Re: [Audyssey] Compiling Help Files

2011-03-21 Thread Jim Kitchen
Hi Thomas, Thanks, at least it is not me this time. Sure would be nice to have direct access to what must be a humongous amount of information though. 208 File(s)477,147,762 bytes BTW while looking at the folder, I found a matching chi file for each chm file. Like you said,

Re: [Audyssey] Compiling Help Files

2011-03-21 Thread Thomas Ward
Hi Dark, Well, in some cases the manuals are html. For instance, my manual was written in html 4.0 simply so it could be read cross-platform. However, if I wanted to create a chm help file all I'd have to do is make a few tag changes, and compile it with the Microsoft HTML Help SDK and I'd have a

Re: [Audyssey] Compiling Help Files

2011-03-20 Thread Jim Kitchen
Hi, In my Visual Studio (VB6) folder there are 208 chm files. Here is one of them. File Name: kb.chm Size: 111.12MB Download Link: http://www.sendspace.com/file/174c1f Ok, so I click on the kb.chm file. It says knowledge base, type in the key word to find. Well really I would like to

Re: [Audyssey] Compiling Help Files

2011-03-20 Thread Thomas Ward
Hi Jim, What you are looking at is the Microsoft knowledge base for VB 6. I don't think you can view those chm files individually. I think they are linked in someway so the help system can search all of the files for a certain method, function, or sub. So you can't just take one and extract it to

Re: [Audyssey] Compiling Help Files

2011-03-20 Thread Thomas Ward
Hi Hayden, Sure. You need to download and install the Microsoft Help SDK from the MSDN website. I believe the latest version is 1.4. Basically, what you do is you write your help documentation in html according to the instructions in the SDK documentation, and then compile it into a chm file with

Re: [Audyssey] Compiling Help Files

2011-03-20 Thread Hayden Presley
Hi Thomas, Thanks for that. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, March 20, 2011 9:40 AM To: Gamers Discussion list Subject: Re: [Audyssey] Compiling Help Files Hi Hayden

Re: [Audyssey] Compiling Help Files

2011-03-20 Thread Thomas Ward
Hi, Glad I could help. By the way in case most of you don't know when we talk about Windows help we need to make a technical destinction between Microsoft Windows Help 4.0 and earlier and Microsoft HTML Help 1.0 and later. As they are two completely different help systems used by different

Re: [Audyssey] Compiling Help Files

2011-03-20 Thread dark
Hi Tom. this actually explains quite nicely something which has always puzled me, the fact that modern games seem to use html pages as help. I assumed these were standard html pages, and the older help system seen in some other applications, - the one that needs the F6 key, was the

Re: [Audyssey] Compiling Help Files

2011-03-19 Thread Jacob Kruger
, but not his spirit...' - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 19, 2011 12:21 AM Subject: Re: [Audyssey] Compiling Help Files i'm a litle surprised that it's not mentioned in the applications notes for the chm help

Re: [Audyssey] Compiling Help Files

2011-03-19 Thread Thomas Ward
Hi Dark, Well, Maybe. I know that in Jaws if you press insert+h for help while in the Microsoft help viewer it tells you to select a topic and press f6 to read the text. It appears that Window-Eyes 7.5 now has a similar feature where you can press+shift+control+question and get some really useful

Re: [Audyssey] Compiling Help Files

2011-03-19 Thread dark
key for Hal, though i suspect I've stil got a spare one. Beware the Grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 19, 2011 2:22 PM Subject: Re: [Audyssey] Compiling Help Files Hi Dark

Re: [Audyssey] Compiling Help Files

2011-03-19 Thread Hayden Presley
list Subject: Re: [Audyssey] Compiling Help Files Hi Dark, Well, Maybe. I know that in Jaws if you press insert+h for help while in the Microsoft help viewer it tells you to select a topic and press f6 to read the text. It appears that Window-Eyes 7.5 now has a similar feature where you can press

Re: [Audyssey] Compiling Help Files

2011-03-18 Thread Jim Kitchen
Hi Thomas, Thank You! the f6 key thing sure makes a world of difference with the chm files. I don't know why it never dawned on me to do that. I mean I have used the f6 key in the VB6 help system, but never thought to do it in other windows helps. Thanks! TGIF and BFN Jim Computer

Re: [Audyssey] Compiling Help Files

2011-03-18 Thread Hayden Presley
: [Audyssey] Compiling Help Files Hi Thomas, Thank You! the f6 key thing sure makes a world of difference with the chm files. I don't know why it never dawned on me to do that. I mean I have used the f6 key in the VB6 help system, but never thought to do it in other windows helps. Thanks! TGIF and BFN

Re: [Audyssey] Compiling Help Files

2011-03-18 Thread Jim Kitchen
Hi Hayden, I don't know if you have ever programmed in VB6, but it does not look at all the same to me as other chm files. In the VB6 IDE you just put your PC cursor on the command word that you wish help for, press the f1 key and then the f6 key. It is all integrated into the IDE. TGIF

Re: [Audyssey] Compiling Help Files

2011-03-18 Thread Jim Kitchen
Hi Jason, Really I would not know where to easily find the rosters for all the major league baseball teams. I took a quick look at mlb.com and did not find them there. And then there would be the thing of needing to up date the files all the time. Sorry, I'm just not really into doing all

Re: [Audyssey] Compiling Help Files

2011-03-18 Thread Thomas Ward
Hi Jim, Glad I could helpyou out with that. I really wasn’t aware that so many people didn’t know about the f6 command. The f6 keyboard command seams to be a fairly common Windows hot key for switching frames and window pains in a number of Windows applications. I know in Firefox, for example, f6

Re: [Audyssey] Compiling Help Files

2011-03-18 Thread Hayden Presley
: Friday, March 18, 2011 9:16 AM To: Hayden Presley Subject: Re: [Audyssey] Compiling Help Files Hi Hayden, I don't know if you have ever programmed in VB6, but it does not look at all the same to me as other chm files. In the VB6 IDE you just put your PC cursor on the command word that you wish

Re: [Audyssey] Compiling Help Files

2011-03-18 Thread dark
: [Audyssey] Compiling Help Files Hi Jim, Glad I could helpyou out with that. I really wasn’t aware that so many people didn’t know about the f6 command. The f6 keyboard command seams to be a fairly common Windows hot key for switching frames and window pains in a number of Windows applications. I

Re: [Audyssey] Compiling Help Files

2011-03-17 Thread Jim Kitchen
Hi Rich, Thank you very much for the file link. Don't know why, but I have never been able to work with chm files. - Original Message - Hi, Just found this in an old top tech tidbits newsletter. Checked the link and it still works. I don't know what version though you are

Re: [Audyssey] Compiling Help Files

2011-03-17 Thread Thomas Ward
Hi Jim, Using chm help files really aren't that hard once you figure out how to use them. Basically, you have a tree view on the left side with the topics and subtopics in the document, and then there is a large edit box on the right where the text is. You Switch between the tree view and edit

Re: [Audyssey] Compiling Help Files

2011-03-17 Thread Thomas Ward
Hi Dark, very true. Unfortunately, having someone read an audio manual can get quite expensive if using professional voice talent though. I've thought about it, but figured it isn't worth the expense in the long run. I just dropped another $30 into Mysteries of the Ancients this week, and I'm

Re: [Audyssey] Compiling Help Files

2011-03-17 Thread dark
@audyssey.org Sent: Thursday, March 17, 2011 9:55 AM Subject: Re: [Audyssey] Compiling Help Files Hi Jim, Using chm help files really aren't that hard once you figure out how to use them. Basically, you have a tree view on the left side with the topics and subtopics in the document

Re: [Audyssey] Compiling Help Files

2011-03-17 Thread Thomas Ward
Hi Dark, Well, that might be a big part of the problem. The Microsoft help viewer uses f6 to toggle between left and right pain not control+tab. Not only that but the edit pain is a MSAA control so any screen reader that hass MSAA support, which I think all of them do, should be able to read it

Re: [Audyssey] Compiling Help Files

2011-03-17 Thread dark
Well that's true tom. Even my reader/research assistant costs me roughly 11 usd per hour for reading, and she is not reading professionally, though she does do a good job of things and is qualified. I think it's one of those things that would be nice to have, but only if it could be done

Re: [Audyssey] Compiling Help Files

2011-03-17 Thread dark
Hi Tom. I just pulled up a program with a help file and tried f6 out and it worked fine, I could use all of Hal's usual nav keys in the eddit pane just as if it were a webpage or text document, including reading right to the bottom. So, thanks for letting me know that, that's going to make

Re: [Audyssey] Compiling Help Files

2011-03-17 Thread jason
Hello Jim since I know you can edit your text files in your baseball for the home and visitors teams for batters and pitchers could you possibly get the team rosters for all the players and zip them up and then we can download them from your site? The reason I am asking this because when we

Re: [Audyssey] Compiling Help Files

2011-03-17 Thread shaun everiss
I must admit I like these to html books and manuals are good with the headings etc. As long as you don't make those that flashy. At 11:41 p.m. 16/03/2011, you wrote: Hi Shaun, Well, as for myself I prefer html manuals for the simple fact they are cross-platform and can be read by any html web

Re: [Audyssey] Compiling Help Files

2011-03-16 Thread Thomas Ward
Hi, I definitely agree. Just look at the BGT manual. Besides the audio version being huge it is pretty much impossible to find anything you want in a hurry. However, using a standard chm file, html format, or one written in XML docbook it would be extremely easy to find what you are looking for

Re: [Audyssey] Compiling Help Files

2011-03-16 Thread dark
Hi. Just as someone who reads significantly both for pleasure and for my phd research I do see your point regarding indexing. However, while it is perfectly easy to search an html resource for a string of text or a given section, which makes it great for instances where you have large

Re: [Audyssey] Compiling Help Files

2011-03-16 Thread Thomas Ward
Hi Shaun, Well, as for myself I prefer html manuals for the simple fact they are cross-platform and can be read by any html web browser. That's why the manual for Mysteries of the Ancients is written in html. That said, my favorit for mat is xml docbook simply because xml was designed from the

Re: [Audyssey] Compiling Help Files

2011-03-16 Thread Thomas Ward
Hi Dark, I see your point, but the problem is that most audio manuals/audio books aren't split up into chapters and sections where you can jump to a section as needed. Some of the better audio books like those from RFBD have beeps in them to help you find the start of a chapter while fast

Re: [Audyssey] Compiling Help Files

2011-03-16 Thread dark
Hi tom. This is true,I've noticed it in dazy books from the rnib as well, which is insane being as dazy already has markers for chapter, section, part etc built into the format precisely for that purpose. I think though if we are talking about future manuals from audiogame devs or for

Re: [Audyssey] Compiling Help Files

2011-03-15 Thread shaun everiss
well its more of a prefference really. I don't use chms that much or rather havn't needed to. its mostly manuals in html etc. Though my favourite are audio manuals if I can get them. At 07:07 p.m. 14/03/2011, you wrote: Hi Haden, I have to agree with you. I'm not quite sure why Shaun hates chm

Re: [Audyssey] Compiling Help Files

2011-03-15 Thread Hayden Presley
-Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Monday, March 14, 2011 4:51 AM To: Gamers Discussion list Subject: Re: [Audyssey] Compiling Help Files well its more of a prefference really. I don't use chms that much or rather

Re: [Audyssey] Compiling Help Files

2011-03-15 Thread Richard Sherman
Hi, Just found this in an old top tech tidbits newsletter. Checked the link and it still works. I don't know what version though you are downloading because this was posted 2 years ago. Jamal Mazrui has updated his chm2txt package, which takes Windows compressed help files and turns them into

Re: [Audyssey] Compiling Help Files

2011-03-14 Thread Thomas Ward
Hi Haden, I have to agree with you. I'm not quite sure why Shaun hates chm help files so much. They are standard Microsoft help files, and are quite accessible. For large manuals etc they are great. I don't exactly get why anyone would have a problem with them. As far as extracting them I think

Re: [Audyssey] Compiling Help Files

2011-03-13 Thread Hayden Presley
-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Wednesday, March 09, 2011 11:51 PM To: Gamers Discussion list Subject: Re: [Audyssey] Compiling Help Files hmmm. why would you want to write stupid chm files. YOu can't extract them unless you buy a piece

Re: [Audyssey] Compiling Help Files

2011-03-11 Thread shaun everiss
hmmm. why would you want to write stupid chm files. YOu can't extract them unless you buy a piece of software. THere are a few compilers and such. There is supposed to be something called microsoft help workshop that does this, you write in word then save it as a chm but I havn't really