Re: [Audyssey] MUD Ideas

2008-10-12 Thread Kirstan Mooney
I haven't been to this game myself, but isn't the whole point of this thread to *get* ideas? I'm getting a bit sick of hearing about what people think are wrong in this game! How bout some good ideas to help improve it if that is what is being asked for? Kirstan. [EMAIL PROTECTED] -

Re: [Audyssey] MUD Ideas

2008-10-12 Thread Tyler Littlefield
my msn info is in my sig. feel free to add. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Discworld mud

2008-10-12 Thread May and Wynter
I accidently deleted the link for discworld. Can someone please send it again? MAY WYNTER ACTRESS VOICE TALENT: Agent: SilverScreen Edmonton Agents Phone: 780-669-2033 http://www.silverscreeninc.com/talent_detail.php?id=5158 - Original Message - From: Tj [EMAIL PROTECTED] To:

Re: [Audyssey] Discworld mud

2008-10-12 Thread Shadow Dragon
Thieves aren't combat oriented. They're the type of class that would grab your stuff and run, or steal it from the shadows without you noticing. Assassins are something like combat oriented thieves. So it makes some sense that thieves don't have dodge. One thing you have to remember is that

Re: [Audyssey] Humanity MOO

2008-10-12 Thread Darren Harris
Hi, So what elements do you propose adding into this mud? I hope there's room for trading, outpost placement including factories, multiple ship ctrl, for example, being able to store and fly multiple vestles, and maybe to have some ships along for escort, so you can have a wing of ships to fly

Re: [Audyssey] Humanity MOO

2008-10-12 Thread Darren Harris
Iv jut tridconecing wth the address given in this email with vip mud and I get an 11001 error message. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Michael Forzano Sent: 12 October 2008 03:29 To: gamers@audyssey.org Subject: [Audyssey] Humanity MOO

Re: [Audyssey] Humanity MOO

2008-10-12 Thread Andy, on Braille Plus
Hmm, weird, works fine for me here. The address once again: jaybird.no-ip.info port Perhaps it was down? I don't know since I just woke up. LOL. On Sun, 12 Oct 2008 13:43:12 +0100, Darren Harris wrote: Iv jut tridconecing wth the address given in this email with vip mud and I get an

Re: [Audyssey] Phil Vlasak Discusses the past

2008-10-12 Thread Jim Kitchen
Hi Phil, Just finished listening to your show on Tech Talk. Very nice job. It was a good listen. I wish that I had thought of recording the games that I was going to demo like you did. BFN Jim A generation which ignores history has no past or future. [EMAIL PROTECTED]

Re: [Audyssey] Humanity MOO

2008-10-12 Thread William L. Houts
I would like to see a cyberpunk component. So you could have an operation to put sockets in your brain for insertable skill chips. Drugs that would increase your skills for a short time. Things like that. --Bill - Original Message - From: Michael Forzano [EMAIL PROTECTED] To:

Re: [Audyssey] Humanity MOO

2008-10-12 Thread Tyler Littlefield
awakenedworld has that, and depending on which route we go with VV, I'll implament that. I'm thinking either modern or futuristic. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] -

Re: [Audyssey] Discworld mud

2008-10-12 Thread Tj
www.discworld.atuine.net discworld.atuine.net:4242 I highly suggest you do some reading from the player sights first, however. - Original Message - From: May and Wynter [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 12, 2008 6:04 AM Subject: Re:

Re: [Audyssey] Phil Vlasak Discusses the past

2008-10-12 Thread Danie and Eden
Oh, thanks for this. I'll look forward to listening when things calm down around here. God's Blessings, Danie I AM: http://momof3bbp.livejournal.com - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 10, 2008

Re: [Audyssey] Discworld mud

2008-10-12 Thread May and Wynter
That link doesn't work. MAY WYNTER ACTRESS VOICE TALENT: Agent: SilverScreen Edmonton Agents Phone: 780-669-2033 http://www.silverscreeninc.com/talent_detail.php?id=5158 - Original Message - From: Tj [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday,

Re: [Audyssey] Discworld mud

2008-10-12 Thread Orin
It's discworld.atuin.net On Oct 12, 2008, at 1:19 PM, May and Wynter wrote: That link doesn't work. MAY WYNTER ACTRESS VOICE TALENT: Agent: SilverScreen Edmonton Agents Phone: 780-669-2033 http://www.silverscreeninc.com/talent_detail.php?id=5158 - Original Message - From: Tj [EMAIL

Re: [Audyssey] Top Speed 2.1 or 3?

2008-10-12 Thread Valiant8086
Hi. It is expected to be coming out soon. - Original Message - From: Demetry Yousifidou [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 11, 2008 5:35 PM Subject: [Audyssey] Top Speed 2.1 or 3? Hi gamers, can anyone tell me whether the version

[Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Demetry Yousifidou
Hello, who knows meanwhile what it looks with Montezuma's Revenge? What's the stage of development? And, what's the last version? When there's a good chance after over one year for a final version? Already I had had bought the license shortly before Christmas 2007 at that time and one still can

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Tyler Littlefield
moral of the story: don't buy licences for games that aren't out yet. :) Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: Demetry Yousifidou [EMAIL

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Thomas Ward
Hi Demetry, Let me explain what has happened in regards to that title. Many of those who get our monthly news letter are aware of what happened to us, but I will recap the important points for you now. Back in December, shortly before Christmas, we were approaching a final release with

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Thomas Ward
Hi Tyler, You know that is so unfair. We were a couple of weeks from final release when the Montezuma's Revenge copywrite holders sacked us with a order to cease and desist or face a lawsuit. If it had been a USA Games original title rather than based on a commercial product by the same name

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Tyler Littlefield
that sounds painfull. good luck with the whole thing. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: [EMAIL PROTECTED];

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Tyler Littlefield
I wasn't trying to be unfair, I'd heard about the game, but didn't erally know who wrote it. I was just stating that pre-ordering a game that doesn't exist is, for lack of a better term not the brightest idea. Nothing intended against you at all. Thanks, Tyler Littlefield Visit tds for

Re: [Audyssey] Humanity MOO

2008-10-12 Thread Darren Harris
Well I created an account or tried to, I haven't got the confirmation email through yet. I did write to the admins concrned and not herd anything back. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andy, on Braille Plus Sent: 12 October 2008 14:06 To:

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Jason Allen
It isn't unfair. If someone bought a license for the game and you were then contacted to remove the title (actually, all you'd really need to do is re-name it) you should have refunded everyone's purchase. Not give them something else that they may or may not want. That's just how business goes.

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Tyler Littlefield
always assuming he can pull the cash out. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: Jason Allen [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Thomas Ward
Hi Tyler, Very painful. Especially, considering I had put around 18 months into the project, got to the finish line, and then got sacked with a cease and desist order. Now, that majorly sucked royally. Tyler Littlefield wrote: that sounds painfull. good luck with the whole thing. Thanks,

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Thomas Ward
Hi Tyler, Unfortunately, the game exists. It was litterally about 2 or three weeks out from a final 1.0 release when I was forced to stop production. If I wasn't sure I could deliver it soon I wouldn't have put it up for pre-order. I was certain it would be out in two or three weeks so I put

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Tyler Littlefield
knock on wood. Good luck with it. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Thomas Ward
Hi Jason, Keep in mind James North had sold the game to several customers before I took over the project. I agreed to take it over, and sell it under my own name once I completed it. I never saw one dime of the money James North got for creating the early development of the game. So in

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Thomas Ward
Hi Tyler, That's for sure. If I had it all to do again I wouldn't have taken those pre-orders in the first place , or I would have refunded those I could and delt with those who paid James North in another way such as offering them a free game of their choice perhaps. Tyler Littlefield

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread dark
I'm afraid tom, I find the vigilence of the game people rather worryingly realistic. Afterall, Paramount won't be bothered by lots of fans producing their own startrek programs, but that's not the same for game developers when their are lots of great programmers out there doing things on the

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread dark
Personally, i'd rather have my stil working license and beta version than a refund anyway. while it's a trifle short owing to not all of the levels being in there, it's stil worth playing. Beware the Grue! Dark. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To:

[Audyssey] ot asside games for christmas

2008-10-12 Thread shaun everiss
well thats the way with business. speaking as an asside I wander how many will be buying games this year. Sertainly with the us markets and other things as they are I doubt I will be buying games for some time, well I may by missipy but that may be it for now. It means that the family can't

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread shaun everiss
ouch. yeah like you win the race but get disqualified because you started early or something. At 05:15 p.m. 13/10/2008, you wrote: Hi Tyler, Very painful. Especially, considering I had put around 18 months into the project, got to the finish line, and then got sacked with a cease and desist

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread shaun everiss
who knows. there are in fact loads of fan fictions and fan audio things. I do aggree that on one series paramount got a bit mad because of copywrite use but most stuff about 99% of the stuff except for a couple series I know of actually go through fine. maybe they concider it as another piece of

[Audyssey] unsubscribe

2008-10-12 Thread dennis
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[Audyssey] alien outback

2008-10-12 Thread 0722001794
HI all You won't believe it! I have so many friends who buys me birthday presents. I also got alien outback for my birthday. I'm still new to the game and it will cost a lot of practice. I have a suggestion for the music and ambients in the game. there is a song I like very much: london by