[Audyssey] bug en beta 10

2009-12-08 Thread Hayri Tulumcu
Hi Thomas. First and foremost, thanks for the new beta! Now I have done level 2 Beta 10 also comes up with an error just as the old one did! but otherwise it's really well done! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] bug en beta 10

2009-12-08 Thread Damien C. Sadler
Hi Harry, I can't see how this is a bug - I have played the entire demo with no problems - except of course the large chasm puzzle which has now become clear to me. Regards, Damien. - Original Message - From: Hayri Tulumcu ha...@ka-net.dk To: Gamers@audyssey.org Sent: Tuesday,

Re: [Audyssey] bug en beta 10

2009-12-08 Thread Willem
Hayri, you don't mean the message that tells you to buy the game that comes up at the end, right? That's all I can think of and that's definitely intended as the game is just a demo. If it's not that, then explain what the error is. Damien C. Sadler wrote: Hi Harry, I can't see how this is a

[Audyssey] mota spikes

2009-12-08 Thread shaun everiss
Ok what do I do about the spikes? I have 2 to jump over I got as close as I dared and jumped but I still died. Good game though now I am off to bed I have been up since 8 am --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] bug en beta 10

2009-12-08 Thread Hayri Tulumcu
it writes tomb.exe and then it says close, so a standard Windows dialog. - Original Message - From: Willem dwill...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 08, 2009 11:29 AM Subject: Re: [Audyssey] bug en beta 10 Hayri, you don't mean the

[Audyssey] ENbombed Error again!

2009-12-08 Thread Hayri Tulumcu
Version: Beta 1:46 Redbridge Refined Jobs | Fighter Thief | Mage Thief | Necromancer Fighter Last Action: System.Collections.Generic.List `1 [System.String] Message: There were foreigners ¸ st an exception of type 'System.OutOfMemoryException'. Source: mscorlib Target Site: Void

[Audyssey] MOTA.

2009-12-08 Thread Ryan Conroy
Hi Tom, Can you add a key to interupt speach? When I use the view command, sometimes I don't want to hear everything it has to say, so I'd like a key so I can interupt it. Also a way to interupt the little intro at the start after you pick the dificulty. I was also wondering, is it over if you

Re: [Audyssey] Tired of Entombed

2009-12-08 Thread dark
Auto save only comes into play in hard mode, sinse in hard mode the save files are overwritten so that you can't restart from a last save point after you die (what makes it different from normal mode). I've not noticed a problem with entombed saving myself, but if your having one, tell

Re: [Audyssey] Tired of Entombed

2009-12-08 Thread Willem
Hi Hayri. Firstly if you offer criticism, do it constructively please. The tone of your messages are really annoying me. The files entombed generates are needed to maintain stability. The autoworld stores the dungeon levels and the autosave is a saved game that you can restore and is

[Audyssey] Fwd: new game on GW Micro script central

2009-12-08 Thread Raul A. Gallegos
Hello all. If you are a Window-Eyes user, you might be interested in the following. You need to have the current version of Window-Eyes for this to work since 7.0 and above support scripting. The current version of Window-Eyes is 7.11 and if you have 7.0 or anything in between, the upgrade to

Re: [Audyssey] Tired of Entombed

2009-12-08 Thread Scott Chesworth
Just to cut him a little bit of slack, as far as I know he posts what comes out of google translator or something similar. Shouldn't think half the time the tone that we get in his emails is what he intended. Scott On 12/8/09, Willem dwill...@gmail.com wrote: Hi Hayri. Firstly if you offer

[Audyssey] MOTA some suggestions

2009-12-08 Thread lirin
Hi Thomas. I was looked at the latest mota beta 10 and must say, the game is much better and better. I have some suggestion for you and your project, i think i wanna buy this game, when will be ready. What about suggestions: Weapon suggestions: Good idea is add some realistis sound

[Audyssey] arror when starting Mysteries of the Ancients

2009-12-08 Thread Mich
hi Tom and all. I downloaded moda beta 10 and after downloading the direct exe and the .net framework when I installed that and then tried to run Mysteries of the Ancients I got the following. toomed dialog we have prepared a rapport that you can send to Microsoft and in short I can't seem to

Re: [Audyssey] Tired of Entombed

2009-12-08 Thread Jimmy Odin Kristoffersen
Hi Dark, As I'm playing Entombed my self, and so far loving it, i got the same problem here, just not as Hairy menshint. When dying in the game, and go back to the mane menu, choose lode game, it ask if i wish to go back to the point where ordo safe last saved, if you choose no, it sometimes

Re: [Audyssey] bug en beta 10

2009-12-08 Thread Bryan Peterson
And you'll have to be more specific about the error message you get so we can determine if it's a bug or some problem on your end. Me, the thing plays just fine, although the spikes have me stumped just now. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No

[Audyssey] Night of parasite.

2009-12-08 Thread Rick
Hi list. How do you read the code sheet? I've gotten as far as the machinery door, but cant figure out how to read the code sheet to type it in. I looked at everything under help but didn't see it. Thanks in advance. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,

Re: [Audyssey] Night of parasite.

2009-12-08 Thread Hayri Tulumcu
press q - Original Message - From: Rick twelvestring...@verizon.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 08, 2009 3:51 PM Subject: [Audyssey] Night of parasite. Hi list. How do you read the code sheet? I've gotten as far as the machinery door, but

[Audyssey] Fw: You have uploaded a file (Filename: Mysteries of the Ancients beta 10.mp3)

2009-12-08 Thread Hayri Tulumcu
- Original Message - From: sendspace To: ha...@ka-net.dk Sent: Tuesday, December 08, 2009 3:58 PM Subject: You have uploaded a file (Filename: Mysteries of the Ancients beta 10.mp3) sendspace.com file upload confirmation for ha...@ka-net.dk You have successfully uploaded a file

[Audyssey] Sarah Update. Patch or full setup?

2009-12-08 Thread Hayri Tulumcu
Hi Phil. Where it is possible to download version 1.2 of your game sarah, have you made it as a full installation or a patch, or both? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] Night of parasite.

2009-12-08 Thread Rick
Thanks, I'll try that. - Original Message - From: Hayri Tulumcu ha...@ka-net.dk To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 08, 2009 9:53 AM Subject: Re: [Audyssey] Night of parasite. press q - Original Message - From: Rick

Re: [Audyssey] Sarah Update. Patch or full setup?

2009-12-08 Thread Phil Vlasak
Hayri, I'm still working on version 1.2 and will announce it's release when it is finished. It will be a full install not a patch. Phil - Original Message - From: Hayri Tulumcu ha...@ka-net.dk To: Gamers@audyssey.org Sent: Tuesday, December 08, 2009 10:28 AM Subject: [Audyssey] Sarah

Re: [Audyssey] games we'd like to play: town madness

2009-12-08 Thread peter Mahach
1 thing I've been always tought at school is... never trust people you don't know! hi, I sure can take you to a shop sure, you get in and you end up in a forest or worse being attacked! - Original Message - From: Nicol Oosthuizen noosthui...@sars.gov.za __ Information

Re: [Audyssey] MOTA Beta 10

2009-12-08 Thread Thomas Ward
Hi Hayden, Actually, the fact pressure switches have no sounds is intentional. That is why they are hidden, and you have to look for them using Angela's torch. While level 2 only has one of them later levels will have more hidden elements and puzzles to solve. That's the point of having a

Re: [Audyssey] Mysteries of the Ancients Beta 10 Released

2009-12-08 Thread Thomas Ward
Hi Nicol, No, I have no plans to add vanishing platforms or warp platforms. This game is intended to be more like Tomb Raider with hidden puzzles, lots of triditional traps, and of course enemy monsters to fight in the tombs. HTH Nicol Oosthuizen wrote: Good job, Tom. I'm looking forward to

Re: [Audyssey] monsters in mota

2009-12-08 Thread Thomas Ward
Hi Nicol, It already exists. Press the view command v to tell you what monster is in the room as well as any objects/items. I personally don't see any need for an extra enemy command here. HTH Nicol Oosthuizen wrote: HI Tom A little suggestion for you. Have you been thinking to add a key to

Re: [Audyssey] Tired of Entombed

2009-12-08 Thread dark
Hi Jimmy. As I said, saving and reloading in normal mode post death should be okay, it's only in hard mode that the auto save should be used at all. If your in normal mode and stil seeing this problem, you should probably ask jason about it. Beware the grue! Dark. - Original

[Audyssey] Enthusiastic Entombed Query

2009-12-08 Thread William L. Houts
This question is probably really immature given that the game hasn't been released yet. But I am very eager to play and prepared to pay the amount he's asking, so I think it's a fair question. I'm just wondering if Jason is interested in player comments about the game, things we'd like to

Re: [Audyssey] MOTA.

2009-12-08 Thread Thomas Ward
Hi ryan, Yeah, i can add a key to stop speech. That is no big deal. in fact if you hit another speech key such as the direction facing it will stop the view command and say something else. So completely stopping speech should be no big problem. I believe I had this feature in the game before,

Re: [Audyssey] Enthusiastic Entombed Query

2009-12-08 Thread dark
Hello William. Yes, Jason hates user feedback and comments with a burning and diabolic passion, and anyone who sends him such can expect to have a goblin hoard show up outside their door waving sharpened fish in a vicious and threatening manner! Entombed beta testing was an unpleasant

Re: [Audyssey] Enthusiastic Entombed Query

2009-12-08 Thread Thomas Ward
Hi Dark, Oh, that is so funny. Where do you come up with this stuff? That's a keeper. dark wrote: Hello William. Yes, Jason hates user feedback and comments with a burning and diabolic passion, and anyone who sends him such can expect to have a goblin hoard show up outside their door

Re: [Audyssey] Enthusiastic Entombed Query

2009-12-08 Thread William L. Houts
Hey Dark, this was a very funny post and made my morning. Though I have a morbid fear of badgers, I'll definitely look into the Entombed mailing list and see what I can find out. Try to have a wonderful holiday, despite the badgers. and of course (shudder!) the toothpicks. --Bill

Re: [Audyssey] Enthusiastic Entombed Query

2009-12-08 Thread dark
Thanks Tom. The honest truth is, for various reasons I won't discuss, my life has been slightly too serious over the past couple of years. Now (thankfully), things are less serious, I like to indulge in a bit of random silliness from time to time, just to remind everyone that we

Re: [Audyssey] Fwd: new game on GW Micro script central

2009-12-08 Thread shaun everiss
oh man. we are getting better and better. games inside the reader, games built in to the app. fancy. At 02:11 a.m. 9/12/2009, you wrote: Hello all. If you are a Window-Eyes user, you might be interested in the following. You need to have the current version of Window-Eyes for this to work since

Re: [Audyssey] Night of parasite.

2009-12-08 Thread shaun everiss
select the sheet then hit q At 03:51 a.m. 9/12/2009, you wrote: Hi list. How do you read the code sheet? I've gotten as far as the machinery door, but cant figure out how to read the code sheet to type it in. I looked at everything under help but didn't see it. Thanks in advance. --- Gamers

Re: [Audyssey] Enthusiastic Entombed Query

2009-12-08 Thread dark
Thanks bill, I'll try on all counts, but toothpicks? wah! Beware the Grue! Dark. - Original Message - From: William L. Houts cad...@q.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 08, 2009 7:39 PM Subject: Re: [Audyssey] Enthusiastic

Re: [Audyssey] MOTA Beta 10

2009-12-08 Thread Bryan Peterson
Personally I like it that way. It took me a bit to find the switch in level 2, rather than finding it by a sound cue. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: Thomas Ward

[Audyssey] entombed

2009-12-08 Thread Hayri Tulumcu
how can I get permission to use the whip in Entombed? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

[Audyssey] autosave

2009-12-08 Thread Hayri Tulumcu
Hello Dark it automatically saves itself if you play the normal mode. and what is your real name? why are you writing always --- if you --- should write something? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You

Re: [Audyssey] autosave

2009-12-08 Thread dark
Originally when I started on the net about eleven years ago, i had this odd idea that giving out my name was a bad idea, so I adopted Dark as a convenient handle. The problem is I've now been Dark, or Dark empathy so long, I actually find it just as easy to answer to as my real

[Audyssey] cosmos-- new onnection info

2009-12-08 Thread Nick Helms
hello all, the new connection info for cosmos is below. host: trek.gameserve.com port: 1234 website: trekgames.net thanks! Best, Nick --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] cosmos-- new onnection info

2009-12-08 Thread Nick Helms
correction the connection info is host: trek.gameserve.com port: 1234 sorry about that! Enjoy! On 12/8/09, Nick Helms nick.he...@gmail.com wrote: hello all, the new connection info for cosmos is below. host: trek.gameserve.com port: 1234 website: trekgames.net thanks! Best, Nick --

Re: [Audyssey] MOTA Beta 10

2009-12-08 Thread Hayden Presley
Ah-I see, and ffter reading your reply about someone else who couldn't get across the chasm, that makes sense. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Tuesday, December 08, 2009 2:04

Re: [Audyssey] MOTA.

2009-12-08 Thread Hayden Presley
Hi Thomas, Two questions-firstly regarding the MOTA 1.0 demo when it comes out: will we have level 2 with it? One more thing; I'd really like to be able to cut off the cut scenes-the one at the beginning of level 1 is quite long. Best Regards, Hayden -Original Message- From:

Re: [Audyssey] bug en beta 10

2009-12-08 Thread Hayden Presley
As for the spikes, just keep pressing v and when one is zero meters away-jump! Of course, you're going to need to holster your weapon. Hope I didn't give anything important away. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]

Re: [Audyssey] mota spikes

2009-12-08 Thread Hayden Presley
Have your weapons holstered. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Tuesday, December 08, 2009 5:10 AM To: gamers@audyssey.org Subject: [Audyssey] mota spikes Ok what do I do about the spikes? I have 2 to

Re: [Audyssey] bug en beta 10

2009-12-08 Thread Thomas Ward
Hi Hayri, Unfortunately, I never been able to duplicate your problem on either of my systems. Beta 10 plays almost flawlessly for me. However, as it happens I've forgotten the error message so could you resend the exact error message so I can take another look? Hayri Tulumcu wrote: Hi

Re: [Audyssey] bug en beta 10

2009-12-08 Thread Thomas Ward
Hi Hayri, Yeah, but what does it say. Telling me it is a standard error dialog with a close button doesn't help me. I don't get those kinds of errors on my end so I have no idea as to what it refers to. Hayri Tulumcu wrote: it writes tomb.exe and then it says close, so a standard Windows

Re: [Audyssey] MOTA some suggestions

2009-12-08 Thread Thomas Ward
Hi Tom, Thanks for the suggestions. I'll take a look at limiting the amount of shots you can perform in a certain amount of time. As it should be a relatively upgrade I'll certainly put that on my todo list. As for when the game will be released I don't have a crystal ball. I don't really know

Re: [Audyssey] arror when starting Mysteries of the Ancients

2009-12-08 Thread Thomas Ward
Hi mich, Ok, this is hard to say, but it sounds like a dependancy error. Make sure you installed the programs in the correct order. That is install the .NET Framework 3.5, then Managed DirectX, and then the game. If you don't do it in that exact order it won't work. Also be aware that the

[Audyssey] mota issue with chasm

2009-12-08 Thread shaun everiss
ok guys found my way passed the spikes. I pulled one lever in level2 but nothing else. I find the chasm. I know there needs to be a bridge because I heard about it on here. I used the view command to find it I bumped into a wall and looked. I have not found the bridge. --- Gamers mailing list

Re: [Audyssey] cosmos-- new connection info

2009-12-08 Thread mike maslo
I still cannot connect to cosmos -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Nick Helms Sent: Tuesday, December 08, 2009 6:25 PM To: Gamers Discussion list Subject: Re: [Audyssey] cosmos-- new onnection info correction the

Re: [Audyssey] MOTA.

2009-12-08 Thread Thomas Ward
Hi Hayden, Yes, the 1.0 demo will include both levels 1 and 2. For the most part the game demo is already complete other than any bug fixes and so on that will happen as I upgrade the game to 1.0. As far as skipping level intros that isn't going to be possible. one reason for playing them is

Re: [Audyssey] bug en beta 10

2009-12-08 Thread Thomas Ward
Hi Hayden, Actually, rather than using the v key all the time use the c key to keep track of your current coordinates. That is much more effective and efficient than using the view key every couple of steps or so. Hayden Presley wrote: As for the spikes, just keep pressing v and when one is

[Audyssey] mine sweeper

2009-12-08 Thread shaun everiss
Hi. fransis wolf has made a mine sweeper. as usual however you can't install it because msse says its a virus or something. does someone have the binary, I'll do another innosetup of this thing and have it up in a bit. I know one person has an issue but no one else does so. mathias if you have

Re: [Audyssey] mota issue with chasm

2009-12-08 Thread Thomas Ward
Hi Shaun, Hint. Did you try viewing the wall with aburning torch lit? Cheers! shaun everiss wrote: ok guys found my way passed the spikes. I pulled one lever in level2 but nothing else. I find the chasm. I know there needs to be a bridge because I heard about it on here. I used the view

Re: [Audyssey] entombed

2009-12-08 Thread David Chittenden
Hello, As with all weapons and armor, they can only be used by classes which are able to use them. The whip is a specialized weapon for a specialized class. You might consider joining the entombed email list to send and receive specific messages about the game. David Chittenden, MS, CRC,

Re: [Audyssey] mota issue with chasm

2009-12-08 Thread Karl Belanger
I would like to see traps listed first in the view command, specifically the closest one in front of you should be mentioned first. Could this be done? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Tuesday,

Re: [Audyssey] mota issue with chasm

2009-12-08 Thread shaun everiss
I had a torch lit I viewed the wall after the spikes. is it on another wall? At 04:54 p.m. 9/12/2009, you wrote: Hi Shaun, Hint. Did you try viewing the wall with aburning torch lit? Cheers! shaun everiss wrote: ok guys found my way passed the spikes. I pulled one lever in level2 but nothing

[Audyssey] entombed question

2009-12-08 Thread Nicol Oosthuizen
HI all Please advise me what a Necromancer is. Many thanks Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail