I'm a generalist, let me know how can help.
Scott
Sent from my HTC EVO 4G LTE exclusively from Sprint
Nice!
Thanks for sharing your workflow David!
2014-03-11 18:51 GMT+01:00 David Gallagher davegsoftimagel...@gmail.com:
I've done a lot of exporting. I use slightly earlier versions of Maya and
Softimage for maximum animator compatibility, so maybe this is easier with
later versions of
Just to update, I was able to get something worthwhile using IFX Read and
Write Images from Mr. Core.
Will update soon with some videos on how I did it.
On Tue, Mar 11, 2014 at 9:23 AM, Alok Gandhi alok.gandhi2...@gmail.comwrote:
Hi All,
A midst all the turmoil going on I have a question.
Count me in! I'm a VFX Supervisor with broad knowledge of ICE and
compositing in Nuke.
/Jens
On Wed, Mar 12, 2014 at 8:01 AM, sc...@turbulenceffects.com
sc...@turbulenceffects.com wrote:
I'm a generalist, let me know how can help.
Scott
Sent from my HTC EVO 4G LTE exclusively from Sprint
Because this thread is messed-up when browsing the google-group here is a clean
one, so no one will miss it.
Maybe we can continue here
Initial post by Paul Smith:
Hi I'm Paul Smith,
If you don't know me, I'm an ICE enthusiast, having made around 150 or so
tutorials on Vimeo.
I also did the
+1 for me
On 12 Mar 2014, at 08:29, Thomas Volkmann li...@thomasvolkmann.com wrote:
Because this thread is messed-up when browsing the google-group here is a
clean one, so no one will miss it.
Maybe we can continue here
Initial post by Paul Smith:
Hi I'm Paul Smith,
If you
Thats would be lovely!
In addition to what have been proposed, I was thinking ( since Softimage
has been around for a very long time ) to do an action-oriented video thats
shows the history of Softimage and all the great stuff that have been
made with it-
A small T-Rex walks around looking for
I'm far from a Maya fanboi, in fact some of the shit I've given Maya was
strongly worded enough to peel paint off walls, but with that said I think
it's important to not exceed either.
Maya has shortcomings when it comes to the user experience, no doubt about
it, it will undoubtedly have you in
Of course I'd contribute if there's something that needs tinkering. I'm a
cg sup and generalist, leaned towards lighting and shading.
On Wed, Mar 12, 2014 at 9:28 AM, Jens Lindgren
jens.lindgren@gmail.comwrote:
Count me in! I'm a VFX Supervisor with broad knowledge of ICE and
compositing
Just wanted to chime in that I'd love to take part in this! :D Finally
my ability in animating with XSI is of some use...
But I think the real hard part is: how on earth would we be able to
agree on a story and direction for it...?
Yours sincerely,
Siew Yi Liang
On 3/12/2014 2:22 AM, Arvid
it's only moderately more advanced than manually punching in vertices
and edges by indices in a text file
Did you forget the humor /humor tags or are you serious?
Thinking outloud here,
I like the after life of pi format, very human very easy to set-up, a
camera, a micro, a light. But not every one is an actor, and someone
wrote somewhere that animators make their creatures do things they
can't do in real life. So an open patchwork aproach is IMHO a
It was hyperbole :)
On Wed, Mar 12, 2014 at 8:56 PM, David Saber davidsa...@sfr.fr wrote:
it's only moderately more advanced than manually punching in vertices and
edges by indices in a text file
Did you forget the humor /humor tags or are you serious?
--
Our users will know fear and
This is interesting:
An Artist's Approach to Fur in Houdini 13
https://vimeo.com/88711732
On 12 March 2014 10:06, Raffaele Fragapane raffsxsil...@googlemail.comwrote:
It was hyperbole :)
On Wed, Mar 12, 2014 at 8:56 PM, David Saber davidsa...@sfr.fr wrote:
it's only moderately more
I think the documentary idea should be put to a different thread, as its really
worth doing, but I feel that having multiple ideas in one thread will just
serve to confuse all of them. It would be good to show both as one piece if
they both get made. The CGI piece could work as a 40 second
Thats a great idea! And all are walking to the beat of this tune
:http://youtu.be/AWtCittJyr0
;-)
-Ronald
On 3/12/2014 03:03, Bk wrote:
Ok, I can't sleep and have had an idea.
I think it would be good to make a visual metaphor of the situation.
I've been thinking that we would need to do
The over day I started a tut to model a column. Selecting components, it
was like having boxing gloves holding the mouse :(
And that's not an hyperbole...
Le 12/03/2014 11:06, Raffaele Fragapane a écrit :
It was hyperbole :)
On Wed, Mar 12, 2014 at 8:56 PM, David Saber davidsa...@sfr.fr
I'm in definitely. If you need stuff animated or rigged happy to help.
Ok, let's just ignore the cleaned thread :)
I'm interested as well! generalist, ICE, comp ...no rigging
Sitting opposite to Jens Lindgren's desk.
I love Paul's idea. Something short that can go viral is exactly what we need.
The Documentation is great as well, but will probably left unnoticed
Yes, its better to put a lits of all the CG artists and their skills as
mentioned by Paul
My contribution would be using Facerobot for humanoid faces using a
combination of both lipsync and motion capture ( Faceware tech )
Cheers
2014-03-12 11:22 GMT+01:00 Matt Morris matt...@gmail.com:
I'm
What is the subject or story that the 40s'' cgi piece tells ?
Le 12/03/2014 11:10, p...@bustykelp.com a écrit :
I think the documentary idea should be put to a different thread, as
its really worth doing, but I feel that having multiple ideas in one
thread will just serve to confuse all of
You should have a look at this ones, selecting components is not that bad
as it appears.
https://vimeo.com/user2030228/videos/page:12/sort:date
On Wed, Mar 12, 2014 at 11:17 AM, olivier jeannel
olivier.jean...@noos.frwrote:
The over day I started a tut to model a column. Selecting
I can try and help where I Can - count me in - will also pass the word
around Cape Town and ex-Triggerfish people.
S.
On 2014/03/12 12:10 PM, p...@bustykelp.com wrote:
I think the documentary idea should be put to a different thread, as
its really worth doing, but I feel that having multiple
Heard something about someone digging up Goidzilla, does anyone have the
Titanic ? i mean that was done in SI right ? if this is going to be
characters converging, it might be a fun idea
On 12 March 2014 10:43, Sandy Sutherland sandy.mailli...@gmail.com wrote:
I can try and help where I Can -
Hey Paul - sorry I didn't list my skills.
XSI user since version 4. I'm mainly a generalist. My official title is
director/animator, but I do everything from motion graphics to VFX (mainly
particles).
I agree, there needs to be some definition some sort of leadership.
Otherwise it'll get
So the idea is to go for super heavy vfx stuf ?
Le 12/03/2014 11:46, Sebastien Sterling a écrit :
Heard something about someone digging up Goidzilla, does anyone have
the Titanic ? i mean that was done in SI right ? if this is going to
be characters converging, it might be a fun idea
On
Have used XSI since version 1.5 and being a die-hard Softimage evangelist
during the years I guess I can't let this slide. So count me in as well.
ola
Senior 3D Artist and redundant Softimage Certified Instructor
While everybody's making his/her own plans what to do next, it would
seem to as good a time as any to remind you all of Olivers initiative
http://www.3dwillneverbethesame.com/ which should eventually become an
impressive tribute to Softimage. To reach this goal, however, more input
is needed.
It does seem to take a lot more effort for certain things. I'm intrigued
by the everything's procedural idea, but quite often I just want to
select an edge loop bevel it - or grab points and quickly drag them
around (Softimage's M key). As I've gone through some Houdini tutorials, I
don't think
Well, my suggestion for the brief is that it should
1 – demonstrate powerfully that there is a lot of people around the world using
this tool and care about it enough to do this film for free
1a - Show that we are prepared to make a stand and not take this lying down
2 – Show off the wide
Yeah for that kind of thing is not even close to Softimage, I wouldn't use
Houdini for modeling with an Artistic approach. But maybe with the possible
new influx of users there might be some changes there.
On Wed, Mar 12, 2014 at 12:01 PM, Paul Griswold
pgrisw...@fusiondigitalproductions.com
Ok thank's. We have a guide line now. (Sorry I saw you already posted this)
Personnaly I think I know how I coud treat this as erasing dust
vanishing a drawing and going somewhere.
Le 12/03/2014 12:06, p...@bustykelp.com a écrit :
Well, my suggestion for the brief is that it should
1 –
I think Pauls idea works, because as stated it can be broken down into
chunks for different people/studios to do individual shots for it, then cut
together to show the wider scope of what can be created in softimage by
small/medium teams in shorter amount of time than it would in other
software.
Hi Paul,
You might want to throw this idea at the si-community as well, unless
you want it to be a Mailing List exclusive. ;)
Greetz
Leendert
--
Leendert A. Hartog – Softimage hobbyist
AKA Hirazi Blue – Administrator @, NOT the owner of si-community.com
I think that's a good idea as long as its not going to split people up.
I dont want people having to search around to see where we are up to.
-Original Message-
From: Leendert A. Hartog
Sent: Wednesday, March 12, 2014 11:34 AM
To: softimage@listproc.autodesk.com
Subject: Re: A germ of
someone mentioned dropbox as well.
It's a bit early for that but as soon content gets created bittorrent is
really awsome:
http://www.bittorrent.com/
Since there is no limit in size. There can be a read token and a write
token. Everybody with the write token can write files. And if your online
p...@bustykelp.com schreef op 12-3-2014 12:36:
I think that's a good idea as long as its not going to split people up.
I dont want people having to search around to see where we are up to.
You can still base it on the Mailing List (anybody can join),
but those not following the List often have
Sounds good to me.
I can model backgroud asset since I'm not a td or technical guy.
I'll joining the list as weel.
.:.
Christian Lattuada
On Wed, Mar 12, 2014 at 12:06 PM, p...@bustykelp.com wrote:
Well, my suggestion for the brief is that it should
1 - demonstrate
The modelling part has been massively left behind the rest of the application,
today I would use Softimage to model but this is changing and I am know Side
Effects are listening. Just look at their Forum and you will see a SI Users
sub-forum to discuss things.
My feeling is that Autodesk may
Jordi Bares schreef op 12-3-2014 12:59:
Just look at their Forum and you will see a SI Users sub-forum to discuss
things.
Them having set up a sub-forum for SI-users needn't mean that they're
listening, though... :p
--
Leendert A. Hartog – Softimage hobbyist
AKA Hirazi Blue –
Something is better than nothing ;)
Le 12/03/2014 13:05, Leendert A. Hartog a écrit :
Jordi Bares schreef op 12-3-2014 12:59:
Just look at their Forum and you will see a SI Users sub-forum to
discuss things.
Them having set up a sub-forum for SI-users needn't mean that they're
listening,
This is the most productive idea I have read on this list in a while,
count me in.
Rendering, Lighting, Shading.
Regards,
Robert
I agree with bittorrent sync. It's like an unlimited size Dropbox. The
issue would be if we peeps were rendering a buncha gi cache files and exrs.
Although there's no version control really. And worse case scenario someone
deletes all the files. Paul maybe do the honours of creating a google
i don't doubt that they do listen, my remark was about instating the
sub-forum signifying nothing as such.
Look at the Area, the official Softimage forum has had hardly anyone
from AD listening ever...
Greetz
Leendert
--
Leendert A. Hartog – Softimage hobbyist
AKA Hirazi Blue – Administrator
he he he… wait and see.
Jordi Bares
jordiba...@gmail.com
On 12 Mar 2014, at 12:05, Leendert A. Hartog hirazib...@live.nl wrote:
Jordi Bares schreef op 12-3-2014 12:59:
Just look at their Forum and you will see a SI Users sub-forum to discuss
things.
Them having set up a sub-forum for
I would love to participate,
shading and lighting if needed.
A great idea and the kind of mentality that is needed right now.
On Wed, Mar 12, 2014 at 1:23 PM, Eugene Flormata eug...@flormata.comwrote:
I agree with bittorrent sync. It's like an unlimited size Dropbox. The
issue would be if
On 12-Mar-14 1:41 PM, Ognjen Vukovic wrote:
I would love to participate,
shading and lighting if needed.
A great idea and the kind of mentality that is needed right now.
On Wed, Mar 12, 2014 at 1:23 PM, Eugene Flormata eug...@flormata.com
mailto:eug...@flormata.com wrote:
I agree
had recently issues with bittorent sync, it was syncing but overwrite newr
files with older ones. It is tightly connected to time and date and
location, having multiple users in different time zones. only 1 setup
wrongly and it could create a mess with files so be careful with that one.
honestly
For project management , i would recomend
https://www.teamwork.com/
Used it in various projects with a lot of people involved and must say is a
great tool, simple, great for assigning tasks, reviewing and everybody
involved can see who is participating in the project and their function and
tasks.
Count me in.
Just for ideas!
I'm having a great chat with paul now :)
lots of funny ideas :)
2014-03-12 13:44 GMT+01:00 Francisco Criado malcriad...@gmail.com:
For project management , i would recomend
https://www.teamwork.com/
Used it in various projects with a lot of people involved and
I never had problems with bittorent but it's good you mention it. Teamwork
sounds also nice but not as storage. I don't know if someone can set up an
ftp.
If we get an ftp we should backup as well so if our ftp dies the project
won't die.
For the rest, this project is gonne be awsome :)
I think that's pretty cool !
And not necessarily all that ambitious. (1 effect / character each)
and as suggested it could be the beginning and the end of the Life
after XSI doc peice.
So How about this...
*For the Intro.. * (almost as proposed)
Characters could all start coming out of XSI
Great idea Paul
Here is our portfolio (http://www.illusive.pt/film/work.html ) and If you
like our work you can send us the animation and we can deal with lighting
and compositing. (I have plenty experience on that field)
We can also collaborate with animation, modeling and texturing too...
Hey everyone, I rewrote a component from one of my Plugins in Fabric Engine.
This video shows the outcome: https://vimeo.com/88867023
I'm very impressed.
In the video I also answer a question I've been getting some emails about
in the past few days:
What is going to happen to my tools?
I'm going
Good idea, Paul.
I'm up for contributing, schedule permitting!
VFX supervision, middleweight ICE FX-y stuff, and
shading/lighting/rendering, especially if you'd like to see some stuff done
in Redshift.
http://www.linkedin.com/in/etmthree/ has a lot of links to recent (and
older) work.
Anyone
Thanks Leonard! That was an impressively small bit of code compared to the
ICE tree.
-=Eric Turman
On Wed, Mar 12, 2014 at 8:20 AM, Leonard Koch leonardkoch...@gmail.comwrote:
Hey everyone, I rewrote a component from one of my Plugins in Fabric
Engine.
This video shows the outcome:
small Q. for us normal users that are not into coding.
with all things happening plus busy schedule never enough time to test new
candy but does that mean that we need to get fabric, get splice and can
start using tools that are made and ported?
ofc right now FE is more interesting to coders to
Hi Paul, I would like to help, I'm a XSI generalist since Softimage XSI 4,
I have a degree in Design also.
My skills:
- Modeling;
- Shading / Lighting:
- Render, Mental Ray / Arnold;
- Particles / Simulations;
- Comp;
- Graphic Design;
I think this project should focus on the best tools of
Hi I like this idea Paul.
There seems to be a lot of people already in but I will throw my hat it to.
I can do ICE Fx and Problem solving and other such cool stuff.
(also thanks Paul for the invaluable tutorial videos)
Matt
On 12 March 2014 14:01, Ed Manning etmth...@gmail.com wrote:
Good
Wow !
Le 12/03/2014 14:20, Leonard Koch a écrit :
Hey everyone, I rewrote a component from one of my Plugins in Fabric
Engine.
This video shows the outcome: https://vimeo.com/88867023
I'm very impressed.
In the video I also answer a question I've been getting some emails
about in the past few
I do have a nice team of people here covering all sort of tasks but
unfortunately too bussy for the next couple months to take on anything else
on side...
But if you need some rendering with Redshift i can help out, got couple
licences and couple nice GPU render ready comps so can at least free
Yes if you want to play with the stuff that is created with it, you
need to get Fabric. However you need to remember that Fabric gives you
1 free license to each user so it costs nothing other than some time to
install it. Not that much time.
Fabric is a framework to build tools on so you're
Sounds great. My programming days are long gone.. like a bit over 10 years
since I made last c++ lines of code :)
But I do have great programmer guy here that is right now focused on some
other stuff but could get grasp of this as well so looking into giving him
a shot.
Thanks!
On Wed, Mar 12,
Raff,
You are referring to poly modeling I take it? How is its NURBS modeling today?
--
Joey Ponthieux
LaRC Information Technology Enhanced Services (LITES)
Mymic Technical Services
NASA Langley Research Center
__
Opinions stated here-in are
always good to look at some great work coming out of houdini when you start
loosing hope:
http://www.deskriptiv.de/
On 12 March 2014 14:34, Ponthieux, Joseph G. (LARC-E1A)[LITES]
j.ponthi...@nasa.gov wrote:
Raff,
You are referring to poly modeling I take it? How is its NURBS modeling
I was talking to a friend about the Softimage situation. He's not in the
industry (works in the medical field). After I'd explained the situation
and had mentioned the Lego Movie, he replied to me Everything is awesome..
Everything is cool when you're part of a team.
Now, thinking about Paul's
Indeed
On Wed, Mar 12, 2014 at 9:56 AM, Paul Griswold
pgrisw...@fusiondigitalproductions.com wrote:
I was talking to a friend about the Softimage situation. He's not in the
industry (works in the medical field). After I'd explained the situation
and had mentioned the Lego Movie, he
I highly recommend the Jason Schliefer Rigging Bundle as well as the books
The art of Rigging Volume 1 and 2 if you can find them.
On Wed, Mar 12, 2014 at 5:22 AM, Raffaele Fragapane
raffsxsil...@googlemail.com wrote:
I'm far from a Maya fanboi, in fact some of the shit I've given Maya was
Or possibly put music to Chinny's famous attempt at writing lyrics:
The future of Softimage is bright... click
The future of Softimage is bright... click
The future of Softimage is bright... click
The future of Softimage is bright... click
The future of Softimage is bright... click
The future of
And make sure that they include all their Entertainment Suite-customers. It
always annoyed the hell out of me that I suddenly became a Maya dude that
got Softimage as a bonus tool when it really was the other way around.
On Wed, Mar 12, 2014 at 1:08 AM, Sebastien Sterling
Autodesk is wonderful
Autodesk is bright
Me neither...
---
Emilio Hernández VFX 3D animation.
2014-03-12 9:10 GMT-06:00 Leendert A. Hartog hirazib...@live.nl:
Or possibly put music to Chinny's famous attempt at writing lyrics:
Haha, I totally agree with you Mikael. I also became a 3ds max customer
when I just wanted max as a conversion plugin to Softimage.
/Jens
On Wed, Mar 12, 2014 at 4:18 PM, Mikael Pettersén
mikael.petter...@gmail.com wrote:
And make sure that they include all their Entertainment
Just typed autodesk song on youtube...ouch!
F.
2014-03-12 12:19 GMT-03:00 Emilio Hernandez emi...@e-roja.com:
Autodesk is wonderful
Autodesk is bright
Me neither...
---
Emilio Hernández VFX 3D animation.
2014-03-12 9:10
Found this wonderful video that could be useful for the documentary part of
life after softimage
highly recomended from minute 7:40
http://www.youtube.com/watch?v=e-4JpeSF_2g
2014-03-12 11:28 GMT-03:00 Mirko Jankovic mirkoj.anima...@gmail.com:
I do have a nice team of people here covering all
No link to a reel or blog or anything?
On Wed, Mar 12, 2014 at 8:31 AM, AlessioAgosti ombr...@gmail.com wrote:
Hi Character TD/Tools dev At your orders, sirs
Just contact me and show what the real ppl can do!
--
Alessio Agosti
Softimage XSI Character TD and Tools Development
Wow so that’s 41 people so far!! I never imagined this would happen.
Its also rather intimidating. I certainly can’t lead this on my own, so who
would like to help coordinate it?
I’d also like to nail the basis for the idea down soon or we’ll be all over the
place.
This is my idea, cleaned up
Sounds like a good idea. Let's go with it!!!
Too much discussion about the story at this point will only undo the
whole project IMHO.
Greetz
Leendert
--
Leendert A. Hartog – Softimage hobbyist
AKA Hirazi Blue – Administrator @, NOT the owner of si-community.com
love it, like the idea showing its worlwide through different iconic places
over the world, and iconic characters from different softimage productions
is great too.
have you checked the link i sent about teamwork? i dont have problem
helping in coordination!
F.
2014-03-12 12:37 GMT-03:00
yo, raps, somehow i missed the fun ))) i would join FOR SURE, even i will
sweep the floors
i can do ICE, some modeling(middle level), and i think i can write a
scenario - if you guys will want to do
something other than potpourri or how softimage is good and AD is bad, heh
2014-03-12 19:33
at 7:40 I start to vomit...
Le 12/03/2014 16:33, Francisco Criado a écrit :
Found this wonderful video that could be useful for the documentary
part of life after softimage
highly recomended from minute 7:40
http://www.youtube.com/watch?v=e-4JpeSF_2g
2014-03-12 11:28 GMT-03:00 Mirko
I like it, and Greg is a welcome one to start with.
.:.
Christian Lattuada
On Wed, Mar 12, 2014 at 4:37 PM, p...@bustykelp.com wrote:
Wow so that's 41 people so far!! I never imagined this would happen.
Its also rather intimidating. I certainly can't lead this on my own,
Have you finish your tut ?
;
Le 12/03/2014 16:46, Nika Ragua a écrit :
yo, raps, somehow i missed the fun ))) i would join FOR SURE, even i
will sweep the floors
i can do ICE, some modeling(middle level), and i think i can write a
scenario - if you guys will want to do
something other than
Just wanted to point out, you've got my skill-set description misplaced
under Richard Costin's.
On 3/12/2014 5:10 AM, p...@bustykelp.com wrote:
I think the documentary idea should be put to a different thread, as
its really worth doing, but I feel that having multiple ideas in one
thread will
I really second that it would be great to have a few apps that people can use
out the box when testing and seeing how they were put together. I know a lot of
the stuff that does get developed will be in house only, but the more things
that get released into the wild as it were the more folks
I'm happy to contribute any way I can
He's that awesome apparently. :P Just kidding. Please share your reel!
On Wednesday, March 12, 2014 11:37:40 AM, Alan Fregtman wrote:
No link to a reel or blog or anything?
On Wed, Mar 12, 2014 at 8:31 AM, AlessioAgosti ombr...@gmail.com
mailto:ombr...@gmail.com wrote:
Hi Character
ICEy bits, modeling, anything.
On 12 March 2014 15:56, Chris Marshall chrismarshal...@gmail.com wrote:
I'm happy to contribute any way I can
Oh sorry about that.. I’ll fix it
From: Rares Halmagean
Sent: Wednesday, March 12, 2014 3:56 PM
To: softimage@listproc.autodesk.com
Subject: Re: A germ of an idea.
Just wanted to point out, you've got my skill-set description misplaced under
Richard Costin's.
On 3/12/2014 5:10 AM,
My contribution would be Icy things, rather motion design though, and
some knowledge in rendering (Redshift in the pocket)
Le 12/03/2014 17:02, Chris Marshall a écrit :
ICEy bits, modeling, anything.
On 12 March 2014 15:56, Chris Marshall chrismarshal...@gmail.com
Updated list now at 45 artists
1 Paul Smith Generalist, ICE skills and character / mocap and animation
2 Artur Wozniak3D Generalist, non-character animation, rendering, some
nuke, VFX
3 Perry Harovas I am a generalist, but have good modeling skills and
lighting/rendering skills.
Hey guys,
just as a side not for those of you normal users who are not into coding,
we did discuss visual programming several times internally and with clients,
it has come up. There's no roadmap for it yet (or release dates), but it
is certainly
something we'll look into in the future (at some
Expectations are pretty low, it should just look like Ice, it send
bifrost to stone age and eliminate the necessity of Houdini.
Le 12/03/2014 17:14, Helge Mathee a écrit :
Hey guys,
just as a side not for those of you normal users who are not into
coding,
we did discuss visual programming
No problem - it's all in next week's release. Minus a few minor features...
On 12 March 2014 12:23, olivier jeannel olivier.jean...@noos.fr wrote:
Expectations are pretty low, it should just look like Ice, it send
bifrost to stone age and eliminate the necessity of Houdini.
Le 12/03/2014
Sounds great!!!
Hopefully users too will start to do some basic and advanced tutorials in
order to have a better idea of whats going of behind the framework, so at
least, even if you're not a coder, you have an idea of whats going on.
2014-03-12 17:14 GMT+01:00 Helge Mathee helge.mat...@gmx.net:
http://www.youtube.com/watch?v=iRZ2Sh5-XuM
I wonder if David Lewandowski used Soft for this... would be lovely to
include.
On a serious note - there will be visual programming capabilities in the
new data flow graph, but stage one of that will not have a visual
programming system for writing KL. Think of it more like ICE at the
scenegraph level. We are now discussing the visual programming requirements
for authoring
I didn't manage to contact the author yet to check if it was a HOAX or not
but check out the comment #2 by Brad Hielbert:
[...] Since their bankruptcy, the new owners are going to be taking RHs
in house software and making it availbe to the public. IT is brilliant
software that FAR out paces the
I just pinged Brad to ask him - I'll let you know if he gets back to me (or
he may contact you directly)
On 12 March 2014 12:33, Christopher Crouzet
christopher.crou...@gmail.comwrote:
I didn't manage to contact the author yet to check if it was a HOAX or not
but check out the comment #2 by
Sweet, thanks Paul!
On 12 March 2014 11:36, Paul Doyle technove...@gmail.com wrote:
I just pinged Brad to ask him - I'll let you know if he gets back to me
(or he may contact you directly)
On 12 March 2014 12:33, Christopher Crouzet christopher.crou...@gmail.com
wrote:
I didn't manage
C4D I'd say.
Le 12/03/2014 17:26, Ed Manning a écrit :
http://www.youtube.com/watch?v=iRZ2Sh5-XuM
I wonder if David Lewandowski used Soft for this... would be lovely
to include.
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