Re: [warzone2100-dev] Usage of Unicode MINUS SIGN (U+2212)

2010-02-03 Thread Dennis Schridde
Am Mittwoch, 3. Februar 2010 20:52:51 schrieb Guangcong Luo: On Wed, Feb 3, 2010 at 10:26 AM, Kreuvf kre...@warzone2100.de wrote: We are currently using a normal hyphen (-) instead of the minus sign (-) to display negative values in-game. I suggest the replacement of hyphens with the

Re: [warzone2100-dev] Usage of Unicode MINUS SIGN (U+2212)

2010-02-03 Thread Dennis Schridde
Am Mittwoch, 3. Februar 2010 22:00:34 schrieb Guangcong Luo: On Wed, Feb 3, 2010 at 2:48 PM, Dennis Schridde devuran...@gmx.net wrote: Utf-8 is cstring compatible. Thus SDL shouldnt cause issues. C-string compatibility doesn't necessary imply that they'll be rendered correctly, just

[warzone2100-dev] dev.wz2100.net broken

2010-01-30 Thread Dennis Schridde
Hi! There's been a time when http://dev.wz2100.net redirected to http://developer.wz2100.net. This redirection seems to be broken now. --devu signature.asc Description: This is a digitally signed message part. ___ Warzone-dev mailing list

Re: [warzone2100-dev] Mod List Patch

2010-01-30 Thread Dennis Schridde
Am Samstag, 30. Januar 2010 15:09:07 schrieb Per Inge Mathisen: I rather like the concept that a _is_ a mod much better Supporting that. This was the initial idea when creating base.wz, but sadly it was never finished entirely. --devu signature.asc Description: This is a digitally signed

Re: [warzone2100-dev] Planning to commit unicode, r aytrace, retarget - 2.3, and pointtree - trunk

2010-01-18 Thread Dennis Schridde
Hi Cyp! Am Samstag, 16. Januar 2010 20:59:17 schrieb C yp: Hi, I was told big commits should go on this mailing list before being committed. And apparently a quick rewrite of a few files is considered a big commit. *trunk*: If noone complains, I intend to commit the PointTree to trunk.

Re: [warzone2100-dev] Beta 7

2010-01-08 Thread Dennis Schridde
Am Freitag, 8. Januar 2010 01:27:51 schrieb Stephen Swaney: On Thu, Jan 07, 2010 at 05:54:10PM -0600, Guangcong Luo wrote: On Thu, Jan 7, 2010 at 5:03 PM, Per Inge Mathisen per.mathi...@gmail.com wrote: Other than that, I would strongly recommend not pushing any further features into

Re: [warzone2100-dev] Beta 7

2010-01-08 Thread Dennis Schridde
Hello! Am Freitag, 8. Januar 2010 01:32:29 schrieb Guangcong Luo: On Thu, Jan 7, 2010 at 6:27 PM, Stephen Swaney sswa...@centurytel.net wrote: The whole point of consecutive beta releases is to squeeze out the last remaining bugs in preparation for an actual released version. Every time

Re: [warzone2100-dev] [Warzone 2100 Trac] #1360: 2.3 beta 6 network code is worse than beta 4

2010-01-06 Thread Dennis Schridde
On Wednesday 06 Jan 2010 09:48:13 Per Inge Mathisen wrote: On Wed, Jan 6, 2010 at 7:35 AM, Warzone 2100 Trac i...@developer.wz2100.net wrote: #1360: 2.3 beta 6 network code is worse than beta 4 ... The changelog says Fix: Sync improvements. (r8975). Is that the issue? I must

Re: [warzone2100-dev] [Warzone 2100 Trac] #1360: 2.3 beta 6 network code is worse than beta 4

2010-01-06 Thread Dennis Schridde
Hi Zarel, hi list! Am Mittwoch, 6. Januar 2010 23:44:51 schrieb Guangcong Luo: Hey, are we talking about the lack of an announcement on the ML, or are we talking about the lack of declaring an intention to tag ahead of time? Because I don't remember hearing about beta 5 until _after_ I saw

Re: [warzone2100-dev] Trac categories

2010-01-05 Thread Dennis Schridde
Am Dienstag, 5. Januar 2010 21:06:20 schrieb Christian Ohm: On Tuesday, 5 January 2010 at 12:16, Stephen Swaney wrote: Maybe 'enhancement' could be changed to 'patch' to keep it from being mistaken for a feature request. Sounds good to me. Objections? None. --devu signature.asc

Re: [warzone2100-dev] A question of wikis

2010-01-02 Thread Dennis Schridde
Hello! Am Samstag, 2. Januar 2010 18:07:36 schrieb Daniel Kliman: So my next question is (Zarel suggested I ask it on the list), why not use the Hosted Apps service that SourceForge has? It would mean that they take care of the upkeep so we would not have to; Kamaze likes to maintain a

Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[8906] branches/2.3

2010-01-01 Thread Dennis Schridde
Am Freitag, 1. Januar 2010 17:01:58 schrieb muggen...@users.sourceforge.net: Revision: 8906 Property Changed: branches/2.3/ branches/2.3/data/mods/multiplay/original/ branches/2.3/src/frontend.c You are changing unrelated files randomly as it seems. --devu

Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[8594] trunk/data/base/images/frontend4.png

2009-12-04 Thread Dennis Schridde
Am Freitag, 4. Dezember 2009 21:30:58 schrieb Zarel: [...] you have to consider that most people, even if they don't speak English, should know Ready? if they play games online. That is not a valid assumption. --devu signature.asc Description: This is a digitally signed message part.

Re: [warzone2100-dev] Warzone 2100 2.3 Beta 2 is now out!

2009-11-22 Thread Dennis Schridde
Am Sonntag, 22. November 2009 15:28:34 schrieb Per Inge Mathisen: On Sun, Nov 22, 2009 at 2:31 AM, Zarel zare...@gmail.com wrote: Incompatible with Mac OS X. It compiles, but doesn't run (quits with no errors). I see you fixed it a bit later. Could you build a 2.3_beta2.1 for MacOSX?

Re: [warzone2100-dev] 2.3 Beta 2 release ETA 11-21-09

2009-11-20 Thread Dennis Schridde
Am Samstag, 21. November 2009 05:53:46 schrieb Zarel: On Fri, Nov 20, 2009 at 10:12 PM, bugs buggy buginato...@gmail.com wrote: Ok, will do that for stable builds. Though, we still need to announce it on the ML, so everyone knows to build whatever. Yeah, well, make sure to announce the

Re: [warzone2100-dev] 2.3 Beta 2 release ETA 11-21-09

2009-11-19 Thread Dennis Schridde
Am Donnerstag, 19. November 2009 08:43:06 schrieb Dennis Schridde: Hello! Am Mittwoch, 18. November 2009 22:18:40 schrieb bugs buggy: All known fixable *REPORTED* bugs for 2.3b1 have been squashed, so we need another beta release to keep our testing pool testing. :) The plan

Re: [warzone2100-dev] 2.3 Beta 2 release ETA 11-21-09

2009-11-19 Thread Dennis Schridde
Am Donnerstag, 19. November 2009 12:26:20 schrieb Christian Ohm: On Thursday, 19 November 2009 at 2:00, Zarel wrote: 2.3 still can't be built on Mac; something about libpng failing an MD5 hash check. See the end of this message for a detailed error report. Looks easy enough to fix, just

Re: [warzone2100-dev] 2.3 Beta 2 release ETA 11-21-09

2009-11-18 Thread Dennis Schridde
Hello! Am Mittwoch, 18. November 2009 22:18:40 schrieb bugs buggy: All known fixable *REPORTED* bugs for 2.3b1 have been squashed, so we need another beta release to keep our testing pool testing. :) The plan is to have another release this Saturday, the 21st. In response to the recent

Re: [warzone2100-dev] 1 hour left before the tagging of 2.3 B1 (also a comment about branches/2.2)

2009-11-15 Thread Dennis Schridde
Hello everyone. Am Sonntag, 15. November 2009 20:43:50 schrieb Christian Ohm: On Sunday, 15 November 2009 at 4:23, Zarel wrote: Wait a few days between tagging and actually announcing the release publicly Isn't that rule kind of stupid anyway? I thought tags should be touched as little

Re: [warzone2100-dev] 1 hour left before the tagging of 2.3 B1 (also a comment about branches/2.2)

2009-11-15 Thread Dennis Schridde
Am Sonntag, 15. November 2009 22:23:34 schrieb Christian Ohm: On Sunday, 15 November 2009 at 21:11, Dennis Schridde wrote: Then someone actually tried to run the game on, say, Windows. Oups, it crashes in level 17 of campaign 40 now, and it is talking about some wrong filename - fix, push

Re: [warzone2100-dev] 2.2.3a for Macs?

2009-09-28 Thread Dennis Schridde
Am Sonntag, 27. September 2009 23:06:13 schrieb bugs buggy: I do NOT think we should tag a 2.2.3a Every release shall be tagged, for reasons of tracing. It will not cost any diskspace, thus I see no issue. signature.asc Description: This is a digitally signed message part.

Re: [warzone2100-dev] Give Cathuria and Neuralize the title of artist?

2009-08-31 Thread Dennis Schridde
Am Montag, 31. August 2009 22:24:54 schrieb Per Inge Mathisen: On Mon, Aug 31, 2009 at 9:17 PM, Elio Gubserelio.o...@gmail.com wrote: there are people around which also spend much time on warzone (e.g. mod creators) perhaps we should give some of them a label. (delphinio, black project)

Re: [warzone2100-dev] Give Cathuria and Neuralize the title of artist?

2009-08-31 Thread Dennis Schridde
Am Montag, 31. August 2009 22:31:43 schrieb Zarel: We could fix this situation right up by using the same have commit access bar, and give Mysteryem commit access. ;) I saw the ;) and I do not want to be rude, but giving someone commit access in order to allow them to get some fancy forum label

Re: [warzone2100-dev] [Warzone-dev] Making trac friendlier?

2009-08-27 Thread Dennis Schridde
Hello again, and please excuse me digging in old mud! Am Samstag, 22. August 2009 00:58:13 schrieb Dennis Schridde: Am Samstag, 22. August 2009 00:29:03 schrieb bugs buggy: It has come up that some of the resolutions we currently use for trac can seem to be a bit harsh in tone. Mainly

Re: [warzone2100-dev] The download page

2009-08-25 Thread Dennis Schridde
Am Dienstag, 25. August 2009 02:41:43 schrieb Cheny Luo: This is targeted mostly at Buginator, because he's been handling the download page for new releases. You seem to be getting rid of old the download links right before a new release, even before a new download is available. This is a

Re: [warzone2100-dev] [Warzone-dev] Changelog changes?

2009-08-24 Thread Dennis Schridde
Am Montag, 24. August 2009 02:55:14 schrieb Stephen Swaney: On Mon, Aug 24, 2009 at 12:40:56AM +0200, Christian Ohm wrote: On Sunday, 23 August 2009 at 23:40, Per Inge Mathisen wrote: I like current format. It gives superb traceability of everything in the changelog, and looks really

Re: [warzone2100-dev] [Warzone-dev] Changelog changes?

2009-08-24 Thread Dennis Schridde
Am Montag, 24. August 2009 00:40:56 schrieb Christian Ohm: I agree with Dennis that the Changelog should give a good overview of the user-relevant changes, and the current copy the svn log the day before a release approach doesn't do a good job of that. Perhaps we could make it a policy to

Re: [warzone2100-dev] [Warzone-dev] Changelog changes?

2009-08-23 Thread Dennis Schridde
Am Sonntag, 23. August 2009 21:23:25 schrieb bugs buggy: It is apparent that the current way we do Changelogs isn't the best way, since it is way more time consuming than it should be. It should present the user a good overview about new features, which existing things important to him have

Re: [warzone2100-dev] [Warzone-dev] SF svn repo upgrade to 1.6.4?

2009-08-23 Thread Dennis Schridde
Am Sonntag, 23. August 2009 21:56:22 schrieb bugs buggy: On 8/22/09, Stephen Swaney sswa...@centurytel.net wrote: On Fri, Aug 21, 2009 at 07:06:59PM -0400, bugs buggy wrote: *After* the 2.2.2 release, I was thinking we should upgrade our SVN repo( svnadmin upgrade) to svn version 1.6.4.

Re: [warzone2100-dev] [Warzone-dev] Changing the version of 2.3 to 3.0?

2009-08-23 Thread Dennis Schridde
Am Sonntag, 23. August 2009 21:18:35 schrieb bugs buggy: On 8/23/09, Zarel zarelxxx...@xx wrote: On Sun, Aug 23, 2009 at 1:26 AM, bugs buggybuginatorx...@x wrote: For trunk, we have allot of changes, and most of those are not really trivial. What sort of changes? The only

Re: [Warzone-dev] Making trac friendlier?

2009-08-22 Thread Dennis Schridde
Am Samstag, 22. August 2009 14:50:46 schrieb Christian Ohm: On Friday, 21 August 2009 at 23:11, Zarel wrote: On Fri, Aug 21, 2009 at 9:16 PM, Stephen Swaney sswa...@centurytel.net wrote: Right now, we overload 'enhancement' to mean both patches and feature requests. Ideally, we want to

Re: [Warzone-dev] Making trac friendlier?

2009-08-21 Thread Dennis Schridde
Hi! Am Samstag, 22. August 2009 00:29:03 schrieb bugs buggy: It has come up that some of the resolutions we currently use for trac can seem to be a bit harsh in tone. Mainly, the issue is, if a user has some kind of feature request, then what should be done with it? If we close it as

Re: [Warzone-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[7968] trunk/lib/exceptionhand ler/exceptionhandler. c

2009-08-14 Thread Dennis Schridde
Am Freitag, 14. August 2009 17:52:01 schrieb Kreuvf: Dennis Schridde wrote: No clue, but I support that question. To my knowledge you cannot compile the unix crashdump code with bad compilers anyway. Bad compilers? msvc signature.asc Description: This is a digitally signed message part

Re: [Warzone-dev] Update to QuesoGLC .7.2 before 2.2.2 release?

2009-08-07 Thread Dennis Schridde
Am Sonntag, 2. August 2009 20:48:21 schrieb bugs buggy: Just a quick word, I noticed that QuesoGLC has been updated to .7.2, and in the release notes, they have: http://sourceforge.net/project/shownotes.php?release_id=672506 - Fixed bug #2019450 (added a workaround for open source drivers of

Re: [Warzone-dev] Test

2009-08-06 Thread Dennis Schridde
Am Dienstag, 4. August 2009 16:04:35 schrieb Per Inge Mathisen: Does the mailing list work? It does. signature.asc Description: This is a digitally signed message part. ___ Warzone-dev mailing list Warzone-dev@gna.org

Re: [Warzone-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[7902] trunk

2009-07-27 Thread Dennis Schridde
Am Montag, 27. Juli 2009 18:14:37 schrieb Per Inge Mathisen: On Sun, Jul 26, 2009 at 9:55 PM, Dennis Schriddedevuran...@gmx.net wrote: Am Sonntag, 26. Juli 2009 20:07:13 schrieb Per Inge Mathisen: On Sun, Jul 26, 2009 at 7:46 PM, Dennis Schriddedevuran...@gmx.net wrote: Add INI file

Re: [Warzone-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[7902] trunk

2009-07-26 Thread Dennis Schridde
Am Sonntag, 26. Juli 2009 16:57:03 schrieb sen...@users.sourceforge.net: Revision: 7902 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7902view=rev Author: sendai Date: 2009-07-26 14:57:03 + (Sun, 26 Jul 2009) Log Message: --- Add INI file parser

Re: [Warzone-dev] Just a few comments about a few commits

2009-07-26 Thread Dennis Schridde
Am Sonntag, 26. Juli 2009 05:11:55 schrieb bugs buggy: Revision: 7891 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7891view=rev Author: zarelsl Date: 2009-07-22 22:12:41 + (Wed, 22 Jul 2009) Index terrain textures (~68 MB - ~22 MB); idea suggested by i-NoD. ... I thought any

Re: [Warzone-dev] Just a few comments about a few commits

2009-07-26 Thread Dennis Schridde
Am Sonntag, 26. Juli 2009 20:05:20 schrieb bugs buggy: On 7/26/09, Dennis Schridde devurxx...@gmx.net wrote: Am Sonntag, 26. Juli 2009 05:11:55 schrieb bugs buggy: Revision: 7891 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7891view=rev Author: zarelsl Date: 2009

Re: [Warzone-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[7902] trunk

2009-07-26 Thread Dennis Schridde
Am Sonntag, 26. Juli 2009 20:07:13 schrieb Per Inge Mathisen: On Sun, Jul 26, 2009 at 7:46 PM, Dennis Schriddedevuran...@gmx.net wrote: Add INI file parser (iniParser -- version 3.0b (beta) by N.Devillard) Please add the possibility of --with-iniparser=system to configure. Don't see why,

Re: [Warzone-dev] es translation

2009-07-12 Thread Dennis Schridde
Am Sonntag, 12. Juli 2009 13:46:52 schrieb Kreuvf: Gustavo Vivas wrote: hello, i send here a little work of translation to Spanish. hope it helps. :) Not sure, but aren't translations handled on the forums or trac? Not necessarily. If someone reads the mail he can just as well import it

Re: [Warzone-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[7807] trunk/data

2009-06-22 Thread Dennis Schridde
Am Montag, 22. Juni 2009 23:13:46 schrieb zare...@users.sourceforge.net: Revision: 7807 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7807view=rev Author: zarelsl Date: 2009-06-22 21:13:45 + (Mon, 22 Jun 2009) Log Message: --- Also get rid of useless

Re: [Warzone-dev] Reencoding the videos

2009-06-19 Thread Dennis Schridde
Am Freitag, 19. Juni 2009 08:02:57 schrieb bugs buggy: On 6/18/09, Christian Ohm chrxx...@gmx.net wrote: http://www.filefactory.com/file/ag6g6hb/n/eidos-logo_7z contains three sample files, the original uncompressed AVI, the current WRP encode and my new encode. As I said, the videos

Re: [Warzone-dev] Project rename, website changes

2009-06-17 Thread Dennis Schridde
Hi Zarel, hi list! Am Mittwoch, 17. Juni 2009 02:08:15 schrieb Zarel: - The site logo in the upper left should be updated to be inline with the new Warzone logo. [...] Agreed. - The Development tab should be removed, and the Trac tab should be renamed Development. [...]

Re: [Warzone-dev] Project rename, website changes

2009-06-17 Thread Dennis Schridde
Am Mittwoch, 17. Juni 2009 11:08:32 schrieb Zarel: On Wed, Jun 17, 2009 at 3:21 AM, Dennis Schridde wrote: http://developer.wz2100.net/ starts with bug reports. For a general development introductory page this might not be the best choice. I would put it more towards Programming, and maybe

Re: [Warzone-dev] 2.2.1 release date / 2.3 beta release date?

2009-06-11 Thread Dennis Schridde
Am Donnerstag, 11. Juni 2009 10:15:01 schrieb Per Inge Mathisen: On Thu, Jun 11, 2009 at 6:27 AM, bugs buggybuginato...@gmail.com wrote: In case you haven't noticed, in r7717 (trunk) r7718(2.2), I fixed the blasted seam issue. While I am still unclear why it wasn't fixed like this before

Re: [Warzone-dev] 2.2.1 release date / 2.3 beta release date?

2009-06-11 Thread Dennis Schridde
Am Donnerstag, 11. Juni 2009 18:22:39 schrieb Christian Ohm: On Thursday, 11 June 2009 at 11:35, Dennis Schridde wrote: I've fixed it! - http://gitorious.org/warzone2100/mainline/merge_requests/642 Nope, sorry. You mean that's broken, too? Looked fine on first sight, but it was hard for me

Re: [Warzone-dev] 2.2.1 release date / 2.3 beta release date?

2009-06-11 Thread Dennis Schridde
Am Donnerstag, 11. Juni 2009 22:12:54 schrieb Christian Ohm: On Thursday, 11 June 2009 at 22:00, Dennis Schridde wrote: Am Donnerstag, 11. Juni 2009 18:22:39 schrieb Christian Ohm: Nope, sorry. You mean that's broken, too? Yes. It looked similar to Buginator's solution At least

Re: [Warzone-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[7655] branches/2.2/src

2009-06-05 Thread Dennis Schridde
Am Freitag, 5. Juni 2009 04:19:34 schrieb bugs buggy: On 6/4/09, Dennis Schridde devuran...@gmx.net wrote: Am Donnerstag, 4. Juni 2009 19:33:00 schrieb bugina...@users.sourceforge.net: Revision: 7655 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7655view=rev Author

Re: [Warzone-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[7655] branches/2.2/src

2009-06-04 Thread Dennis Schridde
Am Donnerstag, 4. Juni 2009 19:33:00 schrieb bugina...@users.sourceforge.net: Revision: 7655 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7655view=rev Author: buginator Date: 2009-06-04 17:32:59 + (Thu, 04 Jun 2009) Log Message: --- Adding crash

Re: [Warzone-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[7660] trunk

2009-06-04 Thread Dennis Schridde
Am Donnerstag, 4. Juni 2009 19:57:03 schrieb bugina...@users.sourceforge.net: Revision: 7660 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7660view=rev Author: buginator Date: 2009-06-04 17:56:56 + (Thu, 04 Jun 2009) Log Message: --- Slight cleanup of

Re: [Warzone-dev] Trunk's GLee hack, revert?

2009-06-04 Thread Dennis Schridde
Am Freitag, 5. Juni 2009 00:21:24 schrieb Christian Ohm: This is bad. I am thinking we should revert the hack altogether. Opinions? Actually there is no need to do the hack in GLee.c, so we can move it somewhere we can check the GL_RENDERER string. See patch. I think checking for specific

Re: [Warzone-dev] Proposed Roadmap

2009-06-02 Thread Dennis Schridde
Am Dienstag, 2. Juni 2009 20:18:11 schrieb bugs buggy: On 6/2/09, Per Inge Mathisen per.mathxxx...@gmail.com wrote: 2.4 may also be a good release for Qt integration, if we decide to go for this. (For those who haven't been following the irc debates, I have a git tree where Warzone runs

Re: [Warzone-dev] 2.2 has been released!

2009-06-01 Thread Dennis Schridde
Am Montag, 1. Juni 2009 04:38:35 schrieb bugs buggy: We have released 2.2. Congratulations to everyone involved, especially Buginator! You are doing a marvellous job in keeping this running! Greetings, DevUrandom P.S. I uploaded the Windows installer and the source tarball to Gna and fixed the

Re: [Warzone-dev] 2.2 has been released!

2009-06-01 Thread Dennis Schridde
Am Montag, 1. Juni 2009 19:12:22 schrieb bugs buggy: On 6/1/09, Dennis Schridde devuran...@gmx.net wrote: P.S. I uploaded the Windows installer and the source tarball to Gna and fixed the version numbers. Filename of the installer was corrected, and I rebuilt the tarball. I noticed

Re: [Warzone-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[7539] trunk/lib/exceptionhand ler/exceptionhandler. c

2009-05-30 Thread Dennis Schridde
Am Samstag, 30. Mai 2009 15:23:18 schrieb Giel van Schijndel: Exceptionhandler: Remove signal descriptions for signals that are either non fatal or simply not handled by our signal handler As for a generic signal-to-string method If follows SuSv3, iirc. --DevU signature.asc Description:

Re: [Warzone-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[7568] branches/2.2/pkg/nsis/warzone2100.nsi

2009-05-27 Thread Dennis Schridde
Am Donnerstag, 28. Mai 2009 04:24:35 schrieb bugina...@users.sourceforge.net: **NOTE** the dev-package must be changed. There are two new files, one is called font.conf.wd_enabled and the other is called font.conf.wd_disabled. The only difference between the file is we either have

Re: [Warzone-dev] Adding mods/music change for 2.2?

2009-05-26 Thread Dennis Schridde
Hi Buggy! Am Dienstag, 26. Mai 2009 20:53:37 schrieb bugs buggy: The file on GNA http://download.gna.org/warzone/releases/mods/community-music_1.0.wz isn't in the correct format for 2.2. Since the playlist code has been neutered, that file won't work as is. Do we repackage it, and bump the

Re: [Warzone-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[7539] trunk/lib/exceptionhandler/exceptionhandler. c

2009-05-25 Thread Dennis Schridde
Am Sonntag, 24. Mai 2009 23:40:41 schrieb muggen...@users.sourceforge.net: Revision: 7539 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7539view=rev Author: muggenhor Date: 2009-05-24 21:40:41 + (Sun, 24 May 2009) Log Message: --- Exceptionhandler:

Re: [Warzone-dev] Mac exception handler?

2009-05-21 Thread Dennis Schridde
Am Donnerstag, 21. Mai 2009 07:09:37 schrieb bugs buggy: Is there a reason why the mac exception handler is different than the rest? I don't see the source for it anyplace? The reason is, I wish to make it dump out more information that what it does now, to make it more like the windows

Re: [Warzone-dev] Mac exception handler?

2009-05-21 Thread Dennis Schridde
Am Donnerstag, 21. Mai 2009 20:07:32 schrieb bugs buggy: On 5/21/09, Dennis Schridde devuran...@gmx.net wrote: Am Donnerstag, 21. Mai 2009 07:09:37 schrieb bugs buggy: Is there a reason why the mac exception handler is different than the rest? I don't see the source for it anyplace

Re: [Warzone-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[7465] branches/2.2/src/action.c

2009-05-19 Thread Dennis Schridde
Am Dienstag, 19. Mai 2009 04:48:10 schrieben Sie: Log Message: --- Bug discovered by our very own and very incredibly awesome developer Buginator and all the hard work he has contributed to our project. Maybe you should leave such jokes out of commit messages... ;) --DevU

Re: [Warzone-dev] 2.2 RC1 scheduled for release this weekend

2009-05-10 Thread Dennis Schridde
Am Sonntag, 10. Mai 2009 16:43:43 schrieb Zarel: 2009/5/9 Christian Ohm chr@gmx.net: I don't think releasing 2.1.4 will result in much less _useful_ testing for 2.2. Yes, you might get more people to try 2.2, but if they are tricked into using it they'll just see it's unstable yet, and

Re: [Warzone-dev] Final call for 2.2 changes

2009-05-09 Thread Dennis Schridde
Am Samstag, 9. Mai 2009 12:20:56 schrieb Zarel: We could put our different video.wz files under a corresponding directory at Gna. Heck, put a COPYING file in each of those directories, too, for good measure. Or do the simple and put COPYING into the file itself... --DevU P.S: 1. Read the GPL

Re: [Warzone-dev] 2.2 RC1 scheduled for release this weekend

2009-05-08 Thread Dennis Schridde
Am Freitag, 8. Mai 2009 07:13:48 schrieb Stephen Swaney: Actually, releasing two versions should be approximately twice as much work. Build scripts are written and if no one broke them, then they will still work. Upload takes under an hour (depending on your connection). Why did we backport

Re: [Warzone-dev] Getting rid of third-party mods

2009-05-07 Thread Dennis Schridde
Am Donnerstag, 7. Mai 2009 21:11:00 schrieb bugs buggy: And note, AIV is *not* a 3rd party mod IMO, that should stay for now. Why dont we remove 1.10-ai and replace it with aiv? Are there issues with the latter? (1.10-ai could stay as a mod if someone desires.) --DevU signature.asc

Re: [Warzone-dev] 2.2 Beta 3 scheduled for release this weekend?

2009-05-06 Thread Dennis Schridde
Am Mittwoch, 6. Mai 2009 21:57:48 schrieb bugs buggy: Was planning on a 2.2 Beta 3 scheduled for release this weekend. Nice, appreciated. Major fixes are Lobby server code (and client side) improvements, and more bug fixes. I hope the ChangeLog is more extensive... ;) We also still have a

Re: [Warzone-dev] Install OpenAL silently

2009-05-05 Thread Dennis Schridde
Am Dienstag, 5. Mai 2009 04:53:13 schrieb bugs buggy: On 5/4/09, Zarel zare...@gmail.com wrote: Hey, guys. Having to click OK twice in the middle of an installation (to install OpenAL) is kind of annoying. Also, having the OpenAL installer pop up when the Warzone installer is in

Re: [Warzone-dev] Why do we allow changing of ports on releases?

2009-05-04 Thread Dennis Schridde
Am Sonntag, 3. Mai 2009 22:56:09 schrieb bugs buggy: Is there any valid reason why we allow the masterserver port and the gameserver port to be changed via the config file? I can understand the masterserver name, since that could change, but the ports shouldn't be able to be switched to

Re: [Warzone-dev] [Warzone-commits] r6969 - in /trunk/data/mods/multiplay: ./ audio/ audio/coltive/ audio/multi/ audio/nexus/ audio/sfx/ audio/sfx/building/ audio/sfx/explons/ audio/sfx/vehicle/ audio

2009-05-04 Thread Dennis Schridde
Am Montag, 4. Mai 2009 20:24:23 schrieb Per Inge Mathisen: On Mon, May 4, 2009 at 8:12 PM, Delphi jurgf...@aol.com wrote: NTW Mod Update + fix for trunk Added: trunk/data/mods/multiplay/addon.lev trunk/data/mods/multiplay/audio/ trunk/data/mods/multiplay/audio/coltive/ ...

Re: [Warzone-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[7245] branches/2.2/tools/

2009-04-29 Thread Dennis Schridde
Am Mittwoch, 29. April 2009 21:54:31 schrieb muggen...@users.sourceforge.net: Revision: 7245 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7245view=rev Author: muggenhor Date: 2009-04-29 19:54:31 + (Wed, 29 Apr 2009) Log Message: --- Lets not

Re: [Warzone-dev] New defaults for 2.2?

2009-04-25 Thread Dennis Schridde
Am Freitag, 24. April 2009 04:20:51 schrieb Christian Ohm: On Thursday, 23 April 2009 at 20:00, Zarel wrote: By the way, when can we fix the problem of Warzone attempting to scan the entire Windows font directory on startup? It's causing start-up take as long as half an hour on some

Re: [Warzone-dev] Neglecting trac tickets

2009-04-25 Thread Dennis Schridde
Am Freitag, 24. April 2009 15:52:49 schrieb Christian Ohm: As for general tickets: I don't like web trackers, because the clicking needed annoys me. Now I don't suggest to get rid of trac, but would it be possible to create a mailing list for ticket action? (I think at least ticket creation

Re: [Warzone-dev] New repository open for business

2009-04-08 Thread Dennis Schridde
Am Mittwoch, 8. April 2009 04:42:29 schrieb bugs buggy: I guess svn+ssh:// does something different? It opens a ssh session and operates locally afterwards. --DevU signature.asc Description: This is a digitally signed message part. ___ Warzone-dev

Re: [Warzone-dev] New repository open for business

2009-04-07 Thread Dennis Schridde
Am Dienstag, 7. April 2009 00:18:22 schrieb Per Inge Mathisen: *) You need to check out all your working copies again. I am led to understand that this has something to do with gna.org screwing with the repository UUIDs. I am very sorry for the inconvenience. Would be my fault only, not Gna's

Re: [Warzone-dev] Changing subversion hosting

2009-04-05 Thread Dennis Schridde
Am Samstag, 4. April 2009 23:34:25 schrieb Per Inge Mathisen: On Sat, Apr 4, 2009 at 11:14 PM, Dennis Schridde devuran...@gmx.net wrote: Am Samstag, 4. April 2009 22:40:16 schrieb Per Inge Mathisen: So I would like to propose that we use sf.net for (only!) svn service, about which I have

Re: [Warzone-dev] Changing subversion hosting

2009-04-05 Thread Dennis Schridde
Am Sonntag, 5. April 2009 12:12:02 schrieb Per Inge Mathisen: On Sun, Apr 5, 2009 at 11:38 AM, Dennis Schridde devuran...@gmx.net wrote: Steps which need to be done: 1. lock current svn db (can do that by removing write bits from the dirs) 2. dump it to a file and zip it up (I can do

Re: [Warzone-dev] Changing subversion hosting

2009-04-05 Thread Dennis Schridde
Am Sonntag, 5. April 2009 12:13:05 schrieb Kreuvf: Per Inge Mathisen wrote: Any naysayers please register on the radar now. But be warned though that I have researched CB sensors that allow me to fire back the question so how do YOU propose we deal with this mess against you if you do.

Re: [Warzone-dev] Changing subversion hosting

2009-04-05 Thread Dennis Schridde
Am Sonntag, 5. April 2009 12:22:05 schrieb Per Inge Mathisen: On Sun, Apr 5, 2009 at 12:13 PM, Kreuvf kre...@warzone2100.de wrote: What about the commit-mails? Either setup up a new list on sf.net, or write some post-commit script to send them to the old list. If I am to do it, I'll do the

Re: [Warzone-dev] Changing subversion hosting

2009-04-04 Thread Dennis Schridde
Am Samstag, 4. April 2009 22:40:16 schrieb Per Inge Mathisen: So I would like to propose that we use sf.net for (only!) svn service, about which I have heard no complaints as regards uptime or access. Ads... Any naysayers please register on the radar now. But be warned though that I have

Re: [Warzone-dev] last word before port change

2009-03-22 Thread Dennis Schridde
Am Sonntag, 22. März 2009 06:34:55 schrieb bugs buggy: On 3/21/09, Zarel zare...@gmail.com wrote: 2009/3/21 bugs buggy buginato...@gmail.com: Any final objections? Apparently everyone wants gameserver_port to be 2100. masterserver_port is kind of irrelevant; it doesn't even need to

Re: [Warzone-dev] Mods considered harmful

2009-03-21 Thread Dennis Schridde
Am Samstag, 21. März 2009 05:22:28 schrieb bugs buggy: On 3/18/09, Per Inge Mathisen per.mathi...@gmail.com wrote: So in order to get good support for user modifications, we should remove support for mods. Not sure 'remove' is the correct word, I tend to think we should make it so future

Re: [Warzone-dev] Release 2.2 (with port change) or go with 2.1.3 + port change or ?

2009-03-19 Thread Dennis Schridde
Am Donnerstag, 19. März 2009 01:59:12 schrieb Zarel: 2009/3/18 Dennis Schridde devuran...@gmx.net: Make it 10, at least. It could happen that the peer is under load, has some weird network setup which needs more time, or whatever. If the peer is _that_ under load, that peer isn't going

Re: [Warzone-dev] Mods considered harmful considered harmful

2009-03-19 Thread Dennis Schridde
Am Donnerstag, 19. März 2009 11:13:10 schrieb Gerard Krol: Dennis Schridde wrote: Multiple mods: Morrowind and Oblivion (sorry, again...) have some mods which are rather metamods. They combine several others into one. I think it is good to limit the game to load just one mod. Like you

Re: [Warzone-dev] Mods considered harmful

2009-03-18 Thread Dennis Schridde
Hi Per, hi WZ people! Am Mittwoch, 18. März 2009 22:06:03 schrieb Per Inge Mathisen: So in order to get good support for user modifications, we should remove support for mods. Interesting proposal, definitely. The first thing that becomes a problem here, is that multiplayer rules are stubbed

Re: [Warzone-dev] Release 2.2 (with port change) or go with 2.1.3 + port change or ?

2009-03-18 Thread Dennis Schridde
Am Mittwoch, 18. März 2009 22:05:15 schrieb Zarel: 2009/3/18 bugs buggy buginato...@gmail.com: Well, it does that in the console via LOG_ERROR... doing that in the GUI... is not going to happen anytime soon. Oh, come on. So the user just gets kicked out, no explanation why? It _better_ go

Re: [Warzone-dev] Mods considered harmful

2009-03-18 Thread Dennis Schridde
Am Mittwoch, 18. März 2009 23:58:43 schrieb Per Inge Mathisen: 2009/3/18 Dennis Schridde devuran...@gmx.net: Why remove? I would just hide the option, so expert users can still access it, but it is officially vanished. It might be of use later, i.e. when quickly testing before/after stuff

Re: [Warzone-dev] Dissecting the NTW mod?

2009-03-14 Thread Dennis Schridde
Am Samstag, 14. März 2009 10:31:38 schrieb Kreuvf: bugs buggy wrote: Also, I don't see any readme/authors file in that mod, so how can we contact the original creators of the parts that are in it? I don't see a changelog either, but I know it was updated? Delphinio has an account on my

Re: [Warzone-dev] Release 2.2 (with port change) or go with 2.1.3 + port change or ?

2009-03-14 Thread Dennis Schridde
Am Samstag, 14. März 2009 10:28:10 schrieb Kreuvf: bugs buggy wrote: Anyone have any opinions on what should be done? There comes something to my mind: If version checking is implemented in 2.1.3, it should be able to figure out that 2.1.2 (and prior) do not support a versioned network

Re: [Warzone-dev] Ready for the switch to git?

2009-03-14 Thread Dennis Schridde
Am Samstag, 14. März 2009 13:51:33 schrieb Per Inge Mathisen: We need an official repository that everyone work up against, directly or indirectly, and unless I am mistaken, even the linux kernel has this. They used a shared repository? Do you have some docs on how they propose to deal with

Re: [Warzone-dev] Release 2.2 (with port change) or go with 2.1.3 + port change or ?

2009-03-14 Thread Dennis Schridde
Am Samstag, 14. März 2009 16:53:21 schrieb bugs buggy: On 3/14/09, Dennis Schridde devuran...@gmx.net wrote: Am Samstag, 14. März 2009 10:28:10 schrieb Kreuvf: bugs buggy wrote: Anyone have any opinions on what should be done? There comes something to my mind: If version checking

Re: [Warzone-dev] Ready for the switch to git?

2009-03-14 Thread Dennis Schridde
Am Samstag, 14. März 2009 16:55:03 schrieb Per Inge Mathisen: On Sat, Mar 14, 2009 at 4:03 PM, Dennis Schridde devuran...@gmx.net wrote: Am Samstag, 14. März 2009 13:51:33 schrieb Per Inge Mathisen: We need an official repository that everyone work up against, directly or indirectly

Re: [Warzone-dev] Release 2.2 (with port change) or go with 2.1.3 + port change or ?

2009-03-14 Thread Dennis Schridde
Dump from IRC: Use a simple number (int), which we increment everytime we change the netcode in an incompatible way. Use a 2nd number in addition, which we increment if some compatible enhancement happens. (And reset when we increment the major version.) (That is in fact similar to what is done

Re: [Warzone-dev] Ready for the switch to git?

2009-03-13 Thread Dennis Schridde
Dear Git users! Am Freitag, 13. März 2009 11:16:30 schrieb Gerard Krol: Please test if cloning the repository works for you. If you like, you can clone the mainline repository on Gitorious (one click+entering a name) For those who do not immediately figure it out:

Re: [Warzone-dev] Ready for the switch to git?

2009-03-13 Thread Dennis Schridde
Am Freitag, 13. März 2009 11:53:57 schrieb Elio Gubser: what should we do with the 'originals'? Er, yes... I told you that they will be lost in git-svn. Use an extra repos maybe? --DevU signature.asc Description: This is a digitally signed message part.

Re: [Warzone-dev] Ready for the switch to git?

2009-03-13 Thread Dennis Schridde
Am Freitag, 13. März 2009 23:12:58 schrieb bugs buggy: On 3/13/09, Zarel zare...@gmail.com wrote: 2009/3/13 Stephen Swaney sswa...@centurytel.net Perhaps I'm becoming a neo-Luddite or perhaps I've been in this business too long, but I find the lack of a single shared repository

Re: [Warzone-dev] Ready for the switch to git?

2009-03-13 Thread Dennis Schridde
Hi Buggy! Am Samstag, 14. März 2009 01:30:39 schrieb bugs buggy: Sounds ok, I am just not sure how we can shift the load around, since we don't really have enough people to shift the load, and the same people end up doing it all the time, and when those people are away, then we are sorta

Re: [Warzone-dev] Release 2.2 (with port change) or go with 2.1.3 + port change or ?

2009-03-13 Thread Dennis Schridde
Am Samstag, 14. März 2009 02:11:56 schrieb bugs buggy: I finally found the cause for people getting disconnected for no apparent reason (especially in longer games). I would go with releasing the fix in 2.2 and not in 2.1 then. And we finally need some version checking code to prevent such

Re: [Warzone-dev] Effect memory pools

2009-03-08 Thread Dennis Schridde
Am Samstag, 28. Februar 2009 20:42:00 schrieb Dennis Schridde: I played a bit with implementing a better memory pool for effects and this is what came out. Commited in r6807. --DevUrandom signature.asc Description: This is a digitally signed message part

Re: [Warzone-dev] FMV delivery and installer thingys

2009-03-07 Thread Dennis Schridde
Am Samstag, 7. März 2009 02:35:12 schrieb bugs buggy: On 3/4/09, Kamaze fearthec...@gmail.com wrote: Also, I think there is a need to polish the windows installer a little bit. My opinion is, that we shouldn't deliver 3rd party mods with the default installer at all. (Excepting

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