Re: [Flightgear-devel] oil platform...

2007-10-07 Thread gh.robin
On lun 8 octobre 2007, Robert Black wrote: On Wednesday 03 October 2007 19:05, SydSandy wrote: Log Message: Oil platform for helicopter practice I was thinking about this and thought of a ship with a helo deck which could be anything from a yacht to cargo ships and ships in the Niimitz

[Flightgear-devel] OpenSceneGraph-2.2.0 available

2007-10-04 Thread gh.robin
Hello, http://www.openscenegraph.org/downloads/developer_releases/OpenSceneGraph-2.2.0.zip -- Gérard http://perso.orange.fr/GRTux/ - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to

Re: [Flightgear-devel] oil platform...

2007-10-04 Thread gh.robin
On jeu 4 octobre 2007, Vivian Meazza wrote: Jon Sent: 04 October 2007 10:03 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] oil platform... AJ MacLeod wrote: If you want to practice landing on platforms, try the Cromarty Firth, which is packed with

Re: [Flightgear-devel] oil platform...

2007-10-04 Thread gh.robin
On jeu 4 octobre 2007, gh.robin wrote: On jeu 4 octobre 2007, Mike Schuh wrote: On Thu, 4 Oct 2007, gh.robin wrote: As far i understand the typecarrier/type was developed to answer to landing and taking off on/from carrier but any model which is defined typecarrier/type can have

[Flightgear-devel] FG with OpenScseneGrpaph version 2.2.0

2007-10-04 Thread gh.robin
Hello, with FG cvs today and OpenScseneGrpaph version 2.2, i get the following error : GLIBDIR=\/home/devel/usr/local/share/FlightGear\ -O3 -I/home/devel/usr/local -D_REENTRANT -MT renderer.o -MD -MP -MF .deps/renderer.Tpo -c -o renderer.o renderer.cxx; \ then mv -f

Re: [Flightgear-devel] oil platform...

2007-10-03 Thread gh.robin
On jeu 4 octobre 2007, SydSandy wrote: On Wed, 3 Oct 2007 17:29:54 -0700 SydSandy [EMAIL PROTECTED] wrote: If you define it to be typecarrier/type you can define solidObject/solid and you may define a park position no need to have wire and catapult Regards --

Re: [Flightgear-devel] oil platform...

2007-10-03 Thread gh.robin
On jeu 4 octobre 2007, Mike Schuh wrote: On Thu, 4 Oct 2007, gh.robin wrote: As far i understand the typecarrier/type was developed to answer to landing and taking off on/from carrier but any model which is defined typecarrier/type can have the same features or less (no catapult, no wire

Re: [Flightgear-devel] OSG: Blended Reflect-Effect on aircraft-skins

2007-10-01 Thread gh.robin
On lun 1 octobre 2007, Detlef Faber wrote: Am Montag, den 01.10.2007, 02:26 +0200 schrieb gh.robin: [...] This works just the same as now. If you have seperate Objects within the .osg file they can be animated using every animation OSG can offer. I've tested this with a model exported

Re: [Flightgear-devel] OSG: Blended Reflect-Effect on aircraft-skins

2007-10-01 Thread gh.robin
On lun 1 octobre 2007, gh.robin wrote: On lun 1 octobre 2007, Detlef Faber wrote: Am Montag, den 01.10.2007, 02:26 +0200 schrieb gh.robin: [...] This works just the same as now. If you have seperate Objects within the .osg file they can be animated using every animation OSG can offer

Re: [Flightgear-devel] OSG: Blended Reflect-Effect on aircraft-skins

2007-09-30 Thread gh.robin
On dim 30 septembre 2007, Heiko Schulz wrote: Hi, I found a way to have a quite realistic looking reflect-effect on aircraft skins. The trick is to use multitexture. It is in principale the same technique like seen in MSFS without any hits on fps. Unfortunately I did not found yet a

Re: [Flightgear-devel] geodinfo with OSG Ocean tile

2007-09-29 Thread gh.robin
On sam 29 septembre 2007, Melchior FRANZ wrote: * Tim Moore -- Saturday 29 September 2007: Can you try this patch? Works! m. BTW: this can be tested with something like this: var lat = props.globals.getNode(/position/latitude-deg); var lon =

Re: [Flightgear-devel] geodinfo with OSG Ocean tile

2007-09-29 Thread gh.robin
On sam 29 septembre 2007, gh.robin wrote: On sam 29 septembre 2007, Melchior FRANZ wrote: * Tim Moore -- Saturday 29 September 2007: Can you try this patch? Works! m. BTW: this can be tested with something like this: var lat = props.globals.getNode(/position/latitude-deg

[Flightgear-devel] geodinfo with OSG Ocean tile

2007-09-27 Thread gh.robin
hello, With OSGwhen flying over Ocean tile (not Ocean Coast line) GeodInfo returns nil instead of Ocean Here is the transition from Ocean Coast line to Ocean Tile [ -5.939360667932021, { light_coverage : 0, bumpiness : 0.8, load_resistance : 1e+30, solid : 0, names : [ Ocean ],

Re: [Flightgear-devel] {Bug-Report] Loading-Problem in OSG with 3D-instruments

2007-09-26 Thread gh.robin
On mer 26 septembre 2007, Heiko Schulz wrote: Hi, working on the 3D-cockpit for the 737-300 I noticed a problem. With a certain numbers of (3d)-instruments I can't start the programm- it stucks while it is saying loading scenery objects. There is no error message in the shell command. It

Re: [Flightgear-devel] {Bug-Report] Loading-Problem in OSG with 3D-instruments

2007-09-26 Thread gh.robin
On mer 26 septembre 2007, gh.robin wrote: On mer 26 septembre 2007, Heiko Schulz wrote: Hi, working on the 3D-cockpit for the 737-300 I noticed a problem. With a certain numbers of (3d)-instruments I can't start the programm- it stucks while it is saying loading scenery objects

Re: [Flightgear-devel] {Bug-Report] Loading-Problem in OSG with 3D-instruments

2007-09-26 Thread gh.robin
On mer 26 septembre 2007, gh.robin wrote: On mer 26 septembre 2007, gh.robin wrote: On mer 26 septembre 2007, Heiko Schulz wrote: Hi, working on the 3D-cockpit for the 737-300 I noticed a problem. With a certain numbers of (3d)-instruments I can't start the programm- it stucks

Re: [Flightgear-devel] FGFS 0.9.11 release candidate two

2007-09-26 Thread gh.robin
On mer 26 septembre 2007, Vivian Meazza wrote: With Linux Fedora 6 FG today cvs with plib Athlon AMD 32 bit GPU nvidia 7800GS I get with Crusader, during an airborne from LFTH to LFMV via LFPO (paris Orly with his huge PARIS and PARIS-ORLY Scenery) with MP connected. the following log

Re: [Flightgear-devel] FGFS 0.9.11 release candidate two

2007-09-26 Thread gh.robin
On mer 26 septembre 2007, Durk Talsma wrote: On Wednesday 26 September 2007 18:22, gh.robin wrote: With Linux Fedora 6 FG today cvs with plib Athlon AMD 32 bit GPU nvidia 7800GS I get with Crusader, during an airborne from LFTH to LFMV via LFPO (paris Orly with his huge PARIS

Re: [Flightgear-devel] Looks great

2007-09-23 Thread gh.robin
On dim 23 septembre 2007, Vivian Meazza wrote: Melchior FRANZ wrote Sent: 22 September 2007 16:03 * Durk Talsma -- 9/19/2007 10:17 PM: Currently, the situation isn't as clear anymore, because the OSG version also has many new features which the PLib version doesn't, The most

Re: [Flightgear-devel] An idea...

2007-09-20 Thread gh.robin
On jeu 20 septembre 2007, BARANGER Emmanuel wrote: Hello, Can be that I did not find and that that already exists :-[ . But it would be possible, in the property of FlightGear, to have a flag who indicates which launched version (Plib or OSG) ? Thus, the planes, scenery etc... could be

[Flightgear-devel] Several , identical Aircraft from various authors in FlightGears

2007-09-18 Thread gh.robin
Hello, everybody, On the French Forum i have had a talk with Emmanuel Baranger, which makes me to ask for some explanations. I was talking about a usual past policy (as far i remember) within the FlightGear community which avoid to have several identical Aircraft. I mean, to avoid that the

Re: [Flightgear-devel] Several , identical Aircraft from various authors in FlightGears

2007-09-18 Thread gh.robin
On mer 19 septembre 2007, Curtis Olson wrote: I sense there is a small feud going on here, and perhaps the public lists are not the best place to play that out. Which was not the tardet. Sorry We've always encouraged people to work together if they have an interest in building the same

Re: [Flightgear-devel] Tired, and giving UP

2007-09-16 Thread gh.robin
On dim 16 septembre 2007, Jon S. Berndt wrote: I will rebuild my private URL in order to give an easy access to the models links , which will contains every updated versions. Sorry for the noise. I had to explain, the modifications of my policy. Cheers -- Gérard Hi,

Re: [Flightgear-devel] Tired, and giving UP

2007-09-16 Thread gh.robin
On dim 16 septembre 2007, Melchior FRANZ wrote: Hi, * gh.robin -- 9/16/2007 2:48 AM: I get from some French developer, destructive pressure over destructive pressure, [...] I don't know exactly what's going on here, but I guess it's still about a modified version of cessna-fire.osg from

[Flightgear-devel] Models formats and FlightGear

2007-09-14 Thread gh.robin
Hello, In spite of an existing documentation Model-HowTo, wish is accurate, wouldn't it be useful, to tell here, which mains 3D objects format can be read by FlightGear, and how the models can be made from several 3D objects format ? Before the implementation of OpenSG, and with the

Re: [Flightgear-devel] Models formats and FlightGear

2007-09-14 Thread gh.robin
On ven 14 septembre 2007, Robin van Steenbergen wrote: gh.robin schreef: Hello, In spite of an existing documentation Model-HowTo, wish is accurate, wouldn't it be useful, to tell here, which mains 3D objects format can be read by FlightGear, and how the models can be made from several

Re: [Flightgear-devel] Flightgear-devel Digest, Vol 17, Issue 8

2007-09-12 Thread gh.robin
On mer 12 septembre 2007, BARANGER Emmanuel wrote: This is the last time I write on this list, because I have to ask someone to translate my thoughts for you. But I can't keep silent when some people tell anything about me, hoping that I could not answer. Contrary to what Mr Robin's tried

Re: [Flightgear-devel] Catalina OSG animation and animated people

2007-09-11 Thread gh.robin
On lun 10 septembre 2007, you wrote: Hello, I just read on IRC , i am accused by an other French developer to have copied the work from an other person regarding the osg application particles, and am accused to have not given the credit for it. I must to say that i did not copy anything,

Re: [Flightgear-devel] Catalina OSG animation and animated people

2007-09-11 Thread gh.robin
On mar 11 septembre 2007, leee wrote: On Tuesday 11 September 2007 16:00, gh.robin wrote: On lun 10 septembre 2007, you wrote: Hello, I just read on IRC , i am accused by an other French developer to have copied the work from an other person regarding the osg application

[Flightgear-devel] Catalina OSG animation and animated people

2007-09-09 Thread gh.robin
Hello, I just read on IRC , i am accused by an other French developer to have copied the work from an other person regarding the osg application particles, and am accused to have not given the credit for it. I must to say that i did not copy anything, and if i had copied, i would have

Re: [Flightgear-devel] Catalina- Water and Solid ground.

2007-09-09 Thread gh.robin
On lun 10 septembre 2007, Georg Vollnhals wrote: I did some firefighting missions with a small target build with Detlef's particle system. Very nice. It was very difficult to get some screenshots as one can't use the Replay mode. And I learned by doing that your water-drop seems to be wind

Re: [Flightgear-devel] groundcache, solid, water, why not a property ?

2007-09-07 Thread gh.robin
On ven 7 septembre 2007, you wrote: On ven 7 septembre 2007, Melchior FRANZ wrote: * Jon S. Berndt -- 9/7/2007 1:33 AM: [ground material aware gear handling in JSBSim] Well, if I was the one doing the ridiculing, I apologize. No need to, you weren't, IIRC. :-) But the ridiculing

Re: [Flightgear-devel] FG-OSG the wall on sea ?

2007-09-07 Thread gh.robin
On ven 7 septembre 2007, Tim Moore wrote: This is the result of my code to add more detail and curvature to the ocean tiles. Your Catalina is at the boundary between a coastal tile and an ocean tile. The coastal tile is in the scenery database and can't be altered at run time, so it is stuck

Re: [Flightgear-devel] groundcache, solid, water, why not a property ?

2007-09-07 Thread gh.robin
On ven 7 septembre 2007, Melchior FRANZ wrote: * Jon S. Berndt -- 9/7/2007 1:33 AM: [ground material aware gear handling in JSBSim] Well, if I was the one doing the ridiculing, I apologize. No need to, you weren't, IIRC. :-) But the ridiculing became known to the IRC participants, and

Re: [Flightgear-devel] groundcache, solid, water, why not a property ?

2007-09-06 Thread gh.robin
On jeu 6 septembre 2007, Jon S. Berndt wrote: Melchior FRANZ But that's IMHO the only way that makes sense. And JSBSim (unlike YASim) currently lacks other gear features, anyway. Per-gear-material-info can easily be implemented when the JSBSim gear gets friction/solidity/etc.

[Flightgear-devel] FG-OSG the wall on sea ?

2007-09-06 Thread gh.robin
Hello, Some time ago we had a lot of problem offshore with FG OSG ,(missing tile, wrong resolution) Now we have the wall. Here the snapshot http://perso.orange.fr/GRTux/tsunami.jpg And the position where i have found it http://perso.orange.fr/GRTux/tsunami-pos.jpg Cheers -- Gérard

[Flightgear-devel] groundcache, solid, water, why not a property ?

2007-09-05 Thread gh.robin
Hello, groundcache.cxx seems to be able to give the material information ( lines 234 and following), mainly solid or water. According to a recent talk on IRC, i dare that question: Why don't we have it given on the property tree ?, which could be very useful for animations (OSG particles,

[Flightgear-devel] Fwd: Catalina PBY6 Firefighter

2007-09-05 Thread gh.robin
-- Forwarded Message -- Sujet : Catalina PBY6 Firefighter Date : mer 5 septembre 2007 De : gh.robin [EMAIL PROTECTED] À : JSBSim development issues [EMAIL PROTECTED] Hello, A Catalina PBY6 Firefighter variant has just been commited to CVS , thanks to Curt. The livery

Re: [Flightgear-devel] groundcache, solid, water, why not a property ?

2007-09-05 Thread gh.robin
On mer 5 septembre 2007, Melchior FRANZ wrote: * gh.robin -- 9/5/2007 4:15 PM: groundcache.cxx seems to be able to give the material information [...] With a specific property we could have it fully opened. Isn't the property tree, but might be useful nevertheless: There's a Nasal

Re: [Flightgear-devel] groundcache, solid, water, why not a property ?

2007-09-05 Thread gh.robin
On mer 5 septembre 2007, Melchior FRANZ wrote: * Melchior FRANZ -- 9/5/2007 5:15 PM: If you really need it in the tree (e.g. for XML animations), then [...] Oh, and ai submodel impacts report the material in the property tree already, along with other impact data. m. hmm, may be i

Re: [Flightgear-devel] groundcache, solid, water, why not a property ?

2007-09-05 Thread gh.robin
On mer 5 septembre 2007, Melchior FRANZ wrote: * gh.robin -- 9/5/2007 5:43 PM: i find nothing regarding impacts in the submodel property tree. See $FG_ROOT/Docs/README.submodels and the seahawk for an example. If impacts are enabled in the submodel XML config file (impact), then every

Re: [Flightgear-devel] groundcache, solid, water, why not a property ?

2007-09-05 Thread gh.robin
On mer 5 septembre 2007, Melchior FRANZ wrote: * gh.robin -- 9/5/2007 6:16 PM: unfortunately that is only available with submodel, which does not answer the request regarding the model itself. Yes. But it's information that needs to be available per gear, not for /position/{latitude

Re: [Flightgear-devel] groundcache, solid, water, why not a property ?

2007-09-05 Thread gh.robin
On mer 5 septembre 2007, Melchior FRANZ wrote: * gh.robin -- 9/5/2007 6:37 PM: * On mer 5 septembre 2007, Melchior FRANZ wrote: But it's information that needs to be available per gear, [...] it has to be added to the JSBSim/fgfs interface. to me, It is not necessary to include

Re: [Flightgear-devel] groundcache, solid, water, why not a property ?

2007-09-05 Thread gh.robin
On mer 5 septembre 2007, Melchior FRANZ wrote: * gh.robin -- 9/5/2007 6:37 PM: * On mer 5 septembre 2007, Melchior FRANZ wrote: But it's information that needs to be available per gear, [...] it has to be added to the JSBSim/fgfs interface. to me, It is not necessary to include

[Flightgear-devel] F-5B , P-38L Lightning

2007-08-25 Thread gh.robin
Hello, A new version of the P-38L package is available here: http://perso.orange.fr/GRTux/P-38-Lightning.tar.gz It is an update which include the variant of the F-5B (P-38L Reconnaissance model) It has the French Livery of the St Exupery Aircraft, the night of July 31, 1944 he flew his

Re: [Flightgear-devel] Jeep into CVS?

2007-08-25 Thread gh.robin
On sam 25 août 2007, Detlef Faber wrote: Hello everybody, does anybody object against putting the jeep into CVS? Are there any suggestions how to treat non-flying vehicles in general? I will wait a few days and if there are no objections I will committ the jeep as it is now. Greetings

[Flightgear-devel] Fouga CM170 and Zephyr CM175

2007-08-25 Thread gh.robin
Hello, according to a recent talk on IRC, i will deliver a Fouga CM170 and the French Navy variant Zephyr CM175 ( it is part of my huge French Navy project ) here is a snapshot http://perso.orange.fr/GRTux/Zephyr.jpg Regards. BTW: an other aircraft is coming soon the Catalina PBY6 (with

Re: [Flightgear-devel] cmake error building osg

2007-08-18 Thread gh.robin
On sam 18 août 2007, dave perry wrote: I am getting the following error building osg: CMake Error: Error in cmake code at /usr/local/source-osg/OpenSceneGraph-2.1.5/src/osgPlugins/osgFX/CMakeLists. txt:15: Unknown CMake command SETUP_PLUGIN. I get it withOpenSceneGraph/trunk as well as

Re: [Flightgear-devel] 'setUpdateVisitor' doesn't exist anymore in OSG?

2007-08-12 Thread gh.robin
On Sun 12 August 2007 19:10, Laurence Vanek wrote: Laurence Vanek wrote: reply to myself. This problem still exists as of 30 minutes ago when I did fresh svn update of OSG rebuilds of simgear + FG. At presnt FG does not build from cvs head for me. Anyone else see this? According to

Re: [Flightgear-devel] 'setUpdateVisitor' doesn't exist anymore in OSG?

2007-08-12 Thread gh.robin
On Sun 12 August 2007 22:31, Laurence Vanek wrote: gh.robin wrote: On Sun 12 August 2007 19:10, Laurence Vanek wrote: Laurence Vanek wrote: reply to myself. This problem still exists as of 30 minutes ago when I did fresh svn update of OSG rebuilds of simgear + FG. At presnt

Re: [Flightgear-devel] 'setUpdateVisitor' doesn't exist anymore in OSG?

2007-08-11 Thread gh.robin
On Sat 11 August 2007 11:08, Sébastien MARQUE wrote: Hi all, just willing to say you that OSG/SVN doesn't seem to have anymore the member 'setUpdateVisitor' in class osgViewer::Scene, which is needed at least the first time during compilation in renderer.cxx at line 396. After grepping in

Re: [Flightgear-devel] 'setUpdateVisitor' doesn't exist anymore in OSG?

2007-08-11 Thread gh.robin
On Sat 11 August 2007 14:45, gh.robin wrote: On Sat 11 August 2007 11:08, Sébastien MARQUE wrote: Hi all, just willing to say you that OSG/SVN doesn't seem to have anymore the member 'setUpdateVisitor' in class osgViewer::Scene, which is needed at least the first time during compilation

Re: [Flightgear-devel] 'setUpdateVisitor' doesn't exist anymore in OSG?

2007-08-11 Thread gh.robin
On Sat 11 August 2007 15:48, Sébastien MARQUE wrote: thank you gh.robin for your lights, but, you have to understand that I'm not camplaining, just reporting a fact and telling the solutions I've tried to solve the problem, in the hope to help or avoid future problems. As far as I know, FG

[Flightgear-devel] osgDB ac3d reader: detected line with less than 2 vertices!

2007-08-11 Thread gh.robin
Hello, Help== With FG OSG when the model is loaded we could get the following message: osgDB ac3d reader: detected line with less than 2 vertices! It is not a huge work to find the error and to solve the error , but. if the model is made of ...more than 120 submodels (i have

Re: [Flightgear-devel] Fwd: Re: Bug in JSBSim FGPropeller.cpp

2007-08-08 Thread gh.robin
On Tue 7 August 2007 22:37, Berndt, Jon S wrote: Yes there is some differences needed to keep the right heading , when we modify the throttle value, but it is not exactly what you are describing. I haven't been able to look too closely at this, yet, but I have a suspicion. If you look in

Re: [Flightgear-devel] Bug in JSBSim FGPropeller.cpp

2007-08-07 Thread gh.robin
On Tue 7 August 2007 17:57, Torsten Dreyer wrote: There is a bug in JSBSim causing multiengine aircraft with counterrotating props suffer from excessive yaw when engines are running. Significant aileron deflection is required to fly straight and level. I tracked down that issue and finally

Re: [Flightgear-devel] Bug in JSBSim FGPropeller.cpp

2007-08-07 Thread gh.robin
On Tue 7 August 2007 18:20, gh.robin wrote: On Tue 7 August 2007 17:57, Torsten Dreyer wrote: There is a bug in JSBSim causing multiengine aircraft with counterrotating props suffer from excessive yaw when engines are running. Significant aileron deflection is required to fly straight

[Flightgear-devel] OSG and material animation, livery change ??

2007-08-07 Thread gh.robin
Hello, With FG OSG Does somebody succeeded to get livery change ? , i have tried bf109g, b1900d for instance, which does work. Only FG PLIB gives the nice result. I intend to implement some diff livery on Noratlas ant P-38L , i am not sure that is a good idea. Regards -- Gérard

[Flightgear-devel] Fwd: Re: Bug in JSBSim FGPropeller.cpp

2007-08-07 Thread gh.robin
-- Forwarded Message -- Subject: Re: [Flightgear-devel] Bug in JSBSim FGPropeller.cpp Date: Tue 7 August 2007 21:03 From: gh.robin [EMAIL PROTECTED] To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net On Tue 7 August 2007 20:00, Torsten Dreyer wrote

[Flightgear-devel] Aircrafts using JSBSim FDM= c130, f18

2007-08-04 Thread gh.robin
Hello, We can notice that some aircraft which are using JSBSim FDM could have a better realistic FDM if they used the FDM data, which are available within the FG community. The c130 could use the C130 FDM engine (turboprop engine) and aerodynamicC130.xml,v 1.11 2006/05/18 11:53:35 jberndt

Re: [Flightgear-devel] Weather interpolation patch

2007-08-03 Thread gh.robin
On Fri 3 August 2007 18:49, Hans Fugal wrote: On 8/3/07, Melchior FRANZ [EMAIL PROTECTED] wrote: * Stuart Buchanan -- Thursday 26 July 2007: It interpolates METAR changes over time as follows: Committed, thanks. This was sorely missing, but I'm afraid we'll get complaints because the

[Flightgear-devel] Aircrafts using JSBSim FDM= c130, f18

2007-08-02 Thread gh.robin
Hello, We can notice that some aircraft which are using JSBSim FDM could have a better realistic FDM if they used the FDM data, which are available within the FG community. The c130 could use the C130 FDM engine (turboprop engine) and aerodynamicC130.xml,v 1.11 2006/05/18 11:53:35 jberndt

Re: [Flightgear-devel] Cessna 150 update

2007-07-22 Thread gh.robin
On Sat 21 July 2007 19:06, Harald JOHNSEN wrote: Jon S. Berndt wrote: Nice looking 3D model. Did you use the JSBSim converter to convert the model? Was it relatively painless? Do I even want to know? ;-) Jon Thank, yes I used the converter at the begining, I don't remember exactly but I

[Flightgear-devel] Air refueling JSBSim code versus Nasal code

2007-07-17 Thread gh.robin
Hello, I notice a huge conflict, about Air Refueling. With Aircraft which use JSBSim FDM, we had first, in the past (at least from FG 0.9.8 and earlyer) the advantage to use the AAR JSBsim code, before anything else it was developed. It was a great progress. Now if we want to have a

Re: [Flightgear-devel] new utility

2007-07-16 Thread gh.robin
On Mon 16 July 2007 16:16, AnMaster wrote: Curtis Olson wrote: SNIP Note that this utility does have many limitation at the moment ... it only spits out one square for one texture per model. The output model is flat, so you have to manually figure out an altitude that floats it a meter

Re: [Flightgear-devel] Blackbird -SR71 A and B

2007-07-15 Thread gh.robin
On Sun 15 July 2007 14:53, Melchior FRANZ wrote: * gh.robin -- Friday 13 July 2007: Here is a new version of SR71-BlackBird. Committed, thanks. (I picked up the newer version that you posted on the IRC channel.) m. Melchior, thanks I did nor gave any diff files because of a lot

Re: [Flightgear-devel] Blackbird -SR71 A and B

2007-07-15 Thread gh.robin
On Sun 15 July 2007 17:20, Hans Ulrich Niedermann wrote: AnMaster wrote: Mike Schuh wrote: How are FG aircraft connected to an aircraft carrier? Could the same technique be used for airborne carriers? Well for AI carriers that would work, note that there are no MP carriers. There lag

Re: [Flightgear-devel] Blackbird -SR71 A and B

2007-07-13 Thread gh.robin
On Fri 13 July 2007 01:28, bass pumped wrote: On 7/12/07, gh.robin [EMAIL PROTECTED] wrote: SNIP the full package is available here (5 mo) http://perso.orange.fr/GRTux/SR71-BlackBird.tar.gz Regads -- Gérard SNIP While you are it... maybe a M-21 and launchable D-21 might

Re: [Flightgear-devel] Blackbird -SR71 A and B

2007-07-12 Thread gh.robin
On Fri 13 July 2007 01:17, gh.robin wrote: Hello, the full package is available here (5 mo) http://perso.orange.fr/GRTux/SR71-BlackBird.tar.gz Regads In addition to, if you want to climb at the best rate and touch quickly 85000 ft, after take off engage autopilot with Pitch = 8

Re: [Flightgear-devel] Property path... again...

2007-07-11 Thread gh.robin
On Wed 11 July 2007 10:18, Maik Justus wrote: Hi, just for clarification: The leading slash has no influence, if a property if transferred over the MP-protocol (that is a hard-coded list). But if you use an absolute path instead of a relative, then the animation depends only on the absolute

Re: [Flightgear-devel] Property path... again...

2007-07-11 Thread gh.robin
On Wed 11 July 2007 13:30, AnMaster wrote: gh.robin wrote: That is exactly what i wonder, with the increase of aircraft animations, there is , and will be, more and more, accurate animations, = for instance highly detailed gears with compression animation, struts, actuators

Re: [Flightgear-devel] Property path... again...

2007-07-10 Thread gh.robin
On Tue 10 July 2007 23:04, AnMaster wrote: Apart from that I wrote to the wrong thread... I checked the other patches I made for bad properties outside the main xml file and have as a result of that updated some patches: http://rage.kuonet.org/~anmaster/flightgear/mosquito.patch

Re: [Flightgear-devel] Property path... again...

2007-07-10 Thread gh.robin
On Wed 11 July 2007 01:12, AnMaster wrote: gh.robin wrote: On Tue 10 July 2007 23:04, AnMaster wrote: Apart from that I wrote to the wrong thread... I checked the other patches I made for bad properties outside the main xml file and have as a result of that updated some patches: http

Re: [Flightgear-devel] Some patches for gear

2007-07-09 Thread gh.robin
On Mon 9 July 2007 17:30, AnMaster wrote: For a lot of aircrafts the gear doesn't look right over multiplayer because the model file for those aircraft use property paths with a leading slash. I have made some patches to fix this to a few of the aircrafts (patches made against CVS data):

Re: [Flightgear-devel] Instrument-altimeter unable to indicate altitude above 61831 feet

2007-07-06 Thread gh.robin
On Fri 6 July 2007 01:41, John Denker wrote: On 07/05/2007 06:57 PM, gh.robin wrote: When i opened that topic , it was to know if we could hope any FG update to get an altitude instrument which can be able to indicate more than 61000 ft. We have had a lot of discussion

Re: [Flightgear-devel] Instrument-altimeter unable to indicate altitude above 61831 feet

2007-07-06 Thread gh.robin
On Fri 6 July 2007 01:41, John Denker wrote: On 07/05/2007 06:57 PM, gh.robin wrote: When i opened that topic , it was to know if we could hope any FG update to get an altitude instrument which can be able to indicate more than 61000 ft. We have had a lot of discussion

Re: [Flightgear-devel] Instrument-altimeter unable to indicate altitude above 61831 feet

2007-07-05 Thread gh.robin
On Mon 18 June 2007 10:06, Stefan Seifert wrote: John Denker wrote: If you want to know exactly why FGFS poops out at approximately 62,000 feet, look at line 88 of Environment/environment.cxx You can contrast that with the ISA table that goes up to 278,000 feet as found e.g. at

Re: [Flightgear-devel] Schleicher ASK 21 Glider ready for CVS

2007-07-02 Thread gh.robin
On Mon 2 July 2007 10:10, Martin Spott wrote: Detlef Faber wrote: Am Montag, den 02.07.2007, 00:43 + schrieb Martin Spott: The in-flight behaviour of the YASim FDM is, similar to that of the 'Bocian', extremely 'direct' and unforgiving. As an alternative you might do better by

Re: [Flightgear-devel] FG OSG = Sea Texture is not consistent

2007-07-01 Thread gh.robin
On Sun 1 July 2007 12:32, Martin Spott wrote: gh.robin wrote: Here the snapshot which shows the difference http://perso.orange.fr/GRTux/FG-OSG-SeaTexture.jpg Probably a mixup in the materials definition, 'materials.xml' ? Martin. I don't see any definition difference

Re: [Flightgear-devel] Schleicher ASK 21 Glider ready for CVS

2007-07-01 Thread gh.robin
On Sun 1 July 2007 20:10, Heiko Schulz wrote: Hi, Today I finished a first version of an ASK 21 Glider. It's a very wellknown glider, over 800s are built. There are still a lot of things to do: some instruments are missing, the pilots are missing and there is a some artefacts on the canopy

[Flightgear-devel] FG OSG = Sea Texture is not consistent

2007-06-29 Thread gh.robin
Hello, With FlightgearG-OSG last cvs source and data , built with openscenegraph stable V2 the texture of the sea is not homogeneous , the texture close to the coastline is like usual, but the generic sea tile is different , with less definition (the size of the tile seems to be larger)

[Flightgear-devel] P-38L-Lightning

2007-06-29 Thread gh.robin
Hello, Here is available the GPL version of P-38L Lightning. It can be found here http://perso.orange.fr/GRTux/P-38-Lightning.tar.gz some snapshots http://perso.orange.fr/GRTux/P-38L-Lightning-Pic1.jpg http://perso.orange.fr/GRTux/P-38L-Lightning-Pic2.jpg Regards -- Gérard

[Flightgear-devel] P-38L-Lightning

2007-06-29 Thread gh.robin
Hello, Here is available the first official version of P-38L Lightning. It can be found here http://perso.orange.fr/GRTux/P-38-Lightning.tar.gz some snapshots http://perso.orange.fr/GRTux/P-38L-Lightning-Pic1.jpg http://perso.orange.fr/GRTux/P-38L-Lightning-Pic2.jpg Regards -- Gérard

Re: [Flightgear-devel] P-38L-Lightning

2007-06-29 Thread gh.robin
On Fri 29 June 2007 19:02, Martin Spott wrote: gh.robin wrote: Here is available the GPL version of P-38L Lightning. Woohooo, did anyone try putting this baby into a low-speed stall ? Make sure to gain enough altitude before ! Martin. yes it is given to stall at 91 kt, the model

Re: [Flightgear-devel] P-38L-Lightning

2007-06-29 Thread gh.robin
On Fri 29 June 2007 19:02, Martin Spott wrote: gh.robin wrote: Here is available the GPL version of P-38L Lightning. Woohooo, did anyone try putting this baby into a low-speed stall ? Make sure to gain enough altitude before ! Martin. yes it is given to stall at 91 kt, the model

Re: [Flightgear-devel] P-38L-Lightning

2007-06-29 Thread gh.robin
On Fri 29 June 2007 21:55, Martin Spott wrote: gh.robin wrote: On Fri 29 June 2007 19:02, Martin Spott wrote: Woohooo, did anyone try putting this baby into a low-speed stall ? Make sure to gain enough altitude before ! yes it is given to stall at 91 kt, the model with that crude FDM

Re: [Flightgear-devel] Noratlas Nord-2502

2007-06-21 Thread gh.robin
On Wed 20 June 2007 23:02, Martin Spott wrote: gh.robin wrote: On Wed 20 June 2007 21:04, Martin Spott wrote: gh.robin wrote: The full updated package remains on the same permanent link. http://perso.orange.fr/GRTux/Noratlas.tar.gz Hmmm, now the phase where the splash screen

Re: [Flightgear-devel] Noratlas Nord-2502

2007-06-20 Thread gh.robin
On Wed 20 June 2007 21:04, Martin Spott wrote: gh.robin wrote: The full updated package remains on the same permanent link. http://perso.orange.fr/GRTux/Noratlas.tar.gz Hmmm, now the phase where the splash screen gets blended into the regular simulation takes incredibly long. I suspect

Re: [Flightgear-devel] BlackBird SR-71

2007-06-19 Thread gh.robin
Hello, Here an update of SR71-BlackBird The full Package is there http://perso.orange.fr/GRTux/SR71-BlackBird.tar.gz And the diff package is there http://perso.orange.fr/GRTux/SR71-BlackBird-2007-06-19.diff.tar.gz some new snapshot http://perso.orange.fr/GRTux/BlackBird-pic11.jpg

Re: [Flightgear-devel] Noratlas Nord-2502

2007-06-19 Thread gh.robin
Hello, Here an updated Noratlas The full pacckage here http://perso.orange.fr/GRTux/Noratlas.tar.gz Or The diff file package here http://perso.orange.fr/GRTux/Noratlas-2007-06-19.diff.tar.gz Regards -- Gérard -

Re: [Flightgear-devel] Noratlas Nord-2502

2007-06-19 Thread gh.robin
On Tue 19 June 2007 20:52, gh.robin wrote: Hello, Here an updated Noratlas The full pacckage here http://perso.orange.fr/GRTux/Noratlas.tar.gz Or The diff file package here http://perso.orange.fr/GRTux/Noratlas-2007-06-19.diff.tar.gz Regards Their is some strange behaviours

Re: [Flightgear-devel] Instrument-altimeter unable to indicate altitude above 61831 feet

2007-06-18 Thread gh.robin
On Mon 18 June 2007 10:06, Stefan Seifert wrote: John Denker wrote: If you want to know exactly why FGFS poops out at approximately 62,000 feet, look at line 88 of Environment/environment.cxx You can contrast that with the ISA table that goes up to 278,000 feet as found e.g. at

[Flightgear-devel] Model Aircraft projects

2007-06-17 Thread gh.robin
Hello, In order to avoid the recent misfit about BlackBird, here is a list of most representatives Aircraft which will be delivered along these coming months. Like the the Blackbird these aircraft where done several years ago, they where flying with FG 0.9.8. In the short term:

Re: [Flightgear-devel] schedule tiles bug

2007-06-17 Thread gh.robin
On Sun 17 June 2007 11:07, Nick Warne wrote: Hi all, Latest cvs OSG/SG/FG. I don't know if anybody else has reported this, as I cannot remember having seen it, but since about the time when sea tiles went missing (which are now fixed), I have seen this pop up in the console occasionally:

Re: [Flightgear-devel] Model Aircraft projects

2007-06-17 Thread gh.robin
On Sun 17 June 2007 13:13, Detlef Faber wrote: Hello Gerard, Am Sonntag, den 17.06.2007, 11:44 +0200 schrieb gh.robin: Hello, In order to avoid the recent misfit about BlackBird, here is a list of most representatives Aircraft which will be delivered along these coming months

Re: [Flightgear-devel] Model Aircraft projects

2007-06-17 Thread gh.robin
On Sun 17 June 2007 14:28, Detlef Faber wrote: Hello Gerard, Hello Detlef SNIP But i can do it and never submit it to CVS, waiting for your model, which i guess will be your usual high quality model (you proved it before). Don't get me wrong, your work is far ahead of mine,

Re: [Flightgear-devel] duplicate models

2007-06-17 Thread gh.robin
On Sun 17 June 2007 18:31, syd sandy wrote: Hi all , I started a 3d model for the ch47 , heard rumors that there might be one already in progress if the author is reading this , could you let me know what stage it is at , and if I should stop further work on it ? Thanks Hello, May be

[Flightgear-devel] Instrument-altimeter unable to indicate altitude above 61831 feet

2007-06-16 Thread gh.robin
Hello, I notice a some strange behaviours with the Instrument Altimeter The Instrument Altimeter is unable to indicate more than 61831 feet Here the snapshot of property: instrument/altimeter/indicated-altitude-ft== 61831 position/altitude-ft == 75793

Re: [Flightgear-devel] BlackBird SR-71

2007-06-15 Thread gh.robin
On Fri 15 June 2007 03:35, Jon S. Berndt wrote: I don't mean that is right, i only mean we have a lot of work to do before to get the right FDM. Thanks for your feed back. -- Gérard Bingo. SR-71 technical data for simulation:

Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar

2007-06-15 Thread gh.robin
On Fri 15 June 2007 10:39, Vivian Meazza wrote: I wrote Sent: 13 June 2007 16:54 To: 'FlightGear developers discussions' Subject: [Flightgear-devel] [ANN] OSG - Improved Weather Radar Hi, Tim Moore has been hard at work recently (with the smallest of inputs by me), and has

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