Sure, that would work too. It's just one of those things I half expect there to be a check box or a function somewhere. Thanks Alan (and everyone else)!
Freelance 3D and VFX animator http://vimeopro.com/user7979713/3d-work On Thu, Aug 22, 2013 at 11:08 AM, Alan Fregtman <[email protected]>wrote: > You could also have a mesh duplicate that has a simulated icetree and set > its pointposition from the regular one, every frame. When you want it to > "freeze", just stop setting PointPosition. > > Would that work for you? > > > > On Thu, Aug 22, 2013 at 10:23 AM, Eric Lampi <[email protected]> wrote: > >> I need the flexibilty to un-freeze it. This is a basic setup that will be >> used in lots and lots of scenes, and I don't want to have to do a lot of >> work to keep up with changes, so a flexible solution is very important. I'm >> not a rigger, so I wasn't sure if there was just some basic function I >> wasn't aware of. >> >> Eric >> >> Freelance 3D and VFX animator >> >> http://vimeopro.com/user7979713/3d-work >> >> >> On Thu, Aug 22, 2013 at 10:11 AM, Toonafish <[email protected]> wrote: >> >>> why not create a duplicate of the character, freeze it, and then >>> toggle render visibility of the enveloped and frozen one? Simple but >>> effective. >>> >>> - Ronald >>> >>> >>> On 8/22/2013 15:47, Eric Lampi wrote: >>> >>> Can anyone think of a clever way to "freeze" a mesh that's enveloped >>> but not destructively? >>> >>> I'm adding some simulation functions to our character rig, basically >>> just a copy of the enveloped mesh that I am using for particle generation. >>> In order for my setup to work, it needs to be a static pose. So what I am >>> looking for is a way to remove the envelope's influence on a frame I >>> choose, but keeping that static pose. Something like when you mute the >>> envelope operator, but the mesh needs to stay in that pose and not snap >>> back to it's pre-enveloped position. >>> >>> I want to be able to re-enable the envelope if I need to. >>> >>> Thanks, >>> Eric >>> >>> >>> Freelance 3D and VFX animator >>> >>> http://vimeopro.com/user7979713/3d-work >>> >>> >>> >> >

