What are these monkeys?
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of lenron brown
Sent: Sunday, June 23, 2013 1:10 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] See Munkeys are back in the store, plus updates on
game progress
cant wait to buy a
Would it be possible to hear a sample of the game?
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Shard
Workshop
Sent: Saturday, November 03, 2012 2:23 PM
To: Gamers Discussion list
Subject: [Audyssey] Music Puzzle, a puzzle game from Shard Workshop
Hi e
I have been playing this game (as a beta tester) and I have had a lot of fun
playing it. Even though I am not all that good at the game (my own issues
and not the game itself) I have truly enjoyed playing the game. This reminds
me of a very old braille & speak game that did something very similar w
-Original Message-
From: macvisionar...@googlegroups.com
[mailto:macvisionar...@googlegroups.com] On Behalf Of Teresa Cochran
Sent: Thursday, September 27, 2012 5:35 PM
To: macvisionar...@googlegroups.com
Subject: Finally!: An Audio Action/Adventure Game on the Mac!; BlindSide
Hi, guys,
Thank you for this recording. This was interesting and useful. I guess the
one thing that I find most frustrating about this game is know how to
navigate (where to turn and such).
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of john
Se
Hi john,
I was wondering if you wouldn't mind recording (walk through) how you manage
to get through a swarm? I keep getting killed when a lot of those buggers
come around. I am not all that good at this thing because I do not know how
to navigate the map so if you could also talk / show how you n
Here is the corrected linkg below:
https://dl.dropbox.com/u/85682400/swamp%20mission%20walkthrough.mp3
https://dl.dropbox.com/u/85682400/swamp%20playthrough.wma
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Darren Duff
Sent: Saturday
Thank you for Sending John. This is very good and you are very talented!
Thank you once again for sending.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of john
Sent: Friday, June 15, 2012 8:31 PM
To: gamers
Subject: [Audyssey] swamp re
Play through or play through with commentary, I'd listen to either, but I
would like the play through with commentary best.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of john
Sent: Thursday, June 14, 2012 1:42 PM
To: gamers
Subject:
I think that descriptions is fine with me (what you have now is good).
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Philip Bennefall
Sent: Monday, May 14, 2012 10:35 AM
To: Gamers Discussion list
Subject: [Audyssey] Exact figures of
I was just up on their website and was not able to locate the results of the
game competition. Which games won?
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You can make changes or update your subscription via the web
I think I missed part of this conversation. How do I get to this newest
version of the trucker sim?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ron Kolesar
Sent: Thursday, March 29, 2012 5:47 PM
To: Gamers Discussion list
Subject:
This is what I see when I go to the given website:
Welcome to AppleVis
A community-powered website for blind and vision-impaired users of Apple
devices.
Is this what you were expecting?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of
-Original Message-
From: viph...@googlegroups.com [mailto:viph...@googlegroups.com] On Behalf
Of Mike Maslo
Sent: Monday, January 30, 2012 10:07 PM
To: viph...@googlegroups.com
Subject: Re: Newly Accessible Blackjack Game: iBlackJack HD fun game I like
it
Sent from my iPhone
On Jan 30
This is the error I received when attempting to access the site:
Warning: require() [
function.require]:
Unable to access
/storage/mijndomein/users/011790/public/sites/forum.audiogames.net/include/c
ommon.php in /public/sites/www.audiogames.net/files/pagetop.php
...
And a hole lote more code.
---
-Original Message-
From: macvisionar...@googlegroups.com
[mailto:macvisionar...@googlegroups.com] On Behalf Of Red.Falcon
Sent: Wednesday, January 25, 2012 3:09 PM
To: macvisionaries group; Talking Apple
Subject: Domino Train for Iphone vo friendly!
Domino Train is a fun and addictive ve
Do you know if you will ever add mouse support? I think mouse support would
give finer control of the airplane and there are several audio games using
this type of control as well.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shard W
I am looking for the manual and I am unable to find it. I cannot find it on
the website for in the program group in the start menu.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shard Workshop
Sent: Sunday, December 18, 2011 7:02 PM
T
I am all for it.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Christopher Bartlett
Sent: Tuesday, December 06, 2011 4:50 AM
To: 'Gamers Discussion list'
Subject: [Audyssey] swamp: recoil can get you killed.
The scenario: I am fight
If the below link does not work, try this one
http://valiant8086.com/games/sims/swamp/swamp%20playthrough.mp3
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Valiant8086
Sent: Friday, November 11, 2011 5:16 PM
To: Gamers Discussion lis
Is it a game designed for the blind?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ian McNamara
Sent: Saturday, October 29, 2011 1:43 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] King of Dragon Pass
Hello i have this game i
I think we should have unlimited ammo, but make it so that if you shoot too
much, you get more bad guys after you.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Monday, October 24, 2011 12:14 AM
To: Gamers Disc
That did it, thank you.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Saturday, October 22, 2011 5:21 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Swamp, zombie RPG by Aprone
I've posted another updat
When I try to start the game, the game will not load. When I open the debug
log file, the following is displayed
Starting program
Creating DirectSound...
error in load: ActiveX component can't create object
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audys
Okay, then why does the game not even open for me?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Wednesday, October 19, 2011 4:18 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Aprone's Dark Ruse RPG
Ca
I am receving the following error message when I start the game:
Starting program
Loading JAWS Api
Creating DirectSound...
error: ActiveX component can't create object
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
S
This is great news. I am glad to see the direction you are going with this.
I went 64 bit last fall with a similar reasoning. Thank you for
communicating your direction.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sen
http://www.kaldobsky.com/audiogames/
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of fred olver
Sent: Saturday, May 21, 2011 7:23 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Towers of War
Okay, so I'll bite, where does one g
http://www.kaldobsky.com/audiogames/
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of mike maslo
Sent: Saturday, May 21, 2011 4:54 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Lunimals version 2.0b
What is the link?
-Or
I just went to their web site and I received the following message:
Account Suspended
Account Suspended
This Account Has Been Suspended
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayden Presley
Sent: Friday, April 29, 2011 9:08 P
Do you know if this game will be a mouse driven or gam pad driven game?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ryan Strunk
Sent: Sunday, April 24, 2011 10:13 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Unleash Your
I attempted to download the mp3 for this game at the following URL and
received a page not found error. Was this a timed demo (meaning that you
would take it down after a couple of days)?
http://q-audio.net/download/19249
-Original Message-
From: gamers-boun...@audyssey.org [mailto
When I looked on the web site for this game, I noticed that there is just a
x86 version. Will this work correctly on windows 7 x64?
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You can make changes or update your su
Do not forget that you will need to install the correct vb6 dlls for
win7x64. If you need adatiaonl help on this, I can help. I had the same
issues when first trying to run this game. Oh, Jeremy, how is the other
game of yours coming?
-Original Message-
From: gamers-boun...@audyssey.or
What about using the mouse for movement? This would give you mouse buttons
as well as well as the mosue movement itself.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Friday, December 10, 2010 11:57 PM
To: Gamers D
Below is a idea for a game that I am currently thinking about writing.
There are several questions I have for the list and I would appreciate your
guidance. First of all, I was thinking of using the BGT to write the game.
I would like to make this game for both sighted and blind users to play so,
Why do you have the ; in front of main?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Wednesday, March 24, 2010 6:12 PM
To: Gamers@audyssey.org
Subject: [Audyssey] Script error irritation
Hi.
Well I've started on writi
I enjoy the game a lot and I normally have had problems with very complex
games. This one is simple and fits my need for a a side scrolled. Great
work. I just bot the game and M enjoying it. I am not all that good at the
game, but I do enjoy it.
-Original Message-
From: gamers-boun...
My idea is this?
1) Do what the big software guys have done, have a select few testers to put
the software through it's pases and when you think the software is ready,
release it as a publish beta for a short time. Microsoft and other software
houses do this.
-Original Message-
From: gam
Has anyone found the manual for the game?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Mauricio Almeida
Sent: Tuesday, December 15, 2009 5:01 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] New game
it seems like the site exist
I am truly enjoying the game as it is now. This is because it is simple
enough to play with out a very complex gaming interface. I have never been
a big video gamer, and I can barely beet level 2 of the deaf world. I am
really enjoying the game and feel that if the game is made more complex tha
I just went to the web site and I am unable to locate the update. What
section do I need to go to in order to download the update?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Philip Bennefall
Sent: Friday, November 20, 2009 7:21
What is the other mode for the game? You had mentioned that there was
another mode to the game (at least thought about)?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Philip Bennefall
Sent: Tuesday, November 17, 2009 4:30 PM
To: Gam
Are you going to have mouse support for the game? I think it is a much
better experience if one can play the game using mouse support.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Davy Kager
Sent: Sunday, June 21, 2009 4:23 AM
To:
How did he know that he was supposed to light it?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Thursday, February 26, 2009 8:24 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] game recording of Mysteries of t
Are you going to change the sounds for when the arrows are picked up? I am
ask because it sounds like it is the same sound you have for bullets (good
going, sounds very good) I really like the sound effects. I just wish you
could update the foot falls. They sound repetitive and not at all real.
Thomas,
Could you please list the advantages of the port to C++?
In the past, C++ has been a faster language and would require less in terms
of overhead to make the system run. It would help to understand why you
want to do the port to C++ in the first place? I understand the advantages
with C+
I just sent Ryan a private message regarding an run time error I have
received when I tried to run the game. At this time I am unable to run the
game at all. The sounds are great!
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Andy
Sent: Saturday, May 1
I have been gone for a few months and am wondering what is the status of
Race Way?
No virus found in this outgoing message.
Checked by AVG.
Version: 7.5.519 / Virus Database: 269.22.7/1361 - Release Date: 4/5/2008
7:53 AM
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the l
This newest trailer really sounds good! Very nice and well done. The thing
sounds neet. Do you think you could put the ability to rev up the engine
before the race (like you can in a real car like when you are sitting at the
start line.
-Original Message-
From: [EMAIL PROTECTED] [mailto
LET ME PUT MY FULL WORD OF CONGRADULATIONS ON THIS PRODUCT! It SOUNDS VERY
GOOD AND I REALLY LIKE THIE ENINE SOUND IT IS VERY REALISTINC, THE CORNERS
ALSO SOUND REALIST AND I LIKE THE FAXT THAT THE SOUND (SEROUNDING SOUND)
SOUNDS RELISTIC. KEEP UP THE GOOD WORK.
-Original Message-
From:
What about a way to play files through winamp like RR does?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Saturday, November 03, 2007 7:49 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] USA Raceway trailer released.
Hi,
Hmmm...
I have several questions for you.
1) I noticed that the when you were speeding up that I did not hear the
rpms of the engine increasing. Was this because there was no sound for
this? (I noticed that it would step up everything you would shift, but I
could not tell why you shifted up. I also not
Will there be a way to have it play on stareo when a person does not have a
3d seround sound system to help along?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Friday, October 12, 2007 1:12 PM
To: Gamers Discussion list
Subject: Re: [
could we have a track editor as well?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Monday, September 24, 2007 6:32 PM
To: gamers@audyssey.org
Subject: [Audyssey] Raceway tracks.
Hi list,
Sometime next week I plan to take up work on Ra
Thank you for putting this up. I have been wanting something like this, I
have not been able to figure it out for the world of me.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Che
Sent: Wednesday, July 25, 2007 6:16 PM
To: Gamers Discussion list
Subjec
Please do
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Tuesday, July 17, 2007 5:09 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Montezuma's Revenge Patch 1 released.
Hi,
Hmmm Are you saying the exit game option doesn't wo
Try and install 1.1 and 2.0. and make shrue the latest direcx is installed.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of john snowling
Sent: Sunday, July 01, 2007 4:01 PM
To: Gamers Discussion list
Subject: [Audyssey] rail racer
Hi all.
I've got the
I was looking for the correct verion of dot net and dirextx. I found the
direct x link but did not find the dot net download link on the follow site:
http://www.blindadrenaline.com/railRacer/instXInstall.html
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf O
Could you please repost the link for the audio demo? The link got split and
will not open. Please resend the link on its one line.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Nolan Darilek
Sent: Friday, December 01, 2006 10:28 AM
To: Gamers Discussi
My view is to just update the new issue and leave the old issues alone since
they are already out there and you do not know how many places they have
gone off to.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Ron Schamerhorn
Sent: Thursday, October 26,
What is a window net and how does it operate on a car?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Gary Whittington
Sent: Saturday, October 07, 2006 10:31 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] New Raceway Trailor Released.
One sound ne
The trailer also sounds like you took sounds from racing In the dark. So
far, I think you got some real good ideas here.
1) I really like the way how the passing cars sound
2) I found the start your engines (start your car sound) to be very good.
3) You could have a competition between sound
Several questions regarding this title:
1) In the future, is it going to be possible to have real companies provide
sponsorship? I am talking about companies such as l-works, Freedom
Scientific or GwMicro.
2) Are there plans to make RaceWay an on-line racing simulator?
3) Will you be needing
yep
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Nicol
Sent: Saturday, September 30, 2006 4:40 PM
To: Gamers@audyssey.org
Subject: [Audyssey] audio walk throughs
HI all
I have also now subscribed my home e-mail a ddress to the gamers list. Now
you wil
My vote is to leave it as a 2 d game. I would like to see this game to be
as to the original release as possible.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Søren Jensen
Sent: Friday, September 29, 2006 11:43 AM
To: Gamers Discussion list
Subject: R
Will you please leave up a description of the games so one can still see
what is you are offering?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Phil Vlasak
Sent: Friday, September 22, 2006 2:13 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Blind
I would like to see a way to have a maze map. (if there are any mazes in
this game). I really stink at mazes.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Monday, September 18, 2006 3:32 PM
To: Gamers Discussion list
Subject: Re: [A
I like it a lot!
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Monday, September 18, 2006 3:45 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Updated draft of ships.
Hi Allan,
Actually, I have been thinking about something like
I like it a lot! Keep up the good work. When you say stelf, it can
disappear right?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Monday, September 18, 2006 2:48 AM
To: gamers@audyssey.org
Subject: [Audyssey] Updated draft of ships.
Well, I am still concered about this game being still another first person
shooter. I would like to see something that involves more strategy.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Saturday, September 16, 2006 6:05 AM
To: gam
Unless you are captain of the enterprise
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Friday, September 15, 2006 3:07 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] real time star trek ideas
Hi,
Well, if you were a Q you could
I would like to see a full array of ships. I think it would be cool to
play a chess type of game where you set up all the pieces, and you play the
flag ship. While the game is running you are able to command other ships as
well as the one you are currently running. It would be a cool multi play
I like this idea better. I was also wondering how you are going to deal
with the copy write conflicts?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Thursday, September 14, 2006 4:14 AM
To: Gamers Discussion list
Subject: [Audyssey] P
Do you think you could put the audio up?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Yohandy
Sent: Tuesday, August 29, 2006 7:50 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] superliam recording
Yep, that game was quite good!
Here's a tip.
W
What is this mud all about? What is the theme and how do I sign up? Do I
need a mud player?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Kellie and Lady J
Sent: Tuesday, August 01, 2006 9:53 PM
To: gamers list
Subject: [Audyssey] materia magica
Hey
I attempted to go to the linked posted in the message below, but am not able
to get to the audio. Anyone else have success in listing?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Raul A. Gallegos
Sent: Friday, July 28, 2006 9:10 AM
To: gamers@audysse
What is your theam song?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of X-Sight Interactive
Sent: Thursday, July 20, 2006 9:57 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] topspeed unofficial voice pack
Yes I just saw that just a minute ago. I
Did someone record these again or did someone modify the voice that was
there? Who ever did this is very good. I would like to hear his or her
voice with out modifications, would that be possible?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of shaun eve
Welcome to our little group on the list. Ask your questions and we will be
answering them.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Wagner Maia
Sent: Monday, July 17, 2006 2:18 PM
To: gamers@audyssey.org
Subject: [Audyssey] New in this group
Hi, t
Are you talking about a consept like allinplay.com?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Chris Frahm
Sent: Sunday, July 16, 2006 11:26 AM
To: gamers discussion list
Subject: [Audyssey] live gaming
Is there a place where one can live game chat?
How do you play these games while being blind? How do you know what to do
and when to do it?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Sunday, July 16, 2006 11:59 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Monty patch st
I am enjoying the game a great deal. When I have money to buy, I will.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Karl
Sent: Sunday, July 09, 2006 7:41 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] haunted factory
What do people think of th
Did you see the new post for the audio matching game that just came out? It
looks good. I like it because it helps me remember whare a plaed things
(aduioly (wich is a weekness of mine) and what the sound was. If it was
tacktile I could do a lot better.
-Original Message-
From: [EMAIL P
Try them now, it looks like the e-mail is working again.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Ann
Sent: Saturday, July 08, 2006 10:06 PM
To: Gamers@audyssey.org
Subject: [Audyssey] Contacting Draconis Entertainment
Hi,
Can anyone give me an i
It saddens me greatly to hear what has happened. I am currently praying for
him and I feel deeply for him. I think the only way he will be able to be
straightened out is if we all pray for him.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
it sounds like it is going to b ea lot of work to put it as free. The only
was I can see it becoming that is if the programmer(s)) were rich, very
rich.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Nicol Oosthuizen
Sent: Thursday, June 29, 2006 12:06
thank you for sending me your website. I had forgotten that had even been
around.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Phil Vlasak
Sent: Tuesday, June 27, 2006 5:37 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] descent into madness
He
got it. I was thinking about the idea that you could start off as a soldier
and work your way up the ranks until you are a general and finally the king
of generals like maybe the general of the entire theater.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf
some ideas I have here:
1) When the game is produced, you could provide referances to books that
are about the same war so people could read about the battle and get an idea
of what the fbattle fields look like
2) It would be cool if the south one instead of the north and then have a
quick story
I vote for the falling of latter and getting killed.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Saturday, June 24, 2006 1:07 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] thoughts on monty
Hi, Brandon and all.
Well, if thi
: [Audyssey] Montezuma's Revenge released.
Er... It looks like I made a typo with the version number. Thanks for
pointing that out.
It is .NET Framework1.1. My downloads page has the compatible version of
the framework on site. If you don't already have the framework that is.
reinha
who do I write to when I have a problem with the game sounds? The sounds
are playing fast and weird sounding.
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where can I get dot net 1.4?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Friday, June 23, 2006 8:46 PM
To: Gamers Discussion list
Subject: [Audyssey] Montezuma's Revenge released.
USA Games News
June 23, 2006
Montezuma's Revenge
did you update the audio demo?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Sylvester Thomas
Sent: Saturday, June 24, 2006 12:38 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Montezuma's Revenge released.
Greetings Tom! I can't find the downl
do you know if dot net 1.4 will run stuff written for dot net 1.1?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Sylvester Thomas
Sent: Saturday, June 24, 2006 12:38 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Montezuma's Revenge released.
Gr
in general, how log does it take for one to get the download for the game?
I am want to play this game.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Che
Sent: Thursday, June 22, 2006 6:01 PM
To: Matthew Bullis; Gamers Discussion list
Subject: Re: [Audys
thank you. This helps me a lot. Now why would they need to slow a person
down? Is not the point of the race to see how fast you can get going?
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what is chicanes?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Che
Sent: Saturday, June 17, 2006 1:18 PM
To: Gamers Discussion list
Subject: [Audyssey] Rail Racer beta update
Booga booga.
First of all, I will be in the game chat today on for the p
this idea looks like it would be the best way of doing the job. Doing a
game that is like this one we are talking about, but different.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Thursday, June 08, 2006 5:21 PM
To: Gamers Discussio
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