you are probably right.
Still I prefur the keyboard to an actual ffb stick.
At 10:13 a.m. 5/05/2009, you wrote:
>I agree. I remember when rail racer first came out and people were moaning 
>because it was "too hard!" Its like blind folks can't adapt to change that 
>well, its about time they did. Grins
>
>
>
>
>contact details:
>
>email: tcwoo...@shaw.ca
>
>and others
>msn: the_conman...@hotmail.com
>skype: the_conman283
>
>system details:
>Hp pavillion dv5220CA notebook pc
>AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
>100 gb 4500 RPM Hard Drive, connecsant AC-link audio
>----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
>To: "Gamers Discussion list" <gamers@audyssey.org>
>Sent: Monday, May 04, 2009 9:52 AM
>Subject: Re: [Audyssey] Mach 1 tts
>
>
>>Hi Jim,
>>Sure go ahead. Other than having keyboard support for menus I don't 
>>personally have a problem with using a joystick or stearing wheel for the 
>>primary input. In fact, I personally think it is high time that more of us 
>>accessible game developers begin exploring alternative input devices like 
>>stearing wheels, joysticks, WII Motes, mice, etc more instead of relying on a 
>>keyboard. Keyboards are limiting, as you can tell with Match 1, and we can do 
>>a lot more with some controllers than others. So I say go for it.
>>
>>
>>Jim Kitchen wrote:
>>>Hi Kevin and all,
>>>
>>>Just wondering, do you think that I should just put out the first version of 
>>>Mach 1 tts without keyboard support and maybe work on that for a second 
>>>version?  The only difference would be a bit of time.  You know, I could get 
>>>version 1 out sooner.
>>>
>>>Thanks
>>>
>>>BFN
>>
>>
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