RE: [hlds] RE valve guest passes

2006-12-13 Thread Andrew Armstrong
ok -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of kyle Sent: Thursday, 14 December 2006 12:53 PM To: hlds@list.valvesoftware.com Subject: [hlds] RE valve guest passes -- [ Picked text/plain from multipart/alternative ] I will not take part in anything

RE: [hlds] Source Engine Update Released

2006-11-29 Thread Andrew Armstrong
I'm pretty sure they did not release the last update which caused all of the problems for server admins intentionally, its not some world domination plot to destroy you all you know! Good to see response times like this in fixing issues for the community, top stuff Valve. - Andrew -Original

RE: [hlds] help!

2006-11-22 Thread Andrew Armstrong
Read the bottom of this message -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ALi cook Sent: Wednesday, 22 November 2006 8:29 PM To: hlds@list.valvesoftware.com Subject: [hlds] help! how to i un-subscribe to this??

RE: [hlds] Re: [hlds_announce] Counter-Strike: Source and Source Engine Update Released

2006-11-16 Thread Andrew Armstrong
That's a client variable, not server. cl_ variables are for cl_ients Serverside fix is to remove the plugins trying to exec things on the client. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Affordablegameservers.com Sent: Friday, 17 November 2006

[hlds] Re: [hlds_announce] Counter-Strike: Source and Source

2006-11-16 Thread Andrew A
-- [ Picked text/plain from multipart/alternative ] So what are the consequences of not updating servers ? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

RE: [hlds] IE7 and HTTP fast download issue

2006-10-22 Thread Andrew Simpson
Although, this is the same bug that people have been reporting forever since IE7 was in Beta and RC stages and nobody took any action on this. Valve didn't take it up with Microsoft, Valve didn't write the work-around code already, Microsoft didn't fix it. Everyone dropped the ball, and now

Re: [hlds] Counter-Strike: Source Beta update released

2006-10-16 Thread Andrew A
-- [ Picked text/plain from multipart/alternative ] I found the same thing Whisper , till i removed srcdsfpsbooster now it's all good again. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

RE: [hlds] Unable to HOSt because..

2006-10-05 Thread Andrew Armstrong
+ip 123.123.123.123 in the command line. - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of gerald Sent: Friday, 6 October 2006 11:06 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Unable to HOSt because.. THNX for repliting with some

RE: [hlds] Eternal Silence

2006-09-26 Thread Andrew Armstrong
Did you download the dedicated server on their site (just to clarify, not their client install). Double check you have the \esmod path set and your setting game to esmod. We had one up with no issues running srcds. - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL

RE: [hlds] issues (connection reset by peer errors) with latest updates

2006-09-13 Thread Andrew Armstrong
Reset by peer means the remote side closed the connection. Be sure your firewall etc is not blocking Steam. - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper Sent: Wednesday, 13 September 2006 5:19 PM To: hlds@list.valvesoftware.com

RE: [hlds] issues (connection reset by peer errors) with latest updates

2006-09-13 Thread Andrew Armstrong
, and you should get a new content server! - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Roman Hatsiev Sent: Wednesday, 13 September 2006 6:08 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] issues (connection reset by peer errors) with latest

RE: [hlds] The Ship updates released

2006-09-13 Thread Andrew Armstrong
I care, we have Ship servers - Thanks for the update Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Megatron Sent: Thursday, 14 September 2006 8:01 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] The Ship updates released Who cares about

Re: [hlds] Master Server Query Protocol

2006-09-11 Thread Andrew Simpson
I'd suggest experimenting with it. Try those values, see what kind of servers you get returned, and then document the behaviour you observe on the wiki. - Original Message - From: Ryan Brady [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 11, 2006 9:59 AM

[hlds] Reserved Slot

2006-09-07 Thread Andrew A
-- [ Picked text/plain from multipart/alternative ] Hello , can anyone help me getting multiple reserved slots on a css server , mani seems to be unable to do it , and i've also tried vipslot which is a mattie script that worked for a week then i added a few more ID's and now doesn't work :/ .

[hlds] Update problems CSS

2006-08-31 Thread Andrew A
-- [ Picked text/plain from multipart/alternative ] Has anyone had this problem updating , i updated 13 servers and some of them went from version 1.0.2.9 to 1.0.1.0 instead of 1.0.3.0 and when people try to join it obviously says server out of date.How can this be possible ? --

Re: [hlds] Counter-Strike: Source update released

2006-08-27 Thread Andrew Simpson
Seeing Valve's point of view on this, any suggestion here, even just pre-releasing the server updates in advance of the public release, is going to increase Valve's workload because of people using unsupported methods in plugins, and I think it should be pretty obvious to everyone why Valve see

RE: [hlds] NS

2006-08-10 Thread Andrew Armstrong
You can download the client and server files from www.natural-selection.org - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dave Williams Sent: Thursday, 10 August 2006 11:57 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] NS did some

[hlds] ISA Firewall

2006-08-03 Thread Andrew A
-- [ Picked text/plain from multipart/alternative ] Hey , has anyone had experience getting Steam games to work from behind Microsoft ISA Server Firewall.Took forever to get them to be seen from outside , getting VAC to work , but the last hurdle is getting the servers to come up in Steam game

RE: [hlds] Weird SRCDS lag - banlist relationship?

2006-07-03 Thread Andrew Armstrong
the server, it just seems to be slow regardless when loading a large banlist. Try 'exec banned.cfg' or whatever and have a play on your server during this time, see if you pause. - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Graham Sent: Tuesday, 4

RE: [hlds] Specify VAC Port?

2006-06-30 Thread Andrew Armstrong
Thanks. Mine crashed with -steamport as well, was not sure if this was just a bug I was getting. - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kevin Ottalini Sent: Friday, 30 June 2006 4:16 PM To: hlds@list.valvesoftware.com Subject: Re

Re: [hlds] mailing list

2006-06-30 Thread Andrew Armstrong
. - Andrew Link Pankratz wrote: Set up a filter. -Original Message- From: Pit Gee [mailto:[EMAIL PROTECTED] Sent: Friday, June 30, 2006 8:15 PM To: hlds@list.valvesoftware.com Subject: [hlds] mailing list hello all, This list used to go into my junk mail box which made it easy to deal

[hlds] Specify VAC Port?

2006-06-29 Thread Andrew Armstrong
Hey, I have a few DOD: S servers which sometimes wont be vac'd. Do I need to run -sport port + 5 or something for each server? We start a server with ~5-10 seconds spacing between them. How do I instruct a given server via the command line to use a specific port? Thanks, Andrew

RE: [hlds] Windows Dedicated Server won't get on internet

2006-06-19 Thread Andrew Armstrong
You may need to bind the server to a specific IP: Enter +ip x.x.x.x in the command line when starting your server. - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of laurens koelewijn Sent: Monday, 19 June 2006 4:38 PM To: hlds

[hlds] source dedicated server

2006-06-15 Thread Andrew Jaynes
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I installed source dedicated server in hl2server and when i double click on srcds icon nothing happens, it doesnt open the program. What did I do wrong? I have installed half life dedicated server

RE: [hlds] HL2DM Update

2006-06-14 Thread Andrew Armstrong
which is working says Exe version 1.0.0.8 (hl2dm) Exe build: 15:20:31 May 26 2006 (2757) Thanks, Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of James McKenna Sent: Thursday, 15 June 2006 1:33 PM To: hlds@list.valvesoftware.com

RE: [hlds] Half-Life 2: Deathmatch update released

2006-06-14 Thread Andrew Armstrong
Working, cheers. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, 15 June 2006 2:30 PM To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com; hlds_announce@list.valvesoftware.com Subject: [hlds] Half-Life 2:

RE: [hlds] Will the XBox Client Connect to SRCDS Servers?

2006-05-30 Thread Andrew Simpson
There's a general policy against using keyboard and mouse to control Xbox games, even if you can plug them in. You're allowed to use a keyboard for text entry, though. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alexander Kobbevik Sent: 30 May 2006

RE: [hlds] Thanks, Valve, for ANOTHER update that CRASHES HL2!!!

2006-05-28 Thread Andrew Armstrong
already said they shouldn't be doing this, so perhaps instead Valve should make these functions assessable directly via the SDK, or the mod authors should stop doing it. - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kingsley Foreman Sent: Monday, 29

RE: [hlds] I figured out why map changes took so long...

2006-05-21 Thread Andrew Armstrong
We found if you execute something like a banlist file (ours has thousands of entries) on map change for HL1 servers at least, it takes ages to change the map while that file is executed. - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Chorizo

RE: [hlds] SRCDS ingame browser

2006-05-18 Thread Andrew Armstrong
The ingame browser is an IE browser - it will share everything with IE. - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of BoNfiRe Sent: Friday, 19 May 2006 1:33 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] SRCDS ingame browser Thats

[hlds] hlds bandwidth usage

2006-05-12 Thread Andrew A
-- [ Picked text/plain from multipart/alternative ] Can anyone tell me how much bandwidth a 1.6 server with 12 players would use , assuming it's full , for 24 hours ? (no mods) Thanks -- ___ To unsubscribe, edit your list preferences, or view the list

[hlds] SourceTV - Why the different implementation?

2006-05-12 Thread Andrew Armstrong
and resources. Anyone else share these concerns? Cheers, Andrew ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

RE: [hlds] This Steam account does not own this game message in console

2006-05-09 Thread Andrew Armstrong
Is this a recent change at Valve? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of WaLLy3K Sent: Wednesday, 10 May 2006 1:42 AM To: hlds@list.valvesoftware.com Subject: [hlds] This Steam account does not own this game message in console -- [ Picked

RE: [hlds] SRCDS Web Adminpanel

2006-05-05 Thread Andrew Armstrong
GSP grade panel, http://www.gamecreate.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Stuart Stegall Sent: Friday, 5 May 2006 12:44 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] SRCDS Web Adminpanel This is a multi-part message in MIME

[hlds] DoD.S server.cfg

2006-05-02 Thread Andrew A
-- [ Picked text/plain from multipart/alternative ] Can anyone give me a decent dod.s server.cfg and what the command line should look like...Never done a dod server before and can't find much info elsewhere.. Thanks -- ___ To unsubscribe, edit your

Re:[hlds] DoD.S server.cfg

2006-05-02 Thread Andrew A
-- [ Picked text/plain from multipart/alternative ] yeah thanks for that bush ,it's all good except the +ip , when i add this the server doesn't start and gives me a .mdmp file :/ and also i can't get the server secure.I know adding the +ip made my cs.s servers secure , i've also tried -sport in

Re: [hlds] DoD.S server.cfg

2006-05-02 Thread Andrew A
-- [ Picked text/plain from multipart/alternative ] Yeah Phoenix the ip is the same and there is no servers running on the ports i tried.Can i send the .MDMP to anyone at valve to get the error ? -- ___ To unsubscribe, edit your list preferences, or

[hlds] Can't see servers

2006-04-21 Thread Andrew A
-- [ Picked text/plain from multipart/alternative ] Gee thanks for the help Whisper :/ Got Choke ? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

RE: [hlds] Steam Updates Overwriting config files

2006-04-20 Thread Andrew Armstrong
The server configuration supports a mapcyclefile (and motdfile) variable. mapcyclefile mymaps.txt Put that in your config or command line, and use mymaps.txt as your server's mapcycle. - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andreas

RE: [hlds] Re: Source Server Crashing With C++ Runtime Errors

2006-04-10 Thread Andrew Armstrong
I assume you have made sure you have installed the MS VC++ Runtime files? - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bud Ingram Sent: Monday, 10 April 2006 9:04 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Re: Source Server

RE: [hlds] Server shows as insecure

2006-04-08 Thread Andrew Armstrong
If you are running multiple servers on the same host, be sure you specify the steamport each specific server should use to connect to the VAC servers: -steamport or -sport (forget what it is, its different for srcds/hlds). Usually +5 of the join port should be fine. - Andrew -Original

RE: [hlds] DODS Status report

2006-04-08 Thread Andrew Simpson
Hardly top secret: http://steampowered.com/index.php?area=newsarchive=yesid=497 December 22nd 2005 Game now uploads a stats blob to steam on level change or shutdown. Contains info about scoring, weapon and class performance and server settings. We'll be creating a web page for the community to

[hlds] How Many CS.S Servers Per Box ?

2006-04-04 Thread Andrew A
-- [ Picked text/plain from multipart/alternative ] the specs of the box isn't a problemi have 7 source servers up and running fine , i did have a problem making them secure but putting +ip XXX.XXX.XX.XX in the command line of all of them made them secure...but now when i try to add another

RE: [hlds] How Many CS.S Servers Per Box ?

2006-04-04 Thread Andrew Armstrong
PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew A Sent: Wednesday, 5 April 2006 2:14 AM To: hlds@list.valvesoftware.com Subject: [hlds] How Many CS.S Servers Per Box ? -- [ Picked text/plain from multipart/alternative ] the specs of the box isn't a problemi have 7 source servers up

[hlds] (no subject)

2006-04-02 Thread Andrew A
-- [ Picked text/plain from multipart/alternative ] hmm no i'm not,will try..they where secure till valve had problems around the 27/28 march :/ -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

[hlds] CS.S Servers

2006-04-01 Thread Andrew A
-- -- [ Picked text/plain from multipart/alternative ] Just a quick question , how many source servers can you run of one box ? i got 5 on one box and i cant seem to have any more...is there a port issue that i'm not aware of ?also have 6 1.6 servers and a DoD server running off the same

Re: [hlds] Double Recieves From Mail List

2006-03-31 Thread Andrew Armstrong
Nope. Perhaps your subscribed twice to different email addresses, check the address two duplicate email's are being sent to. - Andrew - Original Message - From: [DMA]RocketUSA [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Saturday, April 01, 2006 9:29 AM Subject: [hlds] Double

RE: [hlds] HL2DM Server now behind WG Firebox 700 is playable

2006-03-30 Thread Andrew Simpson
The list of games returned by the master server isn't comprehensive, maybe you're just not getting sent it, but it is being listed? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of CYKO Sent: 31 March 2006 00:58 To: hlds@list.valvesoftware.com Subject:

[hlds] (secure mode enabled, disconnected from Steam3)

2006-03-29 Thread Andrew A
-- [ Picked text/plain from multipart/alternative ] version : 1.0.0.27/7 2672 insecure (secure mode enabled, disconnected from Steam3) i'm still getting this problem when everybody else seems to have it solved...windows box running multiple serversupdated yesterday...i really need help

RE: [hlds] acount hijacked

2006-03-21 Thread Andrew Armstrong
It only shows up when you navigate around the site for a moment. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Stuart Stegall Sent: Wednesday, 22 March 2006 4:00 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] acount hijacked I have found when

RE: [hlds] New bug/hack

2006-02-20 Thread Andrew Armstrong
Just be aware stuff like Mani Admin is terrible memory wise. Without the automated daily restarts we do our servers would easily max out the host's memory within a few days. Without mani however the memory is much more suitable and does not appear to leak (that we have noticed). - Andrew

RE: [hlds] Whining or true?

2006-02-19 Thread Andrew Simpson
Sounds like Valve should just instrument the games to provide better data, like reporting min, max and mean FPS etc. as well as per-mod data like player numbers and anything else that's relevant, on every map change. That'd provide much more relevant data than the stress tests. -Original

RE: [hlds] Auto-restart (was: SRCDS Memory hog now!)

2006-02-04 Thread Andrew Armstrong
a complete list of options. Works for both windows and linux. Remember to grab the latest qstat (the one posted at qstat.org is 2.8 which is old). You can get the win32/linux qstat 2.10 from http://sourceforge.net/project/showfiles.php?group_id=56603 Cheers, Andrew -Original Message- From

RE: [hlds] Multiple games served

2006-02-02 Thread Andrew Armstrong
Try giving the server a lower process priority (one below your hlds process), or bump up the hlds process by one, and it should (hopefully) prevent the unresponsiveness of your other server. - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf

RE: [hlds] Specify Location of \addons \cfg with cmdline?

2006-01-29 Thread Andrew Armstrong
This would be useful, since there is currently no way to not load plugins. Alternatively, load plugins on demand (specified via command line / cfg?) Since once they are loaded they either cant or don't unload correctly). - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto

RE: [hlds] RE: Day of Defeat: Source update released

2006-01-26 Thread Andrew Armstrong
You could try the steampowered.com news rss feed: http://www.steampowered.com/rss.xml - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, 26 January 2006 6:22 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] RE

RE: [hlds] steam binary

2006-01-21 Thread Andrew Armstrong
Try not running the binary as root. - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason O. Washburn Sent: Sunday, 22 January 2006 2:45 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] steam binary I second that Andreas. Jason

RE: [hlds] steam binary

2006-01-21 Thread Andrew Armstrong
Why does it require that? Perhaps it's a bit dodgy :) - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andreas Brisner Sent: Sunday, 22 January 2006 3:20 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] steam binary I know.. But you see

RE: [hlds] steam binary

2006-01-21 Thread Andrew Armstrong
If possible try just making a new account that houses the program and only give owner read/write to the directory? I think its segfaulting on purpose to prevent anyone running the server as root. - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf

RE: [hlds] steam binary

2006-01-21 Thread Andrew Armstrong
Have you tried simply making a 'games' account for your gameserver and placing the server install files under a folder owned by it? That would be the safest bet. - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andreas Brisner Sent: Sunday, 22

RE: [hlds] RE: Servers losing VAC, gettin beyond a joke...

2006-01-20 Thread Andrew Armstrong
Top stuff guys, thanks a lot! - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Saturday, 21 January 2006 11:04 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] RE: Servers losing VAC, gettin beyond a joke... Thanks

RE: [hlds] Can't spare the bandwidth?

2006-01-20 Thread Andrew Armstrong
One way to overcome this is to replace the contents of the motd with an address: http://www.example.com/motd.html Which will make the game load that web page as the motd, which can be any size from experience. - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED

Re: [hlds] SDS help

2005-12-17 Thread andrew o'reilly
- Original Message - From: andrew o'reilly [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, December 16, 2005 1:40 PM Subject: [hlds] SDS help hi, i need help with my server and CS: Source. When i try starting up the game it loads up then closes straight away, the same

[hlds] SDS help

2005-12-16 Thread andrew o'reilly
[ Converted text/html to text/plain ] hi, i need help with my server and CS: Source. When i try starting up the game it loads up then closes straight away, the same is with the server, it opens, starts to load then just goes off. Can anyone help me?

RE: [hlds] Half-Life 1 Engine update

2005-12-07 Thread Andrew Armstrong
Does this update effect windows users? Ive run hldsupdatetool on 'valve' and 'cstrike' games and neither appeared to update anything. - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, 8 December 2005 12:33 PM

RE: [hlds] Steam_id_pending not showing (srds).

2005-12-04 Thread Andrew Armstrong
Just a headsup, this is likely the cause for statistics logging software (such as HLStatsx) mix and matching player names with other accounts. - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Saturday, 3 December 2005 4:18

RE: [hlds] cminterface.cpp 601 : Assertion Failed: NULL != m_hConnection

2005-12-04 Thread Andrew Armstrong
? Cheers, Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jesse Garcia Sent: Saturday, 3 December 2005 9:06 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] cminterface.cpp 601 : Assertion Failed: NULL != m_hConnection -- [ Picked text/plain

RE: Subject: RE: [hlds] Steam Server Query Port Problem ?

2005-12-04 Thread Andrew Armstrong
Incidently, when someone joins one of these servers with this problem, it instantly crashes and shutsdown. Without players, its queryable and appears OK. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Affordablegameservers.com Sent: Monday, 5 December

RE: [hlds] ban files

2005-10-04 Thread Andrew Armstrong
We use banid 0.0 XXX etc on both 1.6 and CS Source/DodS servers without an issue. - Plasma -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ac Sent: Wednesday, 5 October 2005 8:21 AM To: hlds@list.valvesoftware.com Subject: [hlds] ban files This is a

[hlds] VAC problems with Natural Selection

2005-09-27 Thread Andrew Armstrong
specified -sport to tell the server a steamport to use (there are 6 ns servers on this host), all but two are becoming VAC secured. Any ideas? Cheers, Andrew -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit

RE: [hlds] VAC problems with Natural Selection

2005-09-27 Thread Andrew Armstrong
Seemed to fix this with a few restarts - thanks anyway. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong Sent: Tuesday, 27 September 2005 5:06 PM To: hlds@list.valvesoftware.com Subject: [hlds] VAC problems with Natural Selection

RE: [hlds] DOD Source Dedicated Server Files

2005-09-25 Thread Andrew Armstrong
Yeah, a pre-release of the dedicated server would be excellent (and for future title releases as well). Having to fight every player for content bandwidth to set up servers for them to actually play is a bit silly. - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL

[hlds] -steamport parameter broken in last update?

2005-09-25 Thread Andrew Armstrong
Hey, When starting a SRCDS server with the -steamport parameter (CSS for one), our servers close as soon as they are started. This was working fine before the previous srcds update. Anyone else confirm? - Andrew ___ To unsubscribe, edit your list

RE: [hlds] Vac Problem still

2005-08-28 Thread Andrew Armstrong
may be running into port conflicts using your current method. - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Duncan Campbell Sent: Sunday, 28 August 2005 1:31 PM To: hlds@list.valvesoftware.com Subject: [hlds] Vac Problem still This is a multi

RE: [hlds] Alfred, client Steam login for HL2-DM again forcing me to get update from several days ago

2005-08-11 Thread Andrew Simpson
There's been another Steam client update, you're probably just picking up that one. http://www.steampowered.com/index.php?area=newsid=434 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mikee Sent: 12 August 2005 03:43 To: hlds@list.valvesoftware.com

Re: [hlds] sv_downloadurl

2005-07-28 Thread Andrew Armstrong
Make sure you *dont* have a trailing slash. Eg, sv_downloadurl http://www.mysite.com/cstrike; not cstrike/ - Plasma - Original Message - From: Johan Brandhorst [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, July 28, 2005 4:17 PM Subject: [hlds] sv_downloadurl [

Re: [hlds] The logic behind steams server browser is incorrect from eupe.

2005-07-27 Thread Andrew Armstrong
Have the list sort by ping by default. Not servername, otherwise the idiots with 200 spaces in front of their servername get seen at the top. Not randomized, because I dont want to see a random list, I go straight to filter by ping - Just do it that way! - Original Message - From:

Re: [hlds] QStat Problem HalfLife 1

2005-07-26 Thread Andrew Armstrong
You need to use the new HL protocol switch, its not -hls anymore. Run qstat on its own to see the list of switches, it may called steam or source related query, I cant remember off hand what switch you need to use, sorry. - Plasma - Original Message - From: Ruiner [EMAIL PROTECTED] To:

Re: [hlds] steam browser shows wrong ping times for our server

2005-07-20 Thread Andrew Armstrong
This wont be a steam problem, rather a problem with the provider that hosts your server. Talk to them, they may be overburdening their link or placing too many servers on the same host. - Plasma - Original Message - From: Maltenrazer [EMAIL PROTECTED] To: hlds@list.valvesoftware.com

Re: [hlds] maxplayers in server.cfg for hlds

2005-07-16 Thread Andrew Armstrong
bind maxplayers none ? - Original Message - From: dexion [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, July 17, 2005 2:42 PM Subject: [hlds] maxplayers in server.cfg for hlds Is there any way to invalidate this svar in the server.cfg? Something like the -nobots in

Re: [hlds] maxplayers in server.cfg for hlds

2005-07-16 Thread Andrew Armstrong
in the server.cfg and have only the command line one be used. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Andrew Armstrong Sent: Sunday, July 17, 2005 12:52 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds bind

RE: [hlds] Server url

2005-07-15 Thread Andrew Simpson
To the Valve guys, have you considered adding this kinda functionality into the Steam client proper? Maybe a steam://Connect/82.142.49.64:27025 type thing, and then the server browser can determine what game it is and launch the appropriate game. -Original Message- From: [EMAIL

Re: [hlds] Auto-updating a server

2005-07-14 Thread Andrew Armstrong
Try rcon quit? - Original Message - From: Graham Robinson [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, July 14, 2005 6:07 PM Subject: [hlds] Auto-updating a server Easy question for you guys... I rent a linux server with an autoupdate flag on it. When the last

Re: [hlds] Auto-updating a server

2005-07-14 Thread Andrew Armstrong
the restart to see if anything happened. - Original Message - From: Graham Robinson [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, July 14, 2005 6:19 PM Subject: Re: [hlds] Auto-updating a server Does that download an update if it's waiting then? On 7/14/05, Andrew Armstrong

Re: [hlds] Auto-updating a server

2005-07-14 Thread Andrew Armstrong
] To: hlds@list.valvesoftware.com Sent: Thursday, July 14, 2005 6:48 PM Subject: Re: [hlds] Auto-updating a server I get Exe version 1.0.0.22 (cstrike) Exe build: 14:38:43 Jun 28 2005 (2425) so it looks like it hasn't. Maybe I'll scribble an email to the hosts On 7/14/05, Andrew Armstrong [EMAIL

Re: [hlds] Auto-updating a server

2005-07-14 Thread Andrew Armstrong
Your going to need to have your host update it for you then (they should be starting the server with -autoupdate in the command line). - Andrew - Original Message - From: Graham Robinson [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, July 14, 2005 7:29 PM Subject: Re

Re: [hlds] Auto-updating a server

2005-07-14 Thread Andrew Armstrong
update to make sure everything up to date. Also an appology as I have just remembered that this was really a linux only question in a windows / generic mailing list. Seeing as I wasn't flamed I will presume I'm forgiven ;) Graham On 7/14/05, Andrew Armstrong [EMAIL PROTECTED] wrote: Your going

[hlds] Stupid hlds - Retrieve error before console closes?

2005-07-14 Thread Andrew Armstrong
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] For whatever reason, hlds decides to be a pain and show an error message and then close itself down (instead of leaving the window open, and being helpful by letting me read the damn thing). Logs

Re: [hlds] Banlist too big? Causing crashes?

2005-07-12 Thread Andrew Armstrong
. - Andrew - Original Message - From: Jim [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, July 13, 2005 3:04 PM Subject: Re: [hlds] Banlist too big? Causing crashes? Andrew, Being a concerned Host of a private server... do you ever share information on cheaters... we have

Re: [hlds] Banlist too big? Causing crashes?

2005-07-11 Thread Andrew Armstrong
the server.cfg (loads every map) and put it into autoexec.cfg (loads every server reset). Then all the banned users are put into the memory of the server and it doesn't have to go through each one again every time it changes. Graham On 7/11/05, Andrew Armstrong [EMAIL PROTECTED] wrote: This is a multi

Re: [hlds] Banlist too big? Causing crashes?

2005-07-11 Thread Andrew Armstrong
return anyways, but I suppose there could be some fools that would just keep on coming back again and again even after being banned for a few weeks and having that ban removed... On 7/11/05, Andrew Armstrong [EMAIL PROTECTED] wrote: This seems like the ideal alternative, thanks. -- Clayton

Re: [hlds] Srcds.exe undownloadable?

2005-07-10 Thread Andrew Armstrong
Dont have CS 1.6 and CSS share the same installation folder. - Original Message - From: Giulio Pipitone [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, July 10, 2005 9:07 PM Subject: [hlds] Srcds.exe undownloadable? Hi all, I'm experiencing a very strange problem, when

[hlds] Banlist too big? Causing crashes?

2005-07-10 Thread Andrew Armstrong
, although im yet to test this theory. Anyone else experiencing problems with large ban files? Obviously, removing some bans from the file is not a fix :) Thanks, - Andrew -- ___ To unsubscribe, edit your list preferences, or view the list archives

Re: [hlds] VAC2 Beta information

2005-07-06 Thread Andrew Armstrong
Be sure to shutdown all servers first, then start them up again with the steamport set to 1 less than the gameport. Also ensure no other programs are using the ports around the css gameport. - Original Message - From: Ian mu [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent:

[hlds] -steamport command for HL1?

2005-07-06 Thread Andrew Armstrong
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hey, Does the -steamport command work for HL1 as it does with srcds? Thanks, Andrew -- ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] Re: not getting Complete CZ Server List

2005-06-26 Thread Andrew Armstrong
Check their client filters to filter by ping etc? - Original Message - From: SANDY LEBLANC [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, June 27, 2005 7:53 AM Subject: RE: [hlds] Re: not getting Complete CZ Server List [ Converted text/html to text/plain ] Correct

[hlds] VAC Secure, or dont bother starting up at all

2005-06-26 Thread Andrew Armstrong
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Can an option be added to have the server continuously keep trying to become VAC secured (for both CSS and 1.6), or not bother coming online at all? I have a few servers that come up and even after a

Re: [hlds] VAC2 Beta information

2005-06-16 Thread Andrew Armstrong
A while back I noticed I could force the value of sv_secure by giving it a value other than 0 and 1, too. - Plasma - Original Message - From: artiecs [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, June 17, 2005 12:43 PM Subject: Re: [hlds] VAC2 Beta information Alfred

Re: [hlds] Status of VAC2 Beta

2005-06-13 Thread Andrew Armstrong
Interesting, did not know about this. Does HLGuard work for CSS? Is there any available working anticheat for CSS at this time? - Original Message - From: Dagok [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, June 13, 2005 10:54 PM Subject: Re: [hlds] Status of VAC2

Re: [hlds] Status of VAC2 Beta

2005-06-13 Thread Andrew Armstrong
, just cvar checking mechanim's that check to see if you have certain cvars active an then ban you based on the results. -KP On 6/13/05, Andrew Armstrong [EMAIL PROTECTED] wrote: Interesting, did not know about this. Does HLGuard work for CSS? Is there any available

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