Something like this or were you wanting a camera distance thing as well? http://www.amaanakram.com/?page_id=131
JUST getting back into Softimage so I don't know what I'm doing anyway. -Lu On Thu, Aug 22, 2013 at 2:23 PM, Adam Seeley <[email protected]> wrote: > Hi, > > For those that remember the old Arete Psunami plugin... > > I always liked ocean surface geometry generator, the one that gave you a > grid with fine detail close up and low detail in the distance and that was > only generated within the cameras field of view. > I think it kept the girid lines it aligned with the camera as well. > > Does anyone know of something similar floating around? > > I'd love to have the time to figure out an ICE topo tree to create it but > no such chance right now. > > (hm.. could try projecting a grid from the camera position onto a ground > plane though!) > > Thanks, > > Adam. > --------------------- > http://www.linkedin.com/in/adamseeleyuk<http://www.linkedin.com/profile/view?id=21162305> > https://vimeo.com/adamseeley <https://vimeo.com/album/2280465> > > > > > ------------------------------ > *From:* Toonafish <[email protected]> > *To:* [email protected] > *Sent:* Thursday, 22 August 2013, 15:11 > *Subject:* Re: Envelope freeze > > why not create a duplicate of the character, freeze it, and then toggle > render visibility of the enveloped and frozen one? Simple but effective. > > - Ronald > > > On 8/22/2013 15:47, Eric Lampi wrote: > > Can anyone think of a clever way to "freeze" a mesh that's enveloped but > not destructively? > > I'm adding some simulation functions to our character rig, basically just > a copy of the enveloped mesh that I am using for particle generation. In > order for my setup to work, it needs to be a static pose. So what I am > looking for is a way to remove the envelope's influence on a frame I > choose, but keeping that static pose. Something like when you mute the > envelope operator, but the mesh needs to stay in that pose and not snap > back to it's pre-enveloped position. > > I want to be able to re-enable the envelope if I need to. > > Thanks, > Eric > > > Freelance 3D and VFX animator > > http://vimeopro.com/user7979713/3d-work > > > > >

