[hlds_linux] HLDS CS1.6 CPU Usage Info

2011-11-01 Thread Collin Howard
I wanted to know, is there anyway to check on Linux HLDS CS 1.6 that which plugins are using the most CPU? Other than just disabling the plugins one by one and restarting the server again and again which will cause havoc on a 32/32 server, is there another way?

Re: [hlds_linux] [hlds] TF2 Server Randomly Stops Gift Drops

2011-11-01 Thread Fletcher Dunn
I am working on this problem and hope to have it resolved today. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of pilger Sent: Tuesday, November 01, 2011 10:20 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 Server

Re: [hlds_linux] [hlds] TF2 Server Randomly Stops Gift Drops

2011-11-01 Thread Loïc PERY
There is a little problem (not really one) with the drops sytem start your server A, go in hallowen map = drops ok so, you want to start locally another server B with the same cvar for id etc = server B got the gift and A no more you need to change the map to retrieve gift. maybe it will be

Re: [hlds_linux] [hlds] TF2 Server Randomly Stops Gift Drops

2011-11-01 Thread ics
Are you talking about having same ID for each server? Naturally it won't work. Every server needs it's own registered ID. -ics 1.11.2011 20:19, Loïc PERY kirjoitti: There is a little problem (not really one) with the drops sytem start your server A, go in hallowen map = drops ok so, you

Re: [hlds_linux] [hlds] TF2 Server Randomly Stops Gift Drops

2011-11-01 Thread Loïc PERY
i know that each server need their own id etc but for testing purpose i have see this issue; its not really an issue but maybe something interresting 2011/11/1 ics i...@ics-base.net Are you talking about having same ID for each server? Naturally it won't work. Every server needs it's own

Re: [hlds_linux] [hlds] TF2 Server Randomly Stops Gift Drops

2011-11-01 Thread Michael Ojeda
I have 1 server running 2 tf2 server sessions each has their own assigned IP and the map cycles every 5 rounds. Both servers have had not gift spawning at the same time. On Tue, Nov 1, 2011 at 11:19 AM, Loïc PERY louloubi...@gmail.com wrote: There is a little problem (not really one) with the

Re: [hlds_linux] [hlds] TF2 Server Randomly Stops Gift Drops

2011-11-01 Thread Fletcher Dunn
Yes, that is by design. And in fact I just pushed out a backend change that should cause Server A in your example to be informed that he got kicked off the account, due to the login from server B. (It will spit out a message with the IP's to the console.) I'm adding the registration state to

Re: [hlds_linux] [hlds] TF2 Server Randomly Stops Gift Drops

2011-11-01 Thread Loïc PERY
Thanks Fletch, can you add a message too in the game too show that drop system is working or not in thes server ? with that players on server can see if it works here or not (not only the admins when there are present ...). i see lot of players asking everytime: drops works here 2011/11/1

[hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread coffee problem
So, this has been brought to light several times in the past and Valve ignores anyone's request for even a stance on the matter. You've got about five large communities built up on false stats, begging for money and trying to deceive new players with server plugins. When is Valve going to take a

Re: [hlds_linux] [hlds] TF2 Server Randomly Stops Gift Drops

2011-11-01 Thread Claudio Beretta
that's not something you really want on your server. the server loses connection to steam for a couple of minutes (for a steam fault on 99.99% of the times), all players get notified that no gift will drop on that server, so they change server emptying it and possibly lowering its score if that

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread Saul Rennison
This is why they implemented server blacklisting. Report the server, it will be delisted. Kind regards, *Saul Rennison* On 1 November 2011 18:39, coffee problem spoofedpac...@gmail.com wrote: So, this has been brought to light several times in the past and Valve ignores anyone's request for

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread coffee problem
Hi Saul, I have logged in to report as many as I've had the energy to do since the reporting feature was implemented. They are still up and running, also of note: they are still on the 'play now' list even though there are multiple reasons they shouldn't be. The ones I speak of have been

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread ics
Let the system run couple more weeks. Players will use the report tool if they are aware of it. As a server admin, be very carefull about reporting other servers. It might kick you in the face, unless you personally play on those other servers and see that they are bad. -ics 1.11.2011 20:48,

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread Emil Larsson
Indeed, I hate those fakeplayers servers as anyone else, but I think it's better to educate the average user why and how to report those servers. On Tue, Nov 1, 2011 at 7:55 PM, ics i...@ics-base.net wrote: Let the system run couple more weeks. Players will use the report tool if they are

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread msleeper
Fake clients is one thing, and Valve has taken a stance against it with the server score/delisting. The problem here is that this method is not valid with these communities in particular; they're too well known to be negatively affected by the scoring/delisting mechanism. Valve needs to take

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread coffee problem
These are multiple issues. Please don't try to wrap it into one. The problem in particular with the ranking system, if you trick a few newbies into thinking they are playing with 23 other people for five minutes, there's no negative impact on their server's score. Valve knows who is running these

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread DontWannaName!
What are the servers IPs? Valve can't do much without more info. Sent from my iPhone 4 On Nov 1, 2011, at 12:31 PM, coffee problem spoofedpac...@gmail.com wrote: These are multiple issues. Please don't try to wrap it into one. The problem in particular with the ranking system, if you trick a

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread msleeper
It is crying, though. Server ops are free to run their servers how they please, even if you don't like it yourself. Running servers that promote donations or give certain players enhanced stats is just as valid as servers running, say, Prop Hunt or Dodgeball or any other drastically gameplay

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread hlds
So you're a server admin (otherwise I don't see why you subscribed to this list) and join other servers to report them? :)) Now I understand why so many are worried about this reporting mechanism... -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread msleeper
I assume the only reason anyone would be worried or concerned about this reporting mechanism, is because they're doing something they think will get them reported and delisted for. On Tue, Nov 1, 2011 at 4:00 PM, hlds h...@gmx.com wrote: So you're a server admin (otherwise I don't see why you

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread Eli Witt
I'm still surprised at the number of QuickPlay servers that are running things like !rtd mods and instant respawn servers, personally. But that's just me. On Tue, Nov 1, 2011 at 3:44 PM, msleeper mslee...@ismsleeperwrong.comwrote: It is crying, though. Server ops are free to run their servers

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread coffee problem
I guess you misunderstood the point of this thread. The argument is against allowing servers to run plugins that misreport bots as normal players, take players names and images upon them disconnecting to use as a bot. This is the issue. I'm not saying all plugins or custom games. Amazing how

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread coffee problem
They've all got multiple reports against them in the reporting system. This forum doesn't seem to be an appropriate place to name names, but I'm sure the vast majority of folks here are familiar with which communities are guilty of this activity. On Tue, Nov 1, 2011 at 3:40 PM, DontWannaName!

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread msleeper
Maybe it's because you lumped fake clients in with begging for money and trying to deceive new players with server plugins. Or maybe it's because I can voice my opinion on server delisting and shitty server admins just like you can. On Tue, Nov 1, 2011 at 4:08 PM, coffee problem

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread Frank
That's just it..this is not a Forum. If you wish to address something like this from a client's view on a Forum then I suggest the official TF2 forums - valve does read them. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread Mart-Jan Reeuwijk
What I totally dislike by such is that they are using the names, steam ID's, avatars etc of real players on their bots. This can cause a lot of problems when those are known around and they even added fake-chatting etc to their botts. All that to deceive their new players into thinking they are

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread coffee problem
The reason some admins are worried is because they are treading into muddy waters and now there's a way for people to report their activities. I have a feeling Valve is only going to be dealing with player abuse, since it is much easier to suspend accounts over porn sprays than to delist 50

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread coffee problem
I'll make sure to address you only one sentence at a time, since multiple ones seem to confuse you. :) On Tue, Nov 1, 2011 at 4:13 PM, msleeper mslee...@ismsleeperwrong.comwrote: Maybe it's because you lumped fake clients in with begging for money and trying to deceive new players with server

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread ics
I'm not worried. I have nothing to worry about. I dont jarate on players. I won't run bots. I won't run fake clients, i won't run premium, i won't do instant spawns, i won't also put crits off or damagespread off, i won't noclip myself, make admin better than others, etc. You all know what i'm

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread msleeper
Thanks ics, well put. On Tue, Nov 1, 2011 at 4:38 PM, ics i...@ics-base.net wrote: I'm not worried. I have nothing to worry about. I dont jarate on players. I won't run bots. I won't run fake clients, i won't run premium, i won't do instant spawns, i won't also put crits off or damagespread

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread Harry Strongburg
On Tue, Nov 01, 2011 at 02:39:47PM -0400, coffee problem wrote: You've got about five large communities built up on false stats, It is pretty pathetic. I've even talked to the leader of two of them and they claim to only do it becaus everyone else is doing it; that they only reason why they

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread dan
On 01/11/2011 18:39, coffee problem wrote: So, this has been brought to light several times in the past and Valve ignores anyone's request for even a stance on the matter. You've got about five large communities built up on false stats, begging for money and trying to deceive new players with

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread Thorsten Knoll
Thx, ics. i agree. Am 01.11.2011 21:40, schrieb msleeper: Thanks ics, well put. On Tue, Nov 1, 2011 at 4:38 PM, icsi...@ics-base.net wrote: I'm not worried. I have nothing to worry about. I dont jarate on players. I won't run bots. I won't run fake clients, i won't run premium, i won't do

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread [BT]Black V
As for the IP's etc, if you don't know who those are, your not around much Or maybe, just maybe, those servers are not local to us so we don’t SEE those servers -Original Message- From: Mart-Jan Reeuwijk [mailto:mreeu...@yahoo.com] Sent: Wednesday, 2 November 2011 09:18 a.m. To:

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread Drogen Viech
saigns.de, just saying. 2011/11/2 [BT]Black V bla...@paradise.net.nz: As for the IP's etc, if you don't know who those are, your not around much Or maybe, just maybe, those servers are not local to us so we don’t SEE those servers -Original Message- From: Mart-Jan Reeuwijk

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread Robert Paulson
It is very rude of you to repeatedly spam the mailing list to pressure Valve into doing whatever you want instead of working on crashes and content. Valve has already put in a huge effort making these servers less prominent. - Blacklist - Quickplay - Reputation It isn't perfect but blacklisting

Re: [hlds_linux] hlds_linux Digest, Vol 45, Issue 8

2011-11-01 Thread Glib Tsyrklyevych
People are going to be finding these plugins? Give me a break, no one is going to find these plugins because they are simply not released. If you really want to get this plugin, you're going to have to take out 250 bucks for starters. Besides, not only is fake clients distribution circle now

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread Jesse Porter
The problem with blacklisting these servers is that they seem to show up a few weeks later with a new batch of ip addresses. Can't blacklist them effectively when they do that. On Nov 1, 2011 7:40 PM, Robert Paulson thepauls...@gmail.com wrote: It is very rude of you to repeatedly spam the

Re: [hlds_linux] Fake clients, misreported bots, infringing usage of player names/images

2011-11-01 Thread msleeper
Are you sure they're not just adding more servers? Changing IPs is a server playerbase suicide as anyone who had it bookmarked won't be able to find it again. I suppose they could use those servers for redirects, but in theory that would get those IPs blacklisted pretty fast if Valve's