Re: [Audyssey] See Monkeys are back in the store, plus updates on game progress

2013-06-23 Thread Reinhard Stebner
What are these monkeys? -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of lenron brown Sent: Sunday, June 23, 2013 1:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] See Munkeys are back in the store, plus updates on game progress cant wait to buy

Re: [Audyssey] Music Puzzle, a puzzle game from Shard Workshop

2012-11-03 Thread Reinhard Stebner
Would it be possible to hear a sample of the game? -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Shard Workshop Sent: Saturday, November 03, 2012 2:23 PM To: Gamers Discussion list Subject: [Audyssey] Music Puzzle, a puzzle game from Shard Workshop Hi

Re: [Audyssey] N A Soft is proud to release our First title, Dotris, in support of the Clear Vision Library

2012-10-14 Thread Reinhard Stebner
I have been playing this game (as a beta tester) and I have had a lot of fun playing it. Even though I am not all that good at the game (my own issues and not the game itself) I have truly enjoyed playing the game. This reminds me of a very old braille speak game that did something very similar

[Audyssey] FW: Finally!: An Audio Action/Adventure Game on the Mac!; BlindSide

2012-09-29 Thread Reinhard Stebner
-Original Message- From: macvisionar...@googlegroups.com [mailto:macvisionar...@googlegroups.com] On Behalf Of Teresa Cochran Sent: Thursday, September 27, 2012 5:35 PM To: macvisionar...@googlegroups.com Subject: Finally!: An Audio Action/Adventure Game on the Mac!; BlindSide Hi, guys,

Re: [Audyssey] swamp: any interest in recordings?

2012-07-07 Thread Reinhard Stebner
Hi john, I was wondering if you wouldn't mind recording (walk through) how you manage to get through a swarm? I keep getting killed when a lot of those buggers come around. I am not all that good at this thing because I do not know how to navigate the map so if you could also talk / show how you

Re: [Audyssey] swamp: strip mall recording is ready

2012-07-07 Thread Reinhard Stebner
Thank you for this recording. This was interesting and useful. I guess the one thing that I find most frustrating about this game is know how to navigate (where to turn and such). -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of john

Re: [Audyssey] swamp recordingsc: drobox links

2012-06-16 Thread Reinhard Stebner
Thank you for Sending John. This is very good and you are very talented! Thank you once again for sending. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Friday, June 15, 2012 8:31 PM To: gamers Subject: [Audyssey] swamp

Re: [Audyssey] swamp recordingsc: drobox links

2012-06-16 Thread Reinhard Stebner
Here is the corrected linkg below: https://dl.dropbox.com/u/85682400/swamp%20mission%20walkthrough.mp3 https://dl.dropbox.com/u/85682400/swamp%20playthrough.wma -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Darren Duff Sent:

Re: [Audyssey] swamp, mission recording

2012-06-14 Thread Reinhard Stebner
Play through or play through with commentary, I'd listen to either, but I would like the play through with commentary best. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Thursday, June 14, 2012 1:42 PM To: gamers Subject:

Re: [Audyssey] Exact figures of the competition?

2012-05-14 Thread Reinhard Stebner
I think that descriptions is fine with me (what you have now is good). -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: Monday, May 14, 2012 10:35 AM To: Gamers Discussion list Subject: [Audyssey] Exact figures

[Audyssey] Blastbay Studios competition results

2012-05-12 Thread Reinhard Stebner
I was just up on their website and was not able to locate the results of the game competition. Which games won? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the

Re: [Audyssey] anotherminir issue

2012-03-30 Thread Reinhard Stebner
I think I missed part of this conversation. How do I get to this newest version of the trucker sim? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ron Kolesar Sent: Thursday, March 29, 2012 5:47 PM To: Gamers Discussion list Subject:

Re: [Audyssey] What has happen to applevis.com?

2012-02-07 Thread Reinhard Stebner
This is what I see when I go to the given website: Welcome to AppleVis A community-powered website for blind and vision-impaired users of Apple devices. Is this what you were expecting? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf

[Audyssey] FW: Newly Accessible Blackjack Game: iBlackJack HD fun game I like it

2012-01-31 Thread Reinhard Stebner
-Original Message- From: viph...@googlegroups.com [mailto:viph...@googlegroups.com] On Behalf Of Mike Maslo Sent: Monday, January 30, 2012 10:07 PM To: viph...@googlegroups.com Subject: Re: Newly Accessible Blackjack Game: iBlackJack HD fun game I like it Sent from my iPhone On Jan

Re: [Audyssey] What has happen to audio games website?

2012-01-26 Thread Reinhard Stebner
This is the error I received when attempting to access the site: Warning: require() [ function.require]: Unable to access /storage/mijndomein/users/011790/public/sites/forum.audiogames.net/include/c ommon.php in /public/sites/www.audiogames.net/files/pagetop.php ... And a hole lote more code.

[Audyssey] FW: Domino Train for Iphone vo friendly!

2012-01-25 Thread Reinhard Stebner
-Original Message- From: macvisionar...@googlegroups.com [mailto:macvisionar...@googlegroups.com] On Behalf Of Red.Falcon Sent: Wednesday, January 25, 2012 3:09 PM To: macvisionaries group; Talking Apple Subject: Domino Train for Iphone vo friendly! Domino Train is a fun and addictive

Re: [Audyssey] Shard Workshop Zero Sight released!

2011-12-18 Thread Reinhard Stebner
I am looking for the manual and I am unable to find it. I cannot find it on the website for in the program group in the start menu. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shard Workshop Sent: Sunday, December 18, 2011 7:02 PM

Re: [Audyssey] Shard Workshop Zero Sight released!

2011-12-18 Thread Reinhard Stebner
Do you know if you will ever add mouse support? I think mouse support would give finer control of the airplane and there are several audio games using this type of control as well. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shard

Re: [Audyssey] swamp: recoil can get you killed.

2011-12-08 Thread Reinhard Stebner
I am all for it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Christopher Bartlett Sent: Tuesday, December 06, 2011 4:50 AM To: 'Gamers Discussion list' Subject: [Audyssey] swamp: recoil can get you killed. The scenario: I am

Re: [Audyssey] swamp playthrough

2011-11-12 Thread Reinhard Stebner
If the below link does not work, try this one http://valiant8086.com/games/sims/swamp/swamp%20playthrough.mp3 -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Valiant8086 Sent: Friday, November 11, 2011 5:16 PM To: Gamers Discussion

Re: [Audyssey] King of Dragon Pass

2011-10-29 Thread reinhard stebner
Is it a game designed for the blind? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ian McNamara Sent: Saturday, October 29, 2011 1:43 PM To: Gamers Discussion list Subject: Re: [Audyssey] King of Dragon Pass Hello i have this game

Re: [Audyssey] Swamp, update to fix the errors

2011-10-24 Thread reinhard stebner
I think we should have unlimited ammo, but make it so that if you shoot too much, you get more bad guys after you. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Monday, October 24, 2011 12:14 AM To: Gamers

Re: [Audyssey] Swamp, zombie RPG by Aprone

2011-10-22 Thread reinhard stebner
When I try to start the game, the game will not load. When I open the debug log file, the following is displayed Starting program Creating DirectSound... error in load: ActiveX component can't create object -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] Swamp, zombie RPG by Aprone

2011-10-22 Thread reinhard stebner
That did it, thank you. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Saturday, October 22, 2011 5:21 PM To: Gamers Discussion list Subject: Re: [Audyssey] Swamp, zombie RPG by Aprone I've posted another

Re: [Audyssey] Aprone's Dark Ruse RPG

2011-10-19 Thread reinhard stebner
I am receving the following error message when I start the game: Starting program Loading JAWS Api Creating DirectSound... error: ActiveX component can't create object -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky

Re: [Audyssey] Aprone's Dark Ruse RPG

2011-10-19 Thread reinhard stebner
Okay, then why does the game not even open for me? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Wednesday, October 19, 2011 4:18 PM To: Gamers Discussion list Subject: Re: [Audyssey] Aprone's Dark Ruse RPG

Re: [Audyssey] USA Games and 64-bit Operating Systems

2011-10-08 Thread reinhard stebner
This is great news. I am glad to see the direction you are going with this. I went 64 bit last fall with a similar reasoning. Thank you for communicating your direction. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward

Re: [Audyssey] Lunimals version 2.0b

2011-05-21 Thread reinhard stebner
http://www.kaldobsky.com/audiogames/ -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of mike maslo Sent: Saturday, May 21, 2011 4:54 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Lunimals version 2.0b What is the link?

Re: [Audyssey] Towers of War

2011-05-21 Thread reinhard stebner
http://www.kaldobsky.com/audiogames/ -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of fred olver Sent: Saturday, May 21, 2011 7:23 PM To: Gamers Discussion list Subject: Re: [Audyssey] Towers of War Okay, so I'll bite, where does one

Re: [Audyssey] A NOte on the Bavisoft is Still Alive Topic

2011-04-29 Thread reinhard stebner
I just went to their web site and I received the following message: Account Suspended Account Suspended This Account Has Been Suspended -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: Friday, April 29, 2011 9:08

Re: [Audyssey] Unleash Your Potential!

2011-04-24 Thread reinhard stebner
Do you know if this game will be a mouse driven or gam pad driven game? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ryan Strunk Sent: Sunday, April 24, 2011 10:13 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Unleash Your

[Audyssey] MOTA beta 17 running on win7 x64

2011-02-05 Thread reinhard stebner
When I looked on the web site for this game, I noticed that there is just a x86 version. Will this work correctly on windows 7 x64? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

[Audyssey] downloading the mp3 for the preview for Super Egg Hunt was RE: Super Egg Hunt 1.3 Preview

2011-02-05 Thread reinhard stebner
I attempted to download the mp3 for this game at the following URL and received a page not found error. Was this a timed demo (meaning that you would take it down after a couple of days)? http://q-audio.net/download/19249 -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] problems running towers of war strategy game.

2010-12-12 Thread reinhard stebner
Do not forget that you will need to install the correct vb6 dlls for win7x64. If you need adatiaonl help on this, I can help. I had the same issues when first trying to run this game. Oh, Jeremy, how is the other game of yours coming? -Original Message- From:

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread reinhard stebner
What about using the mouse for movement? This would give you mouse buttons as well as well as the mosue movement itself. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Friday, December 10, 2010 11:57 PM To: Gamers

[Audyssey] Game idea (Wall Street), need guidance on where to start

2010-04-08 Thread Reinhard Stebner
Below is a idea for a game that I am currently thinking about writing. There are several questions I have for the list and I would appreciate your guidance. First of all, I was thinking of using the BGT to write the game. I would like to make this game for both sighted and blind users to play so,

Re: [Audyssey] Script error irritation

2010-03-24 Thread Reinhard Stebner
Why do you have the ; in front of main? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Wednesday, March 24, 2010 6:12 PM To: Gamers@audyssey.org Subject: [Audyssey] Script error irritation Hi. Well I've started on

Re: [Audyssey] New release - The Q9 Action game!

2010-01-18 Thread Reinhard Stebner
I enjoy the game a lot and I normally have had problems with very complex games. This one is simple and fits my need for a a side scrolled. Great work. I just bot the game and M enjoying it. I am not all that good at the game, but I do enjoy it. -Original Message- From:

Re: [Audyssey] Public betas vs private testing

2010-01-02 Thread Reinhard Stebner
My idea is this? 1) Do what the big software guys have done, have a select few testers to put the software through it's pases and when you think the software is ready, release it as a publish beta for a short time. Microsoft and other software houses do this. -Original Message- From:

Re: [Audyssey] New game

2009-12-15 Thread Reinhard Stebner
Has anyone found the manual for the game? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Mauricio Almeida Sent: Tuesday, December 15, 2009 5:01 PM To: gamers@audyssey.org Subject: Re: [Audyssey] New game it seems like the site

Re: [Audyssey] Q9 action game, my opinion.

2009-11-22 Thread Reinhard Stebner
I am truly enjoying the game as it is now. This is because it is simple enough to play with out a very complex gaming interface. I have never been a big video gamer, and I can barely beet level 2 of the deaf world. I am really enjoying the game and feel that if the game is made more complex

Re: [Audyssey] saving in q 9

2009-11-20 Thread Reinhard Stebner
I just went to the web site and I am unable to locate the update. What section do I need to go to in order to download the update? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: Friday, November 20, 2009 7:21

Re: [Audyssey] Q9 upcoming change log

2009-11-19 Thread Reinhard Stebner
What is the other mode for the game? You had mentioned that there was another mode to the game (at least thought about)? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: Tuesday, November 17, 2009 4:30 PM To:

Re: [Audyssey] A new audiogame MP3 demo

2009-06-21 Thread Reinhard Stebner
Are you going to have mouse support for the game? I think it is a much better experience if one can play the game using mouse support. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Davy Kager Sent: Sunday, June 21, 2009 4:23 AM

Re: [Audyssey] game recording of Mysteries of the Ancients

2009-02-26 Thread Reinhard Stebner
How did he know that he was supposed to light it? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, February 26, 2009 8:24 PM To: Gamers Discussion list Subject: Re: [Audyssey] game recording of Mysteries of

Re: [Audyssey] /Tomb Hunter trailer released.

2008-12-23 Thread Reinhard Stebner
Are you going to change the sounds for when the arrows are picked up? I am ask because it sounds like it is the same sound you have for bullets (good going, sounds very good) I really like the sound effects. I just wish you could update the foot falls. They sound repetitive and not at all

Re: [Audyssey] Quick USA Games Survey.

2008-05-13 Thread Reinhard Stebner
Thomas, Could you please list the advantages of the port to C++? In the past, C++ has been a faster language and would require less in terms of overhead to make the system run. It would help to understand why you want to do the port to C++ in the first place? I understand the advantages with

Re: [Audyssey] SDM 3Do Public Beta 1 Pre-Release

2008-05-10 Thread Reinhard Stebner
I just sent Ryan a private message regarding an run time error I have received when I tried to run the game. At this time I am unable to run the game at all. The sounds are great! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andy Sent: Saturday, May

[Audyssey] Status of race way

2008-04-07 Thread Reinhard Stebner
I have been gone for a few months and am wondering what is the status of Race Way? No virus found in this outgoing message. Checked by AVG. Version: 7.5.519 / Virus Database: 269.22.7/1361 - Release Date: 4/5/2008 7:53 AM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the

[Audyssey] {Spam?} RE: {Spam?} Re: raceway - Re: Raceway Trailer

2007-11-05 Thread Reinhard Stebner
This newest trailer really sounds good! Very nice and well done. The thing sounds neet. Do you think you could put the ability to rev up the engine before the race (like you can in a real car like when you are sitting at the start line. -Original Message- From: [EMAIL PROTECTED]

Re: [Audyssey] Raceway answers was USA Raceway trailer.

2007-11-04 Thread Reinhard Stebner
LET ME PUT MY FULL WORD OF CONGRADULATIONS ON THIS PRODUCT! It SOUNDS VERY GOOD AND I REALLY LIKE THIE ENINE SOUND IT IS VERY REALISTINC, THE CORNERS ALSO SOUND REALIST AND I LIKE THE FAXT THAT THE SOUND (SEROUNDING SOUND) SOUNDS RELISTIC. KEEP UP THE GOOD WORK. -Original Message-

Re: [Audyssey] USA Raceway trailer released.

2007-11-03 Thread Reinhard Stebner
I have several questions for you. 1) I noticed that the when you were speeding up that I did not hear the rpms of the engine increasing. Was this because there was no sound for this? (I noticed that it would step up everything you would shift, but I could not tell why you shifted up. I also

Re: [Audyssey] USA Raceway trailer released.

2007-11-03 Thread Reinhard Stebner
What about a way to play files through winamp like RR does? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Saturday, November 03, 2007 7:49 PM To: Gamers Discussion list Subject: Re: [Audyssey] USA Raceway trailer released. Hi, Hmmm...

Re: [Audyssey] USA Games Announcements.

2007-10-15 Thread Reinhard Stebner
Will there be a way to have it play on stareo when a person does not have a 3d seround sound system to help along? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Friday, October 12, 2007 1:12 PM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] Raceway tracks.

2007-09-24 Thread Reinhard Stebner
could we have a track editor as well? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Monday, September 24, 2007 6:32 PM To: gamers@audyssey.org Subject: [Audyssey] Raceway tracks. Hi list, Sometime next week I plan to take up work on

Re: [Audyssey] Montezuma's Revenge Patch 1 released.

2007-07-17 Thread reinhard stebner
Please do -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Tuesday, July 17, 2007 5:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] Montezuma's Revenge Patch 1 released. Hi, Hmmm Are you saying the exit game option doesn't

Re: [Audyssey] rail racer

2007-07-01 Thread reinhard stebner
Try and install 1.1 and 2.0. and make shrue the latest direcx is installed. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of john snowling Sent: Sunday, July 01, 2007 4:01 PM To: Gamers Discussion list Subject: [Audyssey] rail racer Hi all. I've got

Re: [Audyssey] Announce: Surreal Horizons Releases Initial TorrentSoundbite

2006-12-01 Thread Reinhard Stebner
Could you please repost the link for the audio demo? The link got split and will not open. Please resend the link on its one line. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nolan Darilek Sent: Friday, December 01, 2006 10:28 AM To: Gamers

Re: [Audyssey] About the former Yahoo list

2006-10-26 Thread Reinhard Stebner
My view is to just update the new issue and leave the old issues alone since they are already out there and you do not know how many places they have gone off to. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ron Schamerhorn Sent: Thursday, October 26,

Re: [Audyssey] New Raceway Trailor Released.

2006-10-08 Thread Reinhard Stebner
What is a window net and how does it operate on a car? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Gary Whittington Sent: Saturday, October 07, 2006 10:31 PM To: Gamers Discussion list Subject: Re: [Audyssey] New Raceway Trailor Released. One sound

Re: [Audyssey] New Raceway Trailor Released.

2006-10-07 Thread Reinhard Stebner
The trailer also sounds like you took sounds from racing In the dark. So far, I think you got some real good ideas here. 1) I really like the way how the passing cars sound 2) I found the start your engines (start your car sound) to be very good. 3) You could have a competition between

Re: [Audyssey] Raceway, news, plans, and updates.

2006-10-05 Thread Reinhard Stebner
Several questions regarding this title: 1) In the future, is it going to be possible to have real companies provide sponsorship? I am talking about companies such as l-works, Freedom Scientific or GwMicro. 2) Are there plans to make RaceWay an on-line racing simulator? 3) Will you be

Re: [Audyssey] audio walk throughs

2006-09-30 Thread Reinhard Stebner
yep -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nicol Sent: Saturday, September 30, 2006 4:40 PM To: Gamers@audyssey.org Subject: [Audyssey] audio walk throughs HI all I have also now subscribed my home e-mail a ddress to the gamers list. Now you

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread Reinhard Stebner
My vote is to leave it as a 2 d game. I would like to see this game to be as to the original release as possible. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Søren Jensen Sent: Friday, September 29, 2006 11:43 AM To: Gamers Discussion list Subject:

Re: [Audyssey] Blind games web site under attack

2006-09-22 Thread Reinhard Stebner
Will you please leave up a description of the games so one can still see what is you are offering? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Phil Vlasak Sent: Friday, September 22, 2006 2:13 PM To: Gamers Discussion list Subject: Re: [Audyssey]

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Reinhard Stebner
I like it a lot! Keep up the good work. When you say stelf, it can disappear right? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Monday, September 18, 2006 2:48 AM To: gamers@audyssey.org Subject: [Audyssey] Updated draft of ships.

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Reinhard Stebner
I like it a lot! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Monday, September 18, 2006 3:45 PM To: Gamers Discussion list Subject: Re: [Audyssey] Updated draft of ships. Hi Allan, Actually, I have been thinking about something

Re: [Audyssey] More STFC thoghts.

2006-09-18 Thread Reinhard Stebner
I would like to see a way to have a maze map. (if there are any mazes in this game). I really stink at mazes. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Monday, September 18, 2006 3:32 PM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] More STFC thoghts.

2006-09-16 Thread Reinhard Stebner
Well, I am still concered about this game being still another first person shooter. I would like to see something that involves more strategy. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Saturday, September 16, 2006 6:05 AM To:

Re: [Audyssey] STFC generic vs popular starships.

2006-09-15 Thread Reinhard Stebner
I would like to see a full array of ships. I think it would be cool to play a chess type of game where you set up all the pieces, and you play the flag ship. While the game is running you are able to command other ships as well as the one you are currently running. It would be a cool multi

Re: [Audyssey] real time star trek ideas

2006-09-15 Thread Reinhard Stebner
Unless you are captain of the enterprise -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Friday, September 15, 2006 3:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] real time star trek ideas Hi, Well, if you were a Q you

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread Reinhard Stebner
I like this idea better. I was also wondering how you are going to deal with the copy write conflicts? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Thursday, September 14, 2006 4:14 AM To: Gamers Discussion list Subject: [Audyssey]

Re: [Audyssey] materia magica

2006-08-01 Thread Reinhard Stebner
What is this mud all about? What is the theme and how do I sign up? Do I need a mud player? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kellie and Lady J Sent: Tuesday, August 01, 2006 9:53 PM To: gamers list Subject: [Audyssey] materia magica Hey

Re: [Audyssey] New in this group

2006-07-17 Thread Reinhard Stebner
Welcome to our little group on the list. Ask your questions and we will be answering them. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Wagner Maia Sent: Monday, July 17, 2006 2:18 PM To: gamers@audyssey.org Subject: [Audyssey] New in this group Hi,

Re: [Audyssey] Monty patch status and news.

2006-07-16 Thread Reinhard Stebner
How do you play these games while being blind? How do you know what to do and when to do it? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Sunday, July 16, 2006 11:59 AM To: Gamers Discussion list Subject: Re: [Audyssey] Monty patch

Re: [Audyssey] live gaming

2006-07-16 Thread Reinhard Stebner
Are you talking about a consept like allinplay.com? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Chris Frahm Sent: Sunday, July 16, 2006 11:26 AM To: gamers discussion list Subject: [Audyssey] live gaming Is there a place where one can live game chat?

Re: [Audyssey] haunted factory

2006-07-09 Thread Reinhard Stebner
I am enjoying the game a great deal. When I have money to buy, I will. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Karl Sent: Sunday, July 09, 2006 7:41 AM To: Gamers Discussion list Subject: Re: [Audyssey] haunted factory What do people think of

Re: [Audyssey] Contacting Draconis Entertainment

2006-07-08 Thread Reinhard Stebner
Try them now, it looks like the e-mail is working again. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ann Sent: Saturday, July 08, 2006 10:06 PM To: Gamers@audyssey.org Subject: [Audyssey] Contacting Draconis Entertainment Hi, Can anyone give me an

Re: [Audyssey] Mower Man, a crazy idea...

2006-06-29 Thread reinhard Stebner
it sounds like it is going to b ea lot of work to put it as free. The only was I can see it becoming that is if the programmer(s)) were rich, very rich. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nicol Oosthuizen Sent: Thursday, June 29, 2006 12:06

Re: [Audyssey] Noodling a new game concept.

2006-06-26 Thread reinhard Stebner
some ideas I have here: 1) When the game is produced, you could provide referances to books that are about the same war so people could read about the battle and get an idea of what the fbattle fields look like 2) It would be cool if the south one instead of the north and then have a quick

Re: [Audyssey] Noodling a new game concept.

2006-06-26 Thread reinhard Stebner
got it. I was thinking about the idea that you could start off as a soldier and work your way up the ranks until you are a general and finally the king of generals like maybe the general of the entire theater. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf

Re: [Audyssey] Montezuma's Revenge released.

2006-06-24 Thread reinhard Stebner
do you know if dot net 1.4 will run stuff written for dot net 1.1? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sylvester Thomas Sent: Saturday, June 24, 2006 12:38 AM To: Gamers Discussion list Subject: Re: [Audyssey] Montezuma's Revenge released.

Re: [Audyssey] Montezuma's Revenge released.

2006-06-24 Thread reinhard Stebner
where can I get dot net 1.4? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Friday, June 23, 2006 8:46 PM To: Gamers Discussion list Subject: [Audyssey] Montezuma's Revenge released. USA Games News June 23, 2006 Montezuma's

Re: [Audyssey] Montezuma's Revenge released.

2006-06-24 Thread reinhard Stebner
who do I write to when I have a problem with the game sounds? The sounds are playing fast and weird sounding. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] Montezuma's Revenge released.

2006-06-24 Thread reinhard Stebner
: [Audyssey] Montezuma's Revenge released. Er... It looks like I made a typo with the version number. Thanks for pointing that out. It is .NET Framework1.1. My downloads page has the compatible version of the framework on site. If you don't already have the framework that is. reinhard Stebner

Re: [Audyssey] thoughts on monty

2006-06-24 Thread reinhard Stebner
I vote for the falling of latter and getting killed. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Saturday, June 24, 2006 1:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] thoughts on monty Hi, Brandon and all. Well, if

Re: [Audyssey] How do I get Rail Racer again?

2006-06-22 Thread reinhard Stebner
in general, how log does it take for one to get the download for the game? I am want to play this game. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Che Sent: Thursday, June 22, 2006 6:01 PM To: Matthew Bullis; Gamers Discussion list Subject: Re:

Re: [Audyssey] Rail Racer beta update

2006-06-18 Thread reinhard Stebner
what is chicanes? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Che Sent: Saturday, June 17, 2006 1:18 PM To: Gamers Discussion list Subject: [Audyssey] Rail Racer beta update Booga booga. First of all, I will be in the game chat today on for the

Re: [Audyssey] Super Mario Brothers game

2006-06-08 Thread reinhard Stebner
this idea looks like it would be the best way of doing the job. Doing a game that is like this one we are talking about, but different. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Thursday, June 08, 2006 5:21 PM To: Gamers

Re: [Audyssey] Lords of the galaxy question

2006-05-20 Thread reinhard Stebner
Hi Che, This is how I have saved a game: 1) PRESSED TAB 2) WHENT TOT HE ITEM CALLED GAME MANAGER 3) IN GAME MANAGER, GO TO FILE AND UNDER FILE YOU WILL SEE A OPTION TO SAVE GAME In order to play the game, put JFW to sleep when the game comes up (after you have started a new game from he game