Re: [Audyssey] mysteries of the syth

2010-12-16 Thread Thomas Ward
Hi, At the moment I wasn't planning on it. However, let's actually get a game up and working before we begin adding extra force powers and abilities to the game. Smile. On 12/13/10, ryan chou ryan.chou1...@gmail.com wrote: hey thomas, just wondering, but will mara be able to use force blast?

Re: [Audyssey] mysteries of the syth

2010-12-15 Thread ryan chou
Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Darren Duff Sent: Monday, December 13, 2010 2:20 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] mysteries of the syth Same here -Original

Re: [Audyssey] mysteries of the syth

2010-12-13 Thread Darren Duff
Fair enough -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, December 12, 2010 10:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] mysteries of the syth Hi, Not this game. My purpose here would

Re: [Audyssey] mysteries of the syth

2010-12-13 Thread Thomas Ward
Hi, Yes, it was. I believe it was Jedi Academy or something like that where one of your tasks was to construct your own light saber before you could become a Jedi Knight. However, that was a different storyline and different game altogether. On 12/13/10, Ben gamehead...@aol.co.uk wrote: Adding

Re: [Audyssey] mysteries of the syth

2010-12-13 Thread Shiny protector
duff...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 13, 2010 2:59 AM Subject: Re: [Audyssey] mysteries of the syth This is true. I wonder if you could add building your own light saber to the game I've always been fascinated with that -Original

Re: [Audyssey] mysteries of the syth

2010-12-13 Thread Bryan Peterson
That wouldn't fit into the Star Wars universe. We are the Knights who say...Ni! - Original Message - From: Shiny protector muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 13, 2010 11:31 AM Subject: Re: [Audyssey] mysteries of the syth

Re: [Audyssey] mysteries of the syth

2010-12-13 Thread Thomas Ward
Hi Muhammed, Ummm...Speaking strictly as a Star Wars purest hear, why on earth would you want to ruin the game by doing something like that? I mean when I actually sink my teeth into Mysteries of the Sith I'm going to be trying my best to recreate the original game in an accessible format with

Re: [Audyssey] mysteries of the syth

2010-12-13 Thread Darren Duff
Same here -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Monday, December 13, 2010 3:06 PM To: Gamers Discussion list Subject: Re: [Audyssey] mysteries of the syth Hi Muhammed, Ummm...Speaking strictly

Re: [Audyssey] mysteries of the syth

2010-12-13 Thread Hayden Presley
: Monday, December 13, 2010 2:20 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] mysteries of the syth Same here -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Monday, December 13, 2010 3:06 PM To: Gamers

Re: [Audyssey] mysteries of the syth

2010-12-13 Thread Clement Chou
your enemy fly through the air. - Original Message - From: Darren Duff duff...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 13, 2010 2:59 AM Subject: Re: [Audyssey] mysteries of the syth This is true. I wonder if you could add building your own light

Re: [Audyssey] mysteries of the syth

2010-12-13 Thread Bryan Peterson
Exactly. That's what i said. It doesn't fit. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 13, 2010 1:05 PM Subject: Re: [Audyssey] mysteries of the syth Hi

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Shiny protector
, 2010 1:23 AM Subject: Re: [Audyssey] mysteries of the syth Hi Muhammed, What's wrong with a mouse? You seam rather viament against the idea of using a mouse for game play. However, as several game developers have shown the the mouse is a rather nice gaming device, and is very accessible in games

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Ben
, with top speed 2 expecially! Give it some thought people. Ben. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 12 December 2010 03:07 To: Gamers Discussion list Subject: Re: [Audyssey] mysteries of the syth Hi

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Ben
Exactly! You rereleased jq? Have not got that one. Whats the mouse for now -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Cara Quinn Sent: 12 December 2010 01:56 To: Gamers Discussion list Subject: Re: [Audyssey] mysteries

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Kevin Weispfennig
@audyssey.org Date: Sun, 12 Dec 2010 11:07:56 - Subject: Re: [Audyssey] mysteries of the syth Your right. But would you implement a feature that which will allow Mara to use her fists? Maybe I could launch some cool attacks with the mouse. - Original Message - From: Thomas Ward

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread shaun everiss
protector muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Date: Sun, 12 Dec 2010 11:07:56 - Subject: Re: [Audyssey] mysteries of the syth Your right. But would you implement a feature that which will allow Mara to use her fists? Maybe I could launch some cool attacks

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Hayden Presley
5:08 AM To: Gamers Discussion list Subject: Re: [Audyssey] mysteries of the syth Your right. But would you implement a feature that which will allow Mara to use her fists? Maybe I could launch some cool attacks with the mouse. - Original Message - From: Thomas Ward thomasward1

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Clement Chou
, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Sunday, December 12, 2010 5:08 AM To: Gamers Discussion list Subject: Re: [Audyssey] mysteries of the syth Your right. But would you implement a feature

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Hayden Presley
Discussion list Subject: Re: [Audyssey] mysteries of the syth Jedi have been known to use hand-to-hand combat... Obi-Wan gives Jango Fett a pretty good run for his money with no lightsaber. At 12:11 PM 12/12/2010, you wrote: Hi, No pointin using fists...I can just see it now: Jedi is engaged in hand

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Thomas Ward
Hi Hayden, On the contrary several of the Jedi Knight games feature hand to hand combat as well as light sabers, blasters, and the usual weaponry you would expect. In fact at the beginning of Jedi Knight I Kyle isn't even armed at the beginning of the game. You get your first weapon by grabbing

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Thomas Ward
Hi Muhammed, That feature already is built in by default. It was added to the game engine a long time ago, and are you forgetting it is now a core feature of the engine? Anyway, even if hand to hand combat wasn't a part of the engine I'd add it just because it was a feature of Mysteries of the

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Clement Chou
But if Jedi are experienced in hand-to-hand combat, doesn't that theoretically mean sith would be, as well? Amd Mara definitely knows hand-to-hand combat... lol. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Clement Chou
You know, as weird as this sounds, I like to run around beating enemies up. If an area has more enemies than are necessary, I tend to kill all of them just for fun... but I think fists wouldn't be a bad idea. At 01:03 PM 12/12/2010, you wrote: Hi Hayden, On the contrary several of the Jedi

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Hayden Presley
: [Audyssey] mysteries of the syth Hi Hayden, On the contrary several of the Jedi Knight games feature hand to hand combat as well as light sabers, blasters, and the usual weaponry you would expect. In fact at the beginning of Jedi Knight I Kyle isn't even armed at the beginning of the game. You get your

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Darren Duff
: Sunday, December 12, 2010 4:03 PM To: Gamers Discussion list Subject: Re: [Audyssey] mysteries of the syth Hi Hayden, On the contrary several of the Jedi Knight games feature hand to hand combat as well as light sabers, blasters, and the usual weaponry you would expect. In fact at the beginning

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Clement Chou
I think that depends on the author. because in the phantom menace, when Obi-wan dives into the water with his lightsaber on, it dies, reportedly. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Thomas Ward
Hi, Yeah, but there seams to be some disagreement between Star Wars sources weather or not a light saber works under water. In the Jedi Knight games they would fail under water, and you had to depend on hand to hand combat or force ability to fight the dianogas and other sea creatures

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread shaun everiss
I don't think it would then again thats not been tested, Though I guess it may. nothing says it won't. At 11:56 a.m. 13/12/2010, you wrote: Hi, Yeah, but there seams to be some disagreement between Star Wars sources weather or not a light saber works under water. In the Jedi Knight games they

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Cara Quinn
Discussion list Subject: Re: [Audyssey] mysteries of the syth Thomas; I whole-heartedly agree! -Not only has mouse support been the first input method I've set up for the current Draco projects, but when developing Jedi Quake, I'd incorporated improved accessible mouse support to the latest couple

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Thomas Ward
Hi, Well, not necessarily. I think this would be a case of skills of an individual person rather than weather or not all Jedi or all Sith would know hand to hand combat. Mara Jade is a special case in point as she was taken from her home at age 8 by the Emperor and trained from childhood to be a

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Darren Duff
Oh ok... -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Sunday, December 12, 2010 5:46 PM To: Gamers Discussion list Subject: Re: [Audyssey] mysteries of the syth I think that depends on the author. because

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Darren Duff
To: Gamers Discussion list Subject: Re: [Audyssey] mysteries of the syth Hi, Yeah, but there seams to be some disagreement between Star Wars sources weather or not a light saber works under water. In the Jedi Knight games they would fail under water, and you had to depend on hand to hand combat

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Thomas Ward
Hi, Not this game. My purpose here would be to try and to recreate the original game, Mysteries of the Sith, so obviously I'd want as little end user suggestions as possible. Anything that would stray too far away from the original game would be undesirable. Its one thing to change keyboard

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Clement Chou
That's all very true. And I forgot about that force bubble til now... but it seems that the general principle of hand-to-hand combat is pretty widespread in the order. Every jedi I've sceen either in books or movies seems to know how to fight with their bare hands if they need it. --- Gamers

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Phil Vlasak
Hi Thomas, Didn't Yoda have a force bubble? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 12, 2010 9:08 PM Subject: Re: [Audyssey] mysteries of the syth Hi, Well, not necessarily. I think

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Thomas Ward
Hi Phil, No. Not that I'm aware of. In his battles such as the one featured in Attack of the Clones with Count Dooku and the one in Revenge of the Sith with Palpatine Yoda uses force deflect to block the force lightning attacks. This is a completely different force ability from the force bubble

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Ben
Discussion list Subject: Re: [Audyssey] mysteries of the syth I don't think it would then again thats not been tested, Though I guess it may. nothing says it won't. At 11:56 a.m. 13/12/2010, you wrote: Hi, Yeah, but there seams to be some disagreement between Star Wars sources weather or not a light

Re: [Audyssey] mysteries of the syth

2010-12-12 Thread Ben
To: Gamers Discussion list Subject: Re: [Audyssey] mysteries of the syth Thomas; I whole-heartedly agree! -Not only has mouse support been the first input method I've set up for the current Draco projects, but when developing Jedi Quake, I'd incorporated improved accessible mouse support

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread Greg Steel
, December 10, 2010 8:56 PM Subject: Re: [Audyssey] mysteries of the syth Hi Josh, Sorry, but no I can't do that. The shift keys are already mapped and asigned to things like step left/right and run forward. Keep in mind here we are talking full 3d environments so there are several more commands

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread Ben
@audyssey.org Sent: Friday, December 10, 2010 8:56 PM Subject: Re: [Audyssey] mysteries of the syth Hi Josh, Sorry, but no I can't do that. The shift keys are already mapped and asigned to things like step left/right and run forward. Keep in mind here we are talking full 3d environments so

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread Bryan Peterson
Not for Laptop users. We are the Knights who say...Ni! - Original Message - From: Greg Steel greegste...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 11, 2010 10:57 AM Subject: Re: [Audyssey] mysteries of the syth Hi Tom I thought of a cool

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread Hayden Presley
PM To: Gamers Discussion list Subject: Re: [Audyssey] mysteries of the syth Not for Laptop users. We are the Knights who say...Ni! - Original Message - From: Greg Steel greegste...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 11, 2010 10:57 AM

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread Darren Duff
Subject: Re: [Audyssey] mysteries of the syth Hi Tom I thought of a cool idea for swinging the saber around. using the numpad keys 2 and 8 for up and down and 4 and 6 for left and right. Would this work? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread Hayden Presley
To: 'Gamers Discussion list' Subject: Re: [Audyssey] mysteries of the syth They are not that hard to find Check out your local stables or office depo. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ben Sent: Saturday, December 11, 2010 1

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread Bryan Peterson
, December 11, 2010 12:44 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] mysteries of the syth They are not that hard to find Check out your local stables or office depo. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ben

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread Shiny protector
Mouse, no! I think a keyboard would be fine. Lets say, keyboard and mouse. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, December 11, 2010 6:36 PM Subject: Re: [Audyssey] mysteries of the syth Hi, Well

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread Clement Chou
Now I think we're making things needlessly complicated. If you're a laptop user and wish to game, I'm pretty sure a cheap external keyboard wouldn't be hard to find. And I don't think we should criticize or comment on anything before we even have a chance to play the game yet. Let Tom do his

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread Shiny protector
. But in my honest opinion, its Thomas's choice. A good energyed smack in the face! Lol! - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 11, 2010 8:46 PM Subject: Re: [Audyssey] mysteries of the syth Now

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread Hayden Presley
: Re: [Audyssey] mysteries of the syth Hi Clement, Yes, you can say they critecyse the laptops and stuff. I have never ever been on gamefax forms, but still, its not good to get into that line. Also guys, I am not the moderator, but isn't this laptop discussion off topic for the list? I mean

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread Thomas Ward
Hi Muhammed, What's wrong with a mouse? You seam rather viament against the idea of using a mouse for game play. However, as several game developers have shown the the mouse is a rather nice gaming device, and is very accessible in games too. You guys are going to have to face it if you want

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread Thomas Ward
Hi Greg, Yes and no. If a person is on a desktop with a full sized keyboard that's no big problem. However, if a person happens to be using a laptop with no built in keypad, like me, then it wouldn't work obviously. I'd have to plug in an extra keypad which is about $20 from Wal-mart, Staples,

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread Clement Chou
Thank you Tom for saying what's been on my mind for the last little while. Why complain about something that is obviously only going to help us grow as a gaming community? Half the mainstream games for PC these days are based around mouse control, anyway.. including fps games. --- Gamers

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread Cara Quinn
Thomas; I whole-heartedly agree! -Not only has mouse support been the first input method I've set up for the current Draco projects, but when developing Jedi Quake, I'd incorporated improved accessible mouse support to the latest couple of JQ releases to not only help people break out of the

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread reinhard stebner
Discussion list Subject: Re: [Audyssey] mysteries of the syth Hi Josh, Sorry, but no I can't do that. The shift keys are already mapped and asigned to things like step left/right and run forward. Keep in mind here we are talking full 3d environments so there are several more commands

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread shaun everiss
I have railracer and used the mouse for that. I still have it though now you need to buy the code again I don't know if I will actually bother. I am sertainly not playing it anymore. I don't have the space to run a mouse really but I have none for a sticke neither. At 02:23 p.m. 12/12/2010,

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread shaun everiss
I have a laptop but I have an external desktop board so I don't wear out the internal during gaming. At 02:46 p.m. 12/12/2010, you wrote: Hi Greg, Yes and no. If a person is on a desktop with a full sized keyboard that's no big problem. However, if a person happens to be using a laptop with no

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread Thomas Ward
Hi Cara, Couldn't agree with you more. The mouse is so much smoother, graceful, and precise in real time simulations that I find it hard to believe that many VI gamers outright refuse to try one let alone except the fact keyboards are just not that good as a gaming device when it comes to this

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread Thomas Ward
Hi, Well, sorry to say that's your loss. The fact you don't have or don't make room for another input device still doesn't mean a game developer can't make another input device as a primary controller. The way I see it if you really want to play that game bad enough you'll make the room. Your not

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread Thomas Ward
Hi Clement, Oh, I know. Isn't it amazing how resistant this comunity is to new ideas/concepts? I mean on one hand developers have been hearing this common thread that more VI gamers want to play mainstream games or games similar to the mainstream. They want something right up their with the

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread Orin
Just look at the latest Little big Planet DLC. it requires the PS Move or, in the case of 360, the kinect or however you spell it. A friend downloaded it, didn't have a move, so unfortunately can't play it. Yet, it's there on his system, just waiting for the day he get's one. Orin

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread Thomas Ward
Hi, Yeah, and the cost of a PS Move or Microsoft Kinect device is far more expensive than a $15.00 generic USB mouse or a $19.00 game controller like the Philips 2909. So I'd say VI gamers have it easy. Smile. On 12/11/10, Orin orin8...@gmail.com wrote: Just look at the latest Little big

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread Clement Chou
My whole-hearted agreement, once again. I consider myself more a controller type, though that may be due to the fact that I play almost exclusively fighting games... but it's not that I'm unwilling to give things like the wii mote, playstation eye, etc... isn't because I don't like the idea.

Re: [Audyssey] mysteries of the syth

2010-12-11 Thread shaun everiss
true I have just enough for the mouse At 03:52 p.m. 12/12/2010, you wrote: Hi, Well, sorry to say that's your loss. The fact you don't have or don't make room for another input device still doesn't mean a game developer can't make another input device as a primary controller. The way I see it

Re: [Audyssey] mysteries of the syth

2010-12-10 Thread Hayden Presley
Hi, Just press the key? I don't really like that. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Josh Kennedy Sent: Friday, December 10, 2010 5:31 PM To: gamers@audyssey.org Subject: [Audyssey] mysteries of the

Re: [Audyssey] mysteries of the syth

2010-12-10 Thread Thomas Ward
Hi Josh, Sorry, but no I can't do that. The shift keys are already mapped and asigned to things like step left/right and run forward. Keep in mind here we are talking full 3d environments so there are several more commands in these types of games than something like Shades of Doom. For Example,