Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games(wasshock))))

2001-11-20 Thread Karl Kuras
From: Jim Leonard [EMAIL PROTECTED] Actually, it makes perfect sense to reinvent these things since one of the whole points of consoles is to keep costs down so that you can make money on the hardware. I'm not sure... you have to remember that reinventing stuff costs a lot of RD dollars. I'm

Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games(wasshock))))

2001-11-19 Thread Pedro Quaresma
You never had to configure anything in Windows? Reduce a bit your sound card acceleration? Tweak around with your gfx card settings? What the heck is reducing sound card accleration? Hmmm. I remember a slide bar somewhere about the sound card... maybe it was some completely different thing.

Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games(wasshock))))

2001-11-19 Thread Karl Kuras
Does any of the following ring a bell: Neverwinter Nights, Soldier of Fortune, Deux Ex, Jagged Alliance 2, Descent 3, Heavy Metal FAKK 2, Kohan, Rune, Railroad Tycoon 2, Sin, Shogo, Tribes 2, etcetc? How many of these are less then a year and a half plus old? Consoles never crash? What's

Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games(wasshock))))

2001-11-19 Thread Pedro Quaresma
Does any of the following ring a bell: Neverwinter Nights, Soldier of Fortune, Deux Ex, Jagged Alliance 2, Descent 3, Heavy Metal FAKK 2, Kohan, Rune, Railroad Tycoon 2, Sin, Shogo, Tribes 2, etcetc? How many of these are less then a year and a half plus old? Well, these are portings of

Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games(wasshock))))

2001-11-19 Thread Jim Leonard
Pedro Quaresma wrote: You never had to configure anything in Windows? Reduce a bit your sound card acceleration? Tweak around with your gfx card settings? What the heck is reducing sound card accleration? Hmmm. I remember a slide bar somewhere about the sound card... maybe it was

Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games(wasshock))))

2001-11-19 Thread Pedro Quaresma
Jim Leonard wrote: Pedro Quaresma wrote: You never had to configure anything in Windows? Reduce a bit your sound card acceleration? Tweak around with your gfx card settings? What the heck is reducing sound card accleration? Hmmm. I remember a slide bar somewhere about the sound

Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games(wasshock))))

2001-11-19 Thread Jim Leonard
Pedro Quaresma wrote: At no point did I promote the X-Box as a good console. Come up with *ANY* other report of a console crashing (NOT x-box). No, you never promoted xbox, but you said consoles whip all computer platforms anyway since they never crash (hey, it's right there 11 lines

Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games(wasshock))))

2001-11-19 Thread Karl Kuras
From: Pedro Quaresma [EMAIL PROTECTED] It wasnt' the CD Drive failing. The demo cd's that they sent out were bad burns. I have a friend who manages an EB and he said that a whole batch of the CD's were bad, causing the problem to be huge. Not a software glitch (as far as coding). Wrong.

Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games(wasshock))))

2001-11-19 Thread Jim Leonard
Karl Kuras wrote: Well, hate to break it to you, but you chose the worse source in the world for this one. Gaming Age articles are mostly written by amateurs who get their rumors off newsgroups. I spoke to the manager of an EB who happens to be a computer science mager (aka Programmer)

Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games(wasshock))))

2001-11-19 Thread Karl Kuras
From: Jim Leonard [EMAIL PROTECTED] Agreed, but even then I have to stress again that the X-Box is the first console that doesn't fit the traditional mold of console (custom hardware, bus, and OS; built from the ground up to be a gaming console). True it doesn't, but I like to think of it as

Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games(wasshock))))

2001-11-19 Thread Jim Leonard
Karl Kuras wrote: vs. Capcom 2). Also, lets face it, console games were starting to get really held down by the lack of things such as harddrives and network cards, and there is no reason (or financial sense) in reinventing the wheel when these things already exist. Actually, it makes

Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games (wasshock))))

2001-11-16 Thread Pedro Quaresma
Jim Leonard wrote: Chris Newman wrote: What's the story? Is MS abusing its relationship with NBC? Where'd you hear the rumors? Yes, I'm very interested in that. Gates is part snake oil salesman, part gangster, and all opportunist. Rumor has it that Microsoft offered to 1. ignore existing

RE: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games (wasshock))))

2001-11-16 Thread Pedro Quaresma
EA, MacDonalds, and now Windows... you're scaring me, Hugh! ;) I'm not thrilled with everything about Windows; however, as a gamer...I don't see how you can't think Windows 95 and later made life MUCH better. No, it hasn't. As a gamer, I'd rather have one of the old OSes that wouldn't crash.

Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games (wasshock))))

2001-11-16 Thread Chris Newman
QEMM was better at optimizing memory usage than DOS 6.22. There were several games that needed QEMM to run on my machine, because DOS' MemMaker wouldn't cut it. Pedro Quaresma wrote: EA, MacDonalds, and now Windows... you're scaring me, Hugh! ;) I'm not thrilled with everything about

Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games (wasshock))))

2001-11-16 Thread Karl Kuras
From: Pedro Quaresma [EMAIL PROTECTED] Memmaker was not optimal. I could get better results by configuring config.sys autoexec.bat myself, usually involving, IIRC, shadowing/unshadowing memory and other interesting tricks. I remember I used to get more than 600k base memory even with sound

RE: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games (wasshock))))

2001-11-16 Thread Pedro Quaresma
If your game crashes...you have a complaint with the game, not the operating system (usually). Not really. So many games work on machine A,B C, but not in D, but others only seem to work on C D but not on A B... Poorly written/tested games will crash (or at least not work properly) under

Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games (wasshock))))

2001-11-16 Thread Pedro Quaresma
Well but that's the point of this string... you had to configure the crap yourself! I've never had to do any such thing under windows! You never had to configure anything in Windows? Reduce a bit your sound card acceleration? Tweak around with your gfx card settings? In DOS I only had to

RE: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games (wasshock))))

2001-11-16 Thread Hugh Falk
It's up to the game developer to test it on different hardware configurations. The same problem exists with Linux. The problem is that there is less that 5% the number of systems running Linux (for example) that Windows. Apple of course doesn't have the problem with proprietary hardware. If

RE: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games (wasshock))))

2001-11-16 Thread Pedro Quaresma
Who knows where we would be if Windows never existed? We could be using for example AmigaOS, which handled multitasking better than most other OSes. Or MacOS which is even easier to use than Windows. Or Linux, BeOS, BSD, VAX (god forbid! ;) ) Anyway, Windows has serious issues, and we're now

RE: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games (wasshock))))

2001-11-16 Thread Hugh Falk
It's pretty much a given that if Windows never existed we'd all have Apples right now. MS basically backstabbed Apple and released Windows...otherwise they would have been on the Apple bandwagon. Commodore and Atari would never have been able to compete with a solidly entrenched Apple/Microsoft

RE: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games (wasshock))))

2001-11-16 Thread Pedro Quaresma
2) I RARELY crash. I'm using Windows Me. Worst OS ever :) Going through normal use (Outlook, Word, Excel, FrontPage, various shareware utilities, and a bunch of games) I might have a crash once every couple of weeks. This is acceptable to me. This may sound strange for regular Windows

Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games (wasshock))))

2001-11-16 Thread Karl Kuras
From: Hugh Falk [EMAIL PROTECTED] Apple would be #1, DOS would be where Apple is today (Maybe with GEM or Geoworks as the shell), and Atari/Commodore (sadly) would be where they are today. I don't know if Commodore would be where it is now had it not been for Windows... granted they were

Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games (wasshock))))

2001-11-16 Thread Jim Leonard
Pedro Quaresma wrote: I'm not entirely sure I'd call Gates a gangster or snake-oil salesman -- that's Balmer's job and always has been. :-) Even before he became CEO? What did he do before? Biz guy. It's always been his job to wheel and deal. My only real lament with the rise of

Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games(wasshock))))

2001-11-16 Thread Jim Leonard
Pedro Quaresma wrote: Memmaker was not optimal. I could get better results by configuring config.sys autoexec.bat myself, usually involving, IIRC, shadowing/unshadowing memory and other interesting tricks. I remember I used to get more than 600k base memory even with sound card and CD-ROM

Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games (wasshock))))

2001-11-16 Thread Jim Leonard
Karl Kuras wrote: never had to reset any of my system configurations (with the exception of 16 bit or 32 bit color... hate when a game won't accept 32bit color... anyone know what the problem is with that from a coding stand point?) for a windows program... it just runs. Laziness or

Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games(wasshock))))

2001-11-16 Thread Jim Leonard
Pedro Quaresma wrote: But this wasn't not a DOS vs Windows issue. If Windows had never existed we would be much better with other stable OSes out there. And we'd still have games. Be careful in your advocacy -- Linux has only recently earned the stable moniker. SVGAlib used to bring your

Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games(wasshock))))

2001-11-16 Thread Jim Leonard
Pedro Quaresma wrote: You never had to configure anything in Windows? Reduce a bit your sound card acceleration? Tweak around with your gfx card settings? What the heck is reducing sound card accleration? I only tweak GFX if I'm trying to overclock and get better performance :) But to

Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games(wasshock))))

2001-11-16 Thread Jim Leonard
Pedro Quaresma wrote: Who knows where we would be if Windows never existed? We could be using for example AmigaOS, which handled multitasking better than most other OSes. Or At the time, it was the only mainstream multitasking OS so I'm not sure what you're comparing it with. Hopefully not

Re: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games(wasshock))))

2001-11-16 Thread Jim Leonard
Pedro Quaresma wrote: 2) I RARELY crash. I'm using Windows Me. Worst OS ever :) Going through normal use (Outlook, Word, Excel, FrontPage, various shareware utilities, and a bunch of games) I might have a crash once every couple of weeks. This is acceptable to me. This may sound

RE: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games (wasshock))))

2001-11-16 Thread Hugh Falk
But the Mac wouldn't have been a failing system with Microsoft as an ally (instead of competition). The Apple was on its way to being HUGE when it was undercut by Microsoft. Maybe OS/2 would have had a chance without Windows though. Don't get me wrong...I was one of the BIGGEST Commodore and

RE: OT Gates (was: [SWCollect] Rogue (was Killer Games (was Soccer Games (wasshock))))

2001-11-16 Thread Hugh Falk
No...a patch for our PS2 games was never discussed as an option. If something disastrous were to happen, we would have to recall I'm sure...it would have been horrible. Our QA effort was tremendous, and it is certainly possible to create bug free (or acceptable bug-only) games even with today's