Re: [osg-users] Segfault when using addChild on Group object

2016-04-25 Thread Alberto Luaces
Andre, maybe you can inspect in the cmake settings (ccmake or cmake-gui) if the detected OSG include path and the OSG library path match as expected (i.e. are under the same root directory). Another chance is to run the program under gdb, enter into any OSG function and see where the compiler

Re: [osg-users] Javascript read .osg/.osgb?

2016-03-10 Thread Alberto Luaces
FlySky writes: > Hi, > > I want to read .osg/.osgb without conversion using javascript in webgl > , could you give me some good suggestions or ideas ? Using osgjs? https://github.com/cedricpinson/osgjs -- Alberto ___ osg-users mailing list

Re: [osg-users] Rendering lod slowly

2016-03-02 Thread Alberto Luaces
"Joe Kindle" writes: > Hi, > > So I'm trying to build a model in quadtree structure with lod. > The problem is, the difference between the lods is big (in meaning of > triangles number). > So when I run the model, it gets stuck when the lod changes. > So my question is - is there a way to make

Re: [osg-users] Convertions w.r.t .gitignore

2016-01-25 Thread Alberto Luaces
Robert Osfield writes: > I was wondering what others in the community do w.r.t .gitignore and > whether it might be appropriate to add it into the OSG repository > itself so that it's there any time someone checks out the OSG from > github. Yes, adding .gitignore into the repository is

Re: [osg-users] Combine geodes

2016-01-13 Thread Alberto Luaces
"Artem Ivanov" writes: > Hi, > > I've got a couple of osg::Geodes which are added to the scenegraph > separately, but due to my needs, their geometries can intersect each other > (resulting figures are a bit transparent). > Is there any solution to hide parts of osg::Drawable which are >

Re: [osg-users] osgUtil::DelaunayTriangulator's QUESTION?

2015-11-30 Thread Alberto Luaces
Have you considered using constraints? http://trac.openscenegraph.org/documentation/OpenSceneGraphReferenceDocs/a00200.html -- Alberto ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] [build] Can't Build OSG 3.4.0 with VC2010 express and SDK7.1

2015-11-26 Thread Alberto Luaces
"Luigi Ridolfi" writes: > What's the problem ? What's the solution ? Did you try to compile any other software project with CMake and your environment? I think the problem might be your own setup, since I do not recall that "BSW" part in configuration profiles. -- Alberto

Re: [osg-users] [build] Building and installin a subset of OpenSceneGraph

2015-11-18 Thread Alberto Luaces
"Ivan Muzzolini" writes: > Question: which is the correct way of building and installing to a target > directory only this subset of OpenSceneGraph? Ivan: if you disable the unwanted components in the CMakeLists.txt file, CMake will manage everything automatically for you. -- Alberto

Re: [osg-users] problem with cessna texturing

2015-10-28 Thread Alberto Luaces
Vadim, I think you forgot to set the texture generation mode: http://trac.openscenegraph.org/documentation/OpenSceneGraphReferenceDocs/a00868.html#a2d608c11f90c08c7e1f0144d26348a8f -- Alberto ___ osg-users mailing list

Re: [osg-users] [osgPlugins] ETC1 and other TC format support in DDS plugin

2015-08-19 Thread Alberto Luaces
bret curtis writes: Is there any way that the DDS plugin can incorporate ETC1? If a patch that activates ETC1 as that plugin's options is submitted, I guess there will be any problem. Unfortunately, I don't own a RPi2 to try; maybe others can. Attachment is a screenshot of OpenMW running

Re: [osg-users] 2d Rectangle to 3d position

2015-07-28 Thread Alberto Luaces
sam writes: Hi All, I have a gui that I'm trying to convert over to the osgWidget system and I'm having an issue with understanding exactly how this will work. My 2d elements are stored as: rect = left, top, right, bottom rect = 0,449,640,480; How would I go about converting the above

Re: [osg-users] [build] Trouble Building Stable 3.0.1 And Conflicting Newer Libraries

2015-07-28 Thread Alberto Luaces
Hi Michael, Michael Chapman writes: Is there an updated version? You can try the new 3.4.0-rc7 to see if something changes. Or do I need to convert the files somehow? I should not be needed; it must be some kind of bug. -- Alberto ___

Re: [osg-users] [build] Build Openscenegraph 3.2.1 in OSX Yosemite

2015-07-28 Thread Alberto Luaces
Blueze Deng writes: Generating done Hi Blueze, so far there are no apparent errors. You can proceed building OSG. -- Alberto ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] OpenSceneGrah-3.4.0 release candidate 4 tagged

2015-07-17 Thread Alberto Luaces
Hi Robert, so both 3.2.2 and 3.4.0 will be stable versions, being one the first the old and the latter the new, or am I mistaken? Thanks, -- Alberto ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] error build

2015-05-28 Thread Alberto Luaces
Joshua Robinson writes: Howdy, cmake version 2.8.11.2 So far no problem with cmake. Built lots of project with it, no problems. Try the ccmake executable instead of cmake. Errors there are usually more apparent. -- Alberto ___ osg-users

Re: [osg-users] Storing Matrix in a file

2015-05-24 Thread Alberto Luaces
Tom Platts writes: Hi all, I'm trying to store the contents of a double, Matrixf map. Is this possible? I've been using ofstream and tried iterating through the map, but Matrixf is causing problems. Can anybody help? Hi Tom, try including io_utils:

Re: [osg-users] Compiling osgVRPN

2015-03-01 Thread Alberto Luaces
João writes: I thought so too, considering I had to get a vrpn_Configure.h file from VRPN, but I cannot find that library after compiling VRPN. Could it be a static/shared issue? osgVRPN seems to look for a static version of the VRPN library (.a.lib). Or maybe you can rename your libvrpn.a

Re: [osg-users] Compiling osgVRPN

2015-03-01 Thread Alberto Luaces
João writes: I understand that osgVRPN isn't an officially managed project, but I don't know where else to ask this. I'm currently trying to compile osgVRPN without success. CMake runs successfully, but I cannot build the project due to some files missing (namely libvrpn.a.lib). Does anyone

Re: [osg-users] osgEphemeris build on Linux

2015-02-05 Thread Alberto Luaces
Trajce Nikolov NICK writes: ~/Dev/osgephemeris/osgEphemeris make all GNUmakefile:1: /makedefs: No such file or directory GNUmakefile:6: /makerules: No such file or directory ^^^ You are calling the provided GNUmakefile. Either change to an out-of-source build or call make with -f

Re: [osg-users] Please test svn/trunk in prep for OSG-3.3.3 dev release

2014-12-19 Thread Alberto Luaces
Robert Osfield writes: Thanks for the testing Alberto, I've removed the contents of the endif(), this should fix the issue. Indeed it does. Thank you. -- Alberto ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Please test svn/trunk in prep for OSG-3.3.3 dev release

2014-12-18 Thread Alberto Luaces
CMake Warning (dev) at CMakeLists.txt:648 (FIND_PACKAGE): A logical block opening on the line /home/alberto/OSGSVN2/osg.git/CMakeModules/FindLIBLAS.cmake:102 (if) closes on the line /home/alberto/OSGSVN2/osg.git/CMakeModules/FindLIBLAS.cmake:105 (endif) with mis-matching

Re: [osg-users] Revamp of how the OSG handles OpenGL extensions

2014-12-10 Thread Alberto Luaces
Hi Robert, is now OSG smaller than it should really be ;) ? CMake Error at CMakeModules/OsgMacroUtils.cmake:221 (ADD_LIBRARY): Cannot find source file: /home/alberto/OSGSVN2/osg.git/include/osg/GLDefines -- Alberto ___ osg-users mailing

Re: [osg-users] Revamp of how the OSG handles OpenGL extensions

2014-12-10 Thread Alberto Luaces
Robert Osfield writes: Sorry about this, now checked in the new file. Could you try an svn update and rebuild. Yes, it is building now. Sorry, I was just joking about that missing file :) -- Alberto ___ osg-users mailing list

Re: [osg-users] github repo out of sync

2014-11-20 Thread Alberto Luaces
Thanks a lot, Mathieu! Mathieu MARACHE writes: Hi all, git mirror should be back on track with svn repository HTH, Mat On Wed Nov 19 2014 at 18:28:19 Chris Hanson xe...@alphapixel.com wrote: So, what do you think The Right Thing to do would be? I'm not GitHub savvy enough to

[osg-users] github repo out of sync

2014-11-19 Thread Alberto Luaces
It seems that the repo at github is not being updated for several weeks. Mathieu, can you take a look at it, please? Thank you! -- Alberto ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] github repo out of sync

2014-11-19 Thread Alberto Luaces
Chris Hanson writes: On Wed, Nov 19, 2014 at 8:45 AM, Alberto Luaces wrote: It seems that the repo at github is not being updated for several weeks. Mathieu, can you take a look at it, please? Thank you! I pulled from it last night and I thought the last commit

Re: [osg-users] github repo out of sync

2014-11-19 Thread Alberto Luaces
The development seems to have moved to github's 3.2 branch: https://github.com/openscenegraph/osg/tree/OpenSceneGraph-3.2 -- Alberto ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] github repo out of sync

2014-11-19 Thread Alberto Luaces
Chris Hanson writes: Hmm. This is not the default branch for GitHub? Shouldn't it be, then? Up to some weeks ago, SVN trunk was tracked by github's master. That is the reason why when I updated my remotes, everything said it was up to date. -- Alberto

[osg-users] Doxygen generated documentation with doxygen = 1.8.8

2014-09-19 Thread Alberto Luaces
Hi, has anybody been able to generate the documentation with doxygen version 1.8.8 (latest)? I get at most a menu with the list of source headers, but no class nor member information, as happened before. I'm thinking that something could have been changed in this new doxygen release, but I

Re: [osg-users] Self built 3.2.1 3x slower than repo's 3.2.0

2014-07-24 Thread Alberto Luaces
simon writes: No doubt I missed some useful options, but this document suggests I did build with optimization on. http://trac.openscenegraph.org/projects/osg//wiki/Support/UserGuides/Make I did -- $ cmake . $ make Hi Simon, try cmake -DCMAKE_BUILD_TYPE=Release . instead. It might be

Re: [osg-users] I am having trouble finding out what version of openthreads is needed for OpenSceneGraph version 3.0.1

2014-07-14 Thread Alberto Luaces
Andre Flory writes: Hi, I am using OpenSceneGraph 3.0.1 for a project and building it on Solaris 10. I need to know which version of OpenThreads is needed for OpenSceneGraph 3.0.1 and am having a hard time figuring this out. Any help would be greatly appreciated! Hi Andre, OpenThreads

Re: [osg-users] OpenSceneGraph 3.2.1 release candidate 5 tagged, please test

2014-07-03 Thread Alberto Luaces
Robert Osfield writes: Hi Tom, et. al, On 3 July 2014 13:41, Jolley, Thomas P wrote: [...] Thanks. All are easy warnings to fix, but would adding a virtual destructor change the ABI? If it changes the ABI then I don't feel it's appropriate to merge the change into the OSG-3.2 as my

Re: [osg-users] OpenSceneGraph 3.2.1 release candidate 5 tagged, please test

2014-07-03 Thread Alberto Luaces
Hi Robert, Robert Osfield writes: Hi Alberto, Thanks for the link. I will need to try the ABI compliance checker out. I think that we really should use it in a regular basis. Right now I have enough on my plate this finish this week so learning and using and new tool isn't something I

Re: [osg-users] Is it possible to embed OSG window into Qt if OSG and Qt run in different processes?

2014-06-20 Thread Alberto Luaces
michael kapelko writes: PS: I know of osgQt and have successfully used it, but I need different processes. Hi Michael, what about using osgQt but connecting the process that generates the data to be rendered via your preferred IPC mechanism? Or is it that you want to renders to take place

Re: [osg-users] Plotting 2D chart on overlay

2014-06-19 Thread Alberto Luaces
Hi Nikita, Nikita Petrov writes: Hi, I'm developing application with osgEarth. What I want to do now is a plane flying in the sky and in the bottom of the screen I want to show vertical profile of the flight H(t). I've tried to find something to draw charts on overlay (HUD) in OSG, but

Re: [osg-users] [osgPlugins] A problem in rendering the exported file?

2014-06-17 Thread Alberto Luaces
Jaeha Kim writes: Hi, I'm a newbie in OpenSceneGraph, I'm glad to meet you :D I made some mechanical parts by using SolidWorks and exported the parts with *.STL format, and then, I converted them to *.OSG (or *.OBJ, *.DXF whatever) by using osgConv command. When trying to display the

Re: [osg-users] [osgPlugins] A problem in rendering the exported file?

2014-06-17 Thread Alberto Luaces
Jaeha Kim writes: By the way, I still do not understand why fixing normals in Blender did no help with *.STL format, but successfully worked with *.3ds... Glad I could help. I guess that the STL file did not store normal information inside, so if the triangles are defined in an inconsistent

Re: [osg-users] OpenScenegGraph-3.2.1 release candidate 3 tagged, please test in prep for 3.2.1 release

2014-05-26 Thread Alberto Luaces
Robert Osfield writes: Hi Alberto, Thanks for the testing. Do you know how far back the ffmpeg API used in the build fix for libav10 goes? It is just this new version: libav version 9.10 works flawlessly, whether 10.1 does not. I've looked at the code changes and they look a bit too

Re: [osg-users] OpenScenegGraph-3.2.1 release candidate 3 tagged, please test in prep for 3.2.1 release

2014-05-23 Thread Alberto Luaces
Robert Osfield robert.osfi...@gmail.com writes: Hi All, This afternoon I tagged the OSG-3.2 branch to make the 3.2.1-rc3 release. Could users please test out this latest release so we can get a feel for how close we are to tagging the final 3.2.1 release. Let me know on this thread if

[osg-users] 3.2.1

2014-05-22 Thread Alberto Luaces
Robert, I wonder if we could have 3.2.1 released in order not to have a bigger gap between the stable release and current development tip. Thank you, -- Alberto ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] New scheme for configuring the OSG for building against different versions of the OpenGL/OpenGL ES

2014-04-23 Thread Alberto Luaces
Robert Osfield writes: So please and let me know how you get on. It seems that OpenGL.in is uncommited: $ cmake . CMake Error: File /.../src/osg/OpenGL.in does not exist. -- Alberto ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Definding against aggressive domain aquisitions

2014-04-09 Thread Alberto Luaces
Robert Osfield writes: I raise this issue as adding an extra costs that is more than I currently pay for hosting and domains just isn't viable. Where does one stop in being defensive? There are so many new domain extensions popping up that it's impossible to buy them all up. Indeed,

Re: [osg-users] osg-users Digest, Vol 81, Issue 28

2014-03-27 Thread Alberto Luaces
William Sherman writes: Hello Alberto, From: Alberto Luaces alua...@udc.es Hi Bill, I'm compiling with cairo 1.12.16 here on Debian. If SVG support is not strictly required, you may deactivate it in order to skip that plugin. I searched for an option to disable the SVG support

Re: [osg-users] OSG 3.2.1 rc2 -- Problems linking with Cairo

2014-03-26 Thread Alberto Luaces
Bill Sherman writes: Hello, I just downloaded the RC2 version of OSG 3.2.1, and after getting through a couple of issues with FFMPEG, I'm now stuck at 85% through the build process at the point where it is trying to build the ReaderWriterSVG.o object file. Hi Bill, I'm compiling with

Re: [osg-users] Application Set Up and Runing with with GCC

2014-03-14 Thread Alberto Luaces
Sonya writes: Hi, I would like to know is there any official pre-build libraries of the OSG especially intended for the MinGW in windows enviroment? If there is not, then should I build and use them from source ? The only one I know about is MXE (http://mxe.cc/#packages). I think I

Re: [osg-users] ReadImageFile fails open video

2014-03-13 Thread Alberto Luaces
Petr Svoboda writes: I downloaded newest release - 3.2.1 rc2 clasiic style: configure make make install But the thing is that ffmpeg wont build (skipped?). All plugins were built but ffmpeg. In source folder src there are source files for ffmpeg. Are there any pre-requisites? Any reason

Re: [osg-users] Osgconv citygml - dae

2014-03-10 Thread Alberto Luaces
emmanuel séguin writes: Hi, I'm new to openscenegraph. I'm currently trying to transform some CityGml models to Collada. I've noticed the osgconv tool and I've tried to use it to transform my CigyGml models ... apparently CityGml is not supported by default. Could you advise me on how to

Re: [osg-users] Osgconv citygml - dae

2014-03-10 Thread Alberto Luaces
emmanuel séguin writes: Thanx. As I was saying I'm very new to OpenSceneGraph ;) Is the CityGml plugin for osg this one : https://code.google.com/p/libcitygml/ ? If I understand you correctly this code should compile to a libosgdb_xxx capable of reading the CityGml file format inside osg

Re: [osg-users] osgconv

2014-03-07 Thread Alberto Luaces
Ekaterina Fokina writes: Yes, exactly nothing. Attached there is an image. Can you donwload/compile a different version of OSG? That one seems to be completely broken. -- Alberto ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] [build] osgbullet asking for version 80 of libraries when having 110

2014-03-07 Thread Alberto Luaces
Ramon Talavera Suarez writes: Hello, After building osg (v 3.3) and osgbullet from sources under Windows and visual studio 2010, osgbullet examples are asking for 80-osgGA.dll. Osg ALL-BUILD compilation generated 110-osgGA.dll. Where should I change VS2010 options so that the newer dll is

Re: [osg-users] osgconv

2014-02-25 Thread Alberto Luaces
Ekaterina writes: Hi osgusers! i am trying to convert files using osgconv, but it seems that osgconv doesn´t wotk properly. When I open cmd window, type oscconv --help, according to documentation, I should see explonation about osgconv. But I get nothing...press enter and then nothing

Re: [osg-users] Delaunay Aberrations on Linux but not Windows

2014-01-29 Thread Alberto Luaces
Paul Leopard writes: Here is the code : http://www.3rdm.biz/files/OSG_DelaunayTest.cpp Or cut and paste : Thank you for the code. Unfortunately, it still shows some holes in the middle with the SVN version from yesterday. -- Alberto ___

Re: [osg-users] Delaunay Aberrations on Linux but not Windows

2014-01-29 Thread Alberto Luaces
Paul Leopard writes: So you see the same effect on Linux? Did you try it on Windows? I only tried on Linux. If I happen to have a chance to build it on Windows, I will come back to you. -- Alberto ___ osg-users mailing list

Re: [osg-users] Delaunay Aberrations on Linux but not Windows

2014-01-28 Thread Alberto Luaces
Paul Leopard writes: Nobody else has seen this? Paul, if you can attach the source code you used to generate that mesh, I can test it for you on the latest SVN version. -- Alberto ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Please test svn/trunk and OSG-3.2 branch in prep for, 3.3.1 dev release and OSG-3.2rc2

2014-01-28 Thread Alberto Luaces
Robert Osfield writes: [...] XInitThreads() patch is hack for a problem that lies entirely elsewhere in the stack, most likely Qt. I completely agree. Debian *shouldn't* by compiling the examples into binaries. The OSG build by default doesn't build the examples, just the libraries,

Re: [osg-users] Please test svn/trunk and OSG-3.2 branch in prep for, 3.3.1 dev release and OSG-3.2rc2

2014-01-28 Thread Alberto Luaces
Robert Osfield writes: Hi Alberto, Thanks for pitching in. On 28 January 2014 09:42, Alberto Luaces alua...@udc.es wrote: Debian *shouldn't* by compiling the examples into binaries. The OSG build by default doesn't build the examples, just the libraries, plugins

Re: [osg-users] Please test svn/trunk and OSG-3.2 branch in prep for, 3.3.1 dev release and OSG-3.2rc2

2014-01-28 Thread Alberto Luaces
Rebecca N. Palmer writes: I have now tested a normal OpenSceneGraph build (i.e. cmake $source_dir -DCMAKE_BUILD_TYPE=Release; make; sudo make install), and found that it also has the osgviewerQt crash on my system, so this isn't a packaging bug; given that similar issues have been reported in

Re: [osg-users] Please test svn/trunk and OSG-3.2 branch in prep for 3.3.1 dev release and OSG-3.2rc2

2014-01-28 Thread Alberto Luaces
Rebecca N. Palmer writes: try compiling OSG with Qt5. At least this combination doesn't crash on my system. osgviewerQt is now single threaded by default on Qt 5 (http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2014-January/065916.html), to avoid another vaguely

Re: [osg-users] truning OSG into OpenGL language

2013-12-18 Thread Alberto Luaces
Kim JongBum writes: hi. i implemented an application by using OSG. But i wonder that is it possible to turn OSG into OpenGL language? is there easy way or a program to do it? No, there is no easy way. You could use Apitrace (https://github.com/apitrace/apitrace), run your OSG program

[osg-users] Wrong size of osgWidgets before resizing (was: wrong graphics after removing geometry deprecated methods)

2013-11-22 Thread Alberto Luaces
Gianni Ambrosio writes: Now, if I run my application without resizing the viewer widget and I insert an osgWidget::Window to the osgWidget::WindowManager I can see it stretched to a small size. Then I resize the viewer interactively, the code falls into the handled resizeEvent and the

Re: [osg-users] wrong graphics after removing geometry deprecated methods

2013-11-22 Thread Alberto Luaces
Gianni Ambrosio writes: Alberto Luaces wrote: Initially osgWidgets relies on the size you specify when you create the WindowManager, and it can be different than the actual size of your rendering context. OSG doesn't send a RESIZE event at window creation time, so you have to check

Re: [osg-users] util::Smoother not working with 2.9.12 while its working with 3.0.1

2013-11-19 Thread Alberto Luaces
Abhishek Bansal writes: Hi, I am trying to develop a plugin which loads IGES file. I am getting Indexed triangle list using OpenCascade. I am using osgUtil::smoother to calculate normals. on final mesh. My problem is that i get proper normals in OSG 3.0.1. But in OpenSceneGraph 2.9.12 i

Re: [osg-users] util::Smoother not working with 2.9.12 while its working with 3.0.1

2013-11-19 Thread Alberto Luaces
Abhishek Bansal writes: Hi, Thank You for your reply ! But the issue is thst I am creating a plugin for one proprietary SDK based on OSG. I dont have access to source code of OSG they are using. I built my plugin with binaries provided by them and OSG 3.0.1. Then you can copy the

Re: [osg-users] util::Smoother not working with 2.9.12 while its working with 3.0.1

2013-11-19 Thread Alberto Luaces
Abhishek Bansal writes: Then you can copy the SmoothingVisitor source code from 3.0.1 into your plugin in order to use that non-faulty code. Yes ! I will try to do that and let you know of the results. But as i said I also tried with manual normal calculations they are also not

Re: [osg-users] util::Smoother not working with 2.9.12 while its working with 3.0.1

2013-11-19 Thread Alberto Luaces
Abhishek Bansal writes: If I add _SECURE_SCL=0 to preprocessor definitions in VS2008 it works fine for osg 2.9.12 also. I dont understand the problem :( This sounds like a mix of release and debug versions of the library, or different runtimes from different compiler versions... definitely

Re: [osg-users] Periscope or telescope

2013-10-29 Thread Alberto Luaces
Tony Vasile writes: Hi, Does anyone have an example of seeing the world through a telescope or a periscope? That is you have most of the screen black and a small view port which tracks the camera and can used to see object in the scene. Hi Tony, just use a regular camera and a texture for

Re: [osg-users] undefined reference to typeinfo for 'osgViewer::GraphicsWindowX11'

2013-10-16 Thread Alberto Luaces
Hi, Sajjadul Islam writes: Hi Forum, I think this is one of the most common linking error you usually get, but i could not find the reason behind it. Code: Linking CXX executable ../../../bin/osgOpenCLEndiannessDemod ../../../lib/libosgOpenCLd.so: undefined reference to `typeinfo for

Re: [osg-users] Virtual simulation of CNC machine - problem with intersections and setMatrix() probably

2013-10-03 Thread Alberto Luaces
Peter Bako writes: Hello guys, [...] I assume that there can be a problem with intersection - is it possible that I get an intersection from a frame before? I found out that If I make faster movements, the jumping is bigger. Or can it be maybe caused by multitreading? I don't know the

Re: [osg-users] Virtual simulation of CNC machine - problem with intersections and setMatrix() probably

2013-10-03 Thread Alberto Luaces
Peter Bako writes: Hello again. My assumptions were correct: here is a list of points [...] so the intersections are calculated wrong. In the rendering it seems to be OK, but the real intersection point is got from a different place. It can be also an input issue. Could you check that

Re: [osg-users] Version numbers in dynamic libraries

2013-09-26 Thread Alberto Luaces
Tony Vasile writes: Hi, Tried setting the values on the command line and the applications that are built still refer to the .so.80 version of the dynamic library. Any other suggestions? You have to rebuild everything —OSG and your program— from scratch. Nevertheless, I wonder why you would

[osg-users] The resize event from the window creation cannot be handled

2013-09-16 Thread Alberto Luaces
Hi, I need to know the dimensions of the window OSG creates because I have to adapt the GUI of my program to the proportions of the view. An elegant way of doing it is to capture the RESIZE events in order to get the current dimensions of the window. However, at window creation OSG creates the

Re: [osg-users] The resize event from the window creation cannot be handled

2013-09-16 Thread Alberto Luaces
the window dimensions to the window, osgGA::GUIEventAdapter attaches the pointer to the window that created it. Robert. On 16 September 2013 16:57, Alberto Luaces alua...@udc.es wrote: Hi, I need to know the dimensions of the window OSG creates because I have to adapt

Re: [osg-users] The resize event from the window creation cannot be handled

2013-09-16 Thread Alberto Luaces
Alberto Luaces writes: Maybe it is removed on purpose, but I couldn't spot where in the code it is done. I have discovered that osgViewer::Viewer::realize calls setStartTick(), which in turns clears the event queue, because the time stamps from previous events would be then incorrect

Re: [osg-users] osgWidget for drawing control panels

2013-09-12 Thread Alberto Luaces
Alberto Luaces writes: Hi, I am in the process of creating a control panel for a simulator, using osgWidget for drawing the controls. I want to draw a turning knob, but it is not very clear how to specify the origin for the rotation of the widget. By default, all the widgets rotate over

Re: [osg-users] Scale model node to specific size

2013-09-12 Thread Alberto Luaces
Zev Lix writes: Hi, I wonder if there is a way of scaling a model to a specific size? So if i have two models that have different sizes when loaded into osg, i want to scale these two models so that they have the same lenght or width. Example if i have two models of cars they should both

[osg-users] osgWidget for drawing control panels

2013-09-10 Thread Alberto Luaces
Hi, I am in the process of creating a control panel for a simulator, using osgWidget for drawing the controls. I want to draw a turning knob, but it is not very clear how to specify the origin for the rotation of the widget. By default, all the widgets rotate over (0, 0), that is, their

Re: [osg-users] Raspberry pi

2013-05-13 Thread Alberto Luaces
Hi Bruno, Bruno Ronzani writes: This example (nothing to do with OSG) works quite well, without X11 : https://bitbucket.org/benedek/rpi-simple-paramplot/overview I wonder if one can still rely on X11 for input event handling or if it is required to be done without X as well. -- Alberto

Re: [osg-users] osgQt rendering issues with NVIDIA 304.88 drivers and Ubuntu 12.04 (kernel 3.2.0-40-generic)

2013-04-19 Thread Alberto Luaces
Bastian Rieck writes: Dear list, after the most recent update of our NVIDIA drivers (going from 295.40 to 304.88) under Ubuntu 12.04 (with kernel 3.2.0-40-generic), we experience rendering issues with osgQt bindings: After some time passes, the osgViewer widgets simply *stops*

Re: [osg-users] Build Error

2013-01-04 Thread Alberto Luaces
Mohamed Alji writes: Hi, I have this build error please that's STOP the make of OpenSceneGraph Quote:

Re: [osg-users] Model Matrix in Vertex Shader

2012-12-20 Thread Alberto Luaces
Christian Buchner writes: Is there one definitive list that explains all the built-in osg uniforms? This one would have come handy earlier, but I did not know about it. Take a look at Mike Weiblen's GLSL cheatsheet, although it could be outdated: http://mew.cx/glsl_quickref.pdf -- Alberto

Re: [osg-users] Drawing a pipe

2012-11-26 Thread Alberto Luaces
Tufan Taş writes: Hi, I want to draw a cylinder with a gap in it. In other words I want to draw a shape like a pipe. I googled but cannot find anything about it. Anyone knows how to do it? Thank you! Hi Tufan, this topic showed up some time ago:

Re: [osg-users] ffmpeg version to use ??? (Alberto Luaces)

2012-11-14 Thread Alberto Luaces
Sid Boyce writes: On 13/11/12 20:04, osg-users-requ...@lists.openscenegraph.org wrote: [...] With the latest svn checkout of 3.0.1. Scanning dependencies of target osgdb_xine [ 43%] Building C object src/osgPlugins/xine/CMakeFiles/osgdb_xine.dir/video_out_rgb.o

Re: [osg-users] ffmpeg version to use ???

2012-11-13 Thread Alberto Luaces
Carlos Sanches writes: Hello ! I d like to know what version of ffmpeg I have to use to compile osg 3.0.1  in linux ? Thanks Hi, OSG 3.0.1 and ffmpeg 0.8.4 work with this tiny patch: https://alioth.debian.org/scm/browser.php?group_id=100578 or you could just upgrade to the latest

Re: [osg-users] Opinions: is OpenSceneGraph the right choice?

2012-09-17 Thread Alberto Luaces
Hi Randall, Randall Hand writes: Hi, I've been programming in OpenGL for several years now, and I'm about to start a new project and thought OpenSG might be a good tool to use. Be careful, OpenSG is a different project than OpenSceneGraph. However, I'm integrating data from lots of

Re: [osg-users] How to select or pick an object in OSG, in file .osg using osgviewer pick.osg?

2012-09-17 Thread Alberto Luaces
Kleber Jacome writes: Hi, I'm working on a project, could you help me? How to select or pick an object in OSG, in file '.osg' using osgviewer pick.osg? ... Hi, please take a look at the 'osgpick' example in OSG. -- Alberto ___ osg-users

Re: [osg-users] Trouble building from source

2012-09-12 Thread Alberto Luaces
I think Theuns overlooked the cmake-time warning: The build system is configured to install libraries to /usr/local/lib64 Your applications may not be able to find your installed libraries unless you: set your LD_LIBRARY_PATH (user specific) or update your ld.so configuration (system

Re: [osg-users] image processing with OSG

2012-08-04 Thread Alberto Luaces
Christian Rumpf writes: Hello! For one of my project I want to create an average image consisting of 10 images captured by a static camera to erase camera noise. I tried this stuff with OpenCV (http://opencv.willowgarage.com/wiki/) and its cv::Mat class and it worked well. I want to do

Re: [osg-users] ESC key: Error: pthread_cond_destroy(, ) returned error status, status = 16

2012-08-04 Thread Alberto Luaces
michael kapelko writes: Hi. Can anybody please tell me how to stop osgViewer from listening to ESC key? It frequently results into Error: pthread_cond_destroy(,) returned error status, status = 16. I want to control ESC key myself. I think if you write an osgGA::GUIEventHandler that reports

Re: [osg-users] Ubuntu insensitive to middle-click, extending SphericalManipulator as workaround

2012-06-28 Thread Alberto Luaces
Matthew Grimes writes: Hi Robert, thanks for the reply. I am using the OSG 3.01 that is part of Ubuntu 12.04's repositories (libopenscenegraph-dev 3.0.1-2). I did make-clean and rebuild my project after upgrading to Ubuntu 12.04. Hi Matthew, in Debian, with libopenscenegraph-dev

Re: [osg-users] Creating flare or shining star with osg

2012-06-28 Thread Alberto Luaces
Tolga Yilmaz writes: Do not really tell me that nobody has needed such a thing in its entire life in with its graphics projects... :( Hi Tolga, what about this proposal? http://osdir.com/ml/OpenSceneGraph-Users/2012-01/msg00088.html -- Alberto

Re: [osg-users] Compiling OSG applications on Ubuntu 12.04 = OK

2012-06-26 Thread Alberto Luaces
Mike Hatcher writes: Hi, I'm having the same problem. I'm also running Ubuntu 12.04. I know the code works because I have it running under Fedora 13. The critical line is: g++ -g -gstabs+ -DOSG_COMPILE_UNIT_TESTS -L/usr/X11R6/lib64 -L../../../../local/lib

Re: [osg-users] Compiling OSG applications on Ubuntu 12.04 = OK

2012-06-18 Thread Alberto Luaces
Hi Vijay, Vijay Patil writes: Hello, As mentioned in thread: http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2012-January/055703.html I too installed 'libopenscenegraph-dev' package on Ubuntu 12.04 and struggled with compile time linking errors for simple

Re: [osg-users] Change object in the scene

2012-06-12 Thread Alberto Luaces
Tiago De Gaspari writes: Hi, I'm a new openscenegraph developer from Brazil, and I have a doubt: I'm trying to do a program in which I have an array of objects that have a path animation each. When I perform an action (like pressing a key on the keyboard), I need the actual object is

Re: [osg-users] When I call the traverse method, my variables lose their values!

2012-06-12 Thread Alberto Luaces
Tiago De Gaspari writes: Hi, I have a class: Code: class Atualizador: public osg::NodeCallback The variables in this class, when I call the method traverse in the method operator(), lose their values. Why it's happen? How can I call this method, but maintain my values? Strange...

Re: [osg-users] correct version (or disabling) of ffmpeg when compiling OSG

2012-05-30 Thread Alberto Luaces
Bill Sherman writes: Can anyone inform me of either 1) how to just disable ffmpeg, or 2) what version of ffmpeg I should try to install? 1) You can set any of the cmake configuration fields relating to ffmpeg as OFF (for example set FFMPEG_LIBAVCODEC_INCLUDE_DIRS as 'OFF'). 2) I think for

Re: [osg-users] How to use CMake to construct an OpenSceneGraph project ?

2012-04-19 Thread Alberto Luaces
Lawrence Tsang writes: INCLUDE_DIRECTORIES(${OPENSCENEGRAPH_INCLUDE_DIRS}) TARGET_LINK_LIBRARIES( test ${OPENSCENEGRAPH_LIBRARIES} ) Did you populate those two variables when running CMake? If you issue a make VERBOSE=1, do you see the -I and -L flags? Regards, -- Alberto

Re: [osg-users] std::isnan on GCC 4.6.3

2012-04-11 Thread Alberto Luaces
Hi Chris, Chris Best writes: Meh. Well this is embarrassing. Your test prog compiled, so I did some more digging... Turns out one of the libraries we depend on had 'using namespace std;' in a header file because the author didn't want to type std:: twice... The person responsible has been

Re: [osg-users] std::isnan on GCC 4.6.3

2012-04-10 Thread Alberto Luaces
Hi Chris, Chris Best writes: Been having a compile problem trying to build our system on Fedora 16 for a while now. We waited for a couple more releases of OSG to see if it would resolve itself, but it seems it hasn't... In file included from /usr/local/include/osg/Vec2f:17:0,

Re: [osg-users] Creating an 'outline' effect in osgText?

2012-03-23 Thread Alberto Luaces
Robert Osfield writes: Hi Preet, On 23 March 2012 03:28, Preet prismatic.proj...@gmail.com wrote: I have a general follow up question about osgText. I'd like to draw the text along a path. I thought a good way to do this would have been to rotate the text character by character. So I'd

Re: [osg-users] Stack overflow error with derived osg classes

2012-03-14 Thread Alberto Luaces
Hi Antony, Antony Tomarelli writes: root-addChild(t); geode-setUserData(t); You have a circular dependency there. Nodes Test an Geode point to each other. At initialization time, the initialization of one triggers the initialization of the other, and so on. This causes the stack

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