Re: [Audyssey] BSC Games shutting down, and reactions.
thanks will wait for your email. At 09:22 AM 4/21/2013, you wrote: Hi Shaun, Glad to hear that. Tell you what. I'll write you off list about this subject and we willsee if you can arrange for a download so Audyssey can upload and share these games when Blindsoftware.com goes out of business. Cheers! On 4/19/13, shaun everiss sm.ever...@gmail.com wrote: well if you are meaning the community project, I am willing to allow full access to the community after blindsoftware closes. I have payed the 75 bucks us for the games. now if justin wants to charge a bit for the source, there is that much less for the community to fork. I am perfectly happy to do this. reguardless of this I plan to share with those that ask after 15th, however I would be interested in a community project. we really do need projects to pull the community together, this is surely the next step, we have all seen what eventually will happen to single developers, and it may be time to start moving as a group on things. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Accessible Puerto Rico
On the wikipedia page about the board game, at the bottom, they have links to a few online versions - but haven't tested them to see if they're accessible as such: http://en.wikipedia.org/wiki/Puerto_Rico_%28board_game%29 Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 21, 2013 12:52 AM Subject: Re: [Audyssey] Accessible Puerto Rico Hi Zack. that sounds fun indeed, if you can dig out the website I'd like to give it a try. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LOTR Games was Children's Games
Hi where did you find the joke game audio version of The hobbit, the true story? since I was just wondering since I would love to hear it. from Mich. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 19, 2013 11:59 AM Subject: Re: [Audyssey] LOTR Games was Children's Games I found an audio version of that joke Hobbit game. Pretty funy. But thou must! -Original Message- From: Jacob Kruger Sent: Friday, April 19, 2013 9:47 AM To: Gamers Discussion list Subject: Re: [Audyssey] LOTR Games was Children's Games Will also just say there are various interactive fiction format versions of the original, stand-alone IF game, the hobbit out there, including one joke version, where Gandalf smokes certain things, etc. etc. - that one's called something like The hobbit, the true story - but, some of them are in fact real copies/versions of the original game I played quite a lot in old days on an old XT PC, in something like late 80's of last century. Stay well Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 19, 2013 4:43 PM Subject: [Audyssey] LOTR Games was Children's Games Hi Mich and all, That would be interesting although I'm not too sure where the copyrights stand. I believe the books are themselves in the public domain, but since Warner Brothers has made the movies a few years back certainly the music, movie dialog, and some other stuff like that are copyrighted up the wazoo. The reason I point this out if I were to write a game like this I'd love to have the iconic music and movie clips from the films myself which probably wouldn't be possible do to copyrights. Still, a Lord of the Rings game would be cool. Cheers! On 4/19/13, Mich mi...@eastlink.ca wrote: Hi all. on the topic of the narnia books and if they are christion yes they in deed are. I once red a book I think it was cald the man who created narnia and it was a byography but in that book the author took each narnia book and broke it down to show the christion ellaments for instence he would say something like azlind dieing on the stone table is the same as christ dieing on the cross. to me that just killd the books for me right there. I couldn't read them any more with out feeling like the christion message was beaing shuvd down my throte. so that is what I have to say about that. now as for a lord of the rings game I would love to see a lord of the rings game. maybe using clips from the movies. from Mich. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming Dice
Hi tom. that is the usual practice with D100's, indeed as I said most of my friends don't use them anyway. however doing it witha d10, a coin toss and another D10 for a d20 was doable, but somewhat ircsome, for all it was necessary being that the faces on the d20 were too small to braille. This is doubly important since in a game like mutants and masterminds, everything works by d20, indeed most of the group I play mutants with each week have about 4 d20's each for various rolls. This is of course quite easy with Gma dice, but it'd be nice to have the physical d20's to roll. Myself, for a full set of Dd dice I'd say you just need a d4, 2 d6, a d8, two d10's, a d12 and a d20, (with optionally more d20's available depending upon the game). Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LOTR Games was Children's Games
Ok, this isn't an audio version, but, it lets you play the hobbit, the true story either online, or seems to also offer downloads for other versions of this version of the game story: http://www.solvalou.com/misc_hobbit.php Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Mich mi...@eastlink.ca To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 21, 2013 1:01 PM Subject: Re: [Audyssey] LOTR Games was Children's Games Hi where did you find the joke game audio version of The hobbit, the true story? since I was just wondering since I would love to hear it. from Mich. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 19, 2013 11:59 AM Subject: Re: [Audyssey] LOTR Games was Children's Games I found an audio version of that joke Hobbit game. Pretty funy. But thou must! -Original Message- From: Jacob Kruger Sent: Friday, April 19, 2013 9:47 AM To: Gamers Discussion list Subject: Re: [Audyssey] LOTR Games was Children's Games Will also just say there are various interactive fiction format versions of the original, stand-alone IF game, the hobbit out there, including one joke version, where Gandalf smokes certain things, etc. etc. - that one's called something like The hobbit, the true story - but, some of them are in fact real copies/versions of the original game I played quite a lot in old days on an old XT PC, in something like late 80's of last century. Stay well Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 19, 2013 4:43 PM Subject: [Audyssey] LOTR Games was Children's Games Hi Mich and all, That would be interesting although I'm not too sure where the copyrights stand. I believe the books are themselves in the public domain, but since Warner Brothers has made the movies a few years back certainly the music, movie dialog, and some other stuff like that are copyrighted up the wazoo. The reason I point this out if I were to write a game like this I'd love to have the iconic music and movie clips from the films myself which probably wouldn't be possible do to copyrights. Still, a Lord of the Rings game would be cool. Cheers! On 4/19/13, Mich mi...@eastlink.ca wrote: Hi all. on the topic of the narnia books and if they are christion yes they in deed are. I once red a book I think it was cald the man who created narnia and it was a byography but in that book the author took each narnia book and broke it down to show the christion ellaments for instence he would say something like azlind dieing on the stone table is the same as christ dieing on the cross. to me that just killd the books for me right there. I couldn't read them any more with out feeling like the christion message was beaing shuvd down my throte. so that is what I have to say about that. now as for a lord of the rings game I would love to see a lord of the rings game. maybe using clips from the movies. from Mich. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages
Re: [Audyssey] Gaming Dice
Hi tom. heroes of the maze was incredibly cool, though I haven't found any references to it since (even on wikipedia). It was indeed quite surprising that a specialist boarding school would have such a game, and is one of the few good memories I have of that school when i was 9-10. Then again as I said, it was a very accessible game. About the only problems were A, distinguishing the peaces since all the knight peaces looked the same but were different colours (okay for me but not for totally blind players), and also finding your peace later since the game didn't have squares, you just moved until you got to a moveable wall then turned the spinner to try and move the wall out of the way, with dice rolls giving you numbered turns of the spinner. Keeping your peaces position could be done fairly easily with blue tack under each knight or under the ogre if you were controlling him. It was a fairly simple game, indeed I don't fully remember the combat rules but remember they basically took one dice roll (it was something like rolling a sword for win, shield for draw and blank for loss), but it played really well and was quite unique as board games go, especially at that school since the only other games they had were the standard stuff like monopoly, ludo, snakes and ladders, braille packs of cards etc. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming Dice
Hi tom. that is true, especially where you have to have really small lables such as on the d10's. mine are still okay, but then again I switched to using gma dice because it's simply easier. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming Dice
Not if you used what is commonly known as super glue. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, April 20, 2013 10:51 PM Subject: Re: [Audyssey] Gaming Dice Hi, And braille labels also don't stick on dice for too long. I use to braille label a standard set of playing dice and the sticky stuff on the labels would wear off sooner or later and I'd have to turn around and label it all over again. So even if we could label all our d4, d10, and d20 playing dice for RPG games the labels wouldn't stick for long. The warmth of your hands and constant handling them would cause the glue to come loose, and you'd likely be labeling the dice every time you turned around. Cheers! On 4/20/13, dark d...@xgam.org wrote: Hi charlse. On rpg dice, they usually have printed numbers rather than holes. This makes sense since obviously you wouldn't want to be sitting their counting 17 holes on a 20 sided dice for instance, so no, they are not accessible I'm afraid. the closest you can do is stick braille lables on some of the larger ones, but as I said, that's really only a partial solution at best since A, it is really fidly, and B, there are dice that have faces which are simply too small to take braille lables. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming Dice
Hi Tom. that sounds more along the lines of tabeltop wargames than the sort of tabletop rpg I was thinking of. I've never really had access to such things myself simply because overview o the board and the various units is a pain, plus, while it's something I'd like to try, I will confess it doesn't quite rab my interest as much as the exploration, rpg style games like talisman or skull mountain. One game I do! remember being awsome was atmosphere, where you played with the video of the gate keeper who also gave you lots of hastle throughout the game and created music. You played as various characters such as hellen the polterghist, elizabeth bathroy the vampire and barran samdi, and had to collect keys as you went around a board like a grave yard, awhile picking up various time and fate cards monopoly style. the really interesting thing in atmosphere (apart from the creepy music provided by the video), was also the time limit, since there was a clock on screen and after an hour the gatekeeper won the game and everyone lost. There were even time cards that you could activate at certain times to steel keys off other players or similar. Later varients of the game even had player battle mode and the like, though sadly everything was in print so I never really got that much access to the thing. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming Dice
Hi Decota. would love to try talisman, but sadly all the printed cards etc put me off rather which is a shame since I love the rules and so on (as I said, my brother is an avid fan and owns the base game plus several expantions). I actually contributed 20 usd to the project, but i agree the goal was rather insane for what it was trying to achieve. In terms of payment, well I'd probably be willing to go up to about £25 (around 38 usd), for a standard set of dice (which is about £10 more than the usual DD set), plus say about £5 (7.5 usd), for each additional dye. I would! considder paying higher, but not too much higher, for instance if the full set was over about £50, (70 usd), I'd not really see it as worth it, not when Gma dice is free. I would also suggest if you were considdering this offering several packs of dice. As I said in a previous message there are after all tabletop games that use more dice than the standard, for instance I would need 4 d20's for our weekly mutants and masterminds game, and it'd be nice if I could get those in a pack. I'm sorry if this pricing sounds devicive, I'm just trying to be absolutely honest. Of course with a lot of accessible things you stick the word access on and you can add several more zeroes, but there is a difference betwene acknolidging that accessible stuff is bought less and the blatant gouging that goes on with many makers of accessible things, hence why i suggest roughly twice the price of printed dice, with some discounts for ordering by packs. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] lord of the rings game thought - Re: Children's Games was Audyssey Format
Hi Tom. As regards cannon this is unfortunately true. Much as I enjoy the super starwars trilogy of games on the Snes, it is unfortunately truet hat a lot of liberties were taken. for example, the first level sees you playing as Luke sky walker wandering through the dune sea of tatueen blowing up beasties with a lazer, and finishing by fighting a worm boss who comes out from under the sand. You then meet C3po who tells you r2 has been captured by the jawas, and you need to rescue him from the sand crawler. This makes for two rather fun levels, running around the sand crawler blowing up jawas, (including some very nasty lava beasts, and don't ask me why! lava is in the sand crawler), then you rescue r2 and have a couple more levels of mountainus terrain fighting off banters until you get to obywan. the games pretty much progress like that, inserting extra action levels in the film's plot where there were none, and while some of these are cool, such as ascending a large mechanical tower in the death star as Luke to reach vader and palpatine, where the designers got the idea from i don't know. Then againn, entering the unlock cheat to take on vader and palpatine as wicket the E wock with his cross bow (which is actually really powerful), is just plane fun, particularly because wickit is so small the emperor's lightning always misses :D. Getting back to cannon, startrek being an episodic voyage is indeed usefull for sticking in other adventures with the main cast which is obviously an advantage of a tv series format such as startrek that doesn't occur with such a well put together story as lotr, since after all tolkien himself didn't considder that he was writing fantasy in the way we would think of fantasy, he saw himself as writing history, just history that happened not to be true, which is why lotr in particular is very hard to mess with without getting people like myself up in arms, (some of the changes in the lotr films, much as I did enjoy them made me want to give old jackson a right good punch up the hootter). Of course, I admit that for Lotr am a purist, and for most people changes wouldn't matter half as much as they do to me, still I'd personally much prefer a game set! in the world of middle earth than one which directly retold the story of the main characters. After all with close to 18 thousand years of history there is lots of room to set advetures and conquests. heck, since the details he gives in the Silmarillion are fairly sparce, a game set around one of those legends would be quite expandable too. Beware the Grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Sarah beta from 2005
Hi Folks Shalva put a link to my 2005 beta of Sarah in the Audio Games forum. So I am also including it here: It is on my web site at, http://www.pcsgames.net/Sarah10Beta.exe Sarah10Beta.exe 81,393 MB Be aware that it installs in the same folder as the current Sarah game so during installation, you must change the game location. It uses the same desktop quick link so you need to change that also. I would suggest going to your desktop and re-naming the current desktop quick link to something else, such as just Sarah or Sarah11. This was dated 2005 and uses the Crystal voice from A T and T which was replaced with Sarah Alawami's voice in the current version. I tried it yesterday to make sure it still workes, but didn't explore it too much, so I'm not sure what bugs are in it. I am still working on the update Sarah 1.2, and just got a new recording from Sarah Alawami that I am adding to the game that will make the Hogwarts grounds level sound like the rest of the game. In developing the new level, I used the crystal voice to say all the new objects and locations, but wanted Sarah to record them. I am adding a wand shop and the three broomsticks pub to the Hogsmeade town next to the sweet shop, which now has a door so you can exit to the rest of the town. Of course down the road is a haunted shack and the gate to the castle. This beta uses the GMA engine and was written in VB6 so needs the same libraries as the other PCS and GMA games on new computers. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] LOTR Games was Children's Games
I think it was the old TDLGames web site but I'm pretty sure that site's long since been taken down. But thou must! -Original Message- From: Mich Sent: Sunday, April 21, 2013 5:01 AM To: Gamers Discussion list Subject: Re: [Audyssey] LOTR Games was Children's Games Hi where did you find the joke game audio version of The hobbit, the true story? since I was just wondering since I would love to hear it. from Mich. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 19, 2013 11:59 AM Subject: Re: [Audyssey] LOTR Games was Children's Games I found an audio version of that joke Hobbit game. Pretty funy. But thou must! -Original Message- From: Jacob Kruger Sent: Friday, April 19, 2013 9:47 AM To: Gamers Discussion list Subject: Re: [Audyssey] LOTR Games was Children's Games Will also just say there are various interactive fiction format versions of the original, stand-alone IF game, the hobbit out there, including one joke version, where Gandalf smokes certain things, etc. etc. - that one's called something like The hobbit, the true story - but, some of them are in fact real copies/versions of the original game I played quite a lot in old days on an old XT PC, in something like late 80's of last century. Stay well Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 19, 2013 4:43 PM Subject: [Audyssey] LOTR Games was Children's Games Hi Mich and all, That would be interesting although I'm not too sure where the copyrights stand. I believe the books are themselves in the public domain, but since Warner Brothers has made the movies a few years back certainly the music, movie dialog, and some other stuff like that are copyrighted up the wazoo. The reason I point this out if I were to write a game like this I'd love to have the iconic music and movie clips from the films myself which probably wouldn't be possible do to copyrights. Still, a Lord of the Rings game would be cool. Cheers! On 4/19/13, Mich mi...@eastlink.ca wrote: Hi all. on the topic of the narnia books and if they are christion yes they in deed are. I once red a book I think it was cald the man who created narnia and it was a byography but in that book the author took each narnia book and broke it down to show the christion ellaments for instence he would say something like azlind dieing on the stone table is the same as christ dieing on the cross. to me that just killd the books for me right there. I couldn't read them any more with out feeling like the christion message was beaing shuvd down my throte. so that is what I have to say about that. now as for a lord of the rings game I would love to see a lord of the rings game. maybe using clips from the movies. from Mich. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list
Re: [Audyssey] For the attention of Ibrahim was Chillingham.
Hi, How and where can I obtain a copy for myself? Thanks. Jesse G On 4/20/13, Ibrahim Gucukoglu ibrahim_gucuko...@sent.com wrote: Hi Lindsay. My sincere apologies, I've been having issues with Livedrive of late, plus with other commitments haven't had the time to reupload the file, however it has now been done and you will receive an email shortly from Livedrive with a link to download your game. All my best and apollogies once again for the delay, Ibrahim XX. -Original Message- From: Lindsay Cowell Sent: Saturday, April 20, 2013 9:41 AM To: gamers@audyssey.org Subject: [Audyssey] For the attention of Ibrahim was Chillingham. Hi Sorry to be a pain, but I never got an email from the site where you uploaded Chillingham. I'm really sorry. Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BSC Games shutting down, and reactions.
The Boston situation? Are you for real? At 05:32 PM 4/20/2013, you wrote: I think we might have a bigger problem on our hands. I read in the audiogames.net forum that some people actually bought this new package and got a partially strange order confirmation mail, but no further messages in which the key generator is included or linked to. And since the current blindsoftware.com site doesn't host the old free BSC titles which are part of that bonus offer except 15 Numbers, we might have found a problem. Does anyone actually have that key generator already or more important, does anyone know if the Boston situation could have messed up things for Justin or his company or the service SWREG which is used for actually ordering that package? - Original Message - From: Cara Quinn caraqu...@caraquinn.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 19, 2013 3:13 AM Subject: Re: [Audyssey] BSC Games shutting down, and reactions. Actually you're not forced to buy anything. Don't want it? -Just don't buy it. :) Nobody's forcing you to do anything. Sorry for being so glib, and I definitely do understand people's worry about the future of these games that mean a lot. -but please, can we kind of turn this ship around a bit and be constructive even if we disagree? There's still a month left before the company goes away. Surely we can come up with some situation so that this legacy can be at the very least preserved, or better still, be kept alive. I'm waiting for a note back. Perhaps more of us might want to approach Justin or maybe we could suggest the idea of making the support of these games a community-run project. Either way, we do have time and options Thanks, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Accessible Puerto Rico
Oooh, thanks! Christina -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jacob Kruger Sent: Sunday, April 21, 2013 6:55 AM To: Gamers Discussion list Subject: Re: [Audyssey] Accessible Puerto Rico On the wikipedia page about the board game, at the bottom, they have links to a few online versions - but haven't tested them to see if they're accessible as such: http://en.wikipedia.org/wiki/Puerto_Rico_%28board_game%29 Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 21, 2013 12:52 AM Subject: Re: [Audyssey] Accessible Puerto Rico Hi Zack. that sounds fun indeed, if you can dig out the website I'd like to give it a try. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BSC Games shutting down, and reactions.
I believe Justin's in Ohio same as Thomas is. But thou must! -Original Message- From: Trouble Sent: Sunday, April 21, 2013 7:32 AM To: Gamers Discussion list Subject: Re: [Audyssey] BSC Games shutting down, and reactions. The Boston situation? Are you for real? At 05:32 PM 4/20/2013, you wrote: I think we might have a bigger problem on our hands. I read in the audiogames.net forum that some people actually bought this new package and got a partially strange order confirmation mail, but no further messages in which the key generator is included or linked to. And since the current blindsoftware.com site doesn't host the old free BSC titles which are part of that bonus offer except 15 Numbers, we might have found a problem. Does anyone actually have that key generator already or more important, does anyone know if the Boston situation could have messed up things for Justin or his company or the service SWREG which is used for actually ordering that package? - Original Message - From: Cara Quinn caraqu...@caraquinn.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 19, 2013 3:13 AM Subject: Re: [Audyssey] BSC Games shutting down, and reactions. Actually you're not forced to buy anything. Don't want it? -Just don't buy it. :) Nobody's forcing you to do anything. Sorry for being so glib, and I definitely do understand people's worry about the future of these games that mean a lot. -but please, can we kind of turn this ship around a bit and be constructive even if we disagree? There's still a month left before the company goes away. Surely we can come up with some situation so that this legacy can be at the very least preserved, or better still, be kept alive. I'm waiting for a note back. Perhaps more of us might want to approach Justin or maybe we could suggest the idea of making the support of these games a community-run project. Either way, we do have time and options… Thanks, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming Dice
This seems reasonable to me. Christina -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Sunday, April 21, 2013 7:32 AM To: Gamers Discussion list Subject: Re: [Audyssey] Gaming Dice Hi Decota. would love to try talisman, but sadly all the printed cards etc put me off rather which is a shame since I love the rules and so on (as I said, my brother is an avid fan and owns the base game plus several expantions). I actually contributed 20 usd to the project, but i agree the goal was rather insane for what it was trying to achieve. In terms of payment, well I'd probably be willing to go up to about £25 (around 38 usd), for a standard set of dice (which is about £10 more than the usual DD set), plus say about £5 (7.5 usd), for each additional dye. I would! considder paying higher, but not too much higher, for instance if the full set was over about £50, (70 usd), I'd not really see it as worth it, not when Gma dice is free. I would also suggest if you were considdering this offering several packs of dice. As I said in a previous message there are after all tabletop games that use more dice than the standard, for instance I would need 4 d20's for our weekly mutants and masterminds game, and it'd be nice if I could get those in a pack. I'm sorry if this pricing sounds devicive, I'm just trying to be absolutely honest. Of course with a lot of accessible things you stick the word access on and you can add several more zeroes, but there is a difference betwene acknolidging that accessible stuff is bought less and the blatant gouging that goes on with many makers of accessible things, hence why i suggest roughly twice the price of printed dice, with some discounts for ordering by packs. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming Dice
Yes, this seems reasonable to me as well. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Christina Sent: Sunday, April 21, 2013 7:48 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Gaming Dice This seems reasonable to me. Christina -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Sunday, April 21, 2013 7:32 AM To: Gamers Discussion list Subject: Re: [Audyssey] Gaming Dice Hi Decota. would love to try talisman, but sadly all the printed cards etc put me off rather which is a shame since I love the rules and so on (as I said, my brother is an avid fan and owns the base game plus several expantions). I actually contributed 20 usd to the project, but i agree the goal was rather insane for what it was trying to achieve. In terms of payment, well I'd probably be willing to go up to about £25 (around 38 usd), for a standard set of dice (which is about £10 more than the usual DD set), plus say about £5 (7.5 usd), for each additional dye. I would! considder paying higher, but not too much higher, for instance if the full set was over about £50, (70 usd), I'd not really see it as worth it, not when Gma dice is free. I would also suggest if you were considdering this offering several packs of dice. As I said in a previous message there are after all tabletop games that use more dice than the standard, for instance I would need 4 d20's for our weekly mutants and masterminds game, and it'd be nice if I could get those in a pack. I'm sorry if this pricing sounds devicive, I'm just trying to be absolutely honest. Of course with a lot of accessible things you stick the word access on and you can add several more zeroes, but there is a difference betwene acknolidging that accessible stuff is bought less and the blatant gouging that goes on with many makers of accessible things, hence why i suggest roughly twice the price of printed dice, with some discounts for ordering by packs. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sarah beta from 2005
Hi Phil. I'm always a little confused as to why people have such an obsession with old betas. I can understand why people want to preserve games that aren't available anymore, but in the case of Sarah, there have been so many good changes since that original version (sarah's voice acting not the least), that I don't really understand why people would want to play it these days. I am however very much looking forward to the new version of Sarah, especially since obviously having done bits of voice acting I am aware of some of the changes that it has, especially some of the interesting plot. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Gaming dice
I was just wondering if anyone has thought of 3D printing as a possible way to get brailled dice? There is a lot of experimentation being done using 3D printers. It might be possible to have someone print dice with the brailled numbers on them. I have no idea about how much that would cost, but it is worth a looksee. Eleanor Robinson 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sarah beta from 2005
Hello Sounds like fun. Thank you James --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BSC Games shutting down, and reactions.
Why shouldn't I be? I live in Germany, but that doesn't mean that I know where audio game developers live. And even I know what lockdown and manhunt mean. Besides, we have reports of some people who say that they bought the package and got no link or damaged files while atempting to get said files. And we also have at least one or two people who said that everything was ok with their order. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] BSC games, good and bad news
Hi all, I'm happy to report that all seems well with the BSC ordering process. Everything worked fine, and nothing was nrrupt or missing. The bad news is that most of his main games have serious compatibility issues with Windows 8. the only games that work with Windows 8 that I've found are the word strain ones, and classic pipe and Hunter. Does anyone have any tricks to get any of the others to work? Karl Sent from my iPhone --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Moderator Close Topic Numbers in Emails
hI there Very well put. I don't think anybody has the right 2 pick on any1 4 any reason. Being born and rased in the uS I still had a lot of truble with my English as far as spelling and grammer. I was picked on my hole life 4 it people can b so mean sometimes. Happy gaming James --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming dice
Hi Eleanor. i've not actually heard of 3D printing as applied to braille, if however it resolved in paper dice there might be a problem since obviously they are dice and do need to roll, though i suppose if you could print the numbers and then put them on a plastic or similar frame that would work. The main problem however is that braille printers are damnably expensive, even standard ones. Beware the grue! dark. - Original Message - From: Eleanor Robinson elea...@7128.com To: gamers@audyssey.org Sent: Sunday, April 21, 2013 3:29 PM Subject: [Audyssey] Gaming dice I was just wondering if anyone has thought of 3D printing as a possible way to get brailled dice? There is a lot of experimentation being done using 3D printers. It might be possible to have someone print dice with the brailled numbers on them. I have no idea about how much that would cost, but it is worth a looksee. Eleanor Robinson 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming dice
Hi Eleanor, Perhaps, but once again the raised print or braille would have to be large enough to feel. A lot of the d10 and d20 dice I've scene are too small to make 3d printing a workable solution in my opinion. Cheers! On 4/21/13, Eleanor Robinson elea...@7128.com wrote: I was just wondering if anyone has thought of 3D printing as a possible way to get brailled dice? There is a lot of experimentation being done using 3D printers. It might be possible to have someone print dice with the brailled numbers on them. I have no idea about how much that would cost, but it is worth a looksee. Eleanor Robinson 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming Dice
Hi Dark, That is what it was. A tabletop war game. I never suggested it was anything else. :D I had a couple of games like that. One was called World At War or something like that and you could command units of infantry, tanks, and so on. Kind of like the game of Risk only instead of a board you had a huge plastic mat you could unroll with continents, oceans, etc and all the units were basically like a plastic base with three tanks or five infantry pieces on it as well as a flag. About the only reason I haven't considered converting these into computer games is games like GMA's Time of Conflict kind of makes that unnecessary. Time of Conflict is like that and a whole lot more in my opinion. Cheers! On 4/21/13, dark d...@xgam.org wrote: Hi Tom. that sounds more along the lines of tabeltop wargames than the sort of tabletop rpg I was thinking of. I've never really had access to such things myself simply because overview o the board and the various units is a pain, plus, while it's something I'd like to try, I will confess it doesn't quite rab my interest as much as the exploration, rpg style games like talisman or skull mountain. One game I do! remember being awsome was atmosphere, where you played with the video of the gate keeper who also gave you lots of hastle throughout the game and created music. You played as various characters such as hellen the polterghist, elizabeth bathroy the vampire and barran samdi, and had to collect keys as you went around a board like a grave yard, awhile picking up various time and fate cards monopoly style. the really interesting thing in atmosphere (apart from the creepy music provided by the video), was also the time limit, since there was a clock on screen and after an hour the gatekeeper won the game and everyone lost. There were even time cards that you could activate at certain times to steel keys off other players or similar. Later varients of the game even had player battle mode and the like, though sadly everything was in print so I never really got that much access to the thing. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming Dice
Hi Charles, Yes, but that creates a secondary problem. When I label things I always try to use clear label tape so that someone sighted such as my wife or son can read it if need be. However, if I use super glue on it that will pretty much nicks that idea as the glue will put a coding of white glue over the printed numbers. Now, I know some blind people might not care since it would be their dice, but I try not to do that when and where possible. Cheers! On 4/21/13, Charles Rivard wee1s...@fidnet.com wrote: Not if you used what is commonly known as super glue. --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming Dice
Hi Dark, Interesting. That Heroes of the Maze sounds a lot like the RPG board game Dark World. In Dark World you could choose your champion from a dwarf, ranger, knight, or I think it was an elf as I recall. Anyway the board is a giant castle and your champion goes through the board room by room, and in each room is one or two monsters such as a skeleton with a sword, ogre with a club, or a mummy. You would roll the dice to assess combat damage and every time the hero was hit you would adjust the little base to show how many hits he had left before he was killed. However, there were special items scattered around in the castle like magic swords that would up your melee rating, shoes that would give you an extra dice roll, or potions that would restor your stamina to 10. Cheers! On 4/21/13, dark d...@xgam.org wrote: Hi tom. heroes of the maze was incredibly cool, though I haven't found any references to it since (even on wikipedia). It was indeed quite surprising that a specialist boarding school would have such a game, and is one of the few good memories I have of that school when i was 9-10. Then again as I said, it was a very accessible game. About the only problems were A, distinguishing the peaces since all the knight peaces looked the same but were different colours (okay for me but not for totally blind players), and also finding your peace later since the game didn't have squares, you just moved until you got to a moveable wall then turned the spinner to try and move the wall out of the way, with dice rolls giving you numbered turns of the spinner. Keeping your peaces position could be done fairly easily with blue tack under each knight or under the ogre if you were controlling him. It was a fairly simple game, indeed I don't fully remember the combat rules but remember they basically took one dice roll (it was something like rolling a sword for win, shield for draw and blank for loss), but it played really well and was quite unique as board games go, especially at that school since the only other games they had were the standard stuff like monopoly, ludo, snakes and ladders, braille packs of cards etc. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming Dice
Hi Dakotah, Well, in terms of buying a set I'd definitely pay at least $20 USD perhaps $25 USD for a full set of brailed gaming dice. Probably $30 USD max. Beyond that I would probably make do with the GMA dice rolling program simply because anything more than $30 is too much for a set of dice brailed or not in my opinion. As you know one of the biggest problems we face as blind consumers is price gouging. Since we exist in a minority market we often have to pay two or three times what something is actually worth just to get an accessible version. I sincerely hope that if you were able to produce and sell a set of braille dice that it wouldn't be more than $10 over the price of a print set. I am not sure I'd be willing to pay two or three times their actual value. Cheers! On 4/21/13, Dakotah Rickard dakotah.rick...@gmail.com wrote: Ok. Huge message that i'll send along. First of all, I love, love Talisman. I think it's an amazing game. I've played it a lot and own the base game, with plans to obtain expansion packs. Second, as reguards d100 dice, I've never seen a huge 100 sided dice, but what I have seen is an oddly shaped d10. It isn't the same shape as a standard one, and it has double zero up to 90. You roll that and a d10 and get your result. Essentially, it's just a specialized d10 for percentile rolling that is a different shape to make it easier to pick out in a hurry. Listen. I need to know how much you guys would be willing to pay, uppermost, for an individual die or a set. I'd be planning to make d4, d8, d10, d12, and d20, at least. I don't really see a need to make a d6, because they are so easily obtainable, and easy to read. I'm seriously looking at what it would take to make the dice, and I'm also aghast at the hugely expensive goal of 11 thousand dollars. That's much higher than I'd need to get started. Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sarah beta from 2005
Um, phil, just curious, why did you put the beta version of Sarah up on the website? -Original Message- From: Phil Vlasak Sent: Sunday, April 21, 2013 5:34 AM To: Gamers Discussion list Subject: [Audyssey] Sarah beta from 2005 Hi Folks Shalva put a link to my 2005 beta of Sarah in the Audio Games forum. So I am also including it here: It is on my web site at, http://www.pcsgames.net/Sarah10Beta.exe Sarah10Beta.exe 81,393 MB Be aware that it installs in the same folder as the current Sarah game so during installation, you must change the game location. It uses the same desktop quick link so you need to change that also. I would suggest going to your desktop and re-naming the current desktop quick link to something else, such as just Sarah or Sarah11. This was dated 2005 and uses the Crystal voice from A T and T which was replaced with Sarah Alawami's voice in the current version. I tried it yesterday to make sure it still workes, but didn't explore it too much, so I'm not sure what bugs are in it. I am still working on the update Sarah 1.2, and just got a new recording from Sarah Alawami that I am adding to the game that will make the Hogwarts grounds level sound like the rest of the game. In developing the new level, I used the crystal voice to say all the new objects and locations, but wanted Sarah to record them. I am adding a wand shop and the three broomsticks pub to the Hogsmeade town next to the sweet shop, which now has a door so you can exit to the rest of the town. Of course down the road is a haunted shack and the gate to the castle. This beta uses the GMA engine and was written in VB6 so needs the same libraries as the other PCS and GMA games on new computers. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming Dice
Hi Tom. well wargaming is pretty much it's own genre anyway, indeed I know people that buy specific minitures and rule books for specific games, paint their own miniatures etc. The only war game I've ever really fancied has been battletech, since that was based on having four or five mech units in play each of which had separate amo, damage, and various other stats so was more like a single character than just a unit in a big army. I looked into it because at one point someone had created a java version and was trying to get it to work with swing, and Cx2, who used to be co admin of audiogames.net with me was very much a fan before he lost his site. Sadly the java version didn't work out which was a shame since it sounded an interesting system generally particularly with the detailed galactic history that went with it. As regards war games more specifically i agree, particularly because from the sound of it the time of conflict upgrade is planned to create a full scale war game system that could be used to create maps and campeignes with all different sorts of units and on many different terrain types, not just modern day. I look forward to this particularly since I find the map overview and contextual menues in time of conflict some of the best designed I've seen, making it possible to play even in really large maps with hundreds of units and yet work efficiently. With the board games specifically as I said, it was the rpg like ones such as talisman and the dwarf star games, not to mention games based on gamebooks like warlock of firetop mountain that really grabbed my interest, and that for the exploring as you may guess. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming Dice
Hi tom. that sounds a little more complex than heroes of the maze was, in heroes of the maze there were no items and no melee wrating, merely a standard set of rules for each battle. it was really just a giant game of chance, but a rather fun one for all of that. That darkworld game is however another example of what I was talking about in computer rpg terms, having something like Jim's monopoly board generator but for that sort of game. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] lord of the rings game thought - Re: Children's Games was Audyssey Format
Hi Dark, Well, not everyone is a purest, and that is another issue to consider when writing games. Some customers are not going to care about cannon or be a die-hard purest just as long as they can play their favorite character. Others such as yourself get upset if a game developer or a producer like Peter Jackson tinkers with the story too much. I myself am not really a LOTR purest, am a casual fan, so I really don't get too worked up over the changes in the Peter Jackson films. Certainly not enough to give him a punch up the hooter as you say. The issue is that die-hard fans tend to be purest's and casual fans aren't. Regardless if it is Lord of the Rings, Star Trek, Star Wars, or Harry Potter there are always going to be a certain amount of customers who will want the game developer to remain true to the cannon and known history and those who say bugger the cannon and history and do your own thing. The community can't have it both ways and a developer has to use his or her personal judgment which way to go. For example, a few weeks ago you and I were talking about my wrestling game. I was more or less writing this game from the perspective of a WWE fan for WWE fans who like Randy Orton, Big Show, Dolph Ziggler, John Cena, and all the rest of the WWE roster. You and a couple of others suggested being able to make up your own wrestler and career mode independent of the existing superstars. You see it more as a game where I see it as a chance to recreate favorite matches, feuds, and invent some on my own. Case in point. One of my favorite divas is Trish Stratus. She retired from professional wrestling in 2006, is married, and at this years hall of fame induction ceremony announced to the world she is expecting her first child. As a fan of hers I hate to see her go into retirement and hang up her wrestling gear for the life as a wife and mother, but she did. An all star game allows me to continue her career beyond 2006 and pit her in feuds with Maryse, Michelle McCool, Layla, and various other divas who have come and gone since Trish Stratus retired. That's coming from the point of view of a fan and wrestling purest, and not a casual fan who only sees it as just a game. Same idea applies to Lord of the Rings. You are a really big fan of the Tolkien books and probably know the history a lot better than I do. I've only read the books two or three times in my life, am familiar with them, but not enough to get bent out of shape if Peter Jackson or someone takes a few liberties over the cannon. I am at best just a casual fan of the books, and I will freely admit fantasy has never been my forte anyway. I've always considered myself a science fiction oriented person and spent most of my time watching shows or reading books like Battlestar Galactica, Star Trek, Star Wars, Babylon 5, Star Gate, etc as that is where my interests lie. Reading books set in mediaeval type settings with wizards, dwarves, trolls, goblins, etc is for me very casual at best anyway. So there is obviously a difference in perspective between a casual fan like myself and a serious Tolkien fan. That is why if I created a Mines of Moria game and used say Gandalf to fight his way through 10 levels of orcs, goblins, and trolls I'd just see it as a game loosely based on LOTR. A purest would scream that didn't happen in the books, and we need to use a different character and different story for the Mines of Moria. Make sense? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming Dice
Hi Dark, Right. I'm interested to see what the next generation of Time of Conflict will be like since it sounds like we will be able to create custom units, maps, and campaigns which would rock. However, that said, I plan to upgrade my Toshiba to Windows 8 in the next couple of months and since it is my primary machine I am growing increasingly concerned about some of these games running on it because Visual Basic 6 based software is really beginning to show its age. It doesn't support 64-bit processors, doesn't use duel core processors efficiently, and requires a bunch of outdated libraries to be installed just to make it run. For all of those reasons I'm wondering if it might not be better to write a similar game up in .NET and use Sapi which would be fully Windows 8 and 64-bit compliant. I know for someone like yourself who is using XP that isn't a major concern, but since I am running Windows 7 and do plan to migrate at least one machine to Windows 8 its an issue I have to consider when playing accessible games. Anyway, I know some of those war games can get pretty in depth for board games. It is pretty cool buying the sets, painting some of the pieces, and then building the sets. I use to know some guys in high school who use to get i into that sort of thing, and the only reason I didn't is I really couldn't see to paint the pieces and would have to braille all the cards, dice, and still have problems seeing the game map and figuring out where all the units are etc. In a game like that its important to be able to see the entire map so you can plan your strategies out accordingly. That's where something like Time of Conflict really shines, because you can review everything as needed. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BSC Games shutting down, and reactions.
Sorry for these messages people. These were sent days ago and for some reason, have just shown up now. Oops! Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Apr 18, 2013, at 6:13 PM, Cara Quinn caraqu...@caraquinn.com wrote: Actually you're not forced to buy anything. Don't want it? -Just don't buy it. :) Nobody's forcing you to do anything. Sorry for being so glib, and I definitely do understand people's worry about the future of these games that mean a lot. -but please, can we kind of turn this ship around a bit and be constructive even if we disagree? There's still a month left before the company goes away. Surely we can come up with some situation so that this legacy can be at the very least preserved, or better still, be kept alive. I'm waiting for a note back. Perhaps more of us might want to approach Justin or maybe we could suggest the idea of making the support of these games a community-run project. Either way, we do have time and options… Thanks, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Apr 18, 2013, at 1:50 PM, Bryan Peterson bpeterson2...@cableone.net wrote: It's only natural. Why should we basically be forced to buy a bunchof extra stuff in addition to what we actually want, some of which I need hardly point out was free to begin with? But thou must! -Original Message- From: Draconis Sent: Thursday, April 18, 2013 2:47 PM To: Gamers Discussion list Subject: Re: [Audyssey] BSC Games shutting down, and reactions. I said that because Brian, and others, are saying that want to be able to only buy generators for the games they already own, and not for those they don't care about. This means Justin would have to create generators for each game individually that don't currently exist to accommodate these people. Instead, Justin's selling the program which allows the generation of all keys. A program which he already has and has been in use for years. That is the smart, and the sane, thing to do. In the end, you're right about the discussion being futile…people want what they want, whether it makes any sense or is possible. And if it isn't possible, they'll want someone to blame, whether that blame is warranted or not. On Apr 18, 2013, at 4:40 PM, Desiree Oudinot turtlepowe...@gmail.com wrote: Ok, but you just said something about him creating multiple key generators. Now I'm confused. Either way, it's not a smart business tactic. Will that change the way it's being handled? I don't think so. Will it change anyone's opinion who's disagreeing? I doubt that, too. I have a feeling we could probably all go back and forth about this all day, but in the end, that $75 will be the end result whether we like it or not. On 4/18/13, Draconis i...@dracoent.com wrote: Most developers have a single key generation app that handles all the different systems and generating keys for them. If you read Justin's post, he says you are getting the key generator program, singular. But I'm feeling like I'm the only person who actually read his post. LOL On Apr 18, 2013, at 4:28 PM, Desiree Oudinot turtlepowe...@gmail.com wrote: Why would he have to write separate keygens for each program, though? The classic pipe and Troopanum games used the same system. There's one down. Pipe and Troopanum2 used another one. I'm not sure what kind of system the word games used, having never bought them, but since they were released around the same time as the classics, I'm going to assume, perhaps wrongly, that they used that first system. Thus, only two keygen programs would really need to be created. I would gladly pay for two keygens. And, I personally think that the games and software packages should be split up, at the very least. Some people may not want the software, or some may not want the games. They really are two separate entities. On 4/18/13, Draconis i...@dracoent.com wrote: So, what you're saying, is you want Justin to devote time and effort to write brand-new, individual key generators for each and every title, sell them off piece meal, and charge full price for them? Wow. In the example… Buying the individual films you want at full price would cost almost twice as much. You have some strange logic there. Most people prefer to spend less. :) On Apr 18, 2013, at 4:13 PM, Bryan Peterson bpeterson2...@cableone.net wrote: Or you can just buy the individual films you want once and have done. That's the whole point. But thou must! -Original Message- From: Draconis Sent: Thursday, April 18, 2013 2:02 PM To: Gamers Discussion list Subject: Re: [Audyssey] BSC Games shutting down, and reactions. Several people are still saying they are being forced to repurchase games they already own. So, let me break this down
Re: [Audyssey] BSC Games shutting down, and reactions.
I tink the problem is that the wording of Justin's Email made it seem thhat way. LOL. But thou must! -Original Message- From: Cara Quinn Sent: Thursday, April 18, 2013 7:13 PM To: Gamers Discussion list Subject: Re: [Audyssey] BSC Games shutting down, and reactions. Actually you're not forced to buy anything. Don't want it? -Just don't buy it. :) Nobody's forcing you to do anything. Sorry for being so glib, and I definitely do understand people's worry about the future of these games that mean a lot. -but please, can we kind of turn this ship around a bit and be constructive even if we disagree? There's still a month left before the company goes away. Surely we can come up with some situation so that this legacy can be at the very least preserved, or better still, be kept alive. I'm waiting for a note back. Perhaps more of us might want to approach Justin or maybe we could suggest the idea of making the support of these games a community-run project. Either way, we do have time and options… Thanks, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Apr 18, 2013, at 1:50 PM, Bryan Peterson bpeterson2...@cableone.net wrote: It's only natural. Why should we basically be forced to buy a bunchof extra stuff in addition to what we actually want, some of which I need hardly point out was free to begin with? But thou must! -Original Message- From: Draconis Sent: Thursday, April 18, 2013 2:47 PM To: Gamers Discussion list Subject: Re: [Audyssey] BSC Games shutting down, and reactions. I said that because Brian, and others, are saying that want to be able to only buy generators for the games they already own, and not for those they don't care about. This means Justin would have to create generators for each game individually that don't currently exist to accommodate these people. Instead, Justin's selling the program which allows the generation of all keys. A program which he already has and has been in use for years. That is the smart, and the sane, thing to do. In the end, you're right about the discussion being futile…people want what they want, whether it makes any sense or is possible. And if it isn't possible, they'll want someone to blame, whether that blame is warranted or not. On Apr 18, 2013, at 4:40 PM, Desiree Oudinot turtlepowe...@gmail.com wrote: Ok, but you just said something about him creating multiple key generators. Now I'm confused. Either way, it's not a smart business tactic. Will that change the way it's being handled? I don't think so. Will it change anyone's opinion who's disagreeing? I doubt that, too. I have a feeling we could probably all go back and forth about this all day, but in the end, that $75 will be the end result whether we like it or not. On 4/18/13, Draconis i...@dracoent.com wrote: Most developers have a single key generation app that handles all the different systems and generating keys for them. If you read Justin's post, he says you are getting the key generator program, singular. But I'm feeling like I'm the only person who actually read his post. LOL On Apr 18, 2013, at 4:28 PM, Desiree Oudinot turtlepowe...@gmail.com wrote: Why would he have to write separate keygens for each program, though? The classic pipe and Troopanum games used the same system. There's one down. Pipe and Troopanum2 used another one. I'm not sure what kind of system the word games used, having never bought them, but since they were released around the same time as the classics, I'm going to assume, perhaps wrongly, that they used that first system. Thus, only two keygen programs would really need to be created. I would gladly pay for two keygens. And, I personally think that the games and software packages should be split up, at the very least. Some people may not want the software, or some may not want the games. They really are two separate entities. On 4/18/13, Draconis i...@dracoent.com wrote: So, what you're saying, is you want Justin to devote time and effort to write brand-new, individual key generators for each and every title, sell them off piece meal, and charge full price for them? Wow. In the example… Buying the individual films you want at full price would cost almost twice as much. You have some strange logic there. Most people prefer to spend less. :) On Apr 18, 2013, at 4:13 PM, Bryan Peterson bpeterson2...@cableone.net wrote: Or you can just buy the individual films you want once and have done. That's the whole point. But thou must! -Original Message- From: Draconis Sent: Thursday, April 18, 2013 2:02 PM To: Gamers Discussion list Subject: Re: [Audyssey] BSC Games shutting down, and reactions. Several people are still saying they are being forced to repurchase games they already own. So, let me break this down into an example that may help with those missing the point. There are 8 Harry Potter
Re: [Audyssey] Sarah beta from 2005
Hi Sky, Shalva helped me with a voice for the Three broomsticks owner, so as thanks I put it up from a request. It will not stay there long as I need the space for the 1.2 beta that will not be public. Phil - Original Message - From: Sky Mundell s...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 21, 2013 1:21 PM Subject: Re: [Audyssey] Sarah beta from 2005 Um, phil, just curious, why did you put the beta version of Sarah up on the website? -Original Message- From: Phil Vlasak Sent: Sunday, April 21, 2013 5:34 AM To: Gamers Discussion list Subject: [Audyssey] Sarah beta from 2005 Hi Folks Shalva put a link to my 2005 beta of Sarah in the Audio Games forum. So I am also including it here: It is on my web site at, http://www.pcsgames.net/Sarah10Beta.exe Sarah10Beta.exe 81,393 MB Be aware that it installs in the same folder as the current Sarah game so during installation, you must change the game location. It uses the same desktop quick link so you need to change that also. I would suggest going to your desktop and re-naming the current desktop quick link to something else, such as just Sarah or Sarah11. This was dated 2005 and uses the Crystal voice from A T and T which was replaced with Sarah Alawami's voice in the current version. I tried it yesterday to make sure it still workes, but didn't explore it too much, so I'm not sure what bugs are in it. I am still working on the update Sarah 1.2, and just got a new recording from Sarah Alawami that I am adding to the game that will make the Hogwarts grounds level sound like the rest of the game. In developing the new level, I used the crystal voice to say all the new objects and locations, but wanted Sarah to record them. I am adding a wand shop and the three broomsticks pub to the Hogsmeade town next to the sweet shop, which now has a door so you can exit to the rest of the town. Of course down the road is a haunted shack and the gate to the castle. This beta uses the GMA engine and was written in VB6 so needs the same libraries as the other PCS and GMA games on new computers. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1432 / Virus Database: 3162/5762 - Release Date: 04/21/13 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sarah beta from 2005
Hi Phil, I was just wondering if you'd planned to ass Hagrid's dog Fang to the game? I wondered how he'd get on with Mrs Norris. I'm looking forward to the new release and to playing in the new Dumbledore's office. From Lori. -Original Message- From: Phil Vlasak Sent: Sunday, April 21, 2013 1:34 PM To: Gamers Discussion list Subject: [Audyssey] Sarah beta from 2005 Hi Folks Shalva put a link to my 2005 beta of Sarah in the Audio Games forum. So I am also including it here: It is on my web site at, http://www.pcsgames.net/Sarah10Beta.exe Sarah10Beta.exe 81,393 MB Be aware that it installs in the same folder as the current Sarah game so during installation, you must change the game location. It uses the same desktop quick link so you need to change that also. I would suggest going to your desktop and re-naming the current desktop quick link to something else, such as just Sarah or Sarah11. This was dated 2005 and uses the Crystal voice from A T and T which was replaced with Sarah Alawami's voice in the current version. I tried it yesterday to make sure it still workes, but didn't explore it too much, so I'm not sure what bugs are in it. I am still working on the update Sarah 1.2, and just got a new recording from Sarah Alawami that I am adding to the game that will make the Hogwarts grounds level sound like the rest of the game. In developing the new level, I used the crystal voice to say all the new objects and locations, but wanted Sarah to record them. I am adding a wand shop and the three broomsticks pub to the Hogsmeade town next to the sweet shop, which now has a door so you can exit to the rest of the town. Of course down the road is a haunted shack and the gate to the castle. This beta uses the GMA engine and was written in VB6 so needs the same libraries as the other PCS and GMA games on new computers. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming dice
no reason why not ofcause you would have to have the 3d printer, and then ofcause how big could a home 3d printer print dice. pluss printing with the braille dots. it would be easier and probably cheaper for those of us to buy the dice. At 02:29 AM 4/22/2013, you wrote: I was just wondering if anyone has thought of 3D printing as a possible way to get brailled dice? There is a lot of experimentation being done using 3D printers. It might be possible to have someone print dice with the brailled numbers on them. I have no idea about how much that would cost, but it is worth a looksee. Eleanor Robinson 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sarah beta from 2005
Which head would consume a furry meal? --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: loriduncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 21, 2013 2:28 PM Subject: Re: [Audyssey] Sarah beta from 2005 Hi Phil, I was just wondering if you'd planned to ass Hagrid's dog Fang to the game? I wondered how he'd get on with Mrs Norris. I'm looking forward to the new release and to playing in the new Dumbledore's office. From Lori. -Original Message- From: Phil Vlasak Sent: Sunday, April 21, 2013 1:34 PM To: Gamers Discussion list Subject: [Audyssey] Sarah beta from 2005 Hi Folks Shalva put a link to my 2005 beta of Sarah in the Audio Games forum. So I am also including it here: It is on my web site at, http://www.pcsgames.net/Sarah10Beta.exe Sarah10Beta.exe 81,393 MB Be aware that it installs in the same folder as the current Sarah game so during installation, you must change the game location. It uses the same desktop quick link so you need to change that also. I would suggest going to your desktop and re-naming the current desktop quick link to something else, such as just Sarah or Sarah11. This was dated 2005 and uses the Crystal voice from A T and T which was replaced with Sarah Alawami's voice in the current version. I tried it yesterday to make sure it still workes, but didn't explore it too much, so I'm not sure what bugs are in it. I am still working on the update Sarah 1.2, and just got a new recording from Sarah Alawami that I am adding to the game that will make the Hogwarts grounds level sound like the rest of the game. In developing the new level, I used the crystal voice to say all the new objects and locations, but wanted Sarah to record them. I am adding a wand shop and the three broomsticks pub to the Hogsmeade town next to the sweet shop, which now has a door so you can exit to the rest of the town. Of course down the road is a haunted shack and the gate to the castle. This beta uses the GMA engine and was written in VB6 so needs the same libraries as the other PCS and GMA games on new computers. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sarah beta from 2005
I'd love to see him chacing the cat or better still, scaring off the caretaker. I also want to cast the cheering charm on Filtch, wonder what he'd sound like laughing. -Original Message- From: Charles Rivard Sent: Sunday, April 21, 2013 8:43 PM To: Gamers Discussion list Subject: Re: [Audyssey] Sarah beta from 2005 Which head would consume a furry meal? --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: loriduncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 21, 2013 2:28 PM Subject: Re: [Audyssey] Sarah beta from 2005 Hi Phil, I was just wondering if you'd planned to ass Hagrid's dog Fang to the game? I wondered how he'd get on with Mrs Norris. I'm looking forward to the new release and to playing in the new Dumbledore's office. From Lori. -Original Message- From: Phil Vlasak Sent: Sunday, April 21, 2013 1:34 PM To: Gamers Discussion list Subject: [Audyssey] Sarah beta from 2005 Hi Folks Shalva put a link to my 2005 beta of Sarah in the Audio Games forum. So I am also including it here: It is on my web site at, http://www.pcsgames.net/Sarah10Beta.exe Sarah10Beta.exe 81,393 MB Be aware that it installs in the same folder as the current Sarah game so during installation, you must change the game location. It uses the same desktop quick link so you need to change that also. I would suggest going to your desktop and re-naming the current desktop quick link to something else, such as just Sarah or Sarah11. This was dated 2005 and uses the Crystal voice from A T and T which was replaced with Sarah Alawami's voice in the current version. I tried it yesterday to make sure it still workes, but didn't explore it too much, so I'm not sure what bugs are in it. I am still working on the update Sarah 1.2, and just got a new recording from Sarah Alawami that I am adding to the game that will make the Hogwarts grounds level sound like the rest of the game. In developing the new level, I used the crystal voice to say all the new objects and locations, but wanted Sarah to record them. I am adding a wand shop and the three broomsticks pub to the Hogsmeade town next to the sweet shop, which now has a door so you can exit to the rest of the town. Of course down the road is a haunted shack and the gate to the castle. This beta uses the GMA engine and was written in VB6 so needs the same libraries as the other PCS and GMA games on new computers. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming dice
Hi Dark, 3D printers are coming way down in price now and they print from a plastic material. So the dice you would get are solid 3D plastic (or some polymer) objects just like normal dice. So you can print Braille right on the dice in the same material… HTH Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Apr 21, 2013, at 9:00 AM, dark d...@xgam.org wrote: Hi Eleanor. i've not actually heard of 3D printing as applied to braille, if however it resolved in paper dice there might be a problem since obviously they are dice and do need to roll, though i suppose if you could print the numbers and then put them on a plastic or similar frame that would work. The main problem however is that braille printers are damnably expensive, even standard ones. Beware the grue! dark. - Original Message - From: Eleanor Robinson elea...@7128.com To: gamers@audyssey.org Sent: Sunday, April 21, 2013 3:29 PM Subject: [Audyssey] Gaming dice I was just wondering if anyone has thought of 3D printing as a possible way to get brailled dice? There is a lot of experimentation being done using 3D printers. It might be possible to have someone print dice with the brailled numbers on them. I have no idea about how much that would cost, but it is worth a looksee. Eleanor Robinson 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] lord of the rings game thought - Re: Children's Games was Audyssey Format
Hi tom. I do take your point, and it is certainly true in terms of Doctor who and starwars I've seen a lot of things slide and it is also true I can enjoy a game as a game just as well as the next person. one intrinsic problem in lotr however, is that you are dealing with something far more serious when messing around with the history and plot than you are with most other series. tolkien spent literally his entire life working on the languages, history, cosmology and myths of middle earth, so completely that there is year and date info for every event in the books, (and many that are not), and much of the events fall very much into this pattern. to take one example, there is a scene in the two towers film in which Frodo and sam are dragged to osgiliath by Faramir where they witness a battle with the nazgul. Even if we overlook the fact that Faramir's character from a purely literary perspective got a complete reversal in the film, during this battle Frodo drops the ring and it's revealed to a Nazgul who then flies off. The chief purpose of Frodo's errand in the book and the reason it succeeded is that Sauron would assume that if anyone found the ring, they would naturally wish (as he would in their place), to use it against him, and not to destroy it. Thus, all of Sauron's efforts were based on crushing Gondor and the west before anyone could find the ring and with it's power challenge him, which was precisely why two hobbits crawling into Mordor to the very heart of his own land, seaking not to wield the ring but to destroy it is something he missed. yet, in the film we see one of Sauron's chief servants, (which he has mental communication with), see the one thing he needs to conquer the entire world, very lightly defended, in the hands of a hobbit on the outskirts of his land, indeed he already had a huge army massing at Minas morgul which was perhaps 20 miles from osgilliath. yet, we see Sauron in the film literally not acknolidging this fact, and carrying on with his attacks regardless. this scene in the film Peter jackson obviously put in for visual appeal, and to have a face off betwene frodo and the Nazgul, however he in no way considdered the more serious historysurrounding it. There are some great articals on this (which are very fair), on the encyclopedia of Arda website.http://www.glyphweb.com/arda/ This is why Tolkien fan's in particular have such a thing about Cannon, since your not just talking about changes in a universe created for tv, but changes in a full and complete historical reccord. As another example, and one related to games, you mentioned including gandalf in a game. The problem is however, Gandalf is actually a being of the same order and magnitude as Sauron himself, a Maia. While he chooses not to exercise his power much of the time, it is really only beings of the same order as himself that could present a problem, one reason why he tells even Arragorn, probably one of the finest warriors in middle earth (not to mention Boromir, Gimly and legolas), this is a foe beyond any of you when he confronts the Balrog. suppose however you made a game in which Gandalf was the same rank as other characters, had a standard energy meater and could be ko'd by an orc just as easily as a mortal. Without knowing Gandalf's background (only hinted at in Lotr, though fully explained in the Silmarillion), you might assume he is a fairly standard old wizard of the DD glass cannon variety, which he is not by any stretch of the imagination. As I said, I can accept a game as a game in many fields. I enjoy super starwars and it's sequals for what it is, but in lotr Cannon is a little more serious because! of this historical matter. I'm not saying that I wouldn't enjoy say a side scroller where you could play as gandalf or the rest of the characters, just that for me, it would badly lose something, as much as for you a wee wrestling game would be more interesting than a generic one. however, just as the wee wrestling situation is soluable by as I suggested, including info about the wrestlers to make it comprehensive to those who do not know such things, I do think a cannon lotr game is soluable too, provided you pick your subject and characters carefully. for example, Arragorn legolas and gimly, along with the host of the dead rohirim make their way to the battle of pelenor fields. We don't learn much about this journey, only that they went through some caves haunted by ghosts, with Gimly experiencing some quite distinct fear, and that when they arived out they needed to ride to the mouths of Anduin and attack Sauron's allies from Unbar along with the host of the dead. well again, this is a point when a side scroller could be set, first getting through the caves, perhaps confronting ghosts and undead, then heading to the river fighting orcs and other soldiers, and in Aragorn, legolas and gimly you have three
Re: [Audyssey] Gaming Dice
Well tom leaving aside the microsoft issues (since as you know i've yet to find a good use for windows 7, let alone 8), I am very impressed with Time of Conflict's ability with map overview, and i look forward to seeing what the next version does. If yu'd asked me a few years ago to pick things that I didn't think were doable in audio, I'd have likely included stratogy games such as Time of conflict, simply because of the size of the map, since holding info about a 100 x 100 square board in mind, even for the most spacially aware person is not really going to happen, but with Toc's great overview commands that has very much been the case. My only concern with Time of conflict is how much customization there will be in the units and whether for instance it would be possible to have units with two weapons or forms of attack. For instance, it miht be rather good fun to have siege artilliary units which could attack very badly when moving, but if left not to move for a number of turns could entrench themselves and start doing actual damage. After all, this is the way cannons, siege towers etc have worked in military situations for many centuries, but I don't know if such a rule exists in Toc, though I'll be interested to see. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sarah beta from 2005
Hi Lori. that's a really nice idea, fang could hang around you and scare Mrs. norris away :d. beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sarah beta from 2005
Hi charles.e Last I checked it was fluffy who had the three heads, and who I think is already in the game :D. Fang is Hagrid's large black boar hound, similar to an Irish wolf hound, and while reputedly very bouncy with a fondness for licking people, he only had one head the last I checked :D. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming dice
Interesting Kara, not something I've heard of before, though I'd be surprised if the 3D printer could actually create a shape as complex as a tesolated dodeckahedron. Sadly though I doubt I'd have the money to buy such a printer just for the dice, indeed if they cost similar to current access tech I'd imagine they'd set me back a few thousand. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BSC Games shutting down, and reactions.
Hi Cara, That's my fault. Your messages were just slightly over the 10 KB limit and were held for moderator approval. Since traffic is up I didn't get to it until the weekend, and because they were just slightly over 10 KB let them through a little late. Cheers! On 4/20/13, Cara Quinn caraqu...@caraquinn.com wrote: Sorry for these messages people. These were sent days ago and for some reason, have just shown up now. Oops! Cara :) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sarah beta from 2005
Hey, Phil. Are you going to have Diagon Alley, Hawarts Express, and the Forbidden forrest in the new version? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sarah beta from 2005
Hawarts Express? Forbidden Forrest? Can't say I remember those in Harry Potter. LOL. But thou must! -Original Message- From: michael barnes Sent: Sunday, April 21, 2013 2:59 PM To: gamers@audyssey.org Subject: Re: [Audyssey] Sarah beta from 2005 Hey, Phil. Are you going to have Diagon Alley, Hawarts Express, and the Forbidden forrest in the new version? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] lord of the rings game thought - Re: Children'sGames was Audyssey Format
I know that in the old War in Middle-Earth game Gandalf could be killed, but he would always return sooner or later, almost instantaneously as I recall from the one time I saw it happen when my brother played the game. But thou must! -Original Message- From: dark Sent: Sunday, April 21, 2013 2:31 PM To: Gamers Discussion list Subject: Re: [Audyssey] lord of the rings game thought - Re: Children'sGames was Audyssey Format Hi tom. I do take your point, and it is certainly true in terms of Doctor who and starwars I've seen a lot of things slide and it is also true I can enjoy a game as a game just as well as the next person. one intrinsic problem in lotr however, is that you are dealing with something far more serious when messing around with the history and plot than you are with most other series. tolkien spent literally his entire life working on the languages, history, cosmology and myths of middle earth, so completely that there is year and date info for every event in the books, (and many that are not), and much of the events fall very much into this pattern. to take one example, there is a scene in the two towers film in which Frodo and sam are dragged to osgiliath by Faramir where they witness a battle with the nazgul. Even if we overlook the fact that Faramir's character from a purely literary perspective got a complete reversal in the film, during this battle Frodo drops the ring and it's revealed to a Nazgul who then flies off. The chief purpose of Frodo's errand in the book and the reason it succeeded is that Sauron would assume that if anyone found the ring, they would naturally wish (as he would in their place), to use it against him, and not to destroy it. Thus, all of Sauron's efforts were based on crushing Gondor and the west before anyone could find the ring and with it's power challenge him, which was precisely why two hobbits crawling into Mordor to the very heart of his own land, seaking not to wield the ring but to destroy it is something he missed. yet, in the film we see one of Sauron's chief servants, (which he has mental communication with), see the one thing he needs to conquer the entire world, very lightly defended, in the hands of a hobbit on the outskirts of his land, indeed he already had a huge army massing at Minas morgul which was perhaps 20 miles from osgilliath. yet, we see Sauron in the film literally not acknolidging this fact, and carrying on with his attacks regardless. this scene in the film Peter jackson obviously put in for visual appeal, and to have a face off betwene frodo and the Nazgul, however he in no way considdered the more serious historysurrounding it. There are some great articals on this (which are very fair), on the encyclopedia of Arda website.http://www.glyphweb.com/arda/ This is why Tolkien fan's in particular have such a thing about Cannon, since your not just talking about changes in a universe created for tv, but changes in a full and complete historical reccord. As another example, and one related to games, you mentioned including gandalf in a game. The problem is however, Gandalf is actually a being of the same order and magnitude as Sauron himself, a Maia. While he chooses not to exercise his power much of the time, it is really only beings of the same order as himself that could present a problem, one reason why he tells even Arragorn, probably one of the finest warriors in middle earth (not to mention Boromir, Gimly and legolas), this is a foe beyond any of you when he confronts the Balrog. suppose however you made a game in which Gandalf was the same rank as other characters, had a standard energy meater and could be ko'd by an orc just as easily as a mortal. Without knowing Gandalf's background (only hinted at in Lotr, though fully explained in the Silmarillion), you might assume he is a fairly standard old wizard of the DD glass cannon variety, which he is not by any stretch of the imagination. As I said, I can accept a game as a game in many fields. I enjoy super starwars and it's sequals for what it is, but in lotr Cannon is a little more serious because! of this historical matter. I'm not saying that I wouldn't enjoy say a side scroller where you could play as gandalf or the rest of the characters, just that for me, it would badly lose something, as much as for you a wee wrestling game would be more interesting than a generic one. however, just as the wee wrestling situation is soluable by as I suggested, including info about the wrestlers to make it comprehensive to those who do not know such things, I do think a cannon lotr game is soluable too, provided you pick your subject and characters carefully. for example, Arragorn legolas and gimly, along with the host of the dead rohirim make their way to the battle of pelenor fields. We don't learn much about this journey, only that they went through some caves haunted by ghosts, with Gimly experiencing some quite distinct fear, and that when they
Re: [Audyssey] Sarah beta from 2005
Hi guys, Please, stop with the teasing and jesting over peoples spelling. I know it is irritating and sometimes funny when people misspell something, but we need to try and be considerate of other peoples feelings as well. Cheers! On 4/21/13, Bryan Peterson bpeterson2...@cableone.net wrote: Hawarts Express? Forbidden Forrest? Can't say I remember those in Harry Potter. LOL. But thou must! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming dice
It can. They can print complex parts with the printer. I've seen figurines that came out of the printer and they can also make gun parts. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Sunday, April 21, 2013 4:41 PM To: Gamers Discussion list Subject: Re: [Audyssey] Gaming dice Interesting Kara, not something I've heard of before, though I'd be surprised if the 3D printer could actually create a shape as complex as a tesolated dodeckahedron. Sadly though I doubt I'd have the money to buy such a printer just for the dice, indeed if they cost similar to current access tech I'd imagine they'd set me back a few thousand. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sarah beta from 2005
Hey, Brian. The train in Harry Potter was called Hawarts express, and the forrest that Harry Potter had to go through to before he went to the bottom of the school in the first book and movie. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sarah beta from 2005
It was actually the Hogwarts Express though, not Hawarts. And there's only one R in Forest. When you spell it with two R's it actually becomes a person's name like Forrest Gump. But thou must! -Original Message- From: michael barnes Sent: Sunday, April 21, 2013 3:50 PM To: gamers@audyssey.org Subject: Re: [Audyssey] Sarah beta from 2005 Hey, Brian. The train in Harry Potter was called Hawarts express, and the forrest that Harry Potter had to go through to before he went to the bottom of the school in the first book and movie. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming dice
Interesting christina, though as Tom said even if you could create the dice, labeling them might be another matter, plus obviously not everyone has access to one of these printers. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] A Possible Offer To Consider
Hi all, In light of what is happening with Blindsoftware.com, formally BSC Games, I thought I would throw an offer out here that some of you could consider and think about. Perhaps offer up your advice or suggestions regarding this matter. Based on my discussions with Justin via email he does not have the source code for any of his games or software on the Blindsoftware.com site, and all of the sound effects for said games are locked in pack files that are encrypted. This means if a developer, any developer, wanted to update those games he or she would have to start over from scratch. Since all the games were written in Visual Basic 6, a language no longer officially supported on newer Windows platforms all the games would have to be rewritten anyway. However, considering the sounds and music are encrypted and need to be repurchased it could get expensive rewriting these games from scratch. This of course leads to two important questions I have regarding these titles. First, do you really want to see a developer spending time writing a modern remake of these games. After all, there are currently a lot of Space Invader clones out there like Judgment Day, Alien Outback, and of course Troopanum so is it really worth it to rewrite Troopanum to keep that game going? Second, would you, the community, be willing to spend money on a modern remake of Hunter, Pipe, Troopanum, etc if one was made? This might be through donations or actual sales of the software, but is it worth your money to have newer updated versions of these games? Third, seeing that new sounds and music would have to be purchased it wouldn't exactly be like the original. These would be strictly modern remakes of the games with new sounds, new music, and would in their own way be different games. Would you be interested in these games even if they were a bit different from the BSC versions you have now? The reason I am asking these questions is over the years I've seen a lot of audio game developers come and go such as Danz Games, BSC Games, PB Games, Lighttech Interactive, etc. Every time a developer goes they leave behind a number of games people still want to play but the games are no longer being updated or supported. It strikes me what we need is something comparable to the mainstream Retro Remakes site where interested audio game developers take on some of these abandoned projects and either update or rewrite them to keep them available in the community. I'd be willing to do this myself if there is enough interest in the project. In the end I think it comes down to what Cara was asking a few days ago on the Audyssey List. If you, the community, want game developers to continue writing and supporting accessible games you need to make it worth their time. So the big question is are these games worth my time and your money to make sure they work on Windows 8 and beyond as well as bring them to new platforms? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
Hi Tom, I personally would say scrap those old games, and proceed with your own ideas. I mean as it is, you have a game that is not finished.. I don't know if you're planning to go on with MOTA, or if it's in the trash can, but I was highly interested in that title. We do not have enough adventure type games out there for the blind, and I'd like to see more. Pipe, Troopanum, Hunter, all had there run. They're like from 2001/2003, and they're old news. Make your own games, and bring what you have to the table.. Don't focus on the past. Just my two cents worth. Ryan -- Original Message -- From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Subject: [Audyssey] A Possible Offer To Consider Date: Sun, 21 Apr 2013 18:12:07 -0400 Hi all, In light of what is happening with Blindsoftware.com, formally BSC Games, I thought I would throw an offer out here that some of you could consider and think about. Perhaps offer up your advice or suggestions regarding this matter. Based on my discussions with Justin via email he does not have the source code for any of his games or software on the Blindsoftware.com site, and all of the sound effects for said games are locked in pack files that are encrypted. This means if a developer, any developer, wanted to update those games he or she would have to start over from scratch. Since all the games were written in Visual Basic 6, a language no longer officially supported on newer Windows platforms all the games would have to be rewritten anyway. However, considering the sounds and music are encrypted and need to be repurchased it could get expensive rewriting these games from scratch. This of course leads to two important questions I have regarding these titles. First, do you really want to see a developer spending time writing a modern remake of these games. After all, there are currently a lot of Space Invader clones out there like Judgment Day, Alien Outback, and of course Troopanum so is it really worth it to rewrite Troopanum to keep that game going? Second, would you, the community, be willing to spend money on a modern remake of Hunter, Pipe, Troopanum, etc if one was made? This might be through donations or actual sales of the software, but is it worth your money to have newer updated versions of these games? Third, seeing that new sounds and music would have to be purchased it wouldn't exactly be like the original. These would be strictly modern remakes of the games with new sounds, new music, and would in their own way be different games. Would you be interested in these games even if they were a bit different from the BSC versions you have now? The reason I am asking these questions is over the years I've seen a lot of audio game developers come and go such as Danz Games, BSC Games, PB Games, Lighttech Interactive, etc. Every time a developer goes they leave behind a number of games people still want to play but the games are no longer being updated or supported. It strikes me what we need is something comparable to the mainstream Retro Remakes site where interested audio game developers take on some of these abandoned projects and either update or rewrite them to keep them available in the community. I'd be willing to do this myself if there is enough interest in the project. In the end I think it comes down to what Cara was asking a few days ago on the Audyssey List. If you, the community, want game developers to continue writing and supporting accessible games you need to make it worth their time. So the big question is are these games worth my time and your money to make sure they work on Windows 8 and beyond as well as bring them to new platforms? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. How to Sleep Like a Rock Obey this one natural trick to fall asleep and stay asleep all night. http://thirdpartyoffers.juno.com/TGL3131/517467fe8255f67fe7f49st02vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
Well, Thomas. I think the games are fine the way they are. However if they could be ported to iOS, and Mac it might be something worth investing into. However I have some questions that I would like to ask you off list concerning the matter of game developement of games. I think it would also be great to be able to not just use the touch screen on these games but to be able to move the phone around and to be more involve then the current versions. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
Hi Tom, I think this is a great idea, there are some good games as you say that have been ether abandoned or just not written due to developers going and other things. Castle quest got abandoned due to justin and bsc games being let down and it sounded like it was going to be a great title. I would be up for this kind of project being done and would definitely buy the games again. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
Remember, they would have to be rewritten from scratch inorder for that to happen. But thou must! -Original Message- From: michael barnes Sent: Sunday, April 21, 2013 4:31 PM To: gamers@audyssey.org Subject: Re: [Audyssey] A Possible Offer To Consider Well, Thomas. I think the games are fine the way they are. However if they could be ported to iOS, and Mac it might be something worth investing into. However I have some questions that I would like to ask you off list concerning the matter of game developement of games. I think it would also be great to be able to not just use the touch screen on these games but to be able to move the phone around and to be more involve then the current versions. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
Hi Ryan, Agreed. Although, I must say MOTA is not scrapped. Its being updated as we speak, and I am hoping to hear back from my voice actress soon with a batch of voice work for the game. So its not scrapped just a bit different. Cheers! On 4/21/13, Ryan Conroy staindadd...@juno.com wrote: Hi Tom, I personally would say scrap those old games, and proceed with your own ideas. I mean as it is, you have a game that is not finished.. I don't know if you're planning to go on with MOTA, or if it's in the trash can, but I was highly interested in that title. We do not have enough adventure type games out there for the blind, and I'd like to see more. Pipe, Troopanum, Hunter, all had there run. They're like from 2001/2003, and they're old news. Make your own games, and bring what you have to the table.. Don't focus on the past. Just my two cents worth. Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
Agreed. I'll certainly donate wheI can. Unlike some I feel games like these are worth saving. But thou must! -Original Message- From: Ian McNamara Sent: Sunday, April 21, 2013 4:32 PM To: Gamers Discussion list Subject: Re: [Audyssey] A Possible Offer To Consider Hi Tom, I think this is a great idea, there are some good games as you say that have been ether abandoned or just not written due to developers going and other things. Castle quest got abandoned due to justin and bsc games being let down and it sounded like it was going to be a great title. I would be up for this kind of project being done and would definitely buy the games again. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
well they are old classics, I say keep the classics alive myself. the rest can come as they do. At 10:27 AM 4/22/2013, you wrote: Hi Tom, I personally would say scrap those old games, and proceed with your own ideas. I mean as it is, you have a game that is not finished.. I don't know if you're planning to go on with MOTA, or if it's in the trash can, but I was highly interested in that title. We do not have enough adventure type games out there for the blind, and I'd like to see more. Pipe, Troopanum, Hunter, all had there run. They're like from 2001/2003, and they're old news. Make your own games, and bring what you have to the table.. Don't focus on the past. Just my two cents worth. Ryan -- Original Message -- From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Subject: [Audyssey] A Possible Offer To Consider Date: Sun, 21 Apr 2013 18:12:07 -0400 Hi all, In light of what is happening with Blindsoftware.com, formally BSC Games, I thought I would throw an offer out here that some of you could consider and think about. Perhaps offer up your advice or suggestions regarding this matter. Based on my discussions with Justin via email he does not have the source code for any of his games or software on the Blindsoftware.com site, and all of the sound effects for said games are locked in pack files that are encrypted. This means if a developer, any developer, wanted to update those games he or she would have to start over from scratch. Since all the games were written in Visual Basic 6, a language no longer officially supported on newer Windows platforms all the games would have to be rewritten anyway. However, considering the sounds and music are encrypted and need to be repurchased it could get expensive rewriting these games from scratch. This of course leads to two important questions I have regarding these titles. First, do you really want to see a developer spending time writing a modern remake of these games. After all, there are currently a lot of Space Invader clones out there like Judgment Day, Alien Outback, and of course Troopanum so is it really worth it to rewrite Troopanum to keep that game going? Second, would you, the community, be willing to spend money on a modern remake of Hunter, Pipe, Troopanum, etc if one was made? This might be through donations or actual sales of the software, but is it worth your money to have newer updated versions of these games? Third, seeing that new sounds and music would have to be purchased it wouldn't exactly be like the original. These would be strictly modern remakes of the games with new sounds, new music, and would in their own way be different games. Would you be interested in these games even if they were a bit different from the BSC versions you have now? The reason I am asking these questions is over the years I've seen a lot of audio game developers come and go such as Danz Games, BSC Games, PB Games, Lighttech Interactive, etc. Every time a developer goes they leave behind a number of games people still want to play but the games are no longer being updated or supported. It strikes me what we need is something comparable to the mainstream Retro Remakes site where interested audio game developers take on some of these abandoned projects and either update or rewrite them to keep them available in the community. I'd be willing to do this myself if there is enough interest in the project. In the end I think it comes down to what Cara was asking a few days ago on the Audyssey List. If you, the community, want game developers to continue writing and supporting accessible games you need to make it worth their time. So the big question is are these games worth my time and your money to make sure they work on Windows 8 and beyond as well as bring them to new platforms? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. How to Sleep Like a Rock Obey this one natural trick to fall asleep and stay asleep all night. http://thirdpartyoffers.juno.com/TGL3131/517467fe8255f67fe7f49st02vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the
Re: [Audyssey] A Possible Offer To Consider
Hi Michael, Which is why they would have to be rewritten from scratch to begin with. The language used for the original versions isn't compatible with iOS or Mac OS. So something like Object C would be needed for versions running on Mac OS and iOS. Anyway, you can certainly write me off list and ask your programming questions. If I know the answer I will do my best to answer it. :D On 4/21/13, michael barnes c...@samobile.net wrote: Well, Thomas. I think the games are fine the way they are. However if they could be ported to iOS, and Mac it might be something worth investing into. However I have some questions that I would like to ask you off list concerning the matter of game developement of games. I think it would also be great to be able to not just use the touch screen on these games but to be able to move the phone around and to be more involve then the current versions. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
hi tom. I don't think I'd spend cash on remakes, these games are classics, we have enough space invadors clones out there for troop 1 2 etc. alien outback is almost the same format as troop2. good old games but. pipe 1 and 2, had their day, sure I'd like to keep them alive for as long as I can but really I don't want to spend loads and loads of cash for a remake. hunter in 3d form would be cool but then its quite old as it is. the word games maybe but we have hangman from jim kitchen. I'd like to keep classics going but for entire rewrites um? its a pitty justin doesn't have a way to decript those files but then. At 10:12 AM 4/22/2013, you wrote: Hi all, In light of what is happening with Blindsoftware.com, formally BSC Games, I thought I would throw an offer out here that some of you could consider and think about. Perhaps offer up your advice or suggestions regarding this matter. Based on my discussions with Justin via email he does not have the source code for any of his games or software on the Blindsoftware.com site, and all of the sound effects for said games are locked in pack files that are encrypted. This means if a developer, any developer, wanted to update those games he or she would have to start over from scratch. Since all the games were written in Visual Basic 6, a language no longer officially supported on newer Windows platforms all the games would have to be rewritten anyway. However, considering the sounds and music are encrypted and need to be repurchased it could get expensive rewriting these games from scratch. This of course leads to two important questions I have regarding these titles. First, do you really want to see a developer spending time writing a modern remake of these games. After all, there are currently a lot of Space Invader clones out there like Judgment Day, Alien Outback, and of course Troopanum so is it really worth it to rewrite Troopanum to keep that game going? Second, would you, the community, be willing to spend money on a modern remake of Hunter, Pipe, Troopanum, etc if one was made? This might be through donations or actual sales of the software, but is it worth your money to have newer updated versions of these games? Third, seeing that new sounds and music would have to be purchased it wouldn't exactly be like the original. These would be strictly modern remakes of the games with new sounds, new music, and would in their own way be different games. Would you be interested in these games even if they were a bit different from the BSC versions you have now? The reason I am asking these questions is over the years I've seen a lot of audio game developers come and go such as Danz Games, BSC Games, PB Games, Lighttech Interactive, etc. Every time a developer goes they leave behind a number of games people still want to play but the games are no longer being updated or supported. It strikes me what we need is something comparable to the mainstream Retro Remakes site where interested audio game developers take on some of these abandoned projects and either update or rewrite them to keep them available in the community. I'd be willing to do this myself if there is enough interest in the project. In the end I think it comes down to what Cara was asking a few days ago on the Audyssey List. If you, the community, want game developers to continue writing and supporting accessible games you need to make it worth their time. So the big question is are these games worth my time and your money to make sure they work on Windows 8 and beyond as well as bring them to new platforms? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
Agreed. They were and are good games that shouldn't be allowed to die if that can be prevented. But thou must! -Original Message- From: shaun everiss Sent: Sunday, April 21, 2013 4:43 PM To: Gamers Discussion list Subject: Re: [Audyssey] A Possible Offer To Consider well they are old classics, I say keep the classics alive myself. the rest can come as they do. At 10:27 AM 4/22/2013, you wrote: Hi Tom, I personally would say scrap those old games, and proceed with your own ideas. I mean as it is, you have a game that is not finished.. I don't know if you're planning to go on with MOTA, or if it's in the trash can, but I was highly interested in that title. We do not have enough adventure type games out there for the blind, and I'd like to see more. Pipe, Troopanum, Hunter, all had there run. They're like from 2001/2003, and they're old news. Make your own games, and bring what you have to the table.. Don't focus on the past. Just my two cents worth. Ryan -- Original Message -- From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Subject: [Audyssey] A Possible Offer To Consider Date: Sun, 21 Apr 2013 18:12:07 -0400 Hi all, In light of what is happening with Blindsoftware.com, formally BSC Games, I thought I would throw an offer out here that some of you could consider and think about. Perhaps offer up your advice or suggestions regarding this matter. Based on my discussions with Justin via email he does not have the source code for any of his games or software on the Blindsoftware.com site, and all of the sound effects for said games are locked in pack files that are encrypted. This means if a developer, any developer, wanted to update those games he or she would have to start over from scratch. Since all the games were written in Visual Basic 6, a language no longer officially supported on newer Windows platforms all the games would have to be rewritten anyway. However, considering the sounds and music are encrypted and need to be repurchased it could get expensive rewriting these games from scratch. This of course leads to two important questions I have regarding these titles. First, do you really want to see a developer spending time writing a modern remake of these games. After all, there are currently a lot of Space Invader clones out there like Judgment Day, Alien Outback, and of course Troopanum so is it really worth it to rewrite Troopanum to keep that game going? Second, would you, the community, be willing to spend money on a modern remake of Hunter, Pipe, Troopanum, etc if one was made? This might be through donations or actual sales of the software, but is it worth your money to have newer updated versions of these games? Third, seeing that new sounds and music would have to be purchased it wouldn't exactly be like the original. These would be strictly modern remakes of the games with new sounds, new music, and would in their own way be different games. Would you be interested in these games even if they were a bit different from the BSC versions you have now? The reason I am asking these questions is over the years I've seen a lot of audio game developers come and go such as Danz Games, BSC Games, PB Games, Lighttech Interactive, etc. Every time a developer goes they leave behind a number of games people still want to play but the games are no longer being updated or supported. It strikes me what we need is something comparable to the mainstream Retro Remakes site where interested audio game developers take on some of these abandoned projects and either update or rewrite them to keep them available in the community. I'd be willing to do this myself if there is enough interest in the project. In the end I think it comes down to what Cara was asking a few days ago on the Audyssey List. If you, the community, want game developers to continue writing and supporting accessible games you need to make it worth their time. So the big question is are these games worth my time and your money to make sure they work on Windows 8 and beyond as well as bring them to new platforms? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. How to Sleep Like a Rock Obey this one natural trick to fall asleep and stay asleep all night. http://thirdpartyoffers.juno.com/TGL3131/517467fe8255f67fe7f49st02vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make
Re: [Audyssey] Sarah beta from 2005
Hi Lori, I do have Fang in the update but he is not able to get into the castle. Phil - Original Message - From: loriduncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 21, 2013 3:28 PM Subject: Re: [Audyssey] Sarah beta from 2005 Hi Phil, I was just wondering if you'd planned to ass Hagrid's dog Fang to the game? I wondered how he'd get on with Mrs Norris. I'm looking forward to the new release and to playing in the new Dumbledore's office. From Lori. -Original Message- From: Phil Vlasak Sent: Sunday, April 21, 2013 1:34 PM To: Gamers Discussion list Subject: [Audyssey] Sarah beta from 2005 Hi Folks Shalva put a link to my 2005 beta of Sarah in the Audio Games forum. So I am also including it here: It is on my web site at, http://www.pcsgames.net/Sarah10Beta.exe Sarah10Beta.exe 81,393 MB Be aware that it installs in the same folder as the current Sarah game so during installation, you must change the game location. It uses the same desktop quick link so you need to change that also. I would suggest going to your desktop and re-naming the current desktop quick link to something else, such as just Sarah or Sarah11. This was dated 2005 and uses the Crystal voice from A T and T which was replaced with Sarah Alawami's voice in the current version. I tried it yesterday to make sure it still workes, but didn't explore it too much, so I'm not sure what bugs are in it. I am still working on the update Sarah 1.2, and just got a new recording from Sarah Alawami that I am adding to the game that will make the Hogwarts grounds level sound like the rest of the game. In developing the new level, I used the crystal voice to say all the new objects and locations, but wanted Sarah to record them. I am adding a wand shop and the three broomsticks pub to the Hogsmeade town next to the sweet shop, which now has a door so you can exit to the rest of the town. Of course down the road is a haunted shack and the gate to the castle. This beta uses the GMA engine and was written in VB6 so needs the same libraries as the other PCS and GMA games on new computers. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1432 / Virus Database: 3162/5762 - Release Date: 04/21/13 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming dice
Right. But, someone can print them and sell them. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Sunday, April 21, 2013 6:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] Gaming dice Interesting christina, though as Tom said even if you could create the dice, labeling them might be another matter, plus obviously not everyone has access to one of these printers. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
I also aggree however I don't know if I'd actually would shell out for them again. the reason I even thought like I did origionally was before I read the offer email properly. if these were just straight ports with modification thats fine but rewrites? that would take ages to do and new sounds etc. I'd have to start paying more for games I already had. At 10:49 AM 4/22/2013, you wrote: Agreed. They were and are good games that shouldn't be allowed to die if that can be prevented. But thou must! -Original Message- From: shaun everiss Sent: Sunday, April 21, 2013 4:43 PM To: Gamers Discussion list Subject: Re: [Audyssey] A Possible Offer To Consider well they are old classics, I say keep the classics alive myself. the rest can come as they do. At 10:27 AM 4/22/2013, you wrote: Hi Tom, I personally would say scrap those old games, and proceed with your own ideas. I mean as it is, you have a game that is not finished.. I don't know if you're planning to go on with MOTA, or if it's in the trash can, but I was highly interested in that title. We do not have enough adventure type games out there for the blind, and I'd like to see more. Pipe, Troopanum, Hunter, all had there run. They're like from 2001/2003, and they're old news. Make your own games, and bring what you have to the table.. Don't focus on the past. Just my two cents worth. Ryan -- Original Message -- From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Subject: [Audyssey] A Possible Offer To Consider Date: Sun, 21 Apr 2013 18:12:07 -0400 Hi all, In light of what is happening with Blindsoftware.com, formally BSC Games, I thought I would throw an offer out here that some of you could consider and think about. Perhaps offer up your advice or suggestions regarding this matter. Based on my discussions with Justin via email he does not have the source code for any of his games or software on the Blindsoftware.com site, and all of the sound effects for said games are locked in pack files that are encrypted. This means if a developer, any developer, wanted to update those games he or she would have to start over from scratch. Since all the games were written in Visual Basic 6, a language no longer officially supported on newer Windows platforms all the games would have to be rewritten anyway. However, considering the sounds and music are encrypted and need to be repurchased it could get expensive rewriting these games from scratch. This of course leads to two important questions I have regarding these titles. First, do you really want to see a developer spending time writing a modern remake of these games. After all, there are currently a lot of Space Invader clones out there like Judgment Day, Alien Outback, and of course Troopanum so is it really worth it to rewrite Troopanum to keep that game going? Second, would you, the community, be willing to spend money on a modern remake of Hunter, Pipe, Troopanum, etc if one was made? This might be through donations or actual sales of the software, but is it worth your money to have newer updated versions of these games? Third, seeing that new sounds and music would have to be purchased it wouldn't exactly be like the original. These would be strictly modern remakes of the games with new sounds, new music, and would in their own way be different games. Would you be interested in these games even if they were a bit different from the BSC versions you have now? The reason I am asking these questions is over the years I've seen a lot of audio game developers come and go such as Danz Games, BSC Games, PB Games, Lighttech Interactive, etc. Every time a developer goes they leave behind a number of games people still want to play but the games are no longer being updated or supported. It strikes me what we need is something comparable to the mainstream Retro Remakes site where interested audio game developers take on some of these abandoned projects and either update or rewrite them to keep them available in the community. I'd be willing to do this myself if there is enough interest in the project. In the end I think it comes down to what Cara was asking a few days ago on the Audyssey List. If you, the community, want game developers to continue writing and supporting accessible games you need to make it worth their time. So the big question is are these games worth my time and your money to make sure they work on Windows 8 and beyond as well as bring them to new platforms? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to
Re: [Audyssey] A Possible Offer To Consider
Hi, since these games work under Windows 7, and since Windows 7 has a good bit of years ahead of it, I'd say don't invest so much time for rewriting these titles. Everyone who wants to keep playing them can do so for years to come, and after that time I hope we have more things to play than these games. Besides, you have enough of work to do with your own games, which wait for completion for quite a long time now after all. I really don't like the idea of you spending time on these old games, which also would lead to more postponing of your own titles. I'd rather see your own titles finally completed than remakes of BSC titles. And no, I wouldn't spend money for remakes, since I have the current versions and will keep playing them as long as I find I way to get them running. Much more important for me would be to have a possibility for others to get these games after the company closes, which would be enough to keep them alive in my opinion. Best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
Hi, This is a really tough call. On one hand, I do think that these games will always have their place, even just for nostalgia's sake. But is that enough to update them to run on modern systems? My gut reaction is to say no. I think that part of the nostalgia of these games may be just that--playing them on older systems. For example, although I have a Nintendo emulator on my computer, when I'm in the mood to play Millipede or Duck Hunt or TMNT, I borrow my sister's NES system for a bit and go at it. there's something about the feel of the controller in my hand that pressing buttons on a computer keyboard doesn't give me. It takes me back to when I was a kid and playing those games. Likewise, although this is obviously slightly different, if I ever upgrade to a system that's incompatible with the old titles from BSC, or even older stuff like Grizzly Gulch or even some of the old DOS PCS demos I have lying around, I'm going to keep an older computer around just for this purpose. At the moment, both my desktop and laptop are running Windows 7. I have no plans to upgrade to 8 for a long time to come, and by then I'm sure there will be another version of Windows that's the most modern anyway. Besides, since Windows 7 will be supported for another 10 years at least, I'm not worried that I'll lose my access to these games. I can see myself most definitely retiring one of my machines, putting it in storage, and dusting it off if I want to play some old games. I actually have an old tower that has Windows XP on it, but it needs a new fan. If I really wanted to, I could fix that up and use it for a gaming machine. That, to me, would be the equivalent of what I do now when I occasionally play Nintendo games. there's something exciting about that for me. So, no, I don't think any of these games should be flushed down the toilet and treated with derision, but I don't think it's necessary to get bogged down in specifics, either. The world is always moving forward. Let's try to make our audio games do the same. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
Hi Shaun, Which is why the questions. As far as I am concerned Alien Outback is as good as Troopanum and its always possible Draconis will produce a new version for Windows, Mac, and iOS which would make the time and money spent on a Troopanum remake kind of pointless. Hunter is OK, but I could probably write something better. After all, Hunter doesn't take much advantage of a 2d environment and has been discussed many times on list having more 2d elements like vines, trees, and cliffs to climb is something sorely lacking in audio games and Hunter is pretty old school when it comes to audio games. Perilous Hearts and Mysteries of the Ancients are redefining how people think of side-scrollers and we should keep that trend going. Cheers! On 4/21/13, shaun everiss sm.ever...@gmail.com wrote: hi tom. I don't think I'd spend cash on remakes, these games are classics, we have enough space invadors clones out there for troop 1 2 etc. alien outback is almost the same format as troop2. good old games but. pipe 1 and 2, had their day, sure I'd like to keep them alive for as long as I can but really I don't want to spend loads and loads of cash for a remake. hunter in 3d form would be cool but then its quite old as it is. the word games maybe but we have hangman from jim kitchen. I'd like to keep classics going but for entire rewrites um? its a pitty justin doesn't have a way to decript those files but then. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
Hi Tom, For my two cents... I would say that many of the old games would not be worth a remake. However, why not get a more detailed opinion from the list. I am sure when people talk about wanting an old game remake, that they are thinking of maybe two or three games on average. So maybe it would help you better if you set up a top three games list, and see which three old games out of a list you make of the ones you want to work on, so that you would get a clear indication of what people might be actually talking about in terms of remakes. Like you said, you really don't want to have to do remakes of space invader like games etc and so forth. Personally, I am not much for any of the games so far listed, so no, I probably wouldn't bother donating or paying attention to the remake of such things. The exception for me is the wrestling game you talked about some weeks back. I would definitely pay to see that game come to life, and it is also a remake too, right? al The truth will set you free Jesus Christ of Nazareth 33A.D. - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Sunday, April 21, 2013 6:12 PM Subject: [Audyssey] A Possible Offer To Consider --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
Hi Shaun, Well, I don't know that it would take ages to do. Games like Troopanum are actually pretty simple from the perspective of an experienced programmer. I'd say six months tops for a game like that. So time isn't really the issue. It is the issue of having to invest in new sounds and music which people wouldn't want to do since they have the games already. So it seems to me the best thing to do is if I were to create a Space Invaders clone it would have to be an original game. Since it needs new sounds and music I would design it with its own game story, challenges, and could market it as Alien Invasion or whatever I called it. Cheers! On 4/21/13, shaun everiss sm.ever...@gmail.com wrote: I also aggree however I don't know if I'd actually would shell out for them again. the reason I even thought like I did origionally was before I read the offer email properly. if these were just straight ports with modification thats fine but rewrites? that would take ages to do and new sounds etc. I'd have to start paying more for games I already had. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
Here's my thoughts: I dont personally feel that I would spend money on these games at the current time, though this may change, especially given how much I'm on muds lately. I would really like to see them stay available in their current form, though. Perhaps a developer could host them on an official website under a subsection? I'm not sure how the sounds and music are licensed, but I couldn't see it taking a huge amount of work to get them (or at least a good portion of them) into a functional form. Again though, that's presuming its legal to do so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
Thomas. Can I get a email for you? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
Following on from the point Sarah just made, I'd say that if and when these titles become less easy to acquire or less easy to get up and running, there will be some advantages. People who're just starting out and experimenting with development need challenges. At the moment, if someone knocks out a space invaders clone with simple game play that's just intended to kill a spare 10 minutes, there's little appeal to pick that up as there's a bunch of existing titles already nailing it. Then, there's the type of people who'd enjoy hunting down these older titles if and when they become less prevalent for the nostalgia. None of this is intended to be disrespectful, they're all good games in their own right and they've laid foundations, but really, as a player I'm craving deeper mechanics and more exploration, and that's where my money would be going. If it was advice you were looking for Tom, mine would be to use your chops for something that counts, something that'll move the community forward rather than sideways. In time, there'll be budding developers who'll get a kick out of tackling a retro remake style version of these games. Scott On 4/22/13, Sarah Haake ti...@gmx.net wrote: Hi, since these games work under Windows 7, and since Windows 7 has a good bit of years ahead of it, I'd say don't invest so much time for rewriting these titles. Everyone who wants to keep playing them can do so for years to come, and after that time I hope we have more things to play than these games. Besides, you have enough of work to do with your own games, which wait for completion for quite a long time now after all. I really don't like the idea of you spending time on these old games, which also would lead to more postponing of your own titles. I'd rather see your own titles finally completed than remakes of BSC titles. And no, I wouldn't spend money for remakes, since I have the current versions and will keep playing them as long as I find I way to get them running. Much more important for me would be to have a possibility for others to get these games after the company closes, which would be enough to keep them alive in my opinion. Best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
Hi Al, Yes, the wrestling game started out as a remake of the old Piledriver game for Dos, and obviously is still in active production. However, that is a good case in point. The reason I began rewriting Piledriver is my new laptop is a 64-bit machine and Piledriver will not run on it because it is an old 16-bit Dos application. If there were several accessible wrestling games around I wouldn't have bothered, but there are just Piledriver and Wrestling League Manager which won't run on 64-bit Windows. So writing the wrestling game makes sense. With a game like Troopanum I have to ask, where is the justification? There is Alien Outback, Troopanum, Judgment Day, Dark Destroyer, and so on. Even if we lose Troopanum people can still buy Alien Outback or download Dark Destroyer from the USA Games site for free. So it is hard to justify rewriting Troopanum for free let alone charging for it. Cheers! On 4/21/13, Allan Thompson allan1.thomp...@cox.net wrote: Hi Tom, For my two cents... I would say that many of the old games would not be worth a remake. However, why not get a more detailed opinion from the list. I am sure when people talk about wanting an old game remake, that they are thinking of maybe two or three games on average. So maybe it would help you better if you set up a top three games list, and see which three old games out of a list you make of the ones you want to work on, so that you would get a clear indication of what people might be actually talking about in terms of remakes. Like you said, you really don't want to have to do remakes of space invader like games etc and so forth. Personally, I am not much for any of the games so far listed, so no, I probably wouldn't bother donating or paying attention to the remake of such things. The exception for me is the wrestling game you talked about some weeks back. I would definitely pay to see that game come to life, and it is also a remake too, right? al The truth will set you free Jesus Christ of Nazareth 33A.D. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sarah beta from 2005
As soon as I sent that post, I realized my mistake. (grin) --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 21, 2013 3:39 PM Subject: Re: [Audyssey] Sarah beta from 2005 Hi charles.e Last I checked it was fluffy who had the three heads, and who I think is already in the game :D. Fang is Hagrid's large black boar hound, similar to an Irish wolf hound, and while reputedly very bouncy with a fondness for licking people, he only had one head the last I checked :D. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
Hi Scott, All good points. The only reason I was tossing this offer out there was to see how people felt about it. I know there is a lot of anxiety over Justin leaving. People worried if their games are compatible with Windows 8, people wondering what will happen if they can't afford the key generator and their keys run out, and so on. I was merely seeing how many people were interested having those issues solved, or would be willing to just let go and move on. :D On 4/21/13, Scott Chesworth scottcheswo...@gmail.com wrote: Following on from the point Sarah just made, I'd say that if and when these titles become less easy to acquire or less easy to get up and running, there will be some advantages. People who're just starting out and experimenting with development need challenges. At the moment, if someone knocks out a space invaders clone with simple game play that's just intended to kill a spare 10 minutes, there's little appeal to pick that up as there's a bunch of existing titles already nailing it. Then, there's the type of people who'd enjoy hunting down these older titles if and when they become less prevalent for the nostalgia. None of this is intended to be disrespectful, they're all good games in their own right and they've laid foundations, but really, as a player I'm craving deeper mechanics and more exploration, and that's where my money would be going. If it was advice you were looking for Tom, mine would be to use your chops for something that counts, something that'll move the community forward rather than sideways. In time, there'll be budding developers who'll get a kick out of tackling a retro remake style version of these games. Scott --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming dice
It's not a case of labeling them either, as the braille patterns would be part of the design from the word go. A 3d printer spits out the design it's given, it doesn't matter to the machine whether those bumps in the design happen to be in the right places to form braille. Definitely one of the coolest moves forward in technology in a long time. I hope someone takes advantage. Scott On 4/21/13, Christina greensleev...@wind-haven.net wrote: Right. But, someone can print them and sell them. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Sunday, April 21, 2013 6:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] Gaming dice Interesting christina, though as Tom said even if you could create the dice, labeling them might be another matter, plus obviously not everyone has access to one of these printers. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sarah beta from 2005
This is where braille beats speech by a mile. The train to the school is The Hogwarts Express. The name of the school is Hogwarts. For understandability with speech, it is hog warts, written as one word. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Sunday, April 21, 2013 4:50 PM Subject: Re: [Audyssey] Sarah beta from 2005 Hey, Brian. The train in Harry Potter was called Hawarts express, and the forrest that Harry Potter had to go through to before he went to the bottom of the school in the first book and movie. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
Well they'd have to be. As Tom said Justin either lost or deleted the source code. And anyway the original language would be incompatible with IOS and, from what I've heard, there are serious compatibility issues with newer versions f WIndows. But thou must! -Original Message- From: shaun everiss Sent: Sunday, April 21, 2013 4:55 PM To: Gamers Discussion list Subject: Re: [Audyssey] A Possible Offer To Consider I also aggree however I don't know if I'd actually would shell out for them again. the reason I even thought like I did origionally was before I read the offer email properly. if these were just straight ports with modification thats fine but rewrites? that would take ages to do and new sounds etc. I'd have to start paying more for games I already had. At 10:49 AM 4/22/2013, you wrote: Agreed. They were and are good games that shouldn't be allowed to die if that can be prevented. But thou must! -Original Message- From: shaun everiss Sent: Sunday, April 21, 2013 4:43 PM To: Gamers Discussion list Subject: Re: [Audyssey] A Possible Offer To Consider well they are old classics, I say keep the classics alive myself. the rest can come as they do. At 10:27 AM 4/22/2013, you wrote: Hi Tom, I personally would say scrap those old games, and proceed with your own ideas. I mean as it is, you have a game that is not finished.. I don't know if you're planning to go on with MOTA, or if it's in the trash can, but I was highly interested in that title. We do not have enough adventure type games out there for the blind, and I'd like to see more. Pipe, Troopanum, Hunter, all had there run. They're like from 2001/2003, and they're old news. Make your own games, and bring what you have to the table.. Don't focus on the past. Just my two cents worth. Ryan -- Original Message -- From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Subject: [Audyssey] A Possible Offer To Consider Date: Sun, 21 Apr 2013 18:12:07 -0400 Hi all, In light of what is happening with Blindsoftware.com, formally BSC Games, I thought I would throw an offer out here that some of you could consider and think about. Perhaps offer up your advice or suggestions regarding this matter. Based on my discussions with Justin via email he does not have the source code for any of his games or software on the Blindsoftware.com site, and all of the sound effects for said games are locked in pack files that are encrypted. This means if a developer, any developer, wanted to update those games he or she would have to start over from scratch. Since all the games were written in Visual Basic 6, a language no longer officially supported on newer Windows platforms all the games would have to be rewritten anyway. However, considering the sounds and music are encrypted and need to be repurchased it could get expensive rewriting these games from scratch. This of course leads to two important questions I have regarding these titles. First, do you really want to see a developer spending time writing a modern remake of these games. After all, there are currently a lot of Space Invader clones out there like Judgment Day, Alien Outback, and of course Troopanum so is it really worth it to rewrite Troopanum to keep that game going? Second, would you, the community, be willing to spend money on a modern remake of Hunter, Pipe, Troopanum, etc if one was made? This might be through donations or actual sales of the software, but is it worth your money to have newer updated versions of these games? Third, seeing that new sounds and music would have to be purchased it wouldn't exactly be like the original. These would be strictly modern remakes of the games with new sounds, new music, and would in their own way be different games. Would you be interested in these games even if they were a bit different from the BSC versions you have now? The reason I am asking these questions is over the years I've seen a lot of audio game developers come and go such as Danz Games, BSC Games, PB Games, Lighttech Interactive, etc. Every time a developer goes they leave behind a number of games people still want to play but the games are no longer being updated or supported. It strikes me what we need is something comparable to the mainstream Retro Remakes site where interested audio game developers take on some of these abandoned projects and either update or rewrite them to keep them available in the community. I'd be willing to do this myself if there is enough interest in the project. In the end I think it comes down to what Cara was asking a few days ago on the Audyssey List. If you, the community, want game developers to continue writing and supporting accessible games you need to make it worth their time. So the big question is are these games worth my time and your money to make sure they work on Windows 8 and beyond as well as bring them to new platforms? --- Gamers mailing list __
Re: [Audyssey] A Possible Offer To Consider
Except nowadays there are NES style controllers that ca conect to a PC. So you can still get that controller feel on an emulator without having to worry about the NES messing up on you, which they do from time to time (the dreaded blinking screen anyone?) But thou must! -Original Message- From: Desiree Oudinot Sent: Sunday, April 21, 2013 5:04 PM To: Gamers Discussion list Subject: Re: [Audyssey] A Possible Offer To Consider Hi, This is a really tough call. On one hand, I do think that these games will always have their place, even just for nostalgia's sake. But is that enough to update them to run on modern systems? My gut reaction is to say no. I think that part of the nostalgia of these games may be just that--playing them on older systems. For example, although I have a Nintendo emulator on my computer, when I'm in the mood to play Millipede or Duck Hunt or TMNT, I borrow my sister's NES system for a bit and go at it. there's something about the feel of the controller in my hand that pressing buttons on a computer keyboard doesn't give me. It takes me back to when I was a kid and playing those games. Likewise, although this is obviously slightly different, if I ever upgrade to a system that's incompatible with the old titles from BSC, or even older stuff like Grizzly Gulch or even some of the old DOS PCS demos I have lying around, I'm going to keep an older computer around just for this purpose. At the moment, both my desktop and laptop are running Windows 7. I have no plans to upgrade to 8 for a long time to come, and by then I'm sure there will be another version of Windows that's the most modern anyway. Besides, since Windows 7 will be supported for another 10 years at least, I'm not worried that I'll lose my access to these games. I can see myself most definitely retiring one of my machines, putting it in storage, and dusting it off if I want to play some old games. I actually have an old tower that has Windows XP on it, but it needs a new fan. If I really wanted to, I could fix that up and use it for a gaming machine. That, to me, would be the equivalent of what I do now when I occasionally play Nintendo games. there's something exciting about that for me. So, no, I don't think any of these games should be flushed down the toilet and treated with derision, but I don't think it's necessary to get bogged down in specifics, either. The world is always moving forward. Let's try to make our audio games do the same. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sarah beta from 2005
Hi Michael, Actually, the train in Harry Potter was called the Hogwarts Express not the Hawarts Express, and there is only one r in forest. That's what Bryan was commenting on. Cheers! On 4/21/13, michael barnes c...@samobile.net wrote: Hey, Brian. The train in Harry Potter was called Hawarts express, and the forrest that Harry Potter had to go through to before he went to the bottom of the school in the first book and movie. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
Why is there so much focus on the fact that these are old games? The question should be, Are they good games? Just because they have been around for a while, does that mean that they should not be updated if someone is willing to take the time and effort? I do think, however, that Ark of Hope and Raceway should be completed before this project is undertaken. The reason is that people have already bought these unfinished titles and have been patiently waiting. This is not an intentional criticism, nor do I expect games immediately. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Sarah Haake ti...@gmx.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 21, 2013 6:03 PM Subject: Re: [Audyssey] A Possible Offer To Consider Hi, since these games work under Windows 7, and since Windows 7 has a good bit of years ahead of it, I'd say don't invest so much time for rewriting these titles. Everyone who wants to keep playing them can do so for years to come, and after that time I hope we have more things to play than these games. Besides, you have enough of work to do with your own games, which wait for completion for quite a long time now after all. I really don't like the idea of you spending time on these old games, which also would lead to more postponing of your own titles. I'd rather see your own titles finally completed than remakes of BSC titles. And no, I wouldn't spend money for remakes, since I have the current versions and will keep playing them as long as I find I way to get them running. Much more important for me would be to have a possibility for others to get these games after the company closes, which would be enough to keep them alive in my opinion. Best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sarah beta from 2005
Hi Phil, Too bad. I was hoping to see Fang eat Mrs. Norris for a snack, and then have him drop a crap in the caretaker's office. As you can see I am still thinking of my psycho Sarah game idea. :D On 4/21/13, Phil Vlasak p...@pcsgames.net wrote: Hi Lori, I do have Fang in the update but he is not able to get into the castle. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
And I'm sure Thomas wants them off his back as quickly as reasonably possible. LOL. But thou must! -Original Message- From: Charles Rivard Sent: Sunday, April 21, 2013 5:41 PM To: Gamers Discussion list Subject: Re: [Audyssey] A Possible Offer To Consider Why is there so much focus on the fact that these are old games? The question should be, Are they good games? Just because they have been around for a while, does that mean that they should not be updated if someone is willing to take the time and effort? I do think, however, that Ark of Hope and Raceway should be completed before this project is undertaken. The reason is that people have already bought these unfinished titles and have been patiently waiting. This is not an intentional criticism, nor do I expect games immediately. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Sarah Haake ti...@gmx.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 21, 2013 6:03 PM Subject: Re: [Audyssey] A Possible Offer To Consider Hi, since these games work under Windows 7, and since Windows 7 has a good bit of years ahead of it, I'd say don't invest so much time for rewriting these titles. Everyone who wants to keep playing them can do so for years to come, and after that time I hope we have more things to play than these games. Besides, you have enough of work to do with your own games, which wait for completion for quite a long time now after all. I really don't like the idea of you spending time on these old games, which also would lead to more postponing of your own titles. I'd rather see your own titles finally completed than remakes of BSC titles. And no, I wouldn't spend money for remakes, since I have the current versions and will keep playing them as long as I find I way to get them running. Much more important for me would be to have a possibility for others to get these games after the company closes, which would be enough to keep them alive in my opinion. Best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sarah beta from 2005
Me, I'd develop a Harry Potter style game but with a more Beavis and Butthead style objective, namely cause as much chaos as possible without getting caught. Maybe even do a game where Beavis and Butthead themselves invade Hogwarts. Shudder... But thou must! -Original Message- From: Thomas Ward Sent: Sunday, April 21, 2013 5:45 PM To: Gamers Discussion list Subject: Re: [Audyssey] Sarah beta from 2005 Hi Phil, Too bad. I was hoping to see Fang eat Mrs. Norris for a snack, and then have him drop a crap in the caretaker's office. As you can see I am still thinking of my psycho Sarah game idea. :D On 4/21/13, Phil Vlasak p...@pcsgames.net wrote: Hi Lori, I do have Fang in the update but he is not able to get into the castle. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sarah beta from 2005
Hi Michael, To a small extent Diagon Alley, is already in the game as you can get there by using the floo powder. However I think you are asking can you explore the shops and buy things. No, unless someone twists my arm, as it would take a whole level in itself. The Hogwarts Express is in the update but again you can't explore it, and the Forbidden forest is already in the game. On the Quidditch pitch, you can land and walk into the forest. In the update however, you will also be able to walk around Hogwarts grounds and even go back into the castle. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Sunday, April 21, 2013 4:59 PM Subject: Re: [Audyssey] Sarah beta from 2005 Hey, Phil. Are you going to have Diagon Alley, Hawarts Express, and the Forbidden forrest in the new version? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
Well Thomas, what I really want to see from you is the completion of the projects you've already committed to doing. You simply shouldn't take on yet more endless stuff right now. I even question the wisdom of your involvement with whatever will become of Audyssey Magazine. You've come close to complete meltdown a number of times even with what you're already tackling. Even once you've finished James North's stuff, you then need to work on at least a couple of your own projects completely unhindered by any obligations. Once you've been able to do that letting your full creative potential out of the box, I think you'll feel a whole lot less pressured and more stable. The albatross hanging around your neck is quite heavy enough. I very much worry that this community will lose what passes for its patience and that this could cost us your efforts and good will. Too many developers have burned out already. I'd much rather live in a gaming community with you being ultimately successful than with you ending up just another tortured and bitter burn-out. I want you to reach a state where you feel completely free to develop whatever your creative muse suggests to you unhindered by any other obligation. You'll doubtless do splendidly with The Montezuma's Revenge and Raceway replacements. I eagerly await the day when you release those finished creations proving all your doubters dead wrong. I haven't given up on you there. But I'm thinking beyond that. What I really want to know is what precisely is a full-blown genuine Thomas Ward epic game experience? I know the answer to that same question from pretty much every other game developer since 1996 when I started Audyssey. You, however, due to an act of well-intentioned generocity gone wrong, are still a fragile mystery. I don't know you nearly as well as I feel I know other developers despite keeping careful watch on your postings. From what I hear and the betas I've experienced, I think you have the skill to come up with some awesome stuff. I'm expecting something very different and interesting when you at last answer the question of what a full-blown completely finished epic Thomas Ward creation is like. However, I'll only get to find out whether I'm right if you get all the other stuff squared away and done first. Given how things have gone, I think that's going to be a long and uncertain journey. On 4/21/13, Thomas Ward thomasward1...@gmail.com wrote: Hi Al, Yes, the wrestling game started out as a remake of the old Piledriver game for Dos, and obviously is still in active production. However, that is a good case in point. The reason I began rewriting Piledriver is my new laptop is a 64-bit machine and Piledriver will not run on it because it is an old 16-bit Dos application. If there were several accessible wrestling games around I wouldn't have bothered, but there are just Piledriver and Wrestling League Manager which won't run on 64-bit Windows. So writing the wrestling game makes sense. With a game like Troopanum I have to ask, where is the justification? There is Alien Outback, Troopanum, Judgment Day, Dark Destroyer, and so on. Even if we lose Troopanum people can still buy Alien Outback or download Dark Destroyer from the USA Games site for free. So it is hard to justify rewriting Troopanum for free let alone charging for it. Cheers! On 4/21/13, Allan Thompson allan1.thomp...@cox.net wrote: Hi Tom, For my two cents... I would say that many of the old games would not be worth a remake. However, why not get a more detailed opinion from the list. I am sure when people talk about wanting an old game remake, that they are thinking of maybe two or three games on average. So maybe it would help you better if you set up a top three games list, and see which three old games out of a list you make of the ones you want to work on, so that you would get a clear indication of what people might be actually talking about in terms of remakes. Like you said, you really don't want to have to do remakes of space invader like games etc and so forth. Personally, I am not much for any of the games so far listed, so no, I probably wouldn't bother donating or paying attention to the remake of such things. The exception for me is the wrestling game you talked about some weeks back. I would definitely pay to see that game come to life, and it is also a remake too, right? al The truth will set you free Jesus Christ of Nazareth 33A.D. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --
Re: [Audyssey] A Possible Offer To Consider
Hi Charles and all, Correct. My current projects such as Raceway would absolutely have to come first. No question about that. At this point I was merely gauging interest in the idea of updating and reselling the BSC games at some unspecified future point in time. As to your question about why people are focused on the fact these games are old it is true. Many people have been playing them for years, and they will still run on systems running Windows 7 for plenty more years to come. I think the general agreement is people would rather see new games than an old game in a new form. Cheers! On 4/21/13, Charles Rivard wee1s...@fidnet.com wrote: Why is there so much focus on the fact that these are old games? The question should be, Are they good games? Just because they have been around for a while, does that mean that they should not be updated if someone is willing to take the time and effort? I do think, however, that Ark of Hope and Raceway should be completed before this project is undertaken. The reason is that people have already bought these unfinished titles and have been patiently waiting. This is not an intentional criticism, nor do I expect games immediately. --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
Really? I didn't know that. That's something I'll have to take a look into. Lol, yes, the blinking screen. that and the fact that it usually takes about 8 tries to get any game to work properly. On 4/21/13, Bryan Peterson bpeterson2...@cableone.net wrote: Except nowadays there are NES style controllers that ca conect to a PC. So you can still get that controller feel on an emulator without having to worry about the NES messing up on you, which they do from time to time (the dreaded blinking screen anyone?) But thou must! -Original Message- From: Desiree Oudinot Sent: Sunday, April 21, 2013 5:04 PM To: Gamers Discussion list Subject: Re: [Audyssey] A Possible Offer To Consider Hi, This is a really tough call. On one hand, I do think that these games will always have their place, even just for nostalgia's sake. But is that enough to update them to run on modern systems? My gut reaction is to say no. I think that part of the nostalgia of these games may be just that--playing them on older systems. For example, although I have a Nintendo emulator on my computer, when I'm in the mood to play Millipede or Duck Hunt or TMNT, I borrow my sister's NES system for a bit and go at it. there's something about the feel of the controller in my hand that pressing buttons on a computer keyboard doesn't give me. It takes me back to when I was a kid and playing those games. Likewise, although this is obviously slightly different, if I ever upgrade to a system that's incompatible with the old titles from BSC, or even older stuff like Grizzly Gulch or even some of the old DOS PCS demos I have lying around, I'm going to keep an older computer around just for this purpose. At the moment, both my desktop and laptop are running Windows 7. I have no plans to upgrade to 8 for a long time to come, and by then I'm sure there will be another version of Windows that's the most modern anyway. Besides, since Windows 7 will be supported for another 10 years at least, I'm not worried that I'll lose my access to these games. I can see myself most definitely retiring one of my machines, putting it in storage, and dusting it off if I want to play some old games. I actually have an old tower that has Windows XP on it, but it needs a new fan. If I really wanted to, I could fix that up and use it for a gaming machine. That, to me, would be the equivalent of what I do now when I occasionally play Nintendo games. there's something exciting about that for me. So, no, I don't think any of these games should be flushed down the toilet and treated with derision, but I don't think it's necessary to get bogged down in specifics, either. The world is always moving forward. Let's try to make our audio games do the same. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
LOL I know. It's because the connecter inside starts to come loose. There are even systems that can play games from multiple consoles I.E. NES and Super NES together. I own one but it has some quirks that I don't like. For one thing it's extremely hard to remove the games once they're inserted. And in the case of SNES games it can sometimes take several tries to get the game into the slot in suc a way that te system registers it. Moreover it messes up the audio in some NES games. But thou must! -Original Message- From: Desiree Oudinot Sent: Sunday, April 21, 2013 6:01 PM To: Gamers Discussion list Subject: Re: [Audyssey] A Possible Offer To Consider Really? I didn't know that. That's something I'll have to take a look into. Lol, yes, the blinking screen. that and the fact that it usually takes about 8 tries to get any game to work properly. On 4/21/13, Bryan Peterson bpeterson2...@cableone.net wrote: Except nowadays there are NES style controllers that ca conect to a PC. So you can still get that controller feel on an emulator without having to worry about the NES messing up on you, which they do from time to time (the dreaded blinking screen anyone?) But thou must! -Original Message- From: Desiree Oudinot Sent: Sunday, April 21, 2013 5:04 PM To: Gamers Discussion list Subject: Re: [Audyssey] A Possible Offer To Consider Hi, This is a really tough call. On one hand, I do think that these games will always have their place, even just for nostalgia's sake. But is that enough to update them to run on modern systems? My gut reaction is to say no. I think that part of the nostalgia of these games may be just that--playing them on older systems. For example, although I have a Nintendo emulator on my computer, when I'm in the mood to play Millipede or Duck Hunt or TMNT, I borrow my sister's NES system for a bit and go at it. there's something about the feel of the controller in my hand that pressing buttons on a computer keyboard doesn't give me. It takes me back to when I was a kid and playing those games. Likewise, although this is obviously slightly different, if I ever upgrade to a system that's incompatible with the old titles from BSC, or even older stuff like Grizzly Gulch or even some of the old DOS PCS demos I have lying around, I'm going to keep an older computer around just for this purpose. At the moment, both my desktop and laptop are running Windows 7. I have no plans to upgrade to 8 for a long time to come, and by then I'm sure there will be another version of Windows that's the most modern anyway. Besides, since Windows 7 will be supported for another 10 years at least, I'm not worried that I'll lose my access to these games. I can see myself most definitely retiring one of my machines, putting it in storage, and dusting it off if I want to play some old games. I actually have an old tower that has Windows XP on it, but it needs a new fan. If I really wanted to, I could fix that up and use it for a gaming machine. That, to me, would be the equivalent of what I do now when I occasionally play Nintendo games. there's something exciting about that for me. So, no, I don't think any of these games should be flushed down the toilet and treated with derision, but I don't think it's necessary to get bogged down in specifics, either. The world is always moving forward. Let's try to make our audio games do the same. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
Re: [Audyssey] A Possible Offer To Consider
I would be willing to support you on up grading the games since windows is being up dated to win 8. Tom and for the rest of the game and simulator companies out there. I like something that is as real as possible. When I work on a project with sighted partners I alsays ask them to close their eyes and to see how they could get the same info across to a blind person for the main part sees through their ears. Tom, I'd be willing to help out when and were ever the game designers like yourself and otheres could use me. It would be nice to have force feedback written into the game but just up date the games so when and if we're force to jump to eight we wouldn't have to leave our favorites behind. Hope this makes sense. Ron and current Leader Dog boz who states that a service dog beats a cane paws down any day of the week. -Original Message- From: Thomas Ward Sent: Sunday, April 21, 2013 6:12 PM To: Gamers Discussion list Subject: [Audyssey] A Possible Offer To Consider Hi all, In light of what is happening with Blindsoftware.com, formally BSC Games, I thought I would throw an offer out here that some of you could consider and think about. Perhaps offer up your advice or suggestions regarding this matter. Based on my discussions with Justin via email he does not have the source code for any of his games or software on the Blindsoftware.com site, and all of the sound effects for said games are locked in pack files that are encrypted. This means if a developer, any developer, wanted to update those games he or she would have to start over from scratch. Since all the games were written in Visual Basic 6, a language no longer officially supported on newer Windows platforms all the games would have to be rewritten anyway. However, considering the sounds and music are encrypted and need to be repurchased it could get expensive rewriting these games from scratch. This of course leads to two important questions I have regarding these titles. First, do you really want to see a developer spending time writing a modern remake of these games. After all, there are currently a lot of Space Invader clones out there like Judgment Day, Alien Outback, and of course Troopanum so is it really worth it to rewrite Troopanum to keep that game going? Second, would you, the community, be willing to spend money on a modern remake of Hunter, Pipe, Troopanum, etc if one was made? This might be through donations or actual sales of the software, but is it worth your money to have newer updated versions of these games? Third, seeing that new sounds and music would have to be purchased it wouldn't exactly be like the original. These would be strictly modern remakes of the games with new sounds, new music, and would in their own way be different games. Would you be interested in these games even if they were a bit different from the BSC versions you have now? The reason I am asking these questions is over the years I've seen a lot of audio game developers come and go such as Danz Games, BSC Games, PB Games, Lighttech Interactive, etc. Every time a developer goes they leave behind a number of games people still want to play but the games are no longer being updated or supported. It strikes me what we need is something comparable to the mainstream Retro Remakes site where interested audio game developers take on some of these abandoned projects and either update or rewrite them to keep them available in the community. I'd be willing to do this myself if there is enough interest in the project. In the end I think it comes down to what Cara was asking a few days ago on the Audyssey List. If you, the community, want game developers to continue writing and supporting accessible games you need to make it worth their time. So the big question is are these games worth my time and your money to make sure they work on Windows 8 and beyond as well as bring them to new platforms? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming Dice
I'll tell you this. If I was able to get the program started, I would be using casting. The mold would be pretty expensive, and the material wouldn't be too bad, but it wouldn't be remarkably cheap either. I wouldn't gouge, but I'd also want to make at least a little profit, because I love you guys, but having a little extra would be nice. I wouldn't do anything insane like triple the markup or add an extra zero, but I'm glad to have an idea of what people are looking at. The cheapest I've seen new dice is about $14. I'd probably have to at least double that, maybe as much as triple it, but I'm still working out the details. If enough of you guys want dice, then I won't need to chatge as much, as I'll be able to put the cost of the mold down myself and make it back, but if not many of you want dice, then I'll have to make them more expensive, not for myself, but just to recoop the losses I'll be taking to get the thing set up. I want to make these for myself, but that's entirely unjustifiable, as the mold and printing is going to be more than $200 just to get started. If I know that I've got 10 people wanting dice, then that's going to probably be between $20 and $40 for a full set, but if I've got 50 people wanting dice, it's gonna probably be more like $15 to $35 or maybe even cheaper. The material isn't free, so I can't just be like Oh. Well here's a full set for ten bucks, though I wish I could. I'm considering actually doing a kick starter like whoever else did, giving you guys proper updates, letting you know the ins and outs like a business ought to do. I need to check patents and copyrights and all that, though, because if someone decides that they ought to copyright troll me about the shape of my dice, I'd at least like some forewarning. If I do set up a kick starter campaign, that'll get posted to the list as well. Signed: Dakotah Rickard On 4/21/13, dark d...@xgam.org wrote: Well tom leaving aside the microsoft issues (since as you know i've yet to find a good use for windows 7, let alone 8), I am very impressed with Time of Conflict's ability with map overview, and i look forward to seeing what the next version does. If yu'd asked me a few years ago to pick things that I didn't think were doable in audio, I'd have likely included stratogy games such as Time of conflict, simply because of the size of the map, since holding info about a 100 x 100 square board in mind, even for the most spacially aware person is not really going to happen, but with Toc's great overview commands that has very much been the case. My only concern with Time of conflict is how much customization there will be in the units and whether for instance it would be possible to have units with two weapons or forms of attack. For instance, it miht be rather good fun to have siege artilliary units which could attack very badly when moving, but if left not to move for a number of turns could entrench themselves and start doing actual damage. After all, this is the way cannons, siege towers etc have worked in military situations for many centuries, but I don't know if such a rule exists in Toc, though I'll be interested to see. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming Dice
One more thing. In most cases with an intellectual development, people offer discounts because they want to make less of a roffit. So, let's say, someone offers a pack whereby you buy two games for, let's say, the price of one and a half games. I wouldn't be able to do that very easily with the dice, as I won't be really in this for a profit. I'm going to try to make a little of a profit, but I'm not going to be greedy with it, and I'm not willing to go below cost. I'll probably have a set price for each specific kind of die, and if you want a set, you pay for all those dice. If you want four d20 dice, you buy them individually, and I can't really see a way around that. Remember, in most cases, a discount means making a little less profit to increase business. I'm not going to try to make a lot of money on this one, so if I give you a discount, it might really hurt me. I'm really sorry, and if it looks like that will change in the end, we'll see about changing the way I intend this all to work. Signed: Dakotah Rickard On 4/21/13, Dakotah Rickard dakotah.rick...@gmail.com wrote: I'll tell you this. If I was able to get the program started, I would be using casting. The mold would be pretty expensive, and the material wouldn't be too bad, but it wouldn't be remarkably cheap either. I wouldn't gouge, but I'd also want to make at least a little profit, because I love you guys, but having a little extra would be nice. I wouldn't do anything insane like triple the markup or add an extra zero, but I'm glad to have an idea of what people are looking at. The cheapest I've seen new dice is about $14. I'd probably have to at least double that, maybe as much as triple it, but I'm still working out the details. If enough of you guys want dice, then I won't need to chatge as much, as I'll be able to put the cost of the mold down myself and make it back, but if not many of you want dice, then I'll have to make them more expensive, not for myself, but just to recoop the losses I'll be taking to get the thing set up. I want to make these for myself, but that's entirely unjustifiable, as the mold and printing is going to be more than $200 just to get started. If I know that I've got 10 people wanting dice, then that's going to probably be between $20 and $40 for a full set, but if I've got 50 people wanting dice, it's gonna probably be more like $15 to $35 or maybe even cheaper. The material isn't free, so I can't just be like Oh. Well here's a full set for ten bucks, though I wish I could. I'm considering actually doing a kick starter like whoever else did, giving you guys proper updates, letting you know the ins and outs like a business ought to do. I need to check patents and copyrights and all that, though, because if someone decides that they ought to copyright troll me about the shape of my dice, I'd at least like some forewarning. If I do set up a kick starter campaign, that'll get posted to the list as well. Signed: Dakotah Rickard On 4/21/13, dark d...@xgam.org wrote: Well tom leaving aside the microsoft issues (since as you know i've yet to find a good use for windows 7, let alone 8), I am very impressed with Time of Conflict's ability with map overview, and i look forward to seeing what the next version does. If yu'd asked me a few years ago to pick things that I didn't think were doable in audio, I'd have likely included stratogy games such as Time of conflict, simply because of the size of the map, since holding info about a 100 x 100 square board in mind, even for the most spacially aware person is not really going to happen, but with Toc's great overview commands that has very much been the case. My only concern with Time of conflict is how much customization there will be in the units and whether for instance it would be possible to have units with two weapons or forms of attack. For instance, it miht be rather good fun to have siege artilliary units which could attack very badly when moving, but if left not to move for a number of turns could entrench themselves and start doing actual damage. After all, this is the way cannons, siege towers etc have worked in military situations for many centuries, but I don't know if such a rule exists in Toc, though I'll be interested to see. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make