Hi Che.
A fighting game would be cool. I love fighting games.
A suggestion:
It would be great if the single player mode has a good storryline. You must
run through large cities, and protect people from gangsters. There should be
a lot of missions to complete, and you should be able to level
Yeah. Gears of war would be amasing. But I don't think it would be possable
to make so big advanced games... Gears of war is amasing. It comes out for
the pc, and I'll see if it's playable. I don't have a XBox, so I have only
tried it once. I think some of it is playable, because you can hit
Hi.
Persontly, I think Monkey Business is the best game he have made. It's a
very advanced game, and we don't have many of them like this yet.
Best regards:
Søren Jensen
Mail MSN:
[EMAIL PROTECTED]
Website:
http://www.coolfortheblind.dk
- Original Message -
From: [EMAIL PROTECTED]
To:
How does one invite aggressive computer opponents into a multi-player
game then? When I tabbed through the options after creating a server
and selecting the multi-player option, I read that I could invite
passive computers, but there was no mention of aggressive ones.
Christopher
Hi Ron and all,
In two weeks there were 137 thread titles. I have the program set to list the
top 50. Just wondering if that sounds like a good number or not. I plan to
run the program and post the results once a month on the first of the month.
Thanks
BFN
Jim
Some people can tell
Hi Kevin,
Cool! glad that you like the Babble and Thread reports. And yes, I plan to
post them once a month on the first of the month.
Yeah, it's always been a good list where the moderator was quiet. I think
maybe a bit different though as long as the moderator is just joining in on the
Hi Karl,
Well,your scores look very good. As for that last 700 points I'm not
certain what item or items made up the last 700 points.
I'd have to play with adding up the various scores for the first three
levels to figure out what you might have done to come up with a score
like that. I'm not
Hello Thomas!
I have two questions for Raceway.
1. Do you working no at the game or do you work full with montezuma?
2. It is possibli, that you can upload the sounds for it that whe can hear
it?
Regards, Claudio.
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Hi Che,
I think there could be quite a number of reasons why Rail Racer didn't
sell as well as you had hoped, and most of what I am about to say is
just my own experience dealing with the blind public. First, allot of
blind computer users I have met online seam to take the attitude they
want
Hi Charles,
I have no contact with the man, but he knows where to download the stuff
if he wants to see it. Smile
Please, let's get away from the subject of James. Thanks.
Charles Rivard wrote:
Just a thought, but would you send James North info where he can get the two
games after you
Hi Charles,
Lol. Well, I can see it now. Jumping over a snake, and he puts his head
up and bites you right on the butt, and you go ow!!!
Well, my in-laws have lots of rattlers around their house. Want me to
mail you some so you can try it,and send me back the audio recordings of
it? Grin
PS
Hi Charles,
Halo is an FPS game that takes place in the future. The basic story is
that a group of aliens have formed a coalition and they want to
exterminate the human race. The humans are nearing defeat, but they
invent some new technologies that may prove useful in defeating the
coalition.
It'd be sheer luck if you could. Its not accessible at all. Killing the
bigger monsters especially would be impossible. You might be able to get a
few lucky shots in here and there but I doubt it'd hold. It'd be like
walking around in Halo with the trigger held down. I'd love to see an
I can say in all honesty that rail racer was pretty cool for the first week
or so I had it. I enjoyed racing through tracks and getting my class up so I
could get new upgrades. But its just not really my thing. I enjoy deeper
games with more complexity and strategic elements. Sure rail racer
Ho can i fix this problem?
It depends on the router. In the web page of my router, for example, I
have used the option menu called advanced configuration / NAT /
virtual servers.
If you still can't solve this problem, try the public server hosted by
SEBO. It seems to work.
Jean-Luc
--
for those who may be using a macintosh, sound r t s no longer works under
leopard
Do you mean that it used to work under leopard?
Jean-Luc
--
SoundRTS web site: http://jlpo.free.fr/soundrts
SoundRTS development log: http://soundrts.blogspot.com/
SoundRTSChat mailing list:
OK. The aggressive computer is unlocked after the victory in the third
solo map. I may change this, though. This feature used to be fun for
some players, and useful because the beginner didn't need this option
too early, but now it seems less interesting.
2007/11/3, Christopher Bartlett [EMAIL
hi no it worked under tiger but not leopard
On 3 Nov 2007, at 14:07, SoundMUD wrote:
for those who may be using a macintosh, sound r t s no longer works
under leopard
Do you mean that it used to work under leopard?
Jean-Luc
--
SoundRTS web site: http://jlpo.free.fr/soundrts
SoundRTS
Folks,
IMHO the blind community isn't notably different from any other collective
re entitlement attitudes,
or, for that matter, proportion of lazy thinkers, or people who behave
unwisely.
People are just people: good and less good.
As for how this affects our sales:
Most computer games end
I won't say if I have any good ideas or not. As for badl anguage, let's try
not to make another GTA... or if you're going to do it, keep it mild. I want
to test as well. It would be good. And a voice-actor is something I could do
as well. I pride myself on being to do a few accents pretty
There have been
games like Aliens In the Outback, Troopenum, GMA Tank Commander, Shades
ofDoom, that have done well and it might be a good idea for blind
developers such as you and I to find out what our customers want before
going to task writing a game that will fail.
What are the sales
i agree with you; and I am interested in rail racer che, but with all
kinds of crap going on for me at the moment, well I... I didn't quite
purchase it yet. But I will sooner or later...
I hope so.
On 11/3/07, John Bannick [EMAIL PROTECTED] wrote:
Folks,
IMHO the blind community isn't notably
Hi,
OK, thanks for this information. I cannot solve it directly, so let's
hope that we will have more details about this problem soon.
Jean-Luc
--
SoundRTS web site: http://jlpo.free.fr/soundrts
SoundRTS development log: http://soundrts.blogspot.com/
SoundRTSChat mailing list:
Hi Che,
One more thing here..
I just want to say that I did listen to the previews of the RP game you're
working on.. It's something I'd definitely sit down and try even though I don't
usually play those types of games. Having a college life, I don't really have
the time to sit down and try a
Hi,
Not exactly. Merely use something like page up and down to set the look
function to down, level, or up. Depending on if the gun is in look up
position and it is centered on the target it will hit. If either of
those two variables are wrong it will nmiss.
It is the simplist way to simulate a
Hi,
Well, my opinion is a game based on Halo is possible. The good thing
about it Halo's general plot is kind of generic enough to be modified,
altered, enough to be made unique while retaining the esentual plot. The
concept mankind is being exterminated by an alien race, and you are
mankinds
Hi Mike,
Well, I do have plans to break into the FPS market sometime after
Raceway, but as for something equal to Max Shrapnel I can't say one
way or another at this point. Some of the games features such as
realistic physics, 3D audio environment, etc is no problem for me. The
problem would
Hi.
I just fount a Cloudy Blue Gemstone, do someone knows what it is for?
Thanks.
Jimmy
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You can make changes or update your subscription via the web, at
Hi everyone,
This is the lists final warning to close the general topic of James
North. This is a topic we as the moderators are about to ban out right
do to the inflamitory nature of the subject. There are some on this list
who will defend him to the grave if need be, and equally as many that
Hi Jim,
The top 50 sounds fine by me. It is a way to keep an eye on what was
most interesting to gamers, and I don't think it is necessary to know
what was ranked 137 on the list of topics.
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Well, could you and someone else say, Che, get together for this job if it
was done though? I think it's about time we started seeing collaberations.
No offense to either of you, I just think that more devs should be putting
together some work. Like capcom and SNK released a fighting game that
Hey all, I need tips on making it to Tyson again. I haven't pllayed that game
in so long that I forgot my strategies for beating all the characters past king
Hippo. If you can help me with how you beat each character after him email me
privately at [EMAIL PROTECTED] Thanks,
Jake.
---
Gamers
Where do you find this game?
Best regards:
Søren Jensen
Mail MSN:
[EMAIL PROTECTED]
Website:
http://www.coolfortheblind.dk
- Original Message -
From: Jake [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, November 03, 2007 7:04 PM
Subject: [Audyssey] Mike
Hi Che and Thomas.
I don't think mony is the problem. Many of my friends think the game is too
hard to lern to play. I think the reason for that is they don't think about
you are driving on a rail, and not on a road like Topspeed. I was also very
confused the first times I tried it until one
Well guys, I never said anything about Rail Racer failing, far from it, we
have a dedicated core of players that play it day in and day out, especially
in the tournaments. I had hoped to move about 300 units, and that may come
to pass yet as good word of mouth spreads about my game, but
As long as it doesn't mess around with what you've coded so far, the closer
to the original the better. And, actually, I would like the idea of
limiting the number of weapons, but not the number of lives, the gamer can
attain. I think that a life earned is a bonus.
--
If guns cause crime,
Is there a time bonus or factor? The sooner you complete the game, the
higher the score? Was this feature in the original game? I'm not sure if I
would want the feature, but if it were to be implemented, I would suggest
that it not be in effect unless all treasures had been found on that
I personally like games that have a learning curve. I really enjoy Lone
Wolf's original 17 missions because if you begin with mission 1 and work
your way through them sequentially, you learn more about how to play the
game as you progress, yet you get the feel of winning the game with each
Remember, I moved from Arizona. I'm sure that I can have friends and
relatives send you some
ststststststststststststststststststststststsnakes if you want them for
practice? And as for that tiger of yours? What a wussy pussy. Mine greets
you with a
oo! Sounds awesome! A totally playable version, using only audio, would
sound even better. Thanks.
--
If guns cause crime, then pencils cause misspelled words.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday,
Hello Raceway fans,
USA Games Interactive would like to announce the immediate availability
of the USA Raceway trailer. The following link will take you to the
download page to download the mp3.
http://www.usagames.us/trailers.php
Enjoy.
---
Gamers mailing list __ Gamers@audyssey.org
If you
The trailer, on a whole, sounds pretty cool. But my gosh, the
music was just ...' just ... just so inane. It sounded like I
was driving down a country lane, not racing on a track. Other
than that, though, it sounds fantastic.
Kelby
Doomed Dragon
Q: What is the sound of one hand clapping?
hi sounds like i could complete that in five minutes lol it was ok but
doesn't seem my kind of game
On 3 Nov 2007, at 22:10, Casey wrote:
The trailer sounded good. I have to admit it did kinda sound like a
Sunday drive, rather than a race. I really liked the radio turn
signals.
Casey
i persenley enjoyed the music i liked the use of the roling stones song
start im up but i persenley found to that i kept on thinking of the stons
singing it as i was listening to the trailer lol from Mich Verrier.
- Original Message -
From: kelby carlson [EMAIL PROTECTED]
To: Gamers
I don't see the point of limiting the amount of weapons you can get--the
more the better, to my mind.
Ken Downey
President
DreamTechInteractive!
And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.
- Original Message -
From: Charles Rivard [EMAIL
Hi,
Well, I am really into FPS games. RPG games are fine as far as they go,
but I wouldn't live by them myself.
As for accessible game developers colaberating it is allot more
complicated than everyone deciding just to work together one day. They
all have to be using the same programming
Hi John,
I don't know a developer on this list that isn't programming games for
fun. I'm in it myself for the chanse to write the games not for the cash
I bring in. Not to say that some cash for my efforts isn't welcome. I
can always use a few more dollar bills in my pocket. Smile
Yes, you are
Hi Tom,
Do the Nascar drivers play music in their cars while they are racing?
Sounds like a cool idea but don't know if it's realistic.
I do like the feeling of the left wall getting closer on the turns.
Phil
- Original Message -
From: kelby carlson [EMAIL PROTECTED]
To: Gamers
Hmm, sounds like you're not driveing very fast, but I like the voiceovers.
Best regards:
Søren Jensen
Mail MSN:
[EMAIL PROTECTED]
Website:
http://www.coolfortheblind.dk
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Saturday, November 03, 2007
Hi Charles,
Well, the classic Montezuma's Revenge limited you to a maximum of 6
lives at one time. The USA Games version does the same, and will
continue to. Smile
Charles Rivard wrote:
As long as it doesn't mess around with what you've coded so far, the closer
to the original the better.
Hi Thomas.
What is Angel of
Darkness? I don't remember this game.
Best regards:
Søren Jensen
Mail MSN:
[EMAIL PROTECTED]
Website:
http://www.coolfortheblind.dk
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November
I have several questions for you.
1) I noticed that the when you were speeding up that I did not hear the
rpms of the engine increasing. Was this because there was no sound for
this? (I noticed that it would step up everything you would shift, but I
could not tell why you shifted up. I also
Hi Che,
Well, remember Audio Game Maker suffered a similar fate. In the days and
months leading up to AGM's release it was the talk of the list. It was
released, massive discussion, and then as quickly as it appeared it was
dropped like a ticking bomb once users found out you can't just run it
Hi Charles,
No, Monty currently has no time bonuses. To my knolege the original game
didn't have one either.
Charles Rivard wrote:
Is there a time bonus or factor? The sooner you complete the game, the
higher the score? Was this feature in the original game? I'm not sure if I
would
Hi,
Oh, I know. The XBox version of Halo is fun although not very blind
friendly. Someday when and if I get the time perhaps I will whip up
something like it.
Charles Rivard wrote:
oo! Sounds awesome! A totally playable version, using only audio, would
sound even better. Thanks.
Hi,
Hmmm... Well, do you have any better suggestions for music? Understand
it would have to be something I know, can learn, and could play on my
keyboard, and that pretty much falls in the 70's and 80's classic rock
genre.
Though, I am open for suggestions if you have them.
Cheers.
kelby
Hi Casey,
Hmmm... Why do you think it sounds like a Sunday drive? Perhaps I can
work on that some and make it feel like a race and not a Sunday drive.
As for the radio turn signals James North recorded those when it was
still ESP Raceway, and I simply kept them in since they fit well in the
Hi William,
Well, keep in mind here what you heard is a pre-Alpha version of the
game. Most of the game is still under construction.
However, I'd like to see if you can finish the final product in five
minutes. Most of the races will range from 300 laps to 500 laps each,
and there will be
Hi Mich,
Thanks. I personally played and recorded the Raceway trailer version of
Start Me Up. Glad you liked it.
Mich wrote:
i persenley enjoyed the music i liked the use of the roling stones song
start im up but i persenley found to that i kept on thinking of the stons
singing it as i was
Hi Soren,
Believe it or not I was probably doing 200 to 215 MPH. However, one area
I know needs more work is the acceleration and frequency changes in the
car engine. Keep in mind this is a very early rough draft of the game,
and 99% of it still isn't working. In fact, all you can do right now
Well, part of the reason it sounded like a Sunday drive is because I didn't
really hear acceleration. Also, when turning, the engine should sound different
I think. Perhaps there should be a bit of an echo, there'd probably be a wall
at least on one side that the sound would bounce off...
I think that the answer to your last question is that you are passing
another car once in a while. I think the car we are in is being driven on
the high side of the track. At times, it sort of sounds like we're riding
in a bus. I personally would not, if I had the option, have the music
born to be wild? Ah, wait, even better if you've heard it and know it:
Remember the very lengthy song by Kraftwork/ Autobahn. About the only
lyrics I remember were, using a very heavy German accent, were Fahn fahn
fahn off the Autobahn!
--
If guns cause crime, then pencils cause misspelled
Sounds great. I think it will be a good game with many features. Isn't it
not like Need for speed?
Best regards:
Søren Jensen
Mail MSN:
[EMAIL PROTECTED]
Website:
http://www.coolfortheblind.dk
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list
Hi,
Quote
Also, when turning, the engine should sound different I think.
Perhaps there should be a bit of an echo, there'd probably be a wall at
least on
one side that the sound would bounce off...
End quote
That is a good suggestion, and that should be easy enough to accomplish.
DirectX
Hi Charles,
Well, Born To Be Wild I can certainly do. i do know the song, and could
record it after I practiced a while with it.
As for Autobahn I don't think I have heard that one, and I don't know it.
Smile
Charles Rivard wrote:
born to be wild? Ah, wait, even better if you've heard it and
Hi Charles,
No thanks. I think I can do without your rattle
stststststststststststsnakes.I have plenty of them to play with in
Montezuma's Revenge.
As for that guide tiger of yours mine said
rhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhroarhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhr!
Hmm. Would pumping 70s or 80s techno music do? lol.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, November 03, 2007 4:48 PM
Subject: Re: [Audyssey] USA Raceway trailer released.
Hi,
Hmmm... Well, do you have any
Hi Che,
You're right. I confused it with the Sound RTS, or whatever it's called.
_
Click here to save cash and find low rates on auto loans.
Hi Soren,
Angel of Darkness was volume 6 in Edos Tomb Rader series.
Basically, the game picks up after Last Revilation with Lara Croft going
to visit Dr. Von Croy in Paris. However, while she is visiting Von Croy
he is murdered by unknown assassins, and Lara Croft is framed for the
murder.
Hi Soren,
Hopefully when the game is complete it will be along the lines of Nascar
Thunder 2006 rather than Need For speed. Need For Speed is a completely
different kind of racing game.
Søren Jensen wrote:
Sounds great. I think it will be a good game with many features. Isn't it
not like
Well yeah, you'd obviously have to be using the same programming language.
It'd probably be a royal pain to exchange code and have different people
work on different parts of the project as well without everyone being in a
singular location. I know it's more complicated than I made it sound and
What about a way to play files through winamp like RR does?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Saturday, November 03, 2007 7:49 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] USA Raceway trailer released.
Hi,
Hmmm...
What a beast! Give that furface a steak.
--
If guns cause crime, then pencils cause misspelled words.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, November 03, 2007 9:38 PM
Subject: Re: [Audyssey] a cool feature
Hi Jimmy
Exactly what real use it has is yet to be figured out. It's one of the
stones from the sword of Merzik. What you will need to do is travel to
curnwell, I think it is, there you can find a pedddler and one of the items
is a rusty longsword.
Speaking of the gemstones, does that
Hi. I was reading the beta 5 Monty manual and noticed that section 6.4
had a level 1 heading. In order to keep consistency, it should be
heading level 2 just like the other sub-sections.
OK, now I'm off to play and try and get some cool scores.
-
Raul A. Gallegos .. http://www.asmodean.net
Well, I had a isten to the Raceway trailer. While I can sort of see why people
would say it sounds a it like a Sunday Drive, I nonetheless had to work hard
not to Email those people privately, or worse, on list, to tell them to get it
through their heads that this is a pre alpha trailer.
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