this with current VPB.
It's something you could do in my Visual Nature Studio software (
http://3dnature.com/vnsinfo.html ), but even there, 80gigs is too large for VNS
to process.
Cheers,
Colin
www.k2vi.com
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense
this problem?
See the thread titled Collada plugin texture problem.
Thanks for your help,
Michele
--
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There is no Truth. There is only
with
exactly? I use
OSG with VC++ 2005 every day.
I am wanting to do C++/CLR.
Well, that is a different can of worms. I can't help you much there, but you
should be
able to get the regular C++ portion of OSG working without problems and then
build on that
to do your CLR stuff.
--
Chris 'Xenon
laying small high-res DEM insets on top of
lower-resolution data
(potentially of the whole world).
Cheers,
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only
compression and
decompression.
http://en.wikipedia.org/wiki/S3_Texture_Compression
--
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PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive
need to take the perimeter data you have, rasterize it into a 2D
texture
(GDAL can do this for you) and add the texture as a second layer.
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos
. But
that's a
different issue. Anyone who wants to point out my mistake, contact me privately
and I'll
send you the code snippet that is eluding me.
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http
code between the
Vec classes,
and if we're expanding the classes further, it will only get worse.
Robert.
--
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There is no Truth
. :(
jp
--
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PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive is to Exist. - Xen
___
osg
Brian R Hill wrote:
Andrew,
You could implement it as an ortho projection (look at HUD examples) and
draw text and lines as geometry based on current scale and position.
You can create a custom drawable that does anything at all you want when its
code is called.
Brian
--
Chris 'Xenon
everything for
you perfectly?/gns ;)
Robert.
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now supports
this
out-of-the-box. I haven't had to build it this way recently, so I don't have
any recent
experience.
--
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There is no Truth
info about what these fiules are that you have,
and we
could advise better.
Thank you!
Cheers,
miroslav
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PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth
and the
desktop. Is one
built static and the other is not?
It sounds like perhaps the one that is failing perhaps is not finding all the
plugins?
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com
in our application.
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive is to Exist. - Xen
Thrall, Bryan wrote:
There's osg::Matrix::makeLookAt()
Wow. if only that were named something intuitive that I would have thought to
look for.
Or Look At, as the case may be. ;)
Does that answer your question, Kris?
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon
work and be right, since it's used in OSG's positioning code in several places.
I'm
wondering if this usage means there is some non-obvious requirements that make
it
unsuitable for use as an object LookAt?
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense
and their reliance on linear
algebra! Then again, it's better than calculus I suppose ;)
Sorry, matrices are my bane, so I am not the one to help you.
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http
.
Are they the same computer but different dual-booting OSes or are they
different computers?
It sounds to me like a deficient graphics card or driver on the Vista end of
things. you
didn't state what card/driver you were using so it's hard to say.
--
Chris 'Xenon' Hanson, omo sanza lettere
that VPB/OSGDEM use, so OSG already has it as a dependency. You
could use the
source to gdal_grid to integrate this functionality into your application.
I do geospatial, GDAL, OSG and VPB consulting if you need someone to assist
you.
Thank you again!
Andrea
--
Chris 'Xenon' Hanson, omo sanza
Someone contacted me (off-list) about a job doing Linux OpenGL driver
development,
full-time, location: flexible/work at home. If anybody is interested in this
job, contact
me privately and I'll put you in touch.
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon
such as COLLADA).
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There is no Truth. There is only Perception. To Perceive is to Exist. - Xen
if it was a moon or something) that it
screws up the
automatic near/far plane computation.
thanks a lot,
Eric
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There is no Truth
clearing after the local
camera has rendered the scene (in fact doing multipass rendering).
See Robert's reply. At that point you really need multiple cameras in order
to manage
the different depth zones. I think the osgdepthpartition example may be of
interest to you
too.
--
Chris 'Xenon' Hanson
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive is to Exist. - Xen
___
osg-users
Microsoft is involved, it frequently doesn't.
This morass is one of the motivations behind the compile it yourself CMake
project
being discussed for as many of OSG's thirdparty libs as possible.
Cory
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat
,
file
handles, etc) between you app and the DLL, especially where one side allocates
and one
frees, you might get by ok.
But, you can also get burned.
Build it all yourself where you can.
Cory
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense
.
Thanks in advance.
--
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PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive is to Exist. - Xen
, but there must be a 'proper' solution. Has anyone
experienced what I'm talking about?
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive
?
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive is to Exist. - Xen
___
osg-users
On 3/11/2010 7:46 AM, Robert Osfield wrote:
I just came across the new items on opengl.org that Khronos have just
release OpenGL 4.0, and OpenGL 3.3 + arb extensions.
Wow.
Looking for a short overview of the changeset now...
--
Chris 'Xenon' Hanson, omo sanza lettere
of support. Describe your application requirements and someone might be
able to
give you better suggestions.
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only
.
There have been a couple of ggod answers so far, but if you tell us what it
is you're
trying to load, you might get even better info.
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos
the DAE plugin at all is complicated. Have you done it
before?
-Paul
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive
. This little-known issue has been responsible for several LGPL license
violations
during OSG's history and I'd like to help prevent innocent and unwitting
violations.
Robert.
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now
was... ;)
But my current OSG and VPB are solid, though my GDAL doesn't have all of the
esoteric
loaders built in yet.
--
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PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth
it relied on some
changes that
Robert didn't accept into OSG, so I have to rework the structure to operate in
a more
supported fashion. But, I anticipate getting it out there this month.
Cheers,
Torben
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
into.
As far as I know, libsquish is entirely optional, and not required.
Thanks...
D.J.
--
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There is no Truth. There is only Perception
On 4/4/2010 2:10 AM, issam boughanmi wrote:
Le fichier spécifié est introuvable
Do you have a compiled osgversion.exe?
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos
haven't found it?
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive is to Exist. - Xen
On 4/4/2010 10:21 AM, issam boughanmi wrote:
i am not using osg installation at all
just point the lib of osg 2.8.2 that comes with delta3d2.4 installation
Ok. Then I don't know if delta3d includes everything necessary to build VPB.
--
Chris 'Xenon' Hanson, omo sanza lettere
or something that JPEG can't handle.
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There is no Truth. There is only Perception. To Perceive is to Exist. - Xen
.
Thanks anyways.
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive is to Exist. - Xen
On 4/7/2010 9:57 AM, Robert Osfield wrote:
http://www.openscenegraph.org/projects/osg/wiki/Community/Tasks/SpreadingTheNews
I hit Digg and Reddit and posted it to my Twitter, Facebook and Linkedin
pages. I'm
s social media! ;)
--
Chris 'Xenon' Hanson, omo sanza lettere
courses this
year. I believe they offer private courses -- where are you and what are you
looking for?
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only
to disable compiling of this code
through CMake
configuration.
I can try to make a fix for this, but I'm not at the Solaris box myself, and
I wanted to
check with the opinions of the rest of the group first. Anyone else experienced
this?
--
Chris 'Xenon' Hanson, omo sanza lettere
PagedLOD: 276
Geode: 200
Geometry: 308
Drawable: 172
StateSet: 192
Debug
Node: 172
Group: 192
Switch: 224
LOD: 236
PagedLOD: 304
Geode: 216
Geometry: 332
Drawable: 184
StateSet: 260
Thought it might be informative to someone else, so here it is.
--
Chris 'Xenon' Hanson, omo sanza
hardware, and is the driver up to date?
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PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive is to Exist. - Xen
works on windows 7 to my surprise.
it also works on any machine having external graphics card.
What kind of graphics card is on the machine where it does not work? What OS
is on the
machine where it does not work?
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive is to Exist. - Xen
___
osg-users
at the depth of the
_dataToMergeList-_requestList it examines, and see if the value is decreasing,
but that's
pretty wonky too. Is there a Right Way?
Thanks in advance.
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available
in the right place!
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive is to Exist. - Xen
.
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive is to Exist. - Xen
___
osg-users mailing
a consumer-level card with equivalent specs. In the
past, the
FireGL or Quadro drivers are even sometimes less up to date than the bleeding
edge
consumer drivers which often had newer bug fixes. This may not be an issue now.
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon
openAL.
Also, openAL doesn't do anything other than 2.0 sound (like, 5.1 is
unavailable) on
Vista or later. There's a Alchemy kit from Creative that restores this
ability, but only
for Creative Labs hardware.
Cheers,
Trung
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon
to be, even if you
only need
openAL support.
--
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PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive is to Exist. - Xen
simple, just a few search replace of
include and
namespace names and such.
Cheers,
ting
--
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PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception
your application's internal geometry structure.
Andrew
--
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PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
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anymore.
Cheers,
Farshid
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
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Rangari
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting.
Contracting.
There is no Truth. There is only Perception. To Perceive is to Exist. -
Xen
you do.
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting.
Contracting.
There is no Truth. There is only Perception. To Perceive is to Exist. -
Xen
that there
are
multiple LODs of each terrain tile.
--
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http://www.alphapixel.com/
Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting.
Contracting.
There is no Truth. There is only Perception. To Perceive
.
BTW, Almost all C code compiles fine without problems in C++ mode. There's
hardly ever
any 'porting' involved. But as I mentioned above, there' no problem having a
few C++
pieces in your C program.
--
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http://www.alphapixel.com
compiler.
The 2010
version is out now, I know some people have had trouble with the 2010 version.
I think you
can still get the 2008 version of the Express compiler too.
Cheers,
andre
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Digital Imaging
-to-normal function.
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting.
Contracting.
There is no Truth. There is only Perception. To Perceive is to Exist. -
Xen
to
do that, but I haven't even found an implementation of that yet.
This seems odd to me since I figured procedural textures and bump mapping
would be
pretty common in GLSL.
--J
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Digital Imaging
rendered geometry from those. You're not supposed to
know or rely
on how OSG does that part because you shouldn't need to know if a Geode is
involved or
some other terrain rendering technique.
Cheers,
Robert
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http
On 10/18/2010 9:40 AM, Wang Rui wrote:
Any other suggestions are always appreciated and welcomed.
Can't wait to see it. It will be very welcomed.
Cheers,
Wang Rui
--
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Digital Imaging. OpenGL. Scene
OSG is not a Chroma key tool.
Look into something like the medialooks toolkit:
http://www.medialooks.com/products/software_development_kits/live_chroma_key_sdk.html
--
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Digital Imaging. OpenGL. Scene
.
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting.
Contracting.
There is no Truth. There is only Perception. To Perceive is to Exist. -
Xen
-created
media with video media. But that's pretty much independent from OSG.
--
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http://www.alphapixel.com/
Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting.
Contracting.
There is no Truth. There is only
.
None of this is specific to osgAudio, all osg add-ons work pretty much the
same way.
Thanks.
Matt
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting.
Contracting
'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting.
Contracting.
There is no Truth. There is only Perception. To Perceive is to Exist. -
Xen
___
osg
of documentation in the source.
Every significant class has Doxygen-type comment documentation embedded in
the source.
That, coupled with the examples, is all there is. Similar to OSG itself. ;)
Thanks.
Matt
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com
.
And OSG scene is usually some data. DLLs are usually code. So, you wouldn't
normally
load an osg scene as a DLL.
Thank you!
Cheers,
John
--
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Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training
the demos work ok? I thought there was a demo that did
moving sound
that ought to confirm this.
--
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http://www.alphapixel.com/
Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting.
Contracting.
There is no Truth
On 10/26/2010 12:13 PM, Chris 'Xenon' Hanson wrote:
On 10/26/2010 11:56 AM, Matt Caron wrote:
The demos work fine - I have tried the occlusion demo and it seems to be
working for both sound intensity and doppler shift...
Can you start with that and modify it incrementally to be what you
tell us how you're representing the points currently, so we don't
know what
improvements to suggest. Also, do you need the point data to be dynamically
updateable, or
is it unchanging? If so, can you use vertex shaders or not?
--
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http
are moving your
viewpoint
around and the entire set is not all in view at once.
Other level of detail techniques may be needed in order to show fewer points
when their
absence would not be noticed.
--
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in the
future.
You should check into the recent work on LibLAS.
--
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http://www.alphapixel.com/
Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting.
Contracting.
There is no Truth. There is only Perception
of developing a loader. I had spoken to them previously about doing the
actual
programming for them under paid contract.
If this interests you, I can put both of you in touch so you could discuss it.
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
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on this.
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting.
Contracting.
There is no Truth. There is only Perception. To Perceive is to Exist. -
Xen
On 10/30/2010 12:59 AM, Zdravko Clarion wrote:
Chris 'Xenon' Hanson wrote:
I spoke to the person I'd previously been contacted by, concerning the IFC
loader. They
have not moved forward on the project yet, so as far as I know, there is not
an IFC loader
project for OSG.
Hi
please check
projects working on different implementations. I don't
know if any
of the people currently asking about IFC could utilize a closed-source option,
but if they
could it would save everyone a lot of effort.
Regards,
Mathieu
--
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http
which allows for external file
references
within the scene, which is what i think you're asking for.
But more power to you if you want to implement a loader for another existing
format.
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Digital Imaging
bottleneck, you can now hit the true available
capability of
your hardware.
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Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting.
Contracting.
There is no Truth. There is only Perception
images
taken from different points of view).
So, do anybody know any implementation of any of these techniques that OSG
users could use?
Have you looked at the osg Imposters demo/example?
Thank you!
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not great, did usually work. I
pestered
friends at Intel into fixing most of the worst bugs a few years ago.
Are you 100% sure you're using a current Intel GMA driver? What exact driver
version do
you have, and what OS is it under?
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
at it.
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting.
Contracting.
There is no Truth. There is only Perception. To Perceive is to Exist. -
Xen
at the macro and see what it's doing, and then
go look at
the text plugin and see what you have to do manually (without the macro) to get
approximately the same result.
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Digital Imaging. OpenGL. Scene
the VPB database to this node?
The workaround would be the tile loading callback, isn't it?
I use a pseudoloader to wrap the loading of the VPB database files.
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Digital Imaging. OpenGL. Scene Graphs. GIS
an blackbox (.ive file with lots of
subfolders/files) I only had to load via
I have an overview of osg VPB terrain structure that I wrote for a client a
year or so
ago. I'll see if I am ok to publish it.
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http
get anywhere else, but you will need to provide a lot
yourself.
There is an OSG Editor out there -- why do you feel you need to create one
from scratch?
Could your requirements be met by modifying some existing tool?
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http
emissive properties on your models and a shader to utilize them.
Image
intensifier just requires weak direct and ambient light sources, and a shader to
monochromize them and add a lot of noise.
http://upload.wikimedia.org/wikipedia/commons/c/c3/Gen1C-2-Comparison.jpg
--
Chris 'Xenon' Hanson, omo
it introduces (resolvable)
issues with
loader plugins and unresolvable license issues with some (GPL) thirdparty
libraries that
don't like static linking.
I don't know if you can static link on iOS, or how you would go about doing
it.
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
the highest LOD. I think this has been a
bit of a
problem in the past, because loading of these tiles and subtiles can be an
expensive
operation. Are you prepared to wait while all the tiles are loaded?
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com
/global-mapper.html
Thanks in advance,
deniz
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting.
Contracting.
There is no Truth. There is only Perception. To Perceive is to Exist
in.
Whenever you pop the State stack, pop the MergedState stack too.
Thanks for any info.
-Paul
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting.
Contracting
windows? Is it built in or requires 3rd party sw?
Hard to tell if you mean Microsoft Windows or just window management in
general. Both
are included.
3. Any experience and/or thoughts of using Qt with OSG?
Works pretty well, from what I understand.
--
Chris 'Xenon' Hanson, omo sanza
a second, needless
CPU-CPU copy.
Thanks in advance.
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting.
Contracting.
There is no Truth. There is only Perception. To Perceive
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