50, fokker100) here are some engine configuration files edited to meet the new format. http://home.comcast.net/~davidculp2/newFGSimTurbines.tar.gz Dave -- David

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2003-10-16 Thread Jim Wilson
David Megginson [EMAIL PROTECTED] said: Martin Spott writes: O.k., I'll try tomorrow. I'm curious why it didn't get triggered today. BTW, for those who never flew a heli: If you chose to stand outside then take a position on the left behind the helicopter. This makes the first

Re: [Flightgear-devel] Helicopter: First Impressions

2003-10-16 Thread Jim Wilson
David Megginson [EMAIL PROTECTED] said: Jim Wilson writes: This isn't happening here. How are you controlling the antitorque (rudder)? Maybe the problem is in the control input? I've tried it with two different controllers and seem the same effect -- furthermore, the

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2003-10-16 Thread Jim Wilson
Curtis L. Olson [EMAIL PROTECTED] said: It also loops quite easily ... not saying that was the first thing I tried. How do you run the collective? How about yaw control? The rudder seemed to act more like an aerodynamic rudder ... not that I know anything about how a helo is supposed to

Re: [Flightgear-devel] Hud bug or feature?

2003-10-16 Thread Jim Wilson
Erik Hofman [EMAIL PROTECTED] said: I see no real solutions for the current code but to leave it like it is right now. You didn't read my message. Most of our aircraft don't have HUDs in real life so it is only there for the convenience of the user. For these aircraft it doesn't have to

Re: [Flightgear-devel] Hud bug or feature?

2003-10-16 Thread nhv
At Thu, 16 Oct 2003 23:45:29 - , Jim Wilson wrote: Can't we just default to the 2D? The ONE aircraft that needs the 3D could have a configuration parameter to initiate it. We don't have to make major changes now, but we should at least be releasing code that works, even if it is considered

Re: [Flightgear-devel] Lee's TSR2

2003-10-16 Thread Jim Wilson
Curtis L. Olson [EMAIL PROTECTED] said: I just commited a bunch of updates to Lee's TSR2 (--aircraft=tsr2-yasim) It's a sweet flyer and nice looker. In the cockpit view you can hit P toggle a 2d panel on that probably isn't like the real thing, but gives you the info you need to do most

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2003-10-16 Thread Martin Spott
David Megginson [EMAIL PROTECTED] wrote: There are still some problems we need to work out. For example, if you set the wind to 0 and turn off the engine, the helicopter still slides backwards and turns -- we'll have to figure out why there are forces acting on it. To test: fgfs

Re: [Flightgear-devel] Helicopter: First Impressions

2003-10-16 Thread Martin Spott
David Megginson [EMAIL PROTECTED] wrote: I've tried it with two different controllers and seem the same effect -- furthermore, the control-position indicators on the HUD are not moving, suggesting that the flutter isn't coming from there. Very different here. The indicators on the HUD were