Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2012-08-28 Thread Julien Nguyen
So if it's normal, it's ok for me! Thank you! Sorry for the noise! Cheers, Julien Le 28/08/2012 04:28, Ryan M a écrit : Hello Julien, Those files are dummy models; they serve no purpose whatsoever except to specify the texture paths for the different airlines in the jetway models.

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2012-08-27 Thread Martin Spott
Hi Ryan, A Person wrote: I can assure you that I do care. Over the past several months, life has been really occupying me and I have not had much time to check email or keep up with the FlightGear mailing list. Sorry for missing your messages; the only reason I was able to catch this one was

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2012-08-27 Thread Julien Nguyen
Hi Ryan, When I wanted to create some thumbnails for the models in scenemodels.com, every models named generic.airline.***.xml doesn't display anything in Flightgear and I met the following error: Could not find at least one of the following objects for animation: 'AirlineSign' Same problem

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2012-08-27 Thread Ryan M
Martin Spott wrote: Anyhow, the reason why I had been writing EMail several times is the removal of the /sim/paths/use-custom-scenery-data clause. This property has been removed, the state which had been activated by the flag is now permanent - see: Ah, I missed that change. :-) It turns out

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2012-08-25 Thread A Person
Martin, I can assure you that I do care. Over the past several months, life has been really occupying me and I have not had much time to check email or keep up with the FlightGear mailing list. Sorry for missing your messages; the only reason I was able to catch this one was because a friend on

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2012-08-23 Thread Martin Spott
Hi, if anybody meets Ryan Miller, please let him know that there appear to be issues with the current state of the Jetways. I've tried to get in contact with him several times over the past months, but never got a response - I have no idea wether his EMail address changed or if he just doesn't

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-06-08 Thread Ryan M
I ran some tests yesterday about the possibility of using static jetways as placeholders. At KSFO, with animated jetways disabled and no dynamic jetway models at all, FPS was at about 32-33 on my system. With animated jetways, it plummeted to 15-16. When I used $FG_ROOT/Models/Airport/jetway.xml

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-06-06 Thread Vivian Meazza
Durk Talsma wrote On 05 Jun 2011, at 20:13, Ryan M wrote: On Sun, 2011-06-05 at 16:40 +0200, Durk Talsma wrote: Hi All, After having discussed this issue with Martin privately, we have come to the conclusion that it is in the best interest of FlightGear to back out parts of this

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-06-06 Thread Roland Häder
Hello, On Mon, 2011-06-06 at 14:01 +0100, Vivian Meazza wrote: Couple of points - did we leave the menu item behind in Environment? And that doesn't seem to be a very good home for it - it's not weather or anything like Environment. Would AI be better? (when we restore it). Or how about a

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-06-06 Thread Durk Talsma
On 06 Jun 2011, at 15:01, Vivian Meazza wrote: Couple of points - did we leave the menu item behind in Environment? Are you sure it's still there? I just checked in my local copy and cant find a menu item related to the animated jetway system. And that doesn't seem to be a very good

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-06-06 Thread Vivian Meazza
Durk Talsma wrote On 06 Jun 2011, at 15:01, Vivian Meazza wrote: Couple of points - did we leave the menu item behind in Environment? Are you sure it's still there? I just checked in my local copy and cant find a menu item related to the animated jetway system. And that doesn't

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-06-05 Thread Ryan M
On Fri, 2011-06-03 at 12:38 +, Martin Spott wrote: I'm feeling slightly uneasy with the current state because people don't get any jetways at all if they disable the flag in order to preserve performance. Personally I'd prefer a solution which keeps static jetways and just disables the

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-06-05 Thread Durk Talsma
Hi All, After having discussed this issue with Martin privately, we have come to the conclusion that it is in the best interest of FlightGear to back out parts of this commit, and wait for an improved version. I had accepted the merge request, after I had concluded that Martin's original

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-06-05 Thread Ryan M
On Sun, 2011-06-05 at 16:40 +0200, Durk Talsma wrote: Hi All, After having discussed this issue with Martin privately, we have come to the conclusion that it is in the best interest of FlightGear to back out parts of this commit, and wait for an improved version. I had accepted the merge

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-06-05 Thread Durk Talsma
On 05 Jun 2011, at 20:13, Ryan M wrote: On Sun, 2011-06-05 at 16:40 +0200, Durk Talsma wrote: Hi All, After having discussed this issue with Martin privately, we have come to the conclusion that it is in the best interest of FlightGear to back out parts of this commit, and wait for an

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-06-05 Thread Martin Spott
Durk Talsma wrote: On 05 Jun 2011, at 20:13, Ryan M wrote: Very well. Should I still attempt my proposed amendments? Yes please. Adding to Durks statement(s), I'd like to express my particular appreciation to the idea of applying relative elevations - this approach is quite similar to the

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-06-03 Thread Martin Spott
Ryan M wrote: * Jetways are disabled by default due to noticeable FPS impacts. I'm feeling slightly uneasy with the current state because people don't get any jetways at all if they disable the flag in order to preserve performance. Personally I'd prefer a solution which keeps static jetways

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-05-27 Thread Roland Häder
Hi, On Fri, 2011-05-27 at 16:14 +0200, Christian Schmitt wrote: Correct, and I already added some to Terminal 2. Those are however not yet sent to the scenery DB. I'll do that shortly when I checked that they work with the new version, too. Looks like no one has pushed it, it is still

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-05-27 Thread Arnt Karlsen
On Fri, 27 May 2011 19:18:15 +0200, Roland wrote in message 1306516695.30365.32.camel@quix0r: Hi, On Fri, 2011-05-27 at 16:14 +0200, Christian Schmitt wrote: Correct, and I already added some to Terminal 2. Those are however not yet sent to the scenery DB. I'll do that shortly when I

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-05-27 Thread Roland Häder
..by jetways, you mean these bridges?: http://en.wikipedia.org/wiki/Jet_bridge Yes, exactly. :) Would be cool to have them working in FGFS. Roland signature.asc Description: This is a digitally signed message part

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-05-27 Thread Arnt Karlsen
On Fri, 27 May 2011 20:45:00 +0200, Roland wrote in message 1306521900.30365.49.camel@quix0r: ..by jetways, you mean these bridges?: http://en.wikipedia.org/wiki/Jet_bridge Yes, exactly. :) Would be cool to have them working in FGFS. ..right, then we'll want those fancy gate parking

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-05-27 Thread Ryan M
On Fri, 2011-05-27 at 21:09 +0200, Arnt Karlsen wrote: ..right, then we'll want those fancy gate parking lights too, http://en.wikipedia.org/wiki/Visual_Docking_Guidance_System Theoretically that's perfectly possible by piggybacking on my system, and we even have the X-plane model required,

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-05-27 Thread Vivian Meazza
Ryan M wrote -Original Message- From: [mailto:tpbspamm...@gmail.com] Sent: 27 May 2011 20:14 To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways On Fri, 2011-05-27 at 21:09 +0200, Arnt Karlsen wrote: ..right

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-05-26 Thread Ryan M
Well I did some major changes and squashed it all down to one commit- however, things got pretty messy. Redid the merge request, here's the new URL: https://gitorious.org/fg/fgdata/merge_requests/95 Changes from last time: * Now uses James' new io.read_airport_properties() function, so it is much

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-05-26 Thread Roland Häder
Hi, do you have some screenshots available or can you make some? And maybe you can add some to EDDF? In reality, EDDF have jetways. :) I have been there already by myself (RailFly ticket to RPLL). Regards, Roland On Thu, 2011-05-26 at 18:21 -0700, Ryan M wrote: Well I did some major changes

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-05-23 Thread James Turner
On 22 May 2011, at 22:11, Martin Spott wrote: Now, since the most recent version of the ground network files are distributed via TerraSync, I'd propose to place the jetway files in the same directories. This would indeed require your scripts to look into the custom scenery directories as

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-05-23 Thread Ryan M
On Mon, 2011-05-23 at 22:04 +0100, James Turner wrote: I talked to Ryan on IRC last night, and we discussed this. I've some local mods to commit+test that basically do exactly what is described above; they allow Nasal (or really, the loadxml command) to hook into my existing 'find a file

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-05-23 Thread Martin Spott
James Turner wrote: I talked to Ryan on IRC last night, and we discussed this. I've some local mods to commit+test that basically do exactly what is described above; they allow Nasal (or really, the loadxml command) to hook into my existing 'find a file for an airport, in the scenery

[Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-05-22 Thread Ryan M
I apologize for not raising this discussion *before* I filed that request, as I should have. From the comments on http://gitorious.org/merge_requests/91: In the past we've been struggling for more than one and a half release cycles in order to separate Scenery-specific stuff from the Base

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-05-22 Thread Martin Spott
Hi Ryan, please excuse the rather brief comment. I had been short in time and was about to leave - actually I ended up being too late for the final rehearsal before a symphony concert this morning :-(( Your submission is touching various places, therefore please expect various people

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-05-22 Thread Martin Spott
Ryan M wrote: On Sun, 2011-05-22 at 16:59 +, Martin Spott wrote: [...] Look, we're already distributing airport-specific ground networks, why not accompagny the jetway positions alongside the other airport-specific stuff instead of creating yet another, new directory. Ah, I forgot