bpeterson2...@cableone.net wrote:
The message is on the last monster you kill.
Pinky, are you pondering what I'm pondering?
-Original Message-
From: ishan dhami
Sent: Sunday, April 13, 2014 4:23 AM
To: Lindsay Cowell ; Gamers Discussion list
Subject: Re: [Audyssey] Shades of doom!
Hi level 5
-
From: ishan dhami
Sent: Sunday, April 13, 2014 9:54 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of doom!
Hi peter sir
I flushed this toilet but nothing happened
I use grenade to save the toilet and Giant rat was also killed I found
only one data wafer in this whole
I played
That all depends on you. Messages are no longer in fixed locations except
for the first one.
Pinky, are you pondering what I'm pondering?
-Original Message-
From: ishan dhami
Sent: Sunday, April 13, 2014 10:07 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of doom
How do you navigate the maze like levels. I really struggle. It's doing my head
in.
-original message-
Subject: Re: [Audyssey] Shades of doom!
From: Bryan Peterson bpeterson2...@cableone.net
Date: 13/04/2014 5:09 pm
That all depends on you. Messages are no longer in fixed locations except
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of doom!
How do you navigate the maze like levels. I really struggle. It's doing my
head in.
-original message-
Subject: Re: [Audyssey] Shades of doom!
From: Bryan Peterson bpeterson2...@cableone.net
Date: 13/04/2014 5:09 pm
That all
beensaid the V and COntrol+V keystrokes are your
best friends.
Pinky, are you pondering what I'm pondering?
-Original Message-
From: Lindsay Cowell
Sent: Sunday, April 13, 2014 10:19 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of doom!
How do you navigate the maze
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of doom!
Hi sir the last monster is cyborg which usually live in the secret
room which has no exit.
I kill him
One thing that when MR blob will not come it mean I will miss the message.
Am I right? There are 14 rooms in this area if you tell me
Hi Lindsay,
Well, for starts if you have not already done so set your audio
navigator to partial or full. that way your EVA will describe exits,
corridors, etc as you pass them. Its possible you have your audio
navigator turned off and are missing some exits, passages, etc.
Second, get use to
Actually TomV tells you if you've visited an area before. It doesn't give
coordinates.
Pinky, are you pondering what I'm pondering?
-Original Message-
From: Thomas Ward
Sent: Sunday, April 13, 2014 12:33 PM
To: Lindsay Cowell ; Gamers Discussion list
Subject: Re: [Audyssey] Shades
Hi Bryan,
Oops! You are right. The w key gives your coordinates and the v key
gives you the visited status of that location. Thanks for the
correction.
Cheers!
On 4/13/14, Bryan Peterson bpeterson2...@cableone.net wrote:
Actually TomV tells you if you've visited an area before. It doesn't
I think Thomas sir was confused in tera formers and shades of doom
V will tell the coordinates in tera formers
not int sod!
please chuckle if you like.
Regards
Ishan
On 4/14/14, Thomas Ward thomasward1...@gmail.com wrote:
Hi Bryan,
Oops! You are right. The w key gives your coordinates and the
The best way is to shoot them. If you wait till they're ten feet or less
from you you'll use less ammo.
Pinky, are you pondering what I'm pondering?
-Original Message-
From: lindsay.cow...@virginmedia.com
Sent: Friday, March 07, 2014 3:54 PM
To: gamers@audyssey.org
Subject:
Hi
s
p
o
i
l
e
r
s
p
a
c
e
On level 2 when you meet the first cyborg, run away a bit down the long
hallway, then turn back to face him and shoot a grinade. The same goes for
the others you'll find on level 2. Another way is to try opening the 2nd
doorway in the hallway, and letting the
; Gamers Discussion list
Subject: Re: [Audyssey] Shades of doom.
Hi
s
p
o
i
l
e
r
s
p
a
c
e
On level 2 when you meet the first cyborg, run away a bit down the long
hallway, then turn back to face him and shoot a grinade. The same goes for
the others you'll find on level 2. Another way is to try
If you're just starting, I wouldn't want to spoil the fun for you. Go
through the user's manual that came with the game for instruction on how to
move around.
---
Be positive! When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message
Yeah I set the games to stereo always have done however the objects
all over the place stay stationary it just makes it harder to play.
At 05:23 PM 5/6/2013, you wrote:
Hi Shaun,
The problem is that Directsound 8 is not properly emulated on newer
versions of Windows. The virtual 3d audio
Hi Shaun,
Now, you know why I am encouraging audio game developers to switch to
XAudio2 or something else. Directsound is broken on Windows 7 and
Windows 8, and the only real world solution for that problem is to
scrap Directsound and switch to something else such as XAudio2 which
is Microsoft's
engine, so state tuned.
I haven't gotten an update message from him in a while.
Phil
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, May 06, 2013 1:23 AM
Subject: Re: [Audyssey] shades of doom and gtc and windows7
Hi Phil,
Yeah, I heard he was working on a possible fix, and I'm glad to hear
it. I'll definitely stay tuned. :D
Cheers!
On 5/6/13, Phil Vlasak p...@pcsgames.net wrote:
Hi Thomas,
David is working on a fix for the way sounds pan in Shades of Doom, Tank
Commander and yes, my Sarah game for
I have no problem with the new libs, the only thing I liked about
direct sound was that panning especially the panning for side
scrolers worked quite well though I only had mota as a base mode when
you were fiddling with sfml and other things.
At 07:50 PM 5/6/2013, you wrote:
Hi Shaun,
Now,
of testing the new engine, so state tuned.
I haven't gotten an update message from him in a while.
Phil
- Original Message - From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, May 06, 2013 1:23 AM
Subject: Re: [Audyssey] shades of doom
Hi Shaun,
That's a bit strong don't you think? I wouldn't go as far to say games
using Directsound are crap just outdated as are a lot of the APIs and
technologies on Windows XP. That said, I haven't upgraded to XAudio2
myself for the primary reason although XAudio2 is newer and resolves
some
Hi Shaun,
The problem is that Directsound 8 is not properly emulated on newer
versions of Windows. The virtual 3d audio support is broken on Windows
Vista, Windows 7, and Windows 8, and especially when it comes to
hardware mixing. The simple solution to this problem is when and where
possible set
well I did buy the cheats, its the only way I have been able to beat
the tds and the bosses, I know thats probably not the way to do it
but otherwise I would never beat the game, I have beaten all other
monsters though.
At 02:38 PM 3/26/2013, you wrote:
I think the only reason I haven't
Hi Shaun,
You really should try beating the game without a single cheat code. I
personally found it more rewarding.
I'll admit the temporal disturbance is difficult to destroy, but
really all you have to do is trap it in an unused room, and it will
never bother you again. There is no need to
Hi Charles,
That would definitely be a good reason. Shades of Doom is the type of
game you need to spend a couple of hours with per sitting to get good
at. If you are the kind of gamer who sits down, plays for 15 minutes,
and walks away you'll never get far with Shades of Doom just because
you
: Monday, March 25, 2013 10:25 PM
Subject: Re: [Audyssey] shades of doom
Hi Charles,
That would definitely be a good reason. Shades of Doom is the type of
game you need to spend a couple of hours with per sitting to get good
at. If you are the kind of gamer who sits down, plays for 15 minutes
Hi Charles,
Yes, exactly. There is a crack in the wall I want to say level 4 where
you can pick up a armor upgrade not available to say level 5 if you
miss it. Its been a while so I forget where exactly where it is, but
there are little secret places like that in the game that are easily
missed
:)
--
From: dark d...@xgam.org
Sent: Sunday, December 09, 2012 10:31 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Shades of doom audio review.
Hi Lori.
Okay, I've added the link, people will be able to hear your review on
the db page now
Hi, why were you surprised?
--
From: Jewel jewelbla...@kinect.co.nz
Sent: Monday, December 10, 2012 12:14 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Shades of doom audio review.
I was very surprised to find
Sandheisa? I've never heard of that brand. Where are they sold
in the US?
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Sinse I live in the UkI have absolutely no idea who would sell such things
in the us, (indeed I rarely know who would sell what in the Us).
Sanheisa, though I am possibly misspelling the name,are a very high level
brand of speakers, headphones and things of that sort. my main headphones
from
the best,
Dark.
- Original Message - From: Lori Duncan
lori_dunca...@hotmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 10, 2012 7:51 AM
Subject: Re: [Audyssey] Shades of doom audio review.
No, I'm positive it is evacuate the base, if you standcloseto
@audyssey.org
Sent: Sunday, December 09, 2012 6:45 AM
Subject: Re: [Audyssey] Shades of doom audio review.
Hi Dark, lol I probably did get carried away in the descriptions of sound
placement, there's 1 lady I know from Sense, she's a member and though
she's blind her ears are super sensitive, even
...@sent.com
Sent: Sunday, December 09, 2012 2:59 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Shades of doom audio review.
Hi Lori.
Don't know if my message got through, but just wanted to congratulate you
on a really good review, I hope to see more like it. In your
years ago to digitise
my then massive CD collection.
All the best, Ibrahim.
-Original Message-
From: Lori Duncan
Sent: Sunday, December 09, 2012 3:34 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of doom audio review.
Hi Ibrahim, yes your message did get through. I use
help.
From Lori.
--
From: Ibrahim Gucukoglu ibrahim_gucuko...@sent.com
Sent: Sunday, December 09, 2012 4:16 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Shades of doom audio review.
Hi Lori.
Is there any chance you'd
lori_dunca...@hotmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 09, 2012 2:20 PM
Subject: Re: [Audyssey] Shades of doom audio review.
Hi Dark, here is the link:
https://dl.dropbox.com/u/11041398/Shades%20of%20doom%20audio%20review.mp3
Enjoy
Subject: Re: [Audyssey] Shades of doom audio review.
Hi Dark, here is the link:
https://dl.dropbox.com/u/11041398/Shades%20of%20doom%20audio%20review.mp3
Enjoy.
--
From: dark d...@xgam.org
Sent: Sunday, December 09, 2012 7:58 AM
To: Gamers
gamers@audyssey.org
Sent: Sunday, December 09, 2012 7:14 PM
Subject: Re: [Audyssey] Shades of doom audio review.
I was very surprised to find that Lori Duncan was a woman.
What does the WHOOP--WHOOP sound
mean?
---
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That is a good point. It sounded like it said: emergency,
emergency, please elect to leave the base.
---
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Subject: Re: [Audyssey] Shades of doom audio review.
That is a good point. It sounded like it said: emergency, emergency,
please elect to leave the base.
---
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gamers-unsubscr...@audyssey.org.
You can
Hi Phil, I knewI was right about that, thanks.
--
From: Phil Vlasak p...@pcsgames.net
Sent: Monday, December 10, 2012 3:20 AM
To: Jewel jewelbla...@kinect.co.nz; Gamers Discussion list
gamers@audyssey.org
Subject: Re: [Audyssey] Shades of doom
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 10, 2012 7:51 AM
Subject: Re: [Audyssey] Shades of doom audio review.
No, I'm positive it is evacuate the base, if you standcloseto it you'll
hear it. :)--
From: Hunter Jozwiak
Listening to it now... but there is a horrible buzz in the background. What
is that? lol Like it though so far.
- Original Message -
From: Lori Duncan lori_dunca...@hotmail.com
To: gamers@audyssey.org
Sent: Saturday, December 08, 2012 9:22 AM
Subject: [Audyssey] Shades of doom audio
I agree about the buzzing in the background. But you do have a good
voice for this sort of thing and I love your accent. Smile.
On 12/8/2012 10:22 AM, Lori Duncan wrote:
Hello gamers, today I was feeling bored, so thought I'd record a review of
Shades of Doom 1.2 from GMA games, which I'm also
--
From: Bryan Peterson bpeterson2...@cableone.net
Sent: Saturday, December 08, 2012 6:57 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Shades of doom audio review.
I agree about the buzzing in the background. But you
Subject: Re: [Audyssey] Shades of doom audio review.
Listening to it now... but there is a horrible buzz in the background.
What is that? lol Like it though so far.
- Original Message -
From: Lori Duncan lori_dunca...@hotmail.com
To: gamers@audyssey.org
Sent: Saturday, December 08, 2012
-
From: Bryan Peterson
Sent: Saturday, December 08, 2012 6:57 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of doom audio review.
I agree about the buzzing in the background. But you do have a good
voice for this sort of thing and I love your accent. Smile.
On 12/8/2012 10:22 AM
I just listened to your exploration of level 1. At first, I thought that
the game was louder than your voice. There is a buzzing sound, probably
from your PC?, but I didn't find it all that disruptive. So far, this is a
good game review. Thanks for posting it. What program was used to do
PM
Subject: Re: [Audyssey] Shades of doom audio review.
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http://mail.audyssey.org/mailman/listinfo
I can't hear any buzzing. But your awesome.
---
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, December 08, 2012 9:18 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Shades of doom audio review.
I can't hear any buzzing. But your awesome.
---
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Hi Phil, which comment do you mean, the one about the buzzing?
--
From: Phil Vlasak p...@pcsgames.net
Sent: Saturday, December 08, 2012 9:10 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Shades of doom audio review
. :)
--
From: Charles Rivard wee1s...@fidnet.com
Sent: Saturday, December 08, 2012 8:19 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Shades of doom audio review.
I just listened to your exploration of level 1. At first, I thought that
the game was louder than your
of
on aC.
Phil
- Original Message -
From: Lori Duncan lori_dunca...@hotmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 08, 2012 4:59 PM
Subject: Re: [Audyssey] Shades of doom audio review.
Hi Phil, which comment do you mean, the one about the buzzing
Sent: Saturday, December 08, 2012 2:01 PM
Subject: Re: [Audyssey] Shades of doom audio review.
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http
08, 2012 10:05 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Shades of doom audio review.
Hi Lori,
Yes the part I pasted was way down at the bottom of the message rather
than at the top.
I did run your review through Gold Wave and it almost completely reduced
the buzz
:09 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Shades of doom audio review.
He means your entire reply to my message. It ended up at the very bottom
of the messages. But I've always loved the Scottish accent and your voice
is extremely pleasant on the ears anyway
@audyssey.org
Subject: Re: [Audyssey] Shades of doom audio review.
Hi Lori,
You put your comment at the bottom so I moved it up.
Hi brian and everyone,, sorry about the buzzing, for some stupid
reason
we've worked out that it's interfearence from when my laptop is
plugged in
to the mains, when the plug
or something? I'm using xp.
--
From: Phil Vlasak phi...@bex.net
Sent: Saturday, December 08, 2012 10:05 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Shades of doom audio review.
Hi Lori,
Yes the part I pasted was way down
] Shades of doom audio review.
Hi Phil, which comment do you mean, the one about the buzzing?
--
From: Phil Vlasak p...@pcsgames.net
Sent: Saturday, December 08, 2012 9:10 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Shades
Lol thanks Brian, I'll give that one a go.
--
From: Bryan Peterson bpeterson2...@cableone.net
Sent: Saturday, December 08, 2012 10:24 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Shades of doom audio review.
Actually
gamers@audyssey.org
Sent: Saturday, December 08, 2012 5:09 PM
Subject: Re: [Audyssey] Shades of doom audio review.
Hi Phil, I'll remember to post links at the top of my message in the
future, I just wanted to explain about the review, en case people thought
oh not another audio review
are under water after filtering out the buzz.
- Original Message - From: Lori Duncan
lori_dunca...@hotmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 08, 2012 5:09 PM
Subject: Re: [Audyssey] Shades of doom audio review.
Hi Phil, I'll remember to post links
Subject: Re: [Audyssey] Shades of doom audio review.
I've noticed that seems to happen with Gold Wave anytime you mess with a
sound in that wa though.
On 12/8/2012 3:33 PM, Phil Vlasak wrote:
Hi Lori,
If I have a time limit and have to shut down Jaws, I would use a physical
talking timer to time
Hi Lori.
Nice recording, personally I didn't find the buz a problem, it was
noticeable, but no worse than on some other reviews I've heard.
For future reference My only real cryticism is that you might considder
giving a little more explanation of the first person perspective, if this
on audiogames.net
:)
--
From: dark d...@xgam.org
Sent: Saturday, December 08, 2012 10:56 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Shades of doom audio review.
Hi Lori.
Nice recording, personally I didn't find the buz
If it were a van, it would suck if it were a rogue.
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Lori,
Here is a technique that you can use as a describer for a first
person game. Focus on the character as you, and your doing the
job. Try to enspire the audience to get that Oh my goodness,
it's me doing this feeling, not the You are here doing such and
such. In a game such as Shades
: [Audyssey] Shades of doom audio review.
Lori,
Here is a technique that you can use as a describer for a first person
game. Focus on the character as you, and your doing the job. Try to
enspire the audience to get that Oh my goodness, it's me doing this
feeling, not the You are here doing
Hi Lori,
I didn't notice the buzz after you started the game.
In your demonstration, I think it's better to say I rather than you.
You say I in most places but not in this section,
This passage has alcoves that are open off to the left and right.
Sometimes there's monsters hiding here.
They
.
--
From: Phil Vlasak phi...@bex.net
Sent: Sunday, December 09, 2012 1:12 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Shades of doom audio review.
Hi Lori,
I didn't notice the buzz after you started the game.
In your
Thanks Brian, i'll do that.
--
From: Bryan Peterson bpeterson2...@cableone.net
Sent: Sunday, December 09, 2012 1:50 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Shades of doom audio review.
If you haven't already you
: [Audyssey] Shades of doom audio review.
Hi Lori,
Actually, you have a rather nice voice. If you could figure out what
is causing that buzzing sound and eliminate it you would have a great
voice for doing reviews, podcasts, and acting for games.
On 12/8/12, Lori Duncan lori_dunca...@hotmail.com wrote
Subject: Re: [Audyssey] Shades of doom audio review.
Hi Thomas, thanks a lot for such a nice comment, I'm actually submitting my
voice for Swamp.
--
From: Thomas Ward thomasward1...@gmail.com
Sent: Sunday, December 09, 2012 2:00 AM
To: Gamers
Subject: Re: [Audyssey] Shades of doom audio review.
Hi Dark, yes the link is going to stay there for all time if I can lol.
Could you explain what you mean by more of first person perspective? Do
you mean I should describe more function keys and such like, or is it to
do with gameplay? Also
: Re: [Audyssey] Shades of doom audio review.
Hi Lori,
I didn't notice the buzz after you started the game.
In your demonstration, I think it's better to say I rather than you. You
say I in most places but not in this section,
This passage has alcoves that are open off to the left and right
, 2012 5:52 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Shades of doom audio review.
To be honest I never minded the pronowns myself, to my mind either is
acceptable.
I is from the perspective that it is you the reviewer sharing our
knolidge about the game, where
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Shades of doom audio review.
Well I don't know whether your safe lori, we might have to install some
security cameras just to keep track of you :d.
Seriously, what I meant by the first person perspective is the way that
you here
09, 2012 6:45 AM
Subject: Re: [Audyssey] Shades of doom audio review.
Hi Dark, lol I probably did get carried away in the descriptions of sound
placement, there's 1 lady I know from Sense, she's a member and though
she's blind her ears are super sensitive, even more so than mine, and I'm
so
Hi Keith,
GTC is shorthand for GMA Tank commander.
Cheers!
On 4/23/2012 1:18 PM, Keith S. wrote:
Hi, what is GTC?
I'm kind of new to the audio game world. I've played trivia games
from Jim Kitchen, and the games from Babisoft, but other than that,
I'm totally at a loss. Been a member
Hi Kieth.
first off, I'd recommend you go and listen to Kelly sepergia's review, or
indeed several other reviews of the game of which there are a number
(checkout the audiogames.net entry for shades for some links), that will
give you a better idea what it's about.
As to the game itself,
Hi Keith,
Definitely. Shades of Doom is one of my favorite accessible games. Its
one of the first games to truly explore the first-person shooter format
by cloning a game like Doom by ID software and making it available in an
audio only format. Of course, don't take my word for it and play
Hi Keith,
Shades of Doom was developed in 1999, so is a bit old when it comes to
quality and abundance of sounds.
Back then it was sold on I think, five floppy disks so had to be small
enough to fit on them.
The first level is the demo level and you can try it out for free to see if
you really
Of Thomas Ward
Sent: 23 April 2012 16:14
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of Doom...your thoughts?
Hi Keith,
Definitely. Shades of Doom is one of my favorite accessible games. Its
one of the first games to truly explore the first-person shooter format
by cloning a game like
help system built into the game, just like Sarah and
GTC.
From: Thomas Ward thomasward1...@gmail.com
Sent: Monday, April 23, 2012 4:14 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Shades of Doom...your thoughts?
Hi Keith,
Definitely. Shades of Doom is one of my
Definitely worth it if zombies/mutant and guns are your thing. It kept me
entertained for at least three years- so $35 for three years of fun? sure
thing!
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I'd love it.
hea...@mchsi.com
Thanks
Keith
Reach me at:
Email: hea...@mchsi.com
Skype: keith.steinbach1
- Original Message -
From: Ben gamehead...@aol.co.uk
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, April 23, 2012 10:29 AM
Subject: Re: [Audyssey] Shades of Doom
will sort out soon man, don't worry.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Keith S.
Sent: 23 April 2012 18:17
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of Doom...your thoughts?
I'd love it.
hea...@mchsi.com
to play the game. It
also has a very good help system built into the game, just like Sarah and
GTC.
From: Thomas Ward thomasward1...@gmail.com
Sent: Monday, April 23, 2012 4:14 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Shades of Doom...your thoughts?
Hi
: keith.steinbach1
- Original Message -
From: Lori Duncan lori_dunca...@hotmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 23, 2012 10:38 AM
Subject: Re: [Audyssey] Shades of Doom...your thoughts?
--
Hi, I'd say
What is GTC? Thanks.
Paulette
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Lori Duncan
Sent: Monday, April 23, 2012 11:39 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of Doom...your thoughts
Of Lori Duncan
Sent: Monday, April 23, 2012 11:39 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of Doom...your thoughts?
--
Hi, I'd say it is well worth the money! It's my favourite accessible
shooter game, and has
- Original Message -
From: Lori Duncan lori_dunca...@hotmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 23, 2012 10:38 AM
Subject: Re: [Audyssey] Shades of Doom...your thoughts?
--
Hi, I'd say it is well worth
Hi thanvin.
You've obviously killed the inteligence bases, and now just need to find the
bridge. The river runs across the north of the area, and the only way to
corss it is the bridge, so if you keep going along the river you'll come to
it eventually.
what you might have trouble hereing is
Hi john.
funny, I always thought raul used sterrio mikes which he mentioned.
That sounds wy more complex than I really want to go, heck I don't even
have a mike for my computer at the moment, and even when i did, i could
never get any of that recording shenanigans to work. The only
Hi, in the cases where I used stereo mics they were fed through a preamp
connected to the line-in. But the actual recording of the computer
recording wav, mic, and line-in is the same as I described it in another
message.
Thanks.
--
Raul A. Gallegos
4 out of 3 people have trouble with
: [Audyssey] shades of doom recordings
Hi, good guess, but that's way too complicated. Actually what I did was
set the recorder to record all output from the sound card. This includes
wave output, and mic output and line in output. In my recording game
situation, only wave and microphone were
...@xgam.org
Sent: Wednesday, August 31, 2011 4:38 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] shades of doom recordings
Hi thanvin.
You've obviously killed the inteligence bases, and now just need to find
the bridge. The river runs across the north of the area
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