aah, this may be why decent into madness and last crusade and sonic zoom are
liked by one of my friends.
At 06:56 p.m. 2/03/2009, you wrote:
If you want these games to be more accessible, you have to put up a front. The
talking calculators we had in the 80s were horrible because they were for
Hi. Tom.
Intreaguing indeed. I certainly take the point about adding captioning for
sounds in games being comparatively symple, but I believe the problem here
is that this isn't often done, and as games get more inclined to use full
animated cutscenes or spoken dialogue people with hereing
I was just wondering if the single player and mission aspects of sound rts have
recieved any updates yet.
while I know there are numerous maps available, I was wondering if any had
actual story, or different objectives.
I admit I'm not the most competative person ever, but would be
hi ken!
cool, it's great to ear that you got suckcess in playing this game.
these tips and tricks will help who is starting in the game, and
opefully we will get more and more players starting playing this awesome
game.
i hope that wen they add the online mode, jaws also will read that.
best
Hello all
Indeed I've now heard a response to the question about the status of the
games. It does seem as though they are still available just not advertised
as frequently. Below is the response email.
*snip*
Ron,
Indeed, the development of the accessible games was stopped at the end of
hi ken.
just correcting you here,
in the first menu, the options are
online mode(not available)
offline mode
practice
practice with the drums
informations
exit
and temas means themes
it's just to let you know, i'm not saying that to offend or anything bad
smile.
a, and if jaws reads the game
hi what is new then in this beta 2, what is fixed?
I encountered no issues in beta 1 on my netbook so I myself will wait
for the full release
On 1 Mar 2009, at 06:42, Thomas Ward wrote:
Hi Charles and all,
Yes, I have. I basically took down notes on every suggestion, bug
report, and
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Hi Charles,
Yep. That is the corperate world for you. They consistantly think with
there brains in there rears, and half the time even if a polacy would
make sense they never explain why this or that should be done. Most of
the time they stick with a bad polacy rather than have no polacy at
Hello gamers,
On behalf of USA Games Interactive I would like to announce the
immediate availability of Tomb Hunter Mysteries of the Ancients Beta 2.
This release has several notable bug fixes, updates, and new features
for Windows XP, Vista, and Windows 7 users. Note, prier to installing
Where can I get entomed three?
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All messages are
Is the new bata of tomb hunter on your site Thomas? This is Ron.
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I have spread the word to other gamers lists.
---
If guns cause crime, pencils cause misspelled words.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 02, 2009 11:01 AM
Subject: [Audyssey] MOTA Beta 2
Hi, I know this might be a bit goulish to some of you, but if Angela
lands in a firepit, she should scream and scream and scream and yell in pain.
Not go eeek!, aah!, as if she's got ants in her pants.
or is it a case of her agency charging $100 per ah, and $500 per
a a a
um can someone tell me how do install the dot net framework?
it gets to the download complete screan but then I can't do anything
other than cancel the setup
On 3/2/09, Charles Rivard woofer...@sbcglobal.net wrote:
I have spread the word to other gamers lists.
---
If guns cause crime, pencils
Yes, the beta is there. Product Catalog.
- Original Message -
From: rrhopki...@verizon.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 02, 2009 3:27 PM
Subject: [Audyssey] tomb hunter.
Is the new bata of tomb hunter on your site Thomas? This is Ron.
---
Gamers
Hi.
I just installed and played a round of mota beta 2. I like the improvements
that have been made. I was finally able to hear the sounds in the describe
sounds menu, though there are a few items in there that I can't understand
what Heather is saying.
I did run into a new problem. When you
I don't imagine you have much time for screaming if you've just jumped into
a pit of fire.
- Original Message -
From: Stephen whocr...@internode.on.net
To: gamers@audyssey.org
Sent: Monday, March 02, 2009 6:58 PM
Subject: [Audyssey] what happens to angela when she jumps into the fire
Hi,
the enchanted scroll allows Angela to insert shells into her weapons that
she finds in the tomb without stopping.
It also magically lights her torches even though she carries no lighter.
And it magically dries her clothes after swimming through the water.
smiles,
Phil
---
Gamers mailing
Well, in reality as her screams died, you should hear the sizzle of her
flesh burning and explosions from her ammo.
- Original Message -
From: Bryan Peterson b-peter...@hotmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 02, 2009 9:25 PM
Subject: Re:
Hi Thomas.
I cant say if this is better, this time i cant seem to find out when to jump
when you come to the Ledge.
Do you or other have a clue for when to jump? When ever i try i dye. Smile.
Jimmy
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion
How about when Angela says watch out?
- Original Message -
From: Jimmy Odin Kristoffersen jimmy.o...@blindsigtmail.dk
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 02, 2009 7:59 PM
Subject: Re: [Audyssey] MOTA Beta 2 Released!
Hi Thomas.
I cant say if this is
She don't, she only come to the Ledge and then you here crumbling stones.
She only says watch out when you come to the pit. Therefore the question,
there come a sound, but when i try to find the right time to jump it is to
late when ever i try.
- Original Message -
From: Bryan Peterson
Well it's always worked for me so I don't know what your problem is.
- Original Message -
From: Jimmy Odin Kristoffersen jimmy.o...@blindsigtmail.dk
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 02, 2009 8:08 PM
Subject: Re: [Audyssey] MOTA Beta 2 Released!
She
Only that i cant find out when to jump.
It's abit sadly, the first beta the game crasht, and number two i cant jump
over the Ledge. Lol.
- Original Message -
From: Bryan Peterson b-peter...@hotmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 03, 2009 4:17 AM
That's a rather hot topic, isn't it? (grin) Maybe the pit is so deep that
she falls out of the range of our hearing. The sound of the fire could also
be, um, smothering the sound of her continually growing screams.
---
If guns cause crime, pencils cause misspelled words.
- Original
Hi Jimmy,
Are you walking up to the edge or sprinting/
I suggest to walk slow.
You need to hold the control key and then hold down the arrow key until she
is finished jumping.
Maybe you are letting up on one or the other.
Phil
- Original Message -
From: Bryan Peterson
The scroll is for later in the game, I think.
---
If guns cause crime, pencils cause misspelled words.
- Original Message -
From: Valiant8086 valiant8...@lavabit.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 02, 2009 5:33 PM
Subject: Re: [Audyssey] MOTA Beta 2
Hi Jimmy,
I forgot to add, holster your weapons before jumping!
- Original Message -
From: Jimmy Odin Kristoffersen jimmy.o...@blindsigtmail.dk
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 02, 2009 10:23 PM
Subject: Re: [Audyssey] MOTA Beta 2 Released!
Only
Hi Thomas and other vista 64 bit users. I got the same exact same error
while trying to launch the game. It would not launch immediately crashed on
or when I tried to run it.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Phil
Are these suggestions to Tom? (grin)
---
If guns cause crime, pencils cause misspelled words.
- Original Message -
From: Phil Vlasak p...@pcsgames.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 02, 2009 6:46 PM
Subject: Re: [Audyssey] MOTA Beta 2 Released!
At the same time you did before.
---
If guns cause crime, pencils cause misspelled words.
- Original Message -
From: Jimmy Odin Kristoffersen jimmy.o...@blindsigtmail.dk
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 02, 2009 6:59 PM
Subject: Re: [Audyssey] MOTA
Hi Michael,
Well, if you want me to look into it I need to have the exact error
message or I can't help. Just saying it doesn't work without giving me
specifics is not helping me one bit. Smile.
michael maslo wrote:
Hi Thomas and other vista 64 bit users. I got the same exact same error
Hi there.
How am I able to get past the cyclops or to kill it?
The cyclopse doesn't make much sound, and it's kind of hard to hear
it over the sound of my burning torch.
and shooting at it doesn't seem to do any good.
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I mean I don't know why you aren't getting the warning. You should be.
- Original Message -
From: Jimmy Odin Kristoffersen jimmy.o...@blindsigtmail.dk
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 02, 2009 8:23 PM
Subject: Re: [Audyssey] MOTA Beta 2 Released!
Hi Jimmy,
By chanse have you read section 5 of the user's Guide? If not I suspect
you missed a very valuable hint as how to jump over these traps. I can
say it is very doable, and it is simple once you know how to do it.
S
P
O
I
L
E
R
Walk, up to the ledge and wait for Angela to give out a
You actually have to get closer to it since you start too far away from it.
What I've found to work, although you don't want to attempt it with less
than full health, is to run directly towards it while firing your weapon.
Again, you have to be careful with this.
- Original Message -
Hi Ryan,
Can you give me a detailed description of the problem? After it
downloads the framework, installs it should ask you to restart your
computer, and you should press enter on the restart computer option.
After your system restarts run the MOTA setup again and it should
install straight
Hi Stephen,
That is actually on my list of things to try and get before the project
is complete. However, in the meantime I am currently working on a Tomb
Raider sound pack for the game that has all of Lara Croft's effects. I
have a great sound of Lara screaming when she comes in contact with
Hi,
Aaron said:
I did run into a new problem. When you do the ctrl+down arrow key
sequence to duck,
and you hold the control key, it doesn't keep her from standing up
again, she eventually
stands back up. And if you hold down the ctrl+down arrow sequence she
will get down,
stand up, get down
hmm, Is the beta just the demo, cause it seems to end after AI fight a
certain monster.
On 3/2/09, Bryan Peterson b-peter...@hotmail.com wrote:
You actually have to get closer to it since you start too far away from it.
What I've found to work, although you don't want to attempt it with less
Hi,
Yes, it is.
rrhopki...@verizon.net wrote:
Is the new bata of tomb hunter on your site Thomas? This is Ron.
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You can make changes or update your subscription via the
Just curious, but has the scoring changed in the second public beta?, or have I
stumbled onto some bad luck. So far, on the beginner level, my high is just a
bit over 40,000. It was at just over 15,250 or se before.
---
If guns cause crime, pencils cause misspelled words.
---
Gamers mailing
Thanks bryan
At 03:15 PM 3/03/2009, you wrote:
You actually have to get closer to it since you start too far away
from it. What I've found to work, although you don't want to attempt
it with less than full health, is to run directly towards it while
firing your weapon. Again, you have to be
Not a problem. Justbe careful since he seems to have that big sword. And
seeing as he can hit you from the dorway I'd say he's throwing them at you.
- Original Message -
From: Stephen whocr...@internode.on.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 02, 2009
Hi Charles,
Actually, the scoring part of the game hasn't changed, bbut I can tell
you that your score changes from game to game based on what you find.
For example, gold coins are completely random. One game you might find 5
of them for 50 points and another game you will get 20 of them for
Hi,
No, the Cyclops doesn't throw the sord at you, but he does have a pretty
long range. That is when you count the length of the sword and the fact
he is very tall, maybe 12 feet, he has long arms. Put those two factors
together and obviously he has much more range than a skeleton, but not
Whose sword is longer; the gamer's? the Cyclops's? or neither.
---
If guns cause crime, pencils cause misspelled words.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 02, 2009 9:35 PM
Subject: Re:
That's true. A giant of any sort would have really long arms...and great big
strong ones too.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 02, 2009 10:35 PM
Subject: Re: [Audyssey] the cyclops
Hi,
THe length of the sword isn't really an issue since as Thomas pointed out
the Cyclops has a long range because of his arms.
- Original Message -
From: Charles Rivard woofer...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 03, 2009 12:49 AM
Subject:
Logically it must be a pretty big sword though, sinse to someone 12 feet
tall even a 4 foot longsword would only be a comparatively short blade,
and a shortsword would make a handy kitchin knife.
Whether this is reflected in the game I'm not sure, sinse i'm going to
download it now.
Ah, themes--not teams! Should have figured that out--should have been
obvious--oh well.
I never thought of using dictionary files to make it say the words in
English--ingenious. Only thing now is to get Jaws to understand what is
highlighted. Any idea what the bt_power button is?
Do you
I noticed that there is a zip file that was sent by someone on the list
which had all kinds of new songs for the program. I wonder if there is a
zip file anywhere with all the songs already there... If not, maybe I'll
make one.
Do you live near Sandusky Ohio, or are you planning a trip to
Take another look at Dragon--if you know how to speak with good diction it
is very accurate even before using the training mode. One of these days
I'll have to try an IF game with it just for kicks.
Do you live near Sandusky Ohio, or are you planning a trip to Cedar Point?
Receive a massage at
Have you thought about a-mailing the devs of this game? They would
doubtless be interested in hearing from the community about how well the
game is played. Also, does anyone know how to edit these song files and if
that part of the program is accessible? I'd like to be able to play some
Greetings Thomas et al.
I've noticed that death save points in Beta 2 are not being cleared upon game
over/game exit/etc.
Example: I've recently killed myself on purpose by leaping into the hcasms to
the left of the strream after having discovered the room just to the left of
said obstacles.
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