[hlds] Killing Floor Released - Windows dedicated servers updated

2009-05-14 Thread John Gibson
6pm EST. The issues with the Linux server have been resolved, and will be following shortly. John Gibson President Tripwire Interactive LLC ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http

Re: [hlds] Killing Floor and Fire Daemon Management

2009-05-14 Thread John Gibson
Copying Ryan Gordon in here, he's our Linux expert. John Gibson President Tripwire Interactive LLC www.tripwireinteractive.com -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of r...@sunlitgames.net Sent: Thursday, May

Re: [hlds] Required Killing Floor Server Update Released

2009-05-15 Thread John Gibson
Steve, which errors are you getting? Also, any of you with issues could fill me in a little on your server configs (OS, etc) that would be great. Also feel free to e-mail me directly if need be (if there is any relevant info I'll loop the mailing list back in). Regards, John Gibson President

Re: [hlds] Required Killing Floor Server Update Released

2009-05-15 Thread John Gibson
Don, I think that was part of the setting the right default values for the servers. I apologize for overwriting that, we promise we won't do that again ;) We had an issue where most of the servers that just ran straight out of the box had unintended defaults. John Gibson President Tripwire

Re: [hlds] Required Killing Floor Server Update Released

2009-05-16 Thread John Gibson
waiting for the map to change). This should be the last (and only) time we'll ever force update the KillingFloor.ini from now on unless something is completely broken. Thanks, John Gibson President Tripwire Interactive LLC -Original Message- From: hlds-boun...@list.valvesoftware.com

Re: [hlds] Killing Floor server name and other commands

2009-05-16 Thread John Gibson
are the backbone that any successful multiplayer game stands on, and we'll do whatever it takes to make sure you guys get everything you need from us to get your servers up and running and set up how you like. Regards, John Gibson President Tripwire Interactive LLC -Original Message- From

Re: [hlds] Required Killing Floor Server Update Released

2009-05-18 Thread John Gibson
won't be able to support any issues you get from setting this to . In other words, change it at your own risk ;) Thanks, John Gibson President Tripwire Interactive LLC -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf

[hlds] Killing Floor Linux Dedicated Server Update Released

2009-05-18 Thread John Gibson
An update for the Killing Floor Linux Dedicated server has been released. This fixes the issues admins were having with Linux servers not allowing perks. Regards, John Gibson President Tripwire Interactive LLC ___ To unsubscribe, edit your list

[hlds] Killing Floor disconnect fix (ini change)

2009-05-20 Thread John Gibson
upcoming server update expected Thursday afternoon (May 20th). We will not be forcing this setting however, so if you want to apply it to your servers you will need to make the change manually. We highly suggest that all KF server admins make this change. Regards, John Gibson President Tripwire

[hlds] Required Killing Floor Dedicated Server Update Released

2009-05-21 Thread John Gibson
. - Hitting Escape now closes the Weapon Selection widget on the HUD. - Toned down the Blur and Camera Shake when a Specimen hits you. Blur now fades out more quickly. Regards. John Gibson President Tripwire Interactive LLC ___ To unsubscribe, edit

Re: [hlds] Required Killing Floor Dedicated Server Update Released

2009-05-21 Thread John Gibson
I wouldn't recommend it. The Unreal engine isn't quite like the Source engine and setting it that high will at best use a lot of extra CPU unnecessarily, and at worst cause glitches/issues. I wouldn't go any higher than 30-35. Cheers, John Gibson President Tripwire Interactive LLC

[hlds] Red Orchestra Dedicated Server Update Released

2009-05-21 Thread John Gibson
A non-required update has been released for the Windows and Linux dedicated server for Red Orchestra. This update should fix the issue with player numbers not showing up properly in the server browser. Regards, John Gibson President Tripwire Interactive LLC

[hlds] Killing Floor Update Released

2009-06-04 Thread John Gibson
into the Internet Server Browser area. Regards, John Gibson President Tripwire Interactive LLC ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] Red Orchestra Required Dedicated Server Update

2009-06-19 Thread John Gibson
some weeks ago that fixed player counts in the server browser. Regards, John Gibson President Tripwire Interactive LLC ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman

[hlds] Darkest Hour Server Update Released

2009-06-19 Thread John Gibson
A required update for Darkest Hour has been released. All dedicated servers must be updated to be compatible with the client version now on Steam (and to show in the server browser). This update fixes many issues with bugs and balance in the game's levels. Regards, John Gibson President

Re: [hlds] Darkest Hour Server Update Released

2009-06-19 Thread John Gibson
A small addition to my previous e-mail. After updating a Darkest Hour dedicated server through HLDS you must set the number in the steam_appid.txt in the base \System folder to 1280. Regards, John Gibson President Tripwire Interactive LLC -Original Message- From: hlds-boun

Re: [hlds] Darkest Hour Server Update Released

2009-06-22 Thread John Gibson
with Valve to come up with an alternate solution for this as the RO install is conflicting with the DH install of this file. John Gibson President Tripwire Interactive LLC -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf

Re: [hlds] Darkest Hour Server Update Released

2009-06-22 Thread John Gibson
When running a normal RO server you don't need to change anything. The problem is when you run a DH server, since DH is a mod of RO it installs all the RO server files including the RO steam_appid.txt (overwriting the DH steam_appid.txt). John Gibson President Tripwire Interactive LLC

Re: [hlds] Darkest Hour Server Update Released

2009-06-22 Thread John Gibson
are talking about the steam_appid.txt problem I'm not sure how Valve handle's that for their games. John Gibson President Tripwire Interactive LLC -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steven Hartland Sent

Re: [hlds] Darkest Hour Server Update Released

2009-06-23 Thread John Gibson
, John Gibson President Tripwire Interactive LLC -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steven Hartland Sent: Tuesday, June 23, 2009 4:15 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds

[hlds] Required Server Update for Killing Floor releasd

2009-07-02 Thread John Gibson
Ammo Capacity of FlameThrower for Firebug Perk Regards, John Gibson President Tripwire Interactive LLC ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] Killing Floor Update Released

2009-07-09 Thread John Gibson
to the whitelist of maps which will allow perk earning. This update is automatically applied for clients. Regards, John Gibson President Tripwire Interactive LLC ___ To unsubscribe, edit your list preferences, or view the list archives, please

[hlds] Issue with July 09 Killing Floor Update

2009-07-09 Thread John Gibson
. This will revert your server to the previous (working) version. Thanks, John Gibson President Tripwire Interactive LLC ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Issue with July 09 Killing Floor Update

2009-07-10 Thread John Gibson
was the issue?) On Thu, Jul 9, 2009 at 6:56 PM, John Gibson j...@tripwireinteractive.comwrote: All, We have discovered an issue with the optional Killing Floor dedicated server update that was released a few minutes ago. Due to this we have had to revert this update. So if you

Re: [hlds] Tripwire website down?

2009-08-09 Thread John Gibson
The Tripwire Interactive web server was down for a while this weekend. I'm not sure what happened yet, but we had contacted our hosting company and it took a while to get it back online. Everything should be up and running now, and hopefully we can find out what happened tommorow. Joh

Re: [hlds] Killing Floor Open Beta Update

2009-09-28 Thread John Gibson
Yes your right, he must have forgotten that this list is where you are supposed to do things like complain endlessly about hats :) Sent from my iPhone On Sep 28, 2009, at 8:19 PM, Shawn Zipay z...@csnation.net wrote: Dayle doesn't play by anybody's rules but his own. ;) Shawn P. Zipay

[hlds] Killing Floor Update Coming

2009-10-22 Thread John Gibson
A required update for Killing Floor is on the way and should be live very soon. This update included the free Killing Floor Level Up content pack. John Gibson President Tripwire Interactive LLC www.tripwireinteractive.com ___ To unsubscribe

[hlds] Required Killing Floor Update/Content Pack Released

2009-10-22 Thread John Gibson
-Manor, KF-Offices, and KF-WestLondon). John Gibson President Tripwire Interactive LLC www.tripwireinteractive.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman

Re: [hlds] Required Killing Floor Update/Content Pack Released

2009-10-23 Thread John Gibson
Good point Steve, if you've got suggestions for what you'd like to see for this please let me know offline of HLDS. Cheers, John Gibson President Tripwire Interactive LLC www.tripwireinteractive.com -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun

Re: [hlds] No dedi files CoD MW2

2009-10-24 Thread John Gibson
Well we'll be happy to take IW's PC COD fans off thier hands when RO: Heroes of Stalingrad ships next year :) We will ship our game with a dedicated server, server browser, mod SDK, and all of the features PC gamers have come to expect from a AAA FPS. So I would suggest that rather than

[hlds] Killing Floor free weekend difficulty settings

2009-10-24 Thread John Gibson
, with over 20,000 poeple playing KF right now and pretty much every KF server on earth full, if any server admins want to throw up a few more servers it would be greatly appreciated :) Thanks, John Gibson President Tripwire Interactive Sent from my iPhone

Re: [hlds] Killing Floor free weekend difficulty settings

2009-10-24 Thread John Gibson
settings What are you? Infinity ward? I'll be keeping my servers as my regulars like them, thanks all the same. John Gibson wrote: As many of you know we are currently running a free weekend for Killing Floor. One thing I have noticed is a lot of the servers are set to the hard difficulty

[hlds] Required Killing Floor Update release

2009-10-29 Thread John Gibson
, when he actually gets the Lever Action Rifle) - Fixed exploits in maps Wyre and Bedlam Regards, John Gibson President Tripwire Interactive LLC www.tripwireinteractive.com ___ To unsubscribe, edit your list preferences, or view the list

[hlds] Updates/Releases today - Killing Floor Update, Defense Alliance 2 for KF mod release, Mare Nostrum RO Mod update

2009-12-11 Thread John Gibson
or Red Orchestra please host some Defence Alliance 2 and Mare Nostrum servers. Any additional servers would be greatly appreciated. Thanks, John Gibson President Tripwire Interactive LLC www.tripwireinteractive.com ___ To unsubscribe, edit your

Re: [hlds] Updates/Releases today - Killing Floor Update, Defense Alliance 2 for KF mod release, Mare Nostrum RO Mod update

2009-12-11 Thread John Gibson
f0rkz, There should be a sample batch file called da2_server_launcher.bat in the Killing Floor system directory that should give you an example commandline for launching the DA2 server. Take a look at that, and if you still have questions let me know. Cheers, John Gibson President Tripwire

Re: [hlds] Updates/Releases today - Killing Floor Update, Defense Alliance 2 for KF mod release, Mare Nostrum RO Mod update

2009-12-11 Thread John Gibson
DA2 is a free mod for anyone that owns Killing Floor. Cheers, John Gibson President Tripwire Interactive LLC www.tripwireinteractive.com -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matthew Gottlieb Sent: Friday

Re: [hlds] Updates/Releases today - Killing Floor Update, Defense Alliance 2 for KF mod release, Mare Nostrum RO Mod update

2009-12-11 Thread John Gibson
. Cheers, John Gibson President Tripwire Interactive LLC www.tripwireinteractive.com -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Rick Payton Sent: Friday, December 11, 2009 2:31 PM To: Half-Life dedicated Win32 server

Re: [hlds] Updates/Releases today - Killing Floor Update, Defense Alliance 2 for KF mod release, Mare Nostrum RO Mod update

2009-12-11 Thread John Gibson
A DA2 server install can boot as a KF server as well, as long as you use the standard KF commandline to launch the server. Cheers, John Gibson President Tripwire Interactive LLC www.tripwireinteractive.com -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun

Re: [hlds] Updates/Releases today - Killing Floor Update, Defense Alliance 2 for KF mod release, Mare Nostrum RO Mod update

2009-12-11 Thread John Gibson
DA2 can handle up to 32 players I believe, but will also play well with 10+. Cheers, John Gibson President Tripwire Interactive LLC www.tripwireinteractive.com -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent

Re: [hlds] Updates/Releases today - Killing Floor Update, Defense Alliance 2 for KF mod release, Mare Nostrum RO Mod update

2009-12-11 Thread John Gibson
check out a trailer here if you want to see what the mod looks like: http://www.killingfloorthegame.com/wp-content/trailer/da_trailer/da2_vid2.wm v Cheers, John Gibson President Tripwire Interactive LLC www.tripwireinteractive.com -Original Message- From: hlds-boun...@list.valvesoftware.com

Re: [hlds] Updates/Releases today - Killing Floor Update, Defense Alliance 2 for KF mod release, Mare Nostrum RO Mod update

2009-12-11 Thread John Gibson
until other players join. Cheers, John Gibson President Tripwire Interactive LLC www.tripwireinteractive.com -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes Sent: Friday, December 11, 2009 5:46 PM To: Half

[hlds] Killing Floor and Red Orchestra mods and updates released

2009-12-11 Thread John Gibson
community for Killing Floor or Red Orchestra please host some Defence Alliance 2 and Mare Nostrum servers. Any additional servers would be greatly appreciated. Cheers, John Gibson President Tripwire Interactive LLC www.tripwireinteractive.com

Re: [hlds] [KillingFloor] Custom Map Downloads

2010-01-05 Thread John Gibson
It's pretty easy, can you please describe what you have done to set up your server to download from a redirect? John Sent from my iPhone On Jan 5, 2010, at 8:07 PM, Alec Sanger eclyp...@hotmail.com wrote: Alright, is there some secret to getting custom maps to download from an external

[hlds] Required Killing Floor Update Released

2010-06-29 Thread John Gibson
forces crossbow scope to Textured mode at startup. - Other minor fixes. Cheers, John Gibson President Tripwire Interactive LLC ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http

Re: [hlds] Optional Update For Killing Floor

2010-11-17 Thread John Gibson
We've got no confirmation that this issue has affected Linux servers, however just to be safe we'll be rolling this fix out for Linux servers shortly as well. John Gibson President Tripwire Interactive LLC -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun

[hlds] Killing Floor Twisted Christmas and TF2 Tie-In Heads Up

2010-12-13 Thread John Gibson
to everyone in advance for their help and cooperation. I always say, you admins are the cornerstone that any multiplayer game community is built on! Thanks, John Gibson President Tripwire Interactive LLC ___ To unsubscribe, edit your list

Re: [hlds] Killing Floor Twisted Christmas and TF2 Tie-In Heads Up

2010-12-13 Thread John Gibson
. On Mon, Dec 13, 2010 at 9:04 PM, Violent Crimes violentsmob...@convictgaming.com wrote: Are you going to drop the price of killing floor for the event -Original Message- From: John Gibson j...@tripwireinteractive.com Sent: Monday, December 13, 2010 8:01 PM To: hlds

[hlds] Killing Floor Twisted Christmas Event Starting - Required release pending

2010-12-14 Thread John Gibson
than double the achievement count with over 130 total achievements. * And a big set of balance improvements. We apologize for the false start earlier with a non-final version of the update slipping out and are sorry if this caused anyone any inconvenience. Thanks, John Gibson

[hlds] KF Christmas - Linux Server Issue and more

2010-12-14 Thread John Gibson
map. Both of these issues will be fixed shortly and we'll let you know when they are up. Thanks, John Gibson President Tripwire Interactive LLC ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http

[hlds] Killing Floor required Linux and optional Windows updates released

2010-12-14 Thread John Gibson
be able to update the Windows server without shutting it down, as this text file doesn't require the server to not be running to add. I highly suggest Windows server admins update so the people playing on their server can get the music and the full Twisted Christmas experience. Regards, John

[hlds] 64 Player RO2 Servers

2011-08-30 Thread John Gibson
, but nothing drastic. Regards, John Gibson President Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] Red Orchestra 2 Beta Launch Any Minute - update required

2011-08-30 Thread John Gibson
Everyone, The pre-purchase beta will be launching any minute and an update for the server files through HLDS will be required. Regards, John ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Red Orchestra 2 Beta Launch Any Minute - update required

2011-08-30 Thread John Gibson
And the update is now live!!! On Tue, Aug 30, 2011 at 10:05 PM, John Gibson j...@tripwireinteractive.comwrote: Everyone, The pre-purchase beta will be launching any minute and an update for the server files through HLDS will be required. Regards, John

[hlds] RO2 Beta Required Update Coming Soon

2011-08-31 Thread John Gibson
is. It was setting the alpha to zero which is invisible. Thanks, John Gibson President Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] RO2 Beta Required Update Coming Soon

2011-08-31 Thread John Gibson
And this update is now live. Please update your servers through HLDS. On Wed, Aug 31, 2011 at 7:43 PM, John Gibson j...@tripwireinteractive.comwrote: Everyone, To give you all a heads up we're going to be releasing an update to the RO2 beta in about an hour (or less) that will address some

[hlds] RO2 Beta Required Server Update Coming Today - September 2nd

2011-09-02 Thread John Gibson
In just a little bit we'll be releasing a required update for the RO2 beta. I'll post a changelog at the bottom of this e-mail, but first I'd like to address a few things specific to Server admins: *Speedhacking * Yesterday players started popping up using a speedhack (something that would allow

Re: [hlds] RO2 Beta Required Server Update Coming Today - September 2nd

2011-09-02 Thread John Gibson
Oops, missed one thing: - Fixed the Welcome Screen editor in webadmin making the welcome screen text invisible in game On Fri, Sep 2, 2011 at 8:51 PM, John Gibson j...@tripwireinteractive.comwrote: In just a little bit we'll be releasing a required update for the RO2 beta. I'll post

Re: [hlds] RO2 Beta Required Server Update Coming Today - September 2nd

2011-09-02 Thread John Gibson
, John Gibson j...@tripwireinteractive.comwrote: In just a little bit we'll be releasing a required update for the RO2 beta. I'll post a changelog at the bottom of this e-mail, but first I'd like to address a few things specific to Server admins: *Speedhacking * Yesterday players started

Re: [hlds] RO2 Beta Required Server Update Coming Today - September 2nd

2011-09-03 Thread John Gibson
whether to be around to update our servers. :) On Fri, Sep 2, 2011 at 9:38 PM, John Gibson j...@tripwireinteractive.com wrote: Everyone, We ran into some last minute issues and it looks like we're going to have to push this update back. Hopefully we'll get it out in the morning

Re: [hlds] [TWI Serveradmins] RO2 Beta Required Server Update Coming Today - September 2nd

2011-09-04 Thread John Gibson
] *On Behalf Of *John Gibson *Sent:* Friday, September 02, 2011 10:39 PM *To:* TWI Server Admins; Half-Life dedicated Win32 server mailing list *Subject:* Re: [TWI Serveradmins] RO2 Beta Required Server Update Coming Today - September 2nd ** ** Everyone, We ran into some last minute issues

Re: [hlds] [TWI Serveradmins] RO2 Beta Required Server Update Coming Today - September 2nd

2011-09-04 Thread John Gibson
The awesome chaps at Valve have taken a break from their holiday weekend to get this update rolled out for us. So expect to see the update go live in the next 30 minutes. Regards, John On Sun, Sep 4, 2011 at 1:56 PM, John Gibson j...@tripwireinteractive.comwrote: We uploaded the update

Re: [hlds] [TWI Serveradmins] RO2 Beta Required Server Update Coming Today - September 2nd

2011-09-04 Thread John Gibson
and clans to apply for the ranked status. On Sun, Sep 4, 2011 at 7:56 PM, John Gibson j...@tripwireinteractive.comwrote: Regarding the question about ranking, that was answered on this mailing list already, and is also posted up on the Tripwire dedicated server forums here: http

[hlds] A required update for RO2 Beta has been released

2011-09-04 Thread John Gibson
A required update for RO2 beta has been released. I posted this information the other day when we thought the update was rolling out then. I'm reposting it here however as it has updated a bit (especially the changelog). * Speedhacking * Yesterday players started popping up using a speedhack

[hlds] RO2 Beta Update Issues

2011-09-04 Thread John Gibson
We've discovered a few issues with todays update. We are working on these issues, but aren't likely to get an update out to fix it until Monday (maybe Tuesday). - Updated servers do not show in the server browser Workaround (not a great one, but works), have people join from their favorites list,

[hlds] RO2 Beta Server Update Released - Fix for servers not showing in the browser

2011-09-05 Thread John Gibson
We have just released an update for the RO2 Beta server files which fixes the problem with servers not appearing in the browser after the last update. It is not a required update (clients can still connect without it), but I highly recommend everyone update, as people won't join your server if

Re: [hlds] RO2 Beta Server Update Released - Fix for servers not showing in the browser

2011-09-05 Thread John Gibson
is not the intended recipient, you are hereby notified that any dissemination, distribution, or copying of this communication is strictly prohibited. Thank you. ** ** ** ** ** ** *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *John Gibson

Re: [hlds] RO2 Beta Server Update Released - Fix for servers not showing in the browser

2011-09-05 Thread John Gibson
with server admins John! Chad On Mon, Sep 5, 2011 at 12:36 PM, John Gibson j...@tripwireinteractive.com wrote: We have just released an update for the RO2 Beta server files which fixes the problem with servers not appearing in the browser after the last update. It is not a required update

Re: [hlds] RO2 Beta Server Update Released - Fix for servers not showing in the browser

2011-09-05 Thread John Gibson
:) On 5 Sep 2011, at 10:32 PM, John Gibson j...@tripwireinteractive.com wrote: Chad, We don't currently have any plans for releasing a php/python RCON script. The game has a robust web based server administration tool that should do pretty much whatever an admin needs that we know

[hlds] Required Red Orchestra 2 Beta Update Pending

2011-09-08 Thread John Gibson
A required update for Red Orchestra 2 Beta will be released shortly. This update includes client and server stability fixes, performance optimizations, lots of bug fixes, and the final 4 MP maps. A full changelist will come with the release. Regards, John

[hlds] Required Update for RO2 Beta Server Released

2011-09-08 Thread John Gibson
A required update for the RO2 beta server has been released. Changelog will follow shortly. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Required Red Orchestra 2 Beta Update Pending

2011-09-08 Thread John Gibson
, Sep 8, 2011 at 8:49 PM, John Gibson j...@tripwireinteractive.comwrote: A required update for Red Orchestra 2 Beta will be released shortly. This update includes client and server stability fixes, performance optimizations, lots of bug fixes, and the final 4 MP maps. A full changelist will come

Re: [hlds] Required Red Orchestra 2 Beta Update Pending

2011-09-08 Thread John Gibson
Exact map list with names for reference: (Maps=(TE-Station,CD-Spartanovka,TE-PavlovsHouse,CD-CommissarsHouse,FF-Station,TE-Gumrak,TE-Spartanovka,CD-PavlovsHouse,TE-CommissarsHouse,CD-Station,CD-Gumrak) On Thu, Sep 8, 2011 at 10:07 PM, John Gibson j...@tripwireinteractive.comwrote: And now

Re: [hlds] Required Update for RO2 Beta Server Released

2011-09-08 Thread John Gibson
, Sep 8, 2011 at 9:43 PM, John Gibson j...@tripwireinteractive.comwrote: A required update for the RO2 beta server has been released. Changelog will follow shortly. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit

[hlds] Punkbuster Update Releease to address RO2 Beta Server Lag issues

2011-09-09 Thread John Gibson
If it says older version numbers the server is still waiting to download the update, so just keep checking the log. I appreciate your patience while we get these issues sorted out. Thanks, John Gibson President Tripwire Interactive ___ To unsubscribe, edit your

[hlds] Required Final RO2 Beta Server Update Released

2011-09-12 Thread John Gibson
The final update to the RO2 beta server has been released. This update includes many changes, fixes, and improvements , but we're too busy getting ready for the game to ship tommorow to list them all :) See you all on the battlefield tomorrow! John ___

[hlds] Signup Page for Red Orchestra 2 Ranked Servers

2011-09-12 Thread John Gibson
The page for applying to have your server(s) as official Ranked servers for RO2 is now live. A couple of things to keep in mind before you go sign up: - We are being very open (more open than any game ever that i know of) in regards to allowing a wide range of people/groups/companies host

[hlds] Red Orchestra 2 Full Game (non-beta) Server Files Released

2011-09-13 Thread John Gibson
to the full release at your earliest convenience. The hlds name for the full version is: redorchestra2 There may be a final update to these files before the launch, we will keep you posted. Regards, John Gibson President Tripwire Interactive

Re: [hlds] Red Orchestra 2 Full Game (non-beta) Server Files Released

2011-09-13 Thread John Gibson
: Can we used the old config files from the beta? I don't really like the idea to do it all over again. 2011/9/13 John Gibson j...@tripwireinteractive.com The server files for the full release of Red Orchestra 2 have been released over HLDS. These are not the beta files, but files for the official

[hlds] Small Required Update for RO2 Dedicated Server released - final update before launch

2011-09-13 Thread John Gibson
A small required update has been released on HLDS for the RO2 full version dedicated server. This will be the final update before launch in a few minutes. Please update your servers at your earliest convenience. Regards, John ___ To unsubscribe, edit

Re: [hlds] Small Required Update for RO2 Dedicated Server released - final update before launch

2011-09-13 Thread John Gibson
Vader_666 vader...@gmail.com Done. Thanks ! And now... Release the Kraken... I mean... the Game ! 2011/9/13 John Gibson j...@tripwireinteractive.com A small required update has been released on HLDS for the RO2 full version dedicated server. This will be the final update before launch in a few

[hlds] Required Update for Red Orchestra 2 Released

2011-09-15 Thread John Gibson
A required update for Red Orchestra 2 has just been released. Servers must update to maintain compatibility with clients. To recap what is included in this update: Update includes: - fixing the day 1 unlocks not working (Note: there still appears to be some cases where unlocks do not appear, but

[hlds] Red Orchestra 2 Ranked Servers Showing Up When They Shouldn't Has Been Fixed

2011-09-16 Thread John Gibson
Everyone, We've just done a backend change that should fix servers showing up in the browser and webadmin as being ranked, when they were not indeed ranked. This was a major source of the issues with people playing and thinking they were ranking up, but not gaining any experience. For those that

[hlds] Red Orchestra 2 - a note for those wanting ranked RO2 servers

2011-09-16 Thread John Gibson
I sent out a message earlier letting everyone know that we just fixed an issue with RO2 servers showing as being ranked. Since servers that were falsely showing up as ranked before, I've gotten a rash of e-mails asking me to look into why servers aren't showing up as ranked anymore. So everyone

[hlds] Update On Ranked Servers

2011-09-16 Thread John Gibson
Ok so new plan (and please bear with us while we figure this out, this whole process is new to use). Rather than e-mailing me if you applied for a ranked server, but your server isn't showing up ranked, please make a post in this thread on the Tripwire forums:

[hlds] Red Orchestra 2 Server Performance Tips and Notes

2011-09-16 Thread John Gibson
Everyone, I've put together some tips and notes for server performance with Red Orchestra 2. Please read this if you are hosting a server for the game, as there is some very important information here. Windows 2008 R2 Only - This is a big one. In the power settings there are two options

Re: [hlds] Red Orchestra 2 Server Performance Tips and Notes

2011-09-16 Thread John Gibson
your 1 core per server, if you only have 7 as i see. On Fri, Sep 16, 2011 at 9:44 PM, John Gibson j...@tripwireinteractive.com wrote: Everyone, I've put together some tips and notes for server performance with Red Orchestra 2. Please read this if you are hosting a server for the game

[hlds] Required Red Orchestra 2 Update Pending

2011-09-17 Thread John Gibson
A required update for Red Orchestra 2 Dedicated Servers is coming in the next few minutes (as soon as Valve sets it live). You must update your servers to stay compatible with clients, and for your server to be seen in the browser. The update includes the following changes: - fixed DDE content

[hlds] Required update for RO2 released

2011-09-17 Thread John Gibson
The previously mentioned required update for RO2 has just been released. Sent from my iPhone ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] Required Red Orchestra 2 Update Incoming

2011-09-19 Thread John Gibson
A required update for Red Orchestra 2 will be released shortly. Please update your servers to remain compatible with the clients. Bug Fixes -Fixed a bug where players could spawn without a class -Fixed a bug with auto reloading when using a manual bolt rifle -Minor performance improvements

Re: [hlds] Required Red Orchestra 2 Update Incoming

2011-09-19 Thread John Gibson
And this update is now live! On Mon, Sep 19, 2011 at 7:17 PM, John Gibson j...@tripwireinteractive.comwrote: A required update for Red Orchestra 2 will be released shortly. Please update your servers to remain compatible with the clients. Bug Fixes -Fixed a bug where players could spawn

Re: [hlds] Required Red Orchestra 2 Update Incoming

2011-09-19 Thread John Gibson
What is this football you speak of ;) Sent from my iPad On Sep 19, 2011, at 9:20 PM, Stephen A Yates syate...@cfl.rr.com wrote: Dude. It's Monday. And there is football. An update tonight? John Gibson j...@tripwireinteractive.com wrote: And this update is now live! On Mon, Sep 19

[hlds] Required Update for RO2 Released

2011-09-21 Thread John Gibson
A required update for RO2 has been released. Please update to remain compatible with clients. Changes include: - Fixed a bug where all sound would sometimes cut out when the map changes - Various crash fixes for server and client - Client performance optimizations - Single Player Fix - fixed

Re: [hlds] [TWI Serveradmins] Required Update for RO2 Released

2011-09-21 Thread John Gibson
...@cyberbeach.net wrote: Most are reporting a lost of FPS by about 20. Some are not experiencing the sound bug yet. I got it for the first time with this patch on map change. On 9/21/2011 3:15 PM, John Gibson wrote: A required update for RO2 has been released. Please update to remain

[hlds] Issue with recent RO2 server update

2011-09-23 Thread John Gibson
Everyone, There was an issue with the just released server update for Red Orchestra 2 that is causing lots of log spam which can lag out the server. The issue was with our ini merging code, which is code that we use to update inis without overwriting existing values. This time the code caused a

[hlds] Required Red Orchestra 2 Server Update Released - Hotfix

2011-09-23 Thread John Gibson
A required update for Red Orchestra 2 server has just been released. This update fixes the issue with log spam in the previous release. Even if you manually updated your config files, you will still need to install this update to remain compatible with clients. Sorry for the double Friday night

[hlds] Pending RO2 Update Today

2011-10-06 Thread John Gibson
Everyone, We're planning on releasing an update for RO2 today. We're in the final phases of testing the update, and if things go well it could be out within the next couple of hours. Regards, John ___ To unsubscribe, edit your list preferences, or

[hlds] RO2 Update Coming Very Soon

2011-10-06 Thread John Gibson
Everyone, The previously mentioned RO2 update is in Valve's hands and will be released soon. If you would like to go ahead and update your servers in advance of the update going live for the public, add the following commandline switch to your HLDS update commandline: -beta ro2beta The stats

Re: [hlds] RO2 Update Coming Very Soon

2011-10-06 Thread John Gibson
And this update is now live! On Thu, Oct 6, 2011 at 8:44 PM, John Gibson j...@tripwireinteractive.comwrote: Everyone, The previously mentioned RO2 update is in Valve's hands and will be released soon. If you would like to go ahead and update your servers in advance of the update going live

[hlds] Required Update for RO2 pending

2011-10-12 Thread John Gibson
A required update for Red Orchestra 2 will be released shortly. Changelist will be coming shortly. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Required Update for RO2 pending

2011-10-12 Thread John Gibson
, - Bubka3 On 10/12/2011 5:12 PM, John Gibson wrote: A required update for Red Orchestra 2 will be released shortly. Changelist will be coming shortly. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:http

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