and right
- up/down movement with no buttons pressed tilts view up and down
- left click centres view forward
- right click switches to pointer mode
All the best,
David
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Jim Wilson writes:
It looks like somehow the panel is locking the the offset adjustments. So
that if you move into the back seat the panel comes with you.
Right -- Andy is not yet using the x/y/z view offsets for the panel
transform. Andy?
All the best,
David
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Danie Heath writes:
I've got a friend who publishes an aviation magazine, and I was wondering
what you outlook is on publicity ? Will it be alright for me to organize an
article for you guys ?
As far as I'm concerned, go for it.
All the best,
David
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the best,
David
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it wrap around to the right, but it freezes at the other
three edges. I've guessed that the first one reflects what you
wanted, and changed the others accordingly.
Thanks, and all the best,
David
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as well, to make sure that they end up in his database
(you'll be doing the XPlane users a favour as well).
All the best,
David
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suspect
that they will be both model- and view-specific, so preferences.xml
might not be the best home for them. Getting their values from
properties is a good way to speed up experimentation.
All the best,
David
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panel was my very first OpenGL project, written as a learning
exercise, and I do not deny that it is sloppy and poorly-integrated in
its current state.
All the best,
David
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working already.
Thanks, and all the best,
David
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a bit of
an undertaking.
All the best,
David
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have seen this behavior
before). I also brought in the newest input.cxx and I can now run
FlightGear again.
Does it still work if the enum is protected? I'd like to keep things
as well encapsulated as possible.
Thanks,
David
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:40 vojtech Exp $
so it mustn't have changed in recent kernels.
Thanks,
David
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. on the
floor by the firewall for small Cessnas).
All the best,
David
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%, if you were concerned.
All the best,
David
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]-normal ) 0.001 )
sgSetVec3 ( vlist[i]-normal, 0.0f, 0.0f, 1.0f ) ;
All the best,
David
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else, then there's
something wrong.
All the best,
David
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from the FGModel class.
I think what Andy's suggesting is that the panel be part of the
model's scene graph.
All the best,
David
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,
David
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Here's an interesting document on differences between flying in the US
and Canada, written from a Canadian perspective:
http://www.ofc.ca/files/cdn_us.pdf
All the best,
David
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survives
import, though.
All the best,
David
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min freq = min endl;
// cout max freq = max endl;
return true;
}
All the best,
David
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, but there should be no direct dependency
between the view offsets and the FDM -- YASIM simply reports the
geodetic position (lon/lat/alt) and orientation (roll/pitch/heading)
for the model itself, and the viewer positions the model
appropriately.
Any ideas?
All the best,
David
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idea to do things that way -- we should stick with normal aircraft
axes for consistency with the rest of FlightGear, at least at the
property level (a GUI can present things differently, of course).
All the best,
David
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but has done other 3d programming or
modeling. The FDM and other stuff I'd leave alone, but the panel,
model, and viewer that end users are most likely to mess around
with, I'd make consistent.
Fair enough, but it would drive the aero people crazy.
All the best,
David
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the best,
David
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it will be
accurate information for the *pilot* eyepoint, if nothing else.
At least it would be close. I'm sure that the eyepoints are different
for a 5'2 pilot and a 6'4 pilot, and we also want to be able to
model leaning forward, etc.
All the best,
David
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,
David
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Andy Ross writes:
I'll chop the cockpit stuff out of YASim as soon as someone tells me
it's OK.
It's fine with me. Curt?
All the best,
David
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in consumer sims better, and doesn't limit you to a fixed set
of 8 (or even 4, if you have an old hat switch) views.
Fair enough. I use the mouse for that, but the whole point of
configurable input devices is to choose what works for you.
All the best,
David
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to control the view orientation using the mouse, keyboard,
joystick hat, etc.
All the best,
David
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. Is this possible?
I'll guessing that you're using Linux 2.4. There is a bug in some
2.4 kernel versions where joydev.c misassigns the hat axes. It seems
OK now in 2.4.17.
All the best,
David
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Erik Hofman writes:
How do I have to imagine this property tree, I mean how is it realized in
memory (C++)
Yes, what you see is what you get.
He could think of it as a virtual filesystem containing the internal
state of the sim.
All the best,
David
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Marcio Shimoda writes:
How do I see the 3D cockpit?
fgfs --aircraft=c172-3d
All the best,
David
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enabled by default? I haven't seen yet where
that's happening (I configured with debug messages and still am not
seeing any).
All the best,
David
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.
Probably not this week, though.
All the best,
David
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). I'll give up and revert if it gets too hard.
Jim: does this conflict with anything you're doing?
All the best,
David
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?
All the best,
David
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to check in, and it would be nice to
purge it.
All the best,
David
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(it's very simple -- just update the position and
orientation and attach the SSG node to a scene graph or ssgRoot
somewhere).
All the best,
David
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be an advantage -- it can cache the
conversion and redo it only when one of the parameters has changed.
All the best,
David
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in header files like
current_panel), then we can swap different versions of FGGlobals in
and out.
All the best,
David
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Alexander Kappes writes:
I should mention that the problems occur under Linux 2.4.? (? 10)
and that the hat switch works ok under Windows though I don't know the
mapping there as it is hidden. So I think that the explanation
from David Megginson (bug in the kernel joystick code) sounds
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is misleading here :-)
Actually, it's my Latin training causing trouble here. FGPOV would be
OK if we were dealing only with cameras, but it doesn't make sense for
placing models. How about FGPlacement?
All the best,
David
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Jim Wilson writes:
Or maybe FGLocalCoordor just FGCoord?
I'd be worried about confusion with sgCoord.
All the best,
David
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rule out FDM problems by testing with several FDMs, including
the magic carpet.
All the best,
David
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with Andy's YASim code.
All the best,
David
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a 55% chance I won't continue flying but I
might change my mind over the next few weeks. Ground school starts in
late April, so I have some time to decide.
All the best,
David
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Erik Hofman writes:
In fact, I have decided to get my pilots license whenever possible,
despite the first experience in the simulator.
I was surprised by how inexpensive an intro flight is (much less than
a modest dinner out).
All the best,
David
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for the initial airport.
You'll probably want to use the 'x' key to zoom in a bit, since the
tower can be pretty far away at a large airport.
All the best,
David
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-caching code before,
and didn't add a new hashtable yet. I'll try to do that early next
week.
All the best,
David
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so much
-- almost no other part of FlightGear should care about it. Jim's
already started uncoupling things, and we can look to see if it's used
in a loop somewhere (where it could be assigned to a variable just
once).
All the best,
David
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, but partly, I need to use LOD to remove detail (like the
aircraft interior) at a certain distance.
All the best,
David
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that
(it won't work at all with tied properties, of course).
All the best,
David
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Jim Wilson writes:
Haven't had a chance to look through the changes, but umm...I'm seeing a
25% decrease in framerate after this mornings patches. Sorry.
(Voodoo3/P3-750mhz/100mhz MB/384mb Ram)
Ouch! Have you upgraded SimGear as well?
All the best,
David
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to a general configuration file.
All the best,
David
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, and between idle RPM/power and static
RPM/power to find the effect of the throttle. The engine model would
work much more realistically with only a little more work.
Comments?
All the best,
David
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in FGFS?
Yes, we started on it a few months ago in JSBSim -- a windmilling prop
does increase drag -- but it's not really correct yet.
All the best,
David
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, which should also work.
All the best,
David
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condition is already an implicit 'and' group.
All the best,
David
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Alex Perry writes:
Do we care about this error ?
/usr/bin/ld: Warning: size of symbol `current_model' changed from 4 to 8 in
../../src/Model/libModel.a(acmodel.o)
Yes, I'm getting this as well and I don't understand it.
All the best,
David
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this is going to be a
common type of problem with them.
I'm not sure that's right. By the time the plane is moving fast
enough to take off, the propeller should be at full RPM.
All the best,
David
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Alex Perry writes:
Nope; you can fairly easily get the RPM over 2700 in a fast cruise descent,
but there is no way you'll manage over 2500 at Vy, never mind Vx.
We're modelling a C172R, which maxes out at 2400RPM. Would the same
apply there?
All the best,
David
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,
but does manage to hit 2400 RPM at Vx. You can push it over in a
steep dive (as you mention). You mentioned that a 2700 RPM engine
doesn't max out at Vx; I'm wondering if things are different for the
160HP 2400 RPM C172R that we're modelling.
All the best,
David
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.
All the best,
David
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models that were
created by third-parties for MSFS. The idea of Open Source is that it
can be used anywhere, modified, and even sold for large amounts of
money, as long as it stays free-as-in-speech.
All the best,
David
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Here's an excellent source for unofficial aircraft checklists:
http://www.dauntless-soft.com/PRODUCTS/Freebies/HandlingNotes/
All the best,
David
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with the
Linux drivers, but I have not tested them hard.
All the best,
David
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Curtis L. Olson writes:
Did we lose the stall horn somewhere along the way? It seems to be
missing from the default C172.
As long as we're bitching, I've noticed the slight nosewheel-bouncing
(during the takeoff run) are producing loud squeals again.
All the best,
David
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until you are very close. We can try to
fiddle, but in the end, we may have to accept some z-buffer silliness.
All the best,
David
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gently, so it might not be
right to expect a screaming dive -- I haven't tried stalls yet on the
real thing.
All the best,
David
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started to drop. In the second case,
you've run out of elevator control; the airflow is at least partly
separated, and you're not producing enough lift to hold the airplae
up (hence the rapid rate of descent).
All the best,
David
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tried to add this to LaRCsim/UIUC yet. Perhaps someone who
knows that code better could take a shot.
All the best,
David
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The YASim C172 idle is better -- it's down to 1000 RPM -- but it's
still about 200-300 RPM too high based on what I saw yesterday (this
is at an airfield under 400ft ASL).
All the best,
David
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for now).
All the best,
David
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Frederic Bouvier writes:
MSVC has no 'fmax' function. 'max' is ok (a macro !).
Hmm -- max won't work under GCC because it's an inlined function. I
guess I'll have to write out the comparison.
All the best,
David
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a problem like this?
Thanks,
David
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David Megginson writes:
All ambient lighting has suddenly vanished from my FlightGear, even
with my previously-built binary. I still see the 2D panel and the
runway lights, but nothing else, no matter what the time of day.
Other 3D programs like Blender and TuxRacer are still working
point
as origin, but bias towards the one the manufacturer uses if published
(for example, the C172 FAA TCDS gives the reference point right near
the firewall).
All the best,
David
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confirm that you don' have any local code mods that are
causing the problem? As I mentioned, everything looks fine to me with
yesterday's CVS code.
All the best,
David
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doesn't actually know anything about CLadot (we
could have called it CLfoobar if we had wanted), but the effect is
the same -- both examples contain exactly the same aerodynamic
information.
All the best,
David
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-related 3D models. So far, it contains only
hangar.ac, but I'll add a windsock and other stuff soon.
All the best,
David
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-wide scenery.
Are these going all going into the same scene graph?
Yes.
All the best,
David
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itself) that it was just a temporary solution. We'd also need to
avoid letting any user-supplied models cancel ours out; we could
either put the user's models in a separate subtree or start the
built-in ones at a high index (like 9).
All the best,
David
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defines a model[0] (the default index in both
cases), ours will disappear. If we put the KSFO terminal building at
model[1], the user can still override it on purpose, but is less
likely to do so accidentally.
All the best,
David
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FlightGear is running to get the placement exactly right. Once you're
happy with it, copy down the values, then quit and delete the /tmp
hierarchy, then put in the static values (as in my earlier example).
It's much faster than an edit-run-edit-run cycle.
Enjoy,
David
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is supposed
to fix that, but I haven't had a chance to test it yet.
All the best,
David
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it to
allow n-dimensional tables. It might be necessary to try to uncouple
some of the data for now, though.
All the best,
David
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package, I see a C172 model
above the runway (the wheels haven't sunken) but vibrating violently.
All the best,
David
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David Megginson
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'
take to arrive at this conclusion wink
That may be more efficient, but it's not absolutely necessary to solve
the z-buffer problem -- we just have to ensure that in external view
everything has the same clip planes. I'm about to update the CVS to
do so.
Allt he best,
David
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David
with
the last one, so you couldn't see the rest of the plane through the
spinning propeller. I'll be uploading a fix in a minute or two.
All the best,
David
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that the aircraft model
has the same clip plane as the scenery in external view. It works on
my computer, at least -- the plane can taxi in front of or behind
objects and you see the right thing from the tower.
All the best,
David
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