Hey

  I'd have to throw in my two cents for a female voice.  However I guess 
we'd have to figure what Angela's nationality is?

----- Original Message ----- 
From: "Bryan Peterson" <b-peter...@hotmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, January 18, 2009 8:24 AM
Subject: Re: [Audyssey] Cross Platform Speech Support


My vote goes with Karen. She sounds by far the most natural to me.
----- Original Message ----- 
From: "tim kilgore" <tim8...@sbcglobal.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, January 18, 2009 6:19 AM
Subject: Re: [Audyssey] Cross Platform Speech Support


> I'd like scansoft karren.  It seems to me to be the clearest voice of them
> all.
> Tim
> ----- Original Message ----- 
> From: "Thomas Ward" <thomasward1...@gmail.com>
> To: <gamers@audyssey.org>
> Sent: Sunday, January 18, 2009 8:56 AM
> Subject: [Audyssey] Cross Platform Speech Support
>
>
>> Hi all,
>> As most of you know I am currently updating MOTA 0.5 to use the new cross
>> platform Genesis engine that uses open source game development APIs such
>> as SDL rather than DirectX. However, I do need your input on something
>> since there obviously is going to be a rather big difference in the way
>> speech is handled with the new engine.
>> In the current 0.4 release of MOTA the game gets DirectX and Sapi 5
>> support from the Windows specific engine. Since there is no Sapi 5 on Mac
>> OS and Linux the newer Genesis engine uses wav files of pre-recorded
>> speech to announce status messages, menus, etc rather than any OS
>> specific TTS engine. There are several other game developers that do it
>> this way like Draconis, GMA, and BSC so this isn't something new for
>> accessible games. It is also just easier to do it this way when building
>> a cross platform engine rather than trying to support Gnome-Speech, Apple
>> Voices, and Sapi 5 with the  same game engine. Which brings me to my
>> question.
>> I was going to have someone do the voice overs for the menus, status
>> messages, for 0.5 but do to other commitments and scheduling our plans
>> fell through. For the time being i am going to have to record all the
>> messages using a TTS engine such as the AT&T Voices, Scansoft Voices,
>> Cepstral Voices, etc. If you had a choice which of the following voices
>> do you personally prefer?
>>
>> AT&T Crystal
>> AT&T Mike
>> Scansoft Daniel
>> Scansoft Emily
>> Scansoft Jill
>> Scansoft Karen
>> Scansoft Lee
>> Scansoft Samantha
>> Scansoft Tom
>> Other
>>
>> Thanks.
>>
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>
>
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