[android-developers] Re: -http-proxy for emulator on Android 1.6?
By the way, don't you guys think this should be written somewhere in the Android docs ? I think that currently, no app developer is aware of that problem. Which means that whenever an Android user is connected to a company network and needs to set an HTTP Proxy, the only working app will be the browser. Do you think I should fill a bug report for this ? Ow, and one more thing : the -verbose-proxy option seems to be unknown to the Android emulator... Has anyone been able to use it yet ? Another bug report to fill ? Cheers, Piwaï On Nov 12, 6:12 pm, Piwai py.ri...@gmail.com wrote: Hello Android People ! I spent a few days on this kind of problems, so here is my feedback. duykham : your tip (setting proxy in APN) works... for the browser app only. Once you have done this configuration, you need to write specific code in your apps to handle a http proxy. If you use java.net.* components, then you shoud set the default ProxySelector in a static way : final String proxyHost = android.net.Proxy.getDefaultHost(); final int proxyPort = android.net.Proxy.getDefaultPort(); ProxySelector.setDefault(new ProxySelector() { @Override public void connectFailed(URI uri, SocketAddress sa, IOException ioe) { } @Override public ListProxy select(URI uri) { ArrayListProxy l = new ArrayListProxy(); SocketAddress sa = new InetSocketAddress(proxyHost, proxyPort); l.add(new Proxy(Proxy.Type.HTTP, sa)); return l; } }); By the way, maybe you shouldn't use getDefaultHost/Post but rather getHost/Port(Context) . If you use a http client, then here is the solution : final String proxyHost = android.net.Proxy.getDefaultHost(); final int proxyPort = android.net.Proxy.getDefaultPort(); DefaultHttpClient client = new DefaultHttpClient(); HttpHost proxy = new HttpHost(proxyHost, proxyPort); client.getParams().setParameter(ConnRoutePNames.DEFAULT_PROXY, proxy); So, this is quite cool... and works on a per httpclient instance basis HOWEVER Google Maps still doesn't work. The reason is that the components that download all the stuff for Google Maps uses their own HttpClients. And we don't have any reference to this client, to be able to tweak them. IT SEEMS THAT GOOGLE MAPS COMPONENTS WERE NOT INTENDED TO WORK WITH HTTP PROXIES. I even tried to use the debugger and conditional breakpoints to inject a new HttpProxy in DefaultHttpRoutePlanner.determineRoute (line 104). But the debugger wouldn't allow any HttpHost instanciation, and says UnsupportedOperationException. I can edit strings, but not create new objects. Sad. If you have any clue, you are welcome to answer. And if someone find this mail in the archives some days and have a solution, please email me ;-) . I have read somewhere that a solution could be to disable anything related to proxies on Android, but rather use a Windows (or Linux) local software that would redirect all requests getting outside to the real proxy. I have no idea of how I could do this. Any idea ? Cheers, Piwaï On Nov 6, 9:16 am, Marc Reichelt mcreich...@googlemail.com wrote: Hi duykham! I just tried the solution you provide on your blog (Link again just for the record):http://duykham.blogspot.com/2009/11/setting-proxy-for-android-by-gui But it seems this solution does not work for me, the emulator still is not able to connect. When will the -http-proxyoption be finally fixed? It really is a severe problem for us here because we do not have Internet connection without it. :-( Regards Marc On 3 Nov., 09:58, duykham duyk...@gmail.com wrote: Hi Marc, Seems -http-proxyparameter does not work with emulator. In order to useproxyfor emulator, you can follow the guideline I posted on my blog. This link:http://duykham.blogspot.com/2009/11/setting-proxy-for-android-by-gui Hope this help. P/S: It works well with all versions from 1.6 to earlier. But, not work with Eclair (2.0), (I don't know the reason ) On Oct 23, 7:12 pm, Marc Reichelt mcreich...@googlemail.com wrote: Hi again, is there anyone out there who at least has the same problem? Regards Marc Reichelt || http://www.marcreichelt.de/ On 22 Okt., 20:54, Marc Reichelt mcreich...@googlemail.com wrote: Hi there! I am developing applications for Android in a company where the Internet is accessable via aproxyserver only. I found out that the emulator of the 1.5 R3 SDK works well with the option -http-proxy, but the emulator of the 1.6 R1 SDK does not. Can
[android-developers] Inter-activity communication
Hi, Currently, I am starting a Child activity from a Parent activity in the following manner: public class Parent extends Activity { private int message; public Parent() { message = 0; } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //Start child activity Intent child = new Intent(Parent.this,Child.class); startActivityForResult(child, 1); } } Is there a way to communicate the message member variable from the Parent activity to the Child activity? I'm not creating any Child objects above, so I'm confused as to how one is supposed to send messages from the Parent to the Child activities. Any suggestions? Thanks, -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] APN list empty
Hi, all I have found that my APN list is empty. I want to add one. First, the file frameworks/base/core/res/res/xml/apns.xml is empty, so i modify it, add my apn content. apns.xml !-- If you edit this version, also edit the version in the partner- supplied apns-conf.xml configuration file -- When the system bootup, i think it will loadapn from the file apns- conf.xml, in TelephonyProvider.java. The bad news is that nothing happened! any idea? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] how to stop BroadcastReceiver after some point
i want to stop BroadcastReceiver after some time / after some work how to stop BroadcastReceiver after some point from service/ activity ? please reply Thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Choosing Dev Phone
Hi I have found the G1 pretty good. I have written apps which combine sensors (acceleration, orientation), GPS, 3D graphics and some maths. It would be nice if the processor were faster, but generally it's great. The UI (touch) response could be better, but for development it is sufficient (especially if you're on a low budget). The main issue I have is getting the Wifi to work consistently, but this seems to be the same with the Hero so perhaps this is not hardware related. Also this hasn't affected development. I haven't read anything yet saying the G1 will not run 2.0. No matter what you get, there will be something better though, once your device arrives... ;-) Cheers, Julius. On 13/11/2009, at 3:43 PM, Nathan wrote: I'm sure this comes up once a while For me, this is one developer buying one phone. Not someone who can afford a fleet of them. Google Market offers two dev phones. They have a few specs but I don't know if it tells the whole picture. What retail phones are these ones most like? Dev Phone 1: Keyboard. No Wifi. Dev Phone 2: No Keyboard. Seems more advanced otherwise than Dev Phone 1. Would you recommend one of these - or neither because you think they will never run 2.0? In that case I would be stuck with trying to unlock a locked phone. I don't know how successful I'd be at that - I never even managed to unlock a Nokia phone from ATT after the contract was up. The things I would hope to test out that I can't do with an emulator (at least don't know how): GPS Sensors. Gestures. The dev phones don't seem to mention what sensors they have. Possibly useful (not sure): Some 3D Capability I'm thinking the keyboard is helpful because I can always test with and without it. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: How to test if app is shown on Market for all screensizes
Hi! How's your uses-sdk part of manifest looks like ? It looks like this: uses-sdk android:minSdkVersion=3/ supports-screens android:smallScreens=true android:normalScreens=true android:largeScreens=true android:anyDensity=true / On Fri, Nov 13, 2009 at 5:47 AM, SoftwareForMe.com SoftwareForMe.com softwareforme@gmail.com wrote: As if it's not enough to have to manage the manifest, but HTC has a bit of a habit of releasing phones that cannot see some apps. Examples include the HTC Hero when it was released in Europe, and the HTC Eris recently released in the USA. I'd like to know if those phones you mention can see our app (PhoneMyPC) as well. Anybody have an idea how to check that? Scott SoftwareForMe.com Makers of PhoneMyPC On Thu, Nov 12, 2009 at 2:45 PM, Alexey Volovoy avolo...@gmail.comwrote: How's your uses-sdk part of manifest looks like ? On Nov 12, 4:29 pm, Klaus Kartou kar...@gmail.com wrote: Can anyone enlighten me? :) It looks like our app doesnt show up on the market on HTC Tattoo. What else should we specify in the manifest? On Thu, Nov 12, 2009 at 4:01 PM, Klaus Kartou kar...@gmail.com wrote: Hi! We have uploaded a new version of our app where we added the following to the manifest: supports-screens android:smallScreens=true android:normalScreens=true android:largeScreens=true android:anyDensity=true / However, we are receiving complaints that users cannot find the app on the market using their HTC Tattoo and HTC Dragon phones. Any ideas what we are doing wrong, and is there a way for the developers to test if the app is visible on the market? Cheers! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Warm regards, The PhoneMyPC Team -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
答复: [android-developers] how to stop BroadcastRe ceiver after some point
unregisterReceiver(BroadcastReceiver); -邮件原件- 发件人: Shrenik Vikam [mailto:shre...@ruby-solutions.com] 发送时间: 2009年11月13日 16:29 收件人: Android Developers 主题: [android-developers] how to stop BroadcastReceiver after some point i want to stop BroadcastReceiver after some time / after some work how to stop BroadcastReceiver after some point from service/ activity ? please reply Thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Need Help: Is widestrings like LString allowed in Android?
Hii All Does anybody know about the behavoir of Android’s compiler for target on wide strings like L”string” ?? I have a piece of code like this: Unsigned short* TESTWSTRING[] = { L.jpg”, L”.txt” }; Will TESTWSTRING[0] TESTWSTRING[1] be widestrings ? In Win32, memory used by TESTWSTRING[0] is 5x2 bytes(inclusive of null termination). But in Android this is not the case. So wondering whether prepending “L” to a string is valid in Android or not? Can someone please explain this difference in behavior? Please do advise. thanks, Latha. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: 答复: [android-developers] how to stop Broadca stReceiver after some point
i have BroadcastReceiver in another package(application) so how can i unregister it from there On Nov 13, 1:31 pm, zhanglei(张雷) zhang...@dopod.com wrote: unregisterReceiver(BroadcastReceiver); -邮件原件- 发件人: Shrenik Vikam [mailto:shre...@ruby-solutions.com] 发送时间: 2009年11月13日 16:29 收件人: Android Developers 主题: [android-developers] how to stop BroadcastReceiver after some point i want to stop BroadcastReceiver after some time / after some work how to stop BroadcastReceiver after some point from service/ activity ? please reply Thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] eclipse problem in AndroidManifest.xml file
Hi All, I was using Netbeans to write my Android applications for a few weeks now (i was used to NB). Then I decided to give a chance to Eclipse, since its the official recommended (with tools existing) development environment. Now, that I moved my code to Eclipse, it keeps complaining in the manifest file. The error is shows is as following: receiver android:name=.MyPhoneListener intent-filter action android:name=android.telephony.TelephonyManager.ACTION_PHONE_STATE_CHANGED/ /intent-filter /receiver org.xx.xx.MyPhoneListener does not extend android.content.BroadcastReceiver And actually it is true that it does not extend BroadcastReceiver, but extends PhoneStateListener. class MyPhoneListener extends PhoneStateListener My question is, I was able to compile and run my exact same application from Netbeans and the application was running fine. So what might be the problem, is it an Eclipse bug or is this really a wrong implementation (even it works!)? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: HTC Hero + requestFeature() must be called
Hi Shane! Have you solved your Problem? I think i have the same one! Thanks for any information, Anton On Oct 18, 6:55 am, Shane shanemenchi...@gmail.com wrote: I am getting a requestFeature() must be called before adding content but only on HTC Hero phones. This error nevers occurs on G1s, Magic but only on the Hero. I think it occurs (but not sure) when a progress dialog is shown to the user. Weird thing is, the progress dialog is shown two or three times on the Hero with no problems. On the third or forth time it is shown to the user, the error above occurs. Why only on the Hero? Any suggestions? case DIALOG3_KEY: progressDialog.setMessage(getString (R.string.deletefilewait)); progressDialog.setIndeterminate(true); progressDialog.setCancelable(true); return progressDialog; FYI - progressDialog is a global variable - private ProgressDialog progressDialog; Thanks, Shane -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: eclipse problem in AndroidManifest.xml file
I think, a clean re-build will solve the problem. :) On Nov 13, 1:50 pm, Android Helebek bilge.tu...@gmail.com wrote: Hi All, I was using Netbeans to write my Android applications for a few weeks now (i was used to NB). Then I decided to give a chance to Eclipse, since its the official recommended (with tools existing) development environment. Now, that I moved my code to Eclipse, it keeps complaining in the manifest file. The error is shows is as following: receiver android:name=.MyPhoneListener intent-filter action android:name=android.telephony.TelephonyManager.ACTION_PHONE_STATE_CHANGED/ /intent-filter /receiver org.xx.xx.MyPhoneListener does not extend android.content.BroadcastReceiver And actually it is true that it does not extend BroadcastReceiver, but extends PhoneStateListener. class MyPhoneListener extends PhoneStateListener My question is, I was able to compile and run my exact same application from Netbeans and the application was running fine. So what might be the problem, is it an Eclipse bug or is this really a wrong implementation (even it works!)? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Need Help: Is widestrings like LString allowed in Android?
Why do you need that ? You dont need provide L . On Fri, Nov 13, 2009 at 2:15 PM, Latha Shivanna latha...@gmail.com wrote: Hii All Does anybody know about the behavoir of Android’s compiler for target on wide strings like L”string” ?? I have a piece of code like this: Unsigned short* TESTWSTRING[] = { L.jpg”, L”.txt” }; Will TESTWSTRING[0] TESTWSTRING[1] be widestrings ? In Win32, memory used by TESTWSTRING[0] is 5x2 bytes(inclusive of null termination). But in Android this is not the case. So wondering whether prepending “L” to a string is valid in Android or not? Can someone please explain this difference in behavior? Please do advise. thanks, Latha. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- ...Swapnil || Hare Krishna Hare Krishna Krishna Krishna Hare Hare || || Hare RamaHare Rama Rama RamaHare Hare || -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: eclipse problem in AndroidManifest.xml file
Nope it does not. On Nov 13, 3:54 am, Dexter#39;s Brain coomar@gmail.com wrote: I think, a clean re-build will solve the problem. :) On Nov 13, 1:50 pm, Android Helebek bilge.tu...@gmail.com wrote: Hi All, I was using Netbeans to write my Android applications for a few weeks now (i was used to NB). Then I decided to give a chance to Eclipse, since its the official recommended (with tools existing) development environment. Now, that I moved my code to Eclipse, it keeps complaining in the manifest file. The error is shows is as following: receiver android:name=.MyPhoneListener intent-filter action android:name=android.telephony.TelephonyManager.ACTION_PHONE_STATE_CHANGED/ /intent-filter /receiver org.xx.xx.MyPhoneListener does not extend android.content.BroadcastReceiver And actually it is true that it does not extend BroadcastReceiver, but extends PhoneStateListener. class MyPhoneListener extends PhoneStateListener My question is, I was able to compile and run my exact same application from Netbeans and the application was running fine. So what might be the problem, is it an Eclipse bug or is this really a wrong implementation (even it works!)? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: MyLocationOverlay causing crash in 1.6 (Donut)
Allright, I have taken up the gauntlet and wrote a subclass for working around this bug. It draws the my location disc and an accuracy circle. You can test it on a device that is not bugged by initializing the bugged variable to true. It is a quick and dirty hack but it seems to work correctly on my G1, although the calculations might be way off when you are near the poles ;-). I hope to have some more feedback from an actual Cliq user later today. You are free to use and adapt the source code as you see fit: http://www.spectrekking.com/download/FixedMyLocationOverlay.java And the accompanying drawable: http://www.spectrekking.com/download/mylocation.png I made the drawable orange instead of blue on purpose so users can see when their device is bugged. Note that there is no animation on GPS activity (as there is in the original MyLocationOverlay). On a related note: it seems that the Google logo drawable is also bugged on the Cliq as I get reports of a red square in the lower left where the Google logo is supposed to be. I don't really see any workaround for that one. If you find any problems with this solution, or have any improvements to share please let us know! --- package com.spectrekking.play; import android.content.Context; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.Point; import android.graphics.Paint.Style; import android.graphics.drawable.Drawable; import android.location.Location; import com.google.android.maps.GeoPoint; import com.google.android.maps.MapView; import com.google.android.maps.MyLocationOverlay; import com.google.android.maps.Projection; import com.spectrekking.R; public class FixedMyLocationOverlay extends MyLocationOverlay { private boolean bugged = false; private Paint accuracyPaint; private Point center; private Point left; private Drawable drawable; private int width; private int height; public FixedMyLocationOverlay(Context context, MapView mapView) { super(context, mapView); } @Override protected void drawMyLocation(Canvas canvas, MapView mapView, Location lastFix, GeoPoint myLoc, long when) { if (!bugged) { try { super.drawMyLocation(canvas, mapView, lastFix, myLoc, when); } catch (Exception e) { bugged = true; } } if (bugged) { if (drawable == null) { accuracyPaint = new Paint(); accuracyPaint.setAntiAlias(true); accuracyPaint.setStrokeWidth(2.0f); drawable = mapView.getContext().getResources().getDrawable (R.drawable.mylocation); width = drawable.getIntrinsicWidth(); height = drawable.getIntrinsicHeight(); center = new Point(); left = new Point(); } Projection projection = mapView.getProjection(); double latitude = lastFix.getLatitude(); double longitude = lastFix.getLongitude(); float accuracy = lastFix.getAccuracy(); float[] result = new float[1]; Location.distanceBetween(latitude, longitude, latitude, longitude + 1, result); float longitudeLineDistance = result[0]; GeoPoint leftGeo = new GeoPoint((int)(latitude*1e6), (int) ((longitude-accuracy/longitudeLineDistance)*1e6)); projection.toPixels(leftGeo, left); projection.toPixels(myLoc, center); int radius = center.x - left.x; accuracyPaint.setColor(0xffff); accuracyPaint.setStyle(Style.STROKE); canvas.drawCircle(center.x, center.y, radius, accuracyPaint); accuracyPaint.setColor(0x18ff); accuracyPaint.setStyle(Style.FILL); canvas.drawCircle(center.x, center.y, radius, accuracyPaint); drawable.setBounds(center.x - width / 2, center.y - height / 2, center.x + width / 2, center.y + height / 2); drawable.draw(canvas); } } } --- On Nov 12, 10:57 pm, TreKing treking...@gmail.com wrote: Yeah, it's better than a force-close, that's for sure. Though getting the pixel radius for the circle shouldn't be too hard. With the GPS accuracy value you can get a latitude / longitude value that's an offset from the current estimated location, map those two points to screen space
[android-developers] Re: Choosing Dev Phone
I generally agree with Julius, I've been doing all my development on a G1 (equivalent to the ADP1) and it's served me very well. IMHO, the G1/ ADP1 is the reference hardware for Android at the current time. On Nov 13, 8:30 am, Julius Spencer jul...@msa.co.nz wrote: I have found the G1 pretty good. I have written apps which combine sensors (acceleration, orientation), GPS, 3D graphics and some maths. It would be nice if the processor were faster, but generally it's great. I would suggest that a slower CPU is *better* for a dev phone; a faster CPU is more likely to mask performance problems in your code. If your app runs well on a G1, it'll run great on any newer, faster processors. The converse is not necessarily true, and given that this is one of the main reasons for testing on real hardware (the emulators do not give a true indication of performance), it's an important issue. The main issue I have is getting the Wifi to work consistently, but this seems to be the same with the Hero so perhaps this is not hardware related. Also this hasn't affected development. Haven't had this experience with my own G1, nor have I particularly heard about it in the community, so I might respectfully suggest it's just an issue with Julius' unit. I haven't read anything yet saying the G1 will not run 2.0. Now, this *is* a red flag, IMHO. There's been no official word, of course, but the numbers look iffy... see http://androidandme.com/2009/10/news/g1-owners-could-miss-out-on-android-2-0/ for one appraisal. It's not the final answer, but it casts enough doubt that I would seriously hesitate before buying a G1/ADP1 at this stage. If I were in your shoes, Nathan, I think I'd try to hold off buying anything until 2.0 is released at large and it's clear which devices will and won't run it. String -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to test if app is shown on Market for all screensizes
I'd add a targetSdkVersion attribute with the highest level you've actually tested against, like this: uses-sdk android:minSdkVersion=3 android:targetSdkVersion=5 / In my experience, the lack of that attribute caused higher-SDK emulator images to be reluctant to run the app, so I could imagine that it might cause issues on real hardware as well. Doesn't entirely make sense, as SDK 4 (Donut/1.6) is now widespread on other handsets - which I'm assuming can see your app - but it doesn't hurt. String On Nov 13, 8:31 am, Klaus Kartou kar...@gmail.com wrote: Hi! How's your uses-sdk part of manifest looks like ? It looks like this: uses-sdk android:minSdkVersion=3/ supports-screens android:smallScreens=true android:normalScreens=true android:largeScreens=true android:anyDensity=true / On Fri, Nov 13, 2009 at 5:47 AM, SoftwareForMe.com SoftwareForMe.com softwareforme@gmail.com wrote: As if it's not enough to have to manage the manifest, but HTC has a bit of a habit of releasing phones that cannot see some apps. Examples include the HTC Hero when it was released in Europe, and the HTC Eris recently released in the USA. I'd like to know if those phones you mention can see our app (PhoneMyPC) as well. Anybody have an idea how to check that? Scott SoftwareForMe.com Makers of PhoneMyPC On Thu, Nov 12, 2009 at 2:45 PM, Alexey Volovoy avolo...@gmail.comwrote: How's your uses-sdk part of manifest looks like ? On Nov 12, 4:29 pm, Klaus Kartou kar...@gmail.com wrote: Can anyone enlighten me? :) It looks like our app doesnt show up on the market on HTC Tattoo. What else should we specify in the manifest? On Thu, Nov 12, 2009 at 4:01 PM, Klaus Kartou kar...@gmail.com wrote: Hi! We have uploaded a new version of our app where we added the following to the manifest: supports-screens android:smallScreens=true android:normalScreens=true android:largeScreens=true android:anyDensity=true / However, we are receiving complaints that users cannot find the app on the market using their HTC Tattoo and HTC Dragon phones. Any ideas what we are doing wrong, and is there a way for the developers to test if the app is visible on the market? Cheers! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2Bunsubs cr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Warm regards, The PhoneMyPC Team -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2Bunsubs cr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: -http-proxy for emulator on Android 1.6?
This issue report already existed, so I added a comment : http://code.google.com/p/android/issues/detail?id=3764 Please star the issue if you encounter the same problem. On Nov 13, 9:10 am, Piwai py.ri...@gmail.com wrote: By the way, don't you guys think this should be written somewhere in the Android docs ? I think that currently, no app developer is aware of that problem. Which means that whenever an Android user is connected to a company network and needs to set an HTTP Proxy, the only working app will be the browser. Do you think I should fill a bug report for this ? Ow, and one more thing : the -verbose-proxy option seems to be unknown to the Android emulator... Has anyone been able to use it yet ? Another bug report to fill ? Cheers, Piwaï On Nov 12, 6:12 pm, Piwai py.ri...@gmail.com wrote: Hello Android People ! I spent a few days on this kind of problems, so here is my feedback. duykham : your tip (setting proxy in APN) works... for the browser app only. Once you have done this configuration, you need to write specific code in your apps to handle a http proxy. If you use java.net.* components, then you shoud set the default ProxySelector in a static way : final String proxyHost = android.net.Proxy.getDefaultHost(); final int proxyPort = android.net.Proxy.getDefaultPort(); ProxySelector.setDefault(new ProxySelector() { @Override public void connectFailed(URI uri, SocketAddress sa, IOException ioe) { } @Override public ListProxy select(URI uri) { ArrayListProxy l = new ArrayListProxy(); SocketAddress sa = new InetSocketAddress(proxyHost, proxyPort); l.add(new Proxy(Proxy.Type.HTTP, sa)); return l; } }); By the way, maybe you shouldn't use getDefaultHost/Post but rather getHost/Port(Context) . If you use a http client, then here is the solution : final String proxyHost = android.net.Proxy.getDefaultHost(); final int proxyPort = android.net.Proxy.getDefaultPort(); DefaultHttpClient client = new DefaultHttpClient(); HttpHost proxy = new HttpHost(proxyHost, proxyPort); client.getParams().setParameter(ConnRoutePNames.DEFAULT_PROXY, proxy); So, this is quite cool... and works on a per httpclient instance basis HOWEVER Google Maps still doesn't work. The reason is that the components that download all the stuff for Google Maps uses their own HttpClients. And we don't have any reference to this client, to be able to tweak them. IT SEEMS THAT GOOGLE MAPS COMPONENTS WERE NOT INTENDED TO WORK WITH HTTP PROXIES. I even tried to use the debugger and conditional breakpoints to inject a new HttpProxy in DefaultHttpRoutePlanner.determineRoute (line 104). But the debugger wouldn't allow any HttpHost instanciation, and says UnsupportedOperationException. I can edit strings, but not create new objects. Sad. If you have any clue, you are welcome to answer. And if someone find this mail in the archives some days and have a solution, please email me ;-) . I have read somewhere that a solution could be to disable anything related to proxies on Android, but rather use a Windows (or Linux) local software that would redirect all requests getting outside to the real proxy. I have no idea of how I could do this. Any idea ? Cheers, Piwaï On Nov 6, 9:16 am, Marc Reichelt mcreich...@googlemail.com wrote: Hi duykham! I just tried the solution you provide on your blog (Link again just for the record):http://duykham.blogspot.com/2009/11/setting-proxy-for-android-by-gui But it seems this solution does not work for me, the emulator still is not able to connect. When will the -http-proxyoption be finally fixed? It really is a severe problem for us here because we do not have Internet connection without it. :-( Regards Marc On 3 Nov., 09:58, duykham duyk...@gmail.com wrote: Hi Marc, Seems -http-proxyparameter does not work with emulator. In order to useproxyfor emulator, you can follow the guideline I posted on my blog. This link:http://duykham.blogspot.com/2009/11/setting-proxy-for-android-by-gui Hope this help. P/S: It works well with all versions from 1.6 to earlier. But, not work with Eclair (2.0), (I don't know the reason ) On Oct 23, 7:12 pm, Marc Reichelt mcreich...@googlemail.com wrote: Hi again, is there anyone out there who at least has the same problem? Regards Marc Reichelt || http://www.marcreichelt.de/ On 22 Okt., 20:54, Marc
[android-developers] Re: Is your Android app on Archos Market ?
Just a small update We're translated our article at frandroid for english readers : http://www.frandroid.com/6782/the-archos-5-it-for-1e-what-it%e2%80%99s-all-about-english/ The official announcement should be happened today at appslib.com website. regards On 9 nov, 13:27, Al Sutton a...@funkyandroid.com wrote: Responded to in android-discuss... please people can we move it off the -developers list as we're so far off topic its' probably just annoying many of the subscribers. Al. On 9 Nov, 09:04, Charbax char...@gmail.com wrote: Slander and disparage doesn't have to use f-words and s-words. alsutton has coordinated constantArchosbashing on the archosfans forum since September 2nd until about October 15th when he first announced he was seeking legal advice. All things from: - Recommending that people not buy theArchos5 Internet Tablet in countless posts - Advertising for alternatives toArchos5 Internet Tablet in countless posts - Claiming to have inside knowledge from Google engineers that Google Marketplace and Google Apps would never be available onArchos5 Internet Tablet in countless posts - Plenty of other trolling posting controversial, inflammatory, irrelevant and off-topic messages I'm looking forward to see the emails. I am sure alsutton was asking an unreasonably large payment to be the exclusive marketplace on the device. Probably his dream, to finally have an opportunity make some money on his marketplace project. On Nov 8, 4:15 pm, JP joachim.pfeif...@gmail.com wrote: On Nov 7, 11:25 pm, Fred Grott(Android Expert,http://mobilebytes.wordpress.com) fred.gr...@gmail.com wrote: Charbox your slander definition seems to be somewhat unique and different. Agreed. His coordinate system for slander and disparage could use some calibration, it seems. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: How to test if app is shown on Market for all screensizes
Actually we first used: uses-sdk android:minSdkVersion=3 android:targetSdkVersion=4 / But that didnt work either :( We tried to manually install the app on a real Tattoo device, and it worked prefectly. But the app cannot be found on the market from that same device? What to do? :) If I understand correctly, the market only looks at the manifest to determine if the app is visible or not? On Fri, Nov 13, 2009 at 10:17 AM, String sterling.ud...@googlemail.comwrote: I'd add a targetSdkVersion attribute with the highest level you've actually tested against, like this: uses-sdk android:minSdkVersion=3 android:targetSdkVersion=5 / In my experience, the lack of that attribute caused higher-SDK emulator images to be reluctant to run the app, so I could imagine that it might cause issues on real hardware as well. Doesn't entirely make sense, as SDK 4 (Donut/1.6) is now widespread on other handsets - which I'm assuming can see your app - but it doesn't hurt. String On Nov 13, 8:31 am, Klaus Kartou kar...@gmail.com wrote: Hi! How's your uses-sdk part of manifest looks like ? It looks like this: uses-sdk android:minSdkVersion=3/ supports-screens android:smallScreens=true android:normalScreens=true android:largeScreens=true android:anyDensity=true / On Fri, Nov 13, 2009 at 5:47 AM, SoftwareForMe.com SoftwareForMe.com softwareforme@gmail.com wrote: As if it's not enough to have to manage the manifest, but HTC has a bit of a habit of releasing phones that cannot see some apps. Examples include the HTC Hero when it was released in Europe, and the HTC Eris recently released in the USA. I'd like to know if those phones you mention can see our app (PhoneMyPC) as well. Anybody have an idea how to check that? Scott SoftwareForMe.com Makers of PhoneMyPC On Thu, Nov 12, 2009 at 2:45 PM, Alexey Volovoy avolo...@gmail.com wrote: How's your uses-sdk part of manifest looks like ? On Nov 12, 4:29 pm, Klaus Kartou kar...@gmail.com wrote: Can anyone enlighten me? :) It looks like our app doesnt show up on the market on HTC Tattoo. What else should we specify in the manifest? On Thu, Nov 12, 2009 at 4:01 PM, Klaus Kartou kar...@gmail.com wrote: Hi! We have uploaded a new version of our app where we added the following to the manifest: supports-screens android:smallScreens=true android:normalScreens=true android:largeScreens=true android:anyDensity=true / However, we are receiving complaints that users cannot find the app on the market using their HTC Tattoo and HTC Dragon phones. Any ideas what we are doing wrong, and is there a way for the developers to test if the app is visible on the market? Cheers! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.comandroid-developers%2Bunsubs cr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Warm regards, The PhoneMyPC Team -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.comandroid-developers%2Bunsubs cr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] showDialog() and requestFeature() must be called before adding content Error
Hi fellow Android guys and girls! I have following problem. In my Activity I want to show in onResume() and ProgressDialog. I do this call (where Constants.DIALOG_GET_POSITION is just an integer value): showDialog(Constants.DIALOG_GET_POSITION); in my onCreateDialog() callback (in the same Activity) I have following code: protected Dialog onCreateDialog(int id) { Dialog dialog; AlertDialog.Builder builder = null; switch(id) { case Constants.DIALOG_GET_POSITION: dialog = ProgressDialog.show(this, , Trying to detect your location. Please wait..., true); break; default: dialog = null; } return dialog; } When I run my activity i get an AndroidRuntimeException: requestFeature() must be called before adding content This error is on the line where I call showDialog(); Here the Stacktrace: 11-13 10:25:02.195: ERROR/AndroidRuntime(3266): Uncaught handler: thread main exiting due to uncaught exception 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): java.lang.RuntimeException: Unable to resume activity {at.ignaz.UrbanGolf/at.ignaz.UrbanGolf.Activity.SetupActivity}: android.util.AndroidRuntimeException: requestFeature() must be called before adding content 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread.performResumeActivity(ActivityThread.java:2632) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread.handleResumeActivity(ActivityThread.java:2647) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2287) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread.access$1800(ActivityThread.java:112) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1692) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.os.Handler.dispatchMessage(Handler.java:99) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.os.Looper.loop(Looper.java:123) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread.main(ActivityThread.java:3948) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at java.lang.reflect.Method.invokeNative(Native Method) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at java.lang.reflect.Method.invoke(Method.java:521) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:782) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:540) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at dalvik.system.NativeStart.main(Native Method) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): Caused by: android.util.AndroidRuntimeException: requestFeature() must be called before adding content 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at com.android.internal.policy.impl.PhoneWindow.requestFeature(PhoneWindow.java:286) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at com.android.internal.app.AlertController.installContent(AlertController.java:198) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.AlertDialog.onCreate(AlertDialog.java:251) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ProgressDialog.onCreate(ProgressDialog.java:176) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.Dialog.dispatchOnCreate(Dialog.java:287) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.Activity.showDialog(Activity.java:2402) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at at.ignaz.UrbanGolf.Activity.SetupActivity.onResume(SetupActivity.java:247) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.Instrumentation.callActivityOnResume(Instrumentation.java:1229) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.Activity.performResume(Activity.java:3530) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread.performResumeActivity(ActivityThread.java:2619) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): ... 12 more What am I doing wrong? I could swear that this code was working already. Any hints or tips? Thanks in advance, Anton Pirker -- DI(FH) Anton Pirker -- cross platform mobile software burggasse 123/53 a-1070 wien tel: +43 699 1234 0 456 skype: antonpirker http://anton-pirker.at -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Application design - using threads
I believe there's no common approach to games development. Every game is unique and requires its own design. Therefore, it's really depends on the game whether you should span 2 or more threads for your logic and how excactly are you going to handle UI updates. On Nov 12, 12:17 am, Neilz neilhorn...@googlemail.com wrote: Hi all. I've been reading the developer guide, the sections on designing for performance and responsiveness. It's great stuff, and I'm going to go through all my code and refactor everything I can to meet these suggestions. One line stood out for me: For games specifically, do calculations for moves in a child thread. Could someone possibly elaborate on this a little? If you had a game where the screen was being refreshed continuously, with calculations being made on every refresh, does this mean starting and ending a thread every time this happens? Or is one thread created at the start, which stays open for the duration of the game? And would this be an inner class extending Thread with a run() method as usual, or are there better ways of handling it? I recently used an AsyncTask to handle a background task, would that be something that could be of use here? Many thanks for any help. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Application design - using threads
Hi! Maybe this is what you are looking for: http://www.youtube.com/watch?v=U4Bk5rmIpic Its a talk about developing real-time games for android. Has a lot of best practices in it! Enjoy, Anton Neilz wrote: Hi all. I've been reading the developer guide, the sections on designing for performance and responsiveness. It's great stuff, and I'm going to go through all my code and refactor everything I can to meet these suggestions. One line stood out for me: For games specifically, do calculations for moves in a child thread. Could someone possibly elaborate on this a little? If you had a game where the screen was being refreshed continuously, with calculations being made on every refresh, does this mean starting and ending a thread every time this happens? Or is one thread created at the start, which stays open for the duration of the game? And would this be an inner class extending Thread with a run() method as usual, or are there better ways of handling it? I recently used an AsyncTask to handle a background task, would that be something that could be of use here? Many thanks for any help. -- DI(FH) Anton Pirker -- cross platform mobile software burggasse 123/53 a-1070 wien tel: +43 699 1234 0 456 skype: antonpirker http://anton-pirker.at -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
RE: [android-developers] App Not showing up on Verizon DROID Phones
Scott Others, I have a similar request for my app. I've restricted it not to run on small screen devices but the rest (including DROID) must be okay. Would you please check my application as well? And its name is aCar. It's an application to track your vehicles' maintenance, gas mileage and such. Thanks a million, Armond _ From: SoftwareForMe.com SoftwareForMe.com [mailto:softwareforme@gmail.com] Sent: Friday, November 13, 2009 8:03 AM To: android-developers@googlegroups.com Subject: Re: [android-developers] App Not showing up on Verizon DROID Phones Your Manifest looks fine. I have a Droid. I searched the market and found MoneyNow - Preview, by SAISK LLC. If that's you, you're AOK. Scott SoftwareForMe.com On Thu, Nov 12, 2009 at 5:04 PM, Kumaravel Kandasami kumaravel.kandas...@gmail.com wrote: BTW, additionally I have ON ed the copy protection in the Android Market. On (Helps prevent copying of this application from the device. Increases the amount of memory on the phone required to install the application.) Kumar_/|\_ www.saisk.com ku...@saisk.com making a profound difference with knowledge and creativity... On Thu, Nov 12, 2009 at 7:01 PM, Kumaravel Kandasami kumaravel.kandas...@gmail.com wrote: Thanks Dianne Hackborn. This is my entire manifest file, I have just renamed the classes for this email. manifest xmlns:android=http://schemas.android.com/apk/res/android; package=com.saisk.moneynow android:versionCode=2 android:versionName=Preview 1.0 uses-permission android:name=android.permission.INTERNET / uses-permission android:name=android.permission.ACCESS_NETWORK_STATE / application android:name=myApplication android:icon=@drawable/mn android:label=@string/app_name android:windowNoTitle=true activity android:name=.MyActivity android:configChanges=keyboardHidden|orientation android:theme=@android:style/Theme.NoTitleBar intent-filter action android:name=android.intent.action.MAIN / category android:name=android.intent.category.LAUNCHER / /intent-filter /activity /application uses-sdk android:minSdkVersion=3 / /manifest Kumar_/|\_ www.saisk.com ku...@saisk.com making a profound difference with knowledge and creativity... On Thu, Nov 12, 2009 at 5:46 PM, Dianne Hackborn hack...@android.com wrote: What else is in your manifest? On Thu, Nov 12, 2009 at 2:57 PM, Kumaravel Kandasami kumaravel.kandas...@gmail.com wrote: I just got a call from my friend saying that she is not able to see our App: Money Now on her Droid phone. I have declared in manifest.xml as uses-sdk android:minSdkVersion=3 / Is there anything that I am missing to have my app be displayed on the DROID Phones or it is an user error. Appreciate your response. Thanks, Kumar_/|\_ www.saisk.com ku...@saisk.com making a profound difference with knowledge and creativity... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com mailto:android-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com mailto:android-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com mailto:android-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Warm regards, The PhoneMyPC Team -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more
[android-developers] BroadcastReciver in service
my BroadcastReciver is not getting called from serive ?? my service is running perfectly (as i can seee the log statements in LogCat) following is my code public class ServiceExample extends Service { @Override public void onCreate() { super.onCreate(); startservice(); } @Override public void onDestroy() { stopservice(); super.onDestroy(); } @Override public void onStart(Intent intent, int startId) { super.onStart(intent, startId); } private void startservice() { broadcastReciver = new ABC(); // here my class is there intentFilter = new IntentFilter(); intentFilter.addAction(Intent.ACTION_ANSWER); intentFilter.addAction(Intent.ACTION_CALL_BUTTON); intentFilter.addAction(Intent.ACTION_DIAL); intentFilter.addAction(Intent.ACTION_NEW_OUTGOING_CALL); registerReceiver(broadcastReciver, intentFilter); broadcastReciver.setOrderedHint(true); // here my mussiness logic is there } } public class ABCextends BroadcastReceiver { public void onReceive(Context context, Intent intent) { TelephonyManager tManager = (TelephonyManager) context .getSystemService(Context.TELEPHONY_SERVICE); CallStateListener callStateListener = new CallStateListener(); tManager .listen(callStateListener, PhoneStateListener.LISTEN_CALL_STATE); } } -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Start Activity from Service
Hi, I want to develop a application that continuously running in background as service. And after that if i press any numeric key, it should start an application. I have developed a service which is running continuously. Is it possible in Android? Regards, Nishant Shah -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Is Android 2.0 Support Hebrew ???
Anybody knows??? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] MapView on 1.6 very strange behaviour
Hi, in my app I display MapViews in several activities. Now that I have updated my G1 device to 1.6, I notice that at some pleace the MapView is displayed properly, and at others - it's not - I can see the my OverlayItem though. I'm 100% I use the same keys throughout my app. Any suggestions as to where it's going wrong? Thanks. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: MapView on 1.6 very strange behaviour
Problem resolved. On 13 Nov, 10:36, mobilek...@googlemail.com mobilek...@googlemail.com wrote: Hi, in my app I display MapViews in several activities. Now that I have updated my G1 device to 1.6, I notice that at some pleace the MapView is displayed properly, and at others - it's not - I can see the my OverlayItem though. I'm 100% I use the same keys throughout my app. Any suggestions as to where it's going wrong? Thanks. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Toggle state button
Hi all, I need a button that stays pressed until I press on it the second time. Just like a button with the behaviour of a checkbox. How to do this? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Toggle state button
use ToggleButton http://developer.android.com/intl/fr/reference/android/widget/ToggleButton.html On Nov 13, 3:48 pm, Ronnie ronnievie...@gmail.com wrote: Hi all, I need a button that stays pressed until I press on it the second time. Just like a button with the behaviour of a checkbox. How to do this? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: My appwidget broken Donut when keyboard slide out/in
TextView.onSaveInstanceState() saves details about the TextView into a Bundle that is passed between the two Launcher instances when orientation is changed. By default, those values are keyed off View.getId(). This means if your id's collide with those of another widget, your views may overwrite the state of someone else widget. When restoring the state, that ClassCastException is triggered if it tries restoring the incorrect type of state. (For example, the state from a ImageView applied to a TextView.) -- Jeff Sharkey jshar...@android.com On Fri, Nov 6, 2009 at 10:55 PM, NewPa shiji...@gmail.com wrote: Hi Jeff, I add setting android:saveEnabled=false for all the views in the widget, then widget works well. Thanks for your kindly help. But I don't know why this setting can fix the problem, could you please explain to me? On Nov 3, 6:01 am, Jeff Sharkey jshar...@android.com wrote: For the views that have ids, try setting android:saveEnabled=false so that they don't bundle up their state. j On Sat, Oct 31, 2009 at 8:00 PM, NewPa shiji...@gmail.com wrote: Hi String, I use static var, i will test it. Hi Jeff, Here is my layout file content. it seems will cause confliction with others: Thanks for your kindly help. ?xml version=1.0 encoding=UTF-8? LinearLayout android:id=@+id/LinearLayout01 android:layout_width=72dp android:layout_height=72dp android:background=@drawable/bg android:orientation=vertical android:paddingTop=3dp xmlns:android=http://schemas.android.com/apk/res/android; TextView android:text=TextView01 android:layout_width=wrap_content android:textStyle=bold android:layout_height=14sp android:id=@+id/TVWeeks android:textSize=12sp android:paddingLeft=8dp android:textColor=#00 /TextView ImageView android:id=@+id/ImageView01 android:layout_width=65sp android:src=@drawable/line android:paddingLeft=5dp android:layout_height=2sp /ImageView TextView android:text=TextView01 android:paddingLeft=8dp android:textSize=12sp android:layout_width=wrap_content android:textColor=#00 android:layout_height=14sp android:id=@+id/TVHeight /TextView TextView android:text=TextView01 android:textSize=12sp android:paddingLeft=8dp android:layout_width=wrap_content android:textColor=#00 android:layout_height=16sp android:id=@+id/TVWeight /TextView ImageView android:id=@+id/ImageView02 android:layout_width=65sp android:src=@drawable/line android:paddingLeft=5dp android:layout_height=2sp /ImageView TextView android:text=TextView01 android:textColor=#00 android:textSize=12sp android:paddingLeft=8dp android:layout_width=wrap_content android:layout_height=16sp android:id=@+id/TVMomWeiAdded /TextView /LinearLayout On Oct 31, 4:13 am, Jeff Sharkey jshar...@android.com wrote: There can be issues if the android:id's in your layouts conflict with other widgets. This was fixed in Eclair by having Launcher create separate SparseArray jails for each widget to store their state into. It's change 09ddc08b... to be specific. Could you post your layout file, or describe how you're allocating ids? j On Thu, Oct 29, 2009 at 12:25 AM, String sterling.ud...@googlemail.com wrote: On Oct 29, 6:51 am, Eong eong.c...@gmail.com wrote: Yeap. My users reported this to me today. The OTA release has the same bug. They should push a fixed update right now. FWIW, I'm not convinced it's a bug in Donut. I'm not seeing the same issue in my widgets, and I do plenty in onUpdate. If you genuinely think it's a platform bug, produce a minimal test case and write it up, please. I'm assuming you're aware that keyboard open/close on an HTC Dream destroys and recreates the widget instance, so if (for example) you're referencing any static vars in your code, those will no longer exist. I'm also assuming that you're sending a complete set of views to the RemoteViews object every time, or you probably would have had trouble before now. But you might check those things. :^) String -- Jeff Sharkey jshar...@android.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --
[android-developers] Re: Force locale for an application, bug in 2.0?
Thanks. I'll try that. On 12 Nov, 20:31, monmonja almondmend...@gmail.com wrote: Add android:configChanges=locale to your activity nodes on the manifest file activity android:name=.Main android:configChanges=locale android:label=@string/app_name / Update the post onhttp://almondmendoza.com/2009/01/28/force-localize-an-application-on-... :) monmonja On Nov 10, 3:43 pm, Kaj Bjurman kaj.bjur...@gmail.com wrote: I don't think that the process is crashing, at least not in the emulator since I can see all these logging messages: 11-07 23:11:33.849: WARN/UsageStats(61): Something wrong here, didn't expect mypackagename to be resumed There are lots of them. It looks like it gets stuck in some kind of loop. Btw. It used to work, and I think it is great that it used to work. There are lots of people in the world who speak more than one language, where none of the languages are English, or they might understand English but have two other languages as preferred languages. Setting the OSlocaleto Swedish would make the application display the English resources if Swedish isn't available, but an application that I have installed might support e.g .Spanish, and that could be preferred over English. On 9 Nov, 22:15, Dianne Hackborn hack...@android.com wrote: No, changing the application'slocalelike this is not supported, and will not entirely work. It shouldn't cause an activity to restart though... actually I can't imagine how this would cause an activity to restart, since this method is much lower-level than the activity. Maybe the process is crashing for some reason in this call? 2009/11/9 Bahadır Yağan bahadir.ya...@gmail.com Does anyone know if this method of changingLocalejust for one application is a supported functionality? -- Bahadır Yağan On Mon, Nov 9, 2009 at 12:18 PM, ydario mc6...@mclink.it wrote: Hi, found the same problem here. Even this kind of code fails: Configuration config = context.getResources().getConfiguration(); config.locale= newLocale; context.getResources().updateConfiguration(config, context.getResources().getDisplayMetrics()); where newLocale is a properly createdlocaleinstance. The strange thing is that I can get the above code to work when my wizard library is running; the library code does not implement a new activity, but simply uses the existing one. I compared code, but I cannot find other real differences. And I'm getting the resume problem also when I start an activity from a non-GUI class, this worked from 1.1 to 1.6 :-( Yuri -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2Bunsubs cr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2Bunsubs cr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Potential bug in the implementation of AppWidgets
There is a known issue where the class loader won't know about MapActivity from the uses-library tag in the case you described. Search this group for more details and possible workarounds. j On Tue, Nov 10, 2009 at 3:12 PM, Himanshu its.himan...@gmail.com wrote: Hi We have discovered a potential bug in the implementation of AppWidgets. Here is a simple reproducer. Attached is the code for an application containing a TestActivity and a TestWidget. TestActivity extends MapActivity and TestWidget is a simple widget provider which updates a TextView every 2 seconds. Now if the TestActivity is launched with no instance of TestWidget running, it works just fine. But if the TestActivity is launched after placing the TestWidget on the home, it results in ClassNotFoundException. Here is what we get: I/ActivityManager( 584): Starting activity: Intent { action=android.intent.action.MAIN categories= {android.intent.category.LAUNCHER} flags=0x1020 comp= {com.example.test/com.example.test.TestActivity} } W/dalvikvm( 1441): Unable to resolve superclass of Lcom/example/test/ TestActivity; (15) W/dalvikvm( 1441): Link of class 'Lcom/example/test/TestActivity;' failed D/AndroidRuntime( 1441): Shutting down VM W/dalvikvm( 1441): threadid=3: thread exiting with uncaught exception (group=0x4000fe70) E/AndroidRuntime( 1441): Uncaught handler: thread main exiting due to uncaught exception E/AndroidRuntime( 1441): java.lang.RuntimeException: Unable to instantiate activity ComponentInfo{com.example.test/ com.example.test.TestActivity}: java.lang.ClassNotFoundException: com.example.test.TestActivity in loader dalvik.system.pathclassloa...@49a52110 E/AndroidRuntime( 1441): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java: 2194) E/AndroidRuntime( 1441): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java: 2284) E/AndroidRuntime( 1441): at android.app.ActivityThread.access$1800 (ActivityThread.java:112) E/AndroidRuntime( 1441): at android.app.ActivityThread $H.handleMessage(ActivityThread.java:1692) E/AndroidRuntime( 1441): at android.os.Handler.dispatchMessage (Handler.java:99) E/AndroidRuntime( 1441): at android.os.Looper.loop(Looper.java: 123) E/AndroidRuntime( 1441): at android.app.ActivityThread.main (ActivityThread.java:3948) E/AndroidRuntime( 1441): at java.lang.reflect.Method.invokeNative (Native Method) E/AndroidRuntime( 1441): at java.lang.reflect.Method.invoke (Method.java:521) E/AndroidRuntime( 1441): at com.android.internal.os.ZygoteInit $MethodAndArgsCaller.run(ZygoteInit.java:782) E/AndroidRuntime( 1441): at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:540) E/AndroidRuntime( 1441): at dalvik.system.NativeStart.main(Native Method) E/AndroidRuntime( 1441): Caused by: java.lang.ClassNotFoundException: com.example.test.TestActivity in loader dalvik.system.pathclassloa...@49a52110 E/AndroidRuntime( 1441): at dalvik.system.PathClassLoader.findClass (PathClassLoader.java:243) E/AndroidRuntime( 1441): at java.lang.ClassLoader.loadClass (ClassLoader.java:573) E/AndroidRuntime( 1441): at java.lang.ClassLoader.loadClass (ClassLoader.java:532) E/AndroidRuntime( 1441): at android.app.Instrumentation.newActivity (Instrumentation.java:1097) E/AndroidRuntime( 1441): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java: 2186) E/AndroidRuntime( 1441): ... 11 more So it seems we have an inconsistency in the way the class loader works for the same apk. WORKS - Launch the application by itself, without invoking the Widget. DOES NOT WORK - Create a Widget on the Home screen and then launch the application from the launcher. The source code for this application (http://www.yousendit.com/ download/TzY3ZGVhZy96NE4zZUE9PQ) has been attached. Hope someone from the Android team can shed light on this behavior. BTW, this error is seen on the 1.5r3 SDK. Not sure if this has been addressed in 1.6 and 2.0 SDKs.. Thanks, Himanshu. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Jeff Sharkey jshar...@android.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Widget Path
If you're talking about creating RemoteViews for AppWidgets, you're probably looking for Context.getPackageName(). j On Wed, Nov 11, 2009 at 8:11 PM, GPU gopuraj...@gmail.com wrote: Is it possible to find out the view is from widget or from normal application ? On Nov 12, 8:34 am, GPU gopuraj...@gmail.com wrote: Hi , Is widget views are handled by some system services ? not getting the getContext().getApplicationContext().getPackageCodePath () On Nov 11, 6:36 pm, GPU gopuraj...@gmail.com wrote: Hi , From View object how to get the application code path for WIdgets By using the getContext().getApplicationContext().getPackageCodePath (); i am able to get the apk path Its giving the path like data/app/appname.apk but for widget i am not getting the path Is widget views are handled by some system services ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Jeff Sharkey jshar...@android.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Support of JKS Keystore in Android
I got it working. I used KeyTool UIU app. Using it, worked smoothly. If anyone wants details how I did it, send me an email. I will document it and post it on list. Thanks, Swapnil On Fri, Nov 13, 2009 at 12:53 PM, swapnil kamble swap.kam...@gmail.comwrote: Hi, I am having Java SSL based server and I want to connect android SSL supported client to it. My keystore in Java is JKS, but android says no JKS implementation found. It supports BKS. Is there any way to have JKS support for android ? If not then how can use BKS in Java. I am trying using PKCS12, but documentation says using PKCS12 for trustanchors purpose is not supported. Does anybody has any suggestions about this issue ? -- ...Swapnil || Hare Krishna Hare Krishna Krishna Krishna Hare Hare || || Hare RamaHare Rama Rama RamaHare Hare || -- ...Swapnil || Hare Krishna Hare Krishna Krishna Krishna Hare Hare || || Hare RamaHare Rama Rama RamaHare Hare || -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Read Phone Contact in Vcard Format in Android 2.0
If you add an intent-filter for the ACTION_SEND Intent with the text/x-vcard MIME-type, your app will appear in the Menu Share list when viewing a contact. Then you can use ContentResolver.openAssetFileDescriptor() on the getData() Uri provided through that Intent to open and read that contact pre-formatted as a vCard. :) j On Fri, Nov 6, 2009 at 4:12 AM, Safy sarfarazmad...@gmail.com wrote: Hi, How can I read all the contacts from Phone book and covert it in VCard format in Android OS 2.0 Thanks... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Jeff Sharkey jshar...@android.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] How to get all contact's name phone number, email for 2.0
Could you paste the exact query() that is returning empty for you? Since all data is now stored in a single table you should be able to query on Data.CONTENT_URI and filter by Data.MIMETYPE to match the two types you're looking for. j On Sun, Nov 8, 2009 at 7:52 PM, Henry hongpingli...@gmail.com wrote: For android 2.0, how to get a list of all contact's phone number and email? I have an app which works fine for 1.6. Now it is broken for 2.0 Droid. If you could point me an example to get all contact info, I really appreciate it. Previously, I used People.Contect_URI. now it is deprecated and return me nothing. I went through samples but failed to find how to do it in 2.0. Thanks in advance. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Jeff Sharkey jshar...@android.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Interesting and urgent
Hello I post a code by which i can call any one from contact list . protected void onListItemClick(ListView l, View v, int position, long id){ super.onListItemClick(l, v, position, id); Intent i = new Intent(Intent.ACTION_CALL); Cursor c = (Cursor) myAdapter.getItem(position); long phoneID = c.getLong(c.getColumnIndex(People.PRIMARY_PHONE_ID)); i.setData(ContentUris.withAppendedId( android.provider.Contacts.Phones.CONTENT_URI, phoneID)); this.startActivity(i); } I have added uses-permission android:name=android.permission.READ_CONTACTS / uses-permission android:name=android.permission.WRITE_CONTACTS / in mainfest. *Now my question is how can i delete and edit a contact? What changes will be needed here? Please response me as soon as possible? Thanks in advance. Suman Ganguly. * -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Group related code with new ContactsContract APIs?
Hi all, I'm struggling with changed contacts APIs. Could anyone please give me an example/clue how to achieve following functionality via code? Thanks a lot in advance!!! * Insert a group * List all groups names * List group members of a group -- Best regards, MTM Contacts GroupU - Group your Android Contacts http://contacts-groupu.appspot.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android 2.0 and ADP (necessary to flash the ADP?)
How are we suppose to take advantage of the 2.0 upgrades if it is not going to be available for the ADPs? Will it ever be available for the ADPs? On Nov 12, 2:24 pm, Disconnect dc.disconn...@gmail.com wrote: That is because android 2.0 is closed source. On Thu, Nov 12, 2009 at 9:33 AM,WoodManEXPwoodman...@gmail.com wrote: Apologies if this is a silly question, but is it necessary to flash an updated OS into the ADP1 to run SDK version 5 apps in the ADP? If so where are the images? I do not see them athttp://developer.htc.com/adp.html like for the other system images. Any one know? Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Listening to Beacons
Anything? Guys? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: custom protocol handler...
On Nov 12, 6:31 pm, sdphil phil.pellouch...@gmail.com wrote: tried that, didn't work -- same result. Web page not available The Web page at myprotocol:///blah=42 might be temporarily down or it may have moved permanently to a new web address. did you try: - myprotocol:///?blah=42 - ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: SDK 2.0 vs SDK 1.6
Our upgrade to 2.0 was mostly painless and switching between SDKs and emulators works OK. We are trying to figure out how best to test against 2.0, other than the emulator, as there is no 2.0 image available for the ADP. On Nov 2, 7:02 pm, dataStorm armags...@gmail.com wrote: Oh cool, so it is easy to switch between SDKs in Eclipse? and emulators i guess? On Nov 2, 9:50 am, JP joachim.pfeif...@gmail.com wrote: After the usual hand wringing to work through an SDK update and get comfortable there, I've re-released my apps bound against the2.0SDK, into a world of 1.5 and 1.6 field devices. After a week, I have heard no complaints, so backwards compatibility seems not much of an issue as far as I can see. It is important to note that calls to classes introduced with2.0are off limits, such as AccountManager. If you want to make sure you don't accidentally cross the line while immersed in coding, I'd recommend to use Eclipse and switch to 1.6 during development. This will conveniently flag any2.0specialties that you may find in the doc pages but overlook as having been introduced with 2.0. On Nov 2, 5:39 am, dataStorm armags...@gmail.com wrote: Android2.0- Great news! Should all the new apps be developed with the2.0SDK? I've heard that there are problems with some of the Android Market apps running on the review versions of the DROID. Should I release 2 versions of my app for 1.6 and2.0phones? Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] onClickListener for tabs in TabActivity
Hi I have a tab activity with 4 tabs. How do I set a onClickListener for the tabs? The onTabChangeListener only works if I click on the inactive tabs. I would like a callback even if I click the current/active tab. Any suggestions? BR Martin -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Toggle state button
Thanks.. But I'm not able to set my text. the default text(ON/OFF) is displayed. I have specified text attr in xml. What is the correct way? Rob On Nov 13, 3:58 pm, Shrenik Vikam shre...@ruby-solutions.com wrote: use ToggleButtonhttp://developer.android.com/intl/fr/reference/android/widget/ToggleB... On Nov 13, 3:48 pm, Ronnie ronnievie...@gmail.com wrote: Hi all, I need a button that stays pressed until I press on it the second time. Just like a button with the behaviour of a checkbox. How to do this? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] comments on the 'Integrating Application with Intents blog
I would like to make a few comments on the 'Integrating Application with Intents ' blog posted on the developers.android side. Specifically, as to the definition of the reserve action and the data specifications. Neither of these specifications are generic and exhibit a very narrow view of the reservation concept. The restaurant reservation concept should be abstracted as it will have a multitude future implementations in terms of activities and services by other vendors. Action specification presented by the OpenView, com.opentable.action.RESERVE, incorporates 'opentable' in its namespace. Such common actions, as it is with the restaurant reservation action, should avoid any proprietary names and strive to define a standard action specification that can be used by other activity implementations of the reservation functionality. The generic approach to these specifications should be a driving force for all of us. An example of a generic action specification could be; ACTION SPECIFICATION: action.RESERV, CATEGORY SPECIFICATION; ''service.food.restaurant. Data specification; as defined by the OpenTable, also violates basic URI format specification; reserve://opentable.com/2947?partySize=3. The first element of the URI specification should be a protocol specification, 'reserve' is an action name and not a protocol name. The action should be defined in the argument part of the data specification. The domain name should also be a generic name since we do not want to target a specific implementer of the reservation activity. For example; “http://android.com/size=3? datetime=09-11-2009T12:30” . In cases when we do intend to invoke activities implemented by a specific party we should be using a CATEGORY SPECIFICATION; manufacture.software.company.name.OPENTABLE or such. This message is not intended as a criticism of the proposed specifications. It is a way to point out a generic nature of abstractions implemented by many activities and the necessity of using generic action, category and data specifications. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Growing pains for Android developers??
We have spent significant time energy and $$ producing several Android applications on the bet/hope it will be able to cut into the iPhone market. Unfortunately little is happening. - The apps sales are sluggish (the apps are hardly even being pirated as far as we can tell). - ADP cannot be updated to Android 2.0 yet Google has pushed hard for development to be updated to 2.0 and the Droid phone is released. How is one to test? - The Google Market seems ineffective. Consider limitations like the short app descriptions for instance. Google Market has a way to go to catch up with the magic of iTunes. - There is void of two-way communication between Google and the Android developer base so rumor and conjecture and trial and error prevail. - Distribution license agreement is updated in a take it or leave it fashion (with no meaningful explanation or attempt to point out changes). What was that all about? The list of this dings goes on. Understandably it is a huge undertaking for Google/Verizon/HTC/Developers and the others to launch Android and support it to go after the market Apple iPhone has proven. On the plus side the SDK and ADP is obviously something Google has invested heavily in and the basic Android system is, IMHO, superior to iPhone system. So that's all good. Hopefully these developer irritations are part of the growing pains and will quickly be resolved. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Problem with HttpURLConnection
I am coding for Android, but since it uses java based language I guess here is the right place to post. I think that this is either a bug in java or I can`t manage to do something wright. Here is the code snippet URL url; HttpURLConnection conn = null; try { url = new URL(http://mtel.bg/sms/send_sms.php;); conn = (HttpURLConnection) url.openConnection(); }catch (MalformedURLException e1) { }catch (IOException e) { } // Set the Browser Agent conn.setInstanceFollowRedirects(false); try { Log.d(DEBUGTAG, Integer.toString( conn.getResponseCode() )); } catch (IOException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } StringBuilder buffer = new StringBuilder(); BufferedReader in = null; InputStreamReader deni = null; try{ Log.d(DEBUGTAG, Lenght: +conn.getContentLength()); deni = new InputStreamReader(conn.getInputStream()); in = new BufferedReader( deni ); String inputLine; while((inputLine = in.readLine()) != null){ buffer.append(inputLine); } deni.close(); in.close(); conn.disconnect(); }catch (Exception e) { Log.d(DEBUGTAG, exception); }finally{ try { if( deni != null) deni.close(); if( in != null) in.close(); } catch (IOException e) { Log.d(DEBUGTAG, exception); } conn.disconnect(); } Log.d(DEBUGTAG, buffer.toString()); url = null; conn = null; try { url = new URL(http://mtel.bg/sms/send_sms.php;); conn = (HttpURLConnection) url.openConnection(); }catch (MalformedURLException e1) { }catch (IOException e) { } conn.setUseCaches(true); // Set the Browser Agent conn.setInstanceFollowRedirects(true); try { Log.d(DEBUGTAG, Integer.toString( conn.getResponseCode() )); } catch (IOException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } Log.d(DEBUGTAG, Lenght: +conn.getContentLength()); buffer = new StringBuilder(); try{ //BufferedReader in; in = new BufferedReader( new InputStreamReader (conn.getInputStream()) ); String inputLine; while((inputLine = in.readLine()) != null){ buffer.append(inputLine); } conn.disconnect(); in.close(); }catch (Exception e) { } Where is the problem? I am connecting to http://mtel.bg/sms/send_sms.php with conn.setInstanceFollowRedirects(false); because I want to read some cookies and this pages redirects to another with HTTP code 302, but since setInstanceFollowRedirects is false, there is no redirection and the page is blank. The ContentLength is 0, but I am trying to read the page. I get no error here in = new BufferedReader( new InputStreamReader(conn.getInputStream()) ); . Until now everything is ok. But here comes the problem. After I try to read the page again with conn.setInstanceFollowRedirects(true); , I get ContentLenght -1 and no output. The strange thing is that if I call System.gc(); before opening the second page, there is no problem, but I don`t want to call System.gc (); Could you please tell me where the problem is? I am trying different things to debug, but nothing :( I posted the topic first at sun`s java forums - http://forums.sun.com/thread.jspa?threadID=5415660tstart=0 Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: eclipse problem in AndroidManifest.xml file
is this a typo or actual in Manifest? action android:name=android.telephony.TelephonyManager.ACTION_PHONE_STATE_CHANGED/ needs ending tag completion ie / Fred Grott Android Developer http://mobilebytes.wordpress.com On Nov 13, 2:50 am, Android Helebek bilge.tu...@gmail.com wrote: Hi All, I was using Netbeans to write my Android applications for a few weeks now (i was used to NB). Then I decided to give a chance to Eclipse, since its the official recommended (with tools existing) development environment. Now, that I moved my code to Eclipse, it keeps complaining in the manifest file. The error is shows is as following: receiver android:name=.MyPhoneListener intent-filter action android:name=android.telephony.TelephonyManager.ACTION_PHONE_STATE_CHANGED/ /intent-filter /receiver org.xx.xx.MyPhoneListener does not extend android.content.BroadcastReceiver And actually it is true that it does not extend BroadcastReceiver, but extends PhoneStateListener. class MyPhoneListener extends PhoneStateListener My question is, I was able to compile and run my exact same application from Netbeans and the application was running fine. So what might be the problem, is it an Eclipse bug or is this really a wrong implementation (even it works!)? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] service multiple time ?
how to check that the service with some name is running once ? also if i go out from my activity then my service is running when i come to my activity the onCreate method is called so my service is created again in this case or running service will be attached again ??? public class ServiceExampleActivity extends Activity { Intent intent; Button start,stop; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); intent = new Intent(this, ServiceExample.class);// service example is service class Log.i(-service--, Service Created); } } -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Apps not showing up on Droid Eris (running cupcake)??
I have the min SDK version set to 3 in the manifest. Shouldn't the apps still be available in the Cupcake Market? Anyone know why apps are not showing up there? Or better yet, how to make them reappear? Thanks! Steve -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Growing pains for Android developers??
There are alternatives like AndAppstore and SlideMe proves to be better than Android Market. developers can make these markets well in order and properly grow if they put their apps on them also. On Fri, Nov 13, 2009 at 5:57 PM, WoodManEXP woodman...@gmail.com wrote: We have spent significant time energy and $$ producing several Android applications on the bet/hope it will be able to cut into the iPhone market. Unfortunately little is happening. - The apps sales are sluggish (the apps are hardly even being pirated as far as we can tell). - ADP cannot be updated to Android 2.0 yet Google has pushed hard for development to be updated to 2.0 and the Droid phone is released. How is one to test? - The Google Market seems ineffective. Consider limitations like the short app descriptions for instance. Google Market has a way to go to catch up with the magic of iTunes. - There is void of two-way communication between Google and the Android developer base so rumor and conjecture and trial and error prevail. - Distribution license agreement is updated in a take it or leave it fashion (with no meaningful explanation or attempt to point out changes). What was that all about? The list of this dings goes on. Understandably it is a huge undertaking for Google/Verizon/HTC/Developers and the others to launch Android and support it to go after the market Apple iPhone has proven. On the plus side the SDK and ADP is obviously something Google has invested heavily in and the basic Android system is, IMHO, superior to iPhone system. So that's all good. Hopefully these developer irritations are part of the growing pains and will quickly be resolved. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Growing pains for Android developers??
You can test Android 2.0 applications in the emulator. I've been able to correct a bug that I had on 2.0 even though I don't have a phone that supports 2.0. On 13 Nov, 13:57, WoodManEXP woodman...@gmail.com wrote: We have spent significant time energy and $$ producing several Android applications on the bet/hope it will be able to cut into the iPhone market. Unfortunately little is happening. - The apps sales are sluggish (the apps are hardly even being pirated as far as we can tell). - ADP cannot be updated to Android 2.0 yet Google has pushed hard for development to be updated to 2.0 and the Droid phone is released. How is one to test? - The Google Market seems ineffective. Consider limitations like the short app descriptions for instance. Google Market has a way to go to catch up with the magic of iTunes. - There is void of two-way communication between Google and the Android developer base so rumor and conjecture and trial and error prevail. - Distribution license agreement is updated in a take it or leave it fashion (with no meaningful explanation or attempt to point out changes). What was that all about? The list of this dings goes on. Understandably it is a huge undertaking for Google/Verizon/HTC/Developers and the others to launch Android and support it to go after the market Apple iPhone has proven. On the plus side the SDK and ADP is obviously something Google has invested heavily in and the basic Android system is, IMHO, superior to iPhone system. So that's all good. Hopefully these developer irritations are part of the growing pains and will quickly be resolved. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Growing pains for Android developers??
Yes we are on AndAppStore too. They seem like good people and are very responsive! On Nov 13, 8:31 am, Abdul Mateen abmat...@gmail.com wrote: There are alternatives like AndAppstore and SlideMe proves to be better than Android Market. developers can make these markets well in order and properly grow if they put their apps on them also. On Fri, Nov 13, 2009 at 5:57 PM, WoodManEXP woodman...@gmail.com wrote: We have spent significant time energy and $$ producing several Android applications on the bet/hope it will be able to cut into the iPhone market. Unfortunately little is happening. - The apps sales are sluggish (the apps are hardly even being pirated as far as we can tell). - ADP cannot be updated to Android 2.0 yet Google has pushed hard for development to be updated to 2.0 and the Droid phone is released. How is one to test? - The Google Market seems ineffective. Consider limitations like the short app descriptions for instance. Google Market has a way to go to catch up with the magic of iTunes. - There is void of two-way communication between Google and the Android developer base so rumor and conjecture and trial and error prevail. - Distribution license agreement is updated in a take it or leave it fashion (with no meaningful explanation or attempt to point out changes). What was that all about? The list of this dings goes on. Understandably it is a huge undertaking for Google/Verizon/HTC/Developers and the others to launch Android and support it to go after the market Apple iPhone has proven. On the plus side the SDK and ADP is obviously something Google has invested heavily in and the basic Android system is, IMHO, superior to iPhone system. So that's all good. Hopefully these developer irritations are part of the growing pains and will quickly be resolved. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Preference change notifying the main Activity
Hi, I think I've missed something in how Android is supposed to work! I have the main Activity with a menu option that opens the preferences screen. What I need is a way for any changes that were made to be communicated back to the main Activity as soon as the preference is activated. At the moment the only way I could get it working is by using the intent data that gets sent back when the prefs activity closes but this isn't really enough. The reason why it needs to be instantaneous is that one of the preferences is a 'Clear cache' button, so I would like the data to be deleted when the user requests it and no later! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Growing pains for Android developers??
Yes that true and we are doing that. But Google is clear that apps must be tested outside the emulator. On Nov 13, 8:42 am, Kaj Bjurman kaj.bjur...@gmail.com wrote: You can test Android 2.0 applications in the emulator. I've been able to correct a bug that I had on 2.0 even though I don't have a phone that supports 2.0. On 13 Nov, 13:57, WoodManEXP woodman...@gmail.com wrote: We have spent significant time energy and $$ producing several Android applications on the bet/hope it will be able to cut into the iPhone market. Unfortunately little is happening. - The apps sales are sluggish (the apps are hardly even being pirated as far as we can tell). - ADP cannot be updated to Android 2.0 yet Google has pushed hard for development to be updated to 2.0 and the Droid phone is released. How is one to test? - The Google Market seems ineffective. Consider limitations like the short app descriptions for instance. Google Market has a way to go to catch up with the magic of iTunes. - There is void of two-way communication between Google and the Android developer base so rumor and conjecture and trial and error prevail. - Distribution license agreement is updated in a take it or leave it fashion (with no meaningful explanation or attempt to point out changes). What was that all about? The list of this dings goes on. Understandably it is a huge undertaking for Google/Verizon/HTC/Developers and the others to launch Android and support it to go after the market Apple iPhone has proven. On the plus side the SDK and ADP is obviously something Google has invested heavily in and the basic Android system is, IMHO, superior to iPhone system. So that's all good. Hopefully these developer irritations are part of the growing pains and will quickly be resolved. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Growing pains for Android developers??
I'm not sure about anyone else but I just could not work out how to buy an app from SlideMe. It had steps that it wanted you to do from my desktop which isn't a big help when I'm on the bus! I was hoping they would make it big as paid apps aren't available on Android Market for my phone carrier. My app has a small bug on QVGA devices (HTC Tattoo) but apart from that everything is OK. I've programmed for Windows Mobile before and I think Microsoft's new resolutions were well though out compared to Google's. If you take the original res (HVGA for Android and QVGA for WM) you'll see that Microsoft never made a res smaller than the res everyone was used to. I have no ides how they came up with 854 x 480. I'm also not happy about having to make a 2D icon when I had a nice 3D one that met the guidelines! :) On Nov 13, 11:42 pm, Kaj Bjurman kaj.bjur...@gmail.com wrote: You can test Android 2.0 applications in the emulator. I've been able to correct a bug that I had on 2.0 even though I don't have a phone that supports 2.0. On 13 Nov, 13:57, WoodManEXP woodman...@gmail.com wrote: We have spent significant time energy and $$ producing several Android applications on the bet/hope it will be able to cut into the iPhone market. Unfortunately little is happening. - The apps sales are sluggish (the apps are hardly even being pirated as far as we can tell). - ADP cannot be updated to Android 2.0 yet Google has pushed hard for development to be updated to 2.0 and the Droid phone is released. How is one to test? - The Google Market seems ineffective. Consider limitations like the short app descriptions for instance. Google Market has a way to go to catch up with the magic of iTunes. - There is void of two-way communication between Google and the Android developer base so rumor and conjecture and trial and error prevail. - Distribution license agreement is updated in a take it or leave it fashion (with no meaningful explanation or attempt to point out changes). What was that all about? The list of this dings goes on. Understandably it is a huge undertaking for Google/Verizon/HTC/Developers and the others to launch Android and support it to go after the market Apple iPhone has proven. On the plus side the SDK and ADP is obviously something Google has invested heavily in and the basic Android system is, IMHO, superior to iPhone system. So that's all good. Hopefully these developer irritations are part of the growing pains and will quickly be resolved. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: 答复: [android-developers] how to stop Broadca stReceiver after some point
I dont know exactly but in general, if you make broadcast receiver as public static then you can access it from any package. Thanks, Alok. 2009/11/13 Shrenik Vikam shre...@ruby-solutions.com i have BroadcastReceiver in another package(application) so how can i unregister it from there On Nov 13, 1:31 pm, zhanglei(张雷) zhang...@dopod.com wrote: unregisterReceiver(BroadcastReceiver); -邮件原件- 发件人: Shrenik Vikam [mailto:shre...@ruby-solutions.com] 发送时间: 2009年11月13日 16:29 收件人: Android Developers 主题: [android-developers] how to stop BroadcastReceiver after some point i want to stop BroadcastReceiver after some time / after some work how to stop BroadcastReceiver after some point from service/ activity ? please reply Thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group athttp:// groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: 答复: [android-developers] how to stop Broadca stReceiver after some point
By static i mean creating it by specifying in the manifest file. 2009/11/13 Alok Kulkarni kulsu...@gmail.com I dont know exactly but in general, if you make broadcast receiver as public static then you can access it from any package. Thanks, Alok. 2009/11/13 Shrenik Vikam shre...@ruby-solutions.com i have BroadcastReceiver in another package(application) so how can i unregister it from there On Nov 13, 1:31 pm, zhanglei(张雷) zhang...@dopod.com wrote: unregisterReceiver(BroadcastReceiver); -邮件原件- 发件人: Shrenik Vikam [mailto:shre...@ruby-solutions.com] 发送时间: 2009年11月13日 16:29 收件人: Android Developers 主题: [android-developers] how to stop BroadcastReceiver after some point i want to stop BroadcastReceiver after some time / after some work how to stop BroadcastReceiver after some point from service/ activity ? please reply Thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group athttp:// groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] ADP2 Coming
ADP2 is coming Brightstar just announced it: http://www.rcrnewsdirectory.com/pressrelease.aspx?id=325512 I have not seen Google mentions of it yet.. Fred Grott Android Developer http://mobilebytes.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: showDialog() and requestFeature() must be called before adding content Error
I have more information: The exception is thrown on my htc magic with android 1.5 But on a htc tattoo with android 1.6 everything works fine. The code is compiled with Android SDK 1.5r2 Maybe there is a problem with the sdk version? I need to get it to work on android 1.5, so i thought the best thing would be to compile it with sdk 1.5, right? Any ideas? regards, Anton On Nov 13, 10:41 am, Anton Pirker an...@ignaz.at wrote: Hi fellow Android guys and girls! I have following problem. In my Activity I want to show in onResume() and ProgressDialog. I do this call (where Constants.DIALOG_GET_POSITION is just an integer value): showDialog(Constants.DIALOG_GET_POSITION); in my onCreateDialog() callback (in the same Activity) I have following code: protected Dialog onCreateDialog(int id) { Dialog dialog; AlertDialog.Builder builder = null; switch(id) { case Constants.DIALOG_GET_POSITION: dialog = ProgressDialog.show(this, , Trying to detect your location. Please wait..., true); break; default: dialog = null; } return dialog; } When I run my activity i get an AndroidRuntimeException: requestFeature() must be called before adding content This error is on the line where I call showDialog(); Here the Stacktrace: 11-13 10:25:02.195: ERROR/AndroidRuntime(3266): Uncaught handler: thread main exiting due to uncaught exception 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): java.lang.RuntimeException: Unable to resume activity {at.ignaz.UrbanGolf/at.ignaz.UrbanGolf.Activity.SetupActivity}: android.util.AndroidRuntimeException: requestFeature() must be called before adding content 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread.performResumeActivity(ActivityThread.java:2632) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread.handleResumeActivity(ActivityThread.java:2647) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2287) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread.access$1800(ActivityThread.java:112) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1692) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.os.Handler.dispatchMessage(Handler.java:99) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.os.Looper.loop(Looper.java:123) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread.main(ActivityThread.java:3948) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at java.lang.reflect.Method.invokeNative(Native Method) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at java.lang.reflect.Method.invoke(Method.java:521) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:782) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:540) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at dalvik.system.NativeStart.main(Native Method) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): Caused by: android.util.AndroidRuntimeException: requestFeature() must be called before adding content 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at com.android.internal.policy.impl.PhoneWindow.requestFeature(PhoneWindow.java:286) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at com.android.internal.app.AlertController.installContent(AlertController.java:198) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.AlertDialog.onCreate(AlertDialog.java:251) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ProgressDialog.onCreate(ProgressDialog.java:176) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.Dialog.dispatchOnCreate(Dialog.java:287) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.Activity.showDialog(Activity.java:2402) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at at.ignaz.UrbanGolf.Activity.SetupActivity.onResume(SetupActivity.java:247) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.Instrumentation.callActivityOnResume(Instrumentation.java:1229) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.Activity.performResume(Activity.java:3530) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread.performResumeActivity(ActivityThread.java:2619) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): ... 12 more What am I doing wrong? I could swear that this code was working already. Any hints or tips? Thanks in advance,AntonPirker -- DI(FH)AntonPirker -- cross platform mobile software
[android-developers] Screen Sizes with 1.5, 1.6 and 2.0
Hey guys, I've got a quick question about screen size support. Currently, I've got an application that is rockin' along just fine on 1.5 and 1.6. Today the client called and says they want to run on Droid. While I've downloaded the 2.0 SDK, I'm a little wary of compiling against it. Will it break 1.5 and 1.6 compatilbility? How will the medium phones (G1, MyTouch) know to use those layouts? I imagine this is a pretty rudimentary question so if it's in a doc somewhere, can someone point me in the right direction? Thanks! E -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: ADP2 Coming
hmm, basically a magic with new rom ? On Nov 13, 3:36 pm, Fred Grott(Android Expert, http://mobilebytes.wordpress.com) fred.gr...@gmail.com wrote: ADP2 is coming Brightstar just announced it: http://www.rcrnewsdirectory.com/pressrelease.aspx?id=325512 I have not seen Google mentions of it yet.. Fred Grott Android Developerhttp://mobilebytes.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Where is the DDMS allocation tracker
Dear, I can't find the DDms allocation tracker in the DDMS perspective in eclipse. I search the view doing Window show view I look to the android view but i have no allocation tracker view there. I use search view tool and I can't find any... Where is this View ? (If it's obvious, i am sorry because i reallu can't find it) Regards, Olivier -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Emulator Problem: No emulated GSM ubuntu 9.04 x64
Workaround Found! Ok, admittedly this is a bit of a hack, but it DOES work and I've tried it on a few different setups now. When starting the emulator add the following option: -bootchart 100 (no quotes). My current theory is that there is a race condition on running the emulated gsm stack and booting the emulator. My machine is quite fast (quad core, 4GB ram), so I'm thinking the emulator is coming up before the gsm is ready. Adding the bootchart option might be slowing down the emulator enough that the gsm comes up first. To recap: $ emulator -avd myavd -bootchart 100 Now your emulator will connect to the Android GSM network instead of just giving you the No Service message. On Oct 26, 2:50 pm, Steve number5al...@gmail.com wrote: It appears as though the emulated GSM portion of the android emulator is not working on my system. After scouring the web I have yet to find anyone with information about what might be causing the problem. When I fire up my avd (any avd), it says No Service If I go to Settings - Mobile Networks - Network Operators, I get an error message: Error while searching for networks I am running Ubuntu 9.04 x64 desktop edition. I have SDK 1.6r1 downloaded. I'm hoping this is a simple thing to fix. Any help is greatly appreciated -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] ADP2 Coming
On Fri, Nov 13, 2009 at 15:36, Fred Grott(Android Expert, http://mobilebytes.wordpress.com) fred.gr...@gmail.com wrote: ADP2 is coming Brightstar just announced it: http://www.rcrnewsdirectory.com/pressrelease.aspx?id=325512 So given the description this may well be a HTC Magic (Ion) ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: App name/icon problems on Hero after reboot
Just wanted to update with my current experiences: A week or so ago, I did a factory reset on my Hero. I went through the initial settings you have to do and then immediately turned off the Hero Sense UI and chose to use the stock Android UI by default. Well, yesterday, after I had updated a few apps (pandora, handcent, where), I decided to do a test and reset the phone, thinking to myself that I was confident that nothing would go wrong. Well, handcent and where had broken icons and upon running pandora, I noticed that the version number that I updated to didn't match the version number that it stated while it was running. So, there is something amiss here. There were reports that doing a reset and switching UIs would solve the problem. I have just found evidence that it doesn't. Is this still a HTC issue? Not sure at this point. Are there underlying HTC things going on in the background to handle package management display even if you aren't using the Sense UI? Maybe, maybe not. But, since this isn't happening on non-Hero devices, it makes me think HTC is doing something in the background that is causing some applications to cause problems. Thoughts? Justin On Tue, Nov 10, 2009 at 8:46 PM, westmeadboy westmead...@yahoo.co.ukwrote: I just released an update to my app and one HTC Hero (UK, unbranded, latest ROM downloaded from HTC site: HTC Hero_2.73.405.5) has reported seeing a random app icon and app name in the app list. The icon and name appear to be chosen at random from the app's resources. The user has never used his Hero to test/debug my app. He simply performed an update through the Market (from the previous version which worked without any problems). Like some others, I only ever used resources for the application label. However, the only change I made for this release was specifying a name attribute in the application element. This is the name of the Application class. I've checked to make sure this application class is actually being used. Note, the application name is specified as .MyApplication. Maybe it should refer to a resource instead!? I'm considering changing back to the old manifest (i.e. not specifying name attribute). Unfortunately, I don't have enough users to know whether my changes are successful :( -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: ADP2 Coming
On Fri, Nov 13, 2009 at 15:49, zero zeroo...@googlemail.com wrote: hmm, basically a magic with new rom ? The latest ROM as available now for the Ion . Looks like it is just the Ion available for all developers http://www.frandroid.com/6843/adp2-le-nouveau-telephone-de-developpement/ -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Low Memory: No more background processes.
Can someone describe the semantics behind this situation? What I'm seeing is that obviously my application process that has a running background service getting killed off, but in some scenarios it never seems to get restarted, or at least takes much longer to restart than I would have expected. Should I expect Android to restart the services when resources free up? Is this simply an example of the O/S thrashing in an attempt to process scheduled activity when memory is very very low? The scenario that I'm using to reproduce this right now is loading WebKit with a complex page on a G1 with low memory, watching my service (Screebl) die, and then exiting WebKit hoping that my service will start again, but it never seems to start. I've even started up a task manager and killed off everything that isn't necessary to free up memory. Eventually, some threshold is passed, and my service gets restarted. How does Android choose the precedence of which services to start as resources are freed? Can I increase the priority of my process? Here's the sequence of what I think are relevant entries in LogCat: Entries that I'm watching have to do with Screebl and are highlighted by spacing. 11-13 09:54:09.403: INFO/ActivityManager(76): Displayed activity com.android.browser/.BrowserActivity: 3516 ms (total 3516 ms) 11-13 09:54:14.633: DEBUG/dalvikvm(12559): GC freed 3156 objects / 238016 bytes in 194ms 11-13 09:54:16.493: DEBUG/skia(12541): purging 6K from font cache [1 entries] 11-13 09:54:18.403: DEBUG/dalvikvm(12541): GC freed 672 objects / 70208 bytes in 1856ms 11-13 09:54:19.013: WARN/InputManagerService(76): Starting input on non-focused client com.android.internal.view.IInputMethodClient$Stub $pr...@43242248 (uid=10003 pid=12559) 11-13 09:54:21.843: INFO/ActivityManager(76): Process com.keyes.screebl.lite (pid 12529) has died. 11-13 09:54:21.973: DEBUG/Sensors(76): sensors=, real= 11-13 09:54:21.993: WARN/ActivityManager(76): Scheduling restart of crashed service com.keyes.screebl.lite/.ScreeblService in 5000ms 11-13 09:54:22.073: DEBUG/skia(12546): purging 6K from font cache [1 entries] 11-13 09:54:22.133: INFO/ActivityManager(76): Low Memory: No more background processes. 11-13 09:54:22.183: DEBUG/AKMD(56): Compass CLOSE 11-13 09:54:22.323: DEBUG/dalvikvm(12546): GC freed 902 objects / 88072 bytes in 245ms 11-13 09:54:27.093: INFO/ActivityManager(76): Start proc com.keyes.screebl.lite for service com.keyes.screebl.lite/.ScreeblService: pid=12578 uid=10004 gids= {3003, 1015} 11-13 09:54:27.424: DEBUG/skia(4605): purging 41K from font cache [5 entries] 11-13 09:54:27.863: DEBUG/dalvikvm(4605): GC freed 2992 objects / 160848 bytes in 435ms 11-13 09:54:27.923: INFO/dalvikvm(12578): Debugger thread not active, ignoring DDM send (t=0x41504e4d l=38) 11-13 09:54:28.003: INFO/dalvikvm(12578): Debugger thread not active, ignoring DDM send (t=0x41504e4d l=48) 11-13 09:54:29.343: DEBUG/SensorManager(12578): found sensor: AK8976A 3-axis Accelerometer, handle=0 11-13 09:54:29.343: DEBUG/SensorManager(12578): found sensor: AK8976A 3-axis Magnetic field sensor, handle=1 11-13 09:54:29.343: DEBUG/SensorManager(12578): found sensor: AK8976A Orientation sensor, handle=2 11-13 09:54:29.343: DEBUG/SensorManager(12578): found sensor: AK8976A Temperature sensor, handle=3 11-13 09:54:29.373: DEBUG/AKMD(56): Compass OPEN 11-13 09:54:29.393: DEBUG/Sensors(76): sensors=0004, real=0004 11-13 09:54:32.223: DEBUG/skia(76): purging 103K from font cache [13 entries] 11-13 09:54:32.603: DEBUG/dalvikvm(76): GC freed 15676 objects / 870880 bytes in 382ms 11-13 09:54:32.893: DEBUG/SearchDialog(76): launching Intent { act=android.intent.action.VIEW dat=http://www.android.com/market/ flg=0x1000 cmp=com.android.browser/.BrowserActivity (has extras) } 11-13 09:54:32.903: INFO/SearchDialog(76): Starting (as ourselves) http://www.android.com/market/#Intent;action=android.intent.action.VIEW;launchFlags=0x1000;component=com.android.browser/.BrowserActivity;S.user_query=an;S.query=http%3A%2F%2Fwww.android.com%2Fmarket%2F;end 11-13 09:54:32.933: INFO/ActivityManager(76): Starting activity: Intent { act=android.intent.action.VIEW dat=http://www.android.com/ market/ flg=0x1000 cmp=com.android.browser/.BrowserActivity (has extras) } 11-13 09:54:33.163: WARN/IInputConnectionWrapper(76): showStatusIcon on inactive InputConnection 11-13 09:54:33.303: DEBUG/dalvikvm(288): GC freed 524 objects / 36688 bytes in 114ms 11-13 09:54:34.673: DEBUG/dalvikvm(76): threadid=13: bogus mon 1+00; adjusting 11-13 09:54:34.953: DEBUG/dalvikvm(12559): GC freed 5804 objects / 466352 bytes in 125ms 11-13 09:54:37.893: DEBUG/dalvikvm(12559): GC freed 5137 objects / 248968 bytes in 159ms 11-13 09:54:38.453: DEBUG/dalvikvm(4639): GC freed 15 objects / 464 bytes in 264ms 11-13 09:54:38.993: DEBUG/dalvikvm(12559): GC freed 4727 objects / 218336 bytes in 129ms 11-13 09:54:39.973: DEBUG/dalvikvm(12559): GC freed 4038 objects / 198104 bytes
[android-developers] Re: Android keyevent keycodes and scancodes
Hi Yi, I am looking for the KeycodeLabels.h files in /android/frameworks/base/ libs/ui because that is where it is supposed to be, but I cannot find it. I see the KeyLayoutMap.h file but do not see the KeycodeLabels file. I am looking at online versions of the source code file structure and do not see it there either. What am I missing? On Nov 11, 2:46 pm, Yi Sun beyo...@gmail.com wrote: The EventHub.cpp calls the KeyLayoutMap.cpp to cover the real scan code to the Android internal keycode mapping. The internal key code mapping can be found in KeycodeLabels.h and KeyEvent.java. On Wed, Nov 11, 2009 at 11:34 AM, Android_n00b nikhil...@gmail.com wrote: I would really appreciate a reply from someone at Google if nobody can answer this. I really need to know this to move ahead with my project. Thanks. On Nov 11, 2:12 pm, Android_n00b nikhil...@gmail.com wrote: Hi I am writing a program which captures the keys pressed by user in android and displays it in Ubuntu. According to what I read, Android's input event device is structured around an interrupt or polling routine that captures the device-specific scancode and converts it to a standard form acceptable to Linux (as defined in input.h) before passing it to the kernel with input_event(). There are the steps which describe the translation from keyboard input to application action: 1. Window manager reads key event from Linux keyboard driver. 2. Window manager maps scancode to keycode. 3. Window manager sends both the scancode and the keycode to the application. Now in my application I have an EditText which returns the keycode of any key which is pressed. So basically this is what I have: public boolean onKey(View v, int keyCode, KeyEvent event) { // TODO Auto-generated method stub String a =;a+=keyCode; txt.setText(a); return false; } Now I get this keycode value but it does not correspond to the scancode value. For example, the keycode value for 'A' is 29 but the scancode is 30. There is no correlation I can see between the input.h scancodes and these keycodes either. My question is, I want to know how step 2 (the mapping) above takes place. My applications aim is to echo whatever I type on my android keyboard on my Ubuntu desktop (I can connect between the 2 without a problem, so you don't have to worry about that). Any help would be appreciated, as I have looked online for quite a bit. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Android-x86http://www.android-x86.org -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Alternative market for paid apps
Guys If you have paid app people can get it for free here It took me 2 days to remove mine http://search.4shared.com/network/search.jsp?sortType=1sortOrder=1sortmode=1searchName=.apksearchmode=2searchName=.apksearchDescription=searchExtention=sizeCriteria=atleastsizevalue=10start=0 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Menu Items.
And example for what? You haven't clarified how you're using your layouts or what you're actually trying to do. Have you read the section on menushttp://developer.android.com/guide/topics/ui/menus.html#options-menuin the developer's guide? It explains creating the menu and modifying it with onPrepareOptionsMenu(). Also, please reply to the group so anyone else that can help can chime in and anyone with a similar question can benefit from any answers posted. - TreKing - Chicago transit tracking app for Android-powered devices http://sites.google.com/site/rezmobileapps/treking On Thu, Nov 12, 2009 at 11:18 PM, Sasikumar.S sasikumar.it1...@gmail.comwrote: Thanks for ur reply. can u pls give one ex for this? On Nov 12, 6:59 pm, TreKing treking...@gmail.com wrote: The menu is generally associated with an activity, not any specific layout. Do you have a different activity for each layout? If so then just add the menu to the one activity that's using the layout you care about. Otherwise, if you have just one activity that's swapping layouts, override onPrepareOptionsMenu(I forget if that's the exact name) to modify the menu based on which layout you're currently using. On Wed, Nov 11, 2009 at 10:43 PM, Sasikumar.S sasikumar.it1...@gmail.comwrote: Hi, In my application I'm using 3 layouts and one java file. I'm creating a menu. I want to show menu for only one particular layout. The other layout should not get the menu. what should i do for that? can any one know about this? Thanks in advance :) -- Thanks Regards Sasikumar.S -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com android-developers%2bunsubscr...@googlegroups.comandroid-developers%252bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- TreKing - Chicago transit tracking app for Android-powered deviceshttp:// sites.google.com/site/rezmobileapps/treking -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] plz help me ... how to implement camera intent correctly?
hi !! I am working to find out a solution to use Intent to call camera app and then call my custom function in overridden onActivityResult(). This code actually displays camera preview and return like i want it to but no actual snap is taken by it. There is no new image added to the gallery. :S Button takePictureButton = (Button) this.findViewById (R.id.camera); takePictureButton.setOnClickListener(new View.OnClickListener () { public void onClick(View v) { ContentValues values = new ContentValues(); values.put(Media.TITLE, IMAGE); values.put(Media.DISPLAY_NAME, Image Captured by Camera); Uri uri = getContentResolver().insert(Media.EXTERNAL_CONTENT_URI, values); //Intent i = new Intent(android.media.action.action); Intent i = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); i.putExtra(output, uri); startActivityForResult(i, ACTIVITY_TAKE_PICTURE_WITH_INTENT); This is my onActivityResult() code @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { //super.onActivityResult(requestCode, resultCode, data); if (requestCode == ACTIVITY_TAKE_PICTURE_WITH_INTENT) { if (resultCode == RESULT_OK) { ///here i will call my function Toast.makeText(temp1.this, done !!, Toast.LENGTH_SHORT).show(); } } } Plz help me out what i am missing. I just used this code from a post but being a newbie i have limited know how. so kindly explain with suggestion. Regards, wahib -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] cannot scrollTo() a webview before rending it
Hi, I have a map and some icons drawn on a webview that I redraw on each GPS update. Even though only the icon that is representing my GPS position should be redrawn, it still works without flickering. Now the problem is that when the page has been scrolled, and I try to restore its position after a refresh, it does flicker. Here is how I restore the position: @Override public void onPageFinished (WebView view, String url) { if (scrollPercent != 0 || hScrollPercent != 0) _view.scrollTo(hScrollPercent, scrollPercent); super.onPageFinished(view, url); } Is there a function to call scrollTo() without a flicker. Or to do a partial refresh? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: eclipse problem in AndroidManifest.xml file
I am sorry it is just a typo. It actually is fine in the code. Ok, I wanna extend the question a little bit. Assuming my code is working fine (possibly forced, from Netbeans) and assuming receiver requires a BroadcastReceiver, is PhoneStateListener a BroadcastReceiver? I check the sdk and didn't see anything that implies an inheritance though. Thank you. On Nov 13, 8:13 am, Fred Grott(Android Expert, http://mobilebytes.wordpress.com) fred.gr...@gmail.com wrote: is this a typo or actual in Manifest? action android:name=android.telephony.TelephonyManager.ACTION_PHONE_STATE_CHANGED/ needs ending tag completion ie / Fred Grott Android Developerhttp://mobilebytes.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: android.provider.Settings.System.FONT_SCALE -- Does this do anything (Android 2.0)?
Thank you, that makes a lot more sense! Colin -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: showDialog() and requestFeature() must be called before adding content Error
I've seen this error when trying to set the view on a Dialog after it's been created. Setting the view as part of the construction process using the Builder makes it go away. Maybe try creating the ProgressDialog with the constructor first (new ProgressDialog(title, msg, ...), then using the show() method with no arguments? - TreKing - Chicago transit tracking app for Android-powered devices http://sites.google.com/site/rezmobileapps/treking On Fri, Nov 13, 2009 at 8:36 AM, Anton Pirker l...@ignaz.at wrote: I have more information: The exception is thrown on my htc magic with android 1.5 But on a htc tattoo with android 1.6 everything works fine. The code is compiled with Android SDK 1.5r2 Maybe there is a problem with the sdk version? I need to get it to work on android 1.5, so i thought the best thing would be to compile it with sdk 1.5, right? Any ideas? regards, Anton On Nov 13, 10:41 am, Anton Pirker an...@ignaz.at wrote: Hi fellow Android guys and girls! I have following problem. In my Activity I want to show in onResume() and ProgressDialog. I do this call (where Constants.DIALOG_GET_POSITION is just an integer value): showDialog(Constants.DIALOG_GET_POSITION); in my onCreateDialog() callback (in the same Activity) I have following code: protected Dialog onCreateDialog(int id) { Dialog dialog; AlertDialog.Builder builder = null; switch(id) { case Constants.DIALOG_GET_POSITION: dialog = ProgressDialog.show(this, , Trying to detect your location. Please wait..., true); break; default: dialog = null; } return dialog; } When I run my activity i get an AndroidRuntimeException: requestFeature() must be called before adding content This error is on the line where I call showDialog(); Here the Stacktrace: 11-13 10:25:02.195: ERROR/AndroidRuntime(3266): Uncaught handler: thread main exiting due to uncaught exception 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): java.lang.RuntimeException: Unable to resume activity {at.ignaz.UrbanGolf/at.ignaz.UrbanGolf.Activity.SetupActivity}: android.util.AndroidRuntimeException: requestFeature() must be called before adding content 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread.performResumeActivity(ActivityThread.java:2632) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread.handleResumeActivity(ActivityThread.java:2647) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2287) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread.access$1800(ActivityThread.java:112) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1692) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.os.Handler.dispatchMessage(Handler.java:99) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.os.Looper.loop(Looper.java:123) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread.main(ActivityThread.java:3948) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at java.lang.reflect.Method.invokeNative(Native Method) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at java.lang.reflect.Method.invoke(Method.java:521) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:782) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:540) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at dalvik.system.NativeStart.main(Native Method) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): Caused by: android.util.AndroidRuntimeException: requestFeature() must be called before adding content 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at com.android.internal.policy.impl.PhoneWindow.requestFeature(PhoneWindow.java:286) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at com.android.internal.app.AlertController.installContent(AlertController.java:198) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.AlertDialog.onCreate(AlertDialog.java:251) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ProgressDialog.onCreate(ProgressDialog.java:176) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.Dialog.dispatchOnCreate(Dialog.java:287) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.Activity.showDialog(Activity.java:2402) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at
[android-developers] Stuck with ScrollView vs ListView, your thoughts?
Hi, I have to make a pretty complex activity layout, which needs to scroll vertically. It is composed into row sections, which are focusable rows. Some rows may not be focusable themselves, but have internal focusable items, like this: // This whole row gets highlighted and focusable. LinearLayout TextView etc /LinearLayout // This row's internal controls get highlighted and focusable. LinearLayout ImageView Button Button EditText etc /LinearLayout etc... so there are about 5 different types of 'rows'. For now I've added them all to a ScrollView, which means the entire layout is built once, unlike a ListView, which tries to recreate each row as you scroll it to save memory. I'd like to use ListView, because it has built in support for highlighting of rows, with a touch delay to discern between ACTION_DOWN and ACTION_MOVE (which I can't get to work for ScrollView). In this case, I think ListView will be a problem for me. Each of my 'row types' is a pretty complex layout - images downloaded from the net, many internal layouts - and also they may each have focusable elements within (for example, the second row above has 2 focusable buttons within it - I'd want these to get focus on scroll instead of the entire row). When the user is scrolling a ListView, I'm worried that the complexity of recreating each row will really slow things down, as well as issues with focus paths etc. ScrollView is working well for the moment, its just that it doesnt help you discern between a tap and move event - so my rows get highlighted even when the user starts scrolling with their finger, which looks funny. My options are to: 1) Stick with ScrollView, and find a way to support checking between ACTION_DOWN and ACTION_MOVE. 2) Switch to ListView, and see if it can: a) Allow focus to widgets within a row b) Somehow turn off recycling of views (since some of the views will be complex) Any thoughts? Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] ADP2 now available
Hey, folks. Just a quick note to let you all know that the ADP2 (it's the same hardware as the Google ION and the HTC Magic) is now available. Also, the distribution of both ADP1 and ADP2 has expanded to include 9 more countries: Italy, South Africa, New Zealand, Brazil, Czech Republic, Estonia, Mexico, Northern Ireland and Norway. Check out Brightstar's press release (http://j.mp/3UUn9U) for all the details. As before, you can get access to the buy both phones via your Android Market publisher account. Best, -Jason -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Growing pains for Android developers??
Ok, let me answer some of these myself. App sales sluggish - well android is still a growing platform, and yes the latest improvements to the app store have helped, as well as all the new phone releases as well, I'm seeing about double the orders per day as before. Not to mention that we finally will probably actually have customers that aren't also developers. ADP - you can just get a droid phone and develop with it. The only reason to have an ADP is so you can flash it with different ROMS. If you want to test against Android 2.0 you can just use a DROID to develop with. Any android device can be used for debugging and development. The Google market has improved over the last six months and will likely improve again. Having on 325 characters may seem like a restriction, but it does enable people's devices to download the data faster, as well as preventing too much spam in their comments (like keywords, and other garbage the is irrevlevant), that the apple Iphone app store suffers from. Some of the apps I've looked at on the IPhone store don't even say what they do in their description! It's usually a little TOO long winded! Rumor and conjecture - the rules and agreements between Google and developers are quite clearly stated in the Developer agreement. Some people want to read between the lines and have hissy fits about every little detail. Maybe that is just the way programmers are. But it's pretty much standard legal fare. A lot of what you may see on this board is just whining about small details that may only affect a minority of developers. The IPhone system has its own flaws as well (approval process, etc). And that system most likely is a take it or leave it agreement too. We can't judge Google based on knowledge we DONT have. Speculation is just that, speculation. I haven't seen any arguments that show the opposing platforms advantages yet (like how their agreements work, etc). -niko On Nov 13, 6:57 am, WoodManEXP woodman...@gmail.com wrote: We have spent significant time energy and $$ producing several Android applications on the bet/hope it will be able to cut into the iPhone market. Unfortunately little is happening. - The apps sales are sluggish (the apps are hardly even being pirated as far as we can tell). - ADP cannot be updated to Android 2.0 yet Google has pushed hard for development to be updated to 2.0 and the Droid phone is released. How is one to test? - The Google Market seems ineffective. Consider limitations like the short app descriptions for instance. Google Market has a way to go to catch up with the magic of iTunes. - There is void of two-way communication between Google and the Android developer base so rumor and conjecture and trial and error prevail. - Distribution license agreement is updated in a take it or leave it fashion (with no meaningful explanation or attempt to point out changes). What was that all about? The list of this dings goes on. Understandably it is a huge undertaking for Google/Verizon/HTC/Developers and the others to launch Android and support it to go after the market Apple iPhone has proven. On the plus side the SDK and ADP is obviously something Google has invested heavily in and the basic Android system is, IMHO, superior to iPhone system. So that's all good. Hopefully these developer irritations are part of the growing pains and will quickly be resolved. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to test if app is shown on Market for all screensizes
Hi, We have the same problem and tried some things to solve this. We found out that with different Permissions set the app is visible in the market for the HTC Tattoo. Here all the permissions we set: uses-permission android:name=android.permission.ACCESS_COARSE_LOCATION / uses-permission android:name=android.permission.ACCESS_FINE_LOCATION / uses-permission android:name=android.permission.ACCESS_NETWORK_STATE / uses-permission android:name=android.permission.ACCESS_WIFI_STATE / uses-permission android:name=android.permission.CAMERA / uses-permission android:name=android.permission.INTERNET / uses-permission android:name=android.permission.VIBRATE / uses-permission android:name=android.permission.SET_ORIENTATION / uses-permission android:name=android.permission.WRITE_EXTERNAL_STORAGE/ We tried different combinations and left different Permissions out. The following worked fine: uses-permission android:name=android.permission.ACCESS_COARSE_LOCATION / uses-permission android:name=android.permission.ACCESS_FINE_LOCATION / uses-permission android:name=android.permission.SET_ORIENTATION / uses-permission android:name=android.permission.WAKE_LOCK / With the others we have problems. Does someone have any idea why this could be problem and how to solve this issue. Thx for your help On Nov 13, 10:38 am, Klaus Kartou kar...@gmail.com wrote: Actually we first used: uses-sdk android:minSdkVersion=3 android:targetSdkVersion=4 / But that didnt work either :( We tried to manually install the app on a real Tattoo device, and it worked prefectly. But the app cannot be found on the market from that same device? What to do? :) If I understand correctly, the market only looks at the manifest to determine if the app is visible or not? On Fri, Nov 13, 2009 at 10:17 AM, String sterling.ud...@googlemail.comwrote: I'd add a targetSdkVersion attribute with the highest level you've actually tested against, like this: uses-sdk android:minSdkVersion=3 android:targetSdkVersion=5 / In my experience, the lack of that attribute caused higher-SDK emulator images to be reluctant to run the app, so I could imagine that it might cause issues on real hardware as well. Doesn't entirely make sense, as SDK 4 (Donut/1.6) is now widespread on other handsets - which I'm assuming can see your app - but it doesn't hurt. String On Nov 13, 8:31 am, Klaus Kartou kar...@gmail.com wrote: Hi! How's your uses-sdk part of manifest looks like ? It looks like this: uses-sdk android:minSdkVersion=3/ supports-screens android:smallScreens=true android:normalScreens=true android:largeScreens=true android:anyDensity=true / On Fri, Nov 13, 2009 at 5:47 AM, SoftwareForMe.com SoftwareForMe.com softwareforme@gmail.com wrote: As if it's not enough to have to manage the manifest, but HTC has a bit of a habit of releasing phones that cannot see some apps. Examples include the HTC Hero when it was released in Europe, and the HTC Eris recently released in the USA. I'd like to know if those phones you mention can see our app (PhoneMyPC) as well. Anybody have an idea how to check that? Scott SoftwareForMe.com Makers of PhoneMyPC On Thu, Nov 12, 2009 at 2:45 PM, Alexey Volovoy avolo...@gmail.com wrote: How's your uses-sdk part of manifest looks like ? On Nov 12, 4:29 pm, Klaus Kartou kar...@gmail.com wrote: Can anyone enlighten me? :) It looks like our app doesnt show up on the market on HTC Tattoo. What else should we specify in the manifest? On Thu, Nov 12, 2009 at 4:01 PM, Klaus Kartou kar...@gmail.com wrote: Hi! We have uploaded a new version of our app where we added the following to the manifest: supports-screens android:smallScreens=true android:normalScreens=true android:largeScreens=true android:anyDensity=true / However, we are receiving complaints that users cannot find the app on the market using their HTC Tattoo and HTC Dragon phones. Any ideas what we are doing wrong, and is there a way for the developers to test if the app is visible on the market? Cheers! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2Bunsubs cr...@googlegroups.comandroid-developers%2Bunsubs cr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Warm regards, The PhoneMyPC Team -- You received this message because you are subscribed to the Google Groups
[android-developers] Re: SQLite database location restriction
On Nov 12, 11:50 pm, westmeadboy westmead...@yahoo.co.uk wrote: Yes, I can see that is misleading. I'm sure they just mean that for when you don't specify a File. Have you tried putting it on the sdcard? I have an app, used by thousands of users, where a 20MB+ sqlite db file is located on the sdcard. Hope this helps! Yes, it does. That's what I needed to know. I hadn't tried to code it yet - I was reading the manual for once and found this tidbit that could have big implications. Given your experience, the chance that it will seem to work and then blow up later sounds pretty small. Nathan -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Dallas Android Developers
Are we meeting tomorrow @ 11:30am ??? On Thu, Nov 12, 2009 at 1:10 AM, PJ pjbar...@gmail.com wrote: If anyone is interested in joining the Dallas Droid Devs, just reply to this thread and let us know that you're interested. An existing member can then invite you to be a collaborator of our spreadsheet, so that you can see who we are, see what all is going on, and tell us about yourself. -- PJ On Nov 12, 12:39 am, PJ pjbar...@gmail.com wrote: I vote for the 14th! (I'm out of town on the 21st.) I was about to ask everyone where they lived and a bunch of other info, then I realized it would be easier if we just had a shared spreadsheet. So guys, I've created a Google Docs spreadsheet that we can all edit! http://spreadsheets.google.com/ccc?key=tLm0U-zoptmlhEk_B_DteaAhl=en It's not too fancy, but please note that it does have multiple sheets/ tabs at the bottom: Members: Go here and enter your profile info so that we can see where you live, what your skills/interests are, etc. Meetings: List of meetings. For now I went ahead and put the 14th down for our first meeting! Notes: Put random notes/discussions/crap about the group here. I'll give everyone (in this discussion) permissions to edit the spreadsheet. If you have trouble viewing or editing it, let me know and I'll try to fix it. -- PJ On Nov 11, 4:44 pm, Aniruddh Bajirao abaji...@gmail.com wrote: 14th or 21st both are good for me. How about the others? On Wed, Nov 11, 2009 at 1:24 PM, Chris Dempsey cdal...@gmail.com wrote: How about the 14th or 21st? I'm in the Plano area but I own a car so traveling isn't a problem. :) On Wed, Nov 11, 2009 at 10:49 AM, Aniruddh Bajirao abaji...@gmail.comwrote: As PJ suggested 'Dallas Droid Devs'... Lets plan an informal meet and get started... Any suggestions on when n where we can have a meet... On Wed, Nov 11, 2009 at 7:03 AM, Chris Dempsey cdal...@gmail.com wrote: I am interested in a Dallas Droid developer group. I think PJ has the right idea. Start informal and see where it goes. On Wed, Nov 11, 2009 at 1:22 AM, PJ pjbar...@gmail.com wrote: Dallas Droid Devs. It's catchy. Quick, someone reserve the domain! I think the biggest barrier to forming a local Android Dev group is the fact that developers can hang out in the IRC channel (and this Google group) and find lots of discussion there, from the comfort (and whim/speed) of their own homes. So, some people might not feel the extra effort is worth it. So an important step to creating a successful Dallas Android Dev group is to brainstorm and come up with a convincing list of incentives to create/join a local group. Developers will ask, What can the Dallas group offer me that the worldwide community can't? The answer is stuff like: * Job placement: When Dallas devs get together, they can share info about local opportunities * Discuss local interests (like... uh... Dallas Cowboys? Whataburger? hahaha...) * Get out of the house and meet in person * etc. I'm personally not gifted at organizing social events, but I'd strongly consider joining/supporting. On Nov 10, 9:54 pm, Aniruddh Bajirao abaji...@gmail.com wrote: Anyone interested in having a Dallas Android Group? On Fri, Nov 6, 2009 at 9:42 PM, Aniruddh Bajirao abaji...@gmail.com wrote: If we have enough people interested lets create a Dallas Android Dev-group. We can have planned meets. Will definitely be interesting and useful to share knowledge and experience as well as to get answers to questions. Above all it would be very interesting to meet and network with other Android Enthusiasts. On Fri, Nov 6, 2009 at 8:51 PM, cpick cp...@vmenu.com wrote: You might check the Texas Startup Blog. Alex Muse has a happy hour down at the info mart first monday of the month. Usually some android guys there (although it is more entrepreneur related). They also sometimes have the mobile monday meeting in their office space.. But I would not mind getting a bit involved in a Android Dev group. There is a North Texas PC Users group somewhere (My father is a part of it). They meet on a weekend, and have break out groups I think for different technologies.. Maybe get a subgroup started there? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.comandroid-developers%2Bunsubs cr...@googlegroups.comandroid-developers%2Bunsubs cr...@googlegroups.com
[android-developers] Layout problems
Hoi, I try to get a button below my gameboard, however the gameboard overrides the button. When placed above the gameboard every thing is alright. The gameboard is named ¨reversi.com.BoardView¨ ?xml version=1.0 encoding=utf-8? LinearLayout xmlns:android=http://schemas.android.com/apk/res/ android android:orientation=vertical android:layout_width=fill_parent android:layout_height=fill_parent TextView android:id=@+id/reversimessage android:layout_width=fill_parent android:layout_height=wrap_content android:layout_marginTop=10dip android:text=Success with the match / Button android:id=@+id/takeback android:layout_width=wrap_content android:layout_height=wrap_content android:text=Takeback/ reversi.com.BoardView android:id=@+id/reversi android:layout_width=wrap_content android:layout_height=wrap_content/ /LinearLayout Help is very much appreciated Jasper de Keijzer -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Is Android 2.0 Support Hebrew ???
Hello! It does not. It only has support for english and spanish right now. I'm hoping for simplified chinese support. Tom 2009/11/13 νιѕнαℓ vdkhakhk...@gmail.com Anybody knows??? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Tom Chen Software Architect GOGII, Inc t...@gogii.net 650-468-6318 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Please Suggest, Where can we buy Android phones.
We need to buy some phones for android development for our university. As it is not for personal use and only for android development for students we prefer NO service plan or two year contract. We plan to buy few Motorola Droid and HTC G1 initially and other android phones in near future. Can you Please Suggest where can we buy Android phones. Please add your comments and viewpoints. Thank you -Ashwin -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Testing on every possible device
Are the devices you want to test on device anywhere? You can rent a device virtually for approximately $20 bux a hour, this is a great way to quickly make sure that your app works on a phone. http://www.deviceanywhere.com/ After 200 to 300 bux, it's probably worth buying the phones to keep in house. Tom On Thu, Nov 12, 2009 at 11:09 PM, SoftwareForMe.com sa...@softwareforme.com wrote: We have many phones, but we don't--and probably never will--have all of them. It's frustrating that some phones cannot see our apps in the market, and we'd like to know which phones those are. We'd like to have a simple way to have our app tested on each phone, but at this point there's no easy way to do that. My question is: what would we as developers be willing to do to get these needs met? Is there enough demand for someone to buy all possible Android devices and charge a nominal fee for these services? We would pay a small fee to have out app accessed and downloaded on all phones--this would give us a report of which phones could access our app. We would pay a fee to have a step-by-step test ran on each possible device so we could know it worked on that device, at least minimally. What about the rest of you? Can we encourage someone to provide us this service? -- Warm regards, Scott SoftwareForMe.com Makers of PhoneMyPC -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Tom Chen Software Architect GOGII, Inc t...@gogii.net 650-468-6318 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Please Suggest, Where can we buy Android phones.
Ash wrote: We need to buy some phones for android development for our university. As it is not for personal use and only for android development for students we prefer NO service plan or two year contract. We plan to buy few Motorola Droid and HTC G1 initially and other android phones in near future. Can you Please Suggest where can we buy Android phones. eBay. Or ADP1/ADP2, though they are more expensive and require an Android Market account. Or, if you do not need them to be phones and are willing for a slightly off-kilter Android environment, use the ARCHOS 5 Android tablet. Or, Expansys has some unlocked Android devices. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://twitter.com/commonsguy Android App Developer Training: http://commonsware.com/training -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Growing pains for Android developers??
On Fri, Nov 13, 2009 at 6:01 AM, WoodManEXP woodman...@gmail.com wrote: Yes that true and we are doing that. But Google is clear that apps must be tested outside the emulator. Yes we strongly recommend you test your app on -some- real device outside of the emulator. You can then use the emulator to cover other variations (different platform versions, screen sizes, etc). -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to test if app is shown on Market for all screensizes
Hi, we did some further testing and found out that the android.permission.CAMERA is the Problem in our case. We tried leaving it out and then the app was showing up in the market. Does anyone else have the same problem or can confirm that this is a problem. We hope for a fast solution or any tip how this can be solved as we need the CAMERA permission in our application. Any help is much appreciated. On Nov 13, 5:39 pm, phil philipp.bre...@gmail.com wrote: Hi, We have the same problem and tried some things to solve this. We found out that with different Permissions set the app is visible in the market for the HTC Tattoo. Here all the permissions we set: uses-permission android:name=android.permission.ACCESS_COARSE_LOCATION / uses-permission android:name=android.permission.ACCESS_FINE_LOCATION / uses-permission android:name=android.permission.ACCESS_NETWORK_STATE / uses-permission android:name=android.permission.ACCESS_WIFI_STATE / uses-permission android:name=android.permission.CAMERA / uses-permission android:name=android.permission.INTERNET / uses-permission android:name=android.permission.VIBRATE / uses-permission android:name=android.permission.SET_ORIENTATION / uses-permission android:name=android.permission.WRITE_EXTERNAL_STORAGE/ We tried different combinations and left different Permissions out. The following worked fine: uses-permission android:name=android.permission.ACCESS_COARSE_LOCATION / uses-permission android:name=android.permission.ACCESS_FINE_LOCATION / uses-permission android:name=android.permission.SET_ORIENTATION / uses-permission android:name=android.permission.WAKE_LOCK / With the others we have problems. Does someone have any idea why this could be problem and how to solve this issue. Thx for your help On Nov 13, 10:38 am, Klaus Kartou kar...@gmail.com wrote: Actually we first used: uses-sdk android:minSdkVersion=3 android:targetSdkVersion=4 / But that didnt work either :( We tried to manually install the app on a real Tattoo device, and it worked prefectly. But the app cannot be found on the market from that same device? What to do? :) If I understand correctly, the market only looks at the manifest to determine if the app is visible or not? On Fri, Nov 13, 2009 at 10:17 AM, String sterling.ud...@googlemail.comwrote: I'd add a targetSdkVersion attribute with the highest level you've actually tested against, like this: uses-sdk android:minSdkVersion=3 android:targetSdkVersion=5 / In my experience, the lack of that attribute caused higher-SDK emulator images to be reluctant to run the app, so I could imagine that it might cause issues on real hardware as well. Doesn't entirely make sense, as SDK 4 (Donut/1.6) is now widespread on other handsets - which I'm assuming can see your app - but it doesn't hurt. String On Nov 13, 8:31 am, Klaus Kartou kar...@gmail.com wrote: Hi! How's your uses-sdk part of manifest looks like ? It looks like this: uses-sdk android:minSdkVersion=3/ supports-screens android:smallScreens=true android:normalScreens=true android:largeScreens=true android:anyDensity=true / On Fri, Nov 13, 2009 at 5:47 AM, SoftwareForMe.com SoftwareForMe.com softwareforme@gmail.com wrote: As if it's not enough to have to manage the manifest, but HTC has a bit of a habit of releasing phones that cannot see some apps. Examples include the HTC Hero when it was released in Europe, and the HTC Eris recently released in the USA. I'd like to know if those phones you mention can see our app (PhoneMyPC) as well. Anybody have an idea how to check that? Scott SoftwareForMe.com Makers of PhoneMyPC On Thu, Nov 12, 2009 at 2:45 PM, Alexey Volovoy avolo...@gmail.com wrote: How's your uses-sdk part of manifest looks like ? On Nov 12, 4:29 pm, Klaus Kartou kar...@gmail.com wrote: Can anyone enlighten me? :) It looks like our app doesnt show up on the market on HTC Tattoo. What else should we specify in the manifest? On Thu, Nov 12, 2009 at 4:01 PM, Klaus Kartou kar...@gmail.com wrote: Hi! We have uploaded a new version of our app where we added the following to the manifest: supports-screens android:smallScreens=true android:normalScreens=true android:largeScreens=true android:anyDensity=true / However, we are receiving complaints that users cannot find the app on the market using their HTC Tattoo and HTC Dragon phones. Any ideas what we are doing wrong, and is there a way for the developers to test if the app is visible on the market? Cheers! -- You received this message because you are
[android-developers] Re: How to enable Fingerpainting (i.e. API demo example) on a surface, but not only with finger touch
Thank you for you response Dianne, I have one final question though, does this mean painting on the device can't be emulated through software or by any other mean to allow other objects (pencil, thick pen, etc.) to draw on the surface of a touch screen? I appreciate any help or guidance Best regards, Juan. On Nov 11, 12:15 pm, Dianne Hackborn hack...@android.com wrote: That is just how capacitive screens work. On Wed, Nov 11, 2009 at 8:35 AM, Juan David Trujillo C. jdavidandr...@gmail.com wrote: Hi all! I was checking the possibility to allow painting on the screen of a surface (i.e. API demo Fingerpainting example), however when I checked it, this technic apparently only allows painting with the tip of your finger, if you try to use any other object (pencil, thick pen, etc.) it does not draw anything on the surface. Am I missing something here? Is there a way to allow other objects to draw things on a surface? Is this achievable and how should I proceed? Please let me know any advice on this. Best regards, Juan. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2Bunsubs cr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] How to play media via speaker phone
I am able play a media using MediaPlayer. The media played via the ear piece. But how can I play the media with speaker phone? I have tried: AudioManager audioManager = (AudioManager) mActivity.getSystemService(Context.AUDIO_SERVICE); audioManager.setSpeakerphoneOn(true); But that does not work. And I have added this to my Manifest file uses-permission android:name=android.permission.MODIFY_AUDIO_SETTINGS / Can someone please tell me what am i missing? Thank you. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Growing pains for Android developers??
On Fri, Nov 13, 2009 at 6:13 AM, Kieran kieran.flem...@gmail.com wrote: If you take the original res (HVGA for Android and QVGA for WM) you'll see that Microsoft never made a res smaller than the res everyone was used to. Not supporting QVGA screens would basically leave out the lower-end market, which is the bulk of device sales. I have no ides how they came up with 854 x 480. That's a very standard resolution -- FWVGA. Also, please, when you develop your app, don't think of things as I am going to design a UI for 320x480, and 480x800, and 480x854. Instead, design graphics for the different densities you will support, and then do the layout for the smallest size you will support and make sure it can adjust in some reasonable way for larger screen sizes. For most apps this is very straight-forward as long as they have some data/content area that would naturally resize. For things like games this is often not so clear, but at the least you can target a few common sizes and make sure your game centers itself or whatever on larger screens from that. -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Android keyevent keycodes and scancodes
The mapping tables are device-specific. On Fri, Nov 13, 2009 at 7:36 AM, Android_n00b nikhil...@gmail.com wrote: Hi Yi, I am looking for the KeycodeLabels.h files in /android/frameworks/base/ libs/ui because that is where it is supposed to be, but I cannot find it. I see the KeyLayoutMap.h file but do not see the KeycodeLabels file. I am looking at online versions of the source code file structure and do not see it there either. What am I missing? On Nov 11, 2:46 pm, Yi Sun beyo...@gmail.com wrote: The EventHub.cpp calls the KeyLayoutMap.cpp to cover the real scan code to the Android internal keycode mapping. The internal key code mapping can be found in KeycodeLabels.h and KeyEvent.java. On Wed, Nov 11, 2009 at 11:34 AM, Android_n00b nikhil...@gmail.com wrote: I would really appreciate a reply from someone at Google if nobody can answer this. I really need to know this to move ahead with my project. Thanks. On Nov 11, 2:12 pm, Android_n00b nikhil...@gmail.com wrote: Hi I am writing a program which captures the keys pressed by user in android and displays it in Ubuntu. According to what I read, Android's input event device is structured around an interrupt or polling routine that captures the device-specific scancode and converts it to a standard form acceptable to Linux (as defined in input.h) before passing it to the kernel with input_event(). There are the steps which describe the translation from keyboard input to application action: 1. Window manager reads key event from Linux keyboard driver. 2. Window manager maps scancode to keycode. 3. Window manager sends both the scancode and the keycode to the application. Now in my application I have an EditText which returns the keycode of any key which is pressed. So basically this is what I have: public boolean onKey(View v, int keyCode, KeyEvent event) { // TODO Auto-generated method stub String a =;a+=keyCode; txt.setText(a); return false; } Now I get this keycode value but it does not correspond to the scancode value. For example, the keycode value for 'A' is 29 but the scancode is 30. There is no correlation I can see between the input.h scancodes and these keycodes either. My question is, I want to know how step 2 (the mapping) above takes place. My applications aim is to echo whatever I type on my android keyboard on my Ubuntu desktop (I can connect between the 2 without a problem, so you don't have to worry about that). Any help would be appreciated, as I have looked online for quite a bit. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com android-developers%2bunsubscr...@googlegroups.comandroid-developers%252bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Android-x86http://www.android-x86.org -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Choosing Dev Phone
If I were in your shoes, Nathan, I think I'd try to hold off buying anything until 2.0 is released at large and it's clear which devices will and won't run it. I see the wisdom in that. I can get by with emulators. At this time, Dev2 is at the top of my list - if it runs 2.0 Buying an unlocked Motorola droid is also a possibility. Advantage is lots of features, disadvantage that the performance might mask app inefficiencies. Also, I don't have enough experience to know what it's like using a retail phone for development - are there big disadvantages compared to a dev phone? Perhaps I could only use it for 2.0 and above. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Parsing results of XmlEncoder on server
I am trying to consume the http response from a server that generated the payload via java.beans.XMLEncoder. Unfortunately, there is no corresponding XMLDecoder in Android so I am sitting here staring at perfectly valid XML (although ugly) wondering how I can deserialize it back into the ArrayList of Objects that produced it in the first place. The beans in the ArrayList are trivial and do not contain any complex data types. Also, the ArrayList is regulated to contain at most ten of these simple beans. What is the preferred approach to process this XML stream in Android? Peace, Scott -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: showDialog() and requestFeature() must be called before adding content Error
You are awesome! Calling the .show() method was completely stupid. In your onCreateDialog() callback method you just create the dialog and then return it. The rest is done by Android. Now everything works fine! Thanks a million, Anton TreKing wrote: I've seen this error when trying to set the view on a Dialog after it's been created. Setting the view as part of the construction process using the Builder makes it go away. Maybe try creating the ProgressDialog with the constructor first (new ProgressDialog(title, msg, ...), then using the show() method with no arguments? - TreKing - Chicago transit tracking app for Android-powered devices http://sites.google.com/site/rezmobileapps/treking On Fri, Nov 13, 2009 at 8:36 AM, Anton Pirker l...@ignaz.at mailto:l...@ignaz.at wrote: I have more information: The exception is thrown on my htc magic with android 1.5 But on a htc tattoo with android 1.6 everything works fine. The code is compiled with Android SDK 1.5r2 Maybe there is a problem with the sdk version? I need to get it to work on android 1.5, so i thought the best thing would be to compile it with sdk 1.5, right? Any ideas? regards, Anton On Nov 13, 10:41 am, Anton Pirker an...@ignaz.at mailto:an...@ignaz.at wrote: Hi fellow Android guys and girls! I have following problem. In my Activity I want to show in onResume() and ProgressDialog. I do this call (where Constants.DIALOG_GET_POSITION is just an integer value): showDialog(Constants.DIALOG_GET_POSITION); in my onCreateDialog() callback (in the same Activity) I have following code: protected Dialog onCreateDialog(int id) { Dialog dialog; AlertDialog.Builder builder = null; switch(id) { case Constants.DIALOG_GET_POSITION: dialog = ProgressDialog.show(this, , Trying to detect your location. Please wait..., true); break; default: dialog = null; } return dialog; } When I run my activity i get an AndroidRuntimeException: requestFeature() must be called before adding content This error is on the line where I call showDialog(); Here the Stacktrace: 11-13 10:25:02.195: ERROR/AndroidRuntime(3266): Uncaught handler: thread main exiting due to uncaught exception 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): java.lang.RuntimeException: Unable to resume activity {at.ignaz.UrbanGolf/at.ignaz.UrbanGolf.Activity.SetupActivity}: android.util.AndroidRuntimeException: requestFeature() must be called before adding content 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread.performResumeActivity(ActivityThread.java:2632) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread.handleResumeActivity(ActivityThread.java:2647) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2287) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread.access$1800(ActivityThread.java:112) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1692) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.os.Handler.dispatchMessage(Handler.java:99) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.os.Looper.loop(Looper.java:123) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at android.app.ActivityThread.main(ActivityThread.java:3948) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at java.lang.reflect.Method.invokeNative(Native Method) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at java.lang.reflect.Method.invoke(Method.java:521) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:782) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:540) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at dalvik.system.NativeStart.main(Native Method) 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): Caused by: android.util.AndroidRuntimeException: requestFeature() must be called before adding content 11-13 10:25:02.345: ERROR/AndroidRuntime(3266): at
[android-developers] Re: Where is the DDMS allocation tracker
This isn't available in the DDMS view in Eclipse, you have you open the separate DDMS app in SDK-PATH/tools/ddms.bat (or sh I think for linux/os x). On Nov 13, 2:53 pm, olivier olivier.stev...@treebux.fr wrote: Dear, I can't find the DDms allocation tracker in the DDMS perspective in eclipse. I search the view doing Window show view I look to the android view but i have no allocation tracker view there. I use search view tool and I can't find any... Where is this View ? (If it's obvious, i am sorry because i reallu can't find it) Regards, Olivier -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Alternative market for paid apps
Amazing, I think developers will loose android platform because of this piracy, there is not so much on App Store, and now Microsoft will win the war against Google, Guys If you have paid app people can get it for free here It took me 2 days to remove mine http://search.4shared.com/network/search.jsp?sortType=1sortOrder=1sortmode=1searchName=.apksearchmode=2searchName=.apksearchDescription=searchExtention=sizeCriteria=atleastsizevalue=10start=0 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en