Oooh and isn't this one of the biggest PITA , talking to Maya users who
actually never tried SI...
Common' if you haven't tried how can you now what's better....

Ivan


On Wed, Mar 19, 2014 at 11:23 AM, Martin Contel <martin3d...@gmail.com>wrote:

> Sad but true, Jacob... The worst thing is that Maya users who have never
> tried something else don't know that the grass was greener on the other
> side.
>
> Saludetes!
>
> --
> Martin Contel
> Square Enix (Visual Works)
>
>
> On Wed, Mar 19, 2014 at 7:18 PM, Jacob Gonzalez <jacobgo...@gmail.com>wrote:
>
>> I had a very short expierence with Maya a while ago (mainly driven by
>> curiosity). It was to do with rendering. It went something like this:
>>
>> *Maya user*: I need to replace all the characters in my scene because
>> they are not referenced and there has been topology, shader  changes
>> (objects are called the same)
>> *Me*: That's cool. Bring the new characters, match Partitions and done :)
>> *Maya use*r:  mmmm. what?
>> *Me*: Match Render Layer Overrides ?
>> *Maya Use*r: not possible.
>> *Me *: Wow! what are you going to do.....
>> *Maya User*: I will bring the characters one by one . And character by
>> character, render layer by render layer, object by object I will re-assign
>> all the relevant overrides or changes made in  this and my other 5 render
>> scenes!
>> *Me*: Ok. Let me know when you are done with this......... You are
>> staying late?
>> ........
>>
>> J
>>
>>
>>
>>
>> On Wed, Mar 19, 2014 at 9:57 AM, Sebastien Sterling <
>> sebastien.sterl...@gmail.com> wrote:
>>
>>> Apt analogy, but you omitted that each nest is covered in bird shit :P
>>>
>>>
>>> On 19 March 2014 09:54, Nick Angus <n...@altvfx.com> wrote:
>>>
>>>>  First rule of Maya: forget ergonomics, the engine is powerful but the
>>>> cockpit is a giant birds nest constructed from thousands of tiny birds
>>>> nests.
>>>>
>>>> Sent from my Windows Phone
>>>>  ------------------------------
>>>> From: Alastair Hearsum <hear...@glassworks.co.uk>
>>>> Sent: 19/03/2014 7:33 PM
>>>>
>>>> To: softimage@listproc.autodesk.com
>>>> Subject: A confession
>>>>
>>>>  Folks
>>>>
>>>>  Here is a confession. I've never used Maya! Not really. I've had a
>>>> little poke every now and again but no more than make a sphere and spin
>>>> round it.
>>>>
>>>>  Now, the lack of Maya knowledge may diminish the value of my comments
>>>> in some eyes but I think that , on the contrary, it puts me in quite a good
>>>> position to appraise the software at a certain level. Here is an example of
>>>> the trouble I'm having that may bring a smile to people's faces. But first
>>>> just a couple of more sentences before I reveal my difficulty. I like to
>>>> bill myself as the sensitive artist/animator who is technically all fingers
>>>> and thumbs, like the woman by the side of her broken down car waiting on a
>>>> big strong man to help her out. The truth is that its not true. I do have a
>>>> degree in Fine Art but I also studied maths and physics at university and
>>>> programmed extensively in Lisp in my first job. So I'm not stupid BUT:
>>>>
>>>>  *I'm on my third night trying to adjust the resolution of a sphere
>>>> after I have applied n-cloth to it!*
>>>>
>>>>  Isn't that incredible?  Its one example plucked from many experienced
>>>> by people I work with who can and have used Maya. Its symptomatic of the
>>>> all encompassing interface workflow issues that Maya has that I think are
>>>> really fundamental problems and more important in some ways than headline
>>>> large features.  Admittedly I had had a couple of glasses of wine by that
>>>> point and it was a casual , before bedtime attempt to try something out but
>>>> I had already twice asked my colleague at work to explain what the
>>>> procedure was and I followed what he was doing at the time.
>>>>
>>>>  So there you have it. Is it me.........?
>>>>
>>>>  Alastair
>>>>
>>>>  --
>>>> Alastair Hearsum
>>>> Head of 3d
>>>> [image: GLASSWORKS]
>>>> 33/34 Great Pulteney Street
>>>> London
>>>> W1F 9NP
>>>> +44 (0)20 7434 1182
>>>> glassworks.co.uk <http://www.glassworks.co.uk/>
>>>> Glassworks Terms and Conditions of Sale can be found at
>>>> glassworks.co.uk
>>>> (Company registered in England with number 04759979. Registered office
>>>> 25 Harley Street, London, W1G 9BR. VAT registration number: 867290000)
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>>>
>>>
>>
>


-- 
Ivan Vasiljevic
-
Lighting TD
Founder, Digital Asset Tailors
-
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