hmmm don't encourage him.
He may get ideas, heck he is already working with the borg.
Next thing he may think assimilation is a good idea and bring it
foreward or something.
At 04:30 p.m. 12/06/2011, you wrote:
Yes, and once you've added those levels, jump back in time, give the
completed level
Hi AProne,
Whoa. You do have a talent for coming up with unusual and innovative concepts.
This one fits both labels. Time travel as a game mechanic would never have
occurred to me. I imagine there is an almost infinite number of possible
solutions, and ways to optimize your play to no end.
O
Hi Jeremy,
I feel that mission 10 is relatively easier as compared to other missions
and doesn't take long to complete.
Here are some suggestions you might want to consider adding in to make
things more difficult for me.
1. Less control over the visiter. he can visit as and when he feels like,
Yes, and once you've added those levels, jump back in time, give the
completed levels to your now self, the one releasing this beta we're seeing
now, SO YOU CAN GET TO WORK ON NEW ONES!
Ken Downey
The Addictor
www.TheAddictor.com
- Original Message -
From: "Yohandy"
To: "Gamers Discu
Hey Jeremy,
This game is up to your usual standard--quite awesome. I'm just feeling
game withdrawal--I've beaten it and am ready for more! Help! haha
Ken Downey
The Addictor
www.TheAddictor.com
- Original Message -
From: "Jeremy Kaldobsky"
To: "Gamers Discussion list"
Sent: Satur
Well, I can certainly try. my question is, do you truly wish to learn?many
people say oh yeah I wanna learn to play, but they don't have the dedication
or patience to actually learn. I won't lie, it'll be hard when you first
start out, even if you start on easier difficulties, due to the fact yo
try the link again. you probabally checked it when it was uploading
s
p
o
i
l
e
r
s
p
a
c
e
in the bar when they come at you, press w and a dog will come to help you
out
- Original Message -
From: "Jack F"
To: "gamers"
Sent: Saturday, June 11, 2011 5:42 PM
Subject: [Audyssey] super
I agree! mn! where do you get these freakin awesome ideas from? Love
it.gonna try it! I know I'm gonna love it, so you'd better ad like, about
2489levels to this thing. haha
- Original Message -
From: "william lomas"
To: "Gamers Discussion list"
Sent: Saturday, June 11, 2011 12:
Hi,
Wow! I like this game's concept. After Wednesday I'll have some time
and playing it sounds great!
Dave.
On 6/11/11, Jeremy Kaldobsky wrote:
> Ok guys, the latest update adds keys to quickly jump you to new cells.
> While holding shift, you can press A through Z, or 1 through 0. If you only
Ok guys, the latest update adds keys to quickly jump you to new cells. While
holding shift, you can press A through Z, or 1 through 0. If you only pressed
Shift C, for example, it would take you to cell C-whatever row you were already
on. I've kept the row and column commands separate just to
Hey, would someone please send me a link to all the accessible
wrestling games for the blind?
Thanks.
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If you want
Hey, I was on the audio games website and I saw a game call duck hunter.
I was wondering if someone could send me a link to download this game?
Thanks.
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Gamers
Hi Shane,
I lost super shot in a crash a while ago so I tried using your link to
download it but it went bad. Will you please refresh it? Also, do any
of you have a patch for scc and a strategy on killing the enemies in
the bar in science invaision?
Thanks.
best regards,
Jack
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yes. I've got it. the link to download it is
http://dl.dropbox.com/u/19927380/supershotsetup.exe
- Original Message -
From: "Alfredo_The_Music_maker"
To: "Gamers Discussion list"
Sent: Saturday, June 11, 2011 2:57 PM
Subject: Re: [Audyssey] Super Shot?
Hello,
Someone requested me to
that game is cool to man
As allways.
I will definately be looking foreward to the next version.
At 06:44 a.m. 12/06/2011, you wrote:
Hey that game sounds pretty good however yeah you don't want to
create any paradoxes.
On 6/11/2011 12:33 PM, Jeremy Kaldobsky wrote:
Hey guys, earlier this week I
It does sound awesome
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shane Lowe
Sent: Saturday, June 11, 2011 1:41 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Temporal. Aprone's time traveling strategy game.
this sounds aw
I have the game, but due to the request of Liam, I do not distribute it.
---
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heart.
- Original Message -
From: "Alfredo_The_Music_maker"
To: "Gamers Discussion list"
Sent: Saturday, June 11, 2011 1:57 PM
Subjec
This should come as no surprise to anyone who followed Lunimals, but I'm
already posting updates and the game is only about an hour old, lol. There's
no better way to spot bugs, or gather useful suggestions, than to post a game
for everyone to try. If you've already been playing the game, I'd
Hello,
Someone requested me to ask if anyone here on the list had a copy of
Super shot. If you have it, would you give me the link, ?
Thanks,
A
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You can make changes or u
Hey that game sounds pretty good however yeah you don't want to create
any paradoxes.
On 6/11/2011 12:33 PM, Jeremy Kaldobsky wrote:
Hey guys, earlier this week I started working on a little game idea that popped
in to my head at work. To clarify, this is Not! the game I've been developing
w
Hi
I'd have to agree that the idea sounds quite good. I've played a little
of the game so I'm still working it out, but it'll be neat to see how this
develops in future releases.
Ron
- Original Message -
From: "Shane Lowe"
To: "Gamers Discussion list"
Sent: Saturday, June 11, 201
this sounds awesome!
- Original Message -
From: "Allen"
To: "Gamers Discussion list"
Sent: Saturday, June 11, 2011 2:00 PM
Subject: Re: [Audyssey] Temporal. Aprone's time traveling strategy game.
I agree. This game idea sounds totally cool.
On Jun 11, 2011, at 11:37 AM, william lo
I agree. This game idea sounds totally cool.
On Jun 11, 2011, at 11:37 AM, william lomas wrote:
> my god this sounds awesome
>
> On 11 Jun 2011, at 17:33, Jeremy Kaldobsky wrote:
>
>> Hey guys, earlier this week I started working on a little game idea that
>> popped in to my head at work. To
I've fixed a bug that caused some problems to arise after leaving the menu and
returning to an ongoing game. If you have the time, I do recommend grabbing
the new update. Saved games should still work even after updating the game.
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If you want to l
The subject line pretty much says it all. FOr the record I don't personally
subscribe to that belief and, for the moment at least there only appear to be a
few people who actually do. But since Airik didn't come out in May like Jacob
said it might, those few people have been making their voices
my god this sounds awesome
On 11 Jun 2011, at 17:33, Jeremy Kaldobsky wrote:
> Hey guys, earlier this week I started working on a little game idea that
> popped in to my head at work. To clarify, this is Not! the game I've been
> developing with Locutus that will be using head tracking technol
Hey guys, earlier this week I started working on a little game idea that popped
in to my head at work. To clarify, this is Not! the game I've been developing
with Locutus that will be using head tracking technology. As you all know by
now, I can't keep myself from branching out into other idea
I've also been looking for this game, and that link doesn't work
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Saturday, June 11, 2011 12:16 PM
Subject: Re: [Audyssey] looking for terraformers audio game
Hi alex.
Not sure if you found the game, but you can
Hi alex.
Not sure if you found the game, but you can donwload from
http://www.pininteractive.com/
Your code should stil work sinse it's not hardward specific.
hth.
Beware the grue!
Dark.
- Original Message -
From: "alex wallis"
To:
Sent: Friday, June 10, 2011 6:04 PM
Subject: [Au
here is the game you requested
http://dl.dropbox.com/u/19927380/pigeon-panic_setup.exe
- Original Message -
From: "Jack F"
To: "gamers"
Sent: Saturday, June 11, 2011 11:45 AM
Subject: [Audyssey] pigeon panic
Hi Hayri,
Could you please upload pigeon panic again? I lost it in a crash
Hi Hayri,
Could you please upload pigeon panic again? I lost it in a crash a
while ago. And can someone help me with the pressure switch maze in
the advanced course of aura?
best regards,
Jack
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Hi Michael,
If you want to look at source code for Inform 7 games, or just about any IF
creation system for that matter, I recommend looking on the Interactive
Fiction Archive at www.ifarchive.org/. In the Games/Source folder, there are
subfolders for systems like TADS and Inform. (You may hav
Hi Chris,
Well, at the moment I an currently running Windows 7 in a virtual
machine using VM Ware on top of Ubuntu 11.04. The problem with that
solution is that it is very memory and CPU intensive as Windows 7 eats
nearly a gig of memory in of itself, and ever since Microsoft added
the 3d Wind
Hi Michael,
No problem. What exactly do you need help with. Below I have written a
very simple Haunted House game where you walk around a haunted house.
There isn't any combat here, but shows how to initialize a basic game
world and add a few characters to it.
"Haunted House" by Thomas Ward
The
Thomas, rather than struggling with an emulator, why not simply use a
virtual machine? I recall that VM solutions exist that are accessible on
the mac, but I don't know if there are accessible solutions under Linux.
Chris Bartlett
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If you w
well
to be honest tom this was not a problem.
I have just come back from a full blown virus and crash.
I have only just got back online again.
At 01:14 p.m. 11/06/2011, you wrote:
Hi all,
First, I would like to opologise to those whom I have offended by
expressing my opinions etc. Second, I wou
or someone will convert them to bgt or something.
We will probably see more game collections.
At 07:10 p.m. 10/06/2011, you wrote:
If a future version of windows ends up being completely incompatible
with VB6 applications, that's fine with me. If people really do get
cut off from their favorite
Yeah. I was considering it myself but wanted to wait and see in case the
game was released before I got around to it.
We are the Knights who say...Ni!
- Original Message -
From: "william lomas"
To: "Gamers Discussion list"
Sent: Saturday, June 11, 2011 2:20 AM
Subject: Re: [Audyss
Will you teach me how to play that game?
Tommy
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I only put it on the list though as i hadn't seen it sent here so everyone was
aware
On 11 Jun 2011, at 09:17, Bryan Peterson wrote:
> That was quite some time ago though. Hopefully we'll be receiving our
> download links, those who preordered anyway. Then when you get to the page I
> imagine
That was quite some time ago though. Hopefully we'll be receiving our
download links, those who preordered anyway. Then when you get to the page I
imagine you'll need to enter that order number you would have gotten a few
minutes or so after placing your order.
We are the Knights who say...
hi all according to Jyro airik the cleric should be out in a few hours he
posted to the audio games forum
Hey everyone! It's only a matter of hours from here. The game is being
finalized and prepared. Thanks for waiting. In the games industry, minor push
backs are normal. Assassin's Creed was p
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