Re: Optimised, high-performance, multi-threaded rendering pipeline

2016-11-27 Thread Tobias Bley
Where can we read more about your HPR renderer? > Am 25.11.2016 um 16:45 schrieb Felix Bembrick <felix.bembr...@gmail.com>: > > Short answer? Maybe. > > But exactly one more word than any from Oracle ;-) > >> On 26 Nov. 2016, at 00:07, Tobias Bley <b...@jp

Re: Optimised, high-performance, multi-threaded rendering pipeline

2016-11-25 Thread Tobias Bley
A very short answer ;) …. Do you have any URL? > Am 25.11.2016 um 12:19 schrieb Felix Bembrick <felix.bembr...@gmail.com>: > > Yes. > >> On 25 Nov. 2016, at 21:45, Tobias Bley <b...@jpro.io> wrote: >> >> Hi, >> >> @Felix: Is the

Re: Optimised, high-performance, multi-threaded rendering pipeline

2016-11-25 Thread Tobias Bley
Hi, @Felix: Is there any Github project, demo video or trial to test HPR with JavaFX? Best regards, Tobi > Am 11.11.2016 um 12:08 schrieb Felix Bembrick : > > Thanks Laurent, > > That's another thing we discovered: using Java itself in the most performant > way

Re: Marlin-Renderer and JavaFX

2016-11-10 Thread Tobias Bley
;: > > Started? I have a fully working prototype! > > And it's not just "parallelised" but it greatly improves the efficiency and > utilisation of both the CPU (and cores) and the GPU(s). > >> On 10 Nov. 2016, at 18:35, Tobias Bley <b...@jpro.io>

Re: Marlin-Renderer and JavaFX

2016-11-09 Thread Tobias Bley
Do you have started any parallelization? > Am 10.11.2016 um 01:02 schrieb Felix Bembrick : > > If you want to know how to parallelise the JavaFX pipeline (or how it's > already been done with amazing results) then talk to me. > > If, of course, this email gets

Re: Future of JavaFX

2015-12-02 Thread Tobias Bley
I absolutely agree. While we are committing to many Github projects it’s too hard to do that for JavaFX via bugs.sun.com…. Github is a modern way of developing together. The „bugs.sun.com“ way is like using a candle instead of electric light… Best Regards, Tobi > Am 02.12.2015 um 13:32

Bug: rotating using setRotationAxis() doesn't work on iOS

2015-09-08 Thread Tobias Bley
Hi, just noticed that node rotation does not work when setting a rotation axis on iOS: simple test case: testNode.setRotationAxis(Rotate.Y_AXIS); testNode.setRotate(80); Best regards, Tobi

Prism: implementation of node scale?

2015-08-28 Thread Tobias Bley
Hi, does anybody know where the node scaling is implemented in prism es2 pipeline? I would like to fix the „scale bug on iOS“ (scaling of nodes not possible on iOS). Best regards, Tobi

JarBundler project moved to GitHub

2015-08-13 Thread Tobias Bley
Hi, to who it may concern: We have moved the JarBundler project from SourceForge to GitHub. Additionally we ported the project structure to maven structure and published a new version JarBundler 3.2.2 to the maven repository. JarBundler is an ant task to create Mac „*.app“ bundles for Apples

Re: Blur effect on live scene?

2015-08-10 Thread Tobias Bley
I did some experiments in that direction: http://mihosoft.eu/?p=1025 http://mihosoft.eu/?p=1025 Does that help? Regards, Michael 2015-08-10 13:04 GMT+02:00 Tobias Bley t...@ultramixer.com mailto:t...@ultramixer.com: Hi, is it possible to set a blur effect on the complete scene

Loading Helvetica Neue Light font?

2015-08-03 Thread Tobias Bley
Hi, does anybody know how to use or load the „Helvetica Neue Light“ font in JavaFX? Font font = Font.font(Helvetica Neue, FontWeight.EXTRA_LIGHT,FontPosture.REGULAR, 16.0); = gives me the medium style font: font = Font[name=Helvetica Neue Medium, family=Helvetica Neue, style=Medium,

Re: JavaFX graphic performance slow on Mac? Clock app

2015-07-10 Thread Tobias Bley
the ES2 pipe on Windows, the bulk of the performance was ES2 vs OGL). Can you remove the external dependencies on the date formatter from your test case and then submit a bug so we can track this issue? ...jim On 7/8/15 7:57 AM, Tobias Bley wrote: Hi Jim, please

Re: JavaFX graphic performance slow on Mac? Clock app

2015-07-10 Thread Tobias Bley
Hi Jörg, Java Swing performs much better on Windows using D3D than on Mac using OpenGL/Quartz…. so I suppose the OpenGL implementation on Mac isn’t very good….maybe that’s the reason for the new Metal rendering API on Mac 10.11? Best regards, Tobi Am 10.07.2015 um 00:21 schrieb Jörg Wille

Re: JavaFX graphic performance slow on Mac? Clock app

2015-07-10 Thread Tobias Bley
vs OGL). Can you remove the external dependencies on the date formatter from your test case and then submit a bug so we can track this issue? ...jim On 7/8/15 7:57 AM, Tobias Bley wrote: Hi Jim, please checkout the small app on Github: https://github.com/tobium

JavaFX graphic performance slow on Mac? Clock app

2015-07-10 Thread Tobias Bley
Hi, currently our experiences with JavaFX on Mac are very disappointing. While JavaFX on Windows runs very good with low cpu usage, JavaFX on Mac via Java 8 doesn’t perform well. I created a little clock app which uses between 25% and 80% cpu usage. But what’s the reason for? I though JavaFX

Re: JavaFX graphic performance slow on Mac? Clock app

2015-07-08 Thread Tobias Bley
hardware?) ...jim On 7/7/15 4:32 AM, Tobias Bley wrote: Hi, currently our experiences with JavaFX on Mac are very disappointing. While JavaFX on Windows runs very good with low cpu usage, JavaFX on Mac via Java 8 doesn’t perform well. I created a little clock app

Re: JavaFX JIRA issues moving to JBS

2015-04-15 Thread Tobias Bley
Hi, in my opinion it’s definitely no good news to move from JIRA to JBS. While Jira is a very good and popular bug tracking system, the JDK JBS is a pain. With JBS the community efforts will decrease. It’s too complicated to be part of the Java community if you are forced to first sign a

Re: Canvas performance on Mac OS

2015-03-27 Thread Tobias Bley
In my opinion the whole graphics performance on MacOSX isn’t good at all with JavaFX…. Am 27.03.2015 um 22:10 schrieb Robert Krüger krue...@lesspain.de: The bad full screen performance is without the arcs. It is just one call to fillRect, two to strokeOval and one to fillOval, that's all.

Re: 8u40 is released / SB

2015-03-05 Thread Tobias Bley
But what about Xcode GUI design? Android Studio GUI designer? QT Designer? … Am 05.03.2015 um 09:19 schrieb Tom Eugelink t...@tbee.org: My two cents would be that maintaining a UI builder is an awful lot of work, while I expect that a lot of programmers won't be using SB because it always

Re: 8u40 is released

2015-03-04 Thread Tobias Bley
which future should it be? IoT? Am 04.03.2015 um 23:29 schrieb Felix Bembrick felix.bembr...@gmail.com: JavaFX has a future but perhaps not the one we were all expecting or hoping for. On 5 March 2015 at 09:18, Tobias Bley t...@ultramixer.com mailto:t...@ultramixer.com wrote

How to use scaleX/Y to change layout bounds?

2015-01-27 Thread Tobias Bley
Hi, when I call button.setScaleX(.5) and button.setScaleY(.5) the button changes it’s size only visually - the layout bounds does not change… How can I change this behaviour? Best regards, Tobi

error while building JFX 8udev for iOS (2)

2014-07-29 Thread Tobias Bley
@Oracle, can you help me? Anfang der weitergeleiteten Nachricht: Von: Tobias Bley t...@ultramixer.com Betreff: error while building JFX 8udev for iOS Datum: 15. Juli 2014 13:52:11 MESZ An: openjfx-dev@openjdk.java.net Mailing openjfx-dev@openjdk.java.net Hi folks, when I try

(Multi)Touch with Windows 7

2014-07-25 Thread Tobias Bley
Hi, does anyone know if it’s possible to use JavaFX 8 and touch gestures like swipe on Windows 7? Best regards, Tobi

ANGLE - Translating OpenGL ES 2 code to DirectX?

2014-07-21 Thread Tobias Bley
Hi, does anybody knows the AngleProject? (https://code.google.com/p/angleproject/) It’s used by Chrome and Firefox for WebGL to translate OpenGL ES2 code to DirectX on Windows…. Maybe it can be used to use the JavaFX OpenGL ES2 pipeline on Windows too? Best regards, Tobi -- Tobias Bley

error while building JFX 8udev for iOS

2014-07-15 Thread Tobias Bley
Hi folks, when I try to build JFX for iOS using „gradle sdk…“ i’m getting the following errors - is it a known issue? Best regards, Tobi :graphics:ccIosPrismES2Arm /Applications/Developer/Java/open-jfx-graphics-8u-dev2/rt/modules/graphics/src/main/native-prism-es2/ios/IOSGLContext.c:67:34:

Re: OT: Netbeans ported to JFX?

2014-07-11 Thread Tobias Bley
I absolutly agree. I don’t love Objective-C and Cocoa-APIs. But I have the feeling that „it must be a great technology/API“ if there are so many good applications like Apple Pages, iTunes, …. which all are using Cocoa. That’s missing with JavaFX. The last years it was funny to see cool demos.

Re: OT: Netbeans ported to JFX?

2014-07-09 Thread Tobias Bley
very interesting question ;) Will there be a android and iOS version of Netbeans in the future ;)? Am 09.07.2014 um 11:40 schrieb Robert Krüger krue...@lesspain.de: Hi, it is a little off-topic but the people reading this list are most likely the ones who could answer this. Is a

Re: Exposing native surface or opengl handle

2014-06-13 Thread Tobias Bley
Hi Robert, thank you for pushing this topic again :) For our work we need a way to share the OpenGL context between JavaFX code and native code so that we can render stuff from native code into the JavaFX context. Another question and need is to how to share a context in JavaFX? How is it

Re: Retro Game I on the App Store

2014-05-20 Thread Tobias Bley
Hi, sorry, it’s not the first JFX app on the AppStore…. We released our JFX based remote control app on 03/05/2014 ;) https://itunes.apple.com/de/app/ultramixer-remote/id669471908?mt=8 Concerning your retro game: It’s good to see other JFX based apps on the AppStore…but…. such a simple ping

Re: Retro Game I on the App Store

2014-05-20 Thread Tobias Bley
1) Yes, we use RoboVM as well - because currently it’s the only way to bring JFX on iOS… (ok there is Avian VM as well….) 2) I think RoboVM is great and is not the problem. It’s JavaFX which is currently not optimized to run on iOS (retina devices). Am 20.05.2014 um 22:36 schrieb Steven Van

ScrollPane like on iOS?

2014-05-11 Thread Tobias Bley
Hi JavaFX freaks, does anybody has an idea how to start to develop a ScrollPane that acts like the one on iOS? When the scroll position on iOS is on top (0) and the user drags the scroll pane to bottom, it slides down until the user releases the finger (touch off). Best regards, Tobi

JavaFX on iOS and Android: any real world app?

2014-03-23 Thread Tobias Bley
After showing some demos concerning JavaFX on iOS and Android we would like to see any real world JFX app for iOS or Android. Is there anybody in the mailing list who developed a real world app? What are your experiences? What about performance? Best regards, Tobi

Re: scenebuilder and migpane

2014-01-03 Thread Tobias Bley
That would be great! We only using MigPane for all our layouts… Am 03.01.2014 um 10:10 schrieb Tom Eugelink t...@tbee.org: Would it be possible to offer MigPane as a Container in SceneBuilder? Tom

Show case: JFX on iOS and Android

2013-11-18 Thread Tobias Bley
For all who do not follow me on twitter: a few screenshots concerning JFX on iOS and Android: http://blog.software4java.com/?p=148#comment-4629 Best regards, Tobi -- Tobias Bley Chief Executive Officer Tel +49 351 - 264 49 86

Re: JavaFX on iOS and Android: The real problem and challenge

2013-11-09 Thread Tobias Bley
The question is: Is JavaFX for mobile a business for Oracle to make big money? I suppose Oracle don’t believe in it. They believe in servers, cloud and the „Internet of Things“ - that’s why they invest in Rasp.PI, Freescale, etc. btw: With „Oracle“ I mean „the management of Oracle“, not the

Android replaces Dalvik with ART

2013-11-07 Thread Tobias Bley
Hi, after we reached the goal to use JavaFX on Android via Dalvik, Google announces the successor of Dalvik, called ART (Android Runtime). The start to move because of the legal issues with Java and Oracle…. http://source.android.com/devices/tech/dalvik/art.html The question is now: How to

Re: JavaFX on iOS and Android: The real problem and challenge

2013-10-24 Thread Tobias Bley
ups, I made one mistake: So both solutions use the real Java platform (=OpenJDK)!“ should be So both solutions does not use the real Java platform (=OpenJDK)!“ ;) Am 24.10.2013 um 08:41 schrieb Tobias Bley t...@ultramixer.com: Hello to the community, I read the last discussion about

Re: JFXPanel vs. real world usage

2013-10-24 Thread Tobias Bley
I added a simple accordion as JFXPanel into a swing frame and the performance is not good. the cpu usage goes up to 100% when moving the mouse over the accordion title panes (hover effect). The resizing performance is bad too. Am 24.10.2013 um 20:10 schrieb rdarr...@yahoo.com: I have the

Re: JavaFX on iOS and Android - are we there yet?

2013-10-22 Thread Tobias Bley
1) Look and Feel: IMO it’s enough to build „native looking“ css based skins! That could be very quickly without complex technologies like CALayer etc. 2) After starting RoboVM JavaFX needs round about 10 seconds to start the simple list example on iPhone4. So it’s too long. I tried to use the

GlassScene: setSecurityContext()

2013-10-17 Thread Tobias Bley
Hi, why do you introduced the security concept in GlassScene and GlassStage? setSecurityContext() What is the goal? The problem is the used class sun.misc.SharedSecrets is not available in the android class library. Altough I have added it to the robovm compat lib I’m getting a security

developers wanted to port RoboVM AOT compiler to Android

2013-10-15 Thread Tobias Bley
https://github.com/robovm/robovm/issues/186 discussion here: https://groups.google.com/forum/#!searchin/robovm/android/robovm/x_X33VLMxDU/sHnozCJiY4kJ

Re: JAVAFX on ANDROID

2013-10-10 Thread Tobias Bley
Tomas from Oracle is working on the Android port of JavaFX. He has developed a DalvikLauncher and a JavaSELauncher. So he is able to tell you (and me :)) more about that important theme „JavaFX on Android“. Best regards, Tobi Am 10.10.2013 um 16:55 schrieb Philippe TIFFEAU

JavaFX on Android: JavaSELauncher?

2013-10-07 Thread Tobias Bley
Next try :) @Oracle: which JVM uses the new JavaSELauncher class in the com.oracle.dalvik package? How to use this class to start JFX on Android? Best, Tobi Anfang der weitergeleiteten Nachricht: Von: Tobias Bley t...@ultramixer.com Betreff: JavaFX on Android: JavaSELauncher? Datum: 1

Re: Moving on to a round house kick (forked from Re: JavaOne roundup?)

2013-10-01 Thread Tobias Bley
Richard, why do you choose Rasp.PI as demo platform instead of iPad or Android tablet? I really believe in you JFX guys and I really believe that you all love to see JFX on tablets. So I don’t understand why you can’t open your mouth, go to your management and legal department and tell him,

JavaFX on Android: JavaSELauncher?

2013-10-01 Thread Tobias Bley
@Oracle: which JVM uses the new JavaSELauncher class in the com.oracle.dalvik package? How to use this class to start JFX on Android? Best, Tobi

Re: JavaOne roundup?

2013-09-30 Thread Tobias Bley
I suppose „legal reasons“…. For me it’s very frustrating to see every year the same procedure: JavaFX-iOS/Android related tracks were canceled - „nerd“ stuff like Rasp.PI, DukePad Co were announced. Maybe I’m really the only one who needs JavaFX on mobile to use JavaFX on desktop as well… :(

Re: JavaOne roundup?

2013-09-30 Thread Tobias Bley
. We *all* need it. In fact, without it happening soon, JavaFX is already dead. But let's not give up yet. Perhaps it's closer than we know. I am a glass half full kinda guy :-) On 30 Sep 2013, at 16:40, Tobias Bley t...@ultramixer.com wrote: I suppose „legal reasons“…. For me it’s

Re: Moving on (forked from Re: JavaOne roundup?)

2013-09-30 Thread Tobias Bley
the RoboVM Maven Plugin sorted now and can do enhancements on that but I'm sure if anyone wanted to help him out he wouldn't say no. Cheers, Dan On Mon, Sep 30, 2013 at 5:04 PM, Tobias Bley t...@ultramixer.com wrote: I don’t understand why „all“ this people who needs JavaFX on iOS/Android

Re: JavaOne roundup?

2013-09-30 Thread Tobias Bley
they announce anything. Let's hope that's why nothing has eventuated yet... On 30 Sep 2013, at 17:04, Tobias Bley t...@ultramixer.com wrote: I don’t understand why „all“ this people who needs JavaFX on iOS/Android does not tell it Oracles management. And I don’t understand why all this people

Re: Moving on (forked from Re: JavaOne roundup?)

2013-09-30 Thread Tobias Bley
frustration, do it in your blog if you have one. Hervé Sent from my iPhone On 30 sept. 2013, at 11:14, Tobias Bley t...@ultramixer.com wrote: I absolutely agree Daniel. I opened a very important bug reporting concerning JFX performance on iPhone which currently prevents using JavaFX

Re: JavaOne roundup?

2013-09-30 Thread Tobias Bley
. On Mon, Sep 30, 2013 at 12:59 PM, Tobias Bley t...@ultramixer.com wrote: Does Oracle really has an AOT based JVM for iOS and Android? Am 30.09.2013 um 11:16 schrieb Udo Rader list...@bestsolution.at: If you add the pieces of information together (announced and then shortly cancelled J1

Re: JavaOne roundup?

2013-09-30 Thread Tobias Bley
/bck2brwsr_at_javaone_2013 That said, the JavaFX part was only released last saturday, you have to build it yourself and there is no documentation yet. m 30.09.2013 um 11:30 schrieb Tobias Bley t...@ultramixer.com: Is there any good „how to make a JavaFX based app for iOS with bck2brwsr

JavaOne: JavaFX on Android track canceled?

2013-09-25 Thread Tobias Bley
of openjfx without jdk8 features ( I haven't found any uptodate) + some hacking with class files version because dexer requires jdk6 compatible classes. good luck -Tomas On 09/09/2013 11:52 PM, Tobias Bley wrote: Hi Tomas, did you already open sourced your android launcher template

Using VM Linux on ARM on Android with OpenJFX

2013-09-18 Thread Tobias Bley
Hi, has anyone tried to use „VM Linux on ARM“ in conjunction with OpenJDK and OpenJFX for Android? Take a look here at page 12ff: http://jayskills.com/jayday2013/files/2013/06/JavaFX-goes-Open-Source.pdf

Re: Building OpenJFX for Android?

2013-09-11 Thread Tobias Bley
10.09.2013 um 15:59 schrieb tomas.brandalik tomas.branda...@oracle.com: On 09/10/2013 02:55 PM, Tobias Bley wrote: Hi, with the current repository of OpenJFX I can’t build OpenJFX for Android anymore (gradle clean sdk -PCOMPILE_TARGETS=android ). Is there something that has changed? Maybe I

Building OpenJFX for Android?

2013-09-10 Thread Tobias Bley
Hi, with the current repository of OpenJFX I can’t build OpenJFX for Android anymore (gradle clean sdk -PCOMPILE_TARGETS=android ). Is there something that has changed? Maybe I need another Android SDK or NDK (currently using android-ndk-r9) Best regards, Tobi

Re: can't build OpenJFX iOS SDK anymore: fxpackager failed

2013-08-21 Thread Tobias Bley
, the OpenJFX iOS SDK build should pass, at least it passes on my machine. Please note that fxpackager is excluded from the iOS build system by default in ios.gradle script (IOS.compileFXPackager = false). David On 8/20/13 4:17 PM, Tobias Bley wrote: Hi, after a short „hg pull and hg update“ I

can't build OpenJFX iOS SDK anymore: fxpackager failed

2013-08-20 Thread Tobias Bley
Hi, after a short „hg pull and hg update“ I can't build OpenJFX iOS SDK anymore: fxpackager failed error... :fxpackager:buildJavaFXPackager Calling Task.setEnabled(boolean) after task execution has started has been deprecated and is scheduled to be removed in Gradle 2.0. Check the

Re: current state of gradle script for Android?

2013-08-12 Thread Tobias Bley
it to opensource. -Tomas On 08/11/2013 06:07 PM, Tobias Bley wrote: Hi Tomas, When I extend a default Activity from FXActivity and try to start this activity (coding with Android Studio) the emulator does not find the *.so files from JavaFX (especially the libVMLauncher.so)… Do you know where

Re: How to raise JavaFX iOS bugs?

2013-08-09 Thread Tobias Bley
happy :-) On 9 August 2013 16:26, Daniel Zwolenski zon...@gmail.com wrote: Wtf? Oracle guys, what JVM is this session going to use? https://oracleus.activeevents.com/2013/connect/sessionDetail.ww?SESSION_ID=5517 On 09/08/2013, at 3:51 PM, Tobias Bley t...@ultramixer.com wrote

Fwd: hg: openjfx/8/graphics/rt: RT-32032 Android: VM hangs when application finishes.

2013-08-07 Thread Tobias Bley
Tomas, which VM do you mean in this bug report ;)? Tobi Anfang der weitergeleiteten Nachricht: Von: hang...@oracle.com Betreff: hg: openjfx/8/graphics/rt: RT-32032 Android: VM hangs when application finishes. Datum: 6. August 2013 08:33:26 MESZ An: openjfx-dev@openjdk.java.net

Re: JavaFX and iOS - it will remain a dream

2013-08-07 Thread Tobias Bley
-term survival does depend on it being viable on mobiles and tablets. All I can say is don't give up yet. I am certainly not giving up. I really hope we see something at JavaOne this year that will please us all. It *has* to be this year! Felix On 31 July 2013 02:40, Tobias Bley

Re: current state of gradle script for Android?

2013-08-07 Thread Tobias Bley
...@oracle.com: On 08/01/2013 11:41 PM, Tobias Bley wrote: Thanks Tomas, after changing android.gradle script line defineProperty(ANDROID_CROSS_TOOLS_VER, arm-linux-androideabi-4.4.3“)“ to defineProperty(ANDROID_CROSS_TOOLS_VER, If toolchain version changed you just need to pass property

JavaFX for Android build is broken

2013-08-07 Thread Tobias Bley
Hi (Tomas), I tried to build JavaFX for Android again but was getting the follow build errors: /Applications/Developer/Java/open-jfx-graphics/rt/modules/graphics/src/main/native-glass/lens/android/android.c: In function

Fwd: current state of gradle script for Android?

2013-08-07 Thread Tobias Bley
An: Tobias Bley t...@ultramixer.com Kopie: openjfx-dev@openjdk.java.net Mailing openjfx-dev@openjdk.java.net Hi, this was a typo :( I meant FXActivity not FXApplication. You can get some hints from FXActivity.java.jfx78 source file if you look at launchFXApplication(). But this is just an old

How to get the content scale factor (hiDPI) on Mac on OpenJDK8?

2013-08-05 Thread Tobias Bley
With Apple JDK6 we can call the scale factor like this: toolkit.getDesktopProperty(apple.awt.contentScaleFactor“); Unfortunately thats not possible with JDK7/8. Is there another way to get the scale factor? Best regards, Tobi

Re: current state of gradle script for Android?

2013-08-01 Thread Tobias Bley
. -PCOMPILE_TARGETS=android -PANDROID_SDK=/opt/android-sdk-linux -PANDROID_NDK=/opt/android-ndk-r7c -PCOMPILE_GSTREAMER=false -PSKIP_JAVADOC=true Closed source parts web and font-t2k will be missing. -Tomas On 07/29/2013 11:22 PM, Tobias Bley wrote: Hi, can anyone say something about

Re: current state of gradle script for Android?

2013-07-31 Thread Tobias Bley
. -PCOMPILE_TARGETS=android -PANDROID_SDK=/opt/android-sdk-linux -PANDROID_NDK=/opt/android-ndk-r7c -PCOMPILE_GSTREAMER=false -PSKIP_JAVADOC=true Closed source parts web and font-t2k will be missing. -Tomas On 07/29/2013 11:22 PM, Tobias Bley wrote: Hi, can anyone say something about the current state

JavaFX and iOS - it will remain a dream

2013-07-30 Thread Tobias Bley
Hi, after many days trying to really build iOS apps with JavaFX and RoboVM or Avian I’m very frustrated because of the following things: Based on RoboVM, JavaFX on iOS runs unacceptable slow - I don’t know the reason - maybe it’s the rendering model of JavaFX - maybe it’s the currently

Re: Raspberry Pi + JavaFX 3D demo

2013-07-16 Thread Tobias Bley
not possible. These have not yet been implemented. On Mon, Jul 15, 2013 at 4:19 PM, Tobias Bley t...@ultramixer.com wrote: Is it possible to activate the optimizations for me in RoboVM 0.0.2 or 0.0.3 (github)? Am 12.07.2013 um 17:11 schrieb Niklas Therning nik...@therning.org

Re: Raspberry Pi + JavaFX 3D demo

2013-07-15 Thread Tobias Bley
. Is the difference HotSpot vs. RoboVM? The graphics code being executed should be pretty much exactly the same, and I would expect the PowerVR to be able to handle this without any trouble. Richard On Jul 12, 2013, at 7:14 AM, Tobias Bley t...@ultramixer.com wrote: The performance is much better

Fwd: iOS: Calling native methods on iPhone

2013-07-15 Thread Tobias Bley
Hi Niklas, do you have an idea how to fix the problem? Anfang der weitergeleiteten Nachricht: Von: Tobias Bley t...@ultramixer.com Betreff: Aw: iOS: Calling native methods on iPhone Datum: 8. Juli 2013 09:57:16 MESZ An: Niklas Therning nik...@therning.org Hi Niklas, I tried

iOS gradle script doesn't work anymore

2013-07-14 Thread Tobias Bley
Hi, When I try to build OpenJFX for iOS the following error occurs: * Where: Build file '/Applications/Developer/Java/open-jfx-bitbucket/openjfx-8-graphics-rt/build.gradle' line: 460 * What went wrong: A problem occurred evaluating script. Error: missing tool packages: [ios-libs-05.tgz]

Re: Raspberry Pi + JavaFX 3D demo

2013-07-12 Thread Tobias Bley
The performance is much better than JavaFX8 on iOS :( Am 12.07.2013 um 15:37 schrieb August Lammersdorf, InteractiveMesh s...@interactivemesh.com: Found this on YouTube: http://www.youtube.com/watch?v=-scxqJjTJKI August

Errors while building OpenJFX8 for Android

2013-07-05 Thread Tobias Bley
Hi, I tried to build OpenJFX for Android via the new gradle scripts and I’m getting the following error: Build file '/Applications/Developer/Java/open-jfx-bitbucket/openjfx-8-graphics-rt/build.gradle' line: 493 * What went wrong: A problem occurred evaluating root project

Re: iOS: Calling native methods on iPhone

2013-07-05 Thread Tobias Bley
. Tom On 04.07.13 18:16, Tom Schindl wrote: Robovm does that without jni it is called bro Tom Von meinem iPhone gesendet Am 04.07.2013 um 17:44 schrieb Tobias Bley t...@ultramixer.com: Hi, after successfully using JavaFX (including font and CSS) on iOS I tried to call native code

Re: JavaFX8 on iPhone! It works!

2013-07-04 Thread Tobias Bley
bundles for this (for mac) or do I need to checkout and build myself? Does anyone know which repo, and what command line arg should I use to build J8 in this case? On Thu, Jul 4, 2013 at 6:44 AM, Tobias Bley t...@ultramixer.com wrote: Hi Guys, I used RoboVM 0.0.2

iOS: current state of RoboVM 0.0.2 + latest gradle based OpenJFX on iOS

2013-07-03 Thread Tobias Bley
Hi, I tried to use the latest gradle based OpenJFX on iOS using RoboVM. Current state: it fails: The reason why is the font rendering using CoreText which currently is not possible on iOS. Take a look here: coretext.c = #if TARGET_OS_MAC !(TARGET_OS_IPHONE) The alternative would be to use

Re: iOS: current state of RoboVM 0.0.2 + latest gradle based OpenJFX on iOS

2013-07-03 Thread Tobias Bley
, Tobias Bley wrote: Hi, I tried to use the latest gradle based OpenJFX on iOS using RoboVM. Current state: it fails: The reason why is the font rendering using CoreText which currently is not possible on iOS. Take a look here: coretext.c = #if TARGET_OS_MAC !(TARGET_OS_IPHONE

Re: JavaFX8 on iPhone! It works!

2013-07-03 Thread Tobias Bley
Hi Guys, I used RoboVM 0.0.2 and the current OpenJFX8 from mercurial graphics branch So no 78 backport. I will write a blog post on blog.software4java.com until tomorrow... Currently the performance is very limited - as Richard told too. I’m testing now all the basic JFX controls (like

iOS: missing native font lib (a) in SDK directory

2013-07-02 Thread Tobias Bley
Hi, I tested the new gradle based build process and noticed that in the ios-sdk directory the font library (libjavafx-font-armv7.a) is missing. So maybe the ios.gradle script isn’t complete? Best regards, Tobi

How to use OpenJFX for Android?

2013-06-29 Thread Tobias Bley
Hi, we learned how to use OpenJFX with RoboVM... but how can we build an Android app with the new gradle based OpenJFX? best, Tobi

Re: OpenJFX and iOS

2013-06-26 Thread Tobias Bley
The problem is: a working gradle based iOS build isn’t of help to you because you’ll have to statically compile the JDK and OpenJFX together in one library - maybe with Avian+OpenJDK or RoboVM (android based) + OpenJFX. Am 26.06.2013 um 03:41 schrieb Daniel Zwolenski zon...@gmail.com: How do

Java6 on 10.9

2013-06-21 Thread Tobias Bley
btw...I „believe“ Java6 works automatically on 10.9 ;) Best, Tobi

Avian and JavaFX8 for iOS and Android?

2013-06-17 Thread Tobias Bley
Does anybody tried to use JavaFX8 and Avian on iOS or Android? https://groups.google.com/forum/?fromgroups#!topic/avian/dF4ZuxnUdQ4 Best regards, Tobi

Fwd: hg: openjfx/8/graphics/rt: Making variable static to avoid problems when statically linked with jdk8u mobile.

2013-06-12 Thread Tobias Bley
Hey, what is jdk8u mobile? Anfang der weitergeleiteten Nachricht: Von: hang...@oracle.com Betreff: hg: openjfx/8/graphics/rt: Making variable static to avoid problems when statically linked with jdk8u mobile. Datum: 3. Juni 2013 13:49:06 MESZ An: openjfx-dev@openjdk.java.net

Re: OpenJFX on iOS using RoboVM

2013-05-22 Thread Tobias Bley
Unfortunately because of the missing PrismFontLoader and the empty DummyFontLoader actually you can't use JFX controls like Label or Button because of an NullPointerException. Exception in thread Thread-5 java.lang.RuntimeException: Exception in Application start method at