[Audyssey] notice of restricted things

2007-01-11 Thread SHAUN EVERISS
Hi all. This message are for the respective companies I test with all of which I think are on here. If not anyone can forward this message to anyone that may wish it. The fan on my system decided to stop last night. Skype, and msn are not avalible and I can not test until the system is repaired.

Re: [Audyssey] sod

2007-01-11 Thread SHAUN EVERISS
hmph. a grenade will not kill a boss, but it does a hell of a load of dammage, you need at least 26 of these in your inventory even then it took me 16 to win. you may have to use lasers, its going to take time, keep shooting till your amo runs out. At 08:15 a.m. 11/01/2007, you wrote: Ok all,

[Audyssey] Technoshock, new audio game

2007-01-11 Thread Dark
Hi. I just checked audio games net, and a topic was posted announcing a new audio game, Technoshock, obviously inspired by shades of doom (and I believe, using the same or similar engine). The game release is listed as Beta, and a couple of things (like the scope), don't seem to work (or

Re: [Audyssey] Monty penalties.

2007-01-11 Thread Thomas Ward
Hi Nicol, There is a saying here in the USA, you bit the big one, which is a way of saying you died or was killed in a big or spectacular way. It is commonly used in our books, tv shows, and even some songs use it that way. An example is there is a Christian rock band called News Boys who made

Re: [Audyssey] My games are up again

2007-01-11 Thread SHAUN EVERISS
Hmm I know how you feel except with me it aint limited access its pc with no fan equals repairs and restricted pc use. At 05:40 a.m. 11/01/2007, you wrote: Hello, what are these two games about? Are they free, or are they demos? I'm downloading them anyhow, since I'm about to have limited

Re: [Audyssey] sod

2007-01-11 Thread SHAUN EVERISS
yes. I suggest your guns nothing explosive mind. unless you can get the blob to get behind you, get amo turn around and do him in. I have never done this but I think it could be done. At 08:38 a.m. 11/01/2007, you wrote: Just wondering about the grenade and blob in area 2. Does it also destroy

Re: [Audyssey] sod

2007-01-11 Thread SHAUN EVERISS
f8 will give you the list of messages. when you walk into a message it will be announced. At 08:10 a.m. 11/01/2007, you wrote: Hi, Also in SOD, how do you hear the messages? Josh - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list

Re: [Audyssey] Sci-fi Sounds

2007-01-11 Thread Thomas Ward
Hi Samual, Well, in cases like that when you want free sounds like that google is your best friend. Do a search for sci-fi or electronic door sounds. Samuel Wilkins wrote: Hello, I was wondering where to find free sci-fi sounds such as the door sound at the beginning on Light Locator. Sorry

Re: [Audyssey] stfc strategy question

2007-01-11 Thread Thomas Ward
Hi Sly, With STFC it is all about planning your moves in advance and coming up with the best strategy to quickly destroy all of he enemy ships, and in some cases blow up there starbases as well. I take a more offensive approach to the games prefering to storm the enemies in force whiping out

Re: [Audyssey] star trek final conflict strategy

2007-01-11 Thread Thomas Ward
Hi Josh, As you probably noticed about STFC 1.0 is that at least two ships will remain in there sector of space at any given time. Those ships can not be drawn away from there asigned patrol routes unless you physically enter there starsystems with the intent of destroying them. In that case

Re: [Audyssey] Monty penalties.

2007-01-11 Thread Thomas Ward
Hi, Oh, almost forgot. Your idea of adding this losing gems and gold as a matter of higher experience levels is an interesting concept. Would add more than just speed to the game as a factor to beating those levels. I like the concept. ___ Gamers

Re: [Audyssey] Monty penalties.

2007-01-11 Thread Thomas Ward
Hi Dark, The original and the USA Games version of Montezuma's Revenge is all about memory as well as skill. Gems will always be in their own locations. Yeah they will be in out of the way places, and as you play it will be up to you to figure out where all of them are located. Jumping is much

Re: [Audyssey] a new free audiogame : Tampokme

2007-01-11 Thread Ken the Crazy
http://www.donationcoder.com/Forums/bb/index.php?PHPSESSID=5aa97c72f6452117121d70ed733e6fadboard=174.0 There is the game I told you about, called Cyberland sound escape---do a search for it. I wish I knew what other games were accessible, but Sound escape is better than the mosquito eater game.

[Audyssey] techno shock

2007-01-11 Thread Ken the Crazy
I can't imagine David letting someone put out a freeware version like that. Also, a lot of David's sounds are used. It does behave almost exactly as his engine, though, so I'm wondering if it's legit or if someone found a way to crack the engine, mod the sounds, and--I don't know. Can you

Re: [Audyssey] techno shock

2007-01-11 Thread Liam Erven
no. it's deffinetly not the GMA engine. the game needs some work, but major props to them for coming up with the beta thus far. It's a good start. - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Thursday, January 11, 2007

Re: [Audyssey] Monty penalties.

2007-01-11 Thread Dark
Glad you like the idea. Personally, I'm not all that interested in score, but I do like to find everything there is to find in a game and explore every passageway (Metroid style). Btw, By Original Monti I was thinking of the 1980's atari game (it's graffic's are simple enough for me to cope

Re: [Audyssey] problem downloading danger city

2007-01-11 Thread Nicol Oosthuizen
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf NO it doesn't! As I said, it asks me to enter a username and password when I paste the path in to the address bar edit field and press enter.

Re: [Audyssey] Monty penalties.

2007-01-11 Thread Yohandy
Lol. That's another way of saying you were killed. - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] problem downloading danger city

2007-01-11 Thread simon.dowling
it worked for me, playing it now! but can't find any instructions. - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 1:01 PM Subject: Re: [Audyssey] problem downloading danger city NB: This

Re: [Audyssey] techno shock

2007-01-11 Thread Neo
Well, either someone bought David's engine (there already are a few folks who did so and are developing their games with it now) or they just coded Technoshock to behave like SOD. I am downloading it right now, anyways. Lukas - Original Message - From: Ken the Crazy [EMAIL PROTECTED]

Re: [Audyssey] techno shock

2007-01-11 Thread simon.dowling
while it has potential, I have noticed some of the sounds have not only been taken from sod, but alien outback, troopenum and I dare say more will follow as soon as I delve deeper in the game. - Original Message - From: Neo [EMAIL PROTECTED] To: Ken the Crazy [EMAIL PROTECTED]; Gamers

Re: [Audyssey] Monty penalties.

2007-01-11 Thread Bryan Peterson
We also say bit the dust, so don't be surprised if you hear that one too. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday,

Re: [Audyssey] sarah

2007-01-11 Thread Bryan Peterson
I had a girlfriend like that, so I know what you're talking about. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11,

Re: [Audyssey] techno shock

2007-01-11 Thread Mich
hi all were do you get this game? what web sight can i download it from? - Original Message - From: simon.dowling [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 9:14 AM Subject: Re: [Audyssey] techno shock while it has potential, I

Re: [Audyssey] enemy attack

2007-01-11 Thread aaron danvers-jukes
there is not a machine gun. the machine gun sound is in the folder, but if i press q it does a normal gun ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] techno shock

2007-01-11 Thread Dark
You can get technoshock right here: http://www.tiflocomp.ru/games/ts/index.php?lang=en I also noticed Dyna man sounds, but I think if the rough edges are ironed out of the game in the full version it'll be worth playing - assuming that they haven't just done nasty hacking things to Shades

Re: [Audyssey] Technoshock, new audio game

2007-01-11 Thread Josh
Hi, I can't seem to get around the acid pool in the first level. Also, the scope doesn't seem to work for me either along with pressing n and some other keys don't seem to work either. Josh - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Thursday,

[Audyssey] danger city.

2007-01-11 Thread simon.dowling
ok I know this is a beta, but a couple of questions. how do you access the inventory, I picked up a lead pipe but can't seem to use it, also, I picked up a chicken and apple presumably to boost energy, I can't seem to eat anything. also, I can't get passed act 3, keep on getting killed. is there

Re: [Audyssey] problem downloading danger city

2007-01-11 Thread Josh
what is this game? I never heard of it. Josh - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 5:48 AM Subject: [Audyssey] problem downloading danger city NB: This email and its contents are

Re: [Audyssey] sarah

2007-01-11 Thread Josh
Does this mean the demo may be available for download soon? Josh - Original Message - From: aaron danvers-jukes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 10:42 AM Subject: Re: [Audyssey] sarah lol phill! i am gonna buy the game

Re: [Audyssey] problem downloading danger city

2007-01-11 Thread Josh
reformat your pc and wipe out and re-install everything then you aught to be fine. Josh - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 8:30 AM Subject: Re: [Audyssey] problem downloading

Re: [Audyssey] enemy attack

2007-01-11 Thread Josh
yeah I noticed that too. If I press q it does the normal gun. Josh - Original Message - From: aaron danvers-jukes [EMAIL PROTECTED] To: Ken the Crazy [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 10:49 AM Subject: Re: [Audyssey] enemy

Re: [Audyssey] problem downloading danger city

2007-01-11 Thread Josh
is this a free game or do you have to buy it? Josh - Original Message - From: simon.dowling [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 8:19 AM Subject: Re: [Audyssey] problem downloading danger city it worked for me, playing it

[Audyssey] dragon unpack

2007-01-11 Thread Josh
Hi, I think it would be cool to see someone make games using sounds from playstation and other pc games. If anyone wants dragon unpack to rip sounds from pc and ps2 or ps3 or x-box games to adapt them so blind people can play let me know. Josh email: [EMAIL PROTECTED] AOL: kutztownstudent

Re: [Audyssey] Technoshock, new audio game

2007-01-11 Thread Søren Jensen
Hi. It's a cool game. There is a lot to explore. Best regards Søren. Mail MSN: [EMAIL PROTECTED] Webside: http://www.coolfortheblind.dk - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 6:02 PM Subject: Re:

Re: [Audyssey] sarah

2007-01-11 Thread nicol
guys I just would like to make sure of something. Josh sent me a private e-mail yesterday that no one should take the movies to heart. Its fake and if anyone wants to be a wizard or a witch its bad. He said that when your child is about 12 years you should sit with him while watching the movies

[Audyssey] danger city

2007-01-11 Thread Josh
Hi, ok. I know that right arrow moves you forward and up arrow is jump I think and space punches. But I don't know any other keys of this game. Josh email: [EMAIL PROTECTED] AOL: kutztownstudent msn: [EMAIL PROTECTED] skype: jkenn337 ___ Gamers

Re: [Audyssey] sarah

2007-01-11 Thread nicol
Thanks, thom, that was a clear explanation. Its ridiculous that I was told by my family who are also deep Christians, that harry's friends have the names of demons. But like josh says their names isn't demon; its real people. Only some of the creatures they face is demonlike. That's true; it

Re: [Audyssey] Monty penalties.

2007-01-11 Thread aaron danvers-jukes
where can i find this remake? is it accessible? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via

Re: [Audyssey] sarah

2007-01-11 Thread Josh
no phill definitely made a joke. Josh - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 1:05 PM Subject: Re: [Audyssey] sarah guys I just would like to make sure of something. Josh sent me a private

Re: [Audyssey] sarah

2007-01-11 Thread Josh
well I hope phill used the same sound for the dementors as were used in the movies. that would make the game more authentic. Josh - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 1:11 PM Subject: Re:

[Audyssey] Danger City

2007-01-11 Thread ShadowDragon
Hello, Would anyone mind posting the link to download this game? For some reason it appears I only get messages from certain people, and apparently Damien isn't one of them. And noone left the link in their reply messages. So shrug, if you wouldn't mind, resend it please. Thanks.

[Audyssey] sod

2007-01-11 Thread nicol
Hi all I'm enjoying the boss level. IN fact I managed to kill all the bosses. I'm playing on its my turn daddy.I noticed when I wanted to insert wafers that I only have messages from levels 1 to 7. does level 8 have a message? I'll give it some figuring out where level 8's message is

Re: [Audyssey] sarah

2007-01-11 Thread Yohandy
Well, I doubt Phil keeps a daemon at the house to use for sound effects. Not something most of us do anyway. *grin* - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From:

Re: [Audyssey] Danger City

2007-01-11 Thread nicol
This time it works. When I pasted it into the address bar it popped up the file download dialogue right away. Maybe there was something wrong with the path in the previous message. thanks -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of simon.dowling Sent:

Re: [Audyssey] Danger City

2007-01-11 Thread Quinten Pendle
Nicol If you have MSN or Aim, add me, then I'll send through the dc file to you. [EMAIL PROTECTED] Cheers Quinten Pendle PENDLE PRO Klerksdorp, South Africa Tel: +27 (0) 83 395 4593 Fax: +27 (0)86 516 0498 Email and Msn: [EMAIL PROTECTED] Skype: ahakimbo Website: www.pendlepro.com

Re: [Audyssey] sarah

2007-01-11 Thread Charles Rivard
I live with someone who wants absolutely nothing to do with abything about Harry Potter. She has never read any of the books nor seen any of the movies. According to her, the Bible says not to even touch anything Satanic. Witchcraft and Wizardry are Satanic, and they are in the Harry Potter

Re: [Audyssey] danger city

2007-01-11 Thread simon.dowling
try clicking on it and not pasting it. http://robin24-server.dyndns.org/dangercity.zip hth - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 6:18 PM Subject: Re: [Audyssey] danger city Please guys, tell me

Re: [Audyssey] Danger City

2007-01-11 Thread simon.dowling
http://robin24-server.dyndns.org/dangercity.zip - Original Message - From: ShadowDragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 6:26 PM Subject: [Audyssey] Danger City Hello, Would anyone mind posting the link to download this

Re: [Audyssey] sarah

2007-01-11 Thread Charles Rivard
Due to such a long lasting bug, are you bald from pulling your hair out? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 1:37 AM Subject: Re: [Audyssey] sarah Hi Phil, I always love your sense

Re: [Audyssey] Technoshock, new audio game

2007-01-11 Thread AudioGames.net
Hehe, you beat us to it ;) We received an email from Anatol already but haven't been able to update the website yet. Thank god we have a forum which always has the *real* latest news :) I tried the game already for a minute and everything seemed to work fine. Greets, Richard - Original

Re: [Audyssey] sod

2007-01-11 Thread Charles Rivard
I asked an atheist once if he ever told anyone to go to hell, and he said that he had. Then I aske him, out of orneriness, Where do you expect them to go?' - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January

Re: [Audyssey] sod

2007-01-11 Thread nicol
HI sorren Let me explain this a bit. Apologies to thom and raul but this topic fascinates the members a lot. The Jehovah witnesses believe that you can bring demons into your house by a medium. when I was still living in my mom's home and I was busy breaking with the Jehovah witnesses, before I

Re: [Audyssey] sod

2007-01-11 Thread nicol
Thanks, phil. It makes sense. I wish there was a key in the game where you could hear your health and your hit points. I also wish that you could get information about the monster's hit points you are fighting. When you are fighting the urchin lord in self destruct, you can check your health and

Re: [Audyssey] danger city

2007-01-11 Thread nicol
I can't. when I press enter on it, I just hear a ping sound and nothing happens. Jaws announces when its a link. Only when jaws announces link before reading the path, its something that can be clicked on. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of

Re: [Audyssey] sarah

2007-01-11 Thread aaron danvers-jukes
mine was also a joke. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.

Re: [Audyssey] sarah

2007-01-11 Thread K4NKZ SICK and derange Jim
he doesn't have too! he is one! - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 1:39 PM Subject: Re: [Audyssey] sarah Well, I doubt Phil keeps a daemon at the house to use for sound effects. Not

Re: [Audyssey] sarah

2007-01-11 Thread Cara Quinn
Hi Nicol, yes, Phil was only kidding and just as a note from me; I've known Phil for quite some time, and he's one of the most warm hearted people you'll ever want to meet! smile There are no demonic influences of any kind at all in his personality or his games, so you needn't worry. K?

[Audyssey] phil's voice and the dogs and cyburgs in sod

2007-01-11 Thread nicol
HI phil I have a nickname for you, santa claus, heh heh heh.. When I was listening to your sneak preview of sarah your voice sounds so sweet, it sounds like the father Christmas I was hugging when I was a kid. Well in south Africa we call santa claus father Christmas. You've got a lovely sweet

Re: [Audyssey] sarah

2007-01-11 Thread Phil Vlasak
Hi Josh, I am hoping that David can fix the remaining major bug in the Sarah game soon so I can post the new demo. No one guessed that she could talk to snakes from the clue that she could understand what the basilisk says as it slithers through the pipes of the castle. It must be the mate to

Re: [Audyssey] Second Life

2007-01-11 Thread nicol
I read on another list that second life is not a game, it's a 3d community. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of AudioGames.net Sent: Thursday, January 11, 2007 8:22 AM To: Discussion list for blind gamers Subject: [Audyssey] Second Life Hi

Re: [Audyssey] sarah

2007-01-11 Thread Bryan Peterson
I'll only say one more thing on this topic because I have no wish to either clutter the lists or offend anyone. But I am firml of the opinion that if you're so against Harry Potter, you're also probably against J. R. R. Tolkien and Lord of the Rings. Tolkien was in fact a very devout Christian

[Audyssey] dragon unpack

2007-01-11 Thread Josh
Hi, For those who want dragon unpack which is a free program, the link is: http://www.sendspace.com/file/5lend8 Josh email: [EMAIL PROTECTED] AOL: kutztownstudent msn: [EMAIL PROTECTED] skype: jkenn337 ___ Gamers mailing list .. Gamers@audyssey.org

[Audyssey] ENEMY ATTACK

2007-01-11 Thread Josh
HI, On enemy attack I got to the insane level this time and the last time I got to impossible. Abyone beat the game yet? Josh email: [EMAIL PROTECTED] AOL: kutztownstudent msn: [EMAIL PROTECTED] skype: jkenn337 ___ Gamers mailing list ..

Re: [Audyssey] Technoshock, new audio game

2007-01-11 Thread Mich
hi all. after downloading the game and trying to play it I got a bit stuck. What happened was that the opening music started to play but then the music just stopped. afterwards I found that I couldn't re load jaws. anyone know what if anything was going on? I have since uninstalled this game

Re: [Audyssey] sod

2007-01-11 Thread Bryan Peterson
If you missed the message on level eight, you missed some monsters. With only one exception (that of level one), the messages are found on the last monster you kill in a level. So this means the message has no fixed location. It could be in the very first room if you missed a monster there.

Re: [Audyssey] sod

2007-01-11 Thread Bryan Peterson
Or you could blast your way into that room instead of being teleported there. If you set a mine at the far end of the corridor from that last door that shocks you, that wall is shared by the room with the Cyborg. I don't bother with that teleporter anymore thanks to this trick. Raul actually

Re: [Audyssey] Monty penalties.

2007-01-11 Thread Bryan Peterson
It's going to be accessible but it's not out yet. Go to www.usagames.us It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: aaron danvers-jukes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] danger city.

2007-01-11 Thread Bryan Peterson
If I remember right the Tab key opens the inventory like in SOD. No, I haven't found any documentation for the game. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: simon.dowling [EMAIL PROTECTED] To: audysy

Re: [Audyssey] sarah

2007-01-11 Thread Phil Vlasak
Hi nicol No I do not have a crystal ball, and that was supposed to be a joke. I thought Sky asked when the bug would be fixed which is impossible to know. I think he really asked how long the bug would be fixed which Charles joked about. Usually if I put, smiles just before my name I am joking.

Re: [Audyssey] sarah

2007-01-11 Thread jamie coady
things are something that someone justs get an idea from there immagenation but well people are strange - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 7:13 AM Subject: Re: [Audyssey] sarah Hi

Re: [Audyssey] sod

2007-01-11 Thread Søren Jensen
Hi Nicol. Now I understand. Thanks for explaining. I don't want to talk about this here on this list because it's of topic. You can just add me to your MSN if you wish, and we can talk about it there. Best regards Søren. Mail MSN: [EMAIL PROTECTED] Webside: http://www.coolfortheblind.dk -

Re: [Audyssey] sarah

2007-01-11 Thread Phil Vlasak
Hi Josh, I watched the Harry potter movies but have not taken any sounds from them. I went by the description of the sounds in the books. OK I confess, I did take one sound from the movies, but I distorted it and mixed it with other sounds so I hope no one would recognize it. Then I found out

Re: [Audyssey] sod

2007-01-11 Thread Josh
audio walkthrough? Where can I find this at? Josh - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 2:44 PM Subject: Re: [Audyssey] sod Or you could blast your way into that room instead of

Re: [Audyssey] sarah

2007-01-11 Thread Phil Vlasak
Hi nicol, The dementor sound is a real human breathing that I slowed down and added effects to. When the creature attacks you it gives you a kiss which is also a human sound. Sarah does scream a bit at that point but she does not die. spoiler space That is because that dementor is not a real

Re: [Audyssey] a new free audiogame : Tampokme

2007-01-11 Thread Charles Rivard
Not to mention nonconstructive criticism. - Original Message - From: Ryan Strunk [EMAIL PROTECTED] To: 'Ken the Crazy' [EMAIL PROTECTED]; 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, January 11, 2007 7:19 AM Subject: Re: [Audyssey] a new free audiogame : Tampokme I

[Audyssey] Techno Shock - no game is safe!!! lol!

2007-01-11 Thread Cara Quinn
Hey all, well I found a sound from Quake as well! woohoo! no game is safe! smile I say this in humor, as Quake is totally open source, so it's cool, and I must say, the devs put a whole lot of effort into this. It can be improved, (as most things can) and I'm sure

Re: [Audyssey] sarah

2007-01-11 Thread Josh
I'd love to hear a traylor of the new game if it's available. As soon as it comes out I'm gunna buy it! Josh - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 3:25 PM Subject: Re: [Audyssey] sarah

Re: [Audyssey] sarah

2007-01-11 Thread Charles Rivard
As Phil has already stated, no voice from any demon was used. - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 12:11 PM Subject: Re: [Audyssey] sarah Thanks, thom, that was a clear explanation. Its

Re: [Audyssey] sarah

2007-01-11 Thread Phil Vlasak
Hi Charles, For you I can re-name the game, Sarah and the Castle of babies crying, and old men breathing and synthesizers talking words from a book. I hope she does not read Shakespeare since Hamlet has witches and ghosts. smiles, Phil - Original Message - From: Charles Rivard [EMAIL

Re: [Audyssey] sarah

2007-01-11 Thread Charles Rivard
Check at www.pcsgames.net for a demo and for the latest news on the game. - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 11:41 AM Subject: Re: [Audyssey] sarah Does this mean the demo may be available

Re: [Audyssey] sod

2007-01-11 Thread Charles Rivard
Logic tells me otherwise, but it's your choice. - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 1:02 PM Subject: Re: [Audyssey] sod HI sorren Let me explain this a bit. Apologies to thom and raul but

Re: [Audyssey] sod

2007-01-11 Thread Bryan Peterson
'Tis found at www.asmodean.net. Click Games on Asmodean and you'll find it. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January

Re: [Audyssey] sod

2007-01-11 Thread Phil Vlasak
Hi Nicol, In the Shades of Doom manual it states: Med kits are good for your health. In fact, when you use a med kit, your health is increased by an average of fifty percent of your original healthy state, to a maximum of 100%. The key words are average of 50 percent not just 50 percent. This

Re: [Audyssey] Technoshock, new audio game

2007-01-11 Thread Karl
Hi, The reason some of you can't use the accoustic site is because you need to pick it up. S P O I L E R The robot near the first elevator will drop it when he dies. - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Thursday, January 11, 2007 3:07 AM

Re: [Audyssey] sarah

2007-01-11 Thread Charles Rivard
I'm sure that Ben will not mind, nor will his girlfriend, Ben Her. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 2:25 PM Subject: Re: [Audyssey] sarah Hi Josh, I watched the Harry potter movies

Re: [Audyssey] A Project I've been meaning to start for years

2007-01-11 Thread Adam Pecillo
On 1/8/07, ShadowDragon [EMAIL PROTECTED] wrote: Hi, I need to get this out in the open. For as long as I can remember I've wanted to make a mud of my own, and I have the perfect plan for one. I've got the framework of the mud layed out perfectly in my mind and everything, it'll be extremely

Re: [Audyssey] Technoshock, new audio game

2007-01-11 Thread Dark
Ah, that's probably why i can't get it to work. ;D. thanks, Beware the Grue! Dark. - Original Message - From: Karl [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 8:55 PM Subject: Re: [Audyssey] Technoshock, new audio game Hi, The

Re: [Audyssey] sarah

2007-01-11 Thread Charles Rivard
Leave the title as it is. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 2:34 PM Subject: Re: [Audyssey] sarah Hi Charles, For you I can re-name the game, Sarah and the Castle of babies crying,

Re: [Audyssey] dragon unpack

2007-01-11 Thread Liam Erven
it would be cool, but there's this little thing called copyrights - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 11:50 AM Subject: [Audyssey] dragon unpack Hi, I think it would be cool to see someone

Re: [Audyssey] sarah

2007-01-11 Thread Josh
I already did, but when I click the link it says cannot find server. when I click the link to download the game demo that is. Josh - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 3:41 PM Subject:

Re: [Audyssey] Techno Shock - no game is safe!!! lol!

2007-01-11 Thread Josh
quake is open source? Where can I get quake from? I'd like to play audio quake if possible. Do you have to buy quake? Josh - Original Message - From: Cara Quinn [EMAIL PROTECTED] To: gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 3:29 PM Subject: [Audyssey]

Re: [Audyssey] dragon unpack

2007-01-11 Thread Josh
when the audio game maker comes out, or when I get around to installing and learning visual basic6, I might borrow some games from my brother such as world of war-craft, rip the sounds from them, and try to make them accessible. One game that I'd like to rip the sounds from and make more

Re: [Audyssey] A Project I've been meaning to start for years

2007-01-11 Thread ShadowDragon
Nah man, custom codebases are extremely flexible. I've seen plenty of muds use menu systems in the ways I want, the moo codebase is a good example but I don't even think I want to use that, it'd probably be much better to do it in a custom codebase. Also, I want the game to be in full realtime

Re: [Audyssey] techno shock

2007-01-11 Thread SHAUN EVERISS
what is the link to the game? A few have the gma engine. So someone may have just got a deal. At 02:23 a.m. 12/01/2007, you wrote: Well, either someone bought David's engine (there already are a few folks who did so and are developing their games with it now) or they just coded Technoshock to

Re: [Audyssey] techno shock

2007-01-11 Thread SHAUN EVERISS
I tried this game. I couldn't work it. At 03:14 a.m. 12/01/2007, you wrote: while it has potential, I have noticed some of the sounds have not only been taken from sod, but alien outback, troopenum and I dare say more will follow as soon as I delve deeper in the game. - Original Message

Re: [Audyssey] danger city

2007-01-11 Thread SHAUN EVERISS
if this is your work system, then you can't do some things for a reason. If this is a shared system you may concider making yourself another account. If this is not, you may concider just reformatting and reloading things as you wish. At 07:18 a.m. 12/01/2007, you wrote: Please guys, tell me why

Re: [Audyssey] sarah

2007-01-11 Thread Phil Vlasak
Hi Josh, That was the link to the demo from 2005. I was planning to put up a new demo two weeks ago but the bug forced me to not do this. I did not want to waste 3 hours putting up the old demo. As soon as the bug is fixed a new game will be up. It will be both a demo level and the full game so

Re: [Audyssey] sarah

2007-01-11 Thread Charles Rivard
Wow, that's a big demo. The castle had better be big! and the sounds good! Actually, I have faith in you that these will be the case. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 4:37 PM

[Audyssey] Outback now Alien free

2007-01-11 Thread Dark
Hi. I'm not sure what possessed me, but I just stuck on Alien outback for a quick game. i bought the game in september, and I can't say I've played it all that much (especially with me being away over christmas). I just stuck it on for a quick blast, and for some weerd reason, ended up

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