So if it's normal, it's ok for me!
Thank you! Sorry for the noise!
Cheers,
Julien
Le 28/08/2012 04:28, Ryan M a écrit :
Hello Julien,
Those files are dummy models; they serve no purpose whatsoever
except to specify the texture paths for the different airlines in the
jetway models.
Hi Ryan,
A Person wrote:
I can assure you that I do care. Over the past several months, life
has been really occupying me and I have not had much time to check
email or keep up with the FlightGear mailing list. Sorry for missing
your messages; the only reason I was able to catch this one was
Hi Ryan,
When I wanted to create some thumbnails for the models in
scenemodels.com, every models named generic.airline.***.xml doesn't
display anything in Flightgear and I met the following error:
Could not find at least one of the following objects for animation:
'AirlineSign'
Same problem
Martin Spott wrote:
Anyhow, the reason why I had been writing EMail several times is the
removal of the /sim/paths/use-custom-scenery-data clause. This
property has been removed, the state which had been activated by the
flag is now permanent - see:
Ah, I missed that change. :-) It turns out
Martin,
I can assure you that I do care. Over the past several months, life
has been really occupying me and I have not had much time to check
email or keep up with the FlightGear mailing list. Sorry for missing
your messages; the only reason I was able to catch this one was
because a friend on
Hi, if anybody meets Ryan Miller, please let him know that there appear
to be issues with the current state of the Jetways.
I've tried to get in contact with him several times over the past
months, but never got a response - I have no idea wether his EMail
address changed or if he just doesn't
I ran some tests yesterday about the possibility of using static jetways
as placeholders. At KSFO, with animated jetways disabled and no dynamic
jetway models at all, FPS was at about 32-33 on my system. With animated
jetways, it plummeted to 15-16. When I used
$FG_ROOT/Models/Airport/jetway.xml
Durk Talsma wrote
On 05 Jun 2011, at 20:13, Ryan M wrote:
On Sun, 2011-06-05 at 16:40 +0200, Durk Talsma wrote:
Hi All,
After having discussed this issue with Martin privately, we have come
to the conclusion that it is in the best interest of FlightGear to back
out parts of this
Hello,
On Mon, 2011-06-06 at 14:01 +0100, Vivian Meazza wrote:
Couple of points - did we leave the menu item behind in Environment?
And that doesn't seem to be a very good home for it - it's not weather or
anything like Environment. Would AI be better? (when we restore it).
Or how about a
On 06 Jun 2011, at 15:01, Vivian Meazza wrote:
Couple of points - did we leave the menu item behind in Environment?
Are you sure it's still there? I just checked in my local copy and cant find a
menu item related to the animated jetway system.
And that doesn't seem to be a very good
Durk Talsma wrote
On 06 Jun 2011, at 15:01, Vivian Meazza wrote:
Couple of points - did we leave the menu item behind in Environment?
Are you sure it's still there? I just checked in my local copy and cant
find a menu item related to the animated jetway system.
And that doesn't
On Fri, 2011-06-03 at 12:38 +, Martin Spott wrote:
I'm feeling slightly uneasy with the current state because people don't
get any jetways at all if they disable the flag in order to preserve
performance. Personally I'd prefer a solution which keeps static
jetways and just disables the
Hi All,
After having discussed this issue with Martin privately, we have come to the
conclusion that it is in the best interest of FlightGear to back out parts of
this commit, and wait for an improved version. I had accepted the merge
request, after I had concluded that Martin's original
On Sun, 2011-06-05 at 16:40 +0200, Durk Talsma wrote:
Hi All,
After having discussed this issue with Martin privately, we have come to the
conclusion that it is in the best interest of FlightGear to back out parts of
this commit, and wait for an improved version. I had accepted the merge
On 05 Jun 2011, at 20:13, Ryan M wrote:
On Sun, 2011-06-05 at 16:40 +0200, Durk Talsma wrote:
Hi All,
After having discussed this issue with Martin privately, we have come to the
conclusion that it is in the best interest of FlightGear to back out parts
of this commit, and wait for an
Durk Talsma wrote:
On 05 Jun 2011, at 20:13, Ryan M wrote:
Very well. Should I still attempt my proposed amendments?
Yes please.
Adding to Durks statement(s), I'd like to express my particular
appreciation to the idea of applying relative elevations - this
approach is quite similar to the
Ryan M wrote:
* Jetways are disabled by default due to noticeable FPS impacts.
I'm feeling slightly uneasy with the current state because people don't
get any jetways at all if they disable the flag in order to preserve
performance. Personally I'd prefer a solution which keeps static
jetways
Hi,
On Fri, 2011-05-27 at 16:14 +0200, Christian Schmitt wrote:
Correct, and I already added some to Terminal 2. Those are however not yet
sent to the scenery DB. I'll do that shortly when I checked that they work
with the new version, too.
Looks like no one has pushed it, it is still
On Fri, 27 May 2011 19:18:15 +0200, Roland wrote in message
1306516695.30365.32.camel@quix0r:
Hi,
On Fri, 2011-05-27 at 16:14 +0200, Christian Schmitt wrote:
Correct, and I already added some to Terminal 2. Those are however
not yet sent to the scenery DB. I'll do that shortly when I
..by jetways, you mean these bridges?:
http://en.wikipedia.org/wiki/Jet_bridge
Yes, exactly. :) Would be cool to have them working in FGFS.
Roland
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On Fri, 27 May 2011 20:45:00 +0200, Roland wrote in message
1306521900.30365.49.camel@quix0r:
..by jetways, you mean these bridges?:
http://en.wikipedia.org/wiki/Jet_bridge
Yes, exactly. :) Would be cool to have them working in FGFS.
..right, then we'll want those fancy gate parking
On Fri, 2011-05-27 at 21:09 +0200, Arnt Karlsen wrote:
..right, then we'll want those fancy gate parking lights too,
http://en.wikipedia.org/wiki/Visual_Docking_Guidance_System
Theoretically that's perfectly possible by piggybacking on my system,
and we even have the X-plane model required,
Ryan M wrote
-Original Message-
From: [mailto:tpbspamm...@gmail.com]
Sent: 27 May 2011 20:14
To: flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways
On Fri, 2011-05-27 at 21:09 +0200, Arnt Karlsen wrote:
..right
Well I did some major changes and squashed it all down to one commit-
however, things got pretty messy. Redid the merge request, here's the
new URL:
https://gitorious.org/fg/fgdata/merge_requests/95
Changes from last time:
* Now uses James' new io.read_airport_properties() function, so it is
much
Hi,
do you have some screenshots available or can you make some? And maybe
you can add some to EDDF? In reality, EDDF have jetways. :) I have been
there already by myself (RailFly ticket to RPLL).
Regards,
Roland
On Thu, 2011-05-26 at 18:21 -0700, Ryan M wrote:
Well I did some major changes
On 22 May 2011, at 22:11, Martin Spott wrote:
Now, since the most recent version of the ground network files are
distributed via TerraSync, I'd propose to place the jetway files in the
same directories. This would indeed require your scripts to look into
the custom scenery directories as
On Mon, 2011-05-23 at 22:04 +0100, James Turner wrote:
I talked to Ryan on IRC last night, and we discussed this. I've some local
mods to commit+test that basically do exactly what is described above; they
allow Nasal (or really, the loadxml command) to hook into my existing
'find a file
James Turner wrote:
I talked to Ryan on IRC last night, and we discussed this. I've some
local mods to commit+test that basically do exactly what is described
above; they allow Nasal (or really, the loadxml command) to hook into
my existing 'find a file for an airport, in the scenery
I apologize for not raising this discussion *before* I filed that
request, as I should have.
From the comments on http://gitorious.org/merge_requests/91:
In the past we've been struggling for more than one and a half release
cycles in order to separate Scenery-specific stuff from the Base
Hi Ryan, please excuse the rather brief comment. I had been short in
time and was about to leave - actually I ended up being too late for
the final rehearsal before a symphony concert this morning :-((
Your submission is touching various places, therefore please expect
various people
Ryan M wrote:
On Sun, 2011-05-22 at 16:59 +, Martin Spott wrote:
[...] Look, we're already distributing
airport-specific ground networks, why not accompagny the jetway
positions alongside the other airport-specific stuff instead of
creating yet another, new directory.
Ah, I forgot
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