[Audyssey] When you're taking a break from TDV...

2010-11-17 Thread neophyte

Hi all,

I know TDV has been burning up the email list of late, but if you're
needing a break from all that high altitude action then I'd love to get
some feedback on the interactive fiction document I posted about a couple
of days ago.

If you missed it, the link to the document is:

http://www.inthecompanyofgrues.com/interactivefiction/ifvia.rtf

A number of other people involved are starting to send back their
requested changes and new ideas, and I'm hoping to finish it off and get
it posted within the next 24 to 48 hours, so any feedback within that time
frame would be awesome. Either post to the list, or hit me up directly via
my email address.

Thanks a bunch.

Cheers,

Neophyte.


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Re: [Audyssey] Mississippi

2010-11-17 Thread dark
well charles, yes as you might guess I've played it, (I did write the page 
afterall ;D).


Myself, I have two specific problems with the game.

firstly, trading seems extremely random sinse each turn you can only trade a 
couple of things, and the chance of prices getting better or worse seems 
based on luck, so frequently I end up buying stuff, then waiting ages until 
I can make a prophit, where as in most trading sims (such as smugglers), 
it's possible to travel around and look for the best deals.


That brings me on to my second problem with the game.

no traveling. While there are special events, I've rarely been affected by 
them, which basically leaves me sitting around waiting to sell and hoping 
the random factors will let me make cash, where as in other trading sims I 
can at least wander around and explore the environment a bit.


I'm not sure if this is specifically because I've only ever played single 
player (it seems a lot of the games' events would be more interesting with 
more players). I actually wish there was the possibility of having a 
computer opponent in the game just to see what it ends up like because I 
suspect that the game can be a good deal more interesting with more players.


Btw, the sounds are really good, as is the accessibility (Hal's fine with 
it), I just wish there was more to the single player experience and a bit 
less randomness.


Beware the Grue!

Dark.
- Original Message - 
From: Charles Rivard woofer...@sbcglobal.net

To: Undisclosed-Recipient: ;@smtp103.sbc.mail.ac4.yahoo.com
Sent: Friday, November 12, 2010 4:57 PM
Subject: [Audyssey] Mississippi



I found out about this game by going into a game room at

www.intheblindspot.com

and playing it.

This game available through links at

www.audiogames.net

and I'm just curious if others have played it, and what you think of it.

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Re: [Audyssey] Kringle Crash Score

2010-11-17 Thread dark

For arcade games ala kringle krash, it could be fun indeed.

Beware the Grue!

Dark.
- Original Message - 
From: Philip Bennefall phi...@blastbay.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 4:08 AM
Subject: Re: [Audyssey] Kringle Crash Score


Ah, Tom, you either need practise or an even more ruthless elf-smashing 
fist, that's evident. Grin. My highest score is 53, so beat that! If you 
get over 40, by the way, you'll stumble upon some extra material; not sure 
if you've seen that as of yet.


On a slightly more serious note, what are your thoughts on score posting? 
Do we want it for this game as well as Q9 and Palace Punch-up? Recently I 
have greatly improved my PHP/MySQL skills so writing a nice score posting 
script would take me a matter of one or two hours. And I have recently 
integrated http get and post requests into BGT, so firing it up client 
side will be a snap as well. Opinions?


Kind regards,

Philip Bennefall
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 1:52 AM
Subject: [Audyssey] Kringle Crash Score


Hi everyone,

Okay, it is getting to be that time of year again so I decided to fire
up a game of Kringle Crash. Oh, did Santa give those elves a nice butt
kicking. Yes, he gave those green skinned, pointed eared, brats a real
whooping they won't soon forget. At least until the next game. Ha ha
ha, or is that ho ho ho?

Score

Santa: 36 gifts saved
Elves: 19 gifts destroyed

So take that you nasty, green skinned, pointed eared, brats! Not bad
for a refresher game eh?

Cheers!

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Re: [Audyssey] Kringle Crash Score

2010-11-17 Thread Damien Pendleton

Hi Philip,
I'm all for it. I think score posting is a great way for competition and 
integrating into the community a little bit.

Regards,
Damien.




- Original Message - 
From: Philip Bennefall phi...@blastbay.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 4:08 AM
Subject: Re: [Audyssey] Kringle Crash Score


Ah, Tom, you either need practise or an even more ruthless elf-smashing 
fist, that's evident. Grin. My highest score is 53, so beat that! If you 
get over 40, by the way, you'll stumble upon some extra material; not sure 
if you've seen that as of yet.


On a slightly more serious note, what are your thoughts on score posting? 
Do we want it for this game as well as Q9 and Palace Punch-up? Recently I 
have greatly improved my PHP/MySQL skills so writing a nice score posting 
script would take me a matter of one or two hours. And I have recently 
integrated http get and post requests into BGT, so firing it up client 
side will be a snap as well. Opinions?


Kind regards,

Philip Bennefall
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 1:52 AM
Subject: [Audyssey] Kringle Crash Score


Hi everyone,

Okay, it is getting to be that time of year again so I decided to fire
up a game of Kringle Crash. Oh, did Santa give those elves a nice butt
kicking. Yes, he gave those green skinned, pointed eared, brats a real
whooping they won't soon forget. At least until the next game. Ha ha
ha, or is that ho ho ho?

Score

Santa: 36 gifts saved
Elves: 19 gifts destroyed

So take that you nasty, green skinned, pointed eared, brats! Not bad
for a refresher game eh?

Cheers!

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[Audyssey] A new file

2010-11-17 Thread Jim Kitchen

Hi,

I have put a new file up on my web site.

File name wincoup.exe  File size 6.2 meg.

Coupling is a typical adult couples, board, dice or card game.  It will say 
things such as,
Jim you are to kiss Lisa's neck for 2 minutes.

You will be asked to enter the number of players, the name of each player and 
specify the gender of each player.

You may edit the macts.txt, mparts.txt, wacts.txt and wparts.txt text files to 
make the game into anything that you wish.

Please also feel free to add, delete or change the music wave files.  Just name 
the wave files couple*.wav.  Of course replacing the * with numbers or letters.

BFN
Jim

Cleverly disguised as a Responsible Adult

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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[Audyssey] WII Bowling

2010-11-17 Thread Jim Kitchen


Bowling Scores  11-16-2010  By Jim Kitchen 


Today's average = 176.75
total points in the 4 games = 707

Your bowling average now = 169.8
total points in the 128 games = 21735

Today's low game  = 137
Today's high game = 200

All time low game  = 124
All time high game = 230

94 wins
33 losses
1 tie
128 total games

BFN
Jim

Ever feel like life was a game and you had the wrong instruction book?

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] A new file

2010-11-17 Thread Lisa Hayes

Jim Thanks like this.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: Gamers@audyssey.org
Sent: Wednesday, November 17, 2010 9:56 PM
Subject: [Audyssey] A new file



Hi,

I have put a new file up on my web site.

File name wincoup.exe  File size 6.2 meg.

Coupling is a typical adult couples, board, dice or card game.  It will 
say things such as,

Jim you are to kiss Lisa's neck for 2 minutes.

You will be asked to enter the number of players, the name of each player 
and specify the gender of each player.


You may edit the macts.txt, mparts.txt, wacts.txt and wparts.txt text 
files to make the game into anything that you wish.


Please also feel free to add, delete or change the music wave files.  Just 
name the wave files couple*.wav.  Of course replacing the * with numbers 
or letters.


BFN
Jim

Cleverly disguised as a Responsible Adult

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] A new file

2010-11-17 Thread Liam Erven
IT'S GREAT, BUT REALLY CAN'T BE PLAYED BY MYSELF.  LOL
 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Lisa Hayes
Sent: Wednesday, November 17, 2010 6:17 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] A new file

Jim Thanks like this.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message -
From: Jim Kitchen j...@kitchensinc.net
To: Gamers@audyssey.org
Sent: Wednesday, November 17, 2010 9:56 PM
Subject: [Audyssey] A new file


 Hi,

 I have put a new file up on my web site.

 File name wincoup.exe  File size 6.2 meg.

 Coupling is a typical adult couples, board, dice or card game.  It will 
 say things such as,
 Jim you are to kiss Lisa's neck for 2 minutes.

 You will be asked to enter the number of players, the name of each player 
 and specify the gender of each player.

 You may edit the macts.txt, mparts.txt, wacts.txt and wparts.txt text 
 files to make the game into anything that you wish.

 Please also feel free to add, delete or change the music wave files.  Just

 name the wave files couple*.wav.  Of course replacing the * with numbers 
 or letters.

 BFN
 Jim

 Cleverly disguised as a Responsible Adult

 j...@kitchensinc.net
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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Re: [Audyssey] Kringle Crash Score

2010-11-17 Thread Thomas Ward
Hi Philip,

I think adding score posting would be a great addition to Kringle
Crash and Palace Punch-Up. For one thing Kringle Crash is a great
arcade game, but there is no way to currently compete with friends on
the web other than to say here is my score, and see if anyone else has
beaten it or not. So score posting would be a great way to do that.

By the way, I've never made it as high as 53. You must have some
extremely fast fingers. Although, I guess I could have scored higher,
but the last minute or so I just stood in the little elves way
punching them out so they couldn't break any more gifts. After all, I
had 36 gifts to their 19 so plenty to win the game already. Just
wanted a little fun pounding the little brats. Lol!

Speaking of Christmas games you know what would be really fun. An
accesible game of Elf Bowling. That's a game where Santa uses a
bolwing ball to knock down elves instead of pins, and of course the
little elves fart, make insults, etc at Santa. The game is funny as
heck. Too bad there isn't an accessible version.

On 11/16/10, Philip Bennefall phi...@blastbay.com wrote:
 Ah, Tom, you either need practise or an even more ruthless elf-smashing
 fist, that's evident. Grin. My highest score is 53, so beat that! If you get
 over 40, by the way, you'll stumble upon some extra material; not sure if
 you've seen that as of yet.

 On a slightly more serious note, what are your thoughts on score posting? Do
 we want it for this game as well as Q9 and Palace Punch-up? Recently I have
 greatly improved my PHP/MySQL skills so writing a nice score posting script
 would take me a matter of one or two hours. And I have recently integrated
 http get and post requests into BGT, so firing it up client side will be a
 snap as well. Opinions?

 Kind regards,

 Philip Bennefall

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[Audyssey] tdv question

2010-11-17 Thread Josh Kennedy

Hi
Ok guys is tdv worth the download? I am asking because when I downloaded 
tdv a year or so ago the sounds were not that good. For example in the 
old tdv from a year or so ago you did not hear the engines rev up and 
down in short, the game sounds were not that great. So how is it now? 
Are the sounds better? Is the game really worth it this time?

Josh

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Re: [Audyssey] Question

2010-11-17 Thread Thomas Ward
Hi,

Actually, a release candidate in development terms is a complete
copy of the software in question that may contain some bugs but is
considered stable enough for final release. Let's give an example
hear.

Let's assume for a moment I have just finished with all the game
levels for game x, have added the user registration system, and I
think it is stable enough to release as 1.0. However, I don't know if
everything works properly on non-development systems. So before I
declare it 1.0 I would choose to release a release candidate. This is
essentially a prerelease of 1.0 to do final testing and fix or resolve
any issues that may appear before 1.0 final is released. If any bugs
are found I'd fix them, and release a second release candidate to
confirm the problems are resolved. Once resolved I rename release
candidate 2 1.0 final, and the game is released. In short, a release
candidate is passed the initial alpha and beta stages, but is close
enough to be the final release with possibly some bugs or issues
remaining that need last minute testing or revisions.

Cheers!

On 11/16/10, Hayden Presley hdpres...@hotmail.com wrote:
 Hi Muhammed,
 No. A release candidate is usually a piece of software that has most of
 the features that the relase will end up with. Think of it as a post-BETA
 but pre-release phase.

 Best Regards,
 Hayden

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Re: [Audyssey] tdv question

2010-11-17 Thread Thomas Ward
Hi Josh,

Are you looking for a personal opinion? Well, if so I think TDV is a
pretty decent game, and is well worth the download. Weather you wish
to buy it or not is your choice. However, the only one who can say if
it is really worth it is you since it is up to your own personal
judgment on those kinds of matters. So try it and see.

As far as judging a game by last year's beta  think about that a bit.
This game has been in development a long time and things change from
release to release from beta to beta etc.  Basing a new game soully on
its beta releases is, well, a bit stupid since a lot of things are
subject to be updated and changed through the course of development. I
don't think comparing 1.0 to last year's beta  release is hardly a
fair comparison do you?

On 11/17/10, Josh Kennedy jkenn...@gmail.com wrote:
 Hi
 Ok guys is tdv worth the download? I am asking because when I downloaded
 tdv a year or so ago the sounds were not that good. For example in the
 old tdv from a year or so ago you did not hear the engines rev up and
 down in short, the game sounds were not that great. So how is it now?
 Are the sounds better? Is the game really worth it this time?
 Josh

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Re: [Audyssey] tomb hunter help

2010-11-17 Thread Thomas Ward
Hi Mike,

S
P
O
I
L
E
R

Walk, up to the metal plate next to the first set of spikes, press
alt+right arrow to jump the first, set land on the second plate, and
press alt+right arrow to jump the second. Usually, this works fine.

Note, there is a bug found in beta 16 where the jump code doesn't
always jump correctly in the Windows release that has been partly
resolved in beta 17. So if you consistantly die on level 2 with those
particular spike traps this problem is resolved in beta 17 which is
currently in private testing.

On 11/16/10, Mike Maslo mmaslo1...@swbell.net wrote:
 \Hi list:

 Can someone please give me a idea of how to get past the spikes at the
 beginning of level 2 room 2 or 3 please? I have tried to duck below them
 jump over them etc but I always get killed. Any help would be appreciated.


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Re: [Audyssey] New here; saying hello

2010-11-17 Thread NIcol
HI there Neophyte
Welcome to the list.
I joined this list in 2004.
It's a great place to talk about games.
My favorite audiogames is  pipe2 blast chamber, troopanum,  and hunter from:
www.bscgames.com.
From what country are you?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of neoph...@inthecompanyofgrues.com
Sent: 02 November 2010 02:11 PM
To: gamers@audyssey.org
Subject: [Audyssey] New here; saying hello


Hi there,

I've just joined up and thought it would be seemly if I said hello.

I'm Neophyte and I blog at a site called In The Company of Grues. I'm
sighted but a couple of my blind interactive fiction peers have been
helping me gain a more complex understanding of accessibility gaming,
something I've been a quiet advocate of for a number of years in my work
within the games industry.

More recently, I started work on a couple of projects and was inspired to
join Audyssey.

I'm currently playing a few games from the 2010 IF competition and I'm
reading a great book called Wake, by science fiction author Robert Sawyer.
The book was recommended to me by a blind friend who used to play Eamon
games and interactive fiction.

Well, hopefully this all works. This is the first time I've used an email
discussion list.

Chat soon.

Cheers,

Neophyte


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No virus found in this incoming message.
Checked by AVG - www.avg.com 
Version: 8.5.449 / Virus Database: 271.1.1/3257 - Release Date: 11/14/10
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Re: [Audyssey] tdv question

2010-11-17 Thread Bryan Peterson
It's taking me a while to get the hang of taking off and landing but I'm 
liking it so far. The sounds may not be entirely realistic but they're miles 
better than that old demo as far as I'm concerned.

We are the Knights who say...Ni!
- Original Message - 
From: Josh Kennedy jkenn...@gmail.com

To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 7:37 AM
Subject: [Audyssey] tdv question



Hi
Ok guys is tdv worth the download? I am asking because when I downloaded 
tdv a year or so ago the sounds were not that good. For example in the old 
tdv from a year or so ago you did not hear the engines rev up and down in 
short, the game sounds were not that great. So how is it now? Are the 
sounds better? Is the game really worth it this time?

Josh

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Re: [Audyssey] tdv question

2010-11-17 Thread Casey Mathews
I can take off OK, but landing is difficult for me. I manage to do it 
about 25% of the time...


On 11/17/2010 10:41 AM, Bryan Peterson wrote:
It's taking me a while to get the hang of taking off and landing but 
I'm liking it so far. The sounds may not be entirely realistic but 
they're miles better than that old demo as far as I'm concerned.

We are the Knights who say...Ni!
- Original Message - From: Josh Kennedy jkenn...@gmail.com
To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 7:37 AM
Subject: [Audyssey] tdv question



Hi
Ok guys is tdv worth the download? I am asking because when I 
downloaded tdv a year or so ago the sounds were not that good. For 
example in the old tdv from a year or so ago you did not hear the 
engines rev up and down in short, the game sounds were not that 
great. So how is it now? Are the sounds better? Is the game really 
worth it this time?

Josh

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--


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www.webfriendlyhelp.com


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[Audyssey] A question about landing in tdv

2010-11-17 Thread Christian
Hi all,
I am still playing the demo, but going to purchase the full game but I have a 
question.
When I play racing mode am I not supposed to land the plain?
I want to see how that works, or do I have to get the full version and play 
mission mode for that?
Many thanks,
Christian
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Re: [Audyssey] tdv question

2010-11-17 Thread Christian
Hi Bryan,
Was just curios, any special sound that you don't find realistic?
I have noticed that if you listen closely with headphones you can actually hear 
the looping of the engine sound. The radio sound could have been a little 
better from my opinion.
And the sound file of the engines could have been a bit longer.
Except that, I think this is a great game and I am going to purchase it.
Christian

-Original Message-
From: Bryan Peterson bpeterson2...@cableone.net
Sent: den 17 november 2010 16:41
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] tdv question

It's taking me a while to get the hang of taking off and landing but I'm 
liking it so far. The sounds may not be entirely realistic but they're miles 
better than that old demo as far as I'm concerned.
We are the Knights who say...Ni!
- Original Message - 
From: Josh Kennedy jkenn...@gmail.com
To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 7:37 AM
Subject: [Audyssey] tdv question


 Hi
 Ok guys is tdv worth the download? I am asking because when I downloaded 
 tdv a year or so ago the sounds were not that good. For example in the old 
 tdv from a year or so ago you did not hear the engines rev up and down in 
 short, the game sounds were not that great. So how is it now? Are the 
 sounds better? Is the game really worth it this time?
 Josh

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Re: [Audyssey] A question about landing in tdv

2010-11-17 Thread Liam Erven
I think it's random whether or not you have to land.  Sometimes I'm asked
to. Other times I'm not.
 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Christian
Sent: Wednesday, November 17, 2010 10:06 AM
To: Discussion list, Gamers
Subject: [Audyssey] A question about landing in tdv

Hi all,
I am still playing the demo, but going to purchase the full game but I have
a question.
When I play racing mode am I not supposed to land the plain?
I want to see how that works, or do I have to get the full version and play
mission mode for that?
Many thanks,
Christian
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Re: [Audyssey] A question about landing in tdv

2010-11-17 Thread Christian
Hi,
OK, thanks for that.
Christian


On 2010-11-17 at 10:35 Liam Erven wrote:

I think it's random whether or not you have to land.  Sometimes I'm asked
to. Other times I'm not.
 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Christian
Sent: Wednesday, November 17, 2010 10:06 AM
To: Discussion list, Gamers
Subject: [Audyssey] A question about landing in tdv

Hi all,
I am still playing the demo, but going to purchase the full game but I have
a question.
When I play racing mode am I not supposed to land the plain?
I want to see how that works, or do I have to get the full version and play
mission mode for that?
Many thanks,
Christian
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[Audyssey] What external flight controller for tdv

2010-11-17 Thread Christian
Hi all,
Is anyone here using some external flight controller with tdv?
If so, which one?
Many thanks,
Christian


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Re: [Audyssey] Kringle Crash Score

2010-11-17 Thread Muhammed Deniz

Hi Philip,
I'd thought that you might have the following hits in the game. A jab. Leftt 
hand punch, known as a strate punch. Cross. Strate punch with your fist. 
Hook. A sideways hit. Your elbow is pointing leftwards for instants for the 
left. Nuckle facing the ground on all of the hits. Uppercut. Your hit 
upwards. Your elbow is pointing kind of um to the left, and its sort of 
upwards. Right nere your chest. An upwards elbow action, but your fist faces 
upwards. I mean the nuckles. And at last, the haymaker. Its sort of like the 
overhead pass in netball. Well, the deel for this is to put your elbow 
backwards and your fist over the back of your head, your elbow clenched, 
then punch. I thought these might be good hits for kringle crash. Wish the 
elf's could fight you though. Maybe not, as Santa is  gigantic.
- Original Message - 
From: Philip Bennefall phi...@blastbay.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 4:08 AM
Subject: Re: [Audyssey] Kringle Crash Score


Ah, Tom, you either need practise or an even more ruthless elf-smashing 
fist, that's evident. Grin. My highest score is 53, so beat that! If you 
get over 40, by the way, you'll stumble upon some extra material; not sure 
if you've seen that as of yet.


On a slightly more serious note, what are your thoughts on score posting? 
Do we want it for this game as well as Q9 and Palace Punch-up? Recently I 
have greatly improved my PHP/MySQL skills so writing a nice score posting 
script would take me a matter of one or two hours. And I have recently 
integrated http get and post requests into BGT, so firing it up client 
side will be a snap as well. Opinions?


Kind regards,

Philip Bennefall
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 1:52 AM
Subject: [Audyssey] Kringle Crash Score


Hi everyone,

Okay, it is getting to be that time of year again so I decided to fire
up a game of Kringle Crash. Oh, did Santa give those elves a nice butt
kicking. Yes, he gave those green skinned, pointed eared, brats a real
whooping they won't soon forget. At least until the next game. Ha ha
ha, or is that ho ho ho?

Score

Santa: 36 gifts saved
Elves: 19 gifts destroyed

So take that you nasty, green skinned, pointed eared, brats! Not bad
for a refresher game eh?

Cheers!

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Re: [Audyssey] looking for a Treasure Hunt walk through or audio review

2010-11-17 Thread Muhammed Deniz

Philip has made an excellent review. You'll find it on the sight.
- Original Message - 
From: Mich m...@ntl.sympatico.ca

To: gamers @audyssey.org gamers@audyssey.org
Sent: Tuesday, November 16, 2010 9:32 PM
Subject: [Audyssey] looking for a Treasure Hunt walk through or audio review


Hi all. I just downloaded and then perches a key to unlock the full game 
of Treasure Hunt. I am wondering where I can find a walk through? or 
possibly a audio review of this game? I have played a bit but I just was 
wanting to listen to something like this to get a better handle on the 
game. I tried audiogames.net and there file for a mp3 review of this game 
takes you to a 404 page can't be found error. Many thanks for any help 
that any one can give me on this. from Mich.

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Re: [Audyssey] need tdv help

2010-11-17 Thread Muhammed Deniz
Michal, this is seriously anoying me now. Please stop it. Ok, if you had a 
problem with shooting and fighting your enemy, that's understandable. Please 
stop asking well, Thomas, I do not wish to say this, but silly questions 
like this. Its driving people mad. And if you want to restart a game, you 
first have to go to the windows task manager and disarm the game their. And 
starting the game is extremely symple. Heck, you don't need to read the 
documentation for it.
- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 16, 2010 11:40 PM
Subject: Re: [Audyssey] need tdv help



For the last time... please, please, please read the manual...


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Re: [Audyssey] need tdv help

2010-11-17 Thread Muhammed Deniz

Its because its commin sence.
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 12:15 AM
Subject: Re: [Audyssey] need tdv help



the manuel don't say anything about my question/

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Re: [Audyssey] please someone help with tdv

2010-11-17 Thread Muhammed Deniz

Have you read it thoroughly??
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 1:02 AM
Subject: [Audyssey] please someone help with tdv


hey i know i have ask this today but i can't find the answer to the 
question. my question was i would like to start a new game so how can i do 
this? i am on race eight in the mission mode but i want to start all over 
from the begining. i have read the instruction but no were does it tell 
you this.


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Re: [Audyssey] tdv question

2010-11-17 Thread Muhammed Deniz

It is fabulous!
- Original Message - 
From: Josh Kennedy jkenn...@gmail.com

To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 2:37 PM
Subject: [Audyssey] tdv question



Hi
Ok guys is tdv worth the download? I am asking because when I downloaded 
tdv a year or so ago the sounds were not that good. For example in the old 
tdv from a year or so ago you did not hear the engines rev up and down in 
short, the game sounds were not that great. So how is it now? Are the 
sounds better? Is the game really worth it this time?

Josh

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Re: [Audyssey] tomb hunter help

2010-11-17 Thread Muhammed Deniz
Easeley explainible. Well, the 2 spikes. Well, buddy, here's what you've got 
to do. You will here a warning sound, different foot step, and mind you, you 
will only here it for once. Then jump over. Don't have any weapons drawn. 
Then, when you jump over, don't walk to the left, jump over again and do the 
same for the right side.
- Original Message - 
From: Mike Maslo mmaslo1...@swbell.net

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, November 17, 2010 3:45 AM
Subject: [Audyssey] tomb hunter help



\Hi list:

Can someone please give me a idea of how to get past the spikes at the
beginning of level 2 room 2 or 3 please? I have tried to duck below them
jump over them etc but I always get killed. Any help would be appreciated.


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Re: [Audyssey] tdv question

2010-11-17 Thread Bryan Peterson
I think I'm getting the hang of most of the landing procedure, but the trick 
is setting a good enough airspeed and/or angle of attack that I have enough 
time to line up with the landing beacon as well as deploy the landing gear. 
To date I haven't managed to do it, though I think I've come close a few 
times.

We are the Knights who say...Ni!
- Original Message - 
From: Casey Mathews csm...@cfl.rr.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 8:43 AM
Subject: Re: [Audyssey] tdv question


I can take off OK, but landing is difficult for me. I manage to do it about 
25% of the time...


On 11/17/2010 10:41 AM, Bryan Peterson wrote:
It's taking me a while to get the hang of taking off and landing but I'm 
liking it so far. The sounds may not be entirely realistic but they're 
miles better than that old demo as far as I'm concerned.

We are the Knights who say...Ni!
- Original Message - From: Josh Kennedy jkenn...@gmail.com
To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 7:37 AM
Subject: [Audyssey] tdv question



Hi
Ok guys is tdv worth the download? I am asking because when I downloaded 
tdv a year or so ago the sounds were not that good. For example in the 
old tdv from a year or so ago you did not hear the engines rev up and 
down in short, the game sounds were not that great. So how is it now? 
Are the sounds better? Is the game really worth it this time?

Josh

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--


Casey Mathews
www.webfriendlyhelp.com


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Re: [Audyssey] A question about landing in tdv

2010-11-17 Thread Bryan Peterson
Oh no, you do have to land. But I think after you crash a certain number of 
times you'll get a few instances where you don't have to land. Think it's 
Chase taking some pity on you or something. Either that or he decides you're 
not ready. TO date I haven't managed to land yet LOL. But I think I've come 
close.

We are the Knights who say...Ni!
- Original Message - 
From: Christian christia...@runbox.com

To: Discussion list, Gamers gamers@audyssey.org
Sent: Wednesday, November 17, 2010 9:05 AM
Subject: [Audyssey] A question about landing in tdv



Hi all,
I am still playing the demo, but going to purchase the full game but I 
have a question.

When I play racing mode am I not supposed to land the plain?
I want to see how that works, or do I have to get the full version and 
play mission mode for that?

Many thanks,
Christian
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Re: [Audyssey] tdv question

2010-11-17 Thread Bryan Peterson
Nothing that really detracts from the gameplay. I imagine there's only so 
much you can do to modify sounds so there might be instances like that where 
you hear the looping. Even in some mainstream games if you pay attention you 
can hear things like that.

We are the Knights who say...Ni!
- Original Message - 
From: Christian christia...@runbox.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 9:12 AM
Subject: Re: [Audyssey] tdv question



Hi Bryan,
Was just curios, any special sound that you don't find realistic?
I have noticed that if you listen closely with headphones you can actually 
hear the looping of the engine sound. The radio sound could have been a 
little better from my opinion.

And the sound file of the engines could have been a bit longer.
Except that, I think this is a great game and I am going to purchase it.
Christian

-Original Message-
From: Bryan Peterson bpeterson2...@cableone.net
Sent: den 17 november 2010 16:41
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] tdv question

It's taking me a while to get the hang of taking off and landing but I'm
liking it so far. The sounds may not be entirely realistic but they're 
miles

better than that old demo as far as I'm concerned.
We are the Knights who say...Ni!
- Original Message - 
From: Josh Kennedy jkenn...@gmail.com

To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 7:37 AM
Subject: [Audyssey] tdv question



Hi
Ok guys is tdv worth the download? I am asking because when I downloaded
tdv a year or so ago the sounds were not that good. For example in the 
old

tdv from a year or so ago you did not hear the engines rev up and down in
short, the game sounds were not that great. So how is it now? Are the
sounds better? Is the game really worth it this time?
Josh

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Re: [Audyssey] looking for a Treasure Hunt walk through or audioreview

2010-11-17 Thread Bryan Peterson
That was indeed an excellent review. And it shows how far Philip has come 
with his English since back then you could really hear his accent and 
occasionally he'd confuse some words. But even then you could tel he was 
really trying. Needless to say his efforts ave paid off. When I first heard 
him in Q9 I almost didn't recognize him because not only did his command of 
the language improve but his accent was less noticeable.

We are the Knights who say...Ni!
- Original Message - 
From: Muhammed Deniz muhamme...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 9:58 AM
Subject: Re: [Audyssey] looking for a Treasure Hunt walk through or 
audioreview




Philip has made an excellent review. You'll find it on the sight.
- Original Message - 
From: Mich m...@ntl.sympatico.ca

To: gamers @audyssey.org gamers@audyssey.org
Sent: Tuesday, November 16, 2010 9:32 PM
Subject: [Audyssey] looking for a Treasure Hunt walk through or audio 
review



Hi all. I just downloaded and then perches a key to unlock the full game 
of Treasure Hunt. I am wondering where I can find a walk through? or 
possibly a audio review of this game? I have played a bit but I just was 
wanting to listen to something like this to get a better handle on the 
game. I tried audiogames.net and there file for a mp3 review of this game 
takes you to a 404 page can't be found error. Many thanks for any help 
that any one can give me on this. from Mich.

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[Audyssey] Judgment Day 1.2.1 is now released

2010-11-17 Thread Liam Erven
I've uploaded a new version of Judgment day which fixes the bug people were
having with not being able to earn more than 34 trophies.  The full version
of the game has now been posted.  If needed, I can also post a patch if
people do not want to upgrade by redownloading the full version again.
 
Liam Erven
 
 
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Re: [Audyssey] looking for a Treasure Hunt walk through oraudioreview

2010-11-17 Thread Mich
Hi what sight? I just looked at blast bay studios and didn't see it there. 
if you could please give me the sight to find this review that would be 
grait. many thanks. from Mich.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 12:26 PM
Subject: Re: [Audyssey] looking for a Treasure Hunt walk through 
oraudioreview



That was indeed an excellent review. And it shows how far Philip has come 
with his English since back then you could really hear his accent and 
occasionally he'd confuse some words. But even then you could tel he was 
really trying. Needless to say his efforts ave paid off. When I first 
heard him in Q9 I almost didn't recognize him because not only did his 
command of the language improve but his accent was less noticeable.

We are the Knights who say...Ni!
- Original Message - 
From: Muhammed Deniz muhamme...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 9:58 AM
Subject: Re: [Audyssey] looking for a Treasure Hunt walk through or 
audioreview




Philip has made an excellent review. You'll find it on the sight.
- Original Message - 
From: Mich m...@ntl.sympatico.ca

To: gamers @audyssey.org gamers@audyssey.org
Sent: Tuesday, November 16, 2010 9:32 PM
Subject: [Audyssey] looking for a Treasure Hunt walk through or audio 
review



Hi all. I just downloaded and then perches a key to unlock the full game 
of Treasure Hunt. I am wondering where I can find a walk through? or 
possibly a audio review of this game? I have played a bit but I just was 
wanting to listen to something like this to get a better handle on the 
game. I tried audiogames.net and there file for a mp3 review of this 
game takes you to a 404 page can't be found error. Many thanks for any 
help that any one can give me on this. from Mich.

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Re: [Audyssey] A question about landing in tdv

2010-11-17 Thread Muhammed Deniz
Its random for the landing round, not for dying or winning. But I haven't 
even succeeded  once or twice.
- Original Message - 
From: Christian christia...@runbox.com

To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 4:45 PM
Subject: Re: [Audyssey] A question about landing in tdv



Hi,
OK, thanks for that.
Christian


On 2010-11-17 at 10:35 Liam Erven wrote:


I think it's random whether or not you have to land.  Sometimes I'm asked
to. Other times I'm not.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Christian
Sent: Wednesday, November 17, 2010 10:06 AM
To: Discussion list, Gamers
Subject: [Audyssey] A question about landing in tdv

Hi all,
I am still playing the demo, but going to purchase the full game but I 
have

a question.
When I play racing mode am I not supposed to land the plain?
I want to see how that works, or do I have to get the full version and 
play

mission mode for that?
Many thanks,
Christian
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Re: [Audyssey] looking for a Treasure Hunt walk through oraudioreview

2010-11-17 Thread Muhammed Deniz

It surprised me because Philip's voice changed. I thought what?
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 5:26 PM
Subject: Re: [Audyssey] looking for a Treasure Hunt walk through 
oraudioreview



That was indeed an excellent review. And it shows how far Philip has come 
with his English since back then you could really hear his accent and 
occasionally he'd confuse some words. But even then you could tel he was 
really trying. Needless to say his efforts ave paid off. When I first 
heard him in Q9 I almost didn't recognize him because not only did his 
command of the language improve but his accent was less noticeable.

We are the Knights who say...Ni!
- Original Message - 
From: Muhammed Deniz muhamme...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 9:58 AM
Subject: Re: [Audyssey] looking for a Treasure Hunt walk through or 
audioreview




Philip has made an excellent review. You'll find it on the sight.
- Original Message - 
From: Mich m...@ntl.sympatico.ca

To: gamers @audyssey.org gamers@audyssey.org
Sent: Tuesday, November 16, 2010 9:32 PM
Subject: [Audyssey] looking for a Treasure Hunt walk through or audio 
review



Hi all. I just downloaded and then perches a key to unlock the full game 
of Treasure Hunt. I am wondering where I can find a walk through? or 
possibly a audio review of this game? I have played a bit but I just was 
wanting to listen to something like this to get a better handle on the 
game. I tried audiogames.net and there file for a mp3 review of this 
game takes you to a 404 page can't be found error. Many thanks for any 
help that any one can give me on this. from Mich.

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Re: [Audyssey] looking for a Treasure Hunt walk throughoraudioreview

2010-11-17 Thread Muhammed Deniz
Mitch, it would be fare if you took some more atention to what I am saying. 
Its actually so obvious. I said its on the sight, which means the sight that 
you've downloaded it from. And also, the sight is.

www.bpcprograms.com
- Original Message - 
From: Mich m...@ntl.sympatico.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 5:56 PM
Subject: Re: [Audyssey] looking for a Treasure Hunt walk 
throughoraudioreview



Hi what sight? I just looked at blast bay studios and didn't see it there. 
if you could please give me the sight to find this review that would be 
grait. many thanks. from Mich.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 12:26 PM
Subject: Re: [Audyssey] looking for a Treasure Hunt walk through 
oraudioreview



That was indeed an excellent review. And it shows how far Philip has come 
with his English since back then you could really hear his accent and 
occasionally he'd confuse some words. But even then you could tel he was 
really trying. Needless to say his efforts ave paid off. When I first 
heard him in Q9 I almost didn't recognize him because not only did his 
command of the language improve but his accent was less noticeable.

We are the Knights who say...Ni!
- Original Message - 
From: Muhammed Deniz muhamme...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 9:58 AM
Subject: Re: [Audyssey] looking for a Treasure Hunt walk through or 
audioreview




Philip has made an excellent review. You'll find it on the sight.
- Original Message - 
From: Mich m...@ntl.sympatico.ca

To: gamers @audyssey.org gamers@audyssey.org
Sent: Tuesday, November 16, 2010 9:32 PM
Subject: [Audyssey] looking for a Treasure Hunt walk through or audio 
review



Hi all. I just downloaded and then perches a key to unlock the full 
game of Treasure Hunt. I am wondering where I can find a walk through? 
or possibly a audio review of this game? I have played a bit but I just 
was wanting to listen to something like this to get a better handle on 
the game. I tried audiogames.net and there file for a mp3 review of 
this game takes you to a 404 page can't be found error. Many thanks for 
any help that any one can give me on this. from Mich.

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Re: [Audyssey] tdv question

2010-11-17 Thread Muhammed Deniz

I... Am Going To... Find A... New Way!
to land!- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 5:21 PM
Subject: Re: [Audyssey] tdv question


I think I'm getting the hang of most of the landing procedure, but the 
trick is setting a good enough airspeed and/or angle of attack that I have 
enough time to line up with the landing beacon as well as deploy the 
landing gear. To date I haven't managed to do it, though I think I've come 
close a few times.

We are the Knights who say...Ni!
- Original Message - 
From: Casey Mathews csm...@cfl.rr.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 8:43 AM
Subject: Re: [Audyssey] tdv question


I can take off OK, but landing is difficult for me. I manage to do it 
about 25% of the time...


On 11/17/2010 10:41 AM, Bryan Peterson wrote:
It's taking me a while to get the hang of taking off and landing but I'm 
liking it so far. The sounds may not be entirely realistic but they're 
miles better than that old demo as far as I'm concerned.

We are the Knights who say...Ni!
- Original Message - From: Josh Kennedy jkenn...@gmail.com
To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 7:37 AM
Subject: [Audyssey] tdv question



Hi
Ok guys is tdv worth the download? I am asking because when I 
downloaded tdv a year or so ago the sounds were not that good. For 
example in the old tdv from a year or so ago you did not hear the 
engines rev up and down in short, the game sounds were not that great. 
So how is it now? Are the sounds better? Is the game really worth it 
this time?

Josh

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[Audyssey] tdv scratch

2010-11-17 Thread michael barnes
i know that if the game lock up that is when you go to the task manager 
to end a program. but i want to start from scratch like if i just start 
the game for the first time


--
Email services provided by the System Access Mobile Network.  Visit 
www.serotek.com to learn more about accessibility anywhere.



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[Audyssey] Judgement Day problem

2010-11-17 Thread Sky Mundell
Hello list, I just downloaded Judgement day 1.2.1. However, if I attempt to
run it, an error comes up and it says 

Project 1

Run time error 5

invalad procedure call or argument

ok

Has anybody else experienced this? I am running Windows 7 32 bit on a
desktop with a 3.00 gig of ram

 

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Re: [Audyssey] A question about landing in tdv

2010-11-17 Thread Christian
Hi,
oK, so now I was asked to land, but I didn't hear locked on landed beacon. 
Could that be because that I had previously locked the radar onto racer 1?
I have been trying several times now, but I havwen't been asked to land again!
Christian


On 2010-11-17 at 18:03 Muhammed Deniz wrote:

Its random for the landing round, not for dying or winning. But I haven't 
even succeeded  once or twice.
- Original Message - 
From: Christian christia...@runbox.com
To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 4:45 PM
Subject: Re: [Audyssey] A question about landing in tdv


 Hi,
 OK, thanks for that.
 Christian


 On 2010-11-17 at 10:35 Liam Erven wrote:

I think it's random whether or not you have to land.  Sometimes I'm asked
to. Other times I'm not.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Christian
Sent: Wednesday, November 17, 2010 10:06 AM
To: Discussion list, Gamers
Subject: [Audyssey] A question about landing in tdv

Hi all,
I am still playing the demo, but going to purchase the full game but I 
have
a question.
When I play racing mode am I not supposed to land the plain?
I want to see how that works, or do I have to get the full version and 
play
mission mode for that?
Many thanks,
Christian
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Re: [Audyssey] Judgement Day problem

2010-11-17 Thread Sky Mundell
Oh and I installed the game to the c:\users\sky\games\l-works folder because
of the fact that I have User Acount control enabled. Super liam runs fine.

 

  _  

From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Sky Mundell
Sent: Wednesday, November 17, 2010 10:32 AM
To: gamers@audyssey.org
Subject: [Audyssey] Judgement Day problem

 

Hello list, I just downloaded Judgement day 1.2.1. However, if I attempt to
run it, an error comes up and it says

Project 1

Run time error 5

invalad procedure call or argument

ok

Has anybody else experienced this? I am running Windows 7 32 bit on a
desktop with a 3.00 gig of ram



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  _  

No virus found in this message.
Checked by AVG - www.avg.com
Version: 10.0.1153 / Virus Database: 424/3262 - Release Date: 11/17/10

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Re: [Audyssey] A question about landing in tdv

2010-11-17 Thread Bryan Peterson

He says it but it's hard to ehar over Chase's instructions.
We are the Knights who say...Ni!
- Original Message - 
From: Christian christia...@runbox.com

To: gamers@audyssey.org; gamers@audyssey.org
Sent: Wednesday, November 17, 2010 11:33 AM
Subject: Re: [Audyssey] A question about landing in tdv



Hi,
oK, so now I was asked to land, but I didn't hear locked on landed beacon. 
Could that be because that I had previously locked the radar onto racer 1?
I have been trying several times now, but I havwen't been asked to land 
again!

Christian


On 2010-11-17 at 18:03 Muhammed Deniz wrote:


Its random for the landing round, not for dying or winning. But I haven't
even succeeded  once or twice.
- Original Message - 
From: Christian christia...@runbox.com

To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 4:45 PM
Subject: Re: [Audyssey] A question about landing in tdv



Hi,
OK, thanks for that.
Christian


On 2010-11-17 at 10:35 Liam Erven wrote:

I think it's random whether or not you have to land.  Sometimes I'm 
asked

to. Other times I'm not.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
On

Behalf Of Christian
Sent: Wednesday, November 17, 2010 10:06 AM
To: Discussion list, Gamers
Subject: [Audyssey] A question about landing in tdv

Hi all,
I am still playing the demo, but going to purchase the full game but I
have
a question.
When I play racing mode am I not supposed to land the plain?
I want to see how that works, or do I have to get the full version and
play
mission mode for that?
Many thanks,
Christian
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Re: [Audyssey] Kringle Crash Score

2010-11-17 Thread Charles Rivard
Hopefully, there aren't any cheats to the game, or if there are, they would 
nullify any scores posted.  Other than that, I'd think that the ability to 
post scores for others to beat is always a great idea to add replay value to 
any games.


---
Shepherds are the best beasts!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: Philip Bennefall phi...@blastbay.com; Gamers Discussion list 
gamers@audyssey.org

Sent: Wednesday, November 17, 2010 8:18 AM
Subject: Re: [Audyssey] Kringle Crash Score



Hi Philip,

I think adding score posting would be a great addition to Kringle
Crash and Palace Punch-Up. For one thing Kringle Crash is a great
arcade game, but there is no way to currently compete with friends on
the web other than to say here is my score, and see if anyone else has
beaten it or not. So score posting would be a great way to do that.

By the way, I've never made it as high as 53. You must have some
extremely fast fingers. Although, I guess I could have scored higher,
but the last minute or so I just stood in the little elves way
punching them out so they couldn't break any more gifts. After all, I
had 36 gifts to their 19 so plenty to win the game already. Just
wanted a little fun pounding the little brats. Lol!

Speaking of Christmas games you know what would be really fun. An
accesible game of Elf Bowling. That's a game where Santa uses a
bolwing ball to knock down elves instead of pins, and of course the
little elves fart, make insults, etc at Santa. The game is funny as
heck. Too bad there isn't an accessible version.

On 11/16/10, Philip Bennefall phi...@blastbay.com wrote:

Ah, Tom, you either need practise or an even more ruthless elf-smashing
fist, that's evident. Grin. My highest score is 53, so beat that! If you 
get

over 40, by the way, you'll stumble upon some extra material; not sure if
you've seen that as of yet.

On a slightly more serious note, what are your thoughts on score posting? 
Do
we want it for this game as well as Q9 and Palace Punch-up? Recently I 
have
greatly improved my PHP/MySQL skills so writing a nice score posting 
script
would take me a matter of one or two hours. And I have recently 
integrated
http get and post requests into BGT, so firing it up client side will be 
a

snap as well. Opinions?

Kind regards,

Philip Bennefall


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Re: [Audyssey] Judgement Day problem

2010-11-17 Thread Liam Erven
Uh oh. I better check this.
 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Sky Mundell
Sent: Wednesday, November 17, 2010 12:32 PM
To: gamers@audyssey.org
Subject: [Audyssey] Judgement Day problem

Hello list, I just downloaded Judgement day 1.2.1. However, if I attempt to
run it, an error comes up and it says 

Project 1

Run time error 5

invalad procedure call or argument

ok

Has anybody else experienced this? I am running Windows 7 32 bit on a
desktop with a 3.00 gig of ram

 

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[Audyssey] tdv tips

2010-11-17 Thread Mike Reiser

Hello all,

I'm very frustrated and would like some tips with tdv.  I'm currently 
playing in raceing m0ode until I get the hang of flying the aircraft, 
then I'll move into mission mode.  Firstly, is there an altitude you 
should try to stay at?  When I go to about 10,000 feet and level off, 
and also when I try to turn left to turn towards the sound from that 
dirrection, I constantly hear we're too loose!  My airspeed will say 
something like 900 notts or 1200 nots due to me running my 
afterburners.  This is even at full throttle.  I'll worry about landing 
later, right now I just have trouble staying in the air as my altitude 
always drops and I always have to pull up again.  Any ideas would be great.


Mike

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Re: [Audyssey] tdv tips

2010-11-17 Thread Muhammed Deniz
That's only when you turn the left arrow key when you you press the left 
arrow key. Just turn until the turning sound disappears, or bank your turn. 
Use banking. Control left and right arrow key. Hope this helped.
- Original Message - 
From: Mike Reiser blindgu...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 7:04 PM
Subject: [Audyssey] tdv tips



Hello all,

I'm very frustrated and would like some tips with tdv.  I'm currently 
playing in raceing m0ode until I get the hang of flying the aircraft, then 
I'll move into mission mode.  Firstly, is there an altitude you should try 
to stay at?  When I go to about 10,000 feet and level off, and also when I 
try to turn left to turn towards the sound from that dirrection, I 
constantly hear we're too loose!  My airspeed will say something like 900 
notts or 1200 nots due to me running my afterburners.  This is even at 
full throttle.  I'll worry about landing later, right now I just have 
trouble staying in the air as my altitude always drops and I always have 
to pull up again.  Any ideas would be great.


Mike

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Re: [Audyssey] tdv tips

2010-11-17 Thread Mike Reiser
Thanks for that, and is there an optimal airspeed I should try to stay 
at?  Thanks,


Mike

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Re: [Audyssey] tdv tips

2010-11-17 Thread Muhammed Deniz
At racing mode, stay at the highest speed. Warning. Fuel will run out. Also. 
A tip. When your fuel runs out, then line your beep  in the centre, then 
press the f key.
- Original Message - 
From: Mike Reiser blindgu...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 7:33 PM
Subject: Re: [Audyssey] tdv tips


Thanks for that, and is there an optimal airspeed I should try to stay at? 
Thanks,


Mike

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[Audyssey] finally! Discovered! How! To! Land!

2010-11-17 Thread Muhammed Deniz
Hi guys,
Subject says it all. Now, this task requires prodigious skill. Here is what you 
have to do. Now at first, wait until your something like at 430 knots. Then 
lower your nose to 45. I mean minus 45 which is 145. Then, wait until your 
speed drops. Then, let it say, your to luce! But do not land on the stall 
alarm! And then, the real moment! Wait until your about at 1 feet. Now, you 
have to be extremely careful between this procedure. Always at all  time, make 
sure the beacon is about at 4 or 3 miles. Doesn't matter if you go off the 
target, just make sure that the landing beacon is with in range! Then, after 
that, when your about at 1000 feet, brake the landing gear and this bit is 
extremely important if you want to land successfully. Raze your nose angle 
grater than 150. Grater than means higher, or in maths, more. 156 will do. This 
gives you time in order to land slowly. Don't worry about anything else now. 
Then, when it is time, boom! We have dun it! I'm not sure if I mentioned this, 
sorry if I mentioned it again, but control your speed. We don't want to go to 
low. At first, 260 or 190 is fign. Don't go upwards a lot. 
Hope this helps.

Tips for taking off:
Now, this is more easier than landing. frottel your aircraft upwards. This is 
normally what a pilot does. They first make the plain go extremely fast. Then, 
when the afterburners kick in, press the page up key and the up arrow key. In 
fact forget that key, I don't see why you'd need it unless if you want to go 
faster at the same time. Then, when its beeped 6 times, level your nose by 
pressing the home key, then lock onto your dueller, or on racing mode, its 
slightly different. On racing mode, level your aircraft until the beep beep 
alarm stops. Then, for death crony's, press the go key to put the gear into its 
place. Then, you could lock on, or you could level first, then lock on, then do 
the gear! Ignore the captain at that moment! He is trying to trick you! Just 
kidding. Anyways, for the racing mode, who don't like killing, who only like 
racing, not violent stuff, before you level, put your landing gear into place. 
Hope this helped the people that had problems landing and taking off. Of course 
you could take other people's tips, but I urge you to try this out. Also, I 
will post some more and faster tips on landing. 
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Re: [Audyssey] Judgement Day problem

2010-11-17 Thread Mich
Hi. I just tryed to run my coppy on a windows xp pc and am 
getting ---

Project1
---
Run-time error '5':

Invalid procedure call or argument
---
OK so in short the same arror as below. from Mich.
---

- Original Message - 
From: Liam Erven liamer...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, November 17, 2010 2:00 PM
Subject: Re: [Audyssey] Judgement Day problem



Uh oh. I better check this.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Sky Mundell
Sent: Wednesday, November 17, 2010 12:32 PM
To: gamers@audyssey.org
Subject: [Audyssey] Judgement Day problem

Hello list, I just downloaded Judgement day 1.2.1. However, if I attempt 
to

run it, an error comes up and it says

Project 1

Run time error 5

invalad procedure call or argument

ok

Has anybody else experienced this? I am running Windows 7 32 bit on a
desktop with a 3.00 gig of ram



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[Audyssey] to liam-was Re: Judgment Day 1.2.1 is now released

2010-11-17 Thread Johnny Tai
Hey Liam; I'm not sure if I asked you this before but, is it possible to 
have sounds indicating when your gun is at the right and left most- also, 
maybe some aiming signal. I love the judgement day game, but find is rather 
frustrating since I only got hearing in one ear so everything's chucked up 
to fluke rofl.
I can actually do quite well scorewise but that basically is me just 
spreying bullets from left to right and back again without even aiming- I 
would prefer a way to allow me to aim properly.
Also, since the gun doesn't let you know when you're at the left or right 
most corner, sometime I find myself hitting the arrows needlessly thinking 
that I can crank it over further.
One way I can see to do this is to have a clicking sound when the gun's 
moving, so when it no longer clicks, you know you can't move it further in 
that direction.
Not sure if you'd be interested in adding these features- I certainly hope 
so!


No one ever kicked ass by saying I can't.

Johnny ST Tai

LIVE AND WALK WITH CONFIDENCE.

Interpersonal and Social Relationship Counselling- call or email to book 
your appointment today!


johnnyti...@shaw.ca

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Visit: cyberassault.org
PORT: 1
- Original Message - 
From: Liam Erven liamer...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org; 
lwo...@googlegroups.com

Sent: Wednesday, November 17, 2010 9:52 AM
Subject: [Audyssey] Judgment Day 1.2.1 is now released


I've uploaded a new version of Judgment day which fixes the bug people 
were
having with not being able to earn more than 34 trophies.  The full 
version

of the game has now been posted.  If needed, I can also post a patch if
people do not want to upgrade by redownloading the full version again.

Liam Erven


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[Audyssey] tdv

2010-11-17 Thread michael barnes
hey why is people keep from helping someone out? i have read the manuel 
but it don't say any thing about the questions i have ask on here. once 
again i know if you go to the task manager you can exit out of a 
program if it lock up on you but that don't help me with starting all 
over from the very begining part of the game. what i mean is starting 
at the first mission where you got to race.


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Re: [Audyssey] tdv

2010-11-17 Thread Muhammed Deniz

You can't start from mition 1.
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 8:21 PM
Subject: [Audyssey] tdv


hey why is people keep from helping someone out? i have read the manuel 
but it don't say any thing about the questions i have ask on here. once 
again i know if you go to the task manager you can exit out of a program 
if it lock up on you but that don't help me with starting all over from 
the very begining part of the game. what i mean is starting at the first 
mission where you got to race.


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Re: [Audyssey] tdv

2010-11-17 Thread Muhammed Deniz

Its m a n u a l.
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 8:21 PM
Subject: [Audyssey] tdv


hey why is people keep from helping someone out? i have read the manuel 
but it don't say any thing about the questions i have ask on here. once 
again i know if you go to the task manager you can exit out of a program 
if it lock up on you but that don't help me with starting all over from 
the very begining part of the game. what i mean is starting at the first 
mission where you got to race.


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Re: [Audyssey] finally! Discovered! How! To! Land!

2010-11-17 Thread Liam Erven
I have landed successfully once or twice. The rest of the time I come very
close, and something goes wrong. I wish the game would give me info on why
the landing was unsuccessful.
 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Muhammed Deniz
Sent: Wednesday, November 17, 2010 2:05 PM
To: Gamers Discussion list
Cc: discuss...@bpcprograms.com
Subject: [Audyssey] finally! Discovered! How! To! Land!

Hi guys,
Subject says it all. Now, this task requires prodigious skill. Here is what
you have to do. Now at first, wait until your something like at 430 knots.
Then lower your nose to 45. I mean minus 45 which is 145. Then, wait until
your speed drops. Then, let it say, your to luce! But do not land on the
stall alarm! And then, the real moment! Wait until your about at 1 feet.
Now, you have to be extremely careful between this procedure. Always at all
time, make sure the beacon is about at 4 or 3 miles. Doesn't matter if you
go off the target, just make sure that the landing beacon is with in range!
Then, after that, when your about at 1000 feet, brake the landing gear and
this bit is extremely important if you want to land successfully. Raze your
nose angle grater than 150. Grater than means higher, or in maths, more. 156
will do. This gives you time in order to land slowly. Don't worry about
anything else now. Then, when it is time, boom! We have dun it! I'm not sure
if I mentioned this, sorry if I mentioned it again, but control your speed.
We don't want to go to low. At first, 260 or 190 is fign. Don't go upwards a
lot. 
Hope this helps.

Tips for taking off:
Now, this is more easier than landing. frottel your aircraft upwards. This
is normally what a pilot does. They first make the plain go extremely fast.
Then, when the afterburners kick in, press the page up key and the up arrow
key. In fact forget that key, I don't see why you'd need it unless if you
want to go faster at the same time. Then, when its beeped 6 times, level
your nose by pressing the home key, then lock onto your dueller, or on
racing mode, its slightly different. On racing mode, level your aircraft
until the beep beep alarm stops. Then, for death crony's, press the go key
to put the gear into its place. Then, you could lock on, or you could level
first, then lock on, then do the gear! Ignore the captain at that moment! He
is trying to trick you! Just kidding. Anyways, for the racing mode, who
don't like killing, who only like racing, not violent stuff, before you
level, put your landing gear into place. Hope this helped the people that
had problems landing and taking off. Of course you could take other people's
tips, but I urge you to try this out. Also, I will post some more and faster
tips on landing. 
---
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Re: [Audyssey] to liam-was Re: Judgment Day 1.2.1 is now released

2010-11-17 Thread Liam Erven
Actually.  You can use the shift key, though I know that won't help if you
are playing with only one ear.  Let me see what I can do.  I won't forget
about it, and thank youf or asking.

 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Johnny Tai
Sent: Wednesday, November 17, 2010 2:18 PM
To: Gamers Discussion list
Subject: [Audyssey] to liam-was Re: Judgment Day 1.2.1 is now released

Hey Liam; I'm not sure if I asked you this before but, is it possible to
have sounds indicating when your gun is at the right and left most- also,
maybe some aiming signal. I love the judgement day game, but find is rather
frustrating since I only got hearing in one ear so everything's chucked up
to fluke rofl.
I can actually do quite well scorewise but that basically is me just
spreying bullets from left to right and back again without even aiming- I
would prefer a way to allow me to aim properly.
Also, since the gun doesn't let you know when you're at the left or right
most corner, sometime I find myself hitting the arrows needlessly thinking
that I can crank it over further.
One way I can see to do this is to have a clicking sound when the gun's
moving, so when it no longer clicks, you know you can't move it further in
that direction.
Not sure if you'd be interested in adding these features- I certainly hope
so!

No one ever kicked ass by saying I can't.

Johnny ST Tai

LIVE AND WALK WITH CONFIDENCE.

Interpersonal and Social Relationship Counselling- call or email to book
your appointment today!

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Listen to, or buy our music at:

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Not perfect, but honorable.
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Don't have an empire, but have a home.
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Visit: cyberassault.org
PORT: 1
- Original Message -
From: Liam Erven liamer...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org;
lwo...@googlegroups.com
Sent: Wednesday, November 17, 2010 9:52 AM
Subject: [Audyssey] Judgment Day 1.2.1 is now released


 I've uploaded a new version of Judgment day which fixes the bug people 
 were having with not being able to earn more than 34 trophies.  The 
 full version of the game has now been posted.  If needed, I can also 
 post a patch if people do not want to upgrade by redownloading the 
 full version again.

 Liam Erven


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Re: [Audyssey] tdv

2010-11-17 Thread Liam Erven
Erase your mission file.
Mine for example was located in.
C:\Documents and Settings\Liam\Application Data\BPCPrograms\TDV 

Results may vary.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: Wednesday, November 17, 2010 2:21 PM
To: gamers@audyssey.org
Subject: [Audyssey] tdv

hey why is people keep from helping someone out? i have read the manuel but
it don't say any thing about the questions i have ask on here. once again i
know if you go to the task manager you can exit out of a program if it lock
up on you but that don't help me with starting all over from the very
begining part of the game. what i mean is starting at the first mission
where you got to race.

--
Email services provided by the System Access Mobile Network.  Visit
www.serotek.com to learn more about accessibility anywhere.


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Re: [Audyssey] finally! Discovered! How! To! Land!

2010-11-17 Thread Kelly Sapergia

Hi Muhammed,

This sounds confusing. What keystrokes do you use to do all this (i.e. how 
do you lower the nose to 145, figure out how many feet you're at, etc.)?

Thanks.

Yours Sincerely,
Kelly John Sapergia
For information regarding my Internet radio shows, links to my favorite 
sites, and more, visit my personal website at http://www.ksapergia.net/.
If you need jingles, voiceovers and music for your project at an affordable 
price, visit KJS Productions at: http://www.kjsproductions.com/.



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Re: [Audyssey] looking for a Treasure Hunt walk throughoraudioreview

2010-11-17 Thread Mich

Hello. I took a look at www.bpcprograms.com
and didn't find any audio reviews or walk throughs of tresure hunt all I 
found was a download of the game etc. I just thought I would let you know. I 
looked at all the sections of the sight did I miss something? from Mich.
- Original Message - 
From: Muhammed Deniz muhamme...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 1:06 PM
Subject: Re: [Audyssey] looking for a Treasure Hunt walk 
throughoraudioreview



Mitch, it would be fare if you took some more atention to what I am 
saying. Its actually so obvious. I said its on the sight, which means the 
sight that you've downloaded it from. And also, the sight is.

www.bpcprograms.com
- Original Message - 
From: Mich m...@ntl.sympatico.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 5:56 PM
Subject: Re: [Audyssey] looking for a Treasure Hunt walk 
throughoraudioreview



Hi what sight? I just looked at blast bay studios and didn't see it 
there. if you could please give me the sight to find this review that 
would be grait. many thanks. from Mich.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 12:26 PM
Subject: Re: [Audyssey] looking for a Treasure Hunt walk through 
oraudioreview



That was indeed an excellent review. And it shows how far Philip has 
come with his English since back then you could really hear his accent 
and occasionally he'd confuse some words. But even then you could tel he 
was really trying. Needless to say his efforts ave paid off. When I 
first heard him in Q9 I almost didn't recognize him because not only did 
his command of the language improve but his accent was less noticeable.

We are the Knights who say...Ni!
- Original Message - 
From: Muhammed Deniz muhamme...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 9:58 AM
Subject: Re: [Audyssey] looking for a Treasure Hunt walk through or 
audioreview




Philip has made an excellent review. You'll find it on the sight.
- Original Message - 
From: Mich m...@ntl.sympatico.ca

To: gamers @audyssey.org gamers@audyssey.org
Sent: Tuesday, November 16, 2010 9:32 PM
Subject: [Audyssey] looking for a Treasure Hunt walk through or audio 
review



Hi all. I just downloaded and then perches a key to unlock the full 
game of Treasure Hunt. I am wondering where I can find a walk through? 
or possibly a audio review of this game? I have played a bit but I 
just was wanting to listen to something like this to get a better 
handle on the game. I tried audiogames.net and there file for a mp3 
review of this game takes you to a 404 page can't be found error. Many 
thanks for any help that any one can give me on this. from Mich.

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Re: [Audyssey] finally! Discovered! How! To! Land!

2010-11-17 Thread Muhammed Deniz
Well, I am going to master another way. But I lower it something like at the 
40's, then when I take  out the gear, as soon as I do that, I put my nose 
higher than 50.
- Original Message - 
From: Kelly Sapergia ksaper...@sasktel.net

To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 8:43 PM
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!



Hi Muhammed,

This sounds confusing. What keystrokes do you use to do all this (i.e. how 
do you lower the nose to 145, figure out how many feet you're at, etc.)?

Thanks.

Yours Sincerely,
Kelly John Sapergia
For information regarding my Internet radio shows, links to my favorite 
sites, and more, visit my personal website at http://www.ksapergia.net/.
If you need jingles, voiceovers and music for your project at an 
affordable price, visit KJS Productions at: 
http://www.kjsproductions.com/.



---
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If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



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Re: [Audyssey] looking for a Treasure Hunt walk throughoraudioreview

2010-11-17 Thread Lori Duncan
Hi I think there is an audio review of TH somewhere, I just can't remember 
which bit of the site it's on, but I'm sure there's an audio link.  I love 
the game, love the music, loath!!!  The unnatural speach :(  I think Kelly 
Sapergia did the music, well he's done a wonderful job of it, so why didn't 
they get him to do voice-overs too for the movements, health checks etc. 
Rant over guys just thought I'd share that one Smile
- Original Message - 
From: Mich m...@ntl.sympatico.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 8:44 PM
Subject: Re: [Audyssey] looking for a Treasure Hunt walk 
throughoraudioreview




Hello. I took a look at www.bpcprograms.com
and didn't find any audio reviews or walk throughs of tresure hunt all I 
found was a download of the game etc. I just thought I would let you know. 
I looked at all the sections of the sight did I miss something? from Mich.
- Original Message - 
From: Muhammed Deniz muhamme...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 1:06 PM
Subject: Re: [Audyssey] looking for a Treasure Hunt walk 
throughoraudioreview



Mitch, it would be fare if you took some more atention to what I am 
saying. Its actually so obvious. I said its on the sight, which means the 
sight that you've downloaded it from. And also, the sight is.

www.bpcprograms.com
- Original Message - 
From: Mich m...@ntl.sympatico.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 5:56 PM
Subject: Re: [Audyssey] looking for a Treasure Hunt walk 
throughoraudioreview



Hi what sight? I just looked at blast bay studios and didn't see it 
there. if you could please give me the sight to find this review that 
would be grait. many thanks. from Mich.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 12:26 PM
Subject: Re: [Audyssey] looking for a Treasure Hunt walk through 
oraudioreview



That was indeed an excellent review. And it shows how far Philip has 
come with his English since back then you could really hear his accent 
and occasionally he'd confuse some words. But even then you could tel 
he was really trying. Needless to say his efforts ave paid off. When I 
first heard him in Q9 I almost didn't recognize him because not only 
did his command of the language improve but his accent was less 
noticeable.

We are the Knights who say...Ni!
- Original Message - 
From: Muhammed Deniz muhamme...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 9:58 AM
Subject: Re: [Audyssey] looking for a Treasure Hunt walk through or 
audioreview




Philip has made an excellent review. You'll find it on the sight.
- Original Message - 
From: Mich m...@ntl.sympatico.ca

To: gamers @audyssey.org gamers@audyssey.org
Sent: Tuesday, November 16, 2010 9:32 PM
Subject: [Audyssey] looking for a Treasure Hunt walk through or audio 
review



Hi all. I just downloaded and then perches a key to unlock the full 
game of Treasure Hunt. I am wondering where I can find a walk 
through? or possibly a audio review of this game? I have played a bit 
but I just was wanting to listen to something like this to get a 
better handle on the game. I tried audiogames.net and there file for 
a mp3 review of this game takes you to a 404 page can't be found 
error. Many thanks for any help that any one can give me on this. 
from Mich.

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Re: [Audyssey] finally! Discovered! How! To! Land!

2010-11-17 Thread Liam Erven
It's really hard to give a key by key approach.  The best thign to do is to
read the manual through a few times. The concept are tricky at first, but
youc an pick them up and learn them.
I had to crash and burn a few times to start to understand what I was doing
wrong.
 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Muhammed Deniz
Sent: Wednesday, November 17, 2010 2:48 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!

Well, I am going to master another way. But I lower it something like at the
40's, then when I take  out the gear, as soon as I do that, I put my nose
higher than 50.
- Original Message -
From: Kelly Sapergia ksaper...@sasktel.net
To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 8:43 PM
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!


 Hi Muhammed,

 This sounds confusing. What keystrokes do you use to do all this (i.e. 
 how do you lower the nose to 145, figure out how many feet you're at,
etc.)?
 Thanks.

 Yours Sincerely,
 Kelly John Sapergia
 For information regarding my Internet radio shows, links to my 
 favorite sites, and more, visit my personal website at
http://www.ksapergia.net/.
 If you need jingles, voiceovers and music for your project at an 
 affordable price, visit KJS Productions at:
 http://www.kjsproductions.com/.


 ---
 Gamers mailing list __ Gamers@audyssey.org If you want to leave the 
 list, send E-mail to gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at 
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at 
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the management of the 
 list, please send E-mail to gamers-ow...@audyssey.org.


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Re: [Audyssey] finally! Discovered! How! To! Land!

2010-11-17 Thread Muhammed Deniz
I find it extremely easy. You need cunning. If anyone is happy, I could do a 
recording some time.
- Original Message - 
From: Liam Erven liamer...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, November 17, 2010 8:53 PM
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!


It's really hard to give a key by key approach.  The best thign to do is 
to

read the manual through a few times. The concept are tricky at first, but
youc an pick them up and learn them.
I had to crash and burn a few times to start to understand what I was 
doing

wrong.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Muhammed Deniz
Sent: Wednesday, November 17, 2010 2:48 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!

Well, I am going to master another way. But I lower it something like at 
the

40's, then when I take  out the gear, as soon as I do that, I put my nose
higher than 50.
- Original Message -
From: Kelly Sapergia ksaper...@sasktel.net
To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 8:43 PM
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!



Hi Muhammed,

This sounds confusing. What keystrokes do you use to do all this (i.e.
how do you lower the nose to 145, figure out how many feet you're at,

etc.)?

Thanks.

Yours Sincerely,
Kelly John Sapergia
For information regarding my Internet radio shows, links to my
favorite sites, and more, visit my personal website at

http://www.ksapergia.net/.

If you need jingles, voiceovers and music for your project at an
affordable price, visit KJS Productions at:
http://www.kjsproductions.com/.


---
Gamers mailing list __ Gamers@audyssey.org If you want to leave the
list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the
list, please send E-mail to gamers-ow...@audyssey.org.



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Re: [Audyssey] finally! Discovered! How! To! Land!

2010-11-17 Thread Muhammed Deniz
Well yeah, it is. I even had to master it, because I haven't played Tdv for 
ages;. It takes real skill, as I described in my tips. But I hope everyone 
mastered it. The keystrokes are in the documentation. It is hard, but for 
your first try, do this. Then focus on faster speeds.
- Original Message - 
From: Liam Erven liamer...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, November 17, 2010 8:53 PM
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!


It's really hard to give a key by key approach.  The best thign to do is 
to

read the manual through a few times. The concept are tricky at first, but
youc an pick them up and learn them.
I had to crash and burn a few times to start to understand what I was 
doing

wrong.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Muhammed Deniz
Sent: Wednesday, November 17, 2010 2:48 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!

Well, I am going to master another way. But I lower it something like at 
the

40's, then when I take  out the gear, as soon as I do that, I put my nose
higher than 50.
- Original Message -
From: Kelly Sapergia ksaper...@sasktel.net
To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 8:43 PM
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!



Hi Muhammed,

This sounds confusing. What keystrokes do you use to do all this (i.e.
how do you lower the nose to 145, figure out how many feet you're at,

etc.)?

Thanks.

Yours Sincerely,
Kelly John Sapergia
For information regarding my Internet radio shows, links to my
favorite sites, and more, visit my personal website at

http://www.ksapergia.net/.

If you need jingles, voiceovers and music for your project at an
affordable price, visit KJS Productions at:
http://www.kjsproductions.com/.


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[Audyssey] Problem with 3-D game

2010-11-17 Thread Lori Duncan
Hi I'm trying to download the trailler from BPC of 3-d Velosity, but when I 
save then open it for some unearthly reason it brings up the BGT game engen no 
matter what I try!, umm what's going on with my computer?  I thought haloween 
was over  
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[Audyssey] to liam

2010-11-17 Thread michael barnes

hey thanks liam for helping me with the problem i was having with tdv.

--
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Re: [Audyssey] tdv question

2010-11-17 Thread Ron Kolesar
down load the newer version. I think you'll be surprised with the up grade. 
Give it another test flight.
Ron
Ron Kolesar
kolesar16...@roadrunner.com

--
From: Josh Kennedy jkenn...@gmail.com
Sent: Wednesday, November 17, 2010 9:37 AM
To: gamers@audyssey.org
Subject: [Audyssey] tdv question

 Hi
 Ok guys is tdv worth the download? I am asking because when I downloaded 
 tdv a year or so ago the sounds were not that good. For example in the old 
 tdv from a year or so ago you did not hear the engines rev up and down in 
 short, the game sounds were not that great. So how is it now? Are the 
 sounds better? Is the game really worth it this time?
 Josh

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Re: [Audyssey] A question about landing in tdv

2010-11-17 Thread Ron Kolesar
Landing is at random. Sometimes you'll be forced to land and other times you 
won't. It's just the luck of the drawl.
Ron
Ron Kolesar
kolesar16...@roadrunner.com

--
From: Christian christia...@runbox.com
Sent: Wednesday, November 17, 2010 11:05 AM
To: Discussion list, Gamers gamers@audyssey.org
Subject: [Audyssey] A question about landing in tdv

 Hi all,
 I am still playing the demo, but going to purchase the full game but I 
 have a question.
 When I play racing mode am I not supposed to land the plain?
 I want to see how that works, or do I have to get the full version and 
 play mission mode for that?
 Many thanks,
 Christian
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Re: [Audyssey] finally! Discovered! How! To! Land!

2010-11-17 Thread Ron Kolesar
Now that would be nice. It sure would help us learn how to make a successful 
landing.
Ron
Ron Kolesar
kolesar16...@roadrunner.com

--
From: Liam Erven liamer...@gmail.com
Sent: Wednesday, November 17, 2010 3:32 PM
To: 'Gamers Discussion list' gamers@audyssey.org
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!

 I have landed successfully once or twice. The rest of the time I come very
 close, and something goes wrong. I wish the game would give me info on why
 the landing was unsuccessful.


 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Muhammed Deniz
 Sent: Wednesday, November 17, 2010 2:05 PM
 To: Gamers Discussion list
 Cc: discuss...@bpcprograms.com
 Subject: [Audyssey] finally! Discovered! How! To! Land!

 Hi guys,
 Subject says it all. Now, this task requires prodigious skill. Here is 
 what
 you have to do. Now at first, wait until your something like at 430 knots.
 Then lower your nose to 45. I mean minus 45 which is 145. Then, wait until
 your speed drops. Then, let it say, your to luce! But do not land on the
 stall alarm! And then, the real moment! Wait until your about at 1 
 feet.
 Now, you have to be extremely careful between this procedure. Always at 
 all
 time, make sure the beacon is about at 4 or 3 miles. Doesn't matter if you
 go off the target, just make sure that the landing beacon is with in 
 range!
 Then, after that, when your about at 1000 feet, brake the landing gear and
 this bit is extremely important if you want to land successfully. Raze 
 your
 nose angle grater than 150. Grater than means higher, or in maths, more. 
 156
 will do. This gives you time in order to land slowly. Don't worry about
 anything else now. Then, when it is time, boom! We have dun it! I'm not 
 sure
 if I mentioned this, sorry if I mentioned it again, but control your 
 speed.
 We don't want to go to low. At first, 260 or 190 is fign. Don't go upwards 
 a
 lot.
 Hope this helps.

 Tips for taking off:
 Now, this is more easier than landing. frottel your aircraft upwards. This
 is normally what a pilot does. They first make the plain go extremely 
 fast.
 Then, when the afterburners kick in, press the page up key and the up 
 arrow
 key. In fact forget that key, I don't see why you'd need it unless if you
 want to go faster at the same time. Then, when its beeped 6 times, level
 your nose by pressing the home key, then lock onto your dueller, or on
 racing mode, its slightly different. On racing mode, level your aircraft
 until the beep beep alarm stops. Then, for death crony's, press the go key
 to put the gear into its place. Then, you could lock on, or you could 
 level
 first, then lock on, then do the gear! Ignore the captain at that moment! 
 He
 is trying to trick you! Just kidding. Anyways, for the racing mode, who
 don't like killing, who only like racing, not violent stuff, before you
 level, put your landing gear into place. Hope this helped the people that
 had problems landing and taking off. Of course you could take other 
 people's
 tips, but I urge you to try this out. Also, I will post some more and 
 faster
 tips on landing.
 ---
 Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,
 send E-mail to gamers-unsubscr...@audyssey.org.
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 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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Re: [Audyssey] What external flight controller for tdv

2010-11-17 Thread Ron Kolesar
Well, I'm using the Philips Retractable game controller model 2909. I found 
it at our local walmart store for around $15 US.
I would love to find something that works great for the hand to ear flight 
simulators and also works great for the hand to ear games like Blast Chamber 
and the like.
Hope this helps.
Ron
Ron Kolesar
kolesar16...@roadrunner.com

--
From: Christian christia...@runbox.com
Sent: Wednesday, November 17, 2010 11:45 AM
To: gamers@audyssey.org
Subject: [Audyssey] What external flight controller for tdv

 Hi all,
 Is anyone here using some external flight controller with tdv?
 If so, which one?
 Many thanks,
 Christian


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Re: [Audyssey] finally! Discovered! How! To! Land!

2010-11-17 Thread Bryan Peterson
Of course my problem now is that every time I try to make a left turn I come 
up too loose and have to pull up. Needless to say I don't end up making the 
turn. I managed to land the plane once but now I've got this problem.

We are the Knights who say...Ni!
- Original Message - 
From: Ron Kolesar kolesar16...@roadrunner.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 2:49 PM
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!


Now that would be nice. It sure would help us learn how to make a 
successful landing.

Ron
Ron Kolesar
kolesar16...@roadrunner.com

--
From: Liam Erven liamer...@gmail.com
Sent: Wednesday, November 17, 2010 3:32 PM
To: 'Gamers Discussion list' gamers@audyssey.org
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!

I have landed successfully once or twice. The rest of the time I come 
very
close, and something goes wrong. I wish the game would give me info on 
why

the landing was unsuccessful.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Muhammed Deniz
Sent: Wednesday, November 17, 2010 2:05 PM
To: Gamers Discussion list
Cc: discuss...@bpcprograms.com
Subject: [Audyssey] finally! Discovered! How! To! Land!

Hi guys,
Subject says it all. Now, this task requires prodigious skill. Here is 
what
you have to do. Now at first, wait until your something like at 430 
knots.
Then lower your nose to 45. I mean minus 45 which is 145. Then, wait 
until

your speed drops. Then, let it say, your to luce! But do not land on the
stall alarm! And then, the real moment! Wait until your about at 1 
feet.
Now, you have to be extremely careful between this procedure. Always at 
all
time, make sure the beacon is about at 4 or 3 miles. Doesn't matter if 
you
go off the target, just make sure that the landing beacon is with in 
range!
Then, after that, when your about at 1000 feet, brake the landing gear 
and
this bit is extremely important if you want to land successfully. Raze 
your
nose angle grater than 150. Grater than means higher, or in maths, more. 
156

will do. This gives you time in order to land slowly. Don't worry about
anything else now. Then, when it is time, boom! We have dun it! I'm not 
sure
if I mentioned this, sorry if I mentioned it again, but control your 
speed.
We don't want to go to low. At first, 260 or 190 is fign. Don't go 
upwards a

lot.
Hope this helps.

Tips for taking off:
Now, this is more easier than landing. frottel your aircraft upwards. 
This
is normally what a pilot does. They first make the plain go extremely 
fast.
Then, when the afterburners kick in, press the page up key and the up 
arrow

key. In fact forget that key, I don't see why you'd need it unless if you
want to go faster at the same time. Then, when its beeped 6 times, level
your nose by pressing the home key, then lock onto your dueller, or on
racing mode, its slightly different. On racing mode, level your aircraft
until the beep beep alarm stops. Then, for death crony's, press the go 
key
to put the gear into its place. Then, you could lock on, or you could 
level
first, then lock on, then do the gear! Ignore the captain at that moment! 
He

is trying to trick you! Just kidding. Anyways, for the racing mode, who
don't like killing, who only like racing, not violent stuff, before you
level, put your landing gear into place. Hope this helped the people that
had problems landing and taking off. Of course you could take other 
people's
tips, but I urge you to try this out. Also, I will post some more and 
faster

tips on landing.
---
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Re: [Audyssey] Problem with 3-D game

2010-11-17 Thread Thomas Ward
Hi Lori,

As you probably know the trailer is an ogg file. My guess is you have
BGT associated with ogg files. You will need to go into your Windows
options and set it back to some compatible file player like Goldwave,
Winamp, or whatever you like to use for playing ogg files.

Cheers!


On 11/17/10, Lori Duncan lori_dunca...@hotmail.com wrote:
 Hi I'm trying to download the trailler from BPC of 3-d Velosity, but when I
 save then open it for some unearthly reason it brings up the BGT game engen
 no matter what I try!, umm what's going on with my computer?  I thought
 haloween was over
 ---
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 If you want to leave the list, send E-mail to
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[Audyssey] tdv on laptop

2010-11-17 Thread Josh Kennedy

Hi

Can tdv be playd on a laptop? is there a laptop layout for it?

Josh

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Re: [Audyssey] finally! Discovered! How! To! Land!

2010-11-17 Thread Hayden Presley
Hi,
One reaons may be your distance. Make sure you're   in the correct distance.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Wednesday, November 17, 2010 4:06 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!

Of course my problem now is that every time I try to make a left turn I come

up too loose and have to pull up. Needless to say I don't end up making the 
turn. I managed to land the plane once but now I've got this problem.
We are the Knights who say...Ni!
- Original Message - 
From: Ron Kolesar kolesar16...@roadrunner.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 2:49 PM
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!


 Now that would be nice. It sure would help us learn how to make a 
 successful landing.
 Ron
 Ron Kolesar
 kolesar16...@roadrunner.com

 --
 From: Liam Erven liamer...@gmail.com
 Sent: Wednesday, November 17, 2010 3:32 PM
 To: 'Gamers Discussion list' gamers@audyssey.org
 Subject: Re: [Audyssey] finally! Discovered! How! To! Land!

 I have landed successfully once or twice. The rest of the time I come 
 very
 close, and something goes wrong. I wish the game would give me info on 
 why
 the landing was unsuccessful.


 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Muhammed Deniz
 Sent: Wednesday, November 17, 2010 2:05 PM
 To: Gamers Discussion list
 Cc: discuss...@bpcprograms.com
 Subject: [Audyssey] finally! Discovered! How! To! Land!

 Hi guys,
 Subject says it all. Now, this task requires prodigious skill. Here is 
 what
 you have to do. Now at first, wait until your something like at 430 
 knots.
 Then lower your nose to 45. I mean minus 45 which is 145. Then, wait 
 until
 your speed drops. Then, let it say, your to luce! But do not land on the
 stall alarm! And then, the real moment! Wait until your about at 1 
 feet.
 Now, you have to be extremely careful between this procedure. Always at 
 all
 time, make sure the beacon is about at 4 or 3 miles. Doesn't matter if 
 you
 go off the target, just make sure that the landing beacon is with in 
 range!
 Then, after that, when your about at 1000 feet, brake the landing gear 
 and
 this bit is extremely important if you want to land successfully. Raze 
 your
 nose angle grater than 150. Grater than means higher, or in maths, more. 
 156
 will do. This gives you time in order to land slowly. Don't worry about
 anything else now. Then, when it is time, boom! We have dun it! I'm not 
 sure
 if I mentioned this, sorry if I mentioned it again, but control your 
 speed.
 We don't want to go to low. At first, 260 or 190 is fign. Don't go 
 upwards a
 lot.
 Hope this helps.

 Tips for taking off:
 Now, this is more easier than landing. frottel your aircraft upwards. 
 This
 is normally what a pilot does. They first make the plain go extremely 
 fast.
 Then, when the afterburners kick in, press the page up key and the up 
 arrow
 key. In fact forget that key, I don't see why you'd need it unless if you
 want to go faster at the same time. Then, when its beeped 6 times, level
 your nose by pressing the home key, then lock onto your dueller, or on
 racing mode, its slightly different. On racing mode, level your aircraft
 until the beep beep alarm stops. Then, for death crony's, press the go 
 key
 to put the gear into its place. Then, you could lock on, or you could 
 level
 first, then lock on, then do the gear! Ignore the captain at that moment!

 He
 is trying to trick you! Just kidding. Anyways, for the racing mode, who
 don't like killing, who only like racing, not violent stuff, before you
 level, put your landing gear into place. Hope this helped the people that
 had problems landing and taking off. Of course you could take other 
 people's
 tips, but I urge you to try this out. Also, I will post some more and 
 faster
 tips on landing.
 ---
 Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,
 send E-mail to gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to gamers-ow...@audyssey.org.


 ---
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[Audyssey] Leveling in tdv question

2010-11-17 Thread Christian
Hi all,
I just have a leveling question. I level once I have started my flight, but 
will I need to press the home key again after some attack?
Christian


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Re: [Audyssey] tdv question

2010-11-17 Thread shaun everiss

yes the sounds are quite a lot better than the early builds.
At 03:37 a.m. 18/11/2010, you wrote:

Hi
Ok guys is tdv worth the download? I am asking because when I 
downloaded tdv a year or so ago the sounds were not that good. For 
example in the old tdv from a year or so ago you did not hear the 
engines rev up and down in short, the game sounds were not that 
great. So how is it now? Are the sounds better? Is the game really 
worth it this time?

Josh

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Re: [Audyssey] to liam-was Re: Judgment Day 1.2.1 is now released

2010-11-17 Thread Damien Pendleton

Hi,
There already is a way to do that - by pressing the shift key I believe.
Regards,
Damien.



- Original Message - 
From: Johnny Tai johnnyti...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 8:18 PM
Subject: [Audyssey] to liam-was Re: Judgment Day 1.2.1 is now released


Hey Liam; I'm not sure if I asked you this before but, is it possible to 
have sounds indicating when your gun is at the right and left most- also, 
maybe some aiming signal. I love the judgement day game, but find is 
rather frustrating since I only got hearing in one ear so everything's 
chucked up to fluke rofl.
I can actually do quite well scorewise but that basically is me just 
spreying bullets from left to right and back again without even aiming- I 
would prefer a way to allow me to aim properly.
Also, since the gun doesn't let you know when you're at the left or right 
most corner, sometime I find myself hitting the arrows needlessly thinking 
that I can crank it over further.
One way I can see to do this is to have a clicking sound when the gun's 
moving, so when it no longer clicks, you know you can't move it further in 
that direction.
Not sure if you'd be interested in adding these features- I certainly hope 
so!


No one ever kicked ass by saying I can't.

Johnny ST Tai

LIVE AND WALK WITH CONFIDENCE.

Interpersonal and Social Relationship Counselling- call or email to book 
your appointment today!


johnnyti...@shaw.ca

1-604-275-2795

Listen to, or buy our music at:

http://www.musicsubmit.com/thecat

http://www.cdbaby.com/thecat

http://www.mynoisyplanet.com/TheCAT.

http://www.cdbaby.com/thecat2

http://www.rhythmqwest.com/thecat

Watch our videos at:

http://www.youtube.com/watch?v=tcer-Qboz24

http://www.youtube.com/watch?v=ycuQZ7OT2yA

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http://www.authorsden.com/visit/viewpoetry_all.asp?Authorid=10366

http://www.fictionpress.com/u/330245/JSTiger

Not perfect, but honorable.
Not wealthy, but very happy.
Not successful, but confident.
Not famous, but popular.
Don't have an empire, but have a home.
Don't have many lovers, but know what is true love.

Visit: cyberassault.org
PORT: 1
- Original Message - 
From: Liam Erven liamer...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org; 
lwo...@googlegroups.com

Sent: Wednesday, November 17, 2010 9:52 AM
Subject: [Audyssey] Judgment Day 1.2.1 is now released


I've uploaded a new version of Judgment day which fixes the bug people 
were
having with not being able to earn more than 34 trophies.  The full 
version

of the game has now been posted.  If needed, I can also post a patch if
people do not want to upgrade by redownloading the full version again.

Liam Erven


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Re: [Audyssey] tdv question

2010-11-17 Thread shaun everiss
well don't bother about the beakon till you get to  1000, level off 
and deploy your gear then concentrate on angle slowly reduce speed.
I made it almost to the ground but in my previous version all keys 
stopped and I did not land though it showed 0, so who knows I think 
that was a land for me at any rate.

At 06:21 a.m. 18/11/2010, you wrote:
I think I'm getting the hang of most of the landing procedure, but 
the trick is setting a good enough airspeed and/or angle of attack 
that I have enough time to line up with the landing beacon as well 
as deploy the landing gear. To date I haven't managed to do it, 
though I think I've come close a few times.

We are the Knights who say...Ni!
- Original Message - From: Casey Mathews csm...@cfl.rr.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 8:43 AM
Subject: Re: [Audyssey] tdv question


I can take off OK, but landing is difficult for me. I manage to do 
it about 25% of the time...


On 11/17/2010 10:41 AM, Bryan Peterson wrote:
It's taking me a while to get the hang of taking off and landing 
but I'm liking it so far. The sounds may not be entirely realistic 
but they're miles better than that old demo as far as I'm concerned.

We are the Knights who say...Ni!
- Original Message - From: Josh Kennedy jkenn...@gmail.com
To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 7:37 AM
Subject: [Audyssey] tdv question



Hi
Ok guys is tdv worth the download? I am asking because when I 
downloaded tdv a year or so ago the sounds were not that good. 
For example in the old tdv from a year or so ago you did not hear 
the engines rev up and down in short, the game sounds were not 
that great. So how is it now? Are the sounds better? Is the game 
really worth it this time?

Josh

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--


Casey Mathews
www.webfriendlyhelp.com


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Re: [Audyssey] tdv scratch

2010-11-17 Thread Alfredo C
Hello everyone, Some people asked how do they start from the geginning? Then 
answer to that question is to simply delete the Settings.tdv found in the 
ThreeDVelocity in the program files folder. 



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Re: [Audyssey] tdv question

2010-11-17 Thread Hayden Presley
Hi,
I have a question. What is the sound that is at the beginning of all the
simulators.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Wednesday, November 17, 2010 5:56 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] tdv question

yes the sounds are quite a lot better than the early builds.
At 03:37 a.m. 18/11/2010, you wrote:
Hi
Ok guys is tdv worth the download? I am asking because when I 
downloaded tdv a year or so ago the sounds were not that good. For 
example in the old tdv from a year or so ago you did not hear the 
engines rev up and down in short, the game sounds were not that 
great. So how is it now? Are the sounds better? Is the game really 
worth it this time?
Josh

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Re: [Audyssey] tdv question

2010-11-17 Thread Hayden Presley
Hi,
I have a question. What is the sound that is at the beginning of all the
simulators.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Wednesday, November 17, 2010 5:56 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] tdv question

yes the sounds are quite a lot better than the early builds.
At 03:37 a.m. 18/11/2010, you wrote:
Hi
Ok guys is tdv worth the download? I am asking because when I 
downloaded tdv a year or so ago the sounds were not that good. For 
example in the old tdv from a year or so ago you did not hear the 
engines rev up and down in short, the game sounds were not that 
great. So how is it now? Are the sounds better? Is the game really 
worth it this time?
Josh

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Re: [Audyssey] Leveling in tdv question

2010-11-17 Thread Hayden Presley
Hi Christian,
The angle of attack (I presume what you're saying has something to do with
that?) does not mean the angle of your plane when it is being attacked.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Christian
Sent: Wednesday, November 17, 2010 5:39 PM
To: gamers@audyssey.org
Subject: [Audyssey] Leveling in tdv question

Hi all,
I just have a leveling question. I level once I have started my flight, but
will I need to press the home key again after some attack?
Christian


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Re: [Audyssey] tdv on laptop

2010-11-17 Thread shaun everiss

yes it can I have a laptop with external board and I can play it.
At 12:13 p.m. 18/11/2010, you wrote:

Hi

Can tdv be playd on a laptop? is there a laptop layout for it?

Josh

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Re: [Audyssey] looking for a Treasure Hunt walk through oraudioreview

2010-11-17 Thread Hayden Presley
Hi Muhammed,
Lol...I thought the same thing. I recall when I heard the Q9 Action Game for
the first time thinking, Surely this isn't Phillip Benfall?

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Muhammed Deniz
Sent: Wednesday, November 17, 2010 12:05 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] looking for a Treasure Hunt walk through
oraudioreview

It surprised me because Philip's voice changed. I thought what?
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 5:26 PM
Subject: Re: [Audyssey] looking for a Treasure Hunt walk through 
oraudioreview


 That was indeed an excellent review. And it shows how far Philip has come 
 with his English since back then you could really hear his accent and 
 occasionally he'd confuse some words. But even then you could tel he was 
 really trying. Needless to say his efforts ave paid off. When I first 
 heard him in Q9 I almost didn't recognize him because not only did his 
 command of the language improve but his accent was less noticeable.
 We are the Knights who say...Ni!
 - Original Message - 
 From: Muhammed Deniz muhamme...@googlemail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, November 17, 2010 9:58 AM
 Subject: Re: [Audyssey] looking for a Treasure Hunt walk through or 
 audioreview


 Philip has made an excellent review. You'll find it on the sight.
 - Original Message - 
 From: Mich m...@ntl.sympatico.ca
 To: gamers @audyssey.org gamers@audyssey.org
 Sent: Tuesday, November 16, 2010 9:32 PM
 Subject: [Audyssey] looking for a Treasure Hunt walk through or audio 
 review


 Hi all. I just downloaded and then perches a key to unlock the full game

 of Treasure Hunt. I am wondering where I can find a walk through? or 
 possibly a audio review of this game? I have played a bit but I just was

 wanting to listen to something like this to get a better handle on the 
 game. I tried audiogames.net and there file for a mp3 review of this 
 game takes you to a 404 page can't be found error. Many thanks for any 
 help that any one can give me on this. from Mich.
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Re: [Audyssey] tdv question

2010-11-17 Thread Alfredo C

Hi,
If you have ever heard a plane start up, that is what you are hearing. We 
are simulating everything as if you were in a real plane, so that is what 
you may have heard. 



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Re: [Audyssey] tdv on laptop

2010-11-17 Thread Bryan Peterson

No laptop layout unfortunately. You'll just have to make do.
We are the Knights who say...Ni!
- Original Message - 
From: Josh Kennedy jkenn...@gmail.com

To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 4:13 PM
Subject: [Audyssey] tdv on laptop



Hi

Can tdv be playd on a laptop? is there a laptop layout for it?

Josh

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Re: [Audyssey] finally! Discovered! How! To! Land!

2010-11-17 Thread Bryan Peterson

I didn't follow that at all.
We are the Knights who say...Ni!
- Original Message - 
From: Hayden Presley hdpres...@hotmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, November 17, 2010 4:25 PM
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!



Hi,
One reaons may be your distance. Make sure you're   in the correct 
distance.


Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Wednesday, November 17, 2010 4:06 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!

Of course my problem now is that every time I try to make a left turn I 
come


up too loose and have to pull up. Needless to say I don't end up making 
the

turn. I managed to land the plane once but now I've got this problem.
We are the Knights who say...Ni!
- Original Message - 
From: Ron Kolesar kolesar16...@roadrunner.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 2:49 PM
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!



Now that would be nice. It sure would help us learn how to make a
successful landing.
Ron
Ron Kolesar
kolesar16...@roadrunner.com

--
From: Liam Erven liamer...@gmail.com
Sent: Wednesday, November 17, 2010 3:32 PM
To: 'Gamers Discussion list' gamers@audyssey.org
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!


I have landed successfully once or twice. The rest of the time I come
very
close, and something goes wrong. I wish the game would give me info on
why
the landing was unsuccessful.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
On

Behalf Of Muhammed Deniz
Sent: Wednesday, November 17, 2010 2:05 PM
To: Gamers Discussion list
Cc: discuss...@bpcprograms.com
Subject: [Audyssey] finally! Discovered! How! To! Land!

Hi guys,
Subject says it all. Now, this task requires prodigious skill. Here is
what
you have to do. Now at first, wait until your something like at 430
knots.
Then lower your nose to 45. I mean minus 45 which is 145. Then, wait
until
your speed drops. Then, let it say, your to luce! But do not land on the
stall alarm! And then, the real moment! Wait until your about at 1
feet.
Now, you have to be extremely careful between this procedure. Always at
all
time, make sure the beacon is about at 4 or 3 miles. Doesn't matter if
you
go off the target, just make sure that the landing beacon is with in
range!
Then, after that, when your about at 1000 feet, brake the landing gear
and
this bit is extremely important if you want to land successfully. Raze
your
nose angle grater than 150. Grater than means higher, or in maths, more.
156
will do. This gives you time in order to land slowly. Don't worry about
anything else now. Then, when it is time, boom! We have dun it! I'm not
sure
if I mentioned this, sorry if I mentioned it again, but control your
speed.
We don't want to go to low. At first, 260 or 190 is fign. Don't go
upwards a
lot.
Hope this helps.

Tips for taking off:
Now, this is more easier than landing. frottel your aircraft upwards.
This
is normally what a pilot does. They first make the plain go extremely
fast.
Then, when the afterburners kick in, press the page up key and the up
arrow
key. In fact forget that key, I don't see why you'd need it unless if 
you

want to go faster at the same time. Then, when its beeped 6 times, level
your nose by pressing the home key, then lock onto your dueller, or on
racing mode, its slightly different. On racing mode, level your aircraft
until the beep beep alarm stops. Then, for death crony's, press the go
key
to put the gear into its place. Then, you could lock on, or you could
level
first, then lock on, then do the gear! Ignore the captain at that 
moment!



He
is trying to trick you! Just kidding. Anyways, for the racing mode, who
don't like killing, who only like racing, not violent stuff, before you
level, put your landing gear into place. Hope this helped the people 
that

had problems landing and taking off. Of course you could take other
people's
tips, but I urge you to try this out. Also, I will post some more and
faster
tips on landing.
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Re: [Audyssey] tdv question

2010-11-17 Thread Bryan Peterson
That's the point. I don't always manage to get to 1000 feet. Oh I'm sure I 
get there but I can't seem to set either the airspeed or angle so that I 
have enough time to deploy the landing gear and then line up with the 
beacon. To date I've successfully landed once.

We are the Knights who say...Ni!
- Original Message - 
From: shaun everiss sm.ever...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 5:17 PM
Subject: Re: [Audyssey] tdv question


well don't bother about the beakon till you get to  1000, level off and 
deploy your gear then concentrate on angle slowly reduce speed.
I made it almost to the ground but in my previous version all keys stopped 
and I did not land though it showed 0, so who knows I think that was a 
land for me at any rate.

At 06:21 a.m. 18/11/2010, you wrote:
I think I'm getting the hang of most of the landing procedure, but the 
trick is setting a good enough airspeed and/or angle of attack that I have 
enough time to line up with the landing beacon as well as deploy the 
landing gear. To date I haven't managed to do it, though I think I've come 
close a few times.

We are the Knights who say...Ni!
- Original Message - From: Casey Mathews csm...@cfl.rr.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 8:43 AM
Subject: Re: [Audyssey] tdv question


I can take off OK, but landing is difficult for me. I manage to do it 
about 25% of the time...


On 11/17/2010 10:41 AM, Bryan Peterson wrote:
It's taking me a while to get the hang of taking off and landing but I'm 
liking it so far. The sounds may not be entirely realistic but they're 
miles better than that old demo as far as I'm concerned.

We are the Knights who say...Ni!
- Original Message - From: Josh Kennedy jkenn...@gmail.com
To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 7:37 AM
Subject: [Audyssey] tdv question



Hi
Ok guys is tdv worth the download? I am asking because when I 
downloaded tdv a year or so ago the sounds were not that good. For 
example in the old tdv from a year or so ago you did not hear the 
engines rev up and down in short, the game sounds were not that great. 
So how is it now? Are the sounds better? Is the game really worth it 
this time?

Josh

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--


Casey Mathews
www.webfriendlyhelp.com


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Re: [Audyssey] tdv question

2010-11-17 Thread Hayden Presley
Hi,
I don't think so...doesn't quite sound like a plane  starting up...the
engine sounds are completely different.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Alfredo C
Sent: Wednesday, November 17, 2010 7:09 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] tdv question

Hi,
If you have ever heard a plane start up, that is what you are hearing. We 
are simulating everything as if you were in a real plane, so that is what 
you may have heard. 


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Re: [Audyssey] finally! Discovered! How! To! Land!

2010-11-17 Thread Hayden Presley
Hi,
Sorry, that was a bit unclear. What  mean is you need to make sure you're
within 5 miles of the landing beaken or 2 miles of the beaken on the
carrier.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Wednesday, November 17, 2010 7:21 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!

I didn't follow that at all.
We are the Knights who say...Ni!
- Original Message - 
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, November 17, 2010 4:25 PM
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!


 Hi,
 One reaons may be your distance. Make sure you're   in the correct 
 distance.

 Best Regards,
 Hayden


 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Bryan Peterson
 Sent: Wednesday, November 17, 2010 4:06 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] finally! Discovered! How! To! Land!

 Of course my problem now is that every time I try to make a left turn I 
 come

 up too loose and have to pull up. Needless to say I don't end up making 
 the
 turn. I managed to land the plane once but now I've got this problem.
 We are the Knights who say...Ni!
 - Original Message - 
 From: Ron Kolesar kolesar16...@roadrunner.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, November 17, 2010 2:49 PM
 Subject: Re: [Audyssey] finally! Discovered! How! To! Land!


 Now that would be nice. It sure would help us learn how to make a
 successful landing.
 Ron
 Ron Kolesar
 kolesar16...@roadrunner.com

 --
 From: Liam Erven liamer...@gmail.com
 Sent: Wednesday, November 17, 2010 3:32 PM
 To: 'Gamers Discussion list' gamers@audyssey.org
 Subject: Re: [Audyssey] finally! Discovered! How! To! Land!

 I have landed successfully once or twice. The rest of the time I come
 very
 close, and something goes wrong. I wish the game would give me info on
 why
 the landing was unsuccessful.


 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
 On
 Behalf Of Muhammed Deniz
 Sent: Wednesday, November 17, 2010 2:05 PM
 To: Gamers Discussion list
 Cc: discuss...@bpcprograms.com
 Subject: [Audyssey] finally! Discovered! How! To! Land!

 Hi guys,
 Subject says it all. Now, this task requires prodigious skill. Here is
 what
 you have to do. Now at first, wait until your something like at 430
 knots.
 Then lower your nose to 45. I mean minus 45 which is 145. Then, wait
 until
 your speed drops. Then, let it say, your to luce! But do not land on the
 stall alarm! And then, the real moment! Wait until your about at 1
 feet.
 Now, you have to be extremely careful between this procedure. Always at
 all
 time, make sure the beacon is about at 4 or 3 miles. Doesn't matter if
 you
 go off the target, just make sure that the landing beacon is with in
 range!
 Then, after that, when your about at 1000 feet, brake the landing gear
 and
 this bit is extremely important if you want to land successfully. Raze
 your
 nose angle grater than 150. Grater than means higher, or in maths, more.
 156
 will do. This gives you time in order to land slowly. Don't worry about
 anything else now. Then, when it is time, boom! We have dun it! I'm not
 sure
 if I mentioned this, sorry if I mentioned it again, but control your
 speed.
 We don't want to go to low. At first, 260 or 190 is fign. Don't go
 upwards a
 lot.
 Hope this helps.

 Tips for taking off:
 Now, this is more easier than landing. frottel your aircraft upwards.
 This
 is normally what a pilot does. They first make the plain go extremely
 fast.
 Then, when the afterburners kick in, press the page up key and the up
 arrow
 key. In fact forget that key, I don't see why you'd need it unless if 
 you
 want to go faster at the same time. Then, when its beeped 6 times, level
 your nose by pressing the home key, then lock onto your dueller, or on
 racing mode, its slightly different. On racing mode, level your aircraft
 until the beep beep alarm stops. Then, for death crony's, press the go
 key
 to put the gear into its place. Then, you could lock on, or you could
 level
 first, then lock on, then do the gear! Ignore the captain at that 
 moment!

 He
 is trying to trick you! Just kidding. Anyways, for the racing mode, who
 don't like killing, who only like racing, not violent stuff, before you
 level, put your landing gear into place. Hope this helped the people 
 that
 had problems landing and taking off. Of course you could take other
 people's
 tips, but I urge you to try this out. Also, I will post some more and
 faster
 tips on landing.
 ---
 Gamers mailing list __ Gamers@audyssey.org If you want to leave the 
 list,
 send E-mail to gamers-unsubscr...@audyssey.org.
 You can make 

Re: [Audyssey] tdv question

2010-11-17 Thread Hayden Presley
Hi Brian,
You don't want to line up with the landing beaken while you're diving. You
only need to worry about one variable at a time.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Wednesday, November 17, 2010 11:21 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] tdv question

I think I'm getting the hang of most of the landing procedure, but the trick

is setting a good enough airspeed and/or angle of attack that I have enough 
time to line up with the landing beacon as well as deploy the landing gear. 
To date I haven't managed to do it, though I think I've come close a few 
times.
We are the Knights who say...Ni!
- Original Message - 
From: Casey Mathews csm...@cfl.rr.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 8:43 AM
Subject: Re: [Audyssey] tdv question


I can take off OK, but landing is difficult for me. I manage to do it about

25% of the time...

 On 11/17/2010 10:41 AM, Bryan Peterson wrote:
 It's taking me a while to get the hang of taking off and landing but I'm 
 liking it so far. The sounds may not be entirely realistic but they're 
 miles better than that old demo as far as I'm concerned.
 We are the Knights who say...Ni!
 - Original Message - From: Josh Kennedy jkenn...@gmail.com
 To: gamers@audyssey.org
 Sent: Wednesday, November 17, 2010 7:37 AM
 Subject: [Audyssey] tdv question


 Hi
 Ok guys is tdv worth the download? I am asking because when I downloaded

 tdv a year or so ago the sounds were not that good. For example in the 
 old tdv from a year or so ago you did not hear the engines rev up and 
 down in short, the game sounds were not that great. So how is it now? 
 Are the sounds better? Is the game really worth it this time?
 Josh

 ---
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 -- 


 Casey Mathews
 www.webfriendlyhelp.com


 ---
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[Audyssey] Autopilote and some other tdv questions

2010-11-17 Thread Christian
Hi all,
Yes, I know that I will find these things out when I have purchased the game, 
but just want to know.
In racing mode I don't find any use of the autopilote feature. Will it be used 
in story mode of the game?
Also, when you get into story mode, if you have done that, are the objects on 
the ground placed randomy each time you start over? I suppose they are, but was 
just curious.
Many thanks,
Christian
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Re: [Audyssey] Autopilote and some other tdv questions

2010-11-17 Thread Alfredo C
The autoplay mode is in the mode menu, just scroll down till you hear it. If 
you mean the autoelevate, you need to track a craft first, with the l key, 
then select the aircraft or whatever it is, then hit e to autoelevate.

HTH

-Original Message- 
From: Christian

Sent: Wednesday, November 17, 2010 6:47 PM
To: Discussion list, Gamers
Subject: [Audyssey] Autopilote and some other tdv questions

Hi all,
Yes, I know that I will find these things out when I have purchased the 
game, but just want to know.
In racing mode I don't find any use of the autopilote feature. Will it be 
used in story mode of the game?
Also, when you get into story mode, if you have done that, are the objects 
on the ground placed randomy each time you start over? I suppose they are, 
but was just curious.

Many thanks,
Christian
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Re: [Audyssey] tdv question

2010-11-17 Thread Christian
Hi,
I just wanted to tell that I have been able to land one time now and going to 
try it again. It wasn't that hard when I had figured it out.
First I quickly decended and I decreast my speed to about 200 knots and let the 
aircraft slowly decent. and then I focused on the land beacon and my angle was 
about 160 and when I got to 800 feat I pressed g and the aircraft landed just 
fine!
Must try it again now, smiles.
Christian

-Original Message-
From: Hayden Presley hdpres...@hotmail.com
Sent: den 18 november 2010 03:34
To: 'Gamers Discussion list' gamers@audyssey.org
Subject: Re: [Audyssey] tdv question

Hi Brian,
You don't want to line up with the landing beaken while you're diving. You
only need to worry about one variable at a time.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Wednesday, November 17, 2010 11:21 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] tdv question

I think I'm getting the hang of most of the landing procedure, but the trick

is setting a good enough airspeed and/or angle of attack that I have enough 
time to line up with the landing beacon as well as deploy the landing gear. 
To date I haven't managed to do it, though I think I've come close a few 
times.
We are the Knights who say...Ni!
- Original Message - 
From: Casey Mathews csm...@cfl.rr.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 8:43 AM
Subject: Re: [Audyssey] tdv question


I can take off OK, but landing is difficult for me. I manage to do it about

25% of the time...

 On 11/17/2010 10:41 AM, Bryan Peterson wrote:
 It's taking me a while to get the hang of taking off and landing but I'm 
 liking it so far. The sounds may not be entirely realistic but they're 
 miles better than that old demo as far as I'm concerned.
 We are the Knights who say...Ni!
 - Original Message - From: Josh Kennedy jkenn...@gmail.com
 To: gamers@audyssey.org
 Sent: Wednesday, November 17, 2010 7:37 AM
 Subject: [Audyssey] tdv question


 Hi
 Ok guys is tdv worth the download? I am asking because when I downloaded

 tdv a year or so ago the sounds were not that good. For example in the 
 old tdv from a year or so ago you did not hear the engines rev up and 
 down in short, the game sounds were not that great. So how is it now? 
 Are the sounds better? Is the game really worth it this time?
 Josh

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Re: [Audyssey] tdv question

2010-11-17 Thread shaun everiss
and ofcause there is the fuel issue, before there was not an issue so 
I could take my time.

At 02:23 p.m. 18/11/2010, you wrote:
That's the point. I don't always manage to get to 1000 feet. Oh I'm 
sure I get there but I can't seem to set either the airspeed or 
angle so that I have enough time to deploy the landing gear and then 
line up with the beacon. To date I've successfully landed once.

We are the Knights who say...Ni!
- Original Message - From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 5:17 PM
Subject: Re: [Audyssey] tdv question


well don't bother about the beakon till you get to  1000, level off 
and deploy your gear then concentrate on angle slowly reduce speed.
I made it almost to the ground but in my previous version all keys 
stopped and I did not land though it showed 0, so who knows I think 
that was a land for me at any rate.

At 06:21 a.m. 18/11/2010, you wrote:
I think I'm getting the hang of most of the landing procedure, but 
the trick is setting a good enough airspeed and/or angle of attack 
that I have enough time to line up with the landing beacon as well 
as deploy the landing gear. To date I haven't managed to do it, 
though I think I've come close a few times.

We are the Knights who say...Ni!
- Original Message - From: Casey Mathews csm...@cfl.rr.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 8:43 AM
Subject: Re: [Audyssey] tdv question


I can take off OK, but landing is difficult for me. I manage to 
do it about 25% of the time...


On 11/17/2010 10:41 AM, Bryan Peterson wrote:
It's taking me a while to get the hang of taking off and landing 
but I'm liking it so far. The sounds may not be entirely 
realistic but they're miles better than that old demo as far as I'm concerned.

We are the Knights who say...Ni!
- Original Message - From: Josh Kennedy jkenn...@gmail.com
To: gamers@audyssey.org
Sent: Wednesday, November 17, 2010 7:37 AM
Subject: [Audyssey] tdv question



Hi
Ok guys is tdv worth the download? I am asking because when I 
downloaded tdv a year or so ago the sounds were not that good. 
For example in the old tdv from a year or so ago you did not 
hear the engines rev up and down in short, the game sounds were 
not that great. So how is it now? Are the sounds better? Is the 
game really worth it this time?

Josh

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www.webfriendlyhelp.com


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Re: [Audyssey] Autopilote and some other tdv questions

2010-11-17 Thread Christian
Hi,
Oh, sorry for not being clear I mean the feature where you can input a specific 
sector and fly to that.
Christian

-Original Message-
From: Alfredo C birdlover2...@hotmail.com
Sent: den 18 november 2010 03:51
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Autopilote and some other tdv questions

The autoplay mode is in the mode menu, just scroll down till you hear it. If 
you mean the autoelevate, you need to track a craft first, with the l key, 
then select the aircraft or whatever it is, then hit e to autoelevate.
HTH

-Original Message- 
From: Christian
Sent: Wednesday, November 17, 2010 6:47 PM
To: Discussion list, Gamers
Subject: [Audyssey] Autopilote and some other tdv questions

Hi all,
Yes, I know that I will find these things out when I have purchased the 
game, but just want to know.
In racing mode I don't find any use of the autopilote feature. Will it be 
used in story mode of the game?
Also, when you get into story mode, if you have done that, are the objects 
on the ground placed randomy each time you start over? I suppose they are, 
but was just curious.
Many thanks,
Christian
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Re: [Audyssey] finally! Discovered! How! To! Land!

2010-11-17 Thread Bryan Peterson
I actually wasn't talking about landing this time. I was talking about 
racing. Everytime I get the left turn signal and try to turn left I get told 
I'm too loose.

We are the Knights who say...Ni!
- Original Message - 
From: Hayden Presley hdpres...@hotmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, November 17, 2010 7:33 PM
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!



Hi,
Sorry, that was a bit unclear. What  mean is you need to make sure you're
within 5 miles of the landing beaken or 2 miles of the beaken on the
carrier.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Wednesday, November 17, 2010 7:21 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!

I didn't follow that at all.
We are the Knights who say...Ni!
- Original Message - 
From: Hayden Presley hdpres...@hotmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, November 17, 2010 4:25 PM
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!



Hi,
One reaons may be your distance. Make sure you're   in the correct
distance.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Wednesday, November 17, 2010 4:06 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!

Of course my problem now is that every time I try to make a left turn I
come

up too loose and have to pull up. Needless to say I don't end up making
the
turn. I managed to land the plane once but now I've got this problem.
We are the Knights who say...Ni!
- Original Message - 
From: Ron Kolesar kolesar16...@roadrunner.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 17, 2010 2:49 PM
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!



Now that would be nice. It sure would help us learn how to make a
successful landing.
Ron
Ron Kolesar
kolesar16...@roadrunner.com

--
From: Liam Erven liamer...@gmail.com
Sent: Wednesday, November 17, 2010 3:32 PM
To: 'Gamers Discussion list' gamers@audyssey.org
Subject: Re: [Audyssey] finally! Discovered! How! To! Land!


I have landed successfully once or twice. The rest of the time I come
very
close, and something goes wrong. I wish the game would give me info on
why
the landing was unsuccessful.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On
Behalf Of Muhammed Deniz
Sent: Wednesday, November 17, 2010 2:05 PM
To: Gamers Discussion list
Cc: discuss...@bpcprograms.com
Subject: [Audyssey] finally! Discovered! How! To! Land!

Hi guys,
Subject says it all. Now, this task requires prodigious skill. Here is
what
you have to do. Now at first, wait until your something like at 430
knots.
Then lower your nose to 45. I mean minus 45 which is 145. Then, wait
until
your speed drops. Then, let it say, your to luce! But do not land on 
the

stall alarm! And then, the real moment! Wait until your about at 1
feet.
Now, you have to be extremely careful between this procedure. Always at
all
time, make sure the beacon is about at 4 or 3 miles. Doesn't matter if
you
go off the target, just make sure that the landing beacon is with in
range!
Then, after that, when your about at 1000 feet, brake the landing gear
and
this bit is extremely important if you want to land successfully. Raze
your
nose angle grater than 150. Grater than means higher, or in maths, 
more.

156
will do. This gives you time in order to land slowly. Don't worry about
anything else now. Then, when it is time, boom! We have dun it! I'm not
sure
if I mentioned this, sorry if I mentioned it again, but control your
speed.
We don't want to go to low. At first, 260 or 190 is fign. Don't go
upwards a
lot.
Hope this helps.

Tips for taking off:
Now, this is more easier than landing. frottel your aircraft upwards.
This
is normally what a pilot does. They first make the plain go extremely
fast.
Then, when the afterburners kick in, press the page up key and the up
arrow
key. In fact forget that key, I don't see why you'd need it unless if
you
want to go faster at the same time. Then, when its beeped 6 times, 
level

your nose by pressing the home key, then lock onto your dueller, or on
racing mode, its slightly different. On racing mode, level your 
aircraft

until the beep beep alarm stops. Then, for death crony's, press the go
key
to put the gear into its place. Then, you could lock on, or you could
level
first, then lock on, then do the gear! Ignore the captain at that
moment!



He
is trying to trick you! Just kidding. Anyways, for the racing mode, who
don't like killing, who only like racing, not violent stuff, before you
level, put your landing gear into place. Hope this 

Re: [Audyssey] Using a Little Initiative

2010-11-17 Thread Ryan Strunk
I'm in complete agreement here. While we should be available to answer
questions should someone get stuck on an issue, people should at least be
willing to put forth an initial effort.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Monday, November 15, 2010 9:42 PM
To: Gamers Discussion list
Subject: [Audyssey] Using a Little Initiative

Hi all,

As this is increasingly becoming an issue on list I thought I would
step in on the discussion as a moderator as well as a fellow list
member. I think I need to spell out or clarify the point of this list.

First, as the list description clearly states we are hear to discuss
games that are accessible through accident or design. We provide help,
hints, and offer open discussion on same. That does not mean, however,
that we are to be a replacement for the game's documentation, the
game's developer, or a replacement for the developer's technical
support services. Although, list members may help with any or all of
these issues we expect a little self-initiative from the person asking
the question.

For example, if you are going to ask a question like, how do I
register game x, you should at least consult the game's user
documentation or check the developer's website for that information
before asking the question on list. Asking such a question that has
already been answered elsewhere is both a waist of our time and
probably yours as well. Instead of waiting several minutes or maybe
hours for someone to respond you could probably have had the answer
sooner just by using a little self-initiative and looked up that
information in the game's documentation or on the developer's website.
Why should the list be expected to answer those kinds of questions
when you already have that information at hand and available
elsewhere?

Another thing that gets some people annoyed is when a game is talked
about on list for days, and then someone asks, where do I get the
game from? Ummm...Seriously have you been paying attention?

 If you haven't the Audyssey  list is archived, there is Google, etc.
Plenty of resources to get the same information without asking the
question and having people repeat a download address multiple times in
one week just because someone can't or won't look it up in the
internet resources available to him/her. I have to ask, can you do
anything for yourself, or do you have to be spoon fed everything?

To be blunt about it by not taking a little personal initiative, not
trying to look up the answers yourself first, is just going to make
some users of the list upset at you. Many of them, including myself,
will see you as lazy and will not want to read or respond to your
posts. Personally speaking, I feel there is no excuse for not reading
a manual in full before coming on a list like this asking questions
like what command does this or that or how do I register the game
when the answer is right there in the manual. I am not only less
likely to respond to that kind of question, but I often add that
person to a mail filter to automatically be deleted from my inbox by
default. Keep that in mind before you ask several questions like that
as I'm sure I'm not alone in filtering my mail.

Bottom line, I'm willing to help anyone with an honest question if I'm
certain the person has tried to find an answer and couldn't find it.
For example, finding a secret item in a game isn't likely to be in the
manual, and if they really can't find it I'll give them a spoiler to
help them locate it. If the person has a technical problem with a game
that is not covered by the manual by all means I will help in anyway I
can. However, I'm not going to spend my time answering several
questions that I know can be easily answered by reading the
documentation. I can usually tell who has or has not read the manual
for game x.So if I choose to respond to a person asking a question I
feel has not tried to look up the information elsewhere I refer them
to the manual where they should have started to begin with. I know
some members get a bit upset when that happens, but seriously read the
manual first. If you don't know where to download a game use something
like Google.  After all, that's what it is there for so use it. It
saves everyone unnecessary time spent doing your own research for you.

Cheers!

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You can make 

Re: [Audyssey] Using a Little Initiative

2010-11-17 Thread Charles Rivard
A prime example of this is how soon help was being asked for about the 
flight simulator.  I haven't tried tried it, and currently don't have time 
to do so, but have people given up so soon after downloading it?  I know 
there have been questions regarding registration and other stuff, but 
shouldn't those have gone to the technical support Email for the game, if 
there is one, before being sent to the list?  And all of these how do I do 
this or that questions so soon?


---
Shepherds are the best beasts!
- Original Message - 
From: Ryan Strunk ryan.str...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, November 17, 2010 9:27 PM
Subject: Re: [Audyssey] Using a Little Initiative



I'm in complete agreement here. While we should be available to answer
questions should someone get stuck on an issue, people should at least be
willing to put forth an initial effort.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Monday, November 15, 2010 9:42 PM
To: Gamers Discussion list
Subject: [Audyssey] Using a Little Initiative

Hi all,

As this is increasingly becoming an issue on list I thought I would
step in on the discussion as a moderator as well as a fellow list
member. I think I need to spell out or clarify the point of this list.

First, as the list description clearly states we are hear to discuss
games that are accessible through accident or design. We provide help,
hints, and offer open discussion on same. That does not mean, however,
that we are to be a replacement for the game's documentation, the
game's developer, or a replacement for the developer's technical
support services. Although, list members may help with any or all of
these issues we expect a little self-initiative from the person asking
the question.

For example, if you are going to ask a question like, how do I
register game x, you should at least consult the game's user
documentation or check the developer's website for that information
before asking the question on list. Asking such a question that has
already been answered elsewhere is both a waist of our time and
probably yours as well. Instead of waiting several minutes or maybe
hours for someone to respond you could probably have had the answer
sooner just by using a little self-initiative and looked up that
information in the game's documentation or on the developer's website.
Why should the list be expected to answer those kinds of questions
when you already have that information at hand and available
elsewhere?

Another thing that gets some people annoyed is when a game is talked
about on list for days, and then someone asks, where do I get the
game from? Ummm...Seriously have you been paying attention?

If you haven't the Audyssey  list is archived, there is Google, etc.
Plenty of resources to get the same information without asking the
question and having people repeat a download address multiple times in
one week just because someone can't or won't look it up in the
internet resources available to him/her. I have to ask, can you do
anything for yourself, or do you have to be spoon fed everything?

To be blunt about it by not taking a little personal initiative, not
trying to look up the answers yourself first, is just going to make
some users of the list upset at you. Many of them, including myself,
will see you as lazy and will not want to read or respond to your
posts. Personally speaking, I feel there is no excuse for not reading
a manual in full before coming on a list like this asking questions
like what command does this or that or how do I register the game
when the answer is right there in the manual. I am not only less
likely to respond to that kind of question, but I often add that
person to a mail filter to automatically be deleted from my inbox by
default. Keep that in mind before you ask several questions like that
as I'm sure I'm not alone in filtering my mail.

Bottom line, I'm willing to help anyone with an honest question if I'm
certain the person has tried to find an answer and couldn't find it.
For example, finding a secret item in a game isn't likely to be in the
manual, and if they really can't find it I'll give them a spoiler to
help them locate it. If the person has a technical problem with a game
that is not covered by the manual by all means I will help in anyway I
can. However, I'm not going to spend my time answering several
questions that I know can be easily answered by reading the
documentation. I can usually tell who has or has not read the manual
for game x.So if I choose to respond to a person asking a question I
feel has not tried to look up the information elsewhere I refer them
to the manual where they should have started to begin with. I know
some members get a bit upset when that happens, but seriously read the
manual first. If you don't know where to download a game use something
like Google.  After all, that's what it is 

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