[Warzone-dev] Website

2009-07-07 Thread Kamaze
like to use the 960 Grid-System [1] because it's small and I have made good experience with it. Any comments, wishes, suggestions? [1] http://960.gs/ - Kamaze ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

Re: [Warzone-dev] Website

2009-07-07 Thread Kamaze
with an postcount != 0, but with an larger timeframe of at least an year. All marked for prune users should be notified first of course. - Kamaze ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

Re: [Warzone-dev] Website

2009-07-07 Thread Kamaze
collection. I mean, I cannot complain about missing privacy and data preservation while doing the same ;) - Kamaze Per Inge Mathisen schrieb: On Tue, Jul 7, 2009 at 12:16 PM, Dennis Schriddedevuran...@gmx.net wrote: Why do you need to clean out old accounts at all? - Per

Re: [Warzone-dev] Project rename, website changes

2009-06-17 Thread Kamaze
We could/should do a lot of work to improve the website. However, can we delay this for around 3 weeks? In exactly 3 weeks I have to write the last exam. Until then, I don't want to fill my brain with XHTML/CSS pain and such things. Best regards, Kamaze Zarel schrieb: Hey, dev list

Re: [Warzone-dev] [INFO] Website temporary down. (Not anymore!)

2009-06-02 Thread Kamaze
The server is (literally) back on line! Best regards, Kamaze Kamaze schrieb: As you can notice, the whole server is down right now. Reason was a fresh installed virtual windows machine on the same host, which did a whole network scan in our hosters network. As result it triggered security

[Warzone-dev] [INFO] Website temporary down.

2009-05-31 Thread Kamaze
and tomorrow is a holiday here in germany. So, the ETA is probably tuesday. I'm sorry for the trouble... best regards, Kamaze ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

[Warzone-dev] Roadmap 2.2

2009-03-28 Thread Kamaze
, what are the plans/whishes/todos for the 2.2 release? What should be done on the website? - Regards, Kamaze ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

Re: [Warzone-dev] Website

2009-03-07 Thread Kamaze
After deactivating the Doxygen plugin and installing the Psyco Python Extension it seems to work acceptable. bugs buggy schrieb: On 3/2/09, Kamaze x...@gmail.com wrote: We're back online to 90%, only Trac needs a little bit tweaking. Announcement: http://forums.wz2100.net/viewtopic.php?t

[Warzone-dev] FMV delivery and installer thingys

2009-03-04 Thread Kamaze
(packaging_method) - Kamaze ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

Re: [Warzone-dev] FMV delivery and installer thingys

2009-03-04 Thread Kamaze
forcing the users to compile it on their own, if their distri doesn't offer an up2date build. If there are binary-compatibility problems, we should do this at least for the major `non-linux-expert` distributions like Ubuntu. -- Kamaze ___ Warzone-dev mailing

Re: [Warzone-dev] Website

2009-03-02 Thread Kamaze
We're back online to 90%, only Trac needs a little bit tweaking. Announcement: http://forums.wz2100.net/viewtopic.php?t=2694 -- Best regards, Kamaze Kamaze schrieb: Hey, smart people may already noticed that the website and the lobby server weren't available in the last days

[Warzone-dev] Website

2009-02-27 Thread Kamaze
. (hurray for Murphy!) We're currently on this and hope to get the whole thing back online this weekend. I'm sorry for the circumstances. -- Best regards, Kamaze ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

[Warzone-dev] Child of sorrow - Trac

2009-02-18 Thread Kamaze
that it is such a great idea to give Trac such a central role besides the Bugtracker. [1] http://files.wz2100.net/temporary/trac_memory_day.png [2] http://files.wz2100.net/temporary/trac_memory_month.png [3] http://files.wz2100.net/temporary/trac_cpu.png - Best regards, Kamaze

Re: [Warzone-dev] A plan to refactor and clean up the warzone code base

2009-02-18 Thread Kamaze
This might be a good time to bump the major version number? Per Inge Mathisen schrieb: Hello devs, We all know that the current and past state of the Warzone codebase is a rather sorry excuse for something. There are so many globals all over the place, that it is almost impossible to

Re: [Warzone-dev] File Association For Mods

2008-11-29 Thread Kamaze
a server-list inside the browser, for example? - Regards, Kamaze Freddie Witherden schrieb: Hi all, I am interested in knowing what everyone things about the idea of associating .wz files with Warzone in the shell. This would mean that to start the game with a mod foo.wz all the user

[Warzone-dev] Request: Rotating Buildings.

2008-10-10 Thread Kamaze
the previous selected direction should be saved somehow, for the sake of comfort/dropping multiple turrets. However, that's just a tiny thought. -- Kamaze ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

Re: [Warzone-dev] Website Status.

2008-09-28 Thread Kamaze
The website is back online again. trac.mortis.eu/warzone/ now redirects to the Trac on wz2100.net, Giel van Schijndel schrieb: Kamaze schreef: As a temporary read-only mirror: https://trac.mortis.eu/warzone

[Warzone-dev] Website Status.

2008-09-27 Thread Kamaze
let the domain point to some other server, because the overall latency for requesting the A-Record will be commonly 2-3 days, *2 for changing back. I am very sorry for the inconvenience and will engage this as soon as possible. -- Kamaze ___ Warzone

Re: [Warzone-dev] FMVs phase 2 complete

2008-09-21 Thread Kamaze
Isn't that totally irrelevant? I mean, finally it is in an container like OGG or Matroska. You can always split/rip/change the audio-track from it. -- Kamaze Dennis Schridde schrieb: Am Samstag, 20. September 2008 14:03:06 schrieb Giel van Schijndel: Kreuvf schreef: bugs buggy wrote: Would

Re: [Warzone-dev] Moving the repository off gna.org

2008-09-14 Thread Kamaze
would suggest Mercurial, which has at least TortoiseHG (no win64 support yet ;_;) but at least the commandline works. -- Kamaze ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

[Warzone-dev] Barrier Intel GMA

2008-09-07 Thread Kamaze
Looks like a stuck situation, at least for the renderer. Does someone already have some ideas for the future? Different rendering parts to stay GMA compatible or breaking GMA support some day? ___ Warzone-dev mailing list Warzone-dev@gna.org

Re: [Warzone-dev] [Warzone 2100 Trac] #46: FMV feedback

2008-09-03 Thread Kamaze
I just tried to play them on Windows using Media Player Classic. The sound seems to work on most Videos* but every video runs only = 2 seconds and the image freezes but the sound continues at normal. * Some videos like res_com.ogg do play 1 second, and MCP shows a total length of zero. Warzone

[Warzone-dev] Should we officially seek for a Pandora developer?

2008-08-30 Thread Kamaze
in the near future? -- Kamaze ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

[Warzone-dev] Possible FMV Codec

2008-08-26 Thread Kamaze
I'll just leave this link here: http://en.wikipedia.org/wiki/Dirac_(codec) Seems like a pretty interesting alternative to Theora, it may also compress better. However, i didn't found any review for it yet. -- Kamaze ___ Warzone-dev mailing list

Re: [Warzone-dev] Commit guidelines are in effect

2008-08-25 Thread Kamaze
I applied the patch by hand, since we use Trac 0.11. However, I created a test ticket, but somone needs to approve [EMAIL PROTECTED] as sender. http://developer.wz2100.net/ticket/40 -- Kamaze Giel van Schijndel schrieb: Per Inge Mathisen schreef: NOTE: Setting up Trac to send a mail

Re: [Warzone-dev] Trac configuration issue?

2008-08-02 Thread Kamaze
I think most voted for using GNA!, so there is no Mailinglist-Notify yet. bugs buggy schrieb: When you submit a new ticket @ http://developer.wz2100.net it is not being sent to this mailing list. Is that by design, or a configuration error?

Re: [Warzone-dev] 2.1 beta4

2008-07-18 Thread Kamaze
Ping? Dennis Schridde schrieb: Hey! I would like to release 2.1 beta4 as soon as possible. bug #11861 [1] (Release 2.1 beta4) has been updated accordingly. The only real issue which absolutely needs to be fixed or worked around for the release is bug #11847 [2] (Playlist code causes

Re: [Warzone-dev] 2.1 beta4

2008-07-07 Thread Kamaze
What about introducing our own bug/feature/task tracker with Beta4? There is a (TESTING!) Trac instance at: http://developer.wz2100.net/ since yesterday, already working with the regular forums accounts. For the final usage i would like to do a clean setup, maybe with PostgreSQL als database

Re: [Warzone-dev] Gathering statistics?

2008-05-07 Thread Kamaze
, Kamaze ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

Re: [Warzone-dev] 2.1 beta 2

2008-03-13 Thread Kamaze
Looks like r4024. Giel van Schijndel schrieb: Per Inge Mathisen schreef: What revision is this ? ___ Warzone-dev mailing list Warzone-dev@gna.org

Re: [Warzone-dev] SQLite

2008-03-03 Thread Kamaze
Throw in: What about JSON? Dennis Schridde schrieb: Hi! I see, we are going to use SQLite for stats now? When and where was that decided and by whom? What are the implications and benefits? --Dennis

Re: [Warzone-dev] SQLite

2008-03-03 Thread Kamaze
Then maybe XML (yes, they are bloated) using XPath to query the information? Implementing a database engine just to load some stats looks for me like breaking a butterfly on a wheel. Freddie Witherden schrieb: Hi, On Mon, 03 Mar 2008 13:38:26 +0100, Kamaze [EMAIL PROTECTED] wrote: Throw

[Warzone-dev] Using libVLC for embedded video playback?

2008-02-28 Thread Kamaze
http://wiki.videolan.org/Libvlc You can embed libVLC into your application to gain audio/video playing features. Well, would be cross platform and it would include serval file formats. Regards, Kamaze ___ Warzone-dev mailing list Warzone-dev

Re: [Warzone-dev] Using libVLC for embedded video playback?

2008-02-28 Thread Kamaze
I found this by an accident, and I did remember on somethling like The playback isn't the problem, but implementing playback on all plattforms is one or similar... :) However, it was just a thought I wanted to write down. Regards, Kamaze Dennis Schridde schrieb: Am Donnerstag, 28. Februar

[Warzone-dev] Lobbyserver.

2008-02-26 Thread Kamaze
Can someone tell me, which lobbyserver I have to run? Python2.5 is now available. - Regards, Kamaze ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

[Warzone-dev] wz2100.net status.

2008-02-20 Thread Kamaze
Hi, we have some trouble with the server, which need to be fixed first. It doesn't seem to boot up correclty anymore, even when fresh installed. However, we're on this and the website will be back online as soon as possible! Regards, Kamaze

[Warzone-dev] Starter application - The second try.

2008-01-29 Thread Kamaze
, warzone fires up, opens a local socket and the starter transfers all needed data trough it. (Instead of implementing it via long cmd switches) However, thats the raw idea, I can explain it deeper if there is some positive resonance. - Regards, Kamaze

Re: [Warzone-dev] Trac as issue and development tracker

2008-01-10 Thread Kamaze
-hacker-paragraph which forbids the creation/distribution/usage of tools, which are primary created for hacking/cracking something. - Kamaze ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

Re: [Warzone-dev] Release 2.0.10?

2007-12-20 Thread Kamaze
Pong. Christian Ohm schrieb: On Saturday, 15 December 2007 at 12:47, Dennis Schridde wrote: Ping. ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev ___

Re: [Warzone-dev] 2.0.8?

2007-08-27 Thread Kamaze
All my best wishes to you Ariston! :) Well, will we release it then, without the mac build, or wait? - Kamaze Ariston Johnson schrieb: On 8/25/07, Giel van Schijndel [EMAIL PROTECTED] wrote: Christian Ohm schreef: On Saturday, 25 August 2007 at 16:06, Dennis Schridde wrote: Am Samstag, 25

[Warzone-dev] Model format proposal (lib inside)

2007-08-17 Thread Kamaze
replacement. Well, and Blender can in/export 3ds as well. However, per said that he already has some expirience with this lib. But he didn't say something more... - Kamaze ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo

Re: [Warzone-dev] Module Blacklist

2007-08-08 Thread Kamaze
that you can jump from the starter direct into a Skirmish game etc... -- Kamaze Dennis Schridde schrieb: Just been thinking about how to choose modules. Current method is not really simple, commandline parameters are not trivial to many users on Windows and next to a problem on OSX, as it seems

[Warzone-dev] [Fwd: Warzone in Ubuntu repositories]

2007-08-06 Thread Kamaze
Original-Nachricht From: - Mon Aug 06 19:25:07 2007 Just thought I'd notify you that Warzone 2100 can now be found in Ubuntu's Gutsy repostories: http://packages.ubuntu.com/cgi-bin/search_packages.pl?keywords=warzonesearchon=namessubword=1version=allrelease=all More info:

Re: [Warzone-dev] Remove the shake screen option?

2007-07-31 Thread Kamaze
Dito. Giel van Schijndel schrieb: Per Inge Mathisen schreef: It annoys me too and I also have it turned off at all times. ___ Warzone-dev mailing list

Re: [Warzone-dev] Warzone 2100 accepted in Debian

2007-07-30 Thread Kamaze
This means, you are the maintainer of the debian package? http://packages.debian.org/unstable/games/warzone2100 -- Kamaze Linas Žvirblis schrieb: I am pleased to announce that Warzone 2100 was officially accepted in Debian a couple of hours ago, and will be available in Debian Unstable (Sid

Re: [Warzone-dev] XMPP for multiplayer lobby/chat?

2007-07-03 Thread Kamaze
My idea was, that there is a central jabber server which manages all the accounts etc. In this way we may can implement ranks, ladders aso... I don't know how to implement the lobby yet. Maybe rape the chatroom feature for it :) -- Kamaze Dennis Schridde schrieb: Am Dienstag, 3. Juli 2007

Re: [Warzone-dev] Add back CPU delays?

2007-06-04 Thread Kamaze
Well, maybe make this configurable. At game start check if someone set niceCPU to 1. If on, set the function pointer shareCPUTime = SDL_Delay; Otherwise set the functionpointer to null. This should be afaik faster than another if(){} in the mainloop. - Kamaze [EMAIL PROTECTED] schrieb

Re: [Warzone-dev] WZ getting less stable as time goes on?

2007-06-01 Thread Kamaze
I would suggest to release 2.0.7 in the near future, as a last release of the 2.0 branch. After this release, may do a feature freeze and work on all known bugs in the bugtracker. After that, we should do a roadmap for the 2.1 branch. And start the work on it. :) - Kamaze [EMAIL PROTECTED

[Warzone-dev] [Fwd: Warzone for Ubuntu]

2007-06-01 Thread Kamaze
Original-Nachricht Betreff: Warzone for Ubuntu Datum: Fri, 1 Jun 2007 16:18:16 +0100 Von: Joseph Price [EMAIL PROTECTED] An: [EMAIL PROTECTED] Hey there, I've found a bug on Launchpad requesting warzone 2100 be packaged for the Ubuntu archives:

[Warzone-dev] [Fwd: Warzone 2100 selected as Pick of the Day on Softonic]

2007-05-24 Thread Kamaze
Got this today: Original-Nachricht Betreff: Warzone 2100 selected as Pick of the Day on Softonic Datum: Thu, 24 May 2007 17:39:04 +0200 Von: Elena Santos [EMAIL PROTECTED] An: [EMAIL PROTECTED] Hello, my name's Elena and I work as content editor for Softonic, one of the

[Warzone-dev] Suggestion for Profiling.

2007-05-20 Thread Kamaze
, Kamaze ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

[Warzone-dev] Using OBJ (wavefront) for moddeling data.

2007-05-19 Thread Kamaze
://www.fileformat.info/format/wavefrontobj/ Detailed obj loading tutorial in C: (it goes over some posts) http://www.gamedev.net/community/forums/topic.asp?topic_id=312335 - Regards, Kamaze ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org

Re: [Warzone-dev] Using OBJ (wavefront) for moddeling data.

2007-05-19 Thread Kamaze
: #- START -- # Simple Wavefront file v 0.0 0.0 0.0 v 0.0 1.0 0.0 v 1.0 0.0 0.0 f 1 2 3 g connector p 0.5 0.5 0.0 #- END [EMAIL PROTECTED] schrieb: On Sat, 19 May 2007 06:09:09 -0400 Kamaze [EMAIL PROTECTED] wrote: Well, i know

Re: [Warzone-dev] loop.c change?

2007-05-02 Thread Kamaze
. And my maybe running BitTorrent programm etc... can run smoothly in the background without 'fighting' for CPU-Time. I would like to go more in detail with this but i'm absolute tired, so please be torantly to some writing mistakes *g* :) - Regards, Kamaze The only reason we inserted the delay

Re: [Warzone-dev] loop.c change?

2007-05-02 Thread Kamaze
still draws a old one, the new framed will be droped. ... I wanted to write, that the GPU only sends the new 'frame' if it is rendered. Otherwise the old one is rendered again. The frame will be updated at the time when the monitor has done the drawing. I hope this is more understandable :) Kamaze

Re: [Warzone-dev] remove mp3 support

2007-04-16 Thread Kamaze
Mhm,... well,... i have the most tracks in mp3. Sure, i can easiely convert them to ogg, that would be no problem. But i think the most have MP3 files so i think we should leave it for the first or make it optional for compile time. - Regards, Kamaze Giel van Schijndel schrieb: How about

[Warzone-dev] [Fwd: Compilation error at generated resource_parser.tab.h]

2007-04-09 Thread Kamaze
Original-Nachricht From: - Mon Apr 09 13:31:27 2007 Date: Sun, 8 Apr 2007 21:50:33 -0300 From: Alejandro Pulver [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: Compilation error at generated resource_parser.tab.h Mime-Version: 1.0 Content-Type: multipart/signed;

Re: [Warzone-dev] Roadmap for 2.1

2007-04-03 Thread Kamaze
the possibility should be given. WZ2100 has the target to be moddable, or? :) - Regards, Kamaze ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

[Warzone-dev] Roadmap for 2.1

2007-04-02 Thread Kamaze
/ with sdl_net2?) (see https://mail.gna.org/public/warzone-dev/2006-08/msg9.html ) ... Lets discuss a bit, :) - Kamaze ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

Re: [Warzone-dev] WZ Profiled yet again

2007-03-30 Thread Kamaze
Well, this is cutted down or? (the image) Otherwise it would be odd that all numbers += ~58% :) - Kamaze Troman schrieb: I was playing around with AMD's CodeAnalyst and here's what I got when profiling debug build of WZ. I know this was already done before with some other application

Re: [Warzone-dev] Importing TA-Spings Lobbyserver

2007-03-08 Thread Kamaze
I looked at: https://spring.clan-sy.com/svn/spring/trunk/UnityLobby/client/ Looks GTK Based in the source. Giel van Schijndel schrieb: Kamaze schreef: ... The lobbyserver itself is written in Java True and the (GUI)Client in Python. If you'd ask me I'd say it is Pascal or Delphi: https

[Warzone-dev] Importing TA-Spings Lobbyserver

2007-03-07 Thread Kamaze
mentioned before here: http://wz2100.net/forum/index.php?topic=97.0) Otherwise, all players would/can have a own account with statistic/location/language tracking. And a IRC like chatting / clan system. I hope the others will approve this too. There are many benefits. - Regards, Kamaze

Re: [Warzone-dev] Importing TA-Spings Lobbyserver

2007-03-07 Thread Kamaze
be a 'nice to have'. - Regards, Kamaze ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

Re: [Warzone-dev] New developer with svn access

2007-03-01 Thread Kamaze
Gerard, are you gerard_ in the forums? If yes, can/should i rename your account to Gerard? :) - Kamaze Per Inge Mathisen schrieb: Hello all, Gerard has been added as an official developer on this project with svn access and admin rights to the gna.org trackers. - Per (for the gna.org

Re: [Warzone-dev] build problems in windows

2007-02-24 Thread Kamaze
D:\MinGW\bin\..\lib\gcc\mingw32\3.4.5\..\..\..\..\mingw32\bin\ld.exe: cannot find -ldbghelp Me neither, lovely ld.exe :( And now? - Kamaze Christian Vest Hansen schrieb: I knew I was asking for trouble in trying to compile warzone in windows. I use the MingW approach and am getting

[Warzone-dev] Where is the Fog? And some ideas for the shadow.

2007-02-23 Thread Kamaze
channel of the shadow. That would look a bit smoother too :) - Kamaze ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

Re: [Warzone-dev] Where is the Fog? And some ideas for the shadow.

2007-02-23 Thread Kamaze
anymore. The upper screenshot is a build of the current Trunk in release mode. Same in the 2.0.5 release. - Kamaze The Watermelon schrieb: On 2/23/07, Kamaze [EMAIL PROTECTED] wrote: Hi, someone knows why the fog isn't drawn anymore? For me this 'popping' in the background is annoying. (Terrain

Re: [Warzone-dev] bug with SDL_framerateDelay

2007-02-23 Thread Kamaze
that wants very much CPU time while the game is running, you will get FPS drops, independently if you are bad like the other app (not share cpu time) or not. - Kamaze Per Inge Mathisen schrieb: On your computer, that is. The obvious problem with hard-coding something like this is that it will very

Re: [Warzone-dev] bug with SDL_framerateDelay

2007-02-22 Thread Kamaze
, then it may be better to use the http://www.opengl.org/registry/specs/EXT/wgl_swap_control.txt extension. Thats why i asked if the current game logic depends on the framerate. (I can't imagine that, otherwise the game would slow-down and/or lab if the machine don't get constant 60 fps) - Kamaze

Re: [Warzone-dev] Menu /subtitle Gfx corruption?

2007-02-20 Thread Kamaze
image 1: http://img.rootzilla.de/img/3e065ef90e474b80b240161b09c49ec03c274ebc.jpg image 2: http://img.rootzilla.de/img/032124237f729801f2b1747c731aa242e83efc14.jpg - kamaze The Watermelon schrieb: On 2/20/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Using latest svn, I notice that on menu

[Warzone-dev] Evaluate AngelScript as an alternative to lua?

2007-02-20 Thread Kamaze
make a closer look to it :) - Kamaze ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

[Warzone-dev] 7zip instead of zip for the *.wz archives.

2007-02-19 Thread Kamaze
I just read a bit about PhysFS und looked into the trunk. And what must i read? 7zip support added, written by Dennis Schridde :) Then, why not use 7Zip/LZMA instead of a normal zip archive? - Kamaze ___ Warzone-dev mailing list Warzone-dev@gna.org

Re: [Warzone-dev] Approaching Version 2.0.6

2007-02-16 Thread Kamaze
as wiki-accounts. And i'll will register at ModDB these days, and try to add WZR again :) - Kamaze Dennis Schridde schrieb: Am Donnerstag, 15. Februar 2007 schrieb Christian Ohm: On Monday, 12 February 2007 at 23:50, Dennis Schridde wrote: In the roadmap (http://wz2100.net/wiki/roadmap:2.0.6

[Warzone-dev] Weired things in current trunk.

2007-02-11 Thread Kamaze
://img.rootzilla.de/img/032124237f729801f2b1747c731aa242e83efc14.jpg Look clother to the Blue dust and the build date. This happens with a small delay, if i hover a button in the menu. A bit weired, or? :) - Kamaze ___ Warzone-dev mailing list Warzone

Re: [Warzone-dev] Weired things in current trunk.

2007-02-11 Thread Kamaze
Shadow works fine now. I did mess up my configfile. The Watermelon schrieb: On 2/11/07, Kamaze [EMAIL PROTECTED] wrote: I got compiling wz2100 under win/mingw32 working again and tested the new trunk and i saw a few weired things. - Shadows don't work. - Weired image switches, if i hover

Re: [Warzone-dev] [Fwd: Pardus binary package]

2007-02-07 Thread Kamaze
Could someone overfly this? Kamaze schrieb: 02 Şub 2007 Cum 12:55 tarihinde, Kamaze şunları yazmıştı: can you give us a brief description about Pardus aso...? We have nobody who can read turkish or even test the package ;) When you reach the website you can change the language to English

Re: [Warzone-dev] lexer leaks

2007-02-03 Thread Kamaze
This is for all: If you quote a full message, *PLEASE* place the quote *UNDER* your text. And if you quote some parts, please cut it as needed... It is just annoying to scroll down to read the _new_ content... :( Thanks to everyone :) - Kamaze Dennis Schridde schrieb: From http://wz2100.net

[Warzone-dev] [Fwd: Pardus binary package]

2007-01-31 Thread Kamaze
Can Someone check this out? - Kamaze Original-Nachricht Betreff: Pardus binary package Datum: Wed, 31 Jan 2007 00:31:06 +0200 Von: Koray Löker [EMAIL PROTECTED] Organisation: Tübitak / UEKAE An: [EMAIL PROTECTED] Hello, We are presenting Warzone as pre-built binary package

Re: [Warzone-dev] New Member: Giel

2007-01-03 Thread Kamaze
Are you 'MuggenHor' in the forums too? And what name do you prefeer on http://wz2100.net/team.html Questions over questions... -- Regards, Kamaze Giel van Schijndel schrieb: Dennis Schridde schreef: Hello everyone! I am happy to introduce Giel as a new official member of the Warzone

Re: [Warzone-dev] Java applet for IRC

2006-12-30 Thread Kamaze
I planned to integrade pjIRC with the new upcoming site/forum design. Mhm, however, until this i place this link on the IRC page. Btw, the site is back online! The server movement is done :) - Regards, Kamaze Troman schrieb: That thingy: http://java.freenode.net/index.php?channel=warzone seems

[Warzone-dev] JPEG Again?

2006-12-29 Thread Kamaze
level_lexer.c scriptvals_lexer.c mingw32-make[1]: Leaving directory `E:/Warzone2100Resurrection/trunk/src' mingw32-make: *** [src] Error 2 - Regards, Kamaze ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev