That was Karen in the original trailer? Oh.... Aha. :-D-D I didn't like her
very much either then... But well, the voice used doesn't matter that much
to me after all. Just keep up the good work and do whatever you feel is best
for the game (it's you who's creating it and who is so familiar with the
Tomb Raider series and so many other mainstream games, and who knows how to
code things best, what accessibility solutions to invent...) and don't hurry
anything too much or change things the way you don't want them to be just
because someone is complaining. After all, you have been forced to do this
stuff, although you would personally prefer to do more complicated and
interesting games. I am glad to see that MOTA is turning out much better
than you expected it could, as you said, so don't let it suffer. :-D Best of
luck and my sincere support!
Lukas
----- Original Message -----
From: "Thomas Ward" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, January 19, 2009 5:20 AM
Subject: Re: [Audyssey] Cross Platform Speech Support
Hi,
Well, I had Scansoft Karen in the original trailer and some people
complained about the voice. So i switched over to Scansoft Daniel for
the newer trailer. Though, since I am going to record all the messages
from scratch to wav files I'll need to know peopls thoughts on this in
advance.
Smile.
Lukás Hosnedl wrote:
Hi Tom,
nice job done there, I'm glad to hear that cross-platform support is
eventually possible. I actually do not know any of these voices personally
(have probably heard most of them but can't tell which is which :-), but I
would certainly prefer a female voice when the main game character is also
female. Just didn't sound nice enough to me when I heard a male voice
(Daniel???) in the MOTA trailer when it's a Tomb Raider like game. :-)
Just my not very useful thoughts,
Lukas
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