Hi Jim,

Well, you did a pretty good job of copying the essential game play of
Donkey Kong in Homer level 1, but with some extra twists. Donkey Kong
didn't have birds swooping down to attack you,  and in that way Homer
is a bit harder than Donkey Kong level 1. However, you are right. The
chainsaw is more or less like the hammer, and in Donkey Kong there was
no indication when Mario would loose the hammer. It just vanished, and
Mario had to go back to jumping the barrels.


On 7/25/11, Jim Kitchen <j...@kitchensinc.net> wrote:
> Hi Dark,
> The only thing is, the original Donkey Kong had no indication as to when the
> hammer or hatchet was going to run out.  That is why I did not put one in
> Awesome Homer.  I could never really tell if it was supposed to be a hammer
> or hatchet.  But it did the same as my chainsaw, that is smash or cut
> through the barrels.  In Donkey Kong you had to jump to grab the hammer.
> And since the level zigzagged it had ladders for short cuts.  But the
> barrels would come down the ladders as well.  Oh yeah, and there were no
> birds, but I tried to make level 1 similar to Donkey Kong.
>      Jim

Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to