Re: [Audyssey] another audio quake question

2008-02-20 Thread aiden gardiner
I want to get the full version. I hate the idea of only being able to play 1 level of the game. - Original Message - From: [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, February 20, 2008 5:24 AM Subject: Re: [Audyssey] another audio quake question

Re: [Audyssey] z mud question

2008-02-20 Thread Orin
Yeah, I actualy played those games for a bit, I love them, however I can't even figure out how to connect with ZMud. There was a plugin at one point, but I forgot where it was. You could use a trigger to make jaws speak, and it worked fine. But as I said I canceled my account due to not

Re: [Audyssey] audio quake

2008-02-20 Thread Jeremy Gilley
hey gang, i finally got to where i can finally place a command into the command line like tut for tutorial, but when the game actually starts, i can't move, the user manual says to use the arrows, when i use the arrows, all i am reading is the commands i used prior, or the command line where it

Re: [Audyssey] audio quake

2008-02-20 Thread Dark
You need to exit the console, use the graav key (or whatever you used to enter the console), to exit it and then move around on the tutorial map. Hth. beware the Grue! Dark - Original Message - From: Jeremy Gilley [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-20 Thread Phil Vlasak
Hi Ari, Yes we created a kick boxing game that had a much simpler key combo than the savage gamut. It required not to have Jaws in memory as it used the six pack of keys to do the blocking and punching. Insert, home and page up were for hitting and blocking the head, delete, end and page down

[Audyssey] Any Xauror Players?

2008-02-20 Thread Earle
I'm wondering if anyone has played, or is currently playing xauror? I saw a post on it a couple of weeks ago out here. If so, I have a question. Where do I get armour for the battles in the practical classes? I know where to buy my wand and my school robes, but I can't figure out how to get

Re: [Audyssey] fast gaming fingers and reflex?

2008-02-20 Thread Trouble
Better game then this is Jim Kitchen's spanker. At 01:52 AM 2/20/2008, you wrote: Hi Ari, there is a simple game that you can play and train your speed and stamina any time and any where. You need a calculater and a timer. key 1 + + on your calculater, the number 1 followed by 2 plus signs.

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-20 Thread Yohandy
oh this would be fun to play. However you'll need to keep in mind that many people use laptops so unless we could configure the keys the 6 pack wouldn't work. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday,

[Audyssey] contacting USA games

2008-02-20 Thread DEBELI
First of all, my appollogies to all list members for using the list for private purposes. Could mr Ward contact me using this address? I tried several times durring previous few months to contact him private and via USA gamers list but never received any answer. Maybe the problem could be some

Re: [Audyssey] ***DHSPAM*** Re: USA Games site and services down.

2008-02-20 Thread James Homuth
Tell me I'm not the only person who saw the moderators try and close this topic, please? And they wonder why I like forums better... At 10:28 AM 20/02/2008, you wrote: so, how the hell would someone remember that? I can just imagine that, coming to my computer and thinking, hmm, what did I set

Re: [Audyssey] Close topic USA Games site and services down.

2008-02-20 Thread James Scholes
Sorry, I posted before i saw this message. On Wednesday, February 20, 2008 at 3:35 AM, Thomas Ward wrote: Hi all, Let us close this thread. We are getting really off topic. I know password security, security of any kind, is important but the Audyssey list is not the forum to discuss it.

Re: [Audyssey] USA Games site and services down.

2008-02-20 Thread James Scholes
so, how the hell would someone remember that? I can just imagine that, coming to my computer and thinking, hmm, what did I set as new my password? Oh yes, I remember now. Well, I remember the first 10 chars, but not the rest. You would need to copy and paste it everytime you wanted to log in.

Re: [Audyssey] 3D Games was Poll results

2008-02-20 Thread Thomas Ward
Hi Dark, Well, I own Monkey Business and I find it a bit difficult to navigate as well just because when James North created it he tried to use a sonar-like system to navigate. Cool idea, but not very practical. For that reason alone I have mottled Genesis 3D after the GMA Engine which has the

[Audyssey] Pac Mate BX games and FS

2008-02-20 Thread ari
Hi all, Please forward to people who are interested in games and have a Pac Mate. I don't know if any of you guys would also write to show that we are quite a group who would like this, but I have emailed FS, attaching coppies of the game interpreters that I've had some sort of success with,

Re: [Audyssey] Pac Mate BX games and FS

2008-02-20 Thread Charles Rivard
I have asked, on several occasions, that JAWS be made so that it could be used to play the games that come as part of Windows. I have always been told, at times very snobbishly, that the first 2 letters of JAWS stand for Job Access. I pointed out that a lot of Freedom Scientific's customers

Re: [Audyssey] Pac Mate BX games and FS

2008-02-20 Thread william lomas
hi cant someone script the current programs if you use a pac amte with skype ahri please write to me will On 20 Feb 2008, at 16:14, ari wrote: Hi all, Please forward to people who are interested in games and have a Pac Mate. I don't know if any of you guys would also write to show that we

Re: [Audyssey] 3D Games was Poll results

2008-02-20 Thread Phil Vlasak
Hi Tom, One other factor in 3d game is the distance to turn using an arrow key. the Sarah game turns 15 degrees per hit so 3 hits turns you 45 degrees. Shades of Doom I think turns you 7.5 degrees so 6 hits in 45 degrees. Tank commander turns you 5 degrees per hit so 9 hits per 45 degrees. These

Re: [Audyssey] Any Xauror Players?

2008-02-20 Thread aiden gardiner
What exactly is Xauror? Is it freeware? I've always been interested in audio games, since I heard about them early in 2006, but I've never found any good free action adventure games. I must say it's great to be able to talk with people who share my interest. Chiers Aiden - Original

Re: [Audyssey] fast gaming fingers and reflex?

2008-02-20 Thread Cara Quinn
Wow, this is the second msg on this list in less than a week on spanking! lol! -Was thinking of unsubbing from here again, but perhaps will stay 'round! lol! woohoo!… Smiles, Cara :) On Feb 20, 2008, at 7:10 AM, Trouble wrote: Better game then this is Jim Kitchen's spanker. ---

Re: [Audyssey] Pac Mate BX games and FS

2008-02-20 Thread ari
Thanks Charles. To continue this, we can go to the Otysey group, but I must say that the response you got is really awful, I mean, you think, every computer that a blind person in the whole world would use has these games on. Aparrently the Window Eyes people have made WE to work with

Re: [Audyssey] Any Xauror Players?

2008-02-20 Thread Dark
Hi. which game is this? if there was a post about it I must have missed it, and it sounds like a good thing. Beware the Grue! Dark. - Original Message - From: Earle [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, February 20, 2008 1:50 PM Subject:

Re: [Audyssey] General RSG Update

2008-02-20 Thread Ryan Smith
Hi, No, CC is not SDM. SDM stands for Shoot Da Me, I believe I remember your score being on the scoreboards. -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

Re: [Audyssey] 3D Games was Poll results

2008-02-20 Thread Dark
I'm just wondering, would you also have to alter the size of the objects relative to the turns of the character, - sinse obviously it's harder for a character with a larger amount of turn per press to precisely aligne their path to small objects. I only say this because another thing

Re: [Audyssey] fast gaming fingers and reflex?

2008-02-20 Thread Jeremy Gilley
yeah, but if your married, don't play the game when the wife is home, trust me, learned the hard way when the wife came in and took my headphones off of me to tell me something apparently me not hearing her and she heard the spanking going on and was not pleased. - Original Message -

[Audyssey] text adventure games and system access

2008-02-20 Thread Bryan Mckinnish
Hi everyone. I thought of trying out some tads games today. Does anyone know if the tads inturprater works well with system access? Or is there another inturprater that speaks that works with tads games? I have made some test games in both tads and inform. Thanks. Bryan Mckinnish --- Gamers

Re: [Audyssey] 3D Games was Poll results

2008-02-20 Thread Dark
Sounds good, as I said, I'm very fonds of the shades system for locating objects and doors, and I certainly miss the have I visited here before command in games where it's not present. I also liked the fact that if you wish, you can have directly spoken information. when I first started playing

Re: [Audyssey] 3D Games was Poll results

2008-02-20 Thread Bryan
I wonder if that type of engine could be used to create a simple Metroid style game? Granted certain features might have to be aadded like the ability to jump and for sure the ability to scan objects for additional information and of course to change form the way Samus does. Time is an

[Audyssey] Metroid games was 3D games

2008-02-20 Thread Dark
Hmmm Bryan, certainly the maze aspect and the weaponry would be doable in a 3D engine, but I think the amount of full 3D jumping to ledges above and below your character would take a more complex interface than something shades style, though if tomb hunter Ii is going to have as much

Re: [Audyssey] 3D Games was Poll results

2008-02-20 Thread Phil Vlasak
Hi Dark, You can adjust several factors when aiming at an opponent. 1 is the size of the opponent and the closer you get to them, the more degrees of area that opponent will take up. 2, the width of your hit area or the radius that will be affected by your weapon. In the Sarah game, your wand is

Re: [Audyssey] 3D Games was Poll results

2008-02-20 Thread Dark
Hmmm Phil intreaguing! I particularly didn't know about the changes in movement rate in different locations, I thought that was pretty much fixed, though now you mention it I have noticed it taking ages to walk all the way across the great hall, while pegging it along those long corridors can

Re: [Audyssey] MOTA Poll Results.

2008-02-20 Thread Tom Randall
Hi Thomas and all. I personally really like both styles of games and think that there is plenty of room for both in our gaming community. If MOTA continues on what seems to be its present course I am confident it is going to turn out a really good game in the classic sidescroller style. While

Re: [Audyssey] MOTA Poll Results.

2008-02-20 Thread Dark
Well I agree tom, but technology wise, i don't see navigation difficulties as an absolute fact of being visually impared, - not with things like the Ultra cane being developed, and all the possible applications of sat nav technology. In fact eventually, it wouldsn't surprise me if a

Re: [Audyssey] Pac Mate BX games and FS

2008-02-20 Thread josh
Hi, either that or someone could write scripts for the pacmate jaws and make it work, yourself. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, February 20, 2008 1:25 PM Subject: Re: [Audyssey] Pac Mate BX

Re: [Audyssey] MOTA Poll Results.

2008-02-20 Thread Willem
Lol imagine walking into a building some day and you use a sat navigater and it says There is a passage to the left in the SOD voice. Or The area is open ahead. - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 21,