Hi Garry,

I do not agree here:
> 
> Well , the thing is , the raytracing is OK (as far
> as mapping Coordinates , anyway) . The problem is
> with the realtime representation .
> 

If you try to bake a analtic mapping type
on a SDS with bad Uvs you can't get good results.

Have a look here:
http://www.the-final.com/rs/checker-sds.jpg

You can see a bad distortion at the top
of the SDS (top-left viewport).


Matthias

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