Hello all,
I just compiled GIT from today and noticed the new Mouse Mode Feedback
on Screen. Is there a way to switch that off?
I haven't found nything in the Menus and feel it is rather disturbing,
especially during complex startup procedures with a lot of klicking and
looking around in the Cock
Am Tue, 16 Apr 2013 06:34:26 +
schrieb Renk Thorsten :
>
> I have a question to aircraft/cockpit modellers: Would a shader
> effect with the equivalent of a grain texture be useful to you?
>
> For the terrain, the grain texture is a semi-transparent overlay
> pattern of grainy dots - which i
Tatsuhiro Nishioka wrote ..
> Joacim,
>
> Thanks for your feedback.
>
> I updated the files at:
> http://macflightgear.sourceforge.net/aircraft/
>
> I changed the tag for sharper stall.
> That may not be the correct one but can be closer.
>
> Taxing with this aircraft is a bit hard because its
rmining the best fit
> for your organization - today and in the future.
> http://p.sf.net/sfu/internap-sfd2d
> ___
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> https://lists.sourceforge.net/lists/listinfo/flightg
> Hal
>
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> for your organization - today and in the future.
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--
Detlef Faber
http://www.sol2500.net/flightgear
-
nes use the same shaders as the ju52?
>
the spitfire IX
--
Detlef Faber
http://www.sol2500.net/flightgear
--
Xperia(TM) PLAY
It's a major breakthrough. An authentic gaming
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Am 15.02.2012 19:30, schrieb kreuzritter2000:
> Am Sonntag, den 12.02.2012, 11:00 +0100 schrieb Erik Hofman:
>> So Emanuel has every right to dismiss any modifications on *his* model
>> and to update git accordingly.
>
> I agree he is the owner of the model, but he is not the owner of the
> FlightG
er resolution, which helps with MP
loading time or livery switching.
Greetings
D. Faber
>
> James
>
>
> --
> For Developers, A Lot Can Happen In A Second.
> Boundary is the first to Know...and Tell You.
>
Am 05.10.2012 12:53, schrieb James Turner:
> On 5 Oct 2012, at 11:32, Alexis Bory wrote:
>
>> When you do that code reading (as I do it currently for the engines) it
>> appears that at least some crucial parts are not such a woodoo and it
>> appears that adding features to improve the FDM capabilit
with yesterdays compile of OSG, Simgear and FlightGear
using the Debian/Ubuntu download and compile script. I tried on 3
different Computers with nvidia and AMD Graphics
A compile from last Saturday worked without Problem.
Greetings
D.
> Stuart Buchanan hat am 26. September 2013 um 12:22
> geschrieben:
>
>
[snip]
>
> Perhaps we should mandate that aircraft over a certain size should have an AI
> version created?
>
There is an alternative to an AI Version. For Aircraft with Livery Select it is
possible to have the MP/AI Ver
Hello everybody,
I'm experimenting with the Bumpmap/Specmap Shader on my Aircraft and got
to a point where it is necessary to change the specmap file with the
selected Livery.
Especially with partly aluminium finished Aircraft it would be good to
swap the specmap file used to properly display t
Am Samstag, den 14.02.2009, 23:15 +0100 schrieb gerard robin:
> On samedi 14 février 2009, Melchior FRANZ wrote:
> > * Gerard Robin -- Saturday 14 February 2009:
> > > Log Message:
> > > withdraw the "game coat"
> > >
> > > +
> > > +
> > > + false
> > > +
Am Sonntag, den 15.02.2009, 09:45 +0100 schrieb Detlef Faber:
> Am Samstag, den 14.02.2009, 23:15 +0100 schrieb gerard robin:
> > On samedi 14 février 2009, Melchior FRANZ wrote:
> > > * Gerard Robin -- Saturday 14 February 2009:
> > > > Log Message:
&
Hello exerybody,
I've been trying for quite a while now to attach submodels to AI- or
Scenery Objects. I thought it was done once on the Ferry scenario, but I
havebn't found any clue.
Can anybody give me a hint?
Thanks in advance.
Detlef
Am Sonntag, den 22.02.2009, 11:16 + schrieb Vivian Meazza:
> Detlef Faber wrote
>
> > -Original Message-
> > From: [mailto:i...@faber-it.de]
> > Sent: 22 February 2009 09:12
> > To: FlightGear developers discussions
> > Subject: [Fligh
Am Sonntag, den 22.02.2009, 12:55 + schrieb Vivian Meazza:
>
> > -Original Message-
> > From: Detlef Faber [mailto:fa...@sol2500.net]
> > Sent: 22 February 2009 12:25
> > To: vivian.mea...@lineone.net; FlightGear developers discussions
> > Subject: Re
he biggest issue in open source: Open Sourcing the Enterprise
> -Strategies to boost innovation and cut costs with open source participation
> -Receive a $600 discount off the registration fee with the source code: SFAD
> http://p.sf.net/sfu/XcvMzF8H
&
gt; Flightgear-devel mailing list
> Flightgear-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/flightgear-devel
--
Detlef Faber
http://www.sol2500.net/flightgear
--
Apps built with the Adobe(R)
quare Object on
the Fuselage (see F4U-1 for details).
Does anybody have objections or suggestions for a better place?
--
Detlef Faber
http://www.sol2500.net/flightgear
--
Stay on top of everything new and different,
Am Mittwoch, den 22.04.2009, 09:08 +0200 schrieb Anders Gidenstam:
> On Wed, 22 Apr 2009, Detlef Faber wrote:
>
> > Hello everybody,
> >
> > I have created a Selection Dialog for Logos (or Noseart) on the F4U, and
> > I'm about to add this feature to other Air
nference, June 2-5, 2009, San Francisco.
> 300 plus technical and hands-on sessions. Register today.
> Use priority code J9JMT32. http://p.sf.net/sfu/p
> _______
> Flightgear-devel maili
Am Mittwoch, den 22.04.2009, 09:08 +0200 schrieb Anders Gidenstam:
> On Wed, 22 Apr 2009, Detlef Faber wrote:
>
> > Hello everybody,
> >
> > I have created a Selection Dialog for Logos (or Noseart) on the F4U, and
> > I'm about to add this feature to other Air
Am Samstag, den 09.05.2009, 15:41 +0400 schrieb Sergey Kurdakov:
> Hi All,
>
> at osg community a new (LGPL see license in svn ) nodekit which might
> be very usefull for FlightGear
>
> http://code.google.com/p/osgocean/
>
> look at videos.
>
this looks very promising. It is a lot better than w
.
> Actually it's not a really clear notion for us modelers, when an object
> is solid or not, why can we fly under a solid AI which in FG internals
> is kind of on top of a terrain vertical volume... and so on...
>
> Alexis
>
>
Greetings
--
Detlef Faber
http://www.so
Am Dienstag, den 19.05.2009, 21:56 +0200 schrieb Melchior FRANZ:
> * Detlef Faber -- Tuesday 19 May 2009:
> > This means while trying to pass beneath a bridge, geo.elevation returns
> > the heigth of thebridge which will obviously stop the walker from moving
> > ahead.
&
Am Dienstag, den 23.06.2009, 14:25 +0200 schrieb Melchior FRANZ:
> * Tatsuhiro Nishioka -- 6/23/2009 5:01 AM:
> > I'm not so sure what it should look like, but at least it needs
> > nil check for the property.
>
> That would only be cosmetics and just hide the fact that the
> METAR runway choosing
direction of the
propeller. It is caused by the spiral slipstream hitting the rudder.
Again, this effect vanishes with higher Airspeed.
All these isn't noticeable with multi engined Aircraft. They were not
designed to utilize the Slipstream.
> Thank
Am Mittwoch, den 29.07.2009, 18:34 +0200 schrieb Thorsten Hackbarth:
> Hi,
> I created a new FDM based on Sam Varner's automotive simulation
> framework Vamos http://vamos.sourceforge.net and some yasim code.
> Is there a chance to get it into svn?
>
That sounds great. Can you provide a patchso we
Am Samstag, den 01.08.2009, 13:56 +0200 schrieb Mathias Fröhlich:
> Hi,
>
> On Saturday 01 August 2009 11:20:14 Detlef Faber wrote:
> > And what about Scenery Models with slopes or ramps on it? Currently
> > these cannot have ground properties and planes/cars can easily dr
orts now. http://p.sf.net/sfu/bobj-july
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> https://lists.sourceforge.net/lists/listinfo/flightgear-devel
--
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http://www.sol2500.net/flightgear
Am Mittwoch, den 16.09.2009, 11:22 -0700 schrieb syd adams:
> Hi guys , just did some updates on my KY196 comms in instruments-3d.
> The KY196.nas isn't requires so I'd like to remove it before it gets
> unknowingly spread around.
> I see the PC-6 (Detlef Faber) , and th
er now!
> http://p.sf.net/sfu/devconf
> ___ Flightgear-devel mailing list
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> https://lists.sourceforge.net/lists/listinfo/flightgear-devel
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--
er event you need to attend this year. Jumpstart your
> developing skills, take BlackBerry mobile applications to market and stay
> ahead of the curve. Join us from November 9-12, 2009. Register now!
> http://p.sf.net/sfu/devconf
> _______ Flightgear-
Am Freitag, den 02.10.2009, 04:21 -0500 schrieb Jon S. Berndt:
> I like this idea! It’s a well-intentioned way to support the
> community.
>
>
I would call it a well intention if they would clearly state that this
is a "conveniant" re package of FlightGear. Instead, on all the public
pages of fl
to attend this year. Jumpstart your
> developing skills, take BlackBerry mobile applications to market and stay
> ahead of the curve. Join us from November 9-12, 2009. Register now!
> http://p.sf.net/sfu/devconf
> ___
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> Flightgear-devel
n SF, CA
> is the only developer event you need to attend this year. Jumpstart your
> developing skills, take BlackBerry mobile applications to market and stay
> ahead of the curve. Join us from November 9-12, 2009. Register now!
> ht
Am Dienstag, den 06.10.2009, 13:58 -0500 schrieb Curtis Olson:
> On Tue, Oct 6, 2009 at 1:33 PM, Detlef Faber
> wrote:
> The german section of Openoffice.org contains such a warning
> too. I
> would really appreciate this. And we could stop the
>
Hello everybody,
I have noticed since quite a while that collision detection of submodels
with MP Objects doesn't work anymore. It works fine with normal AI
Objects (Aircraft, Ship and groundvehicles). MP Objects seem to be
ignored.
Has anybody else noticed this?
Greetings
--
Detlef
First:
We are all pretty capable of judging the end of a sentence by the usual
orthographic. There is really no need to express a sentence end by an
additional PERIOD.
Am Samstag, den 24.10.2009, 22:04 + schrieb Martin Spott:
> Erik Hofman wrote:
>
> > [...] If I were the guy or company we
Am Sonntag, den 25.10.2009, 11:30 + schrieb Vivian Meazza:
> Detlef Faber
>
> > First:
> >
> >
> > We are all pretty capable of judging the end of a sentence by the usual
> > orthographic. There is really no need to express a sentence end by an
>
Am Sonntag, den 25.10.2009, 12:34 +0100 schrieb Alexis Bory - xiii:
> Hi all,
>
> I think all of these discussions drive us in the wrong way. Even if we
> would have a different license, there would be a lot of people trying to
> profit from our work by trying to copy it. That's only because our
://sol2500.net/flightgear/gallery/crop.png
Put it in data/Textures/Terrain/
Greetings
--
Detlef Faber
http://www.sol2500.net/flightgear
--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only
. If you need an example, look at the Bluebird
animated walker, all done in Nasal.
Greetings
--
Detlef Faber
http://www.sol2500.net/flightgear
--
The Planet: dedicated and managed hosting, cloud storage, colocation
Am Donnerstag, den 11.02.2010, 08:41 + schrieb Stuart Buchanan:
> Hi All,
>
> A number of people with ATI cards are having problems with the default
> shaders on the current windows v2.0.0 RC:
>
> http://www.flightgear.org/forums/viewtopic.php?f=6&t=6875&sid=b02b4d5ebd4c827ca26fc60fd857dda7&
Am Donnerstag, den 11.02.2010, 12:18 +0100 schrieb Detlef Faber:
> Am Donnerstag, den 11.02.2010, 08:41 + schrieb Stuart Buchanan:
> > Hi All,
> >
> > A number of people with ATI cards are having problems with the default
> > shaders on the current windo
Am Freitag, den 12.02.2010, 15:48 +0100 schrieb Tim Moore:
>
>
> It work if i remove the crop and landmass option, wich are
> still affected.
>
> ps: i'm not sure the change i did to landmass.frag and
> crop.frag were of any effect, i just
exported from the 3D Program. This workflow is rather annoying.
Additionally the same problem with redistribution, who is going to sort
out which files belong to which aircraft and creates download packages?
Greetings
--
Detlef Faber
http://www.sol2500.net/flightgear
ctions. It appears this
guy wants to divorce developers off from flightgear, either by
discrediting and lying on his "review-sites", calling out "monthly
development prizes" on the mailing list or by calling to "Join
Fligh
ng list
> Flightgear-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/flightgear-devel
--
Detlef Faber
http://www.sol2500.net/flightgear
--
Download Intel® Parallel Studio Eval
Try th
e can comment.
I'd like to commit it if David agrees.
Greetings
--
Detlef Faber
http://www.sol2500.net/flightgear
--
Download Intel® Parallel Studio Eval
Try the new software tools for yourself. Speed compiling,
Am Samstag, den 11.12.2010, 16:00 -0800 schrieb Hal V. Engel:
[...]
> The thing about Stuart's system is that it is very objective, easy for devs
> to apply (IE. it is not complex and only takes a few minutes to do) and
> provides users with a lot more information about the state of the models
hemisphere however works.
Just tried it with Git Simgear/Flightgear and fgdata from today.
Greetings
Detlef Faber
--
Learn how Oracle Real Application Clusters (RAC) One Node allows customers
to consolidate database
led
into a downloadable "MP-Aircraft" Package of smaller size than the
complete models. If anyone wishes to fly an Aircraft he sees in MP, he
can easily get the full package.
Detlef Faber
---
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l2500.net/flightgear/bf109-3.jpg
The Aircraft is here:
http://www.sol2500.net/flightgear/bf109.tgz
Textures will be reworked, more Instruments and Switches added.
Enjoy
Detlef Faber
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searching your log files as easy as surfing the web.
Hello Georg,
thanks for the data, thats alot of stuff to work through, but very
interesting. That should be sufficient to make a fdm of.
> 2. Bf 109
>
> First, I am *not* an experienced pilot regarding such overpowered single
> engine aircraft. But I know all about possible "bad" effects such as
Am Samstag, den 11.02.2006, 16:56 +0100 schrieb Georg Vollnhals:
> Detlef Faber schrieb:
> > Hello Georg,
> >
>
> .. deleted
>
> Thank you Detlef,
>
> for your long and very detailled explanations and the spare-time you
> gave me.
> Now as I know that it
Am Freitag, den 03.03.2006, 07:40 + schrieb Martin Spott:
> Martin Spott wrote:
>
> > It's pretty likely that we're going to have a booth at the Linux-Tag
> > exhibition in Wiesbaden on May 3 - 6, 2006. In order to present the
> > local area to the visitors it would be nice to have an online-
als to adjust "their"
airport to exact matching with reality (And non locals will find it
easier to find the airport by surrounding buildings rather than a bare
runway somewhere).
Greetings,
Detlef Faber
> -c
>
> P.S. Are the European airport diagrams really that accurate
wed the google Sattelite Images and found some amazing
details. First I wanted to do some rather generic bridges, but some
images are very detailed (at least for rhine bridges), so I will do some
more "types" (Railroad, Highway, etc).
Sorry, no screenshots yet.
Greetings
D. Faber
>
&
me
> > more "types" (Railroad, Highway, etc).
> > Sorry, no screenshots yet.
> >
> > Greetings
> >
> > D. Faber
>
> I suggest you take a look at: www.wiesbaden.de > Stadtplan > 1024*768 Start
> In the popup window choose: Karten > Luftbi
Am Freitag, den 03.03.2006, 17:45 + schrieb Martin Spott:
> Detlef Faber wrote:
>
> > I would like to do some scenery work, but as I don't live in
Wiesbaden I
> > might do some generic models of rhine bridges or Highways. Also I
like
> > to put some AI ships on th
Am Montag, den 13.03.2006, 11:48 + schrieb Martin Spott:
> Vassilii Khachaturov wrote:
>
> > I can confirm that at the cruise speeds, I haven't seen the prop disk
> > on the planes I've flown. However, I only flew 2-blade props, maybe with
> > more blades the feeling is different?
>
> I would
Am Donnerstag, den 23.03.2006, 22:31 +0100 schrieb Frederic Bouvier:
> I tested a few aircraft with fgsetup-0.9.10-pre2.exe now uploading to
> ftp.ihg.uni-duisburg.de ( should be ready in about 40 mn )
>
> A10 : FATAL: ac_to_gl: Illegal ref record. ( as already reported )
> because A-10/Models/det
Am Donnerstag, den 23.03.2006, 17:02 -0500 schrieb Julien Pierru:
> The compass on the BF109 is 180degrees off
>
> Julien
Oops, you're right. I'll fix that.
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Am Samstag, den 25.03.2006, 04:18 + schrieb Jon Stockill:
> On Thu, March 23, 2006 11:55 pm, Josh Babcock wrote:
>
> > Naw, just fly backwards.
>
> Or get some red and white paint and repaint the needle.
>
> ;-)
>
It actually turned in the wrong direction, flying north or south was
correct.
Am Mittwoch, den 29.03.2006, 23:18 -0600 schrieb [EMAIL PROTECTED]:
> it seems as if the list of current aircraft developments is pretty
> undocumented:
> http://www.seedwiki.com/wiki/flight_gear/aircraft_wishlist?wpid=218857
> If you are currently working on an aircraft, it would be very helpful
Am Dienstag, den 27.02.2007, 09:14 +0100 schrieb gh.robin:
> On Tue 27 February 2007 00:07, Martin Spott wrote:
> > Martin Spott wrote:
> > > What would you define as "free" ? Well, there's no dictate of what you
> > > should do or what you should avoid to to, but FlightGear certainly
> > > benefit
Am Montag, den 12.03.2007, 11:48 + schrieb Stuart Buchanan:
> --- Georg Vollnhals wrote:
> > Hi Stuart,
> > first congratulations for your first solo flight. This is a very
> > interesting report, I liked to read it :-)
>
> Thank you. I was still grinning to myself days later.
>
... and you w
Hello everybody,
I tried to place the beaver in water on startup, but it just sits on
it's wheels and the property browser reports for all gears
ground-is-solid true, which it isn't. I can take off on the wheels, but
that is not how it is supposed to be. How can I resolve this?
I plan to do a flo
Hi Syd,
thanks for the answer,
Am Samstag, den 17.03.2007, 08:25 -0700 schrieb syd&sandy:
> Hi Detlef,
> > I tried to place the beaver in water on startup, but it just sits on
> > it's wheels and the property browser reports for all gears
> > ground-is-solid true, which it isn't. I can take off o
Hi Syd,
thanks for the answer.
Am Samstag, den 17.03.2007, 08:25 -0700 schrieb syd&sandy:
> Hi Detlef,
> > I tried to place the beaver in water on startup, but it just sits on
> > it's wheels and the property browser reports for all gears
> > ground-is-solid true, which it isn't. I can take off o
Hello everybody,
after my OSG-CVS rebuild last week I noticed that Tower View seems
to be broken. Property Browser reports the correct Airport-id under
"sim/tower/", but for every airport I choose the coordinates are those
of KSFO. But even at KSFO I end up some feet below the ground.
By the way,
Am Montag, den 30.04.2007, 06:52 -0700 schrieb Gene Buckle:
> > Gene Buckle wrote:
> >
> > > > I modified Csaba's spring coefficients slightly (see attachement) so the
> > > > aircraft will rest on the ground without jumping around.
> > > >
> > > Ron, did you also happen to tweak it so that it woul
Am Freitag, den 04.05.2007, 11:59 +0200 schrieb Markus Zojer:
> Hi everyone!
>
> Just discovered that flaps seem to be usable just for 1 time, it's
> possible to extend and to retract but then they refuse any further
> commands via keyboard. Can anyone verify this?
I had the same problem on my
Am Donnerstag, den 10.05.2007, 23:55 +0200 schrieb Maik Justus:
> Hi,
>
> what's about using separate server(s) (not connected to the
> "classical" servers) for the dogfight mode? If you log on a
> "classical" server, you would have no dogfight capability.
>
> Maik
I'd agree to seperate the "com
Am Sonntag, den 13.05.2007, 07:02 + schrieb Martin Spott:
> John Wojnaroski wrote:
> > Martin Spott wrote:
>
> > >Sorry, John, this has nothing to do with "selective morality" - as you
> > >allege. After reading these lines I'd say you have severe difficulties
> > >telling the difference betwe
Hi everybody,
I'm currently working on the Bf-109 propeller adjust mechanism, which is
a bit different than the constant speed solution. It is basically an
adjustable pitch propeller with an automatic pitch adjustment to match
airspeed and a "running-line" of RPM/manifold pressure relation.
I'd
Hello everybody,
I've noticed that the livery select option of the Lightning, the bf109
and ec135 doesn't work as expected in OSG.
The Textures won't change with ec135 and bf109 and on the Lightning only
the color of the fuselage changes, but not the logos.
In Plib everything works fine.
Gree
Am Donnerstag, den 24.05.2007, 15:16 +0200 schrieb Tim Moore:
> >
> Do you get "Use of in material animation is no longer
> supported" messages with those aircraft? If so, that's probably the reason.
>
The bf109 doesn't use the global tag anymore, so I get no errors. The
ec135 and Lightning giv
Hello Sébastien,
this gives exciting possibilities!
Am Sonntag, den 27.05.2007, 19:30 +0200 schrieb Sébastien MARQUE:
> Hi all,
>
> maybe I want to talk about already well-known stuff, anyway I don't
> remember having red this on the list, so...
>
> yesterday a very creative FG 3D plane model
Am Freitag, den 01.06.2007, 23:50 +0200 schrieb gh.robin:
> On Fri 1 June 2007 23:38, Maik Justus wrote:
> > Hi,
> >
> > gh.robin schrieb am 01.06.2007 22:56:
> > > Yes i will
> > > Most of the French Air Navy Aircraft and Helis are in my to do list.
> > > About Helis
> > > =>the S-51 DragonFly is
Hello Gerard,
Am Sonntag, den 17.06.2007, 11:44 +0200 schrieb gh.robin:
>
>
> Hello,
>
> In order to avoid the recent "misfit" about BlackBird,
> here is a list of most representatives Aircraft which will be delivered
> along
> these coming months.
>
> Like the the Blackbird these aircraf
Hello Gerard,
Am Sonntag, den 17.06.2007, 13:46 +0200 schrieb gh.robin:
> On Sun 17 June 2007 13:13, Detlef Faber wrote:
> > Hello Gerard,
> >
> > Am Sonntag, den 17.06.2007, 11:44 +0200 schrieb gh.robin:
> > > Hello,
> > >
> > > In order to avoid
Hello Gerard,
very nice Aircraft indeed
Am Freitag, den 29.06.2007, 23:07 +0200 schrieb gh.robin:
> On Fri 29 June 2007 21:55, Martin Spott wrote:
> > "gh.robin" wrote:
> > > On Fri 29 June 2007 19:02, Martin Spott wrote:
> > > > Woohooo, did anyone try putting this baby into a low-speed stall ?
Am Montag, den 02.07.2007, 00:43 + schrieb Martin Spott:
> Hi Heiko,
>
> Heiko Schulz wrote:
>
> > The YASim-FDM is lacking - I don't know how to match
> > this to the real perfomance...
>
> The in-flight behaviour of the YASim FDM is, similar to that of the
> 'Bocian', extremely 'direct' an
Am Montag, den 02.07.2007, 08:10 + schrieb Martin Spott:
> Detlef Faber wrote:
> > Am Montag, den 02.07.2007, 00:43 + schrieb Martin Spott:
>
> > > The in-flight behaviour of the YASim FDM is, similar to that of the
> > > 'Bocian', extremely 'd
r.
> >
> > How is the behaviour of a glider in flight?
> > If YASim is a good fdm, it should simulate the
> > behaviour with the right data correct.
> >
> > I see more problems in the simulating of the
> > enviroment like thermals, turbulences, wind etc...
Hi Syd,
Am Samstag, den 07.07.2007, 20:57 -0700 schrieb Syd&Sandy:
> Hi all ,
> Does any know if it's possible to add a condition lever check to the Yasim
> jet engine to simulate shutdown / engine failure ? Just the idle state would
> be sufficient , as long as throttles have no effect ... I t
Am Mittwoch, den 11.07.2007, 09:17 +0200 schrieb Markus Zojer:
> Thanx for the reply AnMaster!
>
> Since I am using only osg for my development, there could of course be
> some incompatabilities for the plib libraries.
This is the object sorting bug in plib. The transparent objects need to
be m
Hi Maik,
Am Mittwoch, den 11.07.2007, 14:42 +0200 schrieb Maik Justus:
> Hi Gérad,
> gh.robin schrieb am 11.07.2007 13:59:
> > Compression animation is costly and not very useful to be seen in an MP
> > environment, so it could be only seen on the user/pilot side.
> >
>
> Now all animations a
Am Freitag, den 13.07.2007, 10:27 +0200 schrieb Heiko Schulz:
> Hi,
>
> I agree with Torsten - FGFS is a civil simulator - not
> a war simulator.
>
first of all FG is an open source simulator, so the author of an
airplane, or contributor of code can implement any (legal) feature he
wishes.
Gre
Hello AnMaster,
Am Freitag, den 20.07.2007, 16:06 +0200 schrieb AnMaster:
> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA512
>
> First I have some more patches for property paths:
> http://rage.kuonet.org/~anmaster/flightgear/a4.patch
> http://rage.kuonet.org/~anmaster/flightgear/F80C.patch
> ht
Hello Gerard,
Am Dienstag, den 07.08.2007, 19:47 +0200 schrieb gh.robin:
>
>
> Hello,
>
> With FG OSG Does somebody succeeded to get livery change ? , i have tried
> bf109g, b1900d for instance, which does work.
> Only FG PLIB gives the nice result.
>
it used to work in OSG too, but sadly
Am Dienstag, den 07.08.2007, 23:40 +0200 schrieb Mirko Stanisak:
> > I have just played a bit with Racer (http://www.racer.nl/) but it
> > seems pretty nice. It is an open source, cross platform driving sim,
> > much like FG. It seems to use some pretty reasonable physics and
> > have the abilit
Hello everybody,
Following some recent discussions about vehicle simulation in
FlightGear, I made a Willys Jeep for testing.
It is still a little basic, but IMHO quite usable.
Get it here:
http://sol2500.net/flightgear/jeep.tar.gz
Steer the car with aileron control. "," is Brake and "." is
Acc
Am Dienstag, den 14.08.2007, 13:16 -0700 schrieb Stewart Andreason:
> Detlef Faber wrote:
> > Driving is best with OSG, Plib delivers a lot of crashes and unstable
> > behaviour in rough terrain.
> >
> >
>
> That was an understatement. Good thing the jee
Am Dienstag, den 14.08.2007, 23:23 -0700 schrieb Mike Schuh:
> On Wed, 15 Aug 2007, Detlef Faber wrote:
>
> >Thanks, next is airlift for the jeep.
>
> As in "load it into a C-130 Hercules" I presume. That'd be cool.
That is the ultimate goal. But first I wil
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