I wanted to know, is there anyway to check on Linux HLDS CS 1.6 that which
plugins are using the most CPU? Other than just disabling the plugins one by
one and restarting the server again and again which will cause havoc on a 32/32
server, is there another way?
I am working on this problem and hope to have it resolved today.
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of pilger
Sent: Tuesday, November 01, 2011 10:20 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Server
There is a little problem (not really one) with the drops sytem
start your server A, go in hallowen map = drops ok
so, you want to start locally another server B with the same cvar for id
etc = server B got the gift and A no more
you need to change the map to retrieve gift.
maybe it will be
Are you talking about having same ID for each server? Naturally it won't
work. Every server needs it's own registered ID.
-ics
1.11.2011 20:19, Loïc PERY kirjoitti:
There is a little problem (not really one) with the drops sytem
start your server A, go in hallowen map = drops ok
so, you
i know that each server need their own id etc but for testing purpose i
have see this issue; its not really an issue but maybe something
interresting
2011/11/1 ics i...@ics-base.net
Are you talking about having same ID for each server? Naturally it won't
work. Every server needs it's own
I have 1 server running 2 tf2 server sessions each has their own assigned
IP and the map cycles every 5 rounds. Both servers have had not gift
spawning at the same time.
On Tue, Nov 1, 2011 at 11:19 AM, Loïc PERY louloubi...@gmail.com wrote:
There is a little problem (not really one) with the
Yes, that is by design. And in fact I just pushed out a backend change that
should cause Server A in your example to be informed that he got kicked off the
account, due to the login from server B. (It will spit out a message with the
IP's to the console.)
I'm adding the registration state to
Thanks Fletch,
can you add a message too in the game too show that drop system is working
or not in thes server ? with that players on server can see if it works
here or not (not only the admins when there are present ...).
i see lot of players asking everytime: drops works here
2011/11/1
So, this has been brought to light several times in the past and Valve
ignores anyone's request for even a stance on the matter.
You've got about five large communities built up on false stats, begging
for money and trying to deceive new players with server plugins.
When is Valve going to take a
that's not something you really want on your server.
the server loses connection to steam for a couple of minutes (for a steam
fault on 99.99% of the times), all players get notified that no gift will
drop on that server, so they change server emptying it and possibly
lowering its score if that
This is why they implemented server blacklisting. Report the server, it
will be delisted.
Kind regards,
*Saul Rennison*
On 1 November 2011 18:39, coffee problem spoofedpac...@gmail.com wrote:
So, this has been brought to light several times in the past and Valve
ignores anyone's request for
Hi Saul,
I have logged in to report as many as I've had the energy to do since the
reporting feature was implemented. They are still up and running, also of
note: they are still on the 'play now' list even though there are multiple
reasons they shouldn't be. The ones I speak of have been
Let the system run couple more weeks. Players will use the report tool
if they are aware of it. As a server admin, be very carefull about
reporting other servers. It might kick you in the face, unless you
personally play on those other servers and see that they are bad.
-ics
1.11.2011 20:48,
Indeed, I hate those fakeplayers servers as anyone else, but I think it's
better to educate the average user why and how to report those servers.
On Tue, Nov 1, 2011 at 7:55 PM, ics i...@ics-base.net wrote:
Let the system run couple more weeks. Players will use the report tool if
they are
Fake clients is one thing, and Valve has taken a stance against it
with the server score/delisting. The problem here is that this method
is not valid with these communities in particular; they're too well
known to be negatively affected by the scoring/delisting mechanism.
Valve needs to take
These are multiple issues. Please don't try to wrap it into one. The
problem in particular with the ranking system, if you trick a few newbies
into thinking they are playing with 23 other people for five minutes,
there's no negative impact on their server's score. Valve knows who is
running these
What are the servers IPs? Valve can't do much without more info.
Sent from my iPhone 4
On Nov 1, 2011, at 12:31 PM, coffee problem spoofedpac...@gmail.com wrote:
These are multiple issues. Please don't try to wrap it into one. The
problem in particular with the ranking system, if you trick a
It is crying, though. Server ops are free to run their servers how
they please, even if you don't like it yourself. Running servers that
promote donations or give certain players enhanced stats is just as
valid as servers running, say, Prop Hunt or Dodgeball or any other
drastically gameplay
So you're a server admin (otherwise I don't see why you subscribed to this
list) and join other servers to report them? :)) Now I understand why so
many are worried about this reporting mechanism...
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
I assume the only reason anyone would be worried or concerned
about this reporting mechanism, is because they're doing something
they think will get them reported and delisted for.
On Tue, Nov 1, 2011 at 4:00 PM, hlds h...@gmx.com wrote:
So you're a server admin (otherwise I don't see why you
I'm still surprised at the number of QuickPlay servers that are running
things like !rtd mods and instant respawn servers, personally. But that's
just me.
On Tue, Nov 1, 2011 at 3:44 PM, msleeper mslee...@ismsleeperwrong.comwrote:
It is crying, though. Server ops are free to run their servers
I guess you misunderstood the point of this thread. The argument is against
allowing servers to run plugins that misreport bots as normal players, take
players names and images upon them disconnecting to use as a bot. This is
the issue. I'm not saying all plugins or custom games.
Amazing how
They've all got multiple reports against them in the reporting system. This
forum doesn't seem to be an appropriate place to name names, but I'm sure
the vast majority of folks here are familiar with which communities are
guilty of this activity.
On Tue, Nov 1, 2011 at 3:40 PM, DontWannaName!
Maybe it's because you lumped fake clients in with begging for money
and trying to deceive new players with server plugins. Or maybe it's
because I can voice my opinion on server delisting and shitty server
admins just like you can.
On Tue, Nov 1, 2011 at 4:08 PM, coffee problem
That's just it..this is not a Forum. If you wish to address something like
this from a client's view on a Forum then I suggest the official TF2 forums
- valve does read them.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
What I totally dislike by such is that they are using the names, steam ID's,
avatars etc of real players on their bots. This can cause a lot of problems
when those are known around and they even added fake-chatting etc to their
botts. All that to deceive their new players into thinking they are
The reason some admins are worried is because they are treading into muddy
waters and now there's a way for people to report their activities. I have
a feeling Valve is only going to be dealing with player abuse, since it is
much easier to suspend accounts over porn sprays than to delist 50
I'll make sure to address you only one sentence at a time, since multiple
ones seem to confuse you. :)
On Tue, Nov 1, 2011 at 4:13 PM, msleeper mslee...@ismsleeperwrong.comwrote:
Maybe it's because you lumped fake clients in with begging for money
and trying to deceive new players with server
I'm not worried. I have nothing to worry about. I dont jarate on
players. I won't run bots. I won't run fake clients, i won't run
premium, i won't do instant spawns, i won't also put crits off or
damagespread off, i won't noclip myself, make admin better than others,
etc. You all know what i'm
Thanks ics, well put.
On Tue, Nov 1, 2011 at 4:38 PM, ics i...@ics-base.net wrote:
I'm not worried. I have nothing to worry about. I dont jarate on players.
I won't run bots. I won't run fake clients, i won't run premium, i won't do
instant spawns, i won't also put crits off or damagespread
On Tue, Nov 01, 2011 at 02:39:47PM -0400, coffee problem wrote:
You've got about five large communities built up on false stats,
It is pretty pathetic. I've even talked to the leader of two of them and
they claim to only do it becaus everyone else is doing it; that they
only reason why they
On 01/11/2011 18:39, coffee problem wrote:
So, this has been brought to light several times in the past and Valve
ignores anyone's request for even a stance on the matter.
You've got about five large communities built up on false stats, begging
for money and trying to deceive new players with
Thx, ics. i agree.
Am 01.11.2011 21:40, schrieb msleeper:
Thanks ics, well put.
On Tue, Nov 1, 2011 at 4:38 PM, icsi...@ics-base.net wrote:
I'm not worried. I have nothing to worry about. I dont jarate on players.
I won't run bots. I won't run fake clients, i won't run premium, i won't do
As for the IP's etc, if you don't know who those are, your not around
much
Or maybe, just maybe, those servers are not local to us so we dont SEE
those servers
-Original Message-
From: Mart-Jan Reeuwijk [mailto:mreeu...@yahoo.com]
Sent: Wednesday, 2 November 2011 09:18 a.m.
To:
saigns.de, just saying.
2011/11/2 [BT]Black V bla...@paradise.net.nz:
As for the IP's etc, if you don't know who those are, your not around
much
Or maybe, just maybe, those servers are not local to us so we don’t SEE
those servers
-Original Message-
From: Mart-Jan Reeuwijk
It is very rude of you to repeatedly spam the mailing list to pressure
Valve into doing whatever you want instead of working on crashes and
content.
Valve has already put in a huge effort making these servers less prominent.
- Blacklist
- Quickplay
- Reputation
It isn't perfect but blacklisting
People are going to be finding these plugins? Give me a break, no one is
going to find these plugins because they are simply not released. If you
really want to get this plugin, you're going to have to take out 250 bucks
for starters. Besides, not only is fake clients distribution circle now
The problem with blacklisting these servers is that they seem to show up a
few weeks later with a new batch of ip addresses. Can't blacklist them
effectively when they do that.
On Nov 1, 2011 7:40 PM, Robert Paulson thepauls...@gmail.com wrote:
It is very rude of you to repeatedly spam the
Are you sure they're not just adding more servers? Changing IPs is a
server playerbase suicide as anyone who had it bookmarked won't be
able to find it again. I suppose they could use those servers for
redirects, but in theory that would get those IPs blacklisted pretty
fast if Valve's
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