HAIRY BUTTHOLE HAIRY BUTTHOLE HAIRY BUTTHOLE! THOMAS WARD THINKS HE CAN MOD THE
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Gamers mailing list __ Gamers@audysse
44-0517, friend me on Facebook,
(KenWDowney,) or write me at kenwdow...@me.com .
- Original Message -----
From: "Ken Downey"
To:
Sent: Saturday, December 14, 2013 6:19 PM
Subject: [Audyssey] Games We Like to Play [HAIRY BUTTHOLE INCLUDED]
HAIRY BUTTHOLE HAIRY BUTTHOLE HAIRY BUT
Hey Charles, see if you have better luck with this.
https://dl.dropboxusercontent.com/u/96692612/SpaceAttackDemoSetup.exe
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, "The Believer and Skeptic Show," at iTun
;Gamers Discussion list"
Sent: Sunday, December 15, 2013 9:50 AM
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages
Hi Lisa,
The same jackass who has been sending all the other trash. He sent a
load of messages pretending to be Ken, Philip, Cara, etc and then turn
around and sen
Yet they aren't so insane as to be unable to, to some degree, accurately
emulate posters. I recently did a games we wouldn't like to play post, and
that was used, and he tries to emulate the gramatical ecumen of posters, so
when he writes as tom he writes full-length, well-punctuate sentences. H
That reminds me of my brother-in-law who, after seeing some cartoon guy
electricute his buddy, hooked a wire up to a metal chair and just waited
with itchy anticipation for me to sit down. Fortunately for me, he didn't
know that he had to plug the other end of the wire into something for power,
Well, look at iOs 7. I really didn't want to upgrade. I was used to iOS6,
but apps just stopped working with 6, like Fleksy, so I had no choice. Also,
i wanted the opportunity to try DoItWrite, but that alone didn't convince me
to upgrade. There were too many bugs, too much hastle--but when thin
Ditto.
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, "The Believer and Skeptic Show," at iTunes!
If you want to reach me, you can call 419-744-0517, friend me on Facebook,
(KenWDowney,) or write me at kenwd
Pole Position was my favorite, and once i even qualified in the number 2
slot. As far as Donkey Kong, I could get to the third or fourth floor before
I bit the dust. those hammers were quite nice.
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/B
I never was able to make a tribe because something always went wrong in the
gift giving part, so it would just turn down prospect after prospect no
matter what I did. I haven't played in quite some time because of that.
Check out my games at
www.ThePionEar.net
and my music, and that of my band,
My fave was SAM, a synth made for the c64. It sounded betterr than some I've
heard since, that's for sure, but still quite 8-bit. My other favorite was
the speak and spell voice.
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html
Hey,
I love this game, but my wife, who is sighted, is very confused about it,
particularly about which tiles are hers and which are mine. She says it all
seems pretty random. What do I tell her, since she doesn't have the
convenience of Voiceover?
Check out my games at
www.ThePionEar.net
and
I thought the voices sounded the same, but then again I only heard the
second model once. I would love to get hold of one of those, especially that
second model. The speak and math was quite fun too. My dad helped me braille
it.
Check out my games at
www.ThePionEar.net
and my music, and that of
Can someone give me a hint about the submarine level? I wait for the guiger
counter to calm down, but it never does so I can't get through. I've waited as
long as ten minutes, and the guiger counter never stops. I've also tried going
around the steam, walking the other way, nothing.
Check out my
Okay, i have a question about the opponent's word. For example, I spell woke
and my wife can see the tiles I used to spell it blinking. Thjere might be
two or three e's on the board, but she knows which e I used because it
blinks. If she spells woke, I know the word she spelled but not the preci
Set the settings to swipe--or just stand up and play. It's a lot more fun to
actually have to turn your body toward him--and actually face him--then just
to swipe or tilt.
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also
My biggest problem with it is that I can't see what planets are where. For
example, one planet might be about the same distance from me as the next on
the list, but in the opposite direction, which is a problem when trying to
plan routes or get to planets too far for the waypoint marker.
Check
Just drop it in your public folder, then right click on it and click copy
public link.
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, "The Believer and Skeptic Show," at iTunes!
If you want to reach me, you
Personally, I'd like to see Muses up and running and accessible. That
sounded like a cool game.
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, "The Believer and Skeptic Show," at iTunes!
If you want to reach
Just make sure you have lots of electronics in your ship's hold when you
spy. It'll go a lot faster that way.
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, "The Believer and Skeptic Show," at iTunes!
If you
I've been scoping the audiogames.net forum for this, and though I've heard much
talk about it I can't seem to find it. I'm looking for an archive of all the
vehicles and tracks for TS3. TIf there are others for TS2 that do not work in 3
I will mod them if they are good. Any thoughts on where to
I have always expressed a willingness to do music, acting and sound design,
asking nothing more than a free copy of the finished game. My favorite thing
is sound effects design. I know that there are many other tallented
individuals on list, so I think what we need is a page where everyone
inte
I have one of those crappy mikes myself, but you wouldn't know it. That's
because I run it through GoldWave's autogain feature, followed by a noise
reducer, then a special EQ preset i created called a clarifyer which brings
up the trebble and slightly boosts the bass.
Check out my games at
www.
7, friend me on Facebook,
(KenWDowney,) or write me at kenwdow...@me.com .
- Original Message -
From: "shaun everiss"
To: "Gamers Discussion list"
Sent: Monday, October 07, 2013 6:03 PM
Subject: Re: [Audyssey] GigaPack for Top Speed 3?
ken I think I have what you want.
Hi guys,
First of all, thanks for the tracks man. I missed some of those, especially
the fast ones that handle nicely.
Is this game still under development--is there ever going to be a TS 4? I
think the biggest issue I have with every racing game I've played is that
when you turn the wheel or w
deals with formula 1
racing, but I don't remember the title offhand.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: "Ken Downey"
To: "Gamers Discussion list"
Sent: Monday, October 07, 2013 10:00 PM
Subject: [Audyssey]
I've come a long way since beginning this game just one week ago. Of course,
it's based on the Soundscapes engine I have been designing, but the whole idea
of driving is quite new to the engine pardon the pun.
Driving with the mouse or keyboard was easy. I wasn't yet panning the position
of the
Hi Che,
I can just imagine a game like RR2 on iPhone. That would rock--tilt the
device to steer, lift it quickly to jump, that kind of thing.
As far as interface goes, I agree 1000%. If you take a game like Code Name
Cygnus and match it with a similar game for the sighted, well there is just
no
I did a podcast on it for Applevis, but the positions of the buttons are
going to be a lot different on an iPhone 5 because of the bigger screen, so
I'm not sure it'll help much other than to give you a general idea of how to
start.
Check out my games at
www.ThePionEar.net
and my music, and tha
I'm looking for the formula for the coding of shifting of gears. That is, when
you're in fourth gear you don't accelerate unless already going fast and so on.
Any thoughts?
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also
ain and again using my limit up.
>> > True had had a connection issue but I already got 2 3 day banns in
>> > the last year and I don't want to get to a level where I simply
>> > can't
>> > dropbox.
>> >
>> > At 05:42 AM 10/9/2013, you
I'm looking to find a freeware audio engine for vb.net. Would you recommend
OpenAl or XAudio2? Also, I can't seem to find a download location for XAudio2.
thoughts?
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check
sage -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Saturday, October 12, 2013 12:44 PM
Subject: Re: [Audyssey] Best Audio Engine for vb.net
Hi Ken,
Technically OpenAL and XAudio2 are called audio APIs not audio
engines. In the future you might want to ref
I was moving some files around on my computer the other day and, in finding my
folder for all the issues of Audyssey, I decided to look at a few--of the
oldest ones. Wow, have things come a long way! Those were the times when if you
wanted to send a game to someone, you had to do it through the
I did the same thing, but didn't see any text after registering my iPad
Mini. Hopefully, the info was sent.
Sent from my iPad Mini
On Nov 1, 2013, at 10:04 PM, Cara Quinn wrote:
Ken,
Open the note on your iOS device and click on the link from there. YOu
should see a Connect Devic
Turn off voiceover from the beginning and pinch the screen.
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, "The Believer and Skeptic Show," at iTunes!
If you want to reach me, you can call 419-744-0517, frie
Hi Dark and all,
Here is how I do podcasting for various apps.
First, I get a patchcord that hooks from the headphone jack of my iPhone to
my computer.
If you're lucky enough to be able to monitor your microphone, that's all
you'll need. Otherwise, you'll need an adapter with two female 8th-inch
If you want something truly in depth, try the Chronicles of Arborell and
IKing of Dragon Pass, one being a game book and the other being an iOS game.
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, "The Belie
You'll have to watch the movie if you want to know that lol. It's called
"The House at the End of the Street."
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, "The Believer and Skeptic Show," at iTunes!
If yo
I think this would have a much steeper learning curve than TDV, although I
think that some of these ideas could be used in a good flight sim. A true
flight sim should have exactly the number of buttons and sliders that a
real plane would have, giving you a true, accurate experience of flying.
A billion friend requests? Oo Dark, I'm jealous! lol
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, "The Believer and Skeptic Show," at iTunes!
If you want to reach me, you can call 419-744-0517, friend me on
Hey Dark, email can be just about as bad as Facebook. Case and point: i know
you own grues, and I know it's your grues that have been spamming me. Tell
them to stop it lol.
Anyway, Facebook is terrible unless you either use the mobile version or the
iOS app.
Check out my games at
www.ThePionEar
Cool. I've joined the list, and I know it'll help keep me up to date with
the forum. Thanks!
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, "The Believer and Skeptic Show," at iTunes!
If you want to reach me
Hey Charles,
I'm glad you enjoyed my Wrecking Ball game. I'm still working on it, but the
copy you still remember, or maybe a slightly newer one, is at
www.ThePionEar.net
and is still free.
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLa
I came across an amusing little game for iOS the other day, and though it's
utterly simple I can't seem to put it down. I'm getting a blister on my index
finger from playing so hard. No, I'm serious!
The game is called Catagugl, and when I got it it was free. Not sure if it
still is or not. Anyw
g little iPhone Game
I think I'll pass on tossing my iPhone. They cost too much to be thrown
around.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: "Ken Downey"
To: "Gamers Discussion list"
Sent: Wednesday, Novemb
think I'll pass on tossing my iPhone. They cost too much to be thrown
around.
---
Shepherds are the best beasts, but Labs are a close second.
----- Original Message -
From: "Ken Downey"
To: "Gamers Discussion list"
Sent: Wednesday, November 20, 2013 7:20 AM
Subj
sday, November 20, 2013 1:52 PM
Subject: Re: [Audyssey] Catagugl: An amusing little iPhone Game
I think I'll pass on tossing my iPhone. They cost too much to be thrown
around.
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Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: "
is that I'm glad
I never charged for it. It's finally very close to complete though, thank
goodness!
Ken Downey
www.ThePionEar.net
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Hey guys, I have a question. Do any of you have achievements for FREEQ
listed? There are 24 of them, and it shows me having 0. I am working with
Diana to get this bug squashed, so am interested to know if any of you are
experiencing it or if it's just me.
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Gamers mailing list __ Gamers@au
My favorite of the old ones was the PCS junkyard. I especially loved blowing
up the propane tank and the cuckoo clock. I seldom played the other games
of the program, because I was just too busy blowing stuff up. Their snipe
hunting game was pretty fun too, and their cops game.
The first audio
I got the error too.
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, "The Believer and Skeptic Show," at iTunes!
If you want to reach me, you can call 419-744-0517, friend me on Facebook,
(KenWDowney,) or wri
I just had a weird dream and had to share. This is a game called Rebel's
Parent. You are the not-so-proud parent of a teen-age punk. In trying to bond
with him, you give him $100--and install a small video camera in his glasses so
you can see how he blows the cash.
This is a zero player game,
Lords and Knights was good, but its time frame was really limited, and there
were only a dozen or so research projects you could do. It would be great if we
could start with little more than fire, and end up in the space age if we play
it right. It would be nice if the game had good sound also.
Hey,
I did that on Applevis recently with the blof from Diana Hughes and got
b**ched out by the moderator for infringing on their copyright, so you have
to be careful where you post full articles like that.
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePi
that
was
bizarre
- Original Message -
From: "Phil Vlasak" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Thursday, July 27, 2006 9:03 AM
Subject: [Audyssey] Bizarre Foreign Children's games
> Games we wouldn't like to play.
> Bizarre Foreign Children's games
>
> by Phil Vlasak
You must have had an Apple 2e with an echo commander?
- Original Message -
From: "MissWings" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" ; "Discussion list for
blind gamers"
Sent: Friday, July 28, 2006 6:47 PM
Subject: [Audyssey] Space Invaders?
>I didn't know there was a space in
try beyond zork--that game took ages to figure out for me.
- Original Message -
From: "Cary" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, July 31, 2006 1:47 PM
Subject: [Audyssey] longest interactive fiction game???
> hey all.
> I'm looking for the longest interactive
Azteca sure played fast though
- Original Message -
From: "Phil Vlasak" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, July 31, 2006 3:35 PM
Subject: Re: [Audyssey] longest interactive fiction game???
> Hi Cary,
> I remember that Once and Future was a very long IF game.
go to ftp://ftp.if-games.org. TADS is my favorite, especially now since I
can use it on the Pac mate bx400.
- Original Message -
From: "Cary" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, July 31, 2006 8:09 PM
Subject: Re: [Audyssey] longest interactive fiction game???
Just go to Phil's excellent games and where to find them web site
www.pcsgames.net
then look for frotz
- Original Message -
From: "Cary" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, July 31, 2006 8:34 PM
Subject: Re: [Audyssey] longest interactive fiction game???
>I d
I think Wings is referring to the Japanese space invaders game, unless
Universally accessible space invaders is a new one.
- Original Message -
From: "jack scrimshaw" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, July 28, 2006 11:18 PM
Subject: Re: [Audyssey] Space Invad
chess game.
Just follow that link and click games, then do a search for invaders and follow
the links. It works with windows and Linux.
Ken Downey
president
DreamtechInteractive
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. The only thing I'd like
to see added is a cite beep letting you know when you're on target--but then
maybe some of the challenge is lost, eh?
Ken Downey
president
DreamtechInteractive
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http://www.ics.forth.gr/hci/ua-games/access-invaders/
Ken Downey
president
DreamtechInteractive
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When you start the game, it will name profiles. Go to the one that says
nonvisual and hit enter. Then, when the intro text is being read, hit the
up arrow a couple of times. When it says new game, hit enter. Then use
arrow keys to move and space to fire.
- Original Message -
From:
That's definitely true. Probably you missed the ships because you forgot,
as I did, to calculate one basic variable--that of lead time. If you're
under a moving ship and fire, you will miss every time because the ship is
moving. You have to get a bit to the left or right side of it depending
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