Re: [Audyssey] Q9 action game, my opinion.

2009-11-22 Thread Hayden Presley
-boun...@audyssey.org] On Behalf Of Reinhard Stebner Sent: Sunday, November 22, 2009 12:56 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Q9 action game, my opinion. I am truly enjoying the game as it is now. This is because it is simple enough to play with out a very complex gamin

Re: [Audyssey] Q9 action game, my opinion.

2009-11-22 Thread Reinhard Stebner
sound effects and voice overs. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: Tuesday, November 17, 2009 10:31 AM To: Gamers Discussion list Subject: Re: [Audyssey] Q9 action game, my opinion. Hi Thomas and others

Re: [Audyssey] Q9 action game, my opinion.

2009-11-21 Thread Thomas Ward
Hi, Actually, that's definitely one of the charming parts of the game. It is clear Philip never intended the game to be taken seriously. It is full of humor and off handed remarks like "that's not what I would have done," "pitty," "poor little Q9," etc. You don't often get that kind of humor i

Re: [Audyssey] Q9 action game, my opinion.

2009-11-20 Thread Valiant8086
Ward To: Gamers Discussion list Sent: Tuesday, November 17, 2009 9:48 PM Subject: Re: [Audyssey] Q9 action game, my opinion. Hi Dark, Yeah, the original Mortal Kombat was very cartoonish when it came to gore. Nevertheless there are those people out there that flip out over any

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread Yohandy
It's funny now you mention mk. ESRB ratings came about due in part to Mortal Kombat. lol - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, November 17, 2009 9:48 PM Subject: Re: [Audyssey] Q9 action game, my opinion. Hi

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread Thomas Ward
Hi Philip, Ok, got you. I saw that in the manual, but didn't pay attention to that I guess. Smile. Philip Bennefall wrote: Hi Thomas and others, About the age limit, I'll quote from the manual: "The game is aimed at children aged 14+. There are some mild violent elements of a cartoon natur

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread Thomas Ward
Hi Dark, Yeah, the original Mortal Kombat was very cartoonish when it came to gore. Nevertheless there are those people out there that flip out over any kind of violence in games, blood and gore, and think that we should not give such games to our kids. Consider, for example, the article Nicol

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread Jacob Kruger
Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, November 17, 2009 6:18 PM Subject: Re: [Audyssey] Q9 action game, my opinion. H

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread Thomas Ward
Hi Philip, That is indeed funny. One would assume you had played some of these classic games like Donkey Kong 64 or something along those lines prier to writing this game. Never-the-less it goes to show what we can come up with independently when motivated to do so. Q9 isn't exactly like the c

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread lirin
mers Discussion list" Sent: Tuesday, November 17, 2009 3:19 PM Subject: Re: [Audyssey] Q9 action game, my opinion. Hi Dark, Yeah, I have to agree. Setting the age limit at 14 and up is a bit too strict for this title. At around 6 or 7 I was playing Montezuma's Revenge. I was about

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread dark
list" Sent: Tuesday, November 17, 2009 3:19 PM Subject: Re: [Audyssey] Q9 action game, my opinion. Hi Dark, Yeah, I have to agree. Setting the age limit at 14 and up is a bit too strict for this title. At around 6 or 7 I was playing Montezuma's Revenge. I was about 9 or so when gam

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread Philip Bennefall
m: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, November 17, 2009 4:19 PM Subject: Re: [Audyssey] Q9 action game, my opinion. Hi Dark, Yeah, I have to agree. Setting the age limit at 14 and up is a bit too strict for this title. At around 6 or 7 I was playing

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread Thomas Ward
Hi Dark, Yeah, I have to agree. Setting the age limit at 14 and up is a bit too strict for this title. At around 6 or 7 I was playing Montezuma's Revenge. I was about 9 or so when games like Double Dragon, Megaman, Mario Brothers, etc really became popular. My mom and dad had no problem with m

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread Philip Bennefall
day, November 17, 2009 4:05 PM Subject: Re: [Audyssey] Q9 action game, my opinion. Hi Michael, that's a very good point. There are people out there that don't have an issue fighting Gorillas, monsters, or non-human enemies, but do object to killing humans. Even if the humans in question are

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread Thomas Ward
Hi Peter, While talking to Michael I had another thought as well. Even if the game were set in the modern age perhaps the game takes place in a remote area of the world like was the case in Donkey Kong 64. We know the first game world takes place in the jungle with animals like leopards, rhinos

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread dark
"Gamers Discussion list" Sent: Tuesday, November 17, 2009 1:47 PM Subject: Re: [Audyssey] Q9 action game, my opinion. I kind of like the fact that it's creatures fighting each other and that there aren't humans to be killed. That makes it far less likely that parents will o

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread Thomas Ward
Hi Michael, that's a very good point. There are people out there that don't have an issue fighting Gorillas, monsters, or non-human enemies, but do object to killing humans. Even if the humans in question are bad humans. There is a social line here that developers need to be aware of. At any ra

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread peter Mahach
--- Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, November 17, 2009 3:28 PM Subject: Re: [Audyssey] Q9 action game, my opinion. Hi Peter and all, I actually like the game as it is. In terms of only fighting animals and only having

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread matheus
the greatest score in all the modes, especialy in that one. thanks. -Mensagem original- De: lirin Para: Gamers Discussion list Data: Terça, 17 de Novembro de 2009 15:20 Assunto: Re: [Audyssey] Q9 action game, my opinion. Michael Feir pisze: > I kind of like the fact that it's c

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread Thomas Ward
Hi Peter and all, I actually like the game as it is. In terms of only fighting animals and only having weapons like clubs and a slingshot I see the game as taking place in prehistoric times, and not in the modern world. Human beings, at least homosapiens, have only been around for the past coup

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread matheus
ichael Feir" Para: "Gamers Discussion list" Data: Terça, 17 de Novembro de 2009 08:47 Assunto: Re: [Audyssey] Q9 action game, my opinion. I kind of like the fact that it's creatures fighting each other and that there aren't humans to be killed. That makes it far less l

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread lirin
dyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: "lirin" To: "Gamers Discussion list" Sent: Tuesday, November 17, 2009 8:21 AM Subject: Re: [Audyssey] Q9 action game, my opinion. peter Mahach pisze: don't

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread Michael Feir
Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: "lirin" To: "Gamers Discussion list" Sent: Tuesday, November 17, 2009 8:21 AM Subject: Re: [Audyssey] Q9 action game, my opinion. peter Mahach pisze: don't agree with everyth

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread lirin
peter Mahach pisze: don't agree with everything you said but I do agree with a few things. *more worldsand enemies. that's true. from the game's point of view it feels like earth is a wild planet, wild life all around, no humanity... a few world ideas *the cityworld. you know, streets, that sor

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread peter Mahach
don't agree with everything you said but I do agree with a few things. *more worldsand enemies. that's true. from the game's point of view it feels like earth is a wild planet, wild life all around, no humanity... a few world ideas *the cityworld. you know, streets, that sort of thing. could hav

Re: [Audyssey] Q9 action game, my opinion.

2009-11-16 Thread dark
Have you played on all difficulties? easy is easy, others are not, 0 and I'm hoping philip is going to add unlockables for more of the game. More bosses would be nice I agree, however I think it's too much to ask for a big load more worlds, - especially gien the quality of the soun

Re: [Audyssey] Q9 action game, my opinion.

2009-11-16 Thread shaun everiss
ot;Gamers Discussion list" >Sent: Tuesday, November 17, 2009 1:16 AM >Subject: Re: [Audyssey] Q9 action game, my opinion. > > >>Hi Tom, >> >>I am certainly considering adding new worlds, probably keeping it 3 levels >>per world but more worlds would def

Re: [Audyssey] Q9 action game, my opinion.

2009-11-16 Thread dark
n. Beware the greu! Dark. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Tuesday, November 17, 2009 1:16 AM Subject: Re: [Audyssey] Q9 action game, my opinion. Hi Tom, I am certainly considering adding new worlds, probably keep

Re: [Audyssey] Q9 action game, my opinion.

2009-11-16 Thread Hayden Presley
quot;Gamers Discussion list" > Sent: Tuesday, November 17, 2009 2:16 AM > Subject: Re: [Audyssey] Q9 action game, my opinion. > > >> Hi Tom, >> >> I am certainly considering adding new worlds, probably keeping it 3 >> levels >> per world but more

Re: [Audyssey] Q9 action game, my opinion.

2009-11-16 Thread tim
ently there, and some how make it have a distance reverb or some sort of echo, or something just my thoughts on that. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Monday, November 16, 2009 19:18 Subject: Re: [Audyssey] Q9 action game,

Re: [Audyssey] Q9 action game, my opinion.

2009-11-16 Thread Philip Bennefall
Forgive all the spelling mistakes in my last post, I'll check my messages more carefully next time. Kind regards, Philip Bennefall - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Tuesday, November 17, 2009 2:16 AM Subject:

Re: [Audyssey] Q9 action game, my opinion.

2009-11-16 Thread Philip Bennefall
Hi Tom, I am certainly considering adding new worlds, probably keeping it 3 levels per world but more worlds would definitely be interesting. It'll have to be for a 2.0 release though probably. As for random footsteps, I like to have them in a sequence as it sounds more natural that way, but