Re: [Nuke-users] new comp stack node survey

2012-10-03 Thread Bill Gilman
+1 From: helmsie nuke-users-re...@thefoundry.co.uk To: nuke-users@support.thefoundry.co.uk Sent: Wednesday, October 3, 2012 12:06 PM Subject: [Nuke-users] new comp stack node survey Hello all! I'd like to see the interest in the Nuke community for a comp

Re: [Nuke-users] new comp stack node survey

2012-10-03 Thread Howard Jones
N. Shake had one of those and it was a nightmare to sort compers scripts out. Howard On 3 Oct 2012, at 20:10, Bill Gilman billgil...@yahoo.com wrote: +1 From: helmsie nuke-users-re...@thefoundry.co.uk To: nuke-users@support.thefoundry.co.uk Sent: Wednesday, October 3, 2012

Re: [Nuke-users] Re: new comp stack node survey

2012-10-03 Thread Julien Chandelle
Yes this node exist and it's called if I remember well Multilayer. On Wed, Oct 3, 2012 at 9:36 PM, helmsie nuke-users-re...@thefoundry.co.ukwrote: ** Thank you for your input Howard. To my knowledge Shake didn't have anything like this. I'm happy to be corrected here. Helmsie

Re: [Nuke-users] Re: new comp stack node survey

2012-10-03 Thread Ron Ganbar
Bad idea to have a node like this in Nuke. Creates bad habits. The whole point of node based compositing is the ease of access. When you have things happening inside of a node it is very difficult to make variations. You can't insert a node in the middle. Breaks the magic. Ron Ganbar email:

Re: [Nuke-users] new comp stack node survey

2012-10-03 Thread Frank Rueter
I totally agree with Howard. It somewhat contradicts a node based environment and in Shake it certainly seemed to bring on a dark age for me when having to debug people's scripts. On 10/4/12 8:21 AM, Howard Jones wrote: N. Shake had one of those and it was a nightmare to sort

Re: [Nuke-users] new comp stack node survey

2012-10-03 Thread Nathan Rusch
Have to agree with Howard as well. It undoes so much of the logical clarity inherent to a node-based compositor. -Nathan From: Howard Jones Sent: Wednesday, October 03, 2012 12:21 PM To: Bill Gilman ; Nuke user discussion Subject: Re: [Nuke-users] new comp stack node survey N.

[Nuke-users] Re: new comp stack node survey

2012-10-03 Thread im.thatoneguy
I would love something like this if it was for time. E.G. like Combustion's 'Edit' Node which let you take in multiple plates and then use a lightweight NLE for retiming, cutting back and forth and fades.But as a weird layer based system I pass. I'm not vehemently against something like

Re: [Nuke-users] new comp stack node survey

2012-10-03 Thread Marten Blumen
I'm indifferent. The main functionality is to give a clear stacking order of layers, the 'L' key sort-of does this already with multiple Merge nodes. Re-ordering nodes is easily done with command up/down arrow. On 4 October 2012 08:06, helmsie nuke-users-re...@thefoundry.co.uk wrote: **

Re: [Nuke-users] new comp stack node survey

2012-10-03 Thread chris
On 10/4/12 at 10:40 PM, (Frank Rueter) wrote: It somewhat contradicts a node based environment and in Shake it certainly seemed to bring on a dark age for me when having to debug people's scripts. hell, i even got totally lost when i had to debug my own scripts whenever i was foolish enough

Re: [Nuke-users] Re: new comp stack node survey

2012-10-03 Thread Marten Blumen
Can you mock-up how that would look with the new node? On 4 October 2012 10:13, helmsie nuke-users-re...@thefoundry.co.uk wrote: ** Thanks Howard. I stand corrected. Having the ability to quickly walk through and reorder a stack can add speed and organization to the workflow. I'm

Re: [Nuke-users] Re: new comp stack node survey

2012-10-03 Thread Sam Cole
+1 against, I've been to hell and back debugging scripts with MultiLayer and banned its use back in the day. The screenshot you posted looks like a poorly planned comp, you're trying to solve a problem by adding a layer based workflow into a node based one. Now you have two problems. ./sam

Re: [Nuke-users] Re: new comp stack node survey

2012-10-03 Thread Frank Rueter
Whoever produced this node graph needs a good telling off. I've always been of the opinion that, unless you're a one-man-band, the script is as important as the final pixels you're delivering (if not more so), and working within a team, a compositor should be responsible and take care that

Re: [Nuke-users] Re: new comp stack node survey

2012-10-03 Thread Howard Jones
wow sack 'em   Howard From: helmsie nuke-users-re...@thefoundry.co.uk To: nuke-users@support.thefoundry.co.uk Sent: Wednesday, 3 October 2012, 22:13 Subject: [Nuke-users] Re: new comp stack node survey Thanks Howard. I stand corrected. Having the

Re: [Nuke-users] Re: new comp stack node survey

2012-10-03 Thread Howard Jones
Ha!  I always teach people that they have the right to be run over by a bus, and the rest of the team pick up where they left off without constantly ringing the hospital!   Howard From: Frank Rueter fr...@beingfrank.info To:

Re: [Nuke-users] Re: new comp stack node survey

2012-10-03 Thread Frank Rueter
wow, sounds like me sermon too, especially the bus part On 10/4/12 10:54 AM, Howard Jones wrote: Ha! I always teach people that they have the right to be run over by a bus, and the rest of the team pick up where they left off without constantly ringing the hospital! Howard

Re: [Nuke-users] new comp stack node survey

2012-10-03 Thread Howard Jones
I've only been using Nuke for about 7 years and I didn't know you could do that! (alt+cmd+up/down arrow on a mac)   Howard From: Marten Blumen mar...@gmail.com To: nuke-users@support.thefoundry.co.uk Sent: Wednesday, 3 October 2012, 22:03 Subject: Re:

[Nuke-users] Test

2012-10-03 Thread Steve K
Test Sent from my iPad ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users

Re: [Nuke-users] new comp stack node survey

2012-10-03 Thread Frank Rueter
wouldn't that compete with the multi channel philosophy? On 10/4/12 10:56 AM, Steve K wrote: Hey Helmsie, What about multi-output gizmo functionality like in Katana. I haven't used katana in a couple years, but I long for the ability to be able to have multiple outputs in Nuke... Where one

Re: [Nuke-users] new comp stack node survey

2012-10-03 Thread Steve K
Hey Helmsie, What about multi-output gizmo functionality like in Katana. I haven't used katana in a couple years, but I long for the ability to be able to have multiple outputs in Nuke... Where one could build a multi purpose node like you mentionedAND have the ability to edit the inner

Re: [Nuke-users] Test

2012-10-03 Thread *Spider*
Test ok :) Luddnel Spider Magne | Director - Lead Motion Compositor 555Lab – Alchemy between you and us  104 rue de la Folie Méricourt 75011 Paris  Office (+33)148 075 055  Mobile (+33)699 434 555 | 555lab.com -Original Message- From: Steve K charhar...@gmail.com Sender:

Re: [Nuke-users] new comp stack node survey

2012-10-03 Thread Marten Blumen
it'd be also rad to be able to cmd drag a node 'through' the tree to rearrange the node order, just like using the arrows. might feature request it! On 4 October 2012 11:20, Howard Jones mrhowardjo...@yahoo.com wrote: I've only been using Nuke for about 7 years and I didn't know you could do

Re: [Nuke-users] new comp stack node survey

2012-10-03 Thread Steve K
A little competition is a good thing :) How so? After some thought, I guess it would/could be an issue for a multichannel workflow...but wouldn't the existing gizmo workflow have the same issues? Frank, Could you elaborate? Sent from my iPad On 2012-10-03, at 6:24 PM, Frank Rueter

Re: [Nuke-users] new comp stack node survey

2012-10-03 Thread Frank Rueter
well, the current philosophy is that you can stuff as many channels into one pipe as you like (more or less), and retrieve them via the channel knobs. a multi output feature would basically be like a shuffle node, shuffling the respective layers into rgba. Or am I misunderstanding? If you

Re: [Nuke-users] new comp stack node survey

2012-10-03 Thread Howard Jones
I'd like multi outputs from a gizmo but what you describe with internal workings seems to be a gizmo rather than a 'black box ' multilayer node, which deals with the internals in a hidden manner. Somewhat digressing though from Helmsie's poll though.   Howard

Re: [Nuke-users] new comp stack node survey

2012-10-03 Thread Howard Jones
Though reading Frank's reply - multichannels is the Nuke way  Howard From: Howard Jones mrhowardjo...@yahoo.com To: Nuke user discussion nuke-users@support.thefoundry.co.uk Sent: Wednesday, 3 October 2012, 23:37 Subject: Re: [Nuke-users] new comp stack node

Re: [Nuke-users] Re: new comp stack node survey

2012-10-03 Thread Marten Blumen
here's my 1st tip- set /preferences/ Node Graph-Arrows/ Up Arrow to bright red - it visually warns up 'you're noodling the wrong way' green for down, and, muted for left and right. On 4 October 2012 10:36, Frank Rueter fr...@beingfrank.info wrote: yeah. I'd love to see some sort of educational

[Nuke-users] Nuke Script Layout, was new comp stack node survey

2012-10-03 Thread Howard Jones
I always use red and green like that. my favorite - label the dots. And have one just before inputs so you can easily see where each input came from.   Howard From: Marten Blumen mar...@gmail.com To: Nuke user discussion nuke-users@support.thefoundry.co.uk

Re: [Nuke-users] Nuke Script Layout, was new comp stack node survey

2012-10-03 Thread Frank Rueter
. an annoying screeching sound and monitor flickering when nodes are dragged into nasty positions On 10/4/12 12:17 PM, Marten Blumen wrote: to help the fight against 'wrong way' noodling we could use; . a new node-graph-gravity-feature that literally makes it harder to move nodes up ;)

[Nuke-users] Re: new comp stack node survey

2012-10-03 Thread helmsie
Another nice tip Howard. [quote=mrhowardjones]my favorite - label the dots. And have one just before inputs so you can easily see where each input came from. Howard ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk,

Re: [Nuke-users] Nuke Script Layout, was new comp stack node survey

2012-10-03 Thread Marten Blumen
Tutorial title? 'The Halcyon days of Laissez Faire Node Graphs are over!' by your frustrated Comp Supervisor On 4 October 2012 12:21, Frank Rueter fr...@beingfrank.info wrote: • an annoying screeching sound and monitor flickering when nodes are dragged into nasty positions On 10/4/12

Re: [Nuke-users] Nuke Script Layout, was new comp stack node survey

2012-10-03 Thread Frank Rueter
we could also come up with a little electroshock device that can be hooked up to nuke's python api On 10/4/12 12:44 PM, Marten Blumen wrote: Tutorial title? 'The Halcyon days of Laissez Faire Node Graphs are over!' by your frustrated Comp Supervisor On 4 October 2012 12:21, Frank Rueter

Re: [Nuke-users] Nuke Script Layout, was new comp stack node survey

2012-10-03 Thread Julik Tarkhanov
On 4 okt. 2012, at 00:57, Howard Jones mrhowardjo...@yahoo.com wrote: I always use red and green like that. my favorite - label the dots. And have one just before inputs so you can easily see where each input came from. Well there certainly is a grain of wisdom to this node suggestion -

Re: [Nuke-users] Nuke Script Layout, was new comp stack node survey

2012-10-03 Thread Marten Blumen
Looking at a node layout might give an indication of a compers recreational usage! ie the spider web test: http://www.trinity.edu/jdunn/spiderdrugs.htm On 4 October 2012 13:10, Julik Tarkhanov ju...@hecticelectric.nl wrote: On 4 okt. 2012, at 00:57, Howard Jones mrhowardjo...@yahoo.com wrote:

Re: [Nuke-users] Nuke Script Layout, was new comp stack node survey

2012-10-03 Thread Tony Tsai
Perhaps a new tool in the recruitment process? ;) http://chrisbenjaminsen.com/games/#untangle direct: http://nonoba.com/chris/untangle On Wed, Oct 3, 2012 at 5:20 PM, Marten Blumen mar...@gmail.com wrote: Looking at a node layout might give an indication of a compers recreational usage! ie

Re: [Nuke-users] Nuke Script Layout, was new comp stack node survey

2012-10-03 Thread Marten Blumen
Node Layout Technician - (NLT) On 4 October 2012 13:25, Tony Tsai tony...@gmail.com wrote: Perhaps a new tool in the recruitment process? ;) http://chrisbenjaminsen.com/games/#untangle direct: http://nonoba.com/chris/untangle On Wed, Oct 3, 2012 at 5:20 PM, Marten Blumen

Re: [Nuke-users] Nuke Script Layout, was new comp stack node survey

2012-10-03 Thread Frank Rueter
what we need is a node graph like the Fusion had 10 years ago. Cells that nodes fit into and that re-arranges the layout every time you move a node around. JUST KIDDING!! On 10/4/12 1:35 PM, Marten Blumen wrote: Node Layout Technician - (NLT) On 4 October 2012 13:25, Tony Tsai

Re: [Nuke-users] Nuke Script Layout, was new comp stack node survey

2012-10-03 Thread chris
On 10/3/12 at 12:57 AM, (Howard Jones) wrote: my favorite - label the dots. And have one just before inputs so you can easily see where each input came from. i like that one a lot! just added this to my menu.py nuke.knobDefault('Dot.label', ' [value input0.name]') might be worth thinking

Re: [Nuke-users] Nuke Script Layout, was new comp stack node survey

2012-10-03 Thread Frank Rueter
bugger tcl. def getParentNode(node): parentNode = node.input(0) if parentNode.Class() == 'Dot': return getParentNode(parentNode) else: return parentNode.name() nuke.knobDefault('Dot.label', [python getParentNode(nuke.toNode('Dot1'))]) On 10/4/12 1:46 PM, chris wrote: On 10/3/12 at