WELL WHATEVER YOU CHOOSE i DON'T MIND i AM USED TO THE GAMEBOOKS ALTHOUGH i 
ALSO LIKE THE STANDARD STANDALONE THINGS WHERE YOU HEAR EVERYTHING.
At 09:09 a.m. 17/07/2009, you wrote:
>Hi Shaun,
>Sigh...That really wasn't my point. The point of my original article was how 
>to overcome certain aspects of creating a roll playing game with the least 
>amount of difficulty as possible.
>I certainly could write such a game in C, C++, Visual Basic, C-Sharp, or any 
>other language I chose to, but based on my preliminary research creating such 
>a game as a web based game was the least difficult option for me or anyone 
>else interested in writing game book style roll playing games.
>That said, I haven't made any absolute decisions on weather or not the game 
>will be an online game or a stand alone version. A lot of people jumped to the 
>conclusion that my article meant I was talking specifically about Legends of 
>Etheria, but I actually had intended to talk about creating a roll playing 
>game in general. what I had found out, what problems I had encountered, and 
>practical solutions for same.
>Finally, as for the .NET Framework that is of little concern at this point. 
>After Mysteries of the Ancients is completed I will be officially dropping 
>.NET support in my games and will be creating native Windows, Linux, and Mac 
>OS games in C++ using core libraries and components. That will cut down on 
>what dependencies a person will need to install.
>Smile.
>
>shaun everiss wrote:
>>hmmm I'd be happy to install all the dependencies on my system.
>>I have dotnet 1.1 to 3.5 with all service packs.
>>I have dx9 I have xna3 for entombed I have I think some my sql addins for 
>>this to.
>>So if it was easy enough I'd load all the dependancies.
>>  
>
>
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