Correct. Besides a desire to do the game my own way, with my own
imagination, etc I've been writing a story that goes along with the
game. In fact, I have a couple of different Tomb Hunter game stories in
the works. This time I really want to do something that is based on my
own merit for the most part.
If I want help deciding something such as which speech voice to use I'll
ask for it. If I want user feedback on a specific fature I'll ask.
however, I've drawn the line between gathering feedback and taking a lot
of end user suggestings that may or may not change the course of the
game and story.
Lukás Hosnedl wrote:
Yeah, I am glad to hear you've taken this course of action. This way the
result is gonna be as interesting and promising as it ever could.
Feedback is fine but everything has its limits, and as you work on this
as your own game, not a community driven project, it wouldn't be good to
stray too far from the original imagination, right? *smiles*
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