I agree that difficulty and trophies are both good aspects to have in a
game. Eventually I would like to add a trophy system in my games, but
since I am running out of time before Christmas i doubt I'll be putting
one in to MOTA right away. However, a system of rewards is always fun
and nice to have.
well put man! If I don't get rewarded for doing something in games,
then is there much point in doing so? MK combo challenges for
instance. If it weren't for that platinum trophy, I probably wouldn't
have bothered with it. Truth is it was extremely hard, and very
frustrating. I felt like throwing the controller through a window at
times. But when I finally got it, it was all worth it. My sighted
friend kept saying man you're not gonna get that platinum, it's too
hard. just give up. How wrong he turned out to be. hah! now I have it
and he doesn't. mwahaha. Thomas, I'm not referring to your game here
or any particular game for that matter, I'm referring to audio games
in general. We certainly need lots more difficulty, and rewards. Liam
definitely had the right idea by adding trophies to judgment day.
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