I want to get the full version. I hate the idea of only being able to play 1
level of the game.
- Original Message -
From: [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 20, 2008 5:24 AM
Subject: Re: [Audyssey] another audio quake question
Yeah, I actualy played those games for a bit, I love them, however I
can't even figure out how to connect with ZMud. There was a plugin at
one point, but I forgot where it was. You could use a trigger to make
jaws speak, and it worked fine.
But as I said I canceled my account due to not
hey gang,
i finally got to where i can finally place a command into the command line
like tut for tutorial, but when the game actually starts, i can't move, the
user manual says to use the arrows, when i use the arrows, all i am reading
is the commands i used prior, or the command line where it
You need to exit the console, use the graav key (or whatever you used to
enter the console), to exit it and then move around on the tutorial map.
Hth.
beware the Grue!
Dark
- Original Message -
From: Jeremy Gilley [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent:
Hi Ari,
Yes we created a kick boxing game that had a much simpler key combo than the
savage gamut.
It required not to have Jaws in memory as it used the six pack of keys to do
the blocking and punching.
Insert, home and page up were for hitting and blocking the head,
delete, end and page down
I'm wondering if anyone has played, or is currently playing xauror? I saw a
post on it a couple of weeks ago out here.
If so, I have a question. Where do I get armour for the battles in the
practical classes? I know where to buy my wand
and my school robes, but I can't figure out how to get
Better game then this is Jim Kitchen's spanker.
At 01:52 AM 2/20/2008, you wrote:
Hi Ari, there is a simple game that you can play
and train your speed and stamina any time and
any where. You need a calculater and a timer.
key 1 + + on your calculater, the number 1
followed by 2 plus signs.
oh this would be fun to play. However you'll need to keep in mind that many
people use laptops so unless we could configure the keys the 6 pack wouldn't
work.
- Original Message -
From: Phil Vlasak [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday,
First of all, my appollogies to all list members for using the list for private
purposes.
Could mr Ward contact me using this address?
I tried several times durring previous few months to contact him private and
via USA gamers list but
never received any answer.
Maybe the problem could be some
Tell me I'm not the only person who saw the
moderators try and close this topic, please? And
they wonder why I like forums better...
At 10:28 AM 20/02/2008, you wrote:
so, how the hell would someone remember that? I
can just imagine that, coming to my computer and
thinking, hmm, what did I set
Sorry, I posted before i saw this message.
On Wednesday, February 20, 2008 at 3:35 AM, Thomas Ward wrote:
Hi all,
Let us close this thread. We are getting really off topic. I know
password security, security of any kind, is important but the Audyssey
list is not the forum to discuss it.
so, how the hell would someone remember that? I can just imagine that,
coming to my computer and thinking, hmm, what did I set as new my password?
Oh yes, I remember now. Well, I remember the first 10 chars, but not the
rest. You would need to copy and paste it everytime you wanted to log in.
Hi Dark,
Well, I own Monkey Business and I find it a bit difficult to navigate as
well just because when James North created it he tried to use a
sonar-like system to navigate. Cool idea, but not very practical. For
that reason alone I have mottled Genesis 3D after the GMA Engine which
has the
Hi all,
Please forward to people who are interested in games and have a Pac Mate. I
don't know if any of you guys would also write to show that we are quite a
group who would like this, but I have emailed FS, attaching coppies of the
game interpreters that I've had some sort of success with,
I have asked, on several occasions, that JAWS be made so that it could be
used to play the games that come as part of Windows. I have always been
told, at times very snobbishly, that the first 2 letters of JAWS stand for
Job Access. I pointed out that a lot of Freedom Scientific's customers
hi cant someone script the current programs
if you use a pac amte with skype ahri please write to me
will
On 20 Feb 2008, at 16:14, ari wrote:
Hi all,
Please forward to people who are interested in games and have a Pac
Mate. I
don't know if any of you guys would also write to show that we
Hi Tom,
One other factor in 3d game is the distance to turn using an arrow key.
the Sarah game turns 15 degrees per hit so 3 hits turns you 45 degrees.
Shades of Doom I think turns you 7.5 degrees so 6 hits in 45 degrees.
Tank commander turns you 5 degrees per hit so 9 hits per 45 degrees.
These
What exactly is
Xauror? Is it freeware? I've always been interested in audio games, since I
heard about them early in 2006, but I've never found any good free action
adventure games. I must say it's great to be able to talk with people who
share my interest.
Chiers
Aiden
- Original
Wow, this is the second msg on this list in less than a week on
spanking! lol! -Was thinking of unsubbing from here again, but
perhaps will stay 'round! lol! woohoo!…
Smiles,
Cara :)
On Feb 20, 2008, at 7:10 AM, Trouble wrote:
Better game then this is Jim Kitchen's spanker.
---
Thanks Charles. To continue this, we can go to the Otysey group, but I must
say that the response you got is really awful, I mean, you think, every
computer that a blind person in the whole world would use has these games
on. Aparrently the Window Eyes people have made WE to work with
Hi.
which game is this? if there was a post about it I must have missed it, and
it sounds like a good thing.
Beware the Grue!
Dark.
- Original Message -
From: Earle [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 20, 2008 1:50 PM
Subject:
Hi,
No, CC is not SDM. SDM stands for Shoot Da Me, I believe I remember your
score being on the scoreboards.
-Ryan
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
I'm just wondering, would you also have to alter the size of the objects
relative to the turns of the character, - sinse obviously it's harder
for a character with a larger amount of turn per press to precisely aligne
their path to small objects.
I only say this because another thing
yeah, but if your married, don't play the game when the wife is home, trust
me, learned the hard way when the wife came in and took my headphones off of
me to tell me something apparently me not hearing her and she heard the
spanking going on and was not pleased.
- Original Message -
Hi everyone.
I thought of trying out some tads games today. Does anyone know if the tads
inturprater works well with system access? Or is there another inturprater that
speaks that works with tads games?
I have made some test games in both tads and inform.
Thanks.
Bryan Mckinnish
---
Gamers
Sounds good, as I said, I'm very fonds of the shades system for locating
objects and doors, and I certainly miss the have I visited here before
command in games where it's not present. I also liked the fact that if you
wish, you can have directly spoken information. when I first started playing
I wonder if that type of engine could be used to create a simple Metroid
style game? Granted certain features might have to be aadded like the
ability to jump and for sure the ability to scan objects for additional
information and of course to change form the way Samus does.
Time is an
Hmmm Bryan, certainly the maze aspect and the weaponry would be doable in a
3D engine, but I think the amount of full 3D jumping to ledges above and
below your character would take a more complex interface than something
shades style, though if tomb hunter Ii is going to have as much
Hi Dark,
You can adjust several factors when aiming at an opponent.
1 is the size of the opponent and the closer you get to them, the more
degrees of area that opponent will take up.
2, the width of your hit area or the radius that will be affected by your
weapon.
In the Sarah game, your wand is
Hmmm Phil intreaguing! I particularly didn't know about the changes in
movement rate in different locations, I thought that was pretty much fixed,
though now you mention it I have noticed it taking ages to walk all the way
across the great hall, while pegging it along those long corridors can
Hi Thomas and all.
I personally really like both styles of games and think that there is
plenty of room for both in our gaming community. If MOTA continues on
what seems to be its present course I am confident it is going to turn
out a really good game in the classic sidescroller style. While
Well I agree tom, but technology wise, i don't see navigation difficulties
as an absolute fact of being visually impared, - not with things like
the Ultra cane being developed, and all the possible applications of sat nav
technology.
In fact eventually, it wouldsn't surprise me if a
Hi,
either that or someone could write scripts for the pacmate jaws and make it
work, yourself.
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 20, 2008 1:25 PM
Subject: Re: [Audyssey] Pac Mate BX
Lol imagine walking into a building some day and you use a sat navigater and
it says There is a passage to the left in the SOD voice. Or The area is
open ahead.
- Original Message -
From: Dark [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 21,
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