I'm just curious as to what happened to the warnings we finally started
getting a while ago before these updates were released. It took years to get
them going and was really nice to be prepared when the updates were being
released. It's sad we've taken a step backward on this. Please return to
Davis [mailto:davis.alb...@gmail.com]
Sent: Tuesday, August 27, 2013 7:48 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update released
He said it once, then when someone asked if a fix was coming, he had to
throw it out again, I would say
This error appear after new update. Os is Centos 5.8 x64
./srcds_linux: error while loading shared libraries: bin/lib
tcmalloc_minimal.so.4: ELF file OS ABI invalid
Add -debug to the ./srcds_run command line to generate a d
ebug.log to help with solving this problem
Wed Aug 28 03:50:08 EEST 2013:
Thanks for breaking it again Valve great job!
On Tue, Aug 27, 2013 at 9:15 PM, Seyhan AKDENIZ s_akde...@hotmail.comwrote:
This error appear after new update. Os is Centos 5.8 x64
./srcds_linux: error while loading shared libraries: bin/lib
tcmalloc_minimal.so.4: ELF file OS ABI invalid
Is this only Centos 5, or is it happening on 6 as well?
- Original Message -
From: Albert Davis
To: Half-Life dedicated Win32 server mailing list
Sent: Tuesday, August 27, 2013 9:25 PM
Subject: Re: [hlds] Mandatory TF2 update released
Thanks for breaking it again Valve
@list.valvesoftware.com
*Sent:* Tuesday, August 27, 2013 9:25 PM
*Subject:* Re: [hlds] Mandatory TF2 update released
Thanks for breaking it again Valve great job!
On Tue, Aug 27, 2013 at 9:15 PM, Seyhan AKDENIZ s_akde...@hotmail.comwrote:
This error appear after new update. Os is Centos 5.8 x64
No, debian based distros are running properly for me.
- Original Message -
From: Albert Davis
To: Half-Life dedicated Win32 server mailing list
Sent: Tuesday, August 27, 2013 10:02 PM
Subject: Re: [hlds] Mandatory TF2 update released
Isn't it all Linux?
On Tue, Aug
Update worked great for me. Thanks Eric!
Sent from my iPhone
On Aug 27, 2013, at 5:18 PM, Eric Smith er...@valvesoftware.com wrote:
We've released a mandatory update for TF2. The notes for the update are
below. The new version is 1884404.
-Eric
--
- Added
Should we expect a hot fix for Linux startup fails. Eric?
From: dillbat...@gmail.com
Date: Tue, 27 Aug 2013 19:19:17 -0700
To: hlds@list.valvesoftware.com
CC: hlds_annou...@list.valvesoftware.com; hlds@list.valvesoftware.com;
hlds_li...@list.valvesoftware.com
Subject: Re: [hlds] Mandatory
: hlds_annou...@list.valvesoftware.com; hlds@list.valvesoftware.com;
hlds_li...@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update released
Update worked great for me. Thanks Eric!
Sent from my iPhone
On Aug 27, 2013, at 5:18 PM, Eric Smith er...@valvesoftware.com
] Mandatory TF2 update released
Update worked great for me. Thanks Eric!
Sent from my iPhone
On Aug 27, 2013, at 5:18 PM, Eric Smith er...@valvesoftware.com wrote:
We've released a mandatory update for TF2. The notes for the update
are below. The new version is 1884404.
-Eric
...@list.valvesoftware.com; hlds@list.valvesoftware.com;
hlds_li...@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update released
Update worked great for me. Thanks Eric!
Sent from my iPhone
On Aug 27, 2013, at 5:18 PM, Eric Smith er...@valvesoftware.com
wrote:
We've released a mandatory
, 27 Aug 2013 19:19:17 -0700
To: hlds@list.valvesoftware.com
CC: hlds_annou...@list.valvesoftware.com; hlds@list.valvesoftware.com;
hlds_li...@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update released
Update worked great for me. Thanks Eric!
Sent from my iPhone
;
hlds_li...@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update released
Update worked great for me. Thanks Eric!
Sent from my iPhone
On Aug 27, 2013, at 5:18 PM, Eric Smith er...@valvesoftware.com wrote:
We've released
is not working.
- Original Message -
*From:* Albert Davis davis.alb...@gmail.com
*To:* Half-Life dedicated Win32 server mailing
listhlds@list.valvesoftware.com
*Sent:* Tuesday, August 27, 2013 10:41 PM
*Subject:* Re: [hlds] Mandatory TF2 update released
That's great for you
Date: Tue, 27 Aug 2013 19:19:17 -0700
To: hlds@list.valvesoftware.com
CC: hlds_annou...@list.valvesoftware.com; hlds@list.valvesoftware.com;
hlds_li...@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update released
Update worked great for me. Thanks Eric!
Sent from my
a hot fix for Linux startup fails. Eric?
From: dillbat...@gmail.com
Date: Tue, 27 Aug 2013 19:19:17 -0700
To: hlds@list.valvesoftware.com
CC: hlds_annou...@list.valvesoftware.com; hlds@list.valvesoftware.com;
hlds_li...@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update
@list.valvesoftware.com
CC: hlds_annou...@list.valvesoftware.com; hlds@list.valvesoftware.com;
hlds_li...@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update released
Update worked great for me. Thanks Eric!
Sent from my iPhone
On Aug 27, 2013, at 5:18 PM, Eric Smith er
are working fine, it appears only CentOS is not working.
- Original Message -
From:
Albert
Davis
To: Half-Life dedicated Win32 server
mailing list
Sent: Tuesday, August 27, 2013 10:41
PM
Subject: Re: [hlds] Mandatory TF2 update
released
That's great for you
.
--
From: davis.alb...@gmail.com
Date: Tue, 27 Aug 2013 22:48:22 -0400
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update released
He said it once, then when someone asked if a fix was coming, he had to throw
it out again, I would say that is gloating
...@list.valvesoftware.com;
hlds@list.valvesoftware.com
mailto:hlds@list.valvesoftware.com;
hlds_li...@list.valvesoftware.com
mailto:hlds_li...@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update released
Update
On 8/27/2013 9:09 PM, Calvin Judy wrote:
This is uncalled for, multiple people are having the issue. It has
nothing to do with him failing to update or running a server.
FWIW, you may wish to plonk this user. They've been trolling the list
for months via Microsoft freemail accounts (as they
http://api.steampowered.com/IGCVersion_440/GetServerVersion/v0001 will show
you the current server version of TF2 and the minimum allowed version.
Replace 440 with your app ID for a different app.
Dr. McKay
www.doctormckay.com
On Tue, Aug 20, 2013 at 9:12 PM, Ross Bemrose rbemr...@gmail.com
Doctor McKay, that's exactly what I needed, thanks! The format means I can
script the update too... hmmm. nice!
On 22 August 2013 21:26, Doctor McKay mc...@doctormckay.com wrote:
http://api.steampowered.com/IGCVersion_440/GetServerVersion/v0001 will
show you the current server version of TF2
If your script prefers XML, you can append ?format=xml to get an XML output.
Dr. McKay
www.doctormckay.com
On Thu, Aug 22, 2013 at 4:39 PM, Accid[e]nt accid...@sipa.co.uk wrote:
Doctor McKay, that's exactly what I needed, thanks! The format means I can
script the update too... hmmm. nice!
Good work
Just out of interest, is there any other way to determine the current
version? I use HLSW to manage versions but can't find anywhere besides here
which shows a current version number.
On 21 August 2013 00:42, Eric Smith er...@valvesoftware.com wrote:
We've released a mandatory
version command on console.
On Tue, Aug 20, 2013 at 9:23 PM, Accid[e]nt accid...@sipa.co.uk wrote:
Good work
Just out of interest, is there any other way to determine the current
version? I use HLSW to manage versions but can't find anywhere besides here
which shows a current version
Besides version in console? :)
I sometimes refer to http://steamping.com/ since they list the current version
numbers for the games they track.
- Peter
On Aug 20, 2013, at 19:23 PM, Accid[e]nt accid...@sipa.co.uk wrote:
Just out of interest, is there any other way to determine the current
And yet here I was thinking that the service was dead when the Twitter
account stopped tweeting.
On Tue, Aug 20, 2013 at 8:03 PM, Peter Jerde peter-h...@jerde.net wrote:
Besides version in console? :)
I sometimes refer to http://steamping.com/ since they list the current
version numbers for
If you mean the latest version on Steam, use the UpToDateCheck API:
http://wiki.teamfortress.com/wiki/WebAPI/UpToDateCheck
Not sure why it's on the TF2 wiki instead of the Valve developer wiki,
but it requires two arguments: the client appid and version to check
against.
So, to check
Is anyone else having issues with launching their server? Mine won't even
start up so I can't even see the cmd prompt. I'm on windows 2003
Sent from my iPhone
On Jul 24, 2013, at 4:53 PM, Eric Smith er...@valvesoftware.com wrote:
We've released a mandatory update for TF2. The notes for the
me too
it seems kernel32.dll error
-Original Message-
From: Cody Woodsonlt;xxwoodyman123...@sbcglobal.netgt;
To: Half-Life dedicated Win32 server mailing
listlt;hlds@list.valvesoftware.comgt;;
Cc:
Sent: 2013-07-25 (목) 09:41:29
Subject: Re: [hlds] Mandatory TF2 update released
] Mandatory TF2 update released
Is anyone else having issues with launching their server? Mine won't even
start up so I can't even see the cmd prompt. I'm on windows 2003
Sent from my iPhone
On Jul 24, 2013, at 4:53 PM, Eric Smith erics@valvesoftware.com wrote:
We've released a mandatory
Servers updated and started - win2kr2Client loads - win7
;;
Cc:
Sent: 2013-07-25 (목) 09:52:27
Subject: Re: [hlds] Mandatory TF2 update released
Seems to have affected a client too
(http://www.reddit.com/r/tf2/comments/1izqqb/tf2_update_for_72413_72513_utc/cb9nnv4).
Quoting from the person: Hmm, update seems to have broken my install of TF2,
failing
My non updated tf2 servers restart with no issues, but the updated ones
won't launch on windows 2003.
On 7/24/2013 8:41 PM, Cody Woodson wrote:
Is anyone else having issues with launching their server? Mine won't even
start up so I can't even see the cmd prompt. I'm on windows 2003
Sent
Yep I have the same issue. We will have to wait for a patch from valve.
Sent from my iPhone
On Jul 24, 2013, at 6:01 PM, Violent Crimes violentcri...@convictgaming.com
wrote:
My non updated tf2 servers restart with no issues, but the updated ones won't
launch on windows 2003.
On
Message-
*From:* Cody Woodsonxxwoodyman123...@sbcglobal.net
*To:* Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com;
*Cc:*
*Sent:* 2013-07-25 (목) 09:41:29
*Subject:* Re: [hlds] Mandatory TF2 update released
Is anyone else having issues with launching their server
We just released a small update that should fix the problem that servers and
clients are having on older versions of Windows. The update is optional and you
only need to sync if you're having issues with your server starting.
-Eric
-Original Message-
From:
pl_upward -- we had a server where all the players got an error about this
saying it was a different version -- this is a stock map correct? I didn't
upload a different versionanyone else seeing this?
On Thu, Jul 11, 2013 at 7:11 PM, Eric Smith er...@valvesoftware.com wrote:
We've
Try validating your server. I've had this issue a couple of times when a
stock map was updated and validating fixed it.
Doctor McKay
http://www.doctormckay.com
mc...@doctormckay.com
On Thu, Jul 11, 2013 at 9:45 PM, Jason pctool...@gmail.com wrote:
pl_upward -- we had a server where all the
How is allowing people to fck with their network settings a fix? I
don't get it, why won't valve finally review some of their
network-stuff so the end user doesn't need to care about opening the
*developer* console to fix network settings?
2013/6/13 Brian br...@doublejump.eu:
Hi Eric,
Great to
Uh, because network settings aren't a one size fits all sort of thing.
On Fri, Jun 14, 2013 at 6:03 AM, Drogen Viech drogenvi...@googlemail.comwrote:
How is allowing people to fck with their network settings a fix? I
don't get it, why won't valve finally review some of their
network-stuff so
Still no fix for the broken sv_pure...
https://github.com/ValveSoftware/Source-1-Games/issues/887
2013/6/14 D Bauhmz sc2p...@gmail.com
Uh, because network settings aren't a one size fits all sort of thing.
On Fri, Jun 14, 2013 at 6:03 AM, Drogen Viech
drogenvi...@googlemail.comwrote:
Hi Eric,
Great to see Valve listening to feedback on even such esoteric things as
network cvars :)
B
On Tue, Jun 11, 2013 at 12:41 AM, Eric Smith er...@valvesoftware.comwrote:
We've released a mandatory update for TF2. The notes for the update are
below. The new version is 1793626.
-Eric
I thought we were going to start getting optional updates more frequently.
On Jun 13, 2013 7:40 PM, Eric Smith er...@valvesoftware.com wrote:
We've released a mandatory update for TF2. The notes for the update are
below. The new version is 1797820.
-Eric
--
Team
Its gonna be mandatory update when they add new hats...
On 14 June 2013 02:27, big john brewskii...@gmail.com wrote:
I thought we were going to start getting optional updates more frequently.
On Jun 13, 2013 7:40 PM, Eric Smith er...@valvesoftware.com wrote:
We've released a mandatory
So your saying every update is gonna be mandatory.
On Jun 13, 2013 9:48 PM, Nomaan Ahmad n0man@gmail.com wrote:
Its gonna be mandatory update when they add new hats...
On 14 June 2013 02:27, big john brewskii...@gmail.com wrote:
I thought we were going to start getting optional updates
You are aware that not every update includes hats, right?
On Thu, Jun 13, 2013 at 9:28 PM, big john brewskii...@gmail.com wrote:
So your saying every update is gonna be mandatory.
On Jun 13, 2013 9:48 PM, Nomaan Ahmad n0man@gmail.com wrote:
Its gonna be mandatory update when they add
That's what they want you to think.
On 14/06/2013, at 12:35 PM, wickedplayer494 . wickedplayer...@gmail.com
wrote:
You are aware that not every update includes hats, right?
On Thu, Jun 13, 2013 at 9:28 PM, big john brewskii...@gmail.com wrote:
So your saying every update is gonna be
Yea. The steam pipe update didn't
On Jun 13, 2013 10:36 PM, wickedplayer494 . wickedplayer...@gmail.com
wrote:
You are aware that not every update includes hats, right?
On Thu, Jun 13, 2013 at 9:28 PM, big john brewskii...@gmail.com wrote:
So your saying every update is gonna be mandatory.
The code propably is shaped like a hat too.
But in all seriousness, every update that adds something new to the
game, will be mandatory. Bug fixes aren't.
-ics
Sean Budd kirjoitti:
That's what they want you to think.
On 14/06/2013, at 12:35 PM, wickedplayer494 .
wickedplayer...@gmail.com
And i pressed send too soon. Bug fixes arent. If they do not affect
server operation.
ics kirjoitti:
The code propably is shaped like a hat too.
But in all seriousness, every update that adds something new to the
game, will be mandatory. Bug fixes aren't.
-ics
Sean Budd kirjoitti:
That's
] Mandatory TF2 update released
You are aware that not every update includes hats, right?
On Thu, Jun 13, 2013 at 9:28 PM, big john brewskii...@gmail.com wrote:
So your saying every update is gonna be mandatory.
On Jun 13, 2013 9:48 PM, Nomaan Ahmad n0man@gmail.com wrote:
Its gonna be mandatory
Wow, Unusual Hats on market! :D
On 11 June 2013 00:41, Eric Smith er...@valvesoftware.com wrote:
We've released a mandatory update for TF2. The notes for the update are
below. The new version is 1793626.
-Eric
--
Team Fortress 2
- Added a new promo item
-
...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Brady Osborne
Sent: Monday, June 03, 2013 7:22 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update released
Hey all,
Is it normal for SteamCMD to delete files during the conversion
*Sent:* Monday, June 03, 2013 7:22 PM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Mandatory TF2 update released
** **
Hey all,
** **
Is it normal for SteamCMD to delete files during the conversion process
from HLDSUpdateTool? I kept seeing files
And the update before, and before, and so on.
On Wed, Jun 5, 2013 at 1:28 PM, Albert Davis davis.alb...@gmail.com wrote:
Oh really, then that it happened on this last update means it's fixed?
Yea...ok
On Wed, Jun 5, 2013 at 12:49 PM, Dominik Friedrichs d...@forlix.org wrote:
On
Oh really, then that it happened on this last update means it's fixed?
Yea...ok
On Wed, Jun 5, 2013 at 12:49 PM, Dominik Friedrichs d...@forlix.org wrote:
On 2013/06/05 18:36, Albert Davis wrote:
How about quitting overwriting files like MOTD and MAPCYCLE...that shit
is annoying as hell...
Haven't I told you this before already? Learn to use -motdfile and
-mapcylefile.
On Wed, Jun 5, 2013 at 1:28 PM, Albert Davis davis.alb...@gmail.com wrote:
And the update before, and before, and so on.
On Wed, Jun 5, 2013 at 1:28 PM, Albert Davis davis.alb...@gmail.comwrote:
Oh really,
Mine aren't in the CFG and aren't by default, they are in the root of the
TF folder and if you are talking to me Cc2, no idea who you are and telling
someone to learn something in a snide tone, no thanks, I should not need
to learn anything, my GSP uses a option in CP to update my main TF2
server.
So then perhaps your GSP is the one that overwrites those files.
How about figuring out who's at fault first before blaming anyone?
On Wed, Jun 5, 2013 at 2:21 PM, Albert Davis davis.alb...@gmail.com wrote:
Mine aren't in the CFG and aren't by default, they are in the root of the
TF folder
that one.***
*
** **
*From:* hlds-boun...@list.valvesoftware.com [mailto:
hlds-boun...@list.valvesoftware.com] *On Behalf Of *Brady Osborne
*Sent:* Monday, June 03, 2013 7:22 PM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Mandatory TF2 update released
Sent: Monday, June 03, 2013 7:22 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update released
Hey all,
Is it normal for SteamCMD to delete files during the conversion process from
HLDSUpdateTool? I kept seeing files vanish, so I put
it to a new file and modify that one.**
**
** **
*From:* hlds-boun...@list.valvesoftware.com [mailto:
hlds-boun...@list.valvesoftware.com] *On Behalf Of *Brady Osborne
*Sent:* Monday, June 03, 2013 7:22 PM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Mandatory TF2
] On Behalf Of Brady Osborne
Sent: Monday, June 03, 2013 7:22 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update released
Hey all,
Is it normal for SteamCMD to delete files during the conversion process
from HLDSUpdateTool? I kept
...@list.valvesoftware.com [mailto:
hlds-boun...@list.valvesoftware.com] *On Behalf Of *Brady Osborne
*Sent:* Monday, June 03, 2013 7:22 PM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Mandatory TF2 update released
** **
Hey all,
** **
Is it normal
It might just be me, but now whenever I try to access any of my loadouts
the game crashes. Something to do with the particle effects changes there
maybe?
On Wednesday, June 5, 2013, Eric Smith wrote:
We've released a mandatory update for TF2. The notes for the update are
below. The new version
: Wednesday, June 05, 2013 5:53 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update released
It might just be me, but now whenever I try to access any of my loadouts the
game crashes. Something to do with the particle effects changes there maybe
Most likely a custom hud issue.
On Wed, Jun 5, 2013 at 8:53 PM, Mitch Navetta mitch.nave...@gmail.comwrote:
It might just be me, but now whenever I try to access any of my loadouts
the game crashes. Something to do with the particle effects changes there
maybe?
On Wednesday, June 5, 2013,
Ok, so, earlier put my mapcycle.txt in the custom folder, this update
created a NEW one in the TF folder...with the default mapcycle ...
On Wed, Jun 5, 2013 at 8:53 PM, Mitch Navetta mitch.nave...@gmail.comwrote:
It might just be me, but now whenever I try to
Your custom mapcycle overrides anything in the base tf/ folder anyway. Also
use +mapcyclefile
Kind regards,
Saul Rennison
On 6 June 2013 01:56, Albert Davis davis.alb...@gmail.com wrote:
Ok, so, earlier put my mapcycle.txt in the custom folder, this update
created a NEW one in the TF
Sent: Wednesday, June 05, 2013 5:53 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update released
It might just be me, but now whenever I try to access any of my loadouts the
game crashes. Something to do with the particle effects changes there maybe
Does this fix the Taunt exploit that is currently crashing servers, or do
we still need to use a plugin to block it?
On Mon, Jun 3, 2013 at 5:42 PM, Eric Smith er...@valvesoftware.com wrote:
We've released a mandatory update for TF2. The notes for the update are
below. The new version is
Also - you guys are still overwriting (actually, deleting) the replay.cfg
file.
On Mon, Jun 3, 2013 at 5:47 PM, E. Olsen ceo.eol...@gmail.com wrote:
Does this fix the Taunt exploit that is currently crashing servers, or do
we still need to use a plugin to block it?
On Mon, Jun 3, 2013 at
I can confirm this. The 3 stock replay files replay.cfg, replay_ftp.cfg and
replay_local_http.cfg get deleted during updating. However a new
replay_example.cfg is downloaded.
On Mon, Jun 3, 2013 at 11:50 PM, E. Olsen ceo.eol...@gmail.com wrote:
Also - you guys are still overwriting (actually,
Maybe but there's new hats, come on guys
2013/6/3 E. Olsen ceo.eol...@gmail.com
Also - you guys are still overwriting (actually, deleting) the replay.cfg
file.
On Mon, Jun 3, 2013 at 5:47 PM, E. Olsen ceo.eol...@gmail.com wrote:
Does this fix the Taunt exploit that is currently
Wait taunt explode crash? What's that? Where's the plugin to block it?
On Jun 3, 2013 6:07 PM, Flubber flub...@gmail.com wrote:
Maybe but there's new hats, come on guys
2013/6/3 E. Olsen ceo.eol...@gmail.com
Also - you guys are still overwriting (actually, deleting) the replay.cfg
Can we get a confirmation if you guys are working on addressing the *
cl_interp* exploit?
_pilger
On 3 June 2013 19:06, Flubber flub...@gmail.com wrote:
Maybe but there's new hats, come on guys
2013/6/3 E. Olsen ceo.eol...@gmail.com
Also - you guys are still overwriting (actually,
Yes, we're working on it.
-Eric
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of pilger
Sent: Monday, June 03, 2013 3:15 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update released
Can we get
Was the heavy crash exploit fixed?
Sent from my iPhone 5
On Jun 3, 2013, at 2:50 PM, E. Olsen ceo.eol...@gmail.com wrote:
Also - you guys are still overwriting (actually, deleting) the replay.cfg
file.
On Mon, Jun 3, 2013 at 5:47 PM, E. Olsen ceo.eol...@gmail.com wrote:
Does this fix
, June 03, 2013 3:15 PM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Mandatory TF2 update released
** **
Can we get a confirmation if you guys are working on addressing the *
cl_interp* exploit?
_pilger
** **
On 3 June 2013 19:06, Flubber flub
] *On Behalf Of *pilger
*Sent:* Monday, June 03, 2013 3:15 PM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Mandatory TF2 update released
Can we get a confirmation if you guys are working on addressing
the *cl_interp* exploit?
_pilger
On 3 June
03,
2013 6:16 PM
Yes,
were working on it.
-Eric
From:
hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com]
On Behalf Of pilger
Sent: Monday, June 03, 2013 3:15 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update
Thank you very much for that, it
worked.
On 03/06/2013 23:46, Nicholas Hastings wrote:
If you have the Steam client installed on your server, launch it
and check for updates.
That error can happen when they update the shipped
Hey all,
Is it normal for SteamCMD to delete files during the conversion process
from HLDSUpdateTool? I kept seeing files vanish, so I put SteamCMD on the
left side of my screen with my 'cfg' folder on the right, and after a few
seconds of running SteamCMD on a directory that was previously
There is no conversion process for servers, you have to do a clean install,
the conversion process only applies to clients.
~
Their heads are green, and their hands are blue,
And they went to sea in a Sieve. - Edward Lear
On Tue, Jun 4, 2013 at 3:21 AM, Brady Osborne
Did you fix the hammer compilers?
On May 17, 2013 2:09 PM, Eric Smith er...@valvesoftware.com wrote:
We've released a mandatory update for Team Fortress 2. The notes for the
update are below.
-Eric
==
Source Engine Changes
- Fixed server CPU spikes caused by
A note regarding the CPU spikes:
I would encourage server operators to revert any changes made to disable
compression, set all such convars to their default values, and re-evaluate
performance and bandwidth. I believe that the switch to a realtime compression
library will fix the CPU spikes
I notice that the sv_compressfragments and sv_compressstringtablebaselines
convars that were present in the prerelease branch have been removed. Does
the functionality of net_compresspackets_minsize replace both of them? i.e:
can the minsize convar be cranked up to a large value to prevent
Great, thanks Fletch!
Will definitely be on the lookout for any perf issues with these changes.
On Fri, May 17, 2013 at 1:22 PM, Fletcher Dunn
fletch...@valvesoftware.comwrote:
A note regarding the CPU spikes:
I would encourage server operators to revert any changes made to disable
dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update released
Great, thanks Fletch!
Will definitely be on the lookout for any perf issues with these changes.
On Fri, May 17, 2013 at 1:22 PM, Fletcher Dunn
fletch...@valvesoftware.commailto:fletch...@valvesoftware.com wrote
Did you know that trade is completely broken. Keep getting this message no
matter who I trade:
You cannot trade with ANY PLAYER because they are currently trading with
someone else.
From: Eric Smith er...@valvesoftware.com
To: Half-Life dedicated Win32
HLDS is meant for server issues. You should consider asking for help elsewhere.
On Tue, Jan 8, 2013 at 8:33 PM, mathieu bisson residualfut...@yahoo.com wrote:
Did you know that trade is completely broken. Keep getting this message no
matter who I trade:
You cannot trade with ANY PLAYER
The client crash audio bug fix -- Is this related to the overflow in net
message crash that occurs when too many people are speaking on the mic? If so
can we get a sync for that to CS:S.
If not please disregard. Thank you!
On Sep 21, 2012, at 4:27 PM, Eric Smith er...@valvesoftware.com wrote:
Wasn't a sync promised some weeks ago? or is that one passed already.
From: Ryan Becerra b...@me.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Friday, 21 September 2012, 23:35
Subject: Re: [hlds] Mandatory TF2 update
@list.valvesoftware.com
*Sent:* Friday, 21 September 2012, 23:35
*Subject:* Re: [hlds] Mandatory TF2 update released
The client crash audio bug fix -- Is this related to the overflow in net
message crash that occurs when too many people are speaking on the mic? If
so can we get a sync
Subject: Re: [hlds] Mandatory TF2 update released
Best update announcement I've read on the mailing list in a while...
Let me fix Mr. Witt's comment though to better reflect reality:
Then he passes this information to an attorney that sure as hell aint going to
do shit pro bono, who requests
I hope he advertises some coupons to Red Lobster. I want the all you
can eat shrimp, but I have a family of 5 and it gets pretty costly at
$14.99. I also like Subway, Taco Casa and Burger King. So if you have
any of those coupons those would be great too. Oh, and I need a new
riding lawnmower
Stop. Now.
On Thu, Sep 20, 2012 at 6:00 PM, G. Hutchinson hu...@halsplayground.comwrote:
I hope he advertises some coupons to Red Lobster. I want the all you can
eat shrimp, but I have a family of 5 and it gets pretty costly at $14.99. I
also like Subway, Taco Casa and Burger King. So if you
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