Hi, Not sure if this has been touched on yet, as I'm a new joiner of this thread.
One thing that would be interesting to see would be and this goes with Tom's idea of two ships, network play. You and a friend each command a ship and help each other to complete a mission, so for example the stopping of the Phoenix. Dave. On 7/11/11, Thomas Ward <[email protected]> wrote: > Hi Dark, > > yeah. I know what you mean. I was just giving you an example of how an > editor might work. > > Obviously, you might team up with the Klingon ship, Quvaht, to hunt > down ships aligned with the House of Duras who are trying to over > throw the Klingon government. Obviously, in a case like that you would > need specific ship names in order to keep from blasting your own > people. Star Trek, as you pointed out, is usually more complex than > just blasting away at unnamed Romulan, Klingon, or Cardassian > warships. > > For instance, Commander Sela, commands the Goraxus. As she shows up in > a number of Star Trek epasodes I could foresee her ship showing up in > the game somewhere. Sela, doesn't like the Federation too much, and > she has some personal issues with the Enterprise in particular. It > would just seem logical that main villains like Sela would be there > somewhere. > > Interesting enough your mission idea reminds me of the TNG epasode the > wounded. That's the one where the Phoenix's captain goes rogue, and > the Enterprise is called into help the Cardassians hunt down the > Phoenix. The Enterprise and the Cardassian ship Trager eventually stop > the Phoenix before he starts a war between the Cardassians and > Federation. That's a perfect kind of mission for a game like this. > > Cheers! > > On 7/11/11, dark <[email protected]> wrote: >> Hi Tom. >> >> extra missions or an editer would both be nice options. >> >> The one situation I would like to avoid is one where you create the game, >> do >> perhaps 12 missions, then nothing gets done, sinse however good your 12 >> are >> there is always more of the trek universe to explore and challenge. >> >> As to ship names, well if you are using prerecorded speech, perhaps >> include >> generic ship names such as romulan warbird, but also have some specific >> names in there. >> >> >> For instance, you might have a mission warning that one captain has gone >> rogue and stolen plans to a destructive weapon the Romulans have been >> working on. >> >> The romulan government grudgingly agree to let a federation ship join the >> search, however starfleet obviously want as much detail of this weapon as >> possible just in case relations with the romulans deteriorate. >> >> So, you would have a couple of romulan warbirds essentially on your side >> hunting down the ship, but before destroying it you'd need to catch it >> first >> and perform a deep scan without the warbirds detecting you. >> >> thus for this mission you'd need both the named ship of the rogue >> captain, ---- say the Runshat, and generic warbirds as well. >> >> This is just the sort of more complex and delicate mission I'd like to see >> in a trek game myself, and while it would require more extensive >> programming >> eg, having the reactions of the romulan ships differ and setting the >> mission >> to end if the warbirds destroyed th Runshat before you scanned it, it >> would >> also give a far better experience of what the Trek universe is actually >> like. >> >> beware the Grue! >> >> Dark. > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
