Hi Garry, I do not agree here: > > Well , the thing is , the raytracing is OK (as far > as mapping Coordinates , anyway) . The problem is > with the realtime representation . >
If you try to bake a analtic mapping type on a SDS with bad Uvs you can't get good results. Have a look here: http://www.the-final.com/rs/checker-sds.jpg You can see a bad distortion at the top of the SDS (top-left viewport). Matthias
