Re: [Nuke-users] python expressions locking up the gui

2015-09-23 Thread Ean Carr
That's great advice, Nathan. On Friday, 11 September 2015, Nathan Rusch wrote: > Update frequency aside, it's worth keeping in mind that the overhead on > Python expressions is always non-trivial with Nuke's current design; they > are evaluated via a TCL command, and

Re: [Nuke-users] bug - inputs switching when saving

2015-07-20 Thread Ean Carr
Hi Nico, I reported that declone bug in Jan 2013 (Bug #33635). I got tired of waiting and just fixed it myself here at my studio. Even sent the code to The Foundry but I guess it was just ignored or forgotten. Here's the original gist link I sent to them way back then...

Re: [Nuke-users] Adding plugin to tab menu?

2015-04-16 Thread Ean Carr
Make sure you've added it to nuke.menu(Nodes) and it will show up. My guess is you've added it to the menubar; those don't show up in the DAG tab hotbox. -E On Thu, Apr 16, 2015 at 6:57 PM, Jordan O jorxs...@gmail.com wrote: Seems like a silly question, but at what point do plugins get added to

Re: [Nuke-users] nuke corner pin to ae

2014-08-28 Thread Ean Carr
Haven't used it in a while, but check out: http://tracksperanto.guerilla-di.org/ ā€‹-Eā€‹ On Thu, Aug 28, 2014 at 8:24 PM, Gary Jaeger g...@corestudio.com wrote: Does anybody have a way of translating nuke corner pins/tracks into after effects? Gary Jaeger // Core Studio 249 Princeton Avenue

Re: [Nuke-users] day rates in the UK

2014-03-20 Thread Ean Carr
Unfortunately, companies often do not value experience because it seems expensive on paper, when all they do is compare the hourly/daily rate for juniors and seniors; particularly when those companies are managed by accountant type people that don't understand or want to understand the

Re: [Nuke-users] your favourite nuke trick/tip

2013-06-09 Thread Ean Carr
- alt+up/down arrow will change version numbers in Read nodes' file paths - many text-related knobs will accept basic HTML, e.g. in a node's label knob: bbold text/b iitalics/i - there's a Nuke IRC chat room on footnetic.com, channel is #nuke On Sun, Jun 9, 2013 at 8:24 AM, Frank

[Nuke-users] Re: [Nuke-python] Fwd: knobChanged question...

2013-05-08 Thread Ean Carr
And since more than one knob will not be changed at a time, I usually use if/elif/elif/elif structure (since there's no switch in python), ensuring when the right knob is found, the flow stops. Not sure how much difference that makes in practice, but, hey, why not. On Tue, May 7, 2013 at 6:18

Re: [Nuke-users] Axis node properties causes crash

2013-05-03 Thread Ean Carr
... Are you looking through a particular node? Happens in a clean/minimal script? Any evil expressions? Have you tried rebooting several times and upgraded your mousepad? On Wed, May 1, 2013 at 8:21 AM, Ean Carr eanc...@gmail.com wrote: Hey, Anyone ever get an insta-crash when double clicking

[Nuke-users] Axis node properties causes crash

2013-05-01 Thread Ean Carr
Hey, Anyone ever get an insta-crash when double clicking an Axis node to get its properties? This also happened with a Camera2 in the same script, but not every time. I have a few Axis nodes which cause the crash every time (with nothing output to the shell). My current workaround is

Re: [Nuke-users] 'NoneType' object is unsubscriptable error w/ nukescripts

2013-04-17 Thread Ean Carr
Yes, rather unhelpfully, that func doesn't return the node object. Just change the last line to return nuke.nodePaste... and you should be good to go. -E def node_copypaste(): nuke.nodeCopy(cut_paste_file()) nodes = nuke.allNodes(); for i in nodes: i.knob(selected).setValue(False) return

Re: [Nuke-users] expression link backdrop node label

2013-04-14 Thread Ean Carr
Put something like this expression in the message knob of the Text node... [value BackdropNode1.label] Is that what you mean? -Ean On Sun, Apr 14, 2013 at 5:04 PM, Gary Jaeger g...@corestudio.com wrote: Can the label of a backdrop node be expression linked to a text node? so the text

Re: [Nuke-users] colour wheels

2013-04-11 Thread Ean Carr
rolling it back to its original design. I remember giving a few stabs my self at that time and all I could do was to make it a bit fancier/prettier. On Wed, Apr 10, 2013 at 9:29 AM, Ean Carr eanc...@gmail.com wrote: Hey Martin, how would you prefer it then? IMO, the color picker hasn't

Re: [Nuke-users] Getting rid of Scanline renderers artifacts.

2013-04-10 Thread Ean Carr
...and if you use a Card3D, make sure to crop it (and 'intersect') downstream or you're in for some show-stopping bbox issues sooner or later. On Wed, Apr 10, 2013 at 10:52 AM, Santiago Svirsky santiag...@moving-picture.com wrote: Also, if you're rendering planes (and they don't intersect

Re: [Nuke-users] Re: colour wheels

2013-04-10 Thread Ean Carr
Hey Martin, how would you prefer it then? IMO, the color picker hasn't changed much over the years because it functions like the majority of users want it to, me included. But I'm all ears if you can dream up something better :) -Ean On Wed, Apr 10, 2013 at 9:35 AM, Martin Constabe

Re: [Nuke-users] Fading Project 3d Shaders

2012-12-19 Thread Ean Carr
Connect a Multiply node upstream of your Project3D and animate its 'value' knob. You should make sure the A side has an alpha if you're doing a MergeMat 'over', for example, and that the Multiply is set to affect the right channels (e.g. 'rgba' or 'all'). I do wish MergeMat had a mix knob,

Re: [Nuke-users] Python callback to rename nodes inside a group?

2012-08-10 Thread Ean Carr
Hey Mark, If the light node's named 'my_light_node', you would do something like: nuke.toNode('my_light_node')['name'].setValue(new) Not in front of Nuke at the moment, but that should work (once you change focus away from the lightName knob, probably). Cheers, Ean On Sat, Aug 11, 2012 at

Re: [Nuke-users] Python callback to rename nodes inside a group?

2012-08-10 Thread Ean Carr
...or even better, use the setName method which I believe helps you avoid naming conflicts: nuke.toNode('my_light_node').setName(new) Hope all's well with you, btw! Ean On Sat, Aug 11, 2012 at 8:16 AM, Ean Carr eanc...@gmail.com wrote: Hey Mark, If the light node's named 'my_light_node

Re: [Nuke-users] Python callback to rename nodes inside a group?

2012-08-10 Thread Ean Carr
'my_light_node' has been renamed, the toNode('my_light_node') is no longer valid, and fails if you try to rename the node a second time. Mark Ean Carr wrote: ...or even better, use the setName method which I believe helps you avoid naming conflicts: nuke.toNode('my_light_node').setName(new

Re: [Nuke-users] Multi-line string in group?

2011-11-25 Thread Ean Carr
Hey Ben, Sounds like it's related to Bug 21461. Multiline_Eval_String knob isn't the only not serialising correctly; there's MultiView_Knob and some others. The workarounds have been kind of painful, to be honest. Cheers, Ean On Fri, Nov 25, 2011 at 10:34 AM, Ben Dickson

Re: [Nuke-users] ??? redguard1.glow ???

2011-11-25 Thread Ean Carr
I like your ideas, Chris. Along those lines, a while ago I made a custom nuke.Layer function here that disallows adding any channels to built-in layers. -Ean On Fri, Nov 25, 2011 at 12:27 PM, chris ze.m...@gmx.net wrote: hmm, i can see that is kinda hard to solve this issue without crippling

Re: [Nuke-users] gizmo from sparkle node

2011-11-23 Thread Ean Carr
Just subtract the input image from the result... set cut_paste_input [stack 0] version 6.3 v5 ColorBars { inputs 0 name ColorBars1 selected true xpos 1143 ypos 5446 } set Nd6e07200 [stack 0] push $Nd6e07200 Sparkles { name Sparkles1 selected true xpos 1029 ypos 5577 } Merge2 { inputs 2

Re: [Nuke-users] ??? redguard1.glow ???

2011-11-19 Thread Ean Carr
Our little virus layer is rgba.beta. Can't seem to get rid of the little rascal. -Ean On Sat, Nov 19, 2011 at 11:56 AM, Howard Jones mrhowardjo...@yahoo.comwrote: I've sent this to support - but it could be a legacy thing, I'm on 6.2v2 here so maybe 6.3 has the cure? Howard

Re: [Nuke-users] ??? redguard1.glow ???

2011-11-19 Thread Ean Carr
Well, what a coincidence. I just found a script at our facility with this: add_layer {rgba rgba.beta redguard1.glow} Fun times. -Ean On Sat, Nov 19, 2011 at 12:12 PM, Ean Carr eanc...@gmail.com wrote: Our little virus layer is rgba.beta. Can't seem to get rid of the little rascal. -Ean

Re: [Nuke-users] render the GL view

2011-10-21 Thread Ean Carr
I figure this is requested so often that the Foundry should prioritize it. Pretty please? On Fri, Oct 21, 2011 at 8:37 AM, Jerry Huxtable je...@thefoundry.co.ukwrote: Another hacky way to do this is to write an Op which does nothing, and implement its draw_handles method. In that method you

Re: [Nuke-users] Soft mask and color correct

2011-09-28 Thread Ean Carr
I've often wanted this, too. There must be a feature request already, I bet. You should email supp...@thefoundry.co.uk. -Ean P.S. 'Feather/falloff' are different but also useful and should remain. On Wed, Sep 28, 2011 at 11:15 AM, Daniel Silwerfeldt dan...@frankvfx.comwrote: Super thanks

Re: [Nuke-users] How to make static grain

2011-09-16 Thread Ean Carr
...and for ScannedGrain you could just feed it one grain image instead of a sequence. -E On Thu, Sep 15, 2011 at 3:22 PM, to...@elitevfx.com to...@elitevfx.comwrote: Hey, If you copy to group, the grain node (Assuming you're using nuke standard), you have animated values inside there (Noise

Re: [Nuke-users] Rendering deep images (dtex) from Nuke?

2011-09-14 Thread Ean Carr
There's a hidden node: DeepWrite. Get to it through the Other All Plugins menu or do this in the script editor: nuke.createNode('DeepWrite') Haven't used it yet so not sure if it works. I suspect if it was ready for primetime, it wouldn't be hidden, though. -E On Wed, Sep 14, 2011 at 9:57 AM,

Re: [Nuke-users] 3D Stabilize with CameraTracker?

2011-09-02 Thread Ean Carr
Yup, already wrote some python that adds a tab to camera nodes with options to freeze and choose frame. What I really want are all the time nodes to accept 3D nodes as valid inputs. On Fri, Sep 2, 2011 at 9:21 AM, Julik Tarkhanov ju...@hecticelectric.nlwrote: On 1 sep 2011, at 22:12, Ned

Re: [Nuke-users]toggle hide output

2011-08-10 Thread Ean Carr
Not exactly... I guess you'd have to loop through dependent nodes and hide their inputs. First, select the node whose outputs you want hidden, then: for n in nuke.selectedNode().dependent(): n['hide_input'].setValue(True) -Ean On Wed, Aug 10, 2011 at 5:35 PM, mathieu arce

Re: [Nuke-users] splinewarper in 6.3

2011-08-02 Thread Ean Carr
I was just playing with that today and had all the same thoughts as you. -E On Tue, Aug 2, 2011 at 6:22 PM, Bill Gilman billgil...@yahoo.com wrote: hear hear On Aug 2, 2011, at 10:16 AM, J Bills wrote: just trying it for the first time. having a hard time trying to get it to do what I

Re: [Nuke-users] Nuke playblast, 3d viewer to image sequence ?

2011-07-01 Thread Ean Carr
This feature request is s 2008 :D On Fri, Jul 1, 2011 at 1:30 PM, Ben Dickson ben.dick...@rsp.com.au wrote: I don't think this is possible, but it would definitely be a good feature to request to supp...@thefoundry.co.uk I've been meaning to request (or try and write) a wireframe shader

Re: Re: [Nuke-users] Default Pixel aspect ratio for Read Nodes

2011-06-24 Thread Ean Carr
are listed after 4:3 video formats. Simply cut the 16:9 formats and paste them before the 4:3 ones. Then, Nuke will default to the 16:9 version for both NTSC and PAL. On 6/23/2011 8:42 AM, Ean Carr wrote: Hey Donat, Just edit the built-in PAL format to a different pixel aspect and Read

Re: [Nuke-users] Default Pixel aspect ratio for Read Nodes

2011-06-23 Thread Ean Carr
Hey Donat, Just edit the built-in PAL format to a different pixel aspect and Read nodes will match images that match the PAL resolution to that format. Edit Project Settings... Change PAL from 1.09 to whatever you want. -E On Thu, Jun 23, 2011 at 2:35 PM, Donat Van Bellinghen

Re: [Nuke-users] Wacom eraser

2011-06-16 Thread Ean Carr
Works for me in 6.2v4 64 linux -E On Thu, Jun 16, 2011 at 12:00 AM, Ned Wilson nedwil...@gmail.com wrote: Hey Anthony, I may have spoken too soon earlier. I'm on XP 64 over here and I tested this a moment ago, it would appear that the eraser does not work either. I'm running 6.1v3. You

Re: [Nuke-users] adding metadata

2011-06-06 Thread Ean Carr
Hi all, (Sorry for the cross-post but this old nuke-users thread is probably best asked in nuke-python...) Was there ever a method added for setting metadata? Just about to go the fromScript() way but thought I'd check, first. Thanks, -E On Thu, Sep 23, 2010 at 11:16 PM, Nathan Rusch

[Nuke-users] DAG visual concatenation (feature request 1377)

2011-06-02 Thread Ean Carr
Hi, Just want to add my vote to feature request #1377 please. There are a lot of new Nuke users coming in and this would help them out. Thanks, Ean attachment: shk_concat.gif___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk,

Re: [Nuke-users] spherical maps

2011-05-18 Thread Ean Carr
Hey Pat, looks like you (sort of) already have a latlong map... it just needs to be 2:1 aspect ratio to map onto the sphere properly. Try reformatting. -E set cut_paste_input [stack 0] version 6.2 v4 push $cut_paste_input Reformat { type to box box_width {{input.width i}} box_height {{width/2

Re: [Nuke-users] backdrop semi transparent

2011-05-05 Thread Ean Carr
Done: #18247 On Wed, May 4, 2011 at 2:27 PM, Deke Kincaid dekekinc...@gmail.com wrote: It never hurts to submit it again as a feature request since votes count. -deke On Wed, May 4, 2011 at 04:25, Ean Carr eanc...@gmail.com wrote: Is Bill's idea an official feature request? I really like

Re: [Nuke-users] About bbox Expression compatibility

2011-04-20 Thread Ean Carr
Same here. use input.bbox and see what that does. Works for me in Nuke 6.2v3. As a side note, you use ! instead of a conditional to get the inverse: ! (xinput.bbox.x || xinput.bbox.r-1 || yinput.bbox.y || yinput.bbox.t-1) -Ean On Wed, Apr 20, 2011 at 2:57 PM, Brad Friedman b...@fie.us wrote:

Re: [Nuke-users] linking formats

2011-03-22 Thread Ean Carr
I've tried to link pulldown knobs before in nodes like CheckerBoard using setExpression() without success.The only way I have ever figured out how to make this work is through a knobChanged callback. The approach is similar whether it's a group or gizmo. Here are some examples to try in your

Re: [Nuke-users] linking formats

2011-03-22 Thread Ean Carr
AFAIK, you can't expression link certain types of pulldown knobs in Nuke. Some work, some don't. This doesn't work: checkerboard_linked['format'].setExpression('checkerboard_master.format') But this does: nuke.toNode('Blur_linked')['filter'].setExpression('Blur_master.filter') -E set

Re: [Nuke-users] linking formats

2011-03-22 Thread Ean Carr
. were fine. Pre 6.2, a knobChanged callback was the best (only?) way to make a format knob drive changes to another format knob. In 6.2, though, you can set an expression link between format knobs, both through python and manually in the UI. On Tue, Mar 22, 2011 at 9:42 AM, Ean Carr eanc

Re: [Nuke-users] linking formats

2011-03-22 Thread Ean Carr
fine. Pre 6.2, a knobChanged callback was the best (only?) way to make a format knob drive changes to another format knob. In 6.2, though, you can set an expression link between format knobs, both through python and manually in the UI. On Tue, Mar 22, 2011 at 9:42 AM, Ean Carr eanc

Re: [Nuke-users] Re: chan exporter rounding values?

2011-02-26 Thread Ean Carr
by export_chan_file.tcl) seems to be operating in single-precision float. Easiest way around this that I can see is to roll your own in Python. -Nathan *From:* Ean Carr eanc...@gmail.com *Sent:* Friday, February 25, 2011 4:20 AM *To:* Ron Ganbar ron...@gmail.com *Cc:* Nuke user discussion nuke-users